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Daiichi Uchuu Sokudo - Superorbital

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Apricot
[!] = You NEED to change
[?] = Suggestion
[.] = If possible, change.

[Easy]
00:06:896 (3) - should use repeat slider, it will be more fit to music.
00:42:350 (2) - (4) it's hard for newbie players? add new combo to (4) if you dont fix it.
00:54:623 (1) - (3) move down. it's stacking on the health bar!
00:59:055 (3) - add new combo!

[Normal]
00:15:078 (6) - add new combo.
00:16:100 (9) - remove clap and add finish?
00:18:828 (4) - add new combo.
00:27:009 (7) - ^
00:28:373 (1) - don't stack on previous slider! and remove new combo!
00:37:237 (5) - add new combo.
00:38:259 (1) - don't stack on (7) ?
00:43:714 (5) - add new combo.
00:44:396 (7) - do not stack on (4) !
00:46:782 (3) - do not stack on (1) !
00:58:714 (5) - add new combo.
01:00:078 (9) - ^
01:00:759 (1) - remove new combo.
01:01:100 (2) - (3) do not stack on (9) !
01:04:168 (4) - do not stack on (2) !
01:04:509 (1) - remove new combo.
01:05:532 (3) - add new combo.
01:12:009 (5) - (1) dont stack notes.
01:14:055 Drag the beginning of the slider here.
01:18:146 (4) - object isn't snapped !
01:19:169 (2) - dont stack !
01:23:941 - 01:24:282 add slider! it will be more fit to music.

[Hard]
00:08:259 (5) - add new combo.
00:15:759 (2) - (9) This stream feels like overmapped?
00:18:487 (5) - add new combo?
00:30:078 (5) - ^.
00:53:941 (6) - add new combo.
00:55:987 (5) - ^
01:23:856 (2) - (11) overmapped?

[Insane]
00:07:237 (1) - remove new combo.
00:10:646 (1) - ^
00:13:032 (1) - ^
00:30:078 (5) - ^
00:30:759 (4) - remove new combo.
01:01:953 (1) - object isnt snapped!
Rein
(ノ゚ω゚)ノ Fight~Fight~
                                                         
Nooko
http://osu.ppy.sh/s/30983

The video you using is from my mapset,my friend compressed the video for me.
You used the video without my permission.Even more,you said that the video is by your own.

log

22:56 <Nooko> : Hi :3
22:56 <AcceleratorRUS> : hello =)
22:57 <Nooko> : http://osu.ppy.sh/s/30983 The video is made by my friend for my map.If you want to use it,please mention
22:57 <Nooko> : that in the creator's words. :3
22:58 <AcceleratorRUS> : xykbear ?
23:05 <Nooko> : Video from http://osu.ppy.sh/s/30983 ←like this
23:20 <Nooko> : :3
23:20 <AcceleratorRUS> : :3
23:22 <Nooko> : OK? :3
23:22 <AcceleratorRUS> : my video ok :3
23:23 <Nooko> : What? :3
23:23 <AcceleratorRUS> : :D
23:23 <AcceleratorRUS> : what
23:23 <AcceleratorRUS> : :D
23:24 <Nooko> : The video is from my map,please mention that in the creator's words :3
23:26 <AcceleratorRUS> : its my video
23:26 <AcceleratorRUS> : ;3
abalee
even the md5 are the same, it's hard to believe that the video is coded by yourself...
if it downloaded from a website. please link it, hope that doesn't uploaded in these 4 days.

edit: don't Kd useless posts.
TicClick
I want to clarify some things.

AcceleratorRUS has a very bad knowledge of English. Seriously, guys. I don't even know how does he apply mods.
So I had a conversation with him and found out than he really took this video from Nooko's mapset.

I know that it's unfair and unpolite, so I told him to give some tribute to Nooko or/and person who decoded video.
ZHAO YU
Nice map!Good mapper!
Love insane!Fight!
(ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ
(ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ
(ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ (ノ゚ω゚)ノ
Shigure Sakuya
Good beatmap :)
Not everyone is born with such endowments as you XD
bonzyun
Good luck! I'm always with you! 8-)
nice map~

I love hard:D
ise77777
its very very very beautiful map!!!!

and

sonicooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied wcx19911123 and Apricot mod
Update
Lan wings
[General]
bg's name bg.jpg

[Hard]
00:15:759 (2,3,4,5,6,7,8,9) - delete the 5 7
00:27:095 (2) - del
00:37:578 (5,6,7,8,9,10,11,12,13) - ^^
00:57:095 (5) - del
01:02:549 (8) - ^
01:04:936 (6) - ^
01:08:089 (6,7,8) - 7del 6-8 slider
01:13:373 (2,3,4,5,6) - slider
[Insane]
00:39:623 (1) - move slider 2 grid up(grid level 4)


Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied Lan wings mod
Update
Aleks719
General
Не очень критично, но киай анснепнут на 1-2мс
В тэги можно добавить nitroplus и nitro+ , но это по желанию.

Insane
OD+1
00:51:384 (4,5,6) - трипл звучит ужасно
01:06:214 (3) - клэп неочень, лучше убрать

Hard
00:51:896 (1) - финиш в начало
01:01:441 (1,2,3,4,5,6,7,8,9,10) - спейсинг, пардон, херня. нечитаемо и скачет, как заяц. выровняй чтоб не было 1.4х между 1/4 и 0.7 меджу 1/2. и 1.0 просто так всунуть.Т.е. сделый постоянный спейсинг в этом комбо.
01:13:373 (2) - барабанная клэповая дробь совсем не к месту. в песня 1/4 звучит куда мягче. это раз. Финиш в конец - это два.
01:14:055 (1) - или добавь финиш, или укотори на 1/1 и добавь клэп
Вообще, эта дифаа имеет слишком много 1/4 для хард при живои Инсейне.

