mapped by smolship
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This beatmap wasn't updated since 2 June 2024 so it was graveyarded...
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really nice style, so clean, love the overlaps

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hi very cool map i really like it sorry if this mod is absolutely useless but ill try my best anyway

subjective; no change: the mod

[miscellaneous consistency stuff(?)]
00:06:771 (1,2) - it seems like the pattern here was going in a clockwise motion but these 2 circles go against that, it would feel better to play imo if you put them somewhere along the lines of where 00:05:660 (3,4,5) - is (like putting 1 on 3 and 2 on 5 idk)
same with 00:12:697 (1,2) - unless you're purposefully going against movement to emphasize in which case that's cool otherwise consider just Ctrl Ging it

00:15:289 (3,4,5) - for some reason this doesnt follow the same path as the triples before idk why
00:16:771 (3,4,5) - so like for the triangle triples here you have them all overlapping around 00:16:771 (3,4,5) - except for 00:18:993 (3,4,5) - which is for some reason disconnected idk maybe look into that (kinda like how the 00:19:734 (3,4,5) triples are all in the same area)
00:24:919 (3,4,5) - for some reason these triples arent at a 90 degree angle im not sure why the change
00:45:289 (1) - personally i would map something here because theres vocals but totally fine if u choose not to
00:56:678 (4,5) - i feel like it would be cooler to have these fully overlap because that adds to the reading thing and kinda fits the map
01:03:437 (1,2,3) - doesnt have NC but
01:05:289 (3,2) - these dont properly overlap like the shapes are a little different idk look into it maybe ? (01:08:067 (1,2) - does it a lot better)

01:09:734 (3) - in my opinion this slider shape stands out quite a bit as you havent really done anything like it until now im not sure if u were trying to emphasize something here
01:24:826 (3) - tail isnt fully on 01:24:363 (1) -
01:31:029 (7,1) - doesnt fully overlap
01:33:437 (3,2) - ^
01:38:437 (5,6,7,8) - im not sure if 8 needs to be at a different angle just because its the last note and its 1/4
01:41:956 (3,4,5) - i feel like this should be close to 01:41:215 (3,4,5) - for consistency purposes
01:47:882 (3,4,5) - same as ^ but i just realized youre probably doing this intentionally if so just like ignore all the points about that because i didnt know lol

01:51:215 (1,2,3,4,5,6,7,8) - and 01:54:178 (1,2,3,4,5,6,7,8) - are different unsure why
02:03:067 (1,3) - consider fixing overlap (doesnt overlap fully)
02:18:808 (1,2,3) - SV here might be wrong its a little slower than the rest on parts like these
02:30:290 (7,1) - ^
03:18:252 (3,4,5) - i think you mightve accidentally ctrl g'd this one
03:29:363 (2,3,4,5,6) - i think because theyre all going clockwise that this one should too

[spacing]

00:01:586 (1,2) - imo it would look better if you stack in the middle for cosnistency (like how 03:27:511 (1,2) - does it)
00:10:104 (3,4,5) - no reason to have extra spacing here imo
00:21:956 (3,4,5) - ^
00:38:252 (1,2) - i would reduce spacing here to make the jump to 00:38:623 (3) - more impactful (maybe moving 2 to like x282, y45 is suggestion)
01:44:919 (3,4,5,2) - also no reason to have extra spacing here imo
02:36:215 (1,2) - im not sure if this is supposed to be stacked
02:40:660 (1,2,3) - because 3 has a drum sound i would increase spacing somehow
02:43:623 (1,2,3) - ^
02:44:548 (1,2,3,4) - so like i get that this is trying to increase in intensity but it isnt fully reflected here (with 02:44:919 (2,3) - having a follow point for example)
02:47:882 (5) - im not sure why theres a drum sound here on the kick and the increased spacing it looks a little awkward imo
02:49:734 (1,2,3) - not evenly spaced id put 3 to x68 y0 to fix that
03:32:326 (2,3,4,5,6) - these really don't need to be extra spaced theres just nothing in the song supporting that imo

