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Mr.T - xenon

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nullPointLOL
Can't mod, sorry.
But definitely starred.
James2250
Kinda annoys me that the arrow doesnt reverse too on sliders.... *as some people have mentioned above*

light:
01:00:87 (1,2) - align? (the ones before it all are)
-it is a very easy map... but people always complain we need more of these..

standard:
no problems

yeahyeahyeahhh's heavy
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5) - this part (and all of them like it throughout the song sound wierd to me for some reason... I think its the hitsounds. But if you dont see a problem with it then maybe its just me :P

kirby's challenge:
wow......kirby your insane
no problems than I could see when i could keep up..

nicely done
*star*
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Ephemeral
Nazi modding as requested:

Timing:
BPM -> Okay
Offset -> 138 (20ms off original)

Just in general, I would find a new background or one that isn't horrifically blurred if I were you. The background is important for the general presence of the map and contrary to popular belief, does determine a good portion of its overall population eventually. The background is bearable, but you could certainly find better and make the map just that bit more with substantially little effort.

[Kirby's Challenge]
Flawless, as one would expect from a BAT.

[yeahyeahyeahhh's Heavy]
Not fond of the spacing on this map at all, nor the random triplets and crossover streams. Just throwing that out there.

00:16:84 (1) - Hideous slider. Revert to 2 bezier points and reform to a tilde or wave slider. What is that thing even supposed to be?
00:36:39 (1,2,3) - From here for about the next 20 seconds, snapping this to 1/3 is utterly ridiculous and if I were a BAT this would be basis to refuse the entire map for bubbling period. You don't go from 1/2 -1/4 to 1/3 1/6 on a map unless your timing is wrong. Which it isn't. No excuse. Snap this to 1/4 or 1/2.
00:45:70 (4) - Remove 1 bezier point and align slider line to a right angle to make a perfect curve
01:06:77 (1,2,3) - This again? Snap to 1/4 or 1/2. It's out of the beat entirely as it currently is.

[Standard]
Can't see anything wrong with this either. Props for nice slider construction - I squee a little when I see somebody who actually uses equal bezier point spacing for perfect curves.

[Light]
Is also perfect. Top notch job, one of the better easy difficulties I've seen in a very long time.

Worthy of a star in my eyes. As long as you fix yeah's difficulty, this will get ranked for sure.
Topic Starter
Xgor
The thing is that it is snapped to 1/2's and 1/4's :(
I assume that i need to redo the part i can't find a fault with X.X (Due to that it seems like yeahyeahyeahhh won't fix it....)
Ephemeral
It may be a slightly different offset, though it appears to be snapped to 1/3 on my end..
Shinxyn
Nice DDR skin

Light-
Straightforward Easy diff, good job

Standard-
Perfect!

Yeahx3's-

The triplets with all claps were kinda loud at my end, but they're fine I guess. Aside from that, the map's okay

Kirby's-
It's like its missing a few hitsounds here and there-
SPOILER
00:08:49 (4) - You can barely hear the finish at the end, I think a clap would be better
00:11:53 (4) - ^
00:16:84 (1,2,3,4,5,6,7,8) - Yea, no, this part has too much hitsounds~ (whistle spam...) try removing some (Try removing 2,4,6,7's)
00:18:17 (1) to 00:21:21 (3) - the paced claps disappeared!
00:22:92 (1) - why isn't there a clap at the end of this
00:24:25 (1) to 00:28:99 (1) - ^ same thing (since it's copy and pasted)
or... just remove the claps once you started using the whistles in those sections ^
00:48:36 (2) - missing clap?
01:11:15 (3) - ... add if you wanna keep the pace I guess, but goes either way for this one
01:17:22 (3) - ^ copy+pasted
01:24:72 (1) - as far as I hear it, the combo before this is where the claps ended, so remove this clap?
I AM NOT PICKING ON YOU OR ANYTHING. -runs-

All are fairly straight forward, and it seems like you just changed the offset/bpm, all the breaks are slightly off XD
al2e10
Star ^^
Armin
-Light
00:39:631 (3) Align with 1 and 2
01:08:492 (2) Whistle at the start
01:14:568 (2) As above
01:23:682 (1) ^

-Standard
01:03:175 (reverse arrow) Clap
01:23:682 (spinner) This spinner should finish at 01:24:726

-yeah's Heavy
00:14:758 (4,5,6) Rotate this hitcircles of 11° (Ctrl+Shift+R)
00:16:846 (1) Clap at the end
01:08:777 (1) Align with (4)
01:14:093 Remove new combo
01:14:853 Add new combo
01:15:043 Remove new combo

-Kirby's Challenge
orz, I don't see nothing of wrong.