Normal
00:51:896 (1) - убери клэп, только финиш оставь
01:07:237 (1) - убери финиш с начала
01:07:918 (2) - сюда добавь финиш
01:13:032 (2) - имхо, вистл тут лучше будет, чем клэп
01:14:055 (1) - финиш вместо клэпа
01:19:169 (2) - добавь финиш
01:19:509 (3) - клэп вместо финиша

Easy
00:14:396 (1) - добавь финиш
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied Aleks719 mod
Update
yanhan1064
Nice map ...I can't even find any problem...
[Normal]
01:29:225 (1) - I don't like something after the last spinner T T
[Hard]
00:25:305 - add note here is better ?
01:28:884 (1,2,3) - same to Normal ;_;
[Insane]
00:07:237 (3,4,5,6,7) - I don't hear stream in song ...?_?
00:13:032 (4,5,6,7,8) - ^
00:51:044 (1,2,3,4,5,6,7) - i think soft hitsound is better than normal hitsound ..
01:28:884 (1,2,3) - same to Normal ..
and the Insane is full of 1/2 beat .. a little boring ..

Over all , Nice map :) No kudosu so can't give star :(
Laurier
hi~
I think good map.


【easy】

fine

【normal】

00:22:919 - (2) touches HP bar.
00:44:075 - (2) ^

【hard】

00:27:350 - (4) deleate 2nd waypoint.

【insane】
00:16:782 (1) touches HP bar.
00:35:021 - (6) ^



I think touches HP bar is not good.
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Appiled Laurier Mod and little yanhan1064 mod
update
FoxShift
SPOILER
Был IRC Mod.
;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) :)
Nakagawa-Kanon
[Easy]
no comment

[Normal]
00:46:441 (2) - add new combo

[Hard]
AR -1
OD +3
is better.

00:49:168 (1,2) - stack it
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied Nakagawa-Kanon mod
Update
SapphireGhost
[General]
- Offset should be 78. It makes the main menu work correctly.

[Easy]
- Use Tick Rate 1 on this difficulty. Tick Rate 0.5 is unrankable.
- For an Easy map, you shouldn't use so many spinners. They can tire a player out, and also can be hard to recover from for new players.
When you have notes 1/1 apart, I'd advise moving them just a tiny bit further than distance snap recommends to prevent overlap, and it will still be readable. They are:
00:09:623 (5,1) -
00:42:350 (2,3) -

[Normal]
01:14:055 (1,1) - Even for [Normal], this note does come pretty soon after a spinner.
01:21:214 (1,2,3) - This is the only time you use this sort of back-and-forth pattern, and it felt out of place. I'd change it for consistency.

[Hard]
01:02:123 (5,6) - The spacing between these two notes is very odd. Make them consistent with the rest of the 1/2s.

[Insane]
00:38:004 (9) - This goes a little into the HP Bar which is okay, but you could pretty easily make it so it is not.

That's all! Things looked nice here.
Barney Stinson
Great map.
When u download link, save page and put in song folder. PM me if u have difficoulties.
http://puu.sh/4YnV < easy
http://puu.sh/4You < normal
http://puu.sh/4YoS < hard
Sorry, I couldn't find something wrong on insane.
NO KUDOSU, if my mod wasn't helpfull
The 08 team_Bourdon
Hi~ :3

Easy
00:51:896 (1) - here only need finish sound~ remove the clap sound?
other looks fine~

Normal
00:32:805 (1) - up 1 grid?
00:35:873 (4) - suggest, the New Combo start at here?
01:29:225 (1,2) - i suggest, delete this two circle.
other looks fine~

Hard
00:27:009 (1) - change this slider repeating to 1/2 repeating?
00:48:828 (8) - up 1 grid?
00:49:168 (1) - up 1 grid?

Insane
looks fine! <3 this difficulty~

----
sorry for my nazi mod~ cause i'm sick now :(
Good Luck~!!~!!! :)
Topic Starter
Sonico Makaron
Applied The 08 team_Bourdon and SapphireGhost mod
update 8-)
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Update
*Add taiko Diff
S h i a
Ok~ here comes my mod.

Easy & Normal & Hard
nice map set :3
it's good for me.

Insane

Change grid level to 3 will be LOVELY for mod :3

00:59:907 (4) - New combo?
01:02:464 (5) - move down a bit will be cool
01:07:748 (5) - sudden spacing change. I think a new combo here will be better.
01:13:203 (2) - New combo?
01:23:771 (2) - ^
01:29:055 (1) - ^
01:29:566 (1) - ^-

Good Map set <3
Star!
Good Luck.
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied S h i a mod 8-)
update
Pereira006
Hello~~

IMO <- my opinion

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
General

Taiko diff is LukaXD right? you should add tag all diff

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[easy]

Why slider tick rate is 0.5? i can see other diff is 1 so pleasse change 1 slider tick rate for this easy
example this 00:04:509 i can drum strong another 00:05:191 drums strong so better change 1 you can sayd no if you wish

00:46:782 (3,4) - Inconsiente spacing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Normal]

00:06:214 (2) - http://puu.sh/50Rz If I won this score 300 i can't see very well behind slider 00:07:578 (6) so only slider try this http://puu.sh/50RM if you change this don't forget fix spacing at 00:08:600 (1)

Very quiet nice play :/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[hard]

00:07:237 (1,2) - the HP Drain is hidden for this pleasse try get another place
00:20:106 (3) - This is overmapped because i can't feel drums soft or lyrics you should remove this note but IMO
00:42:350 (6,7) - Grid 1 dowm

why this is nice ? lol
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Insane

funny hell play this lmfao i like
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think
good map lol

P.S btw you avatar is soo funny I laughed so much
Topic Starter
Sonico Makaron
haha me liked too :)
P.S btw you avatar is soo funny I laughed so much
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied Pereira006 mod
Update
DeeN
go

<Easy>
fine :3

<Normal>

00:25:646 (3,4,5,6) - why change the spacing?

01:10:987 - add soft-finish?

<Hard>

00:33:146 (6,7) - make them closer

00:37:407 (4,1,2,3) - that's not good why dont use the sam spacing?


<Insane>

01:00:418 (3,4) - Reverse selection

cool diff~
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied DeeN mod ;3
Update
knjiga
Nice mapset but needs some more work, specifically with spacing. There are a lot of small spacing inconsistencies and they appear throughout all difficulties. I'm too lazy to mod all the difficulties lol, so I'll only mod the easy and some general things.

General:

Custom hitsounds for slider ticks are discouraged. They are too loud, I suggest you either remove them or make them less loud.

