mapped by Dayno
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This beatmap wasn't updated since 10 June 2019 so it was graveyarded...
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00:02:778 (1,2,3) - could make it a perfect triangle just put 00:03:467 (3) - to x194 y60

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oki

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Marked as resolved by Dayno

00:02:778 2 timing points at the same time

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ok

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Marked as resolved by Dayno

oki

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Marked as resolved by Dayno

00:04:502 (6,7) - rhythm is wrong, should be slider then circle

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00:15:536 (6,7) - same here

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Yea, fixed both.

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Marked as resolved by Dayno

should be same spacing from 00:04:502 (2,3) - for 00:04:846 (3,4,5) -

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changed spacing, hope that's better :3

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Marked as resolved by Dayno

00:04:846 (3) - fix blanket by placing it to x351 y120

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oki

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Marked as resolved by Dayno

00:05:536 (1,1) - i assume one of these nc's are a mistake

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Fixed.

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Marked as resolved by Dayno

00:06:053 (3,4) - stack again here doesnt correspond very well with the rhythm emphasis, also maybe replace this 00:06:226 (4) - slider into a circle on both sliderhead and -end of it ? id suggest maybe something like this https://i.imgur.com/INvLW6u.jpg

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Not stacked anymore, wanna keep my own object placement though.

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Marked as resolved by Dayno

00:06:226 (4) - this slider should be half a beat later to be consistent with this 00:03:640 (4,5) - the 1/1 gap between the slider end and the next object may cause misreads

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oki

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Marked as resolved by Dayno

the spacing between 00:07:605 (5,6) - and 00:08:122 (7,1) - is the same which is wrong since theres only highbeat on 00:08:295 -
id suggest lower the spacing on 00:07:605 (5,6) -

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or maybe increase spacing 00:08:122 (7,1) - instead of above

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Not gonna lower the spacing, it's already low enough.
I am assuming you are talking about these 2 circles - 00:07:950 (8,9)

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Marked as resolved by Dayno

00:07:605 (3,4,5) - use the same rhythm than before 00:04:846 (3,4,5) - the song repeats so the map should do the same

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oki

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Marked as resolved by Dayno

00:08:295 (1) - this should be a finish, not a whistle

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yea... whops

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Marked as resolved by Dayno

oki

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Marked as resolved by Dayno

00:10:364 (4,5) - i think these should go in the same direction since the sound playing is the exact same what i would do is ctrl + g 00:10:364 (4) - and copy and paste it for 00:10:709 (5) - the reason u would ctrl + g (4) is so u still have the emphasis for 00:11:053 (1)

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hope that's ok

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Marked as resolved by Dayno

00:10:709 (5) - u can ctrl G this so it emphasises the song going lower in pitch and it would also be fitting for flow since its a bit inconsistent now,

with this it would follow a-b-b-a instead of a-b-a-a (a=linear, b=circular) every 2 measures

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crtl g'd.

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Marked as resolved by Dayno

00:11:053 (1) - imo this could be changed for a circle and a gap of 1/1 till next white tick so its consistent with the melody n u use it 00:05:536 (1) - here aswell

also fits cuz song gives strong hits every 4 measures 00:08:295 (1) - and 00:13:812 (1) - , while next part has them every 2 measures and ur rhythm choice is consistent in following it 00:17:088 (2,3,4) - 00:19:329 (1,2,3) -

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alrighty

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Marked as resolved by Dayno

00:11:053 (1,2) - space these similarly to 00:05:536 (1,2) - since currently there's no distinct way to read this as a 1/1 gap in rhythm

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02:27:088 (4,1) - make this similar to those too

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ok

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Marked as resolved by Dayno

not sure if i did 02:27:088 (4,1) alright tho

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00:12:260 (5) - should be more spaced from the previous slider, there is a beat stronger than the other 1/1s in this part but the slider is less spaced

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oki,more spaced now

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Marked as resolved by Dayno

00:12:778 (6,7,8,9) - , 00:12:778 (6,7,8,9,1,2,3) - should emphasize the vocaqls in this part with a clap hitsound cause it's the only part in the songs that has these vocals without having an important bg music

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The hitsounds of the map are only following the drums in the song, like most other DnB hitosounds do.
So I rather keep it unhitsounded.

