mapped by Scorf
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This beatmap wasn't updated since 29 January 2025 so it was graveyarded...
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01:11:593 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - this entire 3/4 section feels kind of brutal, especially because it already starts off with active mapping. Just maybe if you began this part with 3/4 (reverse) sliders to introduce the rhythm, it could work but the way it currently is, this is too complex to understand for complete beginners.

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the same goes for the part starting at 01:32:926, I would honestly try to avoid active 3/4 wherever you can

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I've redone both of the Kiais (3 and 7) with 3/4 reverses. The 1:32 active 3/4s are still here though because they need to play more powerfully than 01:32:926 thru 01:38:259 and also the melody is so much more clear to follow than the percussion backings that the drums should not distract from what the player is supposed to be listening for

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Marked as resolved by Scorf

02:19:148 - 02:29:815 - kinda unsure about the 1/2 sliders in this section, seems like a bit much for an easy diff, especially since you don't use them anywhere before

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Sure. I do want to introduce 1/2s here so the unlimited power 1/2s arent a complete jumpscare, but I've redone this section so that they play much more passively

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Marked as resolved by Scorf

idk how this section looked previously but what exactly are these 1/2 following? The red tick beat, maybe. But the slider ends (02:20:037 - 02:21:815 - 02:23:593 - etc.) essentially fall on nothing impactful. The way you mapped this feels super forced, just to have some 1/2 for the sake of having 1/2. Consider removing / simplifying this.

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Reopened by tomatolix

These are representative of the "melodic" buzzes in this section. The actual sounds demand 1/4 rhythms, but since thats a definite no on an Easy diff, I chose some passive 1/2 reverses because I feel they still convey the general idea of the song

I did remove the 1/2s from unlimited power though

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Marked as resolved by Scorf
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