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Fruits Basket - Reason Of Quibble

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Total Posts
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Topic Starter
Kamure
This beatmap was submitted using in-game submission on Saturday, December 18, 2010 at 1:27:01 PM

Artist: Ritsuko Okazaki
Title: Reason of Quibble
Source: Fruits Baskets
Tags: tohru toru honda zodiac
BPM: 144
Filesize: 3722kb
Play Time: 01:33
Difficulties Available:
  1. Junior (3.95 stars, 150 notes)
  2. Novice (1.9 stars, 93 notes)
  3. Zodiac Trick (4.88 stars, 256 notes)
Download: Ritsuko Okazaki - Reason of Quibble
Information: Scores/Beatmap Listing
---------------
Thanks to Nivalis, yucko, Chacha, SiRiRu, backstep, Kilik, mariowh, DiamondCrash, Pokie, Garven, Sallad, and Midget, choche, CracK, lovhin, James2250, Arusha Shuna, Faust, wmfchris, NoHItter, TheVileOne and SadKangaroo, Dragvon, Odaril, Verdis, eldnl. Joon, DjUmywalka, Saten-San, Aleks719, DJPop, and orioncomet for mod and stars, etc..

Recent Edit/Problem: just mod.....BUBBLE....rank....
EHHH...... ALMOST A YEAR PROJECT.....


Relaxing: 100%
Novice: 100%
Zodiac Trick: 100%
Niva
-Overall-
Remove "fruits baskets" from the tags, because it is already in the source.
Add a preview point.

-Kinda Easy-
01:31:807 (1) - I dislike the last tick in this slider... But, uh, without the tick it doesn't fit the music. Well, your call to change it or not.

-Normal-
Where's the source?
00:55:140 (1) - 19 combos are somewhat too long for normal.

-Hard-
Add the missing source.
00:25:141 (x) - Add a beat?
01:00:140 (1) - Make it symmetrical

Oh, and if you need people to judge, try to post your map in someone's modding queue here: http://osu.ppy.sh/forum/viewforum.php?f=60. Star, because I love the hitsounds.
yuckothegreat
This is tight map. And the sliders are fun ^^
A few things:

Kinda Easy
00:08:474 - Could this slider possibly go on top of the other circles?
00:55:146 - This spinner is sooooo long.

Hard
1:15:835 - I think it would go more with the music if 5, 7, and 9 were all 1/6 later.
Chacha17
General

Title: Shouldn't it be Reason of Quibble ?
Artist: I'm pretty doubtful that the artist is not Fruits Basket. It may be the source but artist? Hell no . :X
Source: Shouldn't it be Fruits Basket?
Disable the countdown since it's useless
Tags: ? i'm pretty much sure that you can add something relevant here

I noticed that you didn't use consistent spacing between beats here, so leaving it as is for now. Call me back when you're done resnapping all of the beats.

Kinda Easy - Rename this to Easy please and Hitsounds are too loud imo.
01:31:807 (1) - remove clap and replace with finish

Normal same as Easy, hitsounds are a bit loud.
00:01:183 (1) - this slider is not snapped
00:58:057 (9,10,11,1) - offscreen

Hard
00:01:209 (1,2) - unsnapped
Cyril Scarlet
Just my suggestion ~

 ● You need to Re Snap all note
 ● Plese set Preview point
 ● Add tag anime
 ● I think Fruit basket is Anime's title not Artist of this BGM =w=

EASY

00:30:974 (3,4,5) - Far from 2
00:34:307 (6,7,8) - Move for stack with the end of slider(5) is beautiful
00:40:557 (5) - Far from 4
00:43:474 (3) - too close
00:45:141 (5) - far from 4
00:46:807 (6) - too close
01:01:390 (4) - out of screen and spacing wrong



NORMAL

00:19:307 (7,8) - far from 6
00:24:863 (7) - slider is short
00:25:974 (8) - Spacing
00:28:474 (4) - ^
00:31:391 (5) - ^
00:32:641 (7,8,9,10) - ^
00:53:474 (3,4,5) - ^
00:55:140 (1,2,3) - ^ use spacing same with 4~



HARD

00:18:266 (7) - not snap
00:18:995 (1) - I think start at 00:19:099 is better
00:19:099 (1) - finished spit at 00:21:911
00:21:599 (1) - not snap
00:23:370 (6) - ^
00:24:932 (9) - ^
00:30:974 (5,6,7,8) - spacing wrong
00:31:651 (7) - not snap
01:26:390 (6,7,8) - spacing
Backstep
This song just relax for me. ^^"

+star
Kilik
Nothing wrong with it to me * 8-)
YoshiOST
Slow and quite refined! * sliders don't feel redundant though it was used many times. ;)
aRiskOfRain
This entire mapset needs to be in 1/3. As such, tick rates should be either 3 or 1.

