mapped by Celektus
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ranked
This beatmap was ranked on 20 June 2022!
nominated by NeKroMan4ik and Cris-
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I don't really get why the official mv credits Luke Holland (they did also upload this) while they don't appear anywhere in the official stream site nor the website. I'd say the artist is "Jason Richardson & Luke Holland" as the mv says but since it would be inconsistent with the stream site it wouldn't make sense tbh

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Would probably just add Luke Holland to tags

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agree

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Luke Holland doesn't seem to appear anywhere besides the official mv

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Added to the tags earlier

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Marked as resolved by Celektus

May buff both diffs' od by +1, they're kinda low for what the density is offering in both

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sure

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Marked as resolved by Celektus

don't forget to delete hs diff

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yes

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Marked as resolved by Celektus

03:17:176 - 40%, the guitar is building up here

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added a few more until 03:18:890 - for gradual increase in volume

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Marked as resolved by Celektus

tags to add: "I progressive"

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yes

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Marked as resolved by Celektus

Add a 140bpm at 238339; the ending is noticeable off with the previous offset

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00:03:035 - 2/4 here doesn't really fit, it's just the basic snare of 4th beat

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00:45:034 - Similar as above, remove this 3/4

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02:24:462 - metronome reset (4/4)

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02:51:462 - metronome reset (4/4)

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Added the timing point at 238339, but the rest of the timing should be correct according to the official sheetmusic/tab by Jason Richardson https://puu.sh/IV3w6.zip

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Marked as resolved by Celektus

actually applied the changes after asking a few more people

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soft-hitfinish3 and normal-hitnormal5 have a delay of ~5ms, just go into audacity and cut all the blank part at the beginning

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fixed

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Marked as resolved by Celektus

Do u really need "Jason Richardson Lukas Magyar Mark Holocomb" in tags? they're already in the metadata so

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tbh I forgot why they're even there in the first place, removed now.

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Marked as resolved by Celektus

think you might need a buffer diff between the insane and top diff since the insane plays quite easy compared to the top diff. Also the ar gap from 9 -> 9.7 feels like a big jump but idk maybe i'm just skill issue :D

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Personally don't really feel like that's necessary, they're basically the same in most ways with the exception of the Insane having overlapping 1/4 as opposed to spaced.

Differences in AR between 9-10 to me are almost indistinguishable and I think that's the case for most players at my skill level so I don't think the difference matters much.

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Marked as resolved by Celektus

how about metalcore in the tags? im no genre expert but it does sound like there are some metalcore elements in it

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sure

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Marked as resolved by Celektus

consider rethinking the hp values of both diffs as the final slider by itself lowers the players hp to about 10% with hp 8 on the top diff https://osu.ppy.sh/ss/17340960/c887 maybe something like hp 6 for top and hp 5 for lower diff would work better to avoid ending failures on the slider due to missing one of the doubles at 04:12:692

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k

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Marked as resolved by Celektus

00:46:335 (1) - most of the objects after this slider are unsnapped by 2ms, the greenlines are off by the same amount too. (both diffs)

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checked with both AiMod and Map Verifier and neither seems to display most of these so I fixed those who show up. Probably some dumb multiple BPM rounding error issue.

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Marked as resolved by Celektus

I noticed them not showing up in mv but considering the 2ms ones existing just assumed they're all 2ms

the others are 1ms unsnapped so yea rounding error

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reworking timing

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fixed

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Marked as resolved by Celektus

Working on lower Insane diff.

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done

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Marked as resolved by Celektus
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