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Marked as resolved by Dayno

00:13:122 (4,5) - could use different slider shapes for these sliders so u can visually emphasize 00:13:812 (1,2) - more

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curved now, really good idea

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Marked as resolved by Dayno

00:15:019 (5) - missing NC, doesn't seem intentional since you NCed 00:03:984 (1) -

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01:31:398 (1) - unnecessary NC

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01:43:467 (5) - missing NC

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01:46:915 (1) - unnecessary NC

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01:51:053 (1) - unnecessary NC

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01:55:881 (5) - missing NC

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02:38:467 (4) - missing NC

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02:41:226 (4) - missing NC

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02:44:674 (1) - unnecessary NC

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02:46:743 (5) - missing NC

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02:50:364 (1) - unnecessary NC

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02:51:743 (1) - unnecessary NC

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etc... probably a ton more of the exact same cases throughout the map

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fixed the ones you mentioned for the moment

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Marked as resolved by Dayno

00:17:088 - make this circle-circle-slider instead to be consistent with what you've been doing so far

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i prefer to keep this rhythm my way

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Marked as resolved by Dayno

00:18:295 (5,6) - lower the spacing between these two notes?
for example 00:18:984 (9,1) - has same spacing as above (00:18:295 (5,6)) which feels wrong since 00:19:329 - on this timestamp has strong beat which would be correct for high spacing, but for the 00:18:295 (5,6) - doesnt if you listen closely,,,
rhythm/beats that sounds similar should at least be mapped with same spacing, if they arent similar then spacing should vary between them

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im not used to modding so if this was alright modding then hmu if i should continue

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Yea, that makes sense.. Good point. I fixed spacing and lowered that slider a bit because it realized it was still a bit overspaced.

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Marked as resolved by Dayno

00:19:329 - make this two half beat sliders instead like you have done every single time before this on big white ticks

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oke

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Marked as resolved by Dayno

NC 00:20:536 (5) - instead of 00:21:398 (1) -

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etc... probably a ton more of the exact same cases throughout the map

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fixed the ones u mentioned

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,

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Marked as resolved by Dayno

also for stacks you need to be wary that if the afterbeats ought to sound with stacks then they shouldnt be stacked since it destroys the flow which the song gives. like, if you listen to the beats/rhythm here 00:22:433 (2,3,4,5) - they sound similar, and when you stack a note and a slider like 00:22:778 (4,5) - it breaks the flow which the follow up 00:22:433 (2,3,4) - gives

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No more stacked, changed pattern though.

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Marked as resolved by Dayno

00:23:467 (1,2,1,2) - should be spaced like 00:24:157 (1,2) -

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they are not equally spaced now, but a lot more.

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Marked as resolved by Dayno

00:23:812 (1,2) - you can probably move this double a little bit further to make the jump a bit more gradual

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Changed.

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Marked as resolved by Dayno

why do you cut off the vocal with the slider at 00:24:846 (1) - but you make it longer at 00:30:364 (1) - keep it consistent

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Fixed, made 00:24:846 (1) longer.

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Marked as resolved by Dayno

00:24:846 (1) - should end at 00:25:191

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oki

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Marked as resolved by Dayno

00:24:846 (1,1,2,3) - would make them a spacing between the slider and the triple - smoother gameplay

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spaced the circle before it a bit more (i know you were talking about the slider :3)

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Marked as resolved by Dayno

00:24:846 hitsounds on this green line change are very quiet n subtle so it feels like they are underpronounced, you can like bump this up to 50% for at least some feedback
same goes for 00:30:709, on 00:36:915 u can bring this a bit higher, to 55% id say

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oke!