Easy:
SPOILER
00:21:214 - new combo
00:21:896 - remove new combo

00:31:441 - switch the positions of the slider (5) and note (1) that goes after. Then remove the new combo from the note and add it to the slider. It should look like this:


00:37:578 - remove new combo from the slider and add new combo to the note at 00:38:941. Then move (1) (2) (3) (1) one white tick later. It should look like this:


00:54:623 - remove new combo and make it bigger so it lasts one white tick longer and then remove (6) and add new combo to (7). Something like this:


00:59:396 - remove new combo

01:02:123 - add new combo

01:05:532 - make this spinner shorter so it lasts to 01:07:237. Then move (1) (2) (3) (4) earlier and add a new note (5) at 01:11:328. It should look like this:




Now about the spacing, Ill give you examples of what is wrong in the easy. You will then have to find similar situations in the normal, hard and insane yourself, and fix them too.

At the very start, you can see that the distance between the first slider (1) and note (2) is smaller then the distance between (2) and (3).If you don't use distance snap then you have to pay attention to such things yourself. You could have placed it like this:

That way, it's more even, less confusing and looks nicer.


00:13:032 - similarly, (9) is too far down.


This whole part from 00:17:123 to 00:23:941. The distance changes almost after every note.

00:29:396 - these three notes are also weirdly placed.


Similarly here 00:44:055

If you wanted that to be a jump, then make it more pronounced like this:

Otherwise it will look more like a mistake then a jump.


00:52:578 - here (2) and (3) should be moved up.


This part from 00:56:668 to 01:04:850 - So many inconsistencies.


Those were only some examples. There were more mistakes like that, but you will have to find them yourself, and they also appear in all difficulties. Now, such differences in spacing can be ok when you do them right, but they have to make sense and be more pronounced, if it's only a small difference it is more likely it will look like a mistake then intended.
Insane:

AR 9 fits more.


Hope this will help you. Good luck 8-) .
eldnl
[General]

- The soft-slidertick sounds really bad and weird, delete the "soft-slidertick.wav" from the folder and Full submit.
- Fix all of the spacing errors, most are small mistakes by not using the distance snap. If you don't understand it see this tutorial
- Use the same tags in all difficulties, actually in the hard difficulty is different.

[Easy]

Approach Rate 2
You shouldn't use the same AP in the easy and normal difficulty.
Fix all of the little spacing errors.

[Normal]

Approach Rate 4
Fix the spacing here too, you must not put jumps in a normal difficulty. Use the same distance snap between all notes.
00:12:691 - Totally sudden, unexpected.
01:16:782 - This note is too close to the spin, you need at least two white ticks after a spin... *recovery time*
01:29:225 - I suggest to remove these notes and extend the spin same like the easy difficulty, work better for a normal.

[Hard]

There are spacing errors too, fix it, but you can add little jumps in necessary parts.
00:13:032 - Anti jumps like this are not good, please use the distance snap.
00:15:759 - ^ Why you want that this looks like a stream?
00:51:043 - You need a note here, feels empty.
01:20:532 - *Unrankable* The repeat of this slider is hidden by the previous hit-burst.

[Insane]

Little spacing errors here too, but not so bad, try to use the same distance between the jumps, also don't put sudden jumps, don't fit with the music.
01:28:714 - Put the note like this? follow better the music imo. http://puu.sh/53Ov

General mod, try to ask more mods and let me know I check it again.
Good luck ~
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied knjiga and eldnl Mod 8-)
biwako
modding
Please locate distance snap for Easy,Normal
[Normal]
01:05:532 (1) - add finish
01:07:237 (1) - remove finish
[Hard]
00:49:339 (2) - stack error
01:00:418 (2) - move to 01:00:589?
eMJaReL
like it
standard modes are ok, dunno about taiko
worth a star imho
Topic Starter
Sonico Makaron

eMJaReL wrote:

like it
standard modes are ok, dunno about taiko
worth a star imho
Thank you dude
MMzz
Why can't the taiko emphasis the drums more?
Overmapped lol



Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.
Love
Dat taiko, wuuuuut? I think I threw up D:

SPOILER
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
LukaXD

Love wrote:

Dat taiko, wuuuuut? I think I threw up D:

SPOILER
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
wow i'm hurt, it's my first taiko diff. afterall D:
klubek
hi :)

[Easy&Normal]
Some little spacing, but good in overall.


[Hard]
00:16:356 (1) - remove new combo
00:16:441 (2) - add new combo
00:18:146 (5) - make this slider longer to 00:18:487.
00:18:487 (1) - move to 00:18:657, the same with 2,3 and 4
00:18:828 (3,4) - spacing, 4 a little to left
00:19:168 (5) - remove circle
00:22:748 (2,3,4,5) - make this spacing the same like in this part: 00:18:487~00:18:998

[Insane]
I hate that jumps ;_;

Nice song :3
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied klubek mod
update
Mok
Hi!

[General]
I do not really like that custom hitsound of yours, try avoiding it on the Easiest difficulty.

[Easy]
The hitsounds i said before, try changin it with claps.
01:24:623 (1) - Finish.

[Normal]
This difficulty is concentrate to the center of the axes, try space it out more.
01:24:623 (1) - Finish.

[Hard]
00:21:214 (1,2,3,4,5,1,2,3,4,5) - I know this is a Hard, but this is an horrible clust.
01:29:225 (4,5) - Finish.

[Insane]
00:21:043 (1) - Remove New Combo.
00:21:214 (3) - New Combo.
01:29:225 (5,6) - Finish.
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied little Mod mop
update
Mixagji
Thank you for request

[Easy]
01:02:464-Delete a green line
01:02:805-^
This DS might possibly be wide

[Normal]
01:14:396(1)-spin start point→01:13:884
01:24:793(1)-^→01:24:453
01:02:464-Delete a green line
01:02:805-^

[Hard]
00:13:714(1)-spin start point→00:13:543
00:23:089(5,6)-I think (5,6)change slider is better http://osu.ppy.sh/ss/142764
01:02:464-Delete a green line
01:02:805-^
01:14:055(1)-spin start point→01:13:799
01:24:793(1)- ^→1:24:708

[Insane]
00:13:714(1)-spin start point→00:13:458
00:29:737(3)-spacing? http://osu.ppy.sh/ss/142772
00:39:282(4)-covered with (1) Maybe, this is not seen easily should move it
01:02:464-Delete a green line
01:02:805-^
01:14:055(1)-spin start point→01:13:799

