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Daiichi Uchuu Sokudo - Superorbital

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Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied wcx19911123 and Apricot mod
Update
Lan wings
[General]
bg's name bg.jpg

[Hard]
00:15:759 (2,3,4,5,6,7,8,9) - delete the 5 7
00:27:095 (2) - del
00:37:578 (5,6,7,8,9,10,11,12,13) - ^^
00:57:095 (5) - del
01:02:549 (8) - ^
01:04:936 (6) - ^
01:08:089 (6,7,8) - 7del 6-8 slider
01:13:373 (2,3,4,5,6) - slider
[Insane]
00:39:623 (1) - move slider 2 grid up(grid level 4)


Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied Lan wings mod
Update
Aleks719
General
Не очень критично, но киай анснепнут на 1-2мс
В тэги можно добавить nitroplus и nitro+ , но это по желанию.

Insane
OD+1
00:51:384 (4,5,6) - трипл звучит ужасно
01:06:214 (3) - клэп неочень, лучше убрать

Hard
00:51:896 (1) - финиш в начало
01:01:441 (1,2,3,4,5,6,7,8,9,10) - спейсинг, пардон, херня. нечитаемо и скачет, как заяц. выровняй чтоб не было 1.4х между 1/4 и 0.7 меджу 1/2. и 1.0 просто так всунуть.Т.е. сделый постоянный спейсинг в этом комбо.
01:13:373 (2) - барабанная клэповая дробь совсем не к месту. в песня 1/4 звучит куда мягче. это раз. Финиш в конец - это два.
01:14:055 (1) - или добавь финиш, или укотори на 1/1 и добавь клэп
Вообще, эта дифаа имеет слишком много 1/4 для хард при живои Инсейне.

Normal
00:51:896 (1) - убери клэп, только финиш оставь
01:07:237 (1) - убери финиш с начала
01:07:918 (2) - сюда добавь финиш
01:13:032 (2) - имхо, вистл тут лучше будет, чем клэп
01:14:055 (1) - финиш вместо клэпа
01:19:169 (2) - добавь финиш
01:19:509 (3) - клэп вместо финиша

Easy
00:14:396 (1) - добавь финиш
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied Aleks719 mod
Update
yanhan1064
Nice map ...I can't even find any problem...
[Normal]
01:29:225 (1) - I don't like something after the last spinner T T
[Hard]
00:25:305 - add note here is better ?
01:28:884 (1,2,3) - same to Normal ;_;
[Insane]
00:07:237 (3,4,5,6,7) - I don't hear stream in song ...?_?
00:13:032 (4,5,6,7,8) - ^
00:51:044 (1,2,3,4,5,6,7) - i think soft hitsound is better than normal hitsound ..
01:28:884 (1,2,3) - same to Normal ..
and the Insane is full of 1/2 beat .. a little boring ..

Over all , Nice map :) No kudosu so can't give star :(
Laurier
hi~
I think good map.


【easy】

fine

【normal】

00:22:919 - (2) touches HP bar.
00:44:075 - (2) ^

【hard】

00:27:350 - (4) deleate 2nd waypoint.

【insane】
00:16:782 (1) touches HP bar.
00:35:021 - (6) ^



I think touches HP bar is not good.
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Appiled Laurier Mod and little yanhan1064 mod
update
FoxShift
SPOILER
Был IRC Mod.
;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) :)
Nakagawa-Kanon
[Easy]
no comment

[Normal]
00:46:441 (2) - add new combo

[Hard]
AR -1
OD +3
is better.

00:49:168 (1,2) - stack it
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied Nakagawa-Kanon mod
Update
SapphireGhost
[General]
- Offset should be 78. It makes the main menu work correctly.

