forum

Mr.T - xenon

posted
Total Posts
108
Topic Starter
Xgor
This beatmap was submitted using in-game submission on den 9 oktober 2009 at 21:25:25

Artist: Mr.T
Title: xenon
Source: Dance Dance Revolution 8th Mix
Tags: Dance Dance Revolution 8th Mix Dancing Stage Fusion Mr.T xenon Konami Arcade Playstation DDR Beatmania IIDX Style
BPM: 158
Filesize: 2369kb
Play Time: 01:24
Difficulties Available:
  1. Kirby's Challenge (5 stars, 280 notes)
  2. Light (1,3 stars, 68 notes)
  3. Standard (4,08 stars, 146 notes)
  4. yeahyeahyeahhh's Heavy (4,92 stars, 193 notes)
Download: Mr.T - xenon
Information: Scores/Beatmap Listing
---------------
Song got copyright infringement so you can't download this here anymore!
This one is of the most kickass DDR songs ever! ;)
Also this is my third beatmap and it's pretty good

Credits to myself (duh) for making Light, Standard and most of the skin.
Starrodkirby86 and yeahyeahyeahhh for both making a difficulty each.
Reikin made the awsome HP bar.
And Gens fixed a bit on heavy :D

SPOILER
Edit:Added Kirby's heavy (that diff is insane O.o i think i need a diff between that one and standard)
Edit2:Fixed the problems on Light and standard and added the custom colurs from kirby's heavy! (that's now is called kirby's challenge)
Edit3:Moved the difficuity tick one tick on Kirby's Challenge (only that :P )
Edit4:added some minor changes on Light
Edit5: KIAI TIME!
Edit6:Added Heavy,added tags and moved to Pendling Beatmaps
Edit7:Some stuff fixed in Heavy and a little suprise :D
Edit8:Heavy updated again
Edit9:Added a bit of skin from DDR skin and some selfmade.
Edit10:Lybydose Fixes
Edit11:More hitsounds
Edit12:PLEASE TELL ME THE BPM IS RIGHT NOW, PLEASE!
Edit13:Added some more skinning stuff
Edit14:Fixed the arrow-slider-ball :D
Edit15:Re-Mapped a bit in yyy's heavy
Edit16:Not until now i understand how to add a preview point X,x
Edit17:The parts on yyy's heavy is now remapped. EVERYBODY PARTY!
Edit18:Kirby's diff updated
Edit19:Made kirby's challenge possible on CTB and minor fixes on Light
Edit20:added Readys and section fail sound
Edit21:CTB fruits in different directions :)
Starrodkirby86
I'll be happy to do Heavy, if you'd like. :3 (Might be overmapped ._.;)

I'll check it out later though. :X
Topic Starter
Xgor

Starrodkirby86 wrote:

I'll be happy to do Heavy, if you'd like. :3 (Might be overmapped ._.;)
Im just happy if anyone does it so if you want you can do it :) (although i don't want a comlpletly crap difficuity)
Starrodkirby86
I hope you don't mind the copypasta. ;)

Download: Mr.T - xenon (Xgor) [Kirby's Heavy].osu
yeahyeahyeahhh
Me likes. Kirby's Heavy sure does fill the um.. heavy! :P

If you use Kirby's Maybe a difficulty between Standard and his...

Star anyway though, woo.
Starrodkirby86
If you want, you can rename that to Kirby's Challenge (Or Oni), then have another Heavy. xD
blissfulyoshi
Light:
resnap notes pls

Standard:
00:51:75 (3) - new combo

Heavy (only diff that was nazied):
00:21:37 (1) - make a horizontal reflection of 6
00:27:45 (1) - " "
00:30:29 - 12s break in a 80s song... pls map some more
01:10:74 (1,2,3,4) - inconstant spacing (lvl 3 grid lvl) and lack of symmetry
01:16:81 (1,2,3,4) - " "

Nice map. Star.
lukewarmholiday
Only thing I can say is that on Challenge diff move the difficulty tick back one tick. because its a little hard to recover in some spots.
Symbolic
[Light]

00:16:84 (3) - New combo.
01:20:61 (3) - Remove new combo.
01:22:13 (5) - ^
01:23:65 (x) - Add a slider from 01:23:654 to 01:24:413.
01:24:79 (x) - Add a note with clap here.


[Standard]

The diff is a bit too repetitive. You use the pattern of 00:10:74 (1,2,3,4,5) really much :(.

