mapped by Unlucky_w
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ranked
This beatmap was ranked on 21 September 2021!
nominated by Jemzuu and Spectator
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00:01:021 (1,2) -you can buff this to 1.84 like you did 00:02:433 (1,2) - here for consistency and to avoid being walkable for sure (and other parts)

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or just 00:02:433 (1,2) - nerf this one to 1.67

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pretty minor, but sure

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Marked as resolved by Unlucky_w

00:08:699 (3,4) - would be nice to buff distance here to ~~2.5 to be consistent with other (previous) parts. For now its 2.36

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00:11:522 (3,4) - and other like those

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negligible tbh, but still applied

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Marked as resolved by Unlucky_w

00:11:787 (6,7) - I think hdash should be emphasis on (6) instead of (7)

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03:23:787 (6,7) - same here

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03:35:081 (6,7) - and here

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I think I'll stick with the obvious beat for emphasizing instead of uh that sound.

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Marked as resolved by Unlucky_w

00:11:963 (1,2,3,4) - standstill doesnt fit here cuz the sounds are noticeably notable here compared to the rest, so having more movement would emphasise this better

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03:23:963 (1,2,3,4) - copypaste z

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03:35:257 (1,2,3,4) - yea antiflow or wiggle may fit better

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applied!

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Marked as resolved by Unlucky_w

00:12:227 (4,1) - wiggle, 5.68x hyperdash, to antiflow slider is too difficult. The pattern is fine but you can reduce the hyper to 3.50-4.0x (or even less preferably). Something like 01:07:286 (6,1) - is nicer. There's some other similar patterns with excessive hypers after wiggles like 00:46:110 (7,1) - which should be reduced as well

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will work on it

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Marked as resolved by Unlucky_w

00:13:374 (5,1) - make dash? like you did at 00:16:198 (5,1) -

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or Hdash at at 00:16:198 (5,1)

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made into a dash

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Marked as resolved by Unlucky_w

00:17:963 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - so here you actually do 2 consistent distances: ~1.7 and ~2.8 for bigger sound. I really suggest to buff the further ~1.7 distances little by little considering it as a build up

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done

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Marked as resolved by Unlucky_w

00:51:845 (1,2,1,2,1,2,1,2,1,2) - here is even way more weird distances. In this build up the further distances are even decreasing instead of increasing. Try to consistently increase distances in this one too!

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Reopened by Jakkubon

true

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Marked as resolved by Unlucky_w

00:19:374 (1,2,3,4,1,2,3,4) - This feels a bit awkward, since the the song is building up, the sudden stop of movement is weird. You have left right dash in the previous section, but for this section you only have to walk. Maybe swap them so walk comes first then left right second

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yes fair

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Marked as resolved by Unlucky_w

00:22:198 (1,2,3,4,1,2,3,4,5) - would be nice to see more dash strain to represent the vocal more, either scale this by 1.125 or increase the pattern urself

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I slightly increased the distance between each note; though I intend to make the first half to be walkable and the second half dashable since the vocal starts to increase from 00:22:904 -

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Marked as resolved by Unlucky_w

00:23:080 (2,3) - this is a bit close to an edge dash ngl. you can move (3) to x:362 so it becomes a strong dash for the buildup

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sure

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Marked as resolved by Unlucky_w

00:35:786 (1) - 00:37:198 (3) - 00:38:610 (1) - 00:40:022 (3) - 00:41:433 (1) - 00:42:845 (3) - 00:44:257 (1) - this is a very very very subjective opinion but, I feel like the short synth bursts feel underwhelming to play. it probably could be due to lack of contrast with distances but you essentially have two similar sounds (ex: 00:35:786 (1) - 00:36:139 (3) -) play different from each other.

idk if this rlly is an effective solution but one thing you could do is turn these notes into a 1/4 kickslider to have it standout from the note after it. if you're intentionally going for a light density for this section, disregard this. tho imo the distances as it stands is somewhat weak.

