Sup
[Hard]
00:11:271 (3,4,5,6,1) - rotate those by -26° and adjust them so it looks a little more polished and triangle-y
00:21:099 (2,3,4) - unsure how i feel about this but i would refrain from hiding a circle behind a slidertrack
00:22:537 (9) - a little close to 00:22:058 (6,7,8) - , just move it a little further right and then stack 00:22:777 (10) - this ones end onto 00:19:900 (1) - reverse point
00:24:455 (2) - blanket maybe?
00:27:571 (1) - sloppy blanket, shame on you
00:32:366 (5) - grrr ^
01:11:678 (3) - weird bezier, give the part after the hard angle a little bit of a better curve so it doesnt look so out of place since this is pretty much the only bezier you use (aside from 01:50:032 (1) - )
01:26:780 (1,2,3) - what's up with the spacing here? comparing to 01:24:863 (1,2,3) - it's way off and i dont see why it should be bigger. Consistency, my friend
01:53:868 (1) - uncomfortably close to 01:52:909 (5) - maybe just make the curve go downwards and sort of "blanket" 01:52:909 (5) - and then just mirror the thing again
[Normal]
00:16:065 (1) - sloppy blanket grrrr
01:08:322 (1,2,3,4) - i'd rather have these start on 01:07:843 - to avoid sliderends on a big white tick
6 YEARS GOD DAMN
Anyways this is looking very much ready, so, good luck!