00:07:70 (1) - Remove new combo.
00:09:22 (1) - ^
00:13:78 (1) - ^
00:15:29 (1) - ^
00:19:85 (1) - ^
00:21:37 (1) - ^
00:25:93 (1) - ^
00:27:45 (1) - ^
Remove the new combo's like that ^ in the whole diff.


[Kirby's Challenge]

Most of the jumps are unintuitive imo.

00:30:29 (BREAK) - A bit long break, 11 seconds. Map something in it?


Nice map, I don't really like [Kirby's Challenge] this time, normally i really like his diff's but this time it's too overmapped and too many unintuitive jumps imo.
Starred *
minyeob
[yeahyeahyeahhh]
00:53:65 (5,8) - lol At first time, I thought these circles were slider.
01:13:30 (3) - Extend 1/4 beat please
01:20:71 (1,2,3,4,5,6) - Timing is not good..... Especially (1). Compare with 01:19:09 (1,2,3,4,5,6,7,8) and remap this.
yeahyeahyeahhh

minyeob wrote:

[yeahyeahyeahhh]
00:53:65 (5,8) - lol At first time, I thought these circles were slider.
01:13:30 (3) - Extend 1/4 beat please
01:20:71 (1,2,3,4,5,6) - Timing is not good..... Especially (1). Compare with 01:19:09 (1,2,3,4,5,6,7,8) and remap this.
Remapped the section at 01:19:09.... I think Xgor took care of the other two?

Re-up

Download: Mr.T - xenon (Xgor) [yeahyeahyeahhh's Heavy].osu
XepherX3
starred
kino77
Love it~

[light]
Great~

[standard]
Why slider tick rate higher than light?
Nothing wrong~I love the hitsound~boopaboopa~

[yeahyeahyeahhh's heavy]
Slider velocity is a little bit heavy...
00:15:11(x)-one circle here?
01:22:89(3)-spacing?x__x

[kirby's challenge]
00:08:46(4)-reverse it for the spacing?
00:11:50(4)-^
00:55:08(3,4)-change the place of 3,4 for the spacing?
00:55:84(3,4)-^ and so as ^ after this?
01:11:31(4)-put it right at the end of 1?

This diff is cool~:)


Star~
yeahyeahyeahhh
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Xgor
:D
You will understand why i used a spoilerbox when you click it. :P

Lybydose
Kirby's Challenge:

Please decrease the circle size by one tick and/or increase the overall difficulty by one tick so it's possible to tell what the hell is going on.

Reinsert the break.

Otherwise, awesome.

Heavy:

Reinsert the break

Standard:

Might want to increase the circle size by one tick to make this difficulty easier.

00:34:28 (3,4,5) - These circles are very high up due to stacking, and they intersect with the life bar a bit (especially if you increase circle size)
00:53:27 (3) - This slider moves off the grid. You may want to move it more to the right, which means you'd have to move the 2 as well. Look at the attachment for my suggestion.


Light:

Reinsert the break
00:06:97 (2) - Circle is a bit high and might make it hard for new players to see the approach circle correctly.
01:23:65 (1) - This spinner might be a bit short for easy.
Sleep Powder
[Light]
lol every note in this stepchart is down.
01:06:94 (1,2,3) - Hitsound the end of the sliders
01:13:02 (1,2,3) - ^

[Standard]
Suggestion : Use the clap as a slider tick?
00:59:35 (5) - Remove clap on the beginning and 2nd repeat
01:11:50 (1) - Clap at the end of the slider or a finish

[Challenge]
00:08:46 (4) - Hitsound the end of the slider
00:11:50 (4) - ^
00:55:17 (4) - Add a clap
00:55:93 (4) - ^
00:58:21 (4) - ^
00:58:97 (4) - ^
01:01:24 (4) - ^
01:02:00 (4) - ^
01:04:28 (4) - ^
01:05:04 (4) - ^
01:11:12 (3) - ^
01:17:19 (3) - ^
01:24:69 (1) - Add a finish?

[Heavy]
00:12:26 (1) - Add a Finish?
Mafiamaster
Resnap your notes in light :P

Edit: Looked through everything again. Didn't see anything wrong~
Nice job~ I like the health bar!
bmin11
My first guest <3

[Light]
00:06:21 (1) ~ 00:23:68 (5) - Resnap these notes plz

Wow, a nice easy map. I want to learn how to map like this really.

