mapped by Elux
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This beatmap wasn't updated since 7 July 2023 so it was graveyarded...
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00:00:793 (1) - put the start of the spinner 00:00:398 - here for the woosh sound (idk how to call that) or remove it to be consistent with other diffs

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Done

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Marked as resolved by Elux

00:06:083 (1,2) - this is too large of a distance, might b close to an edge dash unless you remember this pattern

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01:18:080 (1,2) - same here, you mostly do a hyperdash between these

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00:06:083 (1,2) - should be an hdash and I must have accidently forgot to move it when I was making updates to the diff as 00:04:583 (1) - and 00:07:583 (1) - are the same sound and are hdashes.

As for 01:18:080 (1,2) - I also have the same sound at 01:12:080 (1,2) - as 1.66x normal dash as I have 01:13:767 (2,1) - and 01:19:767 (2,1) - hdashes to be consistent the with hdashes in the slider ticks. If you feel it would be better to do an hdash at 01:12:080 (1,2) - and 01:18:080 (1,2) - let me know and I will change it. Until then I will leave this opened

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If you feel it would be better to do an hdash at 01:12:080 (1,2) - and 01:18:080 (1,2) - let me know

yea I think it's better to do this because you're adding hdashes after sliders aswell and it looks left out to not include these sounds when they also include cymbals and vocal changes

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Done

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Marked as resolved by Elux

00:14:520 (5,6,7) - i would do something simillar to 00:11:520 (6,7,8) - this for the consistency because right now the later part is way overspaced comparing to the earlier one considering that both of them sounds the same

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Done

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Marked as resolved by Elux

00:16:583 (1,2,3,4) - i do not think some objects land on sounds, for example (1) and (3) do not need reverse arrows, they're simple 1/2, and (4) currently emphasizes nothing. i think you can get rid of this

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00:18:083 (1,2,3,4,5,6) - same here. perhaps there's a logic behind these patterns but now i do not see it

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Changed it it 1/2 sliders on both patterns.

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Marked as resolved by Elux

00:28:395 (5,6) - imo this is too vast of a distance for these sounds since they're not so loud and distinct. i suggest removing the hyperdash between them

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00:31:208 (6,7) - because look at this, these are the same sounds yet here its a standstill which leads to an inconsistency

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Done

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Marked as resolved by Elux

00:39:083 (1,2) - you can give (2) a different angle/shape for a different vocal compared to 00:39:083 (1) - because now it suggests that these are the same vocal

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Made 00:39:364 (2) - into a flowing triangle shape and ctrl+h'd everything from 00:39:833 (4) - to 00:45:083 (1) - as I feel it plays better

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Marked as resolved by Elux

01:26:330 (1) - End seems to be incorrectly snapped? Vocal you map seems to end around 01:26:892 - instead. Right now it feels ended quite abruptly. Especially when comparing it how the Rain and other Overdose mapped this.

Also when ending on 01:26:892 - you map to the ticking sound which is a good point to end the slider.

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