mapped by Esutarosa
submitted
ranked
This beatmap was ranked on 2 February 2023!
nominated by Ryuusei Aika and TheKingHenry
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00:32:148 - would suggest having something here to follow the vocal since that seems like your main focus in this section

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opted for a reverse slider

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closed

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Marked as resolved by Blood9

00:56:148 (1) - is this supposed to be 1/16? it feels a bit weird, as it's the only instance of a slider like that in the map, and 1/8 is slightly more lenient timing due to how sliderheads work.

If this was intentional, then that's fine I guess. I doubt the target audience would see a big difference in gameplay

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doubt it's intentional since it's the only instance

doesn't really make any diff in gameplay, but no reason not to fix it

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oops

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1/8

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Marked as resolved by Esutarosa

01:19:056 (1,2) - maybe map the triple on the tail? or alternatively make the slider just 1/4 longer altogether to fully commit to the vocals. It feels weird to apply 01:19:466 (2) - from the drums but ignore the triple it is part of

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extend it @esutarosa

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\begin{align} \cos(nx) & = \mathrm{Re} \{\ e^{inx}\ \} = \mathrm{Re} \{\ e^{i(n-1)x}\cdot e^{ix}\ \} \\ & = \mathrm{Re} \{\ e^{i(n-1)x}\cdot (e^{ix} + e^{-ix} — e^{-ix})\ \} \\ & = \mathrm{Re} \{\ e^{i(n-1)x}\cdot \underbrace{(e^{ix} + e^{-ix})}_{2\cos(x)} — e^{i(n-2)x}\ \} \\ & = \cos[(n-1)x]\cdot 2 \cos(x) — \cos[(n-2)x]. \end{align}

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Marked as resolved by Esutarosa

i mean do smth

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monkaS

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01:19:534 (3,1) - need to nerf that jump, the diff spike is too aggressive here rn

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whoops

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Marked as resolved by Blood9

01:34:056 (1,1,1) - wait why did you change the snapping here? i think 1/4 sounds more accurate
if you insist (1/3 also works when playing) then maybe you need to nerf the spacing between 01:34:238 (1,1) - because 1) it's too large and 2) it makes the triple here doesn't look like a 1/3 one but 1/4

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here 1/3, will pute reverse

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Marked as resolved by Esutarosa

01:34:329 (1) - can raise the sv for this slider to >= 1.2x, currently it feels pretty weak

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d

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Marked as resolved by Blood9

02:54:920 - would be better to change the hitsound here to drum sampleset + soft whistle for better feedback

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03:05:829 - same

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im following drums, theres no kick there i have no reason to put a kick behind the ride

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!

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Marked as resolved by Esutarosa

03:00:852 (1) - this should be 1/4 later i think

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d

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Marked as resolved by Blood9

03:03:238 (1) - should prob end on red tick instead of 1/8

on related note, shoujld 02:56:693 (2) - end on blue too? it's fine as is too though

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yea, fixed

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Marked as resolved by Esutarosa

03:50:147 (1) - probably wrong snare used here accidentally or something, it's big hit instead of the typical blast stuff

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not my deal

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i updated samples in the latest verson if @esu updated

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!!!!!!!!!!!!!!!!!

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Marked as resolved by Esutarosa

03:57:920 (1,2,3,4,5,6,1) - could slgihtly buff this so it's a similar with 03:14:284 (1,2,3,4,5,6,1) -

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sure

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!

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Marked as resolved by Esutarosa
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