[Standard]
I really see nothing from this diff. Nice job

[Kirby's Challenge]
00:21:18 (3) - kinda hard to read (I might be the only one)
00:27:26 (3) - ^

The jumps are kinda random, but I think this is playable. Unlease I can pass this :P

[yeahyeahyeahhh's Heavy]

I guess yeah's diff is meant to be difficulty [Hard]?
I don't know how to fix it, but we gotta let people know that Kirby's Challenge is the hardest.
Or Xgor can make a new difficulty. I actually want to play Xgor's hard or insane too :)

Overrall, nice song and a nice SB. A fun map to play :)
Nice job and here is your star
Topic Starter
Xgor

bmin11 wrote:

I guess yeah's diff is meant to be difficulty [Hard]?
I don't know how to fix it, but we gotta let people know that Kirby's Challenge is the hardest.
Or Xgor can make a new difficulty. I actually want to play Xgor's hard or insane too :)
I fixed that problem by lowering the difficulty by one tick on Kirby's Challenge :!: :?: (wut)
Also i tried to make a Hard on this beatmap many times but failed ,and because of that i asked someone else!
yeahyeahyeahhh
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
Kirby's beatmaps are always harder :P
whymeman
This map has been deleted on the request of its creator. It is no longer available.
antony11
I think BPM 158.01 must be right beacuse this was tested by software.
And my offset provide you is 125. I got 0~1ms late is test mode.

Another thing is Kirby's Challenge has many jumps which have beautiful spacing, but I think they almost have uneven spacing and difficult for people to notice.

Started for you.
adam2046
I think it's more like:
BPM: 158.00
Offset: 112

A big ol' star for you.
DJPop
~Light~
01:23:65 (1) - move ending point 1/4 backward? it sounds better and don't make a map any harder

~Standard~
01:23:65 (1) - move ending point 1/4 backward? it sounds better and don't make a map any harder

~yeahyeahyeahhh's Heavy~
00:14:73 (4,5,6) - align to the same line as (1,2,3)
00:51:75 (4) - I think you forgot to add hitclap here

~Kirby's Challenge~
I can't mod this =_="
00:08:46 (4) - reverse it (suggestion)
00:11:50 (4) - ^
01:24:13 (4,5,6,7) - too close to (3)


+Star
Topic Starter
Xgor
I'm confused how to do/if i should do some the suggestions and kirby never show up :(
Just so you know why i don't fix all the stuff on Kirby's Challenge!
SteRRuM
Hi!
[Light]
  1. 00:35:04 (4) - Move 1 grid to the left.
[Standard]
  1. Fine.
[yeahyeahyeahhh's Heavy]
  1. Fine.
[Kirby's Challenge]
  1. I'm not touching this >.<.
EEeee
Light
00:42:643 - remove the finish noise on the note right before this area, then add a note at 00:42:643 with a finish noise, then re-add the break

Standard
looks standard to me:D

yeahyeahyeah
00:28:97 (1) - add finish?
01:24:70 (4) - This note is wack yo, space it properly

Kirby's Challenge
Too much confusion
I am now confused, can't mod this diff, it will only be formed with new combo this, new combo that ?_?

Nice map, just make sure u also re-add all breaks, they seems a little off :P
GbL
Don't see biggest mistakes, star~
yeahyeahyeahhh
Changes made to my diff suggested above, thanks!
fartownik
I didn't find anything wrong... Kirby's difficulty is really funny. ~Star

(move to pending)
Jeffro
[Standard]
00:11:69 (4) - clap here

Very nice, couldn't spot any other issue :D Love this!

Starred!
Starrodkirby86
Topic Starter
Xgor

Starrodkirby86 wrote:

Remapped. :<
To be honest that don't fix one of the main problems that is that the break is to long.... also the changed part feels worse then the old one so i keep it for now (but i change it if to many people want this version)
Starrodkirby86
All right. So if it's only because of the long break...I'll see what I can do there. >_>

I just thought the remapped version seems to fit more within its supposed difficulty instead of being ungodly hard here and eventually easier by the end or something.
Topic Starter
Xgor

Starrodkirby86 wrote:

All right. So if it's only because of the long break...I'll see what I can do there. >_>

I just thought the remapped version seems to fit more within its supposed difficulty instead of being ungodly hard here and eventually easier by the end or something.
The thing is was that some liked it that way and that some of the new parts was easier then yyy,s heavy <,< (like 0:18:339 - 0:21:187)
Jinxy
Fix the slider arrow ball.

Epic map, and Kirby's difficulty was awesome.
alvisto
O.O at the skin. Good job ! Not much of a mod that I can give ya. D:

Lol at the custom hitsounds, especially comboburst-4 & applause.

Too bad you can't make the slider arrow turn backward during U-turn. XD. Or else it would epic.