Nice song
I'm looking foward to become Ranked !
good luck・~・
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied little Mixagji mod
update
Backfire
Taiko -
Pretty damn good.
00:15:845 - add a don
00:37:578 (3,1,1,2) - make a stream here
00:38:259 (3) - finish and the note after it, remove it
00:48:828 - ^ X3
01:14:055 - ) - I highly discourage put a spinner where lots more things could be put :(
LukaXD

Backfire wrote:

Taiko -
Pretty damn good.
00:15:845 - add a don
00:37:578 (3,1,1,2) - make a stream here
00:38:259 (3) - finish and the note after it, remove it
00:48:828 - ^ X3
01:14:055 - ) - I highly discourage put a spinner where lots more things could be put :(
fixed and sent to accel :D thx
Vicho
The title of the song is "SUPERORBITAL" with capital letters as I can see in the video :3
I think the correct offset is -320.. and why don't you add "Communication with Sonico" and "Sonicomi" to the tags?
that's all :3
Love

Backfire wrote:

Taiko -
Pretty damn good.
00:15:845 - add a don
00:37:578 (3,1,1,2) - make a stream here
00:38:259 (3) - finish and the note after it, remove it
00:48:828 - ^ X3
01:14:055 - ) - I highly discourage put a spinner where lots more things could be put :(
You would say an overmapped taiko is good. I'm going to scream at how bad this crap is >_> even my first one wasn't this bad.
Backfire
o-o You're getting really grumpy lately, Love...I think you need to calm down and appoligize to that guy. ;-;
-Soba-
がんばってね!いいマップだよ~
Your message is too short.
winber1
you were the 6th, but i guess you also contacted me in-game, which counts for a diff queue, so you still get a mod lol.

--the combos are all very weird in the diffs. They rarely follow the music and seem to be placed in the middle of the phrases of the song. you could always just go and add new combos at the beginning of every measure, since i guess i would be one of the easiest ways to set new combos. whatever, it's still up to you

Insane

00:15:418 (1,2,3,4,5,6,7,8,9) - sounds better if you used normal hitsoudns for all of these notes (but only the end of combo 1) imo
00:27:180 (7,8,9) - move these notes like 7 ish grids to the left? THe notes before and after these just seem too close
00:38:430 (1) - I like it better if this note started at 00:38:600 so that there's a rest at 00:38:430. (maybe take onne repeat off, or just add two notes there)
00:44:907 (2,3,4,5,6,7,8) - umm make a more symmetrical star? D:
00:50:191 (3) - new combo?
00:50:703 (5) - ^?
01:28:714 (1,2,3,4,5) - space more equally..


Hard

00:10:475 (x) - add note
00:10:816 (x) - ^
00:29:737 (3) - remove clap?
00:29:907 (4) - add clap?
00:33:657 (8) - take one repeat off and add a note at 00:34:339 ? (and place a clap at 00:33:828 (8) - )
00:34:680 (x) - add note?
01:00:759 (x) - add note
01:13:032 (1) - remove combo

Normal


--I can't argue with basically perfect spacing, however, even if it's just normal, you could at least make it a little more interesting instead of using white ticks the whole way through >_>

01:14:055 (1) - i would like it better if you end spinner at 01:16:441 with finish not clap. the spinner is two measures long, so i think it's enough time for a beginner to react. but to be on the safe side, you could also move 01:16:782 (1) - a little closer to the center somehow.


Easy


00:54:623 (5) - the slider ticks honestly don't really fit so well imo.
00:57:009 (x) - add note?


Nice map! :3

oh god, this would be a song i'd definitely like to make an insane map for, but you don't really need another one >_>
LukaXD

Love wrote:

Backfire wrote:

Taiko -
Pretty damn good.
00:15:845 - add a don
00:37:578 (3,1,1,2) - make a stream here
00:38:259 (3) - finish and the note after it, remove it
00:48:828 - ^ X3
01:14:055 - ) - I highly discourage put a spinner where lots more things could be put :(
You would say an overmapped taiko is good. I'm going to scream at how bad this crap is >_> even my first one wasn't this bad.
Some ppl can do good taiko maps, some can't, ok? And why in the world are you still here if you don't like my taiko, leave already :(
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied winber1 mod
Backfire
HAY...where is my kd, accel? :I *rages*
UGH THIS DAMN SHORT MESSAGE
Love
Well, then I'll drop this off, took me only 30 minutes to make. I'm sure you've played a lot of oni, so use the good oni maps as reference when making maps. Like MMzz, Lepi, and Climbb maps, you can still over map, but at least make it enjoyable instead of random doubles and streams that are horrible to have. Also, Backfire, overmapped taiko like this may be fun for you, but think of everyone else when mapping songs. If the song sounds like it should be really hard, then go for this, this is not one of those songs.

I'll mod the standard difficulties when I get around to modding.

Don't submit this map. This is just a reference map. Use it LukaXD. Then I hope you can understand how to map well, I want to turn new mappers into someone like MMzz, Lepi, and Climbb, not a Verdi, Numbers, and more type of mapper. Then I hope you can resubmit in a different style than what you have now.

Download: Daiichi Uchuu Sokudo - Superorbital (AcceleratorRUS) [Love's Taiko].osu
Topic Starter
Sonico Makaron

Backfire wrote:

HAY...where is my kd, accel? :I *rages*
UGH THIS DAMN SHORT MESSAGE
sry man :oops:
LukaXD

Love wrote:

Well, then I'll drop this off, took me only 30 minutes to make. I'm sure you've played a lot of oni, so use the good oni maps as reference when making maps. Like MMzz, Lepi, and Climbb maps, you can still over map, but at least make it enjoyable instead of random doubles and streams that are horrible to have. Also, Backfire, overmapped taiko like this may be fun for you, but think of everyone else when mapping songs. If the song sounds like it should be really hard, then go for this, this is not one of those songs.

I'll mod the standard difficulties when I get around to modding.