Starred, I like the last difficulty >A<
Revengexsoyah
Nice map
this map is funny in CTB jijijijij
starred map i loved :D
good luck Xgor,
Kerensa
hello :)

Light:
NOTHING O.O

Standard:
00:54:82 :[1] move down one tiny square... [suggestion]
00:59:37 [5] move to the right by one tiny square

Yeahyeahyeahhh's Heavy:
it's fine.

Kirby's Challenge:
nothing :)

cool song ^^

star star for you you ^^

- sorry. noob modder =____________=
Gens
Nice! The sliderball is kinda tricky. Looks weird when it goes in reverse, but still, looks good~

Maybe add a Soft Inherited section at 01:23:58 in [Kirby's Challenge]?
Also, the section at 00:36:59 in [yeahyeahyeahhh's Heavy] is way too confusing. Please regulate (or be consistent or whatever) those beats, or use sliders :<
Topic Starter
Xgor

Gens wrote:

Maybe add a Soft Inherited section at 01:23:58 in [Kirby's Challenge]?
Also, the section at 00:36:59 in [yeahyeahyeahhh's Heavy] is way too confusing. Please regulate (or be consistent or whatever) those beats, or use sliders :<
Great idea with the Soft Inherited section on Kirby's Challenge.
I also remapped that part on yyy's heavy.... i don't know if it is for the better but i guess so because lots of people complained about that part.
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

Timing looks good

[LIGHT]

lookin' good

[STANDARD]

seems fine to me

[YEAHYEAHYEAHHH'S HEAVY]

00:38:39 (1,2,3,1,2,3,4,5) - this only applies to the sliders, but they sound off to me on the blue ticks. could be just me, but anyway. they'd make more sense on the red ticks to me
01:06:78 to 01:17:321 - again, the beats on the blue ticks don't fit in to me. i don't know what you are mapping these to. again, could be just me

[KIRBY'S CHALLENGE]

00:56:34 (1,2,3,4) - even though its in a predictable layout, it still unclear at first how this goes. maybe seperate the sliders a bit so you can see the number on the beat?
00:59:37 (1,2,3,4) - ^
01:02:41 (1,2,3,4) - ^
01:05:45 (1,2,3,4) - ^

not a bad map set. very balanced difficulty wise, which i don't see much of nowadays. good job :)

star'd
peppy
Offset 124ms

[Light]
No problems.

[Standard]
No problems.

[Heavy]
01:05:44 (1,1) - don't you think this (and all other spinners) are too close to the next note?
The ratio of slider velocity to distance spacing feels really awkward, and the last hitcircle is taking it a bit far (move it closer).

[Challenge]
I'm not a great judge on insanes, but don't see anything too seriously wrong here.

Starworthy.
Topic Starter
Xgor
Done most of those things except in heavy....
I did it a bit easier on some sliders and the last note but thats it.......
ugh, i will try to fix all if the problems are too big though.
yeahyeahyeahhh
/me still away from home :(

If my diff is causing that big a problem xgor u can just delete it.
Topic Starter
Xgor

yeahyeahyeahhh wrote:

/me still away from home :(

If my diff is causing that big a problem xgor u can just delete it.
No.... I'm not that desperate....
And due to the high difficulity of kirby's challenge it's pretty much needed to make a diff between Standard and that one.... (and some pepole like that diff)

Oh! And so you all know, the skin is mostly things ripped from different things in stepmania except for the HP bar that was taken from a old DDR skin. :)

Also why are so few BATs checking this map.......Even if it has 61 SP :o
Lizbeth
Light
fine

Standard
fine

yeahyeahyeahhh's Heavy
00:36:38 to 00:41:13 and 01:06:95 to 01:11:23 - i didnt like how u follow the rhythm, sounds weird
the rest of the map very nice

Kirby's Challenge
fine @.@

good job
star!
v2b
please remap the part that Lizbeth mentioned

star :)
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Ultimate
Star for waiting for ages....
Gens

Xgor wrote:

Also is this part so problematic so the map can't be ranked?
It is quite confusing so yes. Here, have a cookie.

