mapped by Iraq
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This beatmap wasn't updated since 8 February 2025 so it was graveyarded...
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00:09:614 (1,2,3,4,1,2,3,4,5,6) - seems like u wanted to make visual geometry patterns like 00:09:614 (1,2,3) - but that ruins the consistency since player doesn't expect this jump pattern: 00:10:985 (1,2,3,4) - while u do 00:12:528 (1,1,1,1) - here nc emphasizing of 1/2 beats which is good but i'd prefer to put nc also here 00:09:614 (1,2,3,4,1,2,3,4,5,6) - to differ 1/2 from other rhythm gaps to make it more intuitive to play

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differentiated a little more

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Marked as resolved by Dabbe_01

00:37:957 - 00:38:071 - 00:38:300 - u can't skip these very loud drums, that feels really awkward, just do it like in the top diff

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it does make sense with the guitar going down and I'd like to keep it as it is, there wasn't a need to problem stamp this really

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Marked as resolved by Dabbe_01

sry, but i don't hear any guitar on 00:37:72500:38:411 - section, only drums which doesn't make any sense to skip them while u put streams: 00:38:926 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2) - and after 00:49:269 (1,2,3,4,5,6,7,1,2,3,4,5) - 00:03:326 (4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - which has sense if u want to highlight drums there with guitar priority

also, all diffs use drum highlight in mentioned part here, only easy and normal diffs skip these sounds which makes the sense since low diffs are supposed to have simplified rhythm to make it easier to play for novice, but that's not even 3*, not 5*, not 6*, it's 8.9*... So 3* uses this, and more harder than 3* use it, so u can't skip it bcause it breaks diff spread

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Reopened by Tankuwi

...it breaks diff spread which doesn't allowed to RC

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It does not break any spread nor diff-specific rules (given the difficulty level), my mind didn't change

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Marked as resolved by Dabbe_01

01:02:870 (1) - why u put nc here? there's no reason to do it, just remove and make continuation of 01:02:756 (1,2) - https://osu.ppy.sh/ss/19184193/16aa

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fair

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Marked as resolved by Dabbe_01

01:05:499 (1,1,1,1,1,1,1,1,1,1) - no, no, no... Just no, top diff is okay to put 400 bpm burst despite of my opinion, I really think this is too overdone... But this seems even more overdone comparing even to the top diff

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I see the point here, however these require a lot less movement/precision than in the top diff. They only have 1 more circle each while still being spammable if really need be

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Marked as resolved by Dabbe_01
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