Easy;
AIMod would like a word about your spacing.

Mesage me when you've snapped it to 1/3.
YoshiOST

DiamondCrash wrote:

This entire mapset needs to be in 1/3. As such, tick rates should be either 3 or 1.

Easy;
AIMod would like a word about your spacing.

Mesage me when you've snapped it to 1/3.
Are you sure its supposed to be 1/3?
I think its the right snapping but the spacing for easy im not sure.
aRiskOfRain
General;
I suggest you respace everything using grid snap 3.

Easy;
00:24:307 (3) - This has a 1/2 repeat.

Normal;
00:27:641 (2,3) - These end on 1/2s. 1/6th longer thanks.
00:39:099 (10) - Not on 1/3. Move onto the next 1/3.
00:50:349 (4) - ^
00:53:682 (4) - ^
00:56:599 (5) - ^
AND SO ON.
01:13:474 (3) - Repeats are on 1/2s.

Hard;
01:13:474 (3) - This REALLY needs to be on grid snap 3.
There's still some 1/2 notes...
01:21:807 (1,2,3,4,5,6,7,8) - All of these end on 1/2s.


Message me when you've got it sorted.
aRiskOfRain
Hard;

01:25:765 (3,4,5) - And
01:27:849 (11,12,13) - These are on 1/2.

Eh, star worthy once you've fixed that. Have it pre-emptively.
Pokie
Hello~ chameleplace~

[General]
Offset :1790?
Delete .osb file and full-submit. (Becareful of the .osb file :evil:)

[Easy]
Fine.


[Normal]
You can try to add a custom hitsound to replace the green lines (timing sections) next time.

00:33:474 (8) - Hard to see, change the placement?
00:40:141 (1,2) - spacing
00:50:140 (3,4) - change the placement


[Hard]
Wow..lots of green lines, haha. Same with Normal next time~

00:18:057 (6,7,8) - I don't like this.
00:23:474 (7) - no normal-whistle here.
00:28:891 (1) - ^
00:30:141 (4) - ^
00:32:224 (9) - ^
00:31:391 (6,7,8,9) - same as 00:18:057.
00:47:363 (4) - spacing
00:50:140 (3) - no normal-whistle ;_;
01:02:224 (2) - new combo/ fix spacing
01:26:668 (1) - Delete this note.


:roll: star.
Garven
As per your request:

[Easy]
00:08:456 (1) - This first slider was kind of surprising with it's speed since it feels much faster than the snap that the player is getting used to at the start. Maybe try to work one in earlier so it's not as much of a surprise?
00:21:789 (5) - Maybe end this somewhere else that isn't under the slider? That or stack it directly under where the repeat was. The half-way done doesn't look too good.
00:48:456 (1,2,3,4,5) - Check your spacing here. Variable spacing isn't good on an easy.
01:01:372 (4,5,6) - ^
You may want to comb through this difficulty and see what combos you can distance snap. It's a good guide to keep things at least spaced somewhat evenly. I'd also recommend grid level 3.

[Normal]
00:04:289 (7,1) - Spacing
00:27:623 (2) - What? Why that rhythm? It doesn't fit with the straight 1/4s you've been doing up until this point.
00:38:873 (9) - This too. It would fit a lot more if you swung more notes along the way.
00:40:123 (1,2) - Spacing
01:08:299 (4,1) - Aaah, there's some swing. :D
01:13:456 (3) - Okay, that still doesn't fit, even with the swing. :/

[Hard]
00:39:290 (10) - This slider is a bit goofy lookin'
Ah, this is the rhythm I've been wanting~
The map kind of lacks a bit of polish (mostly with sliders), but it's technically fine.
Sallad4ever
Sorry I'm really late :(