Don't submit this map. This is just a reference map. Use it LukaXD. Then I hope you can understand how to map well, I want to turn new mappers into someone like MMzz, Lepi, and Climbb, not a Verdi, Numbers, and more type of mapper. Then I hope you can resubmit in a different style than what you have now.
i like doing taiko oni, your taiko looks to me like a muzukashii diff, and yes i map with my style because i like mapping taiko that way, but your comments like this taiko made me throw up and i'm not going to scream because this is crap didn't make me feel that good, and i liked your taiko, so i think instead of using mine accel should use yours untill i learn how to map propperly
Love

LukaXD wrote:

Love wrote:

Well, then I'll drop this off, took me only 30 minutes to make. I'm sure you've played a lot of oni, so use the good oni maps as reference when making maps. Like MMzz, Lepi, and Climbb maps, you can still over map, but at least make it enjoyable instead of random doubles and streams that are horrible to have. Also, Backfire, overmapped taiko like this may be fun for you, but think of everyone else when mapping songs. If the song sounds like it should be really hard, then go for this, this is not one of those songs.

I'll mod the standard difficulties when I get around to modding.

Don't submit this map. This is just a reference map. Use it LukaXD. Then I hope you can understand how to map well, I want to turn new mappers into someone like MMzz, Lepi, and Climbb, not a Verdi, Numbers, and more type of mapper. Then I hope you can resubmit in a different style than what you have now.
i like doing taiko oni, your taiko looks to me like a muzukashii diff, and yes i map with my style because i like mapping taiko that way, but your comments like this taiko made me throw up and i'm not going to scream because this is crap didn't make me feel that good, and i liked your taiko, so i think instead of using mine accel should use yours untill i learn how to map propperly
lul muzukashii would have so little streams, you need to keep good flow within the song instead of breaking into horrible parts like your streams and doubles, there are no 1/4th doubles in the song from what I hear, and my maps are similar to Climbb and MMzz, which they will agree on me when I say it's an oni. I'd be able to fc it no matter what as a muzukashii diff with my past experiences. Just because it has less streams doesn't mean it's not an oni anymore. You may know how to play taiko, but you should learn the differences between difficulties. You should fix yours up right now, make yours have more flow to it, cause the doubles need to go, right away, the streams of 5 1/4ths, those need to be removed. Start over from scratch if you have to.
Backfire
...I'll leave this here.

Taiko maps can have diversity. Not everyone wants to play mmzz,climb, or lepi maps. I for one, think that its fine to have different styles every now and then.

Say you eat the same thing every day. You think its good. Then you are served something else that is equally good, but in a different way. Now you want both. CULTURAL DIVERSITY MANNNNN. Now stop arguing over taiko. I've played this game for so fucking long, I think I know what is good and what isn't. Im not retarded or new and don't know what overmapping is. Theres a fine line between overmapping and stupid. You just keep ignoring my feelings upon this. We're all right. I'm not saying anyone is wrong. We just all have our own opinions.
Love

Backfire wrote:

...I'll leave this here.

Taiko maps can have diversity. Not everyone wants to play mmzz,climb, or lepi maps. I for one, think that its fine to have different styles every now and then.

Say you eat the same thing every day. You think its good. Then you are served something else that is equally good, but in a different way. Now you want both. CULTURAL DIVERSITY MANNNNN. Now stop arguing over taiko. I've played this game for so fucking long, I think I know what is good and what isn't. Im not retarded or new and don't know what overmapping is. Theres a fine line between overmapping and stupid. You just keep ignoring my feelings upon this. We're all right. I'm not saying anyone is wrong. We just all have our own opinions.
I'd explain the good ways of mapping, but you wouldn't understand, you won't try to take anything I try to teach you.

Now, to make up for this spam.

Mods
General: Placement is really good, so I see no sense in changing it.

Easy:
Seems fine besides the awkward sounding snares with the notes. So here they are.
00:06:214 (2) - change to whistle instead of clap
00:11:668 (2) - ^
00:13:032 (4) - ^
00:17:123 (1) - just remove clap
00:19:850 (5) - ^
00:22:578 (3) - ^
00:29:396 (2) - ^
00:52:578 (2) - ^
00:53:259 (3) - whistle instead of clap
01:03:487 (3) - ^
01:23:600 (7) - clap finish instead of finish?
01:24:623 (1) - whistle, not a finish

Normal:
Circle Size +1?
01:23:600 (6) - clap finish instead?
01:24:623 (1) - whistle again

Hard:
I see no need in changing, very nice <3

Insane:
Circle Size +1?
Excellent map, sexy jumps & streams as well.

Lu-katsu's Taiko:
Please consider remapping using the information I have given you as reference LukaXD, you have a lot of potential, but just because something is a little easier doesn't mean it's not fun. All maps should have good flow, and feel good to play. So please, try your hardest and remap with these settings. http://puu.sh/5h8X

Good Luck!
MMzz

Backfire wrote:

Not everyone wants to play mmzz,climb, or lepi maps.
Not everyone wants to play maps that make no sense at all either.
Backfire
Wow. Way to patronise someone, love. Including me. I'm not even going to bother arguing with you.
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
wtf :o
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
applied Love mod
update
*change taiko diff*
LukaXD
i read your modding,and besides i never said your taiko wasn't fun, but it was a bit easier, i tried doing my best, but seems like nobody likes it, so i won't even bother mapping this because only a few ppl like my style, and yes i give up on mapping in total, and thank you backfire for supporting me all the way through i appreciated it ;)
Backfire
Luka, thats not the way to go. Theres gonna be people that dont like your map. You just ignore em man.
Samah
Request taken from #modreqs.

[Easy]
00:56:328 (6,7) - Not sure if this jump is a good idea for an Easy diff.
01:14:737 (1,2,3) - Spacing here is inconsistent.

[Normal]
All good.

[Hard]
00:21:214 (1,2,3,4,5) - This looks a little messy having 3,4,5 squished together.
00:40:987 (4,1,2) - Spacing is inconsistent.
01:00:078 (1,2,3,4) - ^
01:11:669 (4,1,2) - ^

[Insane]
00:53:430 (6,7) - It would look nicer if you moved these both down two so they're symmetrical.
01:12:521 (8,9) - I think this jump is a bad idea, because it doesn't really look like one. Maybe stack the (8) on the end of slider (7), and stack the (9) on the start of slider (1).
01:28:714 (1,2,3,4,5,6) - Move these all left a bit so they're centred.