[visuals]
some parts were covered in the consistency part so oops sorry
00:15:660 (1,2,3,4) - is evenly spaced while 03:14:919 (1,2,3,4) - overlaps a bit idk maybe look into it
00:29:734 (1,2,3) - and 00:32:697 (3,4,5) - have this kinda triangle overlapping pattern but 00:35:660 (3,4,5) - is different and im not sure why
00:51:215 (1,1,1) - you could maybe make the first 2 sliders here linear but keep the last one curved to show its slower idk just an idea
00:59:363 (3,4,5) - overlap here is inconsistent with how you did it the last 2 times for this measure
01:22:141 (1,2) - different shape or smth for the slower slider would make a bit of sense but since its a reading focused map it also ma
01:29:548 (3,4) - doesnt blanket fully because of how slidershape of 3 is and 01:31:956 (4,5) - 4 is misalligned slightly for blanketing
01:33:993 (7) - quite out of pocket slider shape idk i would swap it for something more generic maybe
01:58:623 (1,2) - consider moving 2 down so they dont overlap kinda like how 01:55:660 (1,2) - does it
02:03:808 (4) - contrasts compared to 02:03:067 (1) - 02:04:548 (3) - 02:05:289 (3) -
02:50:752 (5,6) - copy pasting same slider shape here with no movement whatever just feels a bit off to me maybe rotate it 180 or something?

[flow/movement/idfk]
honestly playing the map, 00:16:771 (3,4,5) - give a lot different feeling compared to 00:13:808 (3,4,5,3) - but i know you cant just use one of them forever but idk its really sharp lol
00:57:882 (4,5,6) - movement here is very different compared to 00:54:919 (4,5,6) - or 01:00:845 (4,5,6) - maybe look into that ?
00:59:363 (3) - i would ctrl G this to fit the movement better in this section
01:15:474 (1,2,3) - this flows perfectly into the movement of 01:14:548 (4,5,6,7,8,9,10,11,12,13) - which is quite unfortunate because then it makes it feel like theres a sharp movement emphasizing 01:15:660 (3) - so i think you should make the sharp movement at 1 instead so it emphasizes properly (if you vertically flipped 01:15:428 (1,2,4) - but anchored it in the same position as (1) youd get what i mean here)
01:15:474 (1,2,3,4,5,6,7,1,2,3,4) - so like the flow for this part is interesting because the sliders here 01:15:660 (3,5) - conflict a lot with the movement of the sliders after here at 01:16:400 (1,2,3,4) - so if the movement emphasizes the vocals i would then Ctrl G 01:16:956 (4) - to have the same movement to emphasize that yea
so like 01:27:511 (1,2,3) - is uncomfortable movement whilst 01:30:289 (1,2,3,4,5,6,7) - is very comfortable maybe try to fix that somehow?
01:33:252 (1,2,3,4,5,6,7) - ^
01:39:363 (1,1,1) - doing a back and forth movement here might be good kinda like how u do later on
01:44:734 (2,3,4,5,1) - very wide movement here which is kinda uncomfortable when u pair it with the bigger spacing maybe look into that idk
02:52:234 (2,3,4) - movement here a lil wild maybe rotate 02:52:511 (3) - by like -30 to -60 degrees or smth
02:53:067 (1,1,1,1,1) - i honestly dont think this should be back and forth movement and would rather do something like rotate over a triangle or smth since back and forth is what 03:02:326 (1,2,3,4) - does
03:03:160 (4,5) - i would stack 5 over 4 tbh the movement here doesnt feel necessary
03:12:326 (3,4,5) - i would ctrl G this
03:14:178 (1,2,3,4,5) - iirc youre doing that thing where the 3rd or 4th has contradicting flow and like this one doesnt have that so maybe ctrl G 03:14:178 (1,2) - or smth idk
03:18:437 (5,1,2) - really wide angle idk if intended
03:18:623 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - this is like the only time in the map that ur stacking the triples and that like goes against the rest of the map so maybe consider not doing that

