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Mr.T - xenon

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Topic Starter
Xgor
This beatmap was submitted using in-game submission on den 9 oktober 2009 at 21:25:25

Artist: Mr.T
Title: xenon
Source: Dance Dance Revolution 8th Mix
Tags: Dance Dance Revolution 8th Mix Dancing Stage Fusion Mr.T xenon Konami Arcade Playstation DDR Beatmania IIDX Style
BPM: 158
Filesize: 2369kb
Play Time: 01:24
Difficulties Available:
  1. Kirby's Challenge (5 stars, 280 notes)
  2. Light (1,3 stars, 68 notes)
  3. Standard (4,08 stars, 146 notes)
  4. yeahyeahyeahhh's Heavy (4,92 stars, 193 notes)
Download: Mr.T - xenon
Information: Scores/Beatmap Listing
---------------
Song got copyright infringement so you can't download this here anymore!
This one is of the most kickass DDR songs ever! ;)
Also this is my third beatmap and it's pretty good

Credits to myself (duh) for making Light, Standard and most of the skin.
Starrodkirby86 and yeahyeahyeahhh for both making a difficulty each.
Reikin made the awsome HP bar.
And Gens fixed a bit on heavy :D

SPOILER
Edit:Added Kirby's heavy (that diff is insane O.o i think i need a diff between that one and standard)
Edit2:Fixed the problems on Light and standard and added the custom colurs from kirby's heavy! (that's now is called kirby's challenge)
Edit3:Moved the difficuity tick one tick on Kirby's Challenge (only that :P )
Edit4:added some minor changes on Light
Edit5: KIAI TIME!
Edit6:Added Heavy,added tags and moved to Pendling Beatmaps
Edit7:Some stuff fixed in Heavy and a little suprise :D
Edit8:Heavy updated again
Edit9:Added a bit of skin from DDR skin and some selfmade.
Edit10:Lybydose Fixes
Edit11:More hitsounds
Edit12:PLEASE TELL ME THE BPM IS RIGHT NOW, PLEASE!
Edit13:Added some more skinning stuff
Edit14:Fixed the arrow-slider-ball :D
Edit15:Re-Mapped a bit in yyy's heavy
Edit16:Not until now i understand how to add a preview point X,x
Edit17:The parts on yyy's heavy is now remapped. EVERYBODY PARTY!
Edit18:Kirby's diff updated
Edit19:Made kirby's challenge possible on CTB and minor fixes on Light
Edit20:added Readys and section fail sound
Edit21:CTB fruits in different directions :)
Starrodkirby86
I'll be happy to do Heavy, if you'd like. :3 (Might be overmapped ._.;)

I'll check it out later though. :X
Topic Starter
Xgor

Starrodkirby86 wrote:

I'll be happy to do Heavy, if you'd like. :3 (Might be overmapped ._.;)
Im just happy if anyone does it so if you want you can do it :) (although i don't want a comlpletly crap difficuity)
Starrodkirby86
I hope you don't mind the copypasta. ;)

Download: Mr.T - xenon (Xgor) [Kirby's Heavy].osu
yeahyeahyeahhh
Me likes. Kirby's Heavy sure does fill the um.. heavy! :P

If you use Kirby's Maybe a difficulty between Standard and his...

Star anyway though, woo.
Starrodkirby86
If you want, you can rename that to Kirby's Challenge (Or Oni), then have another Heavy. xD
blissfulyoshi
Light:
resnap notes pls

Standard:
00:51:75 (3) - new combo

Heavy (only diff that was nazied):
00:21:37 (1) - make a horizontal reflection of 6
00:27:45 (1) - " "
00:30:29 - 12s break in a 80s song... pls map some more
01:10:74 (1,2,3,4) - inconstant spacing (lvl 3 grid lvl) and lack of symmetry
01:16:81 (1,2,3,4) - " "

Nice map. Star.
lukewarmholiday
Only thing I can say is that on Challenge diff move the difficulty tick back one tick. because its a little hard to recover in some spots.
Symbolic
[Light]

00:16:84 (3) - New combo.
01:20:61 (3) - Remove new combo.
01:22:13 (5) - ^
01:23:65 (x) - Add a slider from 01:23:654 to 01:24:413.
01:24:79 (x) - Add a note with clap here.


[Standard]

The diff is a bit too repetitive. You use the pattern of 00:10:74 (1,2,3,4,5) really much :(.

