01:02:035 (1,2) - wiggles like these can be quite harsh for the target audience, can be much flowier and easier if you do something like this instead
Many of the spinners in this difficulty represent some 2b issues as well as gap issues. 00:02:422 (1,1) / 00:04:720 (1,1) etc. will all need to be changed off of what has been mapped. 1/16 spinner spam could help fix this issue pretty well with the same effect.
Gaps of spinners also need to be at least 250ms apart for salads, which results in having to map spinners that end 3/2 before the next note. 00:17:325 (1,1) 00:30:487 (1,1) 01:08:809 (3,1) 01:14:144 (1,1), etc. all will need this change.
there are still 2b spinners.
01:49:841 (1,1) -
01:49:962 (1,1) -
01:56:422 (1,1) -
01:56:543 (1,1) -
01:37:648 to 01:46:938 would do a break for consistency with the entire mapset (it also allows to start 01:47:035 (1) - on a white tick)
i think a small density issue is also present here, but just with the fact that you're trying to emphasize something very basic like 1/1 kicks whilst there's in fact lots of room to play with long sliders and melodies.
opened random kiai and decided to experiment with it, here's a rhythm choice you could use here, for example (01:20:616 to 01:22:164)
i think the usage of 1/1s here would've been fine aswell if it didn't require this many movements for a salad (refer to this #4766810)
If you wish, I can elaborate more when we have a personal talk, but for now this is something that caught my eye
Given you've mainly followed ncs on every big white tick, add nc on:
00:26:422 (3) -
00:47:325 (3) -
00:48:099 (5) -
00:48:874 (7) -
00:53:519 (3) -
01:26:035 (3) -