[General]
- Decrease stack leniency in Easy diff by 3 ticks, the current stack is unrankable
- You don't need anime in tags cause anime is already in genre
- There are 2 custom hitsound on the folder, if you're not gonna use it then delete it and full submit
- If you still wondering how to use it then...
SPOILER
- To use custom hitsound just check the "custom override" box in the Timing and Control point panel (F6) Audio tab, Custom Override 1 is for normal-hitnormal, normal-hitwhistle, etc and Custom Override 2 is for normal-hitnormal2, normal-hitwhistle2, etc
- Also the custom override are used along with the timing section, so if you want some certain part of the song to use the custom hitsound, put inherited timing section on that part with the Custom Override checked
- The normal slider slide sound isn't good, please silent it or change it to soft slider slide cause it sounds better with that
- Put Fruits Basket in the Source not in the artist, unfortunately I can't find who arrange this so I can't help you with the artist name
- Always check AImod to see if there are any unsnapped objects or any too close/too far spacing (unless it was a jump)

[Easy]
1.4 slider velocity is too fast for easy diff, better decrease it to 1 slider velocity
if you decide to decrease it you must fix all the slider and the spacing in this diff
01:05:539 (5,6) - ups...the spacing is quite far you should fix it

[Normal]

There is one unsnapped object in this diff, Re-snap all notes
00:14:289 (4) - spacing is too far
00:27:623 (2) - snapped it to 1/3 and then add another repeat just like in 00:56:372 (4)
00:38:873 (9) - ^
01:24:601 (3) - snapped this to 1/3
Combo mod
SPOILER
I suggest you to start the new combo when the trumpet? start and finish the combo when it end.That said your combo should be
00:15:539 (1) - remove NC (new combo)
00:15:956 (2) - NC
00:19:289 (6) - ^
00:20:123 (1) - remove NC
00:22:206 (1) - ^
00:22:623 (7) - NC
00:25:956 (7) - ^
00:26:789 (1) - remove NC
00:28:873 (1) - ^
00:29:289 (7) - NC
That's the pattern, because the music is repeating you could repeat the same combo pattern again until the end
Timing Section mod
SPOILER
00:12:01 - put this timing section to the previous blue tick, this is to avoid the normal slider slide sound to appear
00:13:68 - ^
00:12:84 - unneeded timing section cause it has the same setting as the previous timing section, delete it
00:14:51 - ^

[Hard]
use grid level 3 and then check the spacing
like in
00:18:317 (7,8)
00:25:123 (10)
00:31:651 (7)
00:46:790 (1)
00:47:206 (3,4,5,6)
And many others some of them are too small, but might as well check it
Combo mod
SPOILER
You can follow the same pattern as in hard
Timing section
SPOILER
wow so many inherited timing section, because there are so many of them you have to be careful from something like this 00:39:290 (10)
Notice that the normal slider slide is still there. To fix this just put the timing section right on the repeat because you won't misstimed hit the slider repeat even for 1ms (unless you completely miss it)

umm this turn out to be very long essay :o
Good Luck :D
iDwarf
~Overall~
  1. Preview points must be on same position on all difficulties.
  2. Add 1 second lead-in on all diffs.
~Easy~
  1. Make Circles bigger.
  2. 00:51:789 (5) - New combo.
~Normal~
  1. Make Circles bigger.
Rest is fine. Very nice.
Topic Starter
Kamure

Sallad4ever wrote:

Sorry I'm really late :(


- If you still wondering how to use it then...
SPOILER
- To use custom hitsound just check the "custom override" box in the Timing and Control point panel (F6) Audio tab, Custom Override 1 is for normal-hitnormal, normal-hitwhistle, etc and Custom Override 2 is for normal-hitnormal2, normal-hitwhistle2, etc
- Also the custom override are used along with the timing section, so if you want some certain part of the song to use the custom hitsound, put inherited timing section on that part with the Custom Override checked
ok thnx but how about putting the hitsound itself?

Thnx Midget, Garven, and Sallad.
Topic Starter
Kamure
Everything is fine! start checking, modding, etc. now!!
choche_old
Hi! I'm going to start with the mod

Things you must do
Suggestions (If you don't agree with me, you don't have to change it)

[General]

Really nice, I think I won't be able to mod this O.o

[Easy]

No problems, really nice ;)

[Normal]

No problems too.

[Hard]

Perfect ;)

Sorry, i couldn't mod this :S but is perfect!! Good Luck

*star*
Kert
[General]
The right offset is 1819. After changing it in every difficulty, resnap all notes and look through them to become sure everything is all right.

[Easy]
00:18:456 (4) - Can you make it look a bit more cute? :3

[Normal]
Hitsounds are loud for me.. I suggest to decrease volume
00:50:539 (4) - 1 grid up?

[Hard]
The same thing about volume
01:22:206 (1) - remove new combo

Star
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