[attachment=0:99b32]Mr.T - xenon (Xgor) [yeahyeahyeahhh's Heavy].osu[/attachment:99b32]

I remapped those parts just as a draft. You can do whatever you want with those, but please keep the rhythm consistent. ;o
Also, please don't give me more kudos~ 1 was too much for the other mod post. ;x
Topic Starter
Xgor

Gens wrote:

Xgor wrote:

Also is this part so problematic so the map can't be ranked?
It is quite confusing so yes. Here, have a cookie.

[attachment=0:42d11]Mr.T - xenon (Xgor) [yeahyeahyeahhh's Heavy].osu[/attachment:42d11]

I remapped those parts just as a draft. You can do whatever you want with those, but please keep the rhythm consistent. ;o
Also, please don't give me more kudos~ 1 was too much for the other mod post. ;x
YES! THANK YOU! (i would like to give you two kudosu for that thing but if you disagree....)
anyway....did i say thank you....umm yeah :P
Remco32
? - up to you/suggestion
(?) - not entirely sure myself


Lovely clap hitsound btw

Light
Fine

Standard
Also fine

yeahyeahyeahhh's Heavy
Also nice usage of hitsounds
Less break, more mapping ? IMO, the first break is too early in the song.

Kirby's Challenge
lolhard
Topic Starter
Xgor

Remco32 wrote:

yeahyeahyeahhh's Heavy
Also nice usage of hitsounds
Less break, more mapping ? IMO, the first break is too early in the song.
Im not that found of that the break is a bit early but i don't want to remap the song X.X (I also find the long break on Challenge being a bigger problem)
Mashley
Poor you, getting ignored by BATs T.T
All seems ready to be ranked.
anonymous_old
is this ranked yet?
Remco32
Board index » Beatmaps » Pending Beatmaps » Mr.T - xenon
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
Topic Starter
Xgor

Starrodkirby86 wrote:

>_<
Updated it :)
Agnes
Da-don, da-don.
Hi hi Xgor.

[Light]

O.K.!

[Standard]

O.K.!

[YYY's Hard]

Thought there was an error at 00:21:055, but it seemed to fit the beat just fine for me.

O.K.!

[Kirby's Challenge]

Well done!

No issues within this map. Let this one small star get this mapped ranked.

Star~
Topic Starter
Xgor

AgnesChan wrote:

[YYY's Hard]

Thought there was an error at 00:21:055, but it seemed to fit the beat just fine for me.
I don't find any problems here :| (If anyone else noticed a error there please tell)

Edit:Also i changed i bit now on Kirby's challenge to make it possible to get a FC on CTB (i hope that the changes don't destroy the diff.....)
Agnes

Xgor wrote:

AgnesChan wrote:

[YYY's Hard]

Thought there was an error at 00:21:055, but it seemed to fit the beat just fine for me.
I don't find any problems here :| (If anyone else noticed a error there please tell)
Thought there was. I had to play that part like... 3 times just to get it, though. ;_;

also, i had some soda, which fucks up my mind lol
m980
[Kirby's Challenge]
I really hate this difficulty.
00:08:47 (4) - Covers this slider. 00:09:42 (2)
00:18:16 (1) - Covered by the other notes
00:19:87 (1,2,3,1,2,3) - Almost impossible to read
00:24:23 (1,2,3,4) - Covered by the previous slider.
From there.. ehhhhh.. Yeah.. It's just very messy and..

Other than those problems, I'm fine with it.
Zekira
Offset: 120 (51/100 tests... somehow this song's hard to find an offset for D:)

[General]
Why does the slider ball point in the wrong direction when going off a reverse slider? Maybe it's an OpenGL issue thing...

[Heavy]
00:17:59 (2,3,4,5,6) - aaaaaaaaaah uneven stacks

[Kirby]
...THIS was the style I was looking for... and I wanna cripple it to pieces for annoying the hell out of me... in a positive way, that is.
Topic Starter
Xgor

m980 wrote:

[Kirby's Challenge]
I really hate this difficulty.
00:08:47 (4) - Covers this slider. 00:09:42 (2)
00:18:16 (1) - Covered by the other notes
00:19:87 (1,2,3,1,2,3) - Almost impossible to read
00:24:23 (1,2,3,4) - Covered by the previous slider.
From there.. ehhhhh.. Yeah.. It's just very messy and..

Other than those problems, I'm fine with it.
I noticed that almost every problem but better when i highred the difficulity by one 1 although when i do that osu! says that yyy's heavy is harder then kirby's challenge so i lowred the HP drain too (This NEEDS to be fixed)
I did fix everything exept for 00:19:87 (1,2,3,1,2,3) but if that still is a issue i can fix it like this :D

Edit: meh did it now!