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Marked as resolved by Dayno

00:24:846 (1) - could make reverse slider instead of the gap

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nuh, its fine now

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Marked as resolved by Dayno

00:25:536 not really a big deal but maybe don't leave this unmapped. even passively like making 00:24:846 (1) - a repeat works since you've not ignored these guitar-sounding things

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00:30:364 (1) - same thing here.

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Eh, I wanna keep my rhythm, will change if this turns out to be a big issue.

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Marked as resolved by Dayno

00:25:536 there is a sound here should map it

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circle near the slider now.

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Marked as resolved by Dayno

00:26:053 (4) - would follow the rhythm much better as 2 1/2 sliders to match the vocals at 00:26:053 - and 00:26:398 -

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ok

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Marked as resolved by Dayno

00:26:743 (6) - this should be all circles instead of a 1/1 slider, you are missing a lot of important sounds, especially on the white tick, so map it as circles and give a bit of emphasis on 00:26:915 - with slightly higher spacing

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ye

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Marked as resolved by Dayno

remove nc at 00:27:433 (7) - and add at 00:27:950 (1) -

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All fixed.

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Marked as resolved by Dayno

01:32:950 (1) - add 01:33:640 (3) - not fixed

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Reopened by xChorse

ok

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Marked as resolved by Dayno

00:29:674 (3) - i see youve tried to snap this to the vocals but there are pretty important sounds that youre missing here on 00:30:019 - and the sliderend being snapped 1/4 away from the imporant white tick sound feels really off and weird to play

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ok

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Marked as resolved by Dayno

00:30:364 (1) - should be streched to the white tick

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Dame.

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Marked as resolved by Dayno

00:30:364 (1) - should end at 00:30:709

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oki

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Marked as resolved by Dayno

00:30:364 (4) - two 1/2 sliders here instead to be consistent with the beginning

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also nc

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ok

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Marked as resolved by Dayno

00:31:053 sound here u could map

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oke, note there now

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Marked as resolved by Dayno
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Fixed all of them.

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Marked as resolved by Dayno
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Reopened by xChorse

fixed now

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Marked as resolved by Dayno

00:35:191 (4) - guitar is still going here, maybe add a passive 1/2 repeating slider

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Nah, like it my way.

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Marked as resolved by Dayno

00:36:571 (3) - mute slider end

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yup

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Marked as resolved by Dayno

00:38:640 (1) - ctrl+g

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Okay.

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Marked as resolved by Dayno

00:43:381 - imo this sound noticeable enough to have a hitcircle here since you mapped most of these sounds in this section. you could put a hitcircle stacked on 00:43:467 (1) - and move them closer to 00:43:122 (6) -

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o good idea

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Marked as resolved by Dayno

00:44:846 (5) - and 00:45:191 (7) - could be NCed so they are in pairs of 2 to emphasize the vocals that start here.

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good idea

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Marked as resolved by Dayno

00:45:967 (6,7,8,1,2,3,4,5) - could look a lot better aesthetic wise, possibly do something that resembles a perfect circle? something like https://osu.ppy.sh/ss/13142188

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Yea, I changed it.

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Marked as resolved by Dayno

00:46:915 (1) - bruh slider

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http://prntscr.com/ntw5jk this is how you make a decent curvy boi

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okay

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Marked as resolved by Dayno

00:47:605 (3,4,1) - its the biggest most intense part of the song why is the spacing the same if not smaller than before :(

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Yea, changed spacing of sliders.

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Marked as resolved by Dayno

at 00:48:812 (2,3,4,5,6) -these are jumps but at the exact same part of the phrase at 00:54:329 (2,3,4) - theyre sliders, keep it one or the other

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Okay.

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Marked as resolved by Dayno

the spacing between 00:49:329 (4,1) - should be higher to emphasize 00:49:674 (1) - more

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yup!

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Marked as resolved by Dayno

00:50:967 (7) - dont hear any sound here, jus change it for a 1/2 jump like u did 00:56:053 (4,5,1) - since u didnt map low volume triples on this section of the drop

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alright

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Marked as resolved by Dayno

00:51:053 (1) - probably turn this into a 1/1. every large white tick you've had so far is 1/1 and i don't think there's a change of melody here to warrant a change in slider.

