mapped by tacoyaki5
submitted
ranked
This beatmap was ranked on 21 November 2024!
nominated by Basensorex and Malphs
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00:25:837 (1,2) - broken stack

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its intentionally

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Marked as resolved by eringiRa

00:37:650 (1) - NCを消す

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NCを消しまsた

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Marked as resolved by eringiRa

00:53:816 (3) - 二つサークルにしたほうがインパクトがあるからこの部分がふさわしくなると思う。スライダーを使いすぎたら前の部分と同じように感じられそう

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うい!

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Marked as resolved by eringiRa

01:04:386 (1,2) - 01:08:117 (1,2) - ちょっと距離が遠くしてもいいと思う、重なってないように(これみたい)01:10:604 (1,2) - 01:11:847 (1,2) -

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重ねたほうがビジュアル的に好みなのできーぷで

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Marked as resolved by eringiRa

01:05:629 (1,2,3,4) - VS 01:06:562 (1,2,3,4) - 音取りは同じだけど三連の始まりが違うところにしたの意味が分からないので、同じようにしたほうがいいと思う

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おけ

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Marked as resolved by eringiRa

01:18:686 (3,4,1,2) - サークルを使ったほうがドラムのインパクトが感じられるかも

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おけ」

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Marked as resolved by eringiRa

01:20:552 (1,2,3,4) - vs 01:21:484 (1,2,3,4) - Would be really cool to have the same movement for both of these to represent the similar drum and vocal pattern.

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yes

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Marked as resolved by eringiRa

01:35:008 (2) - Honestly, this would feel so much better as a single circle to create a 1/1 gap into the next object and represent how short this sound is.

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oke

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Marked as resolved by eringiRa

01:40:604 (5,6,1) - The most broken stack I ever seen.

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wait what is this LMAO

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Marked as resolved by eringiRa

01:44:800 (1,2,3,4,5,6,7) - NCしたら1/3リズムがわかりやすくなると思う (02:49:464 (1,1,1,1,1) - )

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おけ

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Marked as resolved by eringiRa

01:50:396 - missing break

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ok

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Marked as resolved by tacoyaki5

01:53:660 - Slider tail unsnapped by -5.119 ms.

Just add a green line at 01:53:350 - with 0,393x speed to snap the slider end to the red tick.

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oje

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Marked as resolved by eringiRa

02:17:132 (3) - 青い線の上で音がないからサークルのほうが似合うと思う

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おいけ

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Marked as resolved by eringiRa

02:17:754 (1,2,3,4) - Would reverse the rhythm here, making 02:17:754 (1) - a triple + kick slider and 02:18:065 (2,3,4) - into a 1/4 reverse to better represent the drum pitches more accurately and also differentiate 02:17:754 (1) - from 02:17:443 (6) -

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okle

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Marked as resolved by eringiRa

02:18:841 (4) - Missing HS on slider end.

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oje

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Marked as resolved by eringiRa

02:48:686 (1,2) - Not sure if it's a good idea to play with slider leniency more than you already are for the surrounding patterns for this section.

Would nerf spacing for these to avoid unnecessary strain on not very important sounds.

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ke

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Marked as resolved by eringiRa

02:51:950 - Missing a circle here?

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oje

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Marked as resolved by eringiRa

02:52:572 (1,2,3,4,5,6) - Similar concern from #4389256

Rhythm does feel kinda filler-ish, and adding some variation would be nicer.

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oke

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Marked as resolved by eringiRa

Nothing was done.

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Reopened by Malphs

oke

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Marked as resolved by eringiRa

02:56:302 (6) - whistle

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ok

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Marked as resolved by tacoyaki5

03:04:385 (1) - Reverses should be snapped to 1/3.

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oje

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Marked as resolved by eringiRa

03:04:592 - whistle + clap
03:04:800 - clap

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ok

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Marked as resolved by tacoyaki5

03:51:173 (4,1,2,3) - manually fix stack

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okd

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Marked as resolved by eringiRa

ctrl+arrowkeys to move it perfectly like this !{}(https://osu.ppy.sh/ss/19193006/a466)

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Reopened by Basensorex

I fixed

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Marked as resolved by tacoyaki5

03:52:261 (1) - Missnapped.

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fixed

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Marked as resolved by tacoyaki5

04:01:121 (3,4) - Should just be a single 1/3 circle for the drum at 04:01:173 - or delete the note at 04:01:198 (4) - to only follow the guitar on (3).

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oje

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Marked as resolved by eringiRa
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