in the first instance u mentioned, the cymbal is where i have it right now but later on it switches to be on the weaker beat so i wanted to at least keep it consistent with how it happened the first time since it felt awkward otherwise but i dont think swapping the first time makes sense cuz that isnt what the song is doing
OD seems to change quite arbitrarily, and Kantan is quite hard to have OD3.5 since the map doesn't deliver anything too difficult, and same goes to Futsuu. Inner Oni's OD is quite low, which makes the OD jump to top diff is too large. Please consider the OD settings below
Kantan -> top diff
3 - 4 - 5 - 5.5 - 6 - 6.5
01:04:794 (346,347,348,350,351,352,354,355,356,358,359,360,362,363,364) - 01:14:299 (419,420,421,423,424,425,427,428,429,431,432,433) -
for inner and top diff, I would expect the triplet variety at these two sections to be mono triplets for Inner Oni and multicolor triplets for top diff in both sections too
my point is that multicolor triplets between finishers is kinda hard to play so both diffs currently play the same technique, so consider changing the triplets at 01:04:794 into D kkk D kkk D etc...
then add multicolors in 01:14:299 (558,559,560) - 01:14:745 (562,563,564) - 01:15:190 (566,567,568) - 01:15:636 (570,571,572) -
finishers look consistent between diffs but tbh some could have color changes and also there are places where extra finishers would look pretty cool for the low diffs:
all diffs: 01:04:349 the sound here kinda resembles 00:59:596 and would look better as finisher imo
K/F: 02:14:448 finisher here would look cool too cuz the synth goes very high
K/F/M 02:15:636 SAME^
K/F/M: 01:04:646 01:05:537 the bass has a high pitch so K might sound better
F/M: 01:14:596 01:15:487 D for similar reasons, the contrast between the bass pitches gives space for color changes