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Changed.

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Marked as resolved by Dayno

00:51:743 (4) - the synth or whatever sound you mainly follow is present on both head and tail so maybe turn this into 2 circles to follow.

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actually 00:51:053 (1,2,3,4,5) - is basically similar to 00:49:674 (1,2,3,4,5,6,7) - in melody in that it's a long held sound followed by multiple 1/2 sounds so aside from the triples in the latter,
they should've had identical rhythms

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00:57:260 (4) - same thing

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the song is rly repetitive and you'll hear this kind of rhythm no less than 10 more times prolly so i won't repeat every instance of it (you did got it correct on a couple of instances)

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Fixed the ones you mentioned.

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Marked as resolved by Dayno

00:55:709 (2,3,4,5,1) - ,
00:56:053 (4,5) - strong beat on these two, so you should increase the spacing.
or just lower the other

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also make them not overlap, a star pattern or something similar would be nice

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I changed some spacing there, did not change the pattern though.

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Marked as resolved by Dayno

00:56:398 (1) - this looks really visually unappealing when it just barely overlaps 00:56:226 (5) - , check this high quality, in-depth guide on overlapping, provided by K4L1: https://media.discordapp.net/attachments/485593489762025474/560288817475485696/Sem_titulo.jpg?width=1301&height=671

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yes.

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Marked as resolved by Dayno

00:56:915 (2,3,4,5,6) - change to perfect star perhaps?

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made it better, it's not "perfect" because i want the steam for tension to stay where it is.

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Marked as resolved by Dayno

01:01:743 (6) - ctrl H'ing this would help out the circular flow u've been using throughout the drop so u can do that here

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im assuming you meant ctrl j, please tell me if im wrong, since thats what i did

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Marked as resolved by Dayno

yep, its good now

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01:06:226 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4) - drums get louder progressively here and its mapped as a slowdown, you can remake it so it goes more spaced out instead of vice versa

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made the stream slowly increase in spacing instead of slowly making it more closer

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Marked as resolved by Dayno

01:07:950 (2,3,1) - this is pretty high spacing for a small change in the song, maybe u can do smth like this https://osu.ppy.sh/ss/13270198 to nerf a bit

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yup!

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Marked as resolved by Dayno

you need a lot more spacing between 01:08:122 (1) - and 01:08:467 (2,3) - there are two important finishes marking the end of the most intense part of the section and its really underwhelming as is

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Okay.

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Marked as resolved by Dayno

some flow mods
01:10:709 (2) - set to 139 352
00:44:157 (1,2,3,4,5,6,7,8) - bad flow. set 7 to 275 219, 8 to 179 144
00:36:915 (4) - make it overlaps with 3. x96 y72 and 5 x130 y260.
5 for more aligned spacing and flow

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changed everything except 00:44:157 (1,2,3,4,5,6,7,8)

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Marked as resolved by Dayno

01:13:122 (1) - move it a little lower to avoid that angle between 01:12:778 (5) slider end and the slider head

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is this enough :3

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Marked as resolved by Dayno

01:18:984 (5,6) - following your hitsounding, (5) should've been a clap and (6) should have a whistle

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Fixed.

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Marked as resolved by Dayno

01:19:502 (4,5,6,7,8,9,1) - i dont hear a stream pattern here, id change it to something that fits the rhythm better like https://i.imgur.com/WMYyi2b.png cuz u ignore the mappable blue tick on 01:19:415

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alright, make sure to tell me if flow is alright

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Marked as resolved by Dayno

01:20:019 (1,2,3) - feels really awkward getting to 01:20:709 (3) -

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Yea, changed.

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Marked as resolved by Dayno

01:20:019 (7) - NC for new vocal measure and downbeat also consistency w/ full measure like 01:25:536 (1) -

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yup

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Marked as resolved by Dayno

01:22:088 (4) - since there are no hs on half a measure here, you can add like a whistle on the sliderend for feedback

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whistle!