STANDARD
Superb ! I like it ! SUggestion : Increase overall difficulty by 1 ? Cause imo, this is more fun. XD

KIRBY"S CHALLENGE
I am not in position to mod this cause obviously I was a bad jumpy map player.But the break is a bit too long ?

YEAH's HEAVY
00:23:46 (4) - OMG, this is good.
SPOILER
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - This part is really weird.I try fix it, but nothing seems weird. Seems it falls on 1/8. Idk.
01:06:75 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6) - ^
01:12:83 (1,2,3,4,1,2,3,1,2,3,1,2,3,4,5) - ^
LIGHT
Good !

Star cause it's good.

EDIT :
SPOILER
For STANDARD, would you consider putting whistle at parts like 00:31:44 (4,4,4) - ? It sounds better imo, but the original sounds good. Just my extra 2 cents. XD

Modded by:
Topic Starter
Xgor
@JInxyjem : I tried to fix that but failed :(
@alvisto: I think the timing is fine on those parts on yyy's Heavy.
Also i asked Kirby to fix the long break 8-)
jericho2442
cool map and fun to play :)

star
CXu
:)
Lokamp
Simple
Perfect!

Standard
00:35:04 (1) - end this slider with a finish
00:59:35 (5) - where there aren't sounds in this slider, add whistles

yeahyeahyeahhh's Heavy
00:57:83 (1,3) - whistle here
01:00:87 (1,3) - ^
01:00:87 (1,3) - ^ (plus, remove finish)
01:03:90 (1,3) - ^
01:24:70 (4) - ... whistle-finish? I'm not sure...

Kirby's challenge
Nothin'wrong...

Clear mapping and an original skin: this is enough to earn another star... very well!
0_o
Light/Standard
01:23:65 (1) - This ends in an awkward spot, I know it's on a note but it doesn't fit the beat of the song. I say either end it on the next or previous white tick

yeahhhhhhhhhhhhhhh
00:15:11 (x) - Add a beat here
00:17:67 (7) - To me it makes more sense to move this to the next blue tick instead
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5) - This whole combo is really awkward to play. I know it's synced to the rhythm in the background but unless you really know the song it isn't gonna make a lot of sense to play. Could you try maybe mapping more to the beat here? Using more sliders instead might work too. (this goes for future combos like this too)

Kirby
I DON'T KNOW HOW TO MOD KIRBY INSANES AHHH

Solid map, *
Topic Starter
Xgor

0_o wrote:

yeahhhhhhhhhhhhhhh
00:15:11 (x) - Add a beat here
00:17:67 (7) - To me it makes more sense to move this to the next blue tick instead
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5) - This whole combo is really awkward to play. I know it's synced to the rhythm in the background but unless you really know the song it isn't gonna make a lot of sense to play. Could you try maybe mapping more to the beat here? Using more sliders instead might work too. (this goes for future combos like this too)
I let yeahyeahyeahh decide if those things are good or not :)
yeahyeahyeahhh
I'm going to keep it as it is for now, I'll try mapping around it though. Could you change this please though xgor

00:45:68 (4) - Clap on repeat
happy30
[Light]

Clean

[Standard]

Clean

[yeahyeahyeahhh]


01:06:75 (1,2,3,4,1,2,3,4) - plays a little weird, the only way to fix this is with alot of sliders i think.

[Kirby]


i missed few notes cuz i didnt see them, probably just me xD
Topic Starter
Xgor

happy30 wrote:

[yeahyeahyeahhh]
01:06:75 (1,2,3,4,1,2,3,4) - plays a little weird, the only way to fix this is with alot of sliders i think.
I like that part :o
Anyway yeahyeahyeahhh said that that he will try mapping around it.
Thunderstorm
pretty good map =3 Starred =)
DeathxShinigami
Lol I love how the arrows isn't going reverse at all.

Uhh..yeah I came late. Couldn't find anything sadly.
gdeath
i'm fine with all of them

starry :)
Azure_Kite
Here's my mod, as per request :)

Green = Suggestion Red = Check this

Overall, This map is well made, however, it may be an idea to minimise the use of slider reverses since the slider is an arrow. When it reverses, the image doesn't flip, which I think makes it look a little wierd.
However, that's my opinion, and the map is still great. Difficulty mods, GO!

[Light]
01:23:65 (1) - I think the ending may be better if you shorten this by a beat and place a note where the slider initially ended

[Standard]
No Problems Found :)

[yeahyeahyeahhh's Heavy]
No Problems Found :)

[Kirby's Challenge]
No Problems Found :) (Unless you count the fact that I'll never pas this diff....)


