mapped by yeeeter
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This beatmap was ranked on 30 November 2024!
nominated by SadEgg and sxy62146214
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00:21:989 (2,3,4,5) - would make 00:21:989 (2,3) - a stronger walk to make this look clean

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fixed

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Marked as resolved by yeeeter

00:25:544 (4) - Could u rearrange a bit to move this left to 00:25:322 (3) ? Among the first half of this diff, here is the only zig-zag shape and this plays nervous. Would suggest followflow just as other similar pattern.

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made it flow

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Marked as resolved by yeeeter

00:30:878 (4) - would add movement here for the vocals

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fixed

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Marked as resolved by yeeeter

00:37:098 (4) - new combo, right now combo gets too high

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fixed

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Marked as resolved by yeeeter

00:41:765 (3) - add nc? i like cleaning the platter before a break esp when theres 2 long sliders b4 this as well

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nc applied

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Marked as resolved by yeeeter

00:49:543 (1) - would make this horizontal as you do it 01:10:876 (1) - here (or make both vertical but I highly suggest doing horizontal for the vocal)

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fixed

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Marked as resolved by yeeeter

00:59:765 (1) - flip this and make the sliderend point toward the right side to make it flowy?

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done

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Marked as resolved by yeeeter

01:01:765 (1,2,1,2,3,4) - would make all the distances consistently at ~1.00x

changes of 1.00x to 1.20x make for some tighter walks.

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made 1.0x

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!

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Marked as resolved by yeeeter

01:17:988 (1) - ik spacing is kinda limited but is it possible to make this more horizontal, feels a bit awkward having to tap for all these droplets and cup players might not get it

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:D made a bit more horizontal

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Marked as resolved by yeeeter

01:20:654 (1) - I have a feeling to mirror this:

  1. Currently 01:17:988 (1,1) distance is 0.5x, plays counter-intuitivly for Cup players. Mirror this would make distance 1.0x
  2. The 1 slider ends at right screen, leaving bigger empty space on left, so players would predict next object begins on left.
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mirrored

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Marked as resolved by yeeeter
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