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Marked as resolved by Dayno

01:24:846 (5) - Missing HitSound

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there was not a missing hitsound, it's just that the entire slider was set as whistle, anyway fixed

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Marked as resolved by Dayno

Love you bb <3

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Reopened by NadavOhana

<3

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why the fuck did you reply and reopen

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Marked as resolved by Dayno

01:26:398 (4) - maybe put this note to (262, 225) to make overlaps 01:26:226 (3,5) - and 01:25:881 (2,4) - consistent?

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oke

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Marked as resolved by Dayno

01:27:260 (7) - place this note to (97, 208), because for now it looks like this note can't find its place.

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oke

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Marked as resolved by Dayno

apparently 01:31:226 has a 70% volume in hs but 03:43:467 has 60% even tho theyre same vocals, imo u can bump em both to 75% since they blend a bit with the vocals currently and its a strong section

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oh yea i should have noticed this..

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Marked as resolved by Dayno

important sound at 01:35:191 dont put a sliderend here

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oke

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Marked as resolved by Dayno

01:41:398 (1,2,3,4,5,6,7,8,1) - make the whole shape consistent and coherent, try making a wave stream like this https://osu.ppy.sh/ss/13142275 with consistent ds

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yhe

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Marked as resolved by Dayno

01:43:122 (4,5) - fix blanket pls

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what's wrong with it

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?

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Marked as resolved by Dayno

01:44:846 - space this out more to emphasize the downbeat

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01:47:605 - this too

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alright they are both spaced more now, i think i kinda ruined flow tho

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Marked as resolved by Dayno

nah its a lot better now

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01:45:881 (7,8) - distance too close, put 8 farther

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ye

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Marked as resolved by Dayno

01:46:915 (1,2,3,4,5,6,7,8,1) - this is out of place, normally youve put streams longer than 5 circles on climaxes of phrases but this is not where a stream should be

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oke

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Marked as resolved by Dayno

01:48:640 (5,6,1,2,3,4,5) - more nitpicky but this pattern is super crowded

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seems fine to me

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Marked as resolved by Dayno

01:50:019 (5) - place this note to (75, 154). Also you can move this slider 01:50:364 (1) - to stack by his sliderend with the sliderhead of 01:49:502 (3) -

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okeoke

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Marked as resolved by Dayno

01:50:709 (2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11) - these could all use some hitsounds(i haven't checked the others but every large drum streams in the entire map probably does)

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Alright, I hitsounded most of the streams.

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Marked as resolved by Dayno

01:51:571 (4,1) - spacing is so small compared to 01:51:053 (1,2,3,4) - when its increasing, keep the buildup increasingly intense

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Okay, moved the entire stream to the upper left.

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Marked as resolved by Dayno

01:51:743 (1,2,3,4,5,6,7,8,9,10,11) - i will make it more spaced, like omphen said.

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oki

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Marked as resolved by Dayno
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Don't think it's needed tbh.

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Marked as resolved by Dayno

01:52:778 (12) - imo NCing this makes for better gameplay so it doesn't confuze the player into thinking its still a stream since same combo

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i was thinking if fcing this note was a good idea or not for a long time now, finally a mod about it xd

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.

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Marked as resolved by Dayno

01:52:778 (1) - for better gameplay you can drag this somewhere like there - http://prntscr.com/nyxhz5 , or whatever

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ok

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Marked as resolved by Dayno

01:54:502 (1) - missing clap hs, other parts use it 01:55:881 (1) - 01:57:260 (1) - etc

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yup!

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Marked as resolved by Dayno

01:58:640 (1) - i think this would look and play a lot better if you flipped it somewhat like this http://prntscr.com/nueyus

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yeshyesh

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Marked as resolved by Dayno

02:01:398 (5) - 03:07:605 (1) - spacing these a bit higher would be more fitting for emphasis just like the 1st and final drop do; also NC 02:01:398 (5) - for consistency with other sections

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yup!