Zekira wrote:

Offset: 120 (51/100 tests... somehow this song's hard to find an offset for D:)
[General]
Why does the slider ball point in the wrong direction when going off a reverse slider? Maybe it's an OpenGL issue thing...

[Heavy]
00:17:59 (2,3,4,5,6) - aaaaaaaaaah uneven stacks
I fixed the offset (hope it's right)

I thought i fixed it but i guess that it only fixed it for me
Well... Put this folder in the skin folder and i thing the issue will be gone for you :)
Download: Flip fix.zip

Also, I'm surprised i didn't see that problem with the stacks earlier...Fixed :D

Luneko
Wow repect ._.
rly cool map ;)

Star~
Shulin
Fantastic maps, nothing much to suggest so I can only give some opinions:

Easy: Fine.

Normal: Fine. Though try it with the difficulty up one tick, I think it plays better.

yeahyeahyeahhh’s Heavy: - All fine, though I tweaked with the spacing a little and thought it worked well:

00:08:47 (3,4) – I think this looks and plays better if you use x0.7 spacing between 3 and 4.
00:11:51 (3,4,5,6,7) – Same but space 3 and 4, and 6 and 7.
00:14:55 (3,4,5,6) – ^ 3 and 4.
00:17:58 (2,3,4,5,6) - ^ 4 and 5, 5 and 6.
00:20:62 (1,2,3,4) - ^ 1 and 2
00:54:61 (11,1) - ^ 11 and 1.
01:00:49 (4,1) - ^
01:16:82 (1) – This slider is an odd shape it’s hard to follow, but otherwise its ok.

Kirby’s Challenge: Fine, and extremely challenging.

All great, I'll add my star then.
Behon
Light:
The opening section (from 00:06:195 to 00:14:550) seems kind of repetitive, both in timing and hitcircle placement. Maybe rearrange some of the notes on the grid, or add sliders to some parts for variety?
01:09:993 (3): Why are the slider points on this all over the place? Delete it and make a smooth and similarly curved Bezier slider.
01:17:588 (4): Move the circle up to be on the same horizontal plane as the end of the slider. It looks nicer.

Standard:
00:41:132 (Spinner): Maybe end this earlier, at 00:42:271?
00:53:284 (3): Finish at the end of the slider?

Heavy:
Because this is a harder difficulty, you might want to make some of the combos last longer. There are way too many that end really early, like after 3 circles. Also, the second half seems to drop dramatically in difficulty. Either make it harder by adding more circles and sliders or do the opposite to the first half.
00:12:082 (7): Finish?
00:18:157 (6): Same as above.
01:00:499 (4): Same as above, but only at the beginning of the slider.

Kirby's Challenge:
00:08:474 (4): Finish at the very end of the slider?
00:11:512 (4): Same as above.
Topic Starter
Xgor
@Shulin: I think the spacing is better as it is :)
@Behonkiss:Did most things except for the beginning on light (love it myself :P ) and the hitsound modding on yyy's heavy (sounds worse....)
PicoLo
~Star. ;)
Kinaya
Star! :)
LuigiHann
Looks all right to me. The jumps in Kirby's mix are pretty obscene, but they're all pretty well documented by the combo colors, and it's just the speed that makes them insane. So I'm gonna go ahead and bubble this. Great skin by the way, the sliderball arrow looks great and the CtB fruits are awesome.
mtmcl
Rank~
Nachy
This map has been deleted on the request of its creator. It is no longer available.
LuigiHann

NachoPiggy wrote:

Awesome skin and map itself, and Kirby's diff is evil great as always!
Topic Starter
Xgor
So this map have been copyright calmed huh. Kinda wish I got a PM about it instead of being a surprise when I tried downloading this to a new computer..
Glad that AM-3P didn't got removed though..
TicClick

Xgor wrote:

So this map have been copyright calmed huh. Kinda wish I got a PM about it instead of being a surprise when I tried downloading this to a new computer..
Glad that AM-3P didn't got removed though..
there were about 200 claimed maps
you can still download them from mirrors though
Topic Starter
Xgor

TicClick wrote:

there were about 200 claimed maps
you can still download them from mirrors though
Yeah I can imagine, considering it's beatmania related. I do have it on my other computers so that's no big issue to get it. just a minor annoyance.
I guess that's one of the main thing I've missed while being inactive on osu!
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