[rhythm]
00:10:289 (5) - this has hs on the slider end which i dont hear it being mapped to anything consider making silent ?
00:15:660 (1,2,3,4) - pretty sure these are meant to be 1/8 same with the other one of these near the end
00:28:252 (1,2,3,4,5) - missing hs?
00:36:956 (2,4) - same slider but 4 actually has a sound on its tail so maybe consider turning 2 into just a circle
01:03:437 (1,2,3) - not NCed but 01:39:363 (1,1,1) - is idk maybe fix it
01:21:864 (5,6) - i feel like 5 should be a slider or something because the spacing follows the vocals but 6 is on no vocal so it feels weird
02:28:530 (2) - i would move this forward by 1/4 and stack a circle on it or smth because slider end being drum just doesnt feel right here
02:31:493 (5,6) - ^
02:34:456 (5,6) - ^
02:52:234 (2) - ^ but i would put the circle on the slider end this time
02:55:474 (3) - ^ and space it if do this
02:58:437 (3) - ^

ok thats all i have thanks for letting me mod this again very cool map i hope to see it ranked :)

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[miscellaneous consistency stuff(?)]
00:06:771 (1,2) - changing rotation is a form of contrast and im using it to differentiate the end of the verse
00:12:697 - same^
00:15:289 (3,4,5) - contrast

00:16:771 (3,4,5) - its still connected also im contrasting it as it is the end of the verse
00:24:919 (3,4,5) - contrast

00:45:289 (1) - then i wont xd, less effort. Im also starting the break when "non fiction" appears on the video

00:56:678 (4,5) - just not doing it for this specific section since its suppose to be easier
01:03:437 (1,2,3) - ? no explanation provided
01:05:289 (3,2) - ocd mod but fixed

01:09:734 (3) - changed section. didnt like it in the first place
01:24:826 (3) - oke
01:31:029 (7,1) - oke
01:33:437 (3,2) - changed stacking
01:38:437 (5,6,7,8) - eh sure
01:41:956 (3,4,5) - contrast
01:47:882 (3,4,5) - ye

01:51:215 (1,2,3,4,5,6,7,8) - and 01:54:178 (1,2,3,4,5,6,7,8) - originally it was mapped differently to increase reading difficulty but i think it kinda fits. vocals descend in first part while vocals ascend in the 2nd part so they can be different for this reason
02:03:067 (1,3) - consider fixing overlap (doesnt overlap fully)
02:18:808 (1,2,3) - yeah valid, fixed
02:30:290 (7,1) - think this is fine
03:18:252 (3,4,5) - intentional xd
03:29:363 (2,3,4,5,6) - contrast. Its a bit nice to not continue clockwise motion for extended periods of time to relax grip on mouse.

[spacing]

00:01:586 (1,2) - yeah
00:10:104 (3,4,5) - guitar peaks here + cymbal crash
00:21:956 (3,4,5) - guitar peaks here + cymbal crash
00:38:252 (1,2) - nerfed
01:44:919 (3,4,5,2) - consistency xd
02:36:215 (1,2) - drums go kick, tom tom tom kkkkk. i think it fits
02:40:660 (1,2,3) - i think the awkward back and forth makes the drum hard enough
02:43:623 (1,2,3) - ^
02:44:548 (1,2,3,4) - made spacing consistent
02:47:882 (5) - remove clap, it is a cut stream where cut is for the 1/1 drum
02:49:734 (1,2,3) - mmhm, its fine as is
03:32:326 (2,3,4,5,6) - its fine for the last part of a verse to be a bit harder also RULER

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The visual section is like extremely subjective. Like its more how you would map the visuals rather than identifying actual issues.

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oh ok sorry

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Marked as resolved by rikia

how to downvote?

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hi yako

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