00:14:361 (1,1) - and 00:49:917 (1,1) - those 1/1 break dashes might be a bit too far for the platter players so would be nice to nerf those a bit
00:57:473 (1,2,3,4,5,6,7,8,9,10,11) - what about editing those patterns a bit to something simillar like in the screenshot? (idk if everything is visible so):
Doing that i think this section would be a bit more interesting to play than currently
00:22:806 (3,4) - those standstills feels kinda inconsistent. Would rather stick to the left rights like you did for the rest parts in this section or making 00:24:584 (4,5) - this one standstill too
NC mod:
00:13:029 (7,1) - swap nc?
00:48:584 (7,1) - ^ + 00:50:362 (2) - nc
01:18:806 (7) - nc
01:47:251 (7) - nc
Things that i mentioned below are breaking the combo guideline(idk if its intentional or not):
"Combos should not exceed 16 objects including slider tails and repeats. Spinners are an exception."
There are some of them barely breaking that 16 combo mark and mby not being an issue but there are also some of these going way more than this that would be cool to do something with them
00:55:584 (1,2,3,4,5,6,7,8,9) -
00:57:473 (1,2,3,4,5,6,7,8,9,10,11) -
00:59:362 (1,2,3,4,5,6,7,8,9) -
01:00:881 (1,2,3,4,5,6,7,8,9) -
01:02:806 (1,2,3,4,5,6,7,8,9,10) -
01:15:139 (1) - what about ending this slider at the white tick and adding a note instead in the place where currently slider ends so you dont skip that techy sound?
00:54:806 (1,2,3,4,5,6,7) - what about buffing this one? for now after hitting 00:54:139 (1,2,3) - this one , it feels quite lame to play it so a bit buffing those would be beneficial imo
01:17:029 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) - i have no idea if its intended or not but this stream is breaking currently the combo guideline "Combos should not exceed 16 objects including slider tails and repeats".
Mostly i saw you were sticking to the 16 combo points and i believe this one is the only one being above that 16 combo points making it kinda strange to look. If its not intended then ncing 11 imo would be quite fitting.
01:02:140 (1) - moving this one to the right a lil bit feels better in gameplay + feels kinda edgy to hit rn imo
00:41:473 (1,2) - this distance feels a lil bit too far (might be caused by standstill which is before that), would nerf it by ~0.1 imo
i see your point of creating more movement on this but i had problems with doing that cuz tried to do movements both: with ur suggestion and placing note on the right side of the slider with 1x spacing. Both of these cases were making 01:15:225 (1,2,3,4) - this at least inconsistent if not strange looking at all without. Horizontal sliders are kinda not fitting here too because of consistency between those kiais and personally, i think it would be pretty ambigous for the platter players.
ok so :
as you can see i did something other instead than the thing you proposed and yeah i prefer 1.25 majorly even tho
somewhere i used 1.0 cuz it was really necessary even tho i know its not consistent spacing which should be fine imo . If the current solution is still an issue , lemme know and reopen