Nice maps. :)
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied Samah mod
thanks
update
Vergence

Hello~
Easy
00:34:850 (4) - New combo?
00:57:009 (7) - So far away? Overlap this with (1)

Normal
I find this boring :( No offense but it is really killing me
Add some nice patterns :)

Hard
01:01:441 (1,2,3,4,5,6,7,8,9) - Make these notes look like 2 diamonds, spreaded out
01:29:714 (1,2,3,4) - Square pattern :) and make (5) under it

Insane
Approach Rate -1
00:36:364 (1) - Remove new combo
00:39:632 (1,2,3,4,5,6,7) - This is abit confusing :( Please make it more "readable"
00:44:225 (9) - Kinda far from (8) ya?
__________________________________
Mod completed~
Kert
я советую почитать эту темку - viewtopic.php?f=56&t=58959
ибо там описано практически всё, что я буду затрагивать ниже

[Insane]
комбо и слайдеры расставлены как-то.. нелогично
00:06:725 (1) - почему здесь новое? оно должно быть на 00:06:896
но у тебя там слайдер, который заканчивается на этом времени
по идее тебе надо было ставить слайдер на 00:06:555 (6) -
00:07:748 (1) - тоже не понятно почему здесь новое комбо. надо тут - 00:08:259 (3) -
+ к тому этот слайдер начинается на красном тике, что плохо играется и звучит. он должен быть на 00:07:918

короче говоря новое комбо надо расставить на больших белых тиках, а слайдеры ставить на белые (кроме случаев когда то что замапано связано НЕ с ударными). в принципе это касается 99% всех карт

00:16:441 - 00:16:782 - эта пустота совсем не ок D:
00:16:441 (9) - я бы здесь поставил первый слайдер в новом комбо
00:38:259 (12) - и здесь тоже

дальше эту сложность пока не вижу смысла моддить, т.к. по хорошему тебе надо избавиться от этих слайдеров с началом на красном тике. in other words - перемапать

[Hard]
00:05:532 (1) - слайдер не идеально симметричен, хотя подразумевается что должен быть таким. исправь
в помощь - viewtopic.php?f=56&t=37194
00:08:259 (1) - тоже
00:10:987 (9) - новое комбо здесь
00:11:328 (1) - ну а отсюда убери
00:20:106 (3) - лучше убрать я думаю
00:35:873 (5) - та же проблема со слайдером
00:38:089 (3) - снова тут слайдер заканчивается на том месте где должно быть новое комбо
можно в принципе его заменить на 2 круга и на втором поставить нк
00:39:708 (5) - я бы удалил
00:39:623 (4) - нк
00:39:964 (1) - отсюда убери
00:40:987 (7) - нк
00:41:328 (1) - убери нк
00:43:714 (8) - нк
00:44:055 (1) - убери нк
00:46:782 (1) - опять тот самый слайдер. исправь + убери нк
чтобы сильно большим комбо это не было можно нк поставить на 00:44:737 (4) -
00:47:464 (1,2,3,4,5) - ну зачем такой оверкилл для харда ._. имхо замени на 3 круга, либо на слайдер с возвратами
00:54:026 (2) - тоже самое. только на 2 круга заменить можно
00:53:941 (1) - убери нк
00:54:623 (10) - нк
00:57:009 (4) - слайдер заканчивается на большом тике. ну ты понял что делать
01:02:806 (9) - аналогично тому что я указал где-то выше

и те же проблемы с нк и с триплетами 3 кругами в 1/4 до конца

[Other diffs]
я быстро глазами пробежал иии
там та же история ._.

Conclusion:
было бы очень круто, если бы ты всё это пофиксил. песенка то ок
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Update
*change Insane diff*
Muscipular
[Normal]
00:19:850 (4) - 1 grid right & up?
00:20:873 (2) - 1 grid left & up?
00:21:214 (3) - 2 grid left?
00:21:555 (4) - ^
00:58:714 (1,2) - 1 grid down?
00:59:396 (3) - 1 grid right & down?

[Insane]
00:47:464 (8,1) - 2 grid down?

[Other]
Nice~

Good song & Nice Map ;)
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied Muscipular mod
update
HellDawn
Easy
00:57:009- Spacing

Normal
01:12:009- Spacing

Hard
00:34:339- New combo

Cant find anything wrong
Leorda
Hello there

General
* Video offset -157ms?

------------------------------------------------------------------------

Easy
00:34:850 (4) - Flip Horizontally (Ctrl+H) and fix the spacing to make it better (Nazi)
00:56:328 (6,7) - No jump pattern in easy diff please
01:04:168 (4) - Same issue as 00:34:850 (4)

------------------------------------------------------------------------

Normal
01:11:668 (4,5) - No jump pattern in normal diff please

------------------------------------------------------------------------

Hard
00:13:543 (1) - Move to 00:13:714?
00:23:600 (1) - Can you make this curve is not sharp? I think it's better if you fix this (Nazi?)
00:51:043 (1,2,3,4,5,1) - I think it's bad for seeing this stacks is overlapped by previous slider
00:51:896 (1) - Not stack perfectly with previous object
01:00:759 (3,4) - Make this distance is same as 01:00:078 (1,2)

------------------------------------------------------------------------

Insane
00:13:543 (1) - Move to 00:13:714?
00:19:509 (3) - Spacing?
01:04:168 (1,2) - I feel this anti-jump is horrid
01:04:850 (4,5) - ^

------------------------------------------------------------------------

That's all I can find
ax_pokl
I saw your map, it's pretty well.
I played Normal, and I find the color is a little remix with the video. try to use more colorful color.
i will start to mod your map. if you think my suggestion is bad, just skip to see it.