00:07:70 (1) - Remove new combo.
00:09:22 (1) - ^
00:13:78 (1) - ^
00:15:29 (1) - ^
00:19:85 (1) - ^
00:21:37 (1) - ^
00:25:93 (1) - ^
00:27:45 (1) - ^
Remove the new combo's like that ^ in the whole diff.


[Kirby's Challenge]

Most of the jumps are unintuitive imo.

00:30:29 (BREAK) - A bit long break, 11 seconds. Map something in it?


Nice map, I don't really like [Kirby's Challenge] this time, normally i really like his diff's but this time it's too overmapped and too many unintuitive jumps imo.
Starred *
minyeob
[yeahyeahyeahhh]
00:53:65 (5,8) - lol At first time, I thought these circles were slider.
01:13:30 (3) - Extend 1/4 beat please
01:20:71 (1,2,3,4,5,6) - Timing is not good..... Especially (1). Compare with 01:19:09 (1,2,3,4,5,6,7,8) and remap this.
yeahyeahyeahhh

minyeob wrote:

[yeahyeahyeahhh]
00:53:65 (5,8) - lol At first time, I thought these circles were slider.
01:13:30 (3) - Extend 1/4 beat please
01:20:71 (1,2,3,4,5,6) - Timing is not good..... Especially (1). Compare with 01:19:09 (1,2,3,4,5,6,7,8) and remap this.
Remapped the section at 01:19:09.... I think Xgor took care of the other two?

Re-up

Download: Mr.T - xenon (Xgor) [yeahyeahyeahhh's Heavy].osu
XepherX3
starred
kino77
Love it~

[light]
Great~

[standard]
Why slider tick rate higher than light?
Nothing wrong~I love the hitsound~boopaboopa~

[yeahyeahyeahhh's heavy]
Slider velocity is a little bit heavy...
00:15:11(x)-one circle here?
01:22:89(3)-spacing?x__x

[kirby's challenge]
00:08:46(4)-reverse it for the spacing?
00:11:50(4)-^
00:55:08(3,4)-change the place of 3,4 for the spacing?
00:55:84(3,4)-^ and so as ^ after this?
01:11:31(4)-put it right at the end of 1?

This diff is cool~:)


Star~
yeahyeahyeahhh
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Xgor
:D
You will understand why i used a spoilerbox when you click it. :P

Lybydose
Kirby's Challenge:

Please decrease the circle size by one tick and/or increase the overall difficulty by one tick so it's possible to tell what the hell is going on.

Reinsert the break.

Otherwise, awesome.

Heavy:

Reinsert the break

Standard:

Might want to increase the circle size by one tick to make this difficulty easier.

00:34:28 (3,4,5) - These circles are very high up due to stacking, and they intersect with the life bar a bit (especially if you increase circle size)
00:53:27 (3) - This slider moves off the grid. You may want to move it more to the right, which means you'd have to move the 2 as well. Look at the attachment for my suggestion.


Light:

Reinsert the break
00:06:97 (2) - Circle is a bit high and might make it hard for new players to see the approach circle correctly.
01:23:65 (1) - This spinner might be a bit short for easy.
Sleep Powder
[Light]
lol every note in this stepchart is down.
01:06:94 (1,2,3) - Hitsound the end of the sliders
01:13:02 (1,2,3) - ^

[Standard]
Suggestion : Use the clap as a slider tick?
00:59:35 (5) - Remove clap on the beginning and 2nd repeat
01:11:50 (1) - Clap at the end of the slider or a finish

[Challenge]
00:08:46 (4) - Hitsound the end of the slider
00:11:50 (4) - ^
00:55:17 (4) - Add a clap
00:55:93 (4) - ^
00:58:21 (4) - ^
00:58:97 (4) - ^
01:01:24 (4) - ^
01:02:00 (4) - ^
01:04:28 (4) - ^
01:05:04 (4) - ^
01:11:12 (3) - ^
01:17:19 (3) - ^
01:24:69 (1) - Add a finish?

[Heavy]
00:12:26 (1) - Add a Finish?
Mafiamaster
Resnap your notes in light :P

Edit: Looked through everything again. Didn't see anything wrong~
Nice job~ I like the health bar!
bmin11
My first guest <3

[Light]
00:06:21 (1) ~ 00:23:68 (5) - Resnap these notes plz

Wow, a nice easy map. I want to learn how to map like this really.