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Marked as resolved by Dayno

02:01:743 (2) - theres a big kick here, space it more from 02:01:398 (1) -

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Alright.

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Marked as resolved by Dayno

02:04:502 (2,5) - The overlap here looks weird

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yea, changed

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Marked as resolved by Dayno

02:05:881 (2) - i would point this slider towards the following note

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changed

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Marked as resolved by Dayno

02:08:640 (2) - you can move this note (238,122), because it feels in random place for now too.

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Alright.

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Marked as resolved by Dayno

02:12:433 (1,2,3) - id space this out more since its a downbeat

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yeshyesh

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Marked as resolved by Dayno

02:13:122 (1,2,3,4,5,6,7,8) - why does this curve then go straight halfway through? focus on making your stream shapes coherent, make this a more consistent curve (try making curved sliders and using them as a reference)

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Improved. (maybe..?)

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Marked as resolved by Dayno

improved again

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02:13:812 (1) - should change the direction of the stream

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What? Why?

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Marked as resolved by Dayno

changed

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02:13:812 (1,2,3,4,5,6,7,8,9,10,1) - no reason for the spacing to increase here, keep 02:13:812 (2,3,4,5,6,7,8,9,10,1) - the same but make ds larger than 02:13:122 (1,2,3,4,5,6,7,8,1) -

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Yea, alright, I changed that entire stream, I still think the spacing area is needed.

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Marked as resolved by Dayno

02:15:191 (1) - feels underwhelming, space it more from 02:14:846 (2) - (also remove nc)

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Spacing changed, did not remove NC though.

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Marked as resolved by Dayno

02:17:260 (3,4,5) - theres a continuous sound here so these should all be circles

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02:20:019 (3,4,5,6) - as you have done here

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yupyup

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02:20:019 (3) - this should be circles instead

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02:22:778 (2) - this as well

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oke

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Marked as resolved by Dayno

02:26:226 to - 02:35:709 maybe add some hitsounds to match the guitar sounds in the background

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Nah, I think it's fine the way it is, also in all the other quiet parts there are no hitsounds following the guitar.

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Marked as resolved by Dayno

02:26:226 (1) - in this try making this pattern- http://prntscr.com/nsk7hd

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the sound in 02:26:053 wont be emphasized otherwise..

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02:27:778 (1) - maybe put a little far away? it can be mistakenly read as 1/2 beat after 02:27:088 (4) -

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oki

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Marked as resolved by Dayno

02:32:083 unsnapped green line

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yeshyesh

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02:35:709 (5) - nc, cuz looks weird imo
02:35:881 (1) - un nc it than

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yesh

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Marked as resolved by Dayno

02:42:778 (1) - space this out more

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yupyup

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02:46:226 (3,4) - imo unstacking these and spacing would be better for emphasis and so it's not all cluttered in the center which underwhelms the song, kinda like https://i.imgur.com/US3G4ov.png would work

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let's hope i did it right

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Marked as resolved by Dayno

02:47:605 (1) - mapped the same part in the song as 1/1 slider + hitcircle on red tick after it here 00:35:191 (4,5,1) - . consider doing the same thing here instead of having an extended slider

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ok

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Marked as resolved by Dayno

02:58:640 - I like this section :D

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Thanks a lot! <33

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02:59:846 (2) - I suggest to move this circle close to 03:00:364 (4) - this slider to avoid weird cursor movement, just like this: https://imgur.com/hmTzrd9

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yea, good idea.

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Marked as resolved by Dayno

03:02:088 (1,2) - you can change this for a 1/1 slider so its consistent with following prolonged samples with sliders and others with jumps or 1/2 slider, also consistency with 00:49:674 (1) -

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u can change 01:55:881 (1,2,3) - to a 1/1 too then

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yup

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Marked as resolved by Dayno

03:09:329 (2) - Move this circle under 03:09:502 (3) - this slider for better flow like this https://imgur.com/s4NzkrO

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oki

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Marked as resolved by Dayno
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what

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whys it so close to the stack

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Reopened by omphen

i moved the slider a but to the upper left, i feel retarded if i am not getting this mod right.