BTW,01:11:668 (4,5) - is this a problem?
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied Leorda Mod and HellDawn mod (thanks)
*update*
phonic
Please delete the osb file.
Because it is a file not to need as far as there is not an SB

kudosu plz ;)
Topic Starter
Sonico Makaron

phonic wrote:

Please delete the osb file.
Because it is a file not to need as far as there is not an SB

kudosu plz ;)
i dont have osb file :o
KoHaRuN_old
MOD End :)

Easy
00:17:123(1)3grid↓
00:17:805(2)1grid↓3grid←
00:22:578(3)1grid↓
00:54:623(5)2grid↓
01:22:578(7)1grid↑

Nomal
00:10:403(1)remove new combo
00:10:816(2)new combo
00:12:691(1)removenew combo
00:13:714(2)new combo
01:23:943(7)1grid↑1grid→

Hard
01:07:918(4)new combo
01:08:329(1)remove new combo
01:19:168(8)new combo
01:19:509(1)remove new combo

Insane
00:30:333(2)3grid←
00:30:589(4)^
00:53:089(5)2grid←
00:53:259(1)^
00:53;600(2)1grid→
00:46:100(1)remove new combo
00:56:948(5~9)Also try changing the arrangement is strange because
01:08:849(2~4)Wider spacing may
01:20:532(1)1grid↓
01:20:703(2)^
01:29:225(5)2grid ←

00:56:948(5~9)
01:08:849(2~4)
These two are my opinion willXD

Very good music selection :)
Good luck
Kurai
Hello~
You did a nice choice of song *.*

Easy
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:49:168 (1) - End this spinner at 00:50:873 so that it fits the music. Besides, That would make a nice effect with the voice right after. ;)
    2. 00:54:623 (5) - Don't stack this slider with 00:53:259 (3), As you've made a square with 00:51:896 (1,2,3,4), it looks kinda ugly if this slider is stacked with one of these circles.
    3. 01:02:805 (2) - The new combo mark should be on this circle because the vocal is accentuated here. Besides you added a kiai fountain here, so It makes more sens if the new combo is on this circle.
    4. 01:12:009 (1) - This spinner is too early, it should start at 01:12:350 and you should have a circle at 01:12:009.
Normal
  1. Difficulty settings : You don't need to follow them if you disagree
    1. The HP Drain Rate is a bit high for a normal difficulty in my opinion :/
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:49:169 (1,2,3,4) - These whistles are loud, They made my ears bleed xD You should consider reducing the hitsounds volume of these notes to 50~55%
Love's Taiko
  1. Nice taiko *.* Everything looks fine for me :3
Hard
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:04:169 (1,2,3,4) - It would be better if you make it symmetrical like that : (If you fix it, don't forget to fix the spacing of the following notes.
    2. 00:10:646 (7) - This circle is hidden by the "300". Usually it's not a real problem, but in this case it's confusing :/
    3. 00:33:657 (8,1) - The way this notes are placed is like there is a second reverse on the slider. It's confusing so consider changing the pattern or adding a reverse at (8) ? :3
    4. 00:45:078 (4) - This triple looks weird and it doesn't fit the song :/
    5. 00:51:043 (1,2,3,4,5,1) - Move this notes 2 grid down because as they are stacked, the first note of this stack will be too close from the previous slider. And move them 2 grid right if you want to keep them aligned with the slider. Test it and you will see it looks nicer in-game :3
Insane

  1. Suggestions : You don't need to follow them if you disagree
    1. 00:07:237 (3,4,5,6,7) - This stack is not intuitive, remove (4) to have a triple, It will be more appropriate.
    2. 00:13:032 (4,5,6,7,8) - Same as above
    3. 00:56:924 (5,6,7,8,9) - It will looks nicer if you do something like : Otherwise the notes would stack weirdly :/
    4. 01:29:225 (5) - Make it symmetrical with (1) !
  2. Jumps o/
Nice map for a first one :3 I didn't expected it. I will star your map after you check the mod even if you didn't fix anything.
Good Luck ~
DerekMcD
Hello.

http://osu.ppy.sh/s/24043

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~Easy~
  1. 00:18:146 (1): Move this to around x:96 y:248...

    ~Normal~
  2. 00:17:464 (2): A better thing to move this 1 grid left.
  3. 00:17:805 (3): ^

    ~Hard~
  4. 01:09:623 (4): I realize you could move one grid right.

    ~Insane~

    It's good...
I love this song!!!

Thank you and good luck.
KoHaRuN_old
Sorry

Mistook where to write

↑ ↑

Mod End~


Nomal
01:21:231(6)New combo
01:35:490(6)New combo
01:59:106(1)スピンの始めを1個前の白線にしてもいいかもしれません
02:27:231(5)New combo

Hard
00:09:043(8)New combo
00:35:106(6)^
00:35:293(1)Remove new combo
00:59:668(1)^
03:17:293(1)^
03:20:856(1~3)場所を変えてみると綺麗にみえるかもしれません!

Insane
01:01:293(8)New combo
02:02:106(8)^
02:16:543(6)^
02:17:762(1)Remove new combo
02:22:168(1)^
02:22:918(3)New combo
03:10:918(6)^
03:13:918(7)^
03:17:012(7)^
03:19:918(7)^
あとはスライダーに形を整えてみても譜面がきれいにみえるかもしれないです。

やっぱりましろいいですね・-・!
がんばってください!
DerekMcD
↑ ↑
Be sure to use a translator above...
Topic Starter
Sonico Makaron
Applied KuraiPettan,KoHaRuN and little kokoroanime mod (thank you)
*update*
Muya
[Easy]:
00:19:850 (5,6) - move to http://osu.ppy.sh/ss/148256
00:29:396 (2) - add clap
00:54:623 (5) - 2 grid up , and I like this slider http://osu.ppy.sh/ss/148258

[Hard]:
00:13:032 (5,6,7) - move to http://osu.ppy.sh/ss/148250
00:18:998 (3,4) - 1grid down
00:27:009 (1) - reverse or make a 1 turn
01:01:441 (1,2,3,4,5,6,7,8,9) - spacing
SPOILER
400,328,61441,5,8
376,296,61612,1,0
352,328,61782,1,8
328,296,61953,1,0
304,328,62123,1,8
280,296,62294,1,0
256,328,62465,1,8
232,296,62635,1,0
208,328,62806,1,4

[Insane]:
00:22:578 (5) - move to http://osu.ppy.sh/ss/148247
00:56:924 (5,6,7,8,9,1) - 1grid down
01:17:805 (1,2) - swap at 1 and 2

Normal is seems fine.
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Appled Muya Mod (thanks)
*update*
Gamu
hi- :)

All suggestions

[General]

●fine~

[Easy]

●00:12:350 (3) - 00:09:964 (1) - overlay to the start
●01:00:078 (5) - 00:57:350 (1) - overlay
●01:09:282 (3) - Reverse the direction ↓


[Normal]

●00:31:100 (4) - 1 grid right,1 grid up
●01:10:987 (2) - 01:09:282 (6) - overlay

[Hard]

●00:06:896 (8) - 1 grid down
●00:27:009 (1) - try this!