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I increased a few distances and added some hyperdashes to match the sounds, and for some reason the star rating decreased instead LOL

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Marked as resolved by Unlucky_w

00:37:198 (3,4) - in the place of these notes (starting from 00:37:021 - ish) id make like a small stream of notes to make this part less repetitive

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nope, ghost notes stream

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Marked as resolved by Unlucky_w

00:46:198 - same as my suggestion on rain, make every couple of sliders a more interesting pattern instead of 10 seconds of slider spam

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matching the rhythm, so maybe not

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Marked as resolved by Unlucky_w

00:51:492 (2,1) - same thing as #2576145

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00:54:316 (2,1) - could add one here as well to differ difficulty

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added

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Marked as resolved by Unlucky_w

00:54:669 (1,2,1,2) - Would be nice if you express the increase in pitch by adding some hyperdashes here

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sure

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Marked as resolved by Unlucky_w

00:56:551 (2,3,4,5) - Should be snapped in 1/4

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i was following the sounds in 1/6... 1/4 works too I guess...

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Marked as resolved by Unlucky_w

00:56:786 (5) - move left, far enough to make a hyper with both 00:56:698 (4) and 00:56:963 (6). right now the spacing is a bit awkward

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fixed

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Marked as resolved by Unlucky_w

00:59:963 (3,4) - kinda weird skipping the sound 01:00:051 - here. I think that wiggle here would be a bit better if it wont be an overkill

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I mean, the sounds are pretty low, but I guess it's fair. The wiggles will make it overkill tho so Ill go with a normal stream for now.

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Marked as resolved by Unlucky_w

01:05:963 (1,2) - make distance here consistent with 01:00:316 (1,2) -

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01:11:610 (1,2) - same here

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went through the entire map to fix some inconsistent distances, others intended

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Marked as resolved by Unlucky_w

01:07:727 (2,3) - either make it a hyper or close up the spacing, i get the intention but it's still awkward from a reading perspective. same with 02:15:492 (3,4)

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I just noticed another problem thanks to this LOL, fixed both

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Marked as resolved by Unlucky_w

01:07:727 (2,3,4,5,1) - id clean this up to look more linear (like the ones at beginning of Coolest - [havent u heard im asendance])

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oops not the last note, that was accidentally selected

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i dont like those generic linear patterns, but i changed it just for better reading I guess... also please never make a comparison with that map

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Marked as resolved by Unlucky_w

how could u not like such a masterpiece :(((((

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LOL NO I STILL HAVE TRAUMA FROM THAT

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01:08:257 (2,3) - distance here is a bit big considering the strength of this sound. Would be nice to do 01:08:433 (3,4) - this one same like 01:08:080 (1,2) - this one but mirrored and nerf this one to 01:08:257 (2,3) - 3.0 distance

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yep

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Marked as resolved by Unlucky_w

01:17:963 (1,2) - try to nerf this one to 1.7. For now its equal to 01:17:257 (1,2) - this when rest of the distances are decreasing by ~0.3

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true

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Marked as resolved by Unlucky_w

01:25:021 (1,2,3) - distance here is also a bit bigger here. What about distance between 1 and 2 being 2.0 and between 2 and 3 being 4.14 so it can be a bit more consistent i guess?

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for this i kinda want to have a hdash, because the pitch is increasing and to make it a little more interesting

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Marked as resolved by Unlucky_w

01:26:080 (3,1) - , 01:26:786 (3,1) - and 01:27:492 (3,1) - . try to make consistent distances because for now its ~3.0 -> 2.6 -> 2.87 for the literally same sound.