[Standard]
I really see nothing from this diff. Nice job

[Kirby's Challenge]
00:21:18 (3) - kinda hard to read (I might be the only one)
00:27:26 (3) - ^

The jumps are kinda random, but I think this is playable. Unlease I can pass this :P

[yeahyeahyeahhh's Heavy]

I guess yeah's diff is meant to be difficulty [Hard]?
I don't know how to fix it, but we gotta let people know that Kirby's Challenge is the hardest.
Or Xgor can make a new difficulty. I actually want to play Xgor's hard or insane too :)

Overrall, nice song and a nice SB. A fun map to play :)
Nice job and here is your star
Topic Starter
Xgor

bmin11 wrote:

I guess yeah's diff is meant to be difficulty [Hard]?
I don't know how to fix it, but we gotta let people know that Kirby's Challenge is the hardest.
Or Xgor can make a new difficulty. I actually want to play Xgor's hard or insane too :)
I fixed that problem by lowering the difficulty by one tick on Kirby's Challenge :!: :?: (wut)
Also i tried to make a Hard on this beatmap many times but failed ,and because of that i asked someone else!
yeahyeahyeahhh
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
Kirby's beatmaps are always harder :P
whymeman
This map has been deleted on the request of its creator. It is no longer available.
antony11
I think BPM 158.01 must be right beacuse this was tested by software.
And my offset provide you is 125. I got 0~1ms late is test mode.

Another thing is Kirby's Challenge has many jumps which have beautiful spacing, but I think they almost have uneven spacing and difficult for people to notice.

Started for you.
adam2046
I think it's more like:
BPM: 158.00
Offset: 112

A big ol' star for you.
DJPop
~Light~
01:23:65 (1) - move ending point 1/4 backward? it sounds better and don't make a map any harder

~Standard~
01:23:65 (1) - move ending point 1/4 backward? it sounds better and don't make a map any harder

~yeahyeahyeahhh's Heavy~
00:14:73 (4,5,6) - align to the same line as (1,2,3)
00:51:75 (4) - I think you forgot to add hitclap here

~Kirby's Challenge~
I can't mod this =_="
00:08:46 (4) - reverse it (suggestion)
00:11:50 (4) - ^
01:24:13 (4,5,6,7) - too close to (3)


+Star
Topic Starter
Xgor
I'm confused how to do/if i should do some the suggestions and kirby never show up :(
Just so you know why i don't fix all the stuff on Kirby's Challenge!
SteRRuM
Hi!
[Light]
  1. 00:35:04 (4) - Move 1 grid to the left.
[Standard]
  1. Fine.
[yeahyeahyeahhh's Heavy]
  1. Fine.
[Kirby's Challenge]
  1. I'm not touching this >.<.
EEeee
Light
00:42:643 - remove the finish noise on the note right before this area, then add a note at 00:42:643 with a finish noise, then re-add the break

Standard
looks standard to me:D

yeahyeahyeah
00:28:97 (1) - add finish?
01:24:70 (4) - This note is wack yo, space it properly

Kirby's Challenge
Too much confusion
I am now confused, can't mod this diff, it will only be formed with new combo this, new combo that ?_?

Nice map, just make sure u also re-add all breaks, they seems a little off :P
GbL
Don't see biggest mistakes, star~
yeahyeahyeahhh
Changes made to my diff suggested above, thanks!
fartownik
I didn't find anything wrong... Kirby's difficulty is really funny. ~Star

(move to pending)
Jeffro
[Standard]
00:11:69 (4) - clap here

Very nice, couldn't spot any other issue :D Love this!

Starred!
Starrodkirby86
Topic Starter
Xgor

Starrodkirby86 wrote:

Remapped. :<
To be honest that don't fix one of the main problems that is that the break is to long.... also the changed part feels worse then the old one so i keep it for now (but i change it if to many people want this version)
Starrodkirby86
All right. So if it's only because of the long break...I'll see what I can do there. >_>

I just thought the remapped version seems to fit more within its supposed difficulty instead of being ungodly hard here and eventually easier by the end or something.
Topic Starter
Xgor

Starrodkirby86 wrote:

All right. So if it's only because of the long break...I'll see what I can do there. >_>

I just thought the remapped version seems to fit more within its supposed difficulty instead of being ungodly hard here and eventually easier by the end or something.
The thing is was that some liked it that way and that some of the new parts was easier then yyy,s heavy <,< (like 0:18:339 - 0:21:187)
Jinxy
Fix the slider arrow ball.