Starred!
yeahyeahyeahhh
I won't be that active due to exams and such so change anything you feel needs changing on my diff xgor
Aoitenshi
All is ok except Kirby's chalenge, Nothing are seems imperfect (well, except Kirby's chalenge)

Kirby's chalengge note placement makes me go WTF. Make it little easier by changing the note's place so it's not invisible, I'm sure it helps.

3/4 diff are okay. Star!!!
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
anonymous_old
Light
SPOILER
No visible faults. Too eay, perhaps.
Standard
SPOILER
No visible faults
Yeahyeahyeahhh's Heavy
SPOILER
I think the overall difficult i too hard, because notes fade-in very fast.
Kirby's Challenge
nullPointLOL
Can't mod, sorry.
But definitely starred.
James2250
Kinda annoys me that the arrow doesnt reverse too on sliders.... *as some people have mentioned above*

light:
01:00:87 (1,2) - align? (the ones before it all are)
-it is a very easy map... but people always complain we need more of these..

standard:
no problems

yeahyeahyeahhh's heavy
00:36:37 (1,2,3,4,1,2,3,4,1,2,3,4,5) - this part (and all of them like it throughout the song sound wierd to me for some reason... I think its the hitsounds. But if you dont see a problem with it then maybe its just me :P

kirby's challenge:
wow......kirby your insane
no problems than I could see when i could keep up..

nicely done
*star*
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Ephemeral
Nazi modding as requested:

Timing:
BPM -> Okay
Offset -> 138 (20ms off original)

Just in general, I would find a new background or one that isn't horrifically blurred if I were you. The background is important for the general presence of the map and contrary to popular belief, does determine a good portion of its overall population eventually. The background is bearable, but you could certainly find better and make the map just that bit more with substantially little effort.

[Kirby's Challenge]
Flawless, as one would expect from a BAT.

[yeahyeahyeahhh's Heavy]
Not fond of the spacing on this map at all, nor the random triplets and crossover streams. Just throwing that out there.

00:16:84 (1) - Hideous slider. Revert to 2 bezier points and reform to a tilde or wave slider. What is that thing even supposed to be?
00:36:39 (1,2,3) - From here for about the next 20 seconds, snapping this to 1/3 is utterly ridiculous and if I were a BAT this would be basis to refuse the entire map for bubbling period. You don't go from 1/2 -1/4 to 1/3 1/6 on a map unless your timing is wrong. Which it isn't. No excuse. Snap this to 1/4 or 1/2.
00:45:70 (4) - Remove 1 bezier point and align slider line to a right angle to make a perfect curve
01:06:77 (1,2,3) - This again? Snap to 1/4 or 1/2. It's out of the beat entirely as it currently is.

[Standard]
Can't see anything wrong with this either. Props for nice slider construction - I squee a little when I see somebody who actually uses equal bezier point spacing for perfect curves.

[Light]
Is also perfect. Top notch job, one of the better easy difficulties I've seen in a very long time.

Worthy of a star in my eyes. As long as you fix yeah's difficulty, this will get ranked for sure.
Topic Starter
Xgor
The thing is that it is snapped to 1/2's and 1/4's :(
I assume that i need to redo the part i can't find a fault with X.X (Due to that it seems like yeahyeahyeahhh won't fix it....)
Ephemeral
It may be a slightly different offset, though it appears to be snapped to 1/3 on my end..
Shinxyn
Nice DDR skin

Light-
Straightforward Easy diff, good job

Standard-
Perfect!

Yeahx3's-

The triplets with all claps were kinda loud at my end, but they're fine I guess. Aside from that, the map's okay

Kirby's-
It's like its missing a few hitsounds here and there-
SPOILER
00:08:49 (4) - You can barely hear the finish at the end, I think a clap would be better
00:11:53 (4) - ^
00:16:84 (1,2,3,4,5,6,7,8) - Yea, no, this part has too much hitsounds~ (whistle spam...) try removing some (Try removing 2,4,6,7's)
00:18:17 (1) to 00:21:21 (3) - the paced claps disappeared!
00:22:92 (1) - why isn't there a clap at the end of this
00:24:25 (1) to 00:28:99 (1) - ^ same thing (since it's copy and pasted)
or... just remove the claps once you started using the whistles in those sections ^
00:48:36 (2) - missing clap?
01:11:15 (3) - ... add if you wanna keep the pace I guess, but goes either way for this one
01:17:22 (3) - ^ copy+pasted
01:24:72 (1) - as far as I hear it, the combo before this is where the claps ended, so remove this clap?
I AM NOT