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all distances are around 2.6-2.7 now

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Marked as resolved by Unlucky_w

01:29:168 (6,1) - would be nice to increase a bit distance here (maybe to 3.7 or a bit lower) because its a bit building up by ~0,2 and this one is suddenly decreased comparing to others

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yeop

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Marked as resolved by Unlucky_w

01:34:198 (1) - could move this a bit closer to 01:34:374 (2) cuz its a bit hard to catch coming from an hdash. try ~1.80x distance snap

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kk

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Marked as resolved by Unlucky_w

01:40:727 (2,3) - imo you should decrease distance here to 3.1 maybe because for now its equal to 01:40:462 (8,1) - when the section is kinda decreasing and also other distances are decreased as well

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yeap

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Marked as resolved by Unlucky_w

01:41:610 (2,3,4) - although there is a sound on 01:41:698 (3) -, a reverse wiggle too sharp for this section imo, mainly cause i dont really hear feedback from this so it feels overmapped. you can remove (3) and focus on (2,4) for the vocals

or

add whistles on all three sounds so it feels like u get effective feedback from it

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if you're going with option 2, probably add whistles on 02:49:374 (2,3,4) - too

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option 2 it is

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Marked as resolved by Unlucky_w

01:53:522 (4,5) - Spacing is too big here, reduce the spacing between them or make (4) a hyper

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sure

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Marked as resolved by Unlucky_w

01:57:051 (2,3) - , 01:57:757 (5,6) - , 01:58:463 (2,3) - . Try to equal the distance for those. Those sounds are pretty the same so distance should be also consisent

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sure

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Marked as resolved by Unlucky_w

01:59:257 (6,1) - (1) isn't strong enough for a 1/4 hyper snap like this, distance should be reduced pls

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changed the whole section

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Marked as resolved by Unlucky_w

01:59:257 (6,1) - How about adding a hyperdash here for downbeat? Current dash feels a bit tight

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kk

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Marked as resolved by Unlucky_w

02:01:021 (1,2,3,4) - out of the four sets of quadriples this one feels like it lacks movement (other three all require dashing, so it feels out of place)

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i guess this is fair

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Marked as resolved by Unlucky_w

02:03:492 (1,2,3,4) - i think this curve would play slightly smoother if ctrl+h & ctrl+g'd, pos seems fine. i think its the antiflow that felt off

+02:03:669 (3,4,1,2,3,4) - kinda acts as an intro to the concept you're doing in the section after. kinda. idk.

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first one applied, second not too sure but I changed a bit..

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Marked as resolved by Unlucky_w

o the second timestamp was reasoning to the first one oops (also not fully finished modding yet)

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02:03:580 (2,3) - may be just me but this 1/4 dash makes it a bit easy to undershoot the next 1/4 hdash. would suggest decreasing just a tad

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you're right

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Marked as resolved by Unlucky_w

02:04:551 (1) - can you make this horizontal for better emphasis on the finish on 02:04:904 (2) ? uwu

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I made the slider horizontal, and 02:04:374 (5,6) - vertical.

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Marked as resolved by Unlucky_w

02:07:727 (4,5,6,7) - is 1 small grid space (8px) wider than 02:13:374 (4,5,6,7) - not sure if intentional

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okie fixed

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Marked as resolved by Unlucky_w

02:14:433 (1,2,3,4) - could ctrl+g this one since its a bit harsh to wiggle this reverse coming from a very strong hdash

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fair enough

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Marked as resolved by Unlucky_w

02:15:492 (2,3,4,5) - hm, not sure if i like this interpretation or not. seems fairly weak since the momentum feels interrupted here.

you could try this interpretation though https://i.imgur.com/IH7Fi6Z.jpg

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you made me find another mistake instead LOL: i matched with 02:38:080 (2,3,4,5) - , 01:07:727 (2,3,4,5) - and 01:30:316 (2,3,4,5) - (hyperdash+curve)

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Marked as resolved by Unlucky_w

02:15:757 (5,1) - The 1/4 hyperdash here feels a bit too far compared to the others. Might move the notes like https://puu.sh/IayTC/9f2c3eb719.png to nerf the distance

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oh shoot you're right

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Marked as resolved by Unlucky_w