Epic map, and Kirby's difficulty was awesome.
alvisto
O.O at the skin. Good job ! Not much of a mod that I can give ya. D:

Lol at the custom hitsounds, especially comboburst-4 & applause.

Too bad you can't make the slider arrow turn backward during U-turn. XD. Or else it would epic.

STANDARD
Superb ! I like it ! SUggestion : Increase overall difficulty by 1 ? Cause imo, this is more fun. XD

KIRBY"S CHALLENGE
I am not in position to mod this cause obviously I was a bad jumpy map player.But the break is a bit too long ?

YEAH's HEAVY
00:23:46 (4) - OMG, this is good.
SPOILER
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - This part is really weird.I try fix it, but nothing seems weird. Seems it falls on 1/8. Idk.
01:06:75 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6) - ^
01:12:83 (1,2,3,4,1,2,3,1,2,3,1,2,3,4,5) - ^
LIGHT
Good !

Star cause it's good.

EDIT :
SPOILER
For STANDARD, would you consider putting whistle at parts like 00:31:44 (4,4,4) - ? It sounds better imo, but the original sounds good. Just my extra 2 cents. XD

Modded by:
Topic Starter
Xgor
@JInxyjem : I tried to fix that but failed :(
@alvisto: I think the timing is fine on those parts on yyy's Heavy.
Also i asked Kirby to fix the long break 8-)
jericho2442
cool map and fun to play :)

star
CXu
:)
Lokamp
Simple
Perfect!

Standard
00:35:04 (1) - end this slider with a finish
00:59:35 (5) - where there aren't sounds in this slider, add whistles

yeahyeahyeahhh's Heavy
00:57:83 (1,3) - whistle here
01:00:87 (1,3) - ^
01:00:87 (1,3) - ^ (plus, remove finish)
01:03:90 (1,3) - ^
01:24:70 (4) - ... whistle-finish? I'm not sure...

Kirby's challenge
Nothin'wrong...

Clear mapping and an original skin: this is enough to earn another star... very well!
0_o
Light/Standard
01:23:65 (1) - This ends in an awkward spot, I know it's on a note but it doesn't fit the beat of the song. I say either end it on the next or previous white tick

yeahhhhhhhhhhhhhhh
00:15:11 (x) - Add a beat here
00:17:67 (7) - To me it makes more sense to move this to the next blue tick instead
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5) - This whole combo is really awkward to play. I know it's synced to the rhythm in the background but unless you really know the song it isn't gonna make a lot of sense to play. Could you try maybe mapping more to the beat here? Using more sliders instead might work too. (this goes for future combos like this too)

Kirby
I DON'T KNOW HOW TO MOD KIRBY INSANES AHHH

Solid map, *
Topic Starter
Xgor

0_o wrote:

yeahhhhhhhhhhhhhhh
00:15:11 (x) - Add a beat here
00:17:67 (7) - To me it makes more sense to move this to the next blue tick instead
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5) - This whole combo is really awkward to play. I know it's synced to the rhythm in the background but unless you really know the song it isn't gonna make a lot of sense to play. Could you try maybe mapping more to the beat here? Using more sliders instead might work too. (this goes for future combos like this too)
I let yeahyeahyeahh decide if those things are good or not :)
yeahyeahyeahhh
I'm going to keep it as it is for now, I'll try mapping around it though. Could you change this please though xgor

00:45:68 (4) - Clap on repeat
happy30
[Light]

Clean

[Standard]

Clean

[yeahyeahyeahhh]


01:06:75 (1,2,3,4,1,2,3,4) - plays a little weird, the only way to fix this is with alot of sliders i think.

[Kirby]


i missed few notes cuz i didnt see them, probably just me xD
Topic Starter
Xgor

happy30 wrote:

[yeahyeahyeahhh]
01:06:75 (1,2,3,4,1,2,3,4) - plays a little weird, the only way to fix this is with alot of sliders i think.
I like that part :o
Anyway yeahyeahyeahhh said that that he will try mapping around it.
Thunderstorm
pretty good map =3 Starred =)
DeathxShinigami
Lol I love how the arrows isn't going reverse at all.

Uhh..yeah I came late. Couldn't find anything sadly.
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