[Easy]
- Use Tick Rate 1 on this difficulty. Tick Rate 0.5 is unrankable.
- For an Easy map, you shouldn't use so many spinners. They can tire a player out, and also can be hard to recover from for new players.
When you have notes 1/1 apart, I'd advise moving them just a tiny bit further than distance snap recommends to prevent overlap, and it will still be readable. They are:
00:09:623 (5,1) -
00:42:350 (2,3) -

[Normal]
01:14:055 (1,1) - Even for [Normal], this note does come pretty soon after a spinner.
01:21:214 (1,2,3) - This is the only time you use this sort of back-and-forth pattern, and it felt out of place. I'd change it for consistency.

[Hard]
01:02:123 (5,6) - The spacing between these two notes is very odd. Make them consistent with the rest of the 1/2s.

[Insane]
00:38:004 (9) - This goes a little into the HP Bar which is okay, but you could pretty easily make it so it is not.

That's all! Things looked nice here.
Barney Stinson
Great map.
When u download link, save page and put in song folder. PM me if u have difficoulties.
http://puu.sh/4YnV < easy
http://puu.sh/4You < normal
http://puu.sh/4YoS < hard
Sorry, I couldn't find something wrong on insane.
NO KUDOSU, if my mod wasn't helpfull
The 08 team_Bourdon
Hi~ :3

Easy
00:51:896 (1) - here only need finish sound~ remove the clap sound?
other looks fine~

Normal
00:32:805 (1) - up 1 grid?
00:35:873 (4) - suggest, the New Combo start at here?
01:29:225 (1,2) - i suggest, delete this two circle.
other looks fine~

Hard
00:27:009 (1) - change this slider repeating to 1/2 repeating?
00:48:828 (8) - up 1 grid?
00:49:168 (1) - up 1 grid?

Insane
looks fine! <3 this difficulty~

----
sorry for my nazi mod~ cause i'm sick now :(
Good Luck~!!~!!! :)
Topic Starter
Sonico Makaron
Applied The 08 team_Bourdon and SapphireGhost mod
update 8-)
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Update
*Add taiko Diff
S h i a
Ok~ here comes my mod.

Easy & Normal & Hard
nice map set :3
it's good for me.

Insane

Change grid level to 3 will be LOVELY for mod :3

00:59:907 (4) - New combo?
01:02:464 (5) - move down a bit will be cool
01:07:748 (5) - sudden spacing change. I think a new combo here will be better.
01:13:203 (2) - New combo?
01:23:771 (2) - ^
01:29:055 (1) - ^
01:29:566 (1) - ^-

Good Map set <3
Star!
Good Luck.
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied S h i a mod 8-)
update
Pereira006
Hello~~

IMO <- my opinion

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
General

Taiko diff is LukaXD right? you should add tag all diff

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[easy]

Why slider tick rate is 0.5? i can see other diff is 1 so pleasse change 1 slider tick rate for this easy
example this 00:04:509 i can drum strong another 00:05:191 drums strong so better change 1 you can sayd no if you wish

00:46:782 (3,4) - Inconsiente spacing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Normal]

00:06:214 (2) - http://puu.sh/50Rz If I won this score 300 i can't see very well behind slider 00:07:578 (6) so only slider try this http://puu.sh/50RM if you change this don't forget fix spacing at 00:08:600 (1)

Very quiet nice play :/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[hard]

00:07:237 (1,2) - the HP Drain is hidden for this pleasse try get another place
00:20:106 (3) - This is overmapped because i can't feel drums soft or lyrics you should remove this note but IMO
00:42:350 (6,7) - Grid 1 dowm

why this is nice ? lol
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Insane

funny hell play this lmfao i like
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think
good map lol

P.S btw you avatar is soo funny I laughed so much
Topic Starter
Sonico Makaron
haha me liked too :)
P.S btw you avatar is soo funny I laughed so much
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied Pereira006 mod
Update
DeeN
go

<Easy>
fine :3

<Normal>

00:25:646 (3,4,5,6) - why change the spacing?

01:10:987 - add soft-finish?

<Hard>

00:33:146 (6,7) - make them closer

00:37:407 (4,1,2,3) - that's not good why dont use the sam spacing?