[Insane]

●00:19:509 (3) - 00:18:146 (3) - overlay
●01:23:941 (5) - 1 grid right
●01:24:026 (6,7,8,9,10,11,12,13) - 1 grid down

Good map!!!!!!!!!
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied -Gamu- mod (thanks)
*update*
Kurai
Starred~ Good luck with your map~
  • [list:4b9f4][list:4b9f4][list:4b9f4][list:4b9f4][list:4b9f4][list:4b9f4]
Topic Starter
Sonico Makaron

KuraiPettan wrote:

Starred~ Good luck with your map~
  • [list:a7f91][list:a7f91][list:a7f91][list:a7f91][list:a7f91][list:a7f91]
Thank you :3
merchat7
From my modding queue.

[General]

Didn't see anything, looks good

[Easy]

00:09:964 (1) This slider could look better.
00:57:009 (7,1) Slider instead, two hit circles this close feels like a normal.

Quite a lot of hit circles for your Easy. I generally recommend Easy to have mainly sliders. Some sliders could look nicer as well. But pretty nice map.

[Normal]

00:27:009 (1,2) Don't overlap, hard to read for beginners.
00:31:441 (5) Kick slider, doesn't flow well and hard to read, try this http://puu.sh/5I07 . Try to make the slider a bit better than in the picture.
00:40:646 (7) ^ Do something similar
00:45:078 (1) ^ Same
01:01:441 (4) This http://puu.sh/5I21

Solid overall, try not to use kick slider (sliders with more than one repeat)

[Hard]

00:07:578 (2) Stack this to the end of slider 1. Feels better for me. Adjust part after accordingly.
00:20:532 (1,2,3) Hard to read for me, try this http://puu.sh/5I2P
00:22:237 (1,2,3,4) Stack (2) at slider 1 end.... try this http://puu.sh/5I3c
00:54:623 (5) http://puu.sh/5I3z better.
00:55:305 (7) ^ do the same thing.
Something about this diff feel off for me. Like 00:50:191 (5,6,1) I keep hitting 1 too late. I suggest changing (6) to a hit circle. The rest seem fine.

[Insane]

- Some jumps need more tweaking and some streams could look better. Try to self mod this difficulty a bit more. I''ll just point the main issues below.
00:38:771 (3,4) Please ctrl+r them (reverse selection).
00:48:988 (7) Remove this note, work better with how you place the notes.
01:06:129 (4,5,6,7,8,9) Ugly stream, readjust this in grid 4.
01:08:600 (2,3,4) Jump is too sudden and unexpected. I recommend regular spacing or no more than 2.0x distant snapping. 1.8x distant snap seem perfect for here. http://puu.sh/5I6f
After retesting a few time, i feel this difficulty is pretty fun to play. The first time i try it, it felt quite confusing.

So, I will only star if you fix everything i mentioned for Insane. If you do not change it, please have a very good reason to why not. The rest is just suggestions.
Good luck.

Edit: Rechecked Insane and it looks good. You get a star from me ^^ Nice map and fun Insane :)
Vicho
The title of the song is "SUPERORBITAL" with capital letters :D

Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
*update*
*change name song*
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied merchat7 Mod (thanks)
*update*
eldnl
[Easy]

The volume is a little low, please change all of the inherited lines with 70% to 90% feels better, it's a little boring when you can't hear the hitsounds good.
The claps pattern that you must follow is this, then the claps in notes that aren't in these lines sounds weird and empty. You can remplace these claps by whistles. Also, in sliders like this you can change the sound of the second tick, to follow the pattern :3
00:36:214 (5) You need a new combo here.
00:50:873 - A whistle sounds better in this spinner, also the inherited section in 00:50:874 are not used because is after the spinner. You should delete it.
01:12:350 - This spinner feels a little short, why not delete (6) and extend the spin?
01:18:828 (1) These finish sounds a little weird, don't fit with the song, I suggest use a whistle at the start and delete the second finish.
The difficulty looks too much better than the last time, good job.
01:24:623 (1) Down a little the volume of this spinner, sounds odd at the end.

[Normal]

Use a volume of 90% same as Easy.
Avoid putting a lot of notes followed, it's a little hard for beginners, parts like this 00:18:828 ~ 00:24:282. It's really ok, but please avoid them in your future maps.
00:10:646 (5) A finish here sounds weird, change it for a clap.
00:16:100 (4) ^ Same
00:38:259 (1~) A little long combo, try putting a new combo on (4).
01:07:237 (1) Remove finish please, also remove the finish in (2), both sounds odd.
01:16:782 (1) This note is very close to the spinner, it's hard for beginners, you need at least two white ticks before the first note.
01:19:168 (1,2,3) Delete the finish in (1,3), keep the finish on (2) also delete the new combo in (1) and add in (2)
01:21:214 (1) Delete new combo and add in the next note.
01:24:623 (1) Down a little the volume of this spinner, sounds odd at the end.

[Hard]

Use a volume of 90%
The finish mentioned in the normal difficulty sounds good here, maybe because there are more notes.
00:04:168 (1,2) Move these notes 3 grids to the right, to decrease a little the distance also make a symmetrical pattern.
00:07:578 (2) Stack this note perfectly, looks bad and strange when you're playing.
00:27:350 (2) Wrong place, please stack this slider under the previous slider.
00:39:793 (6) Stack (6) perfectly.

[Insane]

Use a volume of 90%
00:27:009 (7,8,1) Inconsistent spacing.
00:47:805 - idk why you put a jump between (1,2), the jump should be between (8,1) please change it.
00:51:896 - Stack these notes perfectly.
00:54:623 - You must change this pattern, it's really hard to read. According to ranking submission criteria
I like these random jumps and the random mapping style, it's funny for me.

It looks much better than last time. Star.
Good luck !
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied eldnl mod (thanks)
*update*
show more
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