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Marked as resolved by Dayno

03:17:950 (3) - (426,183) I hope you know why?

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changed.

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Marked as resolved by Dayno

03:18:640 (1,2,3) - put this here: https://osu.ppy.sh/ss/13142308 because the large spacing between 03:18:640 (1,2) - and the low spacing between 03:19:157 (1,2) - isnt right

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Okay.

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Marked as resolved by Dayno

03:20:364 (2,3,4,5) - these can be spaced apart more and away from the downbeat slider just so it doesn't feel like its the same spacing as the stream before it which is underwhelming for 1/2 gap

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oke

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Marked as resolved by Dayno

03:20:364 (2) - don't know why the volume decreased so much here

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50% now

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Marked as resolved by Dayno

03:21:398 (1) - there should be NC.

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03:24:157 (7) - and remove this NC 03:24:502 (1) -

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03:26:915 (8) - and remove this NC 03:27:260 (1) -

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Changed

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Marked as resolved by Dayno

Making this circle 03:43:122 (6) overlap this circle 03:42:260 (1) would give slightly more consistent spacing, but it might look off.

This map is very solid btw, fantastic job.

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yea, youre right..

also thanks~ <333

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Marked as resolved by Dayno

03:45:881 (4) - I'd move this circle a little to the right between these sliders for aesthetics

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Alright, it does not touch the slider's body anymore.

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Marked as resolved by Dayno

CTRL+G 03:54:502 (1,2) - and then CTRL+G 03:55:018 (2,3) - to have proper rhythm in this part since currently your 1/1 slider doesn't follow anything in particular and looks really out of place

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ok

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Marked as resolved by Dayno

03:58:295 (1,2) - CTRL+G for better rhythm since currently the 1/1 slider doesn't seem to follow anything. if you CTRL+G it then the 1/1 slider will follow the vocals

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ok

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Marked as resolved by Dayno

04:00:536 (2,3) - this could follow the rhythm more properly by mapping 04:00:536 - as a hitcircle, 04:00:709 - as a 1/2 slider and a hitcircle on 04:00:709 -

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i cant have 2 objects on 04:00:709 aaaaa
there's a slider there, i hope i did what you wanted me to do

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Marked as resolved by Dayno

04:18:640 (4) - (271, 85)

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oke

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Marked as resolved by Dayno

04:24:157 (2) - kinda random 1/4 slider since you didn't map anything with a single 1/4 slider before even though this part in the music is a repeat of the 2nd kiai

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its a cirlce now ehe

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Marked as resolved by Dayno

04:32:778 (5) - stack this note with 04:32:950 (6) - to be consistent with previous with this stack 04:30:019 (5,6) -

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oke

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Marked as resolved by Dayno

04:34:502 (1,2) - imo changing this for a 1/1 slider,
04:33:812 (3) - and 04:34:157 (4,5) - for 2 circles so it represents 2 samples like 04:34:157 (4,5) - seems more fitting here so it all is consistent and doesnt feel random with rhythm choice

https://i.imgur.com/Me06sPZ.png
https://i.imgur.com/3hmOHJ9.png

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im pretty sure i did what you wanted me to :3

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Marked as resolved by Dayno

04:47:433 (4,1) - just a personal thing, the random kick slider and note after should just be a 3-note burst, but thats all i found :D

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well, i see your point, but there is not sound in 04:47:519 , (the blue tick).
i can overmap it and use whistle hs like i did with other overmapped stuff, but i feel like this is more fitting.

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Marked as resolved by Dayno

04:49:760 (1) - unsnap

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aaaaa yesyes

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Marked as resolved by Dayno

04:49:760 (1) - unsnapped spinner-end, you could end it on 04:55:191 cuz i dont see a need for unnecessary prolongation, but up to you

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alright

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Marked as resolved by Dayno
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