02:17:963 (1,2,3,4) - To make these comfortable with hold-dashing how about increasing the distance for 1-2 and 3-4 to 1.2x? https://puu.sh/IayUn/c02891476d.png

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sure

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Marked as resolved by Unlucky_w

02:19:021 (4,5,6,7) - i'd make this a wiggle to fit the music

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sure

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Marked as resolved by Unlucky_w

02:19:021 (4,5,6,7) - could be moved ~x:120 to contrast away from the center playfield focus for neater emphasis

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Reopened by Liyac

that works too

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Marked as resolved by Unlucky_w

02:20:389 (6,1,2) - lol. Well, the 1/8 10.00x hyper snap isn't too bad... but the antiflow of (1,2) makes this way too difficult for an overdose. Can definitely be nerfd

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yes

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Marked as resolved by Unlucky_w

02:21:845 (6,7,8,9) - I think you can do something more interesting here :) even a regular stream instead of a standstill would be better here, though some kind of wiggle would fit really well

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I curved it

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Marked as resolved by Unlucky_w

02:25:021 (1,2,3,4,1,2) - so here we have the opposite of #2525720/6911063 this. Spacing is increased nearly for all of them for no reason and also the distances between those are kinda strange too. You can do it in 2 ways:

Equal the spacing of those because of the bigger sound.
Decrease little by little for the lower , decreasing sound

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there's actually two ways you can hear the sounds; from the 'vocal', it's increasing, whereas the background is decreasing, so I made something to compromise these

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Marked as resolved by Unlucky_w

02:25:021 (1,2,3,4,1,2,3,4,5,6) - why the overall distance here is decreasing not increasing? the music is approaching higher and higher but it feels kinda weird in gameplay cuz it's narrower

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u can surely keep both the shapes and distance progressive in this case

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someone mentioned this before #2526547, that's because one pitch is decreasing and the 'vocals' are increasing, but I think it's fair to make it progressive.

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Marked as resolved by Unlucky_w

.

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Reopened by Unlucky_w
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Marked as resolved by Unlucky_w

02:52:110 how about add circle between slider , cuz I felt same rhythm like 02:50:433 (1,2,3) this tho

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and 02:52:110 , 02:54:933 , 02:57:757 this same opinion. but this is not problem to play.

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sure, added

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Marked as resolved by Unlucky_w

02:55:375 (4) - pls balance ds here or give more to the next object cuz it has high synth

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changed, added hdash to (4,5) for high synth

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Marked as resolved by Unlucky_w

02:55:727 (7) - Seems like this is the only place where you used whistle in the section and I think it could be removed since it feels pretty random while playing

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mk

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Marked as resolved by Unlucky_w

03:06:316 (3,1) - a regular player's first instinct is to move more to the right after (3) but you can easily get baited since (1) is at the left. you can move 03:06:316 (3) - to x:90 and 03:07:374 (1) - to x:415 so it wont be a bait

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fixed in another way it shouldnt have any 'baits' now

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Marked as resolved by Unlucky_w

03:12:669 (4,1) - antiflow here seems like a rlly harsh transition when you have a soft part in the prev section, plus the finish on 03:13:021 (1) - isnt as strong either imo. ctrl+h'ing should fix it, pos before was fine but u prob need to move 03:14:080 (5) - more to get the hdash

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Marked as resolved by Unlucky_w

03:12:669 (4,1) - This 1/4 distance doesn't really fit either

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reduced

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Marked as resolved by Unlucky_w

03:13:374 (2,3,4) - Feels a bit more spaced that the upcoming similar ones, would reduce a bit

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reduced

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Marked as resolved by Unlucky_w

03:29:610 (8,1) - I feels a little far between 8 to 1 more then deployed before. can more close little bit tho.
my opinion under 1.5x

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sure it's 1.26x now

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Marked as resolved by Unlucky_w

03:35:257 (1,2,3,4) - i'd replace with wiggle, feels off

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semi wiggle

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Marked as resolved by Unlucky_w
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