<Insane>

01:00:418 (3,4) - Reverse selection

cool diff~
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied DeeN mod ;3
Update
knjiga
Nice mapset but needs some more work, specifically with spacing. There are a lot of small spacing inconsistencies and they appear throughout all difficulties. I'm too lazy to mod all the difficulties lol, so I'll only mod the easy and some general things.

General:

Custom hitsounds for slider ticks are discouraged. They are too loud, I suggest you either remove them or make them less loud.

Easy:
SPOILER
00:21:214 - new combo
00:21:896 - remove new combo

00:31:441 - switch the positions of the slider (5) and note (1) that goes after. Then remove the new combo from the note and add it to the slider. It should look like this:


00:37:578 - remove new combo from the slider and add new combo to the note at 00:38:941. Then move (1) (2) (3) (1) one white tick later. It should look like this:


00:54:623 - remove new combo and make it bigger so it lasts one white tick longer and then remove (6) and add new combo to (7). Something like this:


00:59:396 - remove new combo

01:02:123 - add new combo

01:05:532 - make this spinner shorter so it lasts to 01:07:237. Then move (1) (2) (3) (4) earlier and add a new note (5) at 01:11:328. It should look like this:




Now about the spacing, Ill give you examples of what is wrong in the easy. You will then have to find similar situations in the normal, hard and insane yourself, and fix them too.

At the very start, you can see that the distance between the first slider (1) and note (2) is smaller then the distance between (2) and (3).If you don't use distance snap then you have to pay attention to such things yourself. You could have placed it like this:

That way, it's more even, less confusing and looks nicer.


00:13:032 - similarly, (9) is too far down.


This whole part from 00:17:123 to 00:23:941. The distance changes almost after every note.

00:29:396 - these three notes are also weirdly placed.


Similarly here 00:44:055

If you wanted that to be a jump, then make it more pronounced like this:

Otherwise it will look more like a mistake then a jump.


00:52:578 - here (2) and (3) should be moved up.


This part from 00:56:668 to 01:04:850 - So many inconsistencies.


Those were only some examples. There were more mistakes like that, but you will have to find them yourself, and they also appear in all difficulties. Now, such differences in spacing can be ok when you do them right, but they have to make sense and be more pronounced, if it's only a small difference it is more likely it will look like a mistake then intended.
Insane:

AR 9 fits more.


Hope this will help you. Good luck 8-) .
eldnl
[General]

- The soft-slidertick sounds really bad and weird, delete the "soft-slidertick.wav" from the folder and Full submit.
- Fix all of the spacing errors, most are small mistakes by not using the distance snap. If you don't understand it see this tutorial
- Use the same tags in all difficulties, actually in the hard difficulty is different.

[Easy]

Approach Rate 2
You shouldn't use the same AP in the easy and normal difficulty.
Fix all of the little spacing errors.

[Normal]

Approach Rate 4
Fix the spacing here too, you must not put jumps in a normal difficulty. Use the same distance snap between all notes.
00:12:691 - Totally sudden, unexpected.
01:16:782 - This note is too close to the spin, you need at least two white ticks after a spin... *recovery time*
01:29:225 - I suggest to remove these notes and extend the spin same like the easy difficulty, work better for a normal.

[Hard]

There are spacing errors too, fix it, but you can add little jumps in necessary parts.
00:13:032 - Anti jumps like this are not good, please use the distance snap.
00:15:759 - ^ Why you want that this looks like a stream?
00:51:043 - You need a note here, feels empty.
01:20:532 - *Unrankable* The repeat of this slider is hidden by the previous hit-burst.

[Insane]

Little spacing errors here too, but not so bad, try to use the same distance between the jumps, also don't put sudden jumps, don't fit with the music.
01:28:714 - Put the note like this? follow better the music imo. http://puu.sh/53Ov

General mod, try to ask more mods and let me know I check it again.
Good luck ~
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied knjiga and eldnl Mod 8-)
biwako
modding
Please locate distance snap for Easy,Normal
[Normal]
01:05:532 (1) - add finish
01:07:237 (1) - remove finish
[Hard]
00:49:339 (2) - stack error
01:00:418 (2) - move to 01:00:589?
eMJaReL
like it
standard modes are ok, dunno about taiko
worth a star imho
Topic Starter
Sonico Makaron

eMJaReL wrote:

like it
standard modes are ok, dunno about taiko
worth a star imho
Thank you dude
MMzz
Why can't the taiko emphasis the drums more?
Overmapped lol



Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.
Love
Dat taiko, wuuuuut? I think I threw up D:

SPOILER
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
LukaXD

Love wrote:

Dat taiko, wuuuuut? I think I threw up D:

SPOILER
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
Your message is too short.
wow i'm hurt, it's my first taiko diff. afterall D:
klubek
hi :)

[Easy&Normal]
Some little spacing, but good in overall.


[Hard]
00:16:356 (1) - remove new combo
00:16:441 (2) - add new combo
00:18:146 (5) - make this slider longer to 00:18:487.
00:18:487 (1) - move to 00:18:657, the same with 2,3 and 4
00:18:828 (3,4) - spacing, 4 a little to left
00:19:168 (5) - remove circle
00:22:748 (2,3,4,5) - make this spacing the same like in this part: 00:18:487~00:18:998

[Insane]
I hate that jumps ;_;

Nice song :3
Topic Starter
Sonico Makaron
SPOILER
Your message is too short.
Applied klubek mod
update
Mok
Hi!

[General]
I do not really like that custom hitsound of yours, try avoiding it on the Easiest difficulty.

[Easy]
The hitsounds i said before, try changin it with claps.
01:24:623 (1) - Finish.

[Normal]
This difficulty is concentrate to the center of the axes, try space it out more.
01:24:623 (1) - Finish.

[Hard]
00:21:214 (1,2,3,4,5,1,2,3,4,5) - I know this is a Hard, but this is an horrible clust.
01:29:225 (4,5) - Finish.

[Insane]
00:21:043 (1) - Remove New Combo.
00:21:214 (3) - New Combo.
01:29:225 (5,6) - Finish.
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied little Mod mop
update
Mixagji
Thank you for request

[Easy]
01:02:464-Delete a green line
01:02:805-^
This DS might possibly be wide

[Normal]
01:14:396(1)-spin start point→01:13:884
01:24:793(1)-^→01:24:453
01:02:464-Delete a green line
01:02:805-^

[Hard]
00:13:714(1)-spin start point→00:13:543
00:23:089(5,6)-I think (5,6)change slider is better http://osu.ppy.sh/ss/142764
01:02:464-Delete a green line
01:02:805-^
01:14:055(1)-spin start point→01:13:799
01:24:793(1)- ^→1:24:708

[Insane]
00:13:714(1)-spin start point→00:13:458
00:29:737(3)-spacing? http://osu.ppy.sh/ss/142772
00:39:282(4)-covered with (1) Maybe, this is not seen easily should move it
01:02:464-Delete a green line
01:02:805-^
01:14:055(1)-spin start point→01:13:799

Nice song
I'm looking foward to become Ranked !
good luck・~・
Topic Starter
Sonico Makaron
SPOILER
Ваше сообщение слишком короткое.
Applied little Mixagji mod
update
Backfire
Taiko -
Pretty damn good.
00:15:845 - add a don
00:37:578 (3,1,1,2) - make a stream here
00:38:259 (3) - finish and the note after it, remove it
00:48:828 - ^ X3
01:14:055 - ) - I highly discourage put a spinner where lots more things could be put :(
LukaXD

Backfire wrote:

Taiko -
Pretty damn good.
00:15:845 - add a don
00:37:578 (3,1,1,2) - make a stream here
00:38:259 (3) - finish and the note after it, remove it
00:48:828 - ^ X3
01:14:055 - ) - I highly discourage put a spinner where lots more things could be put :(
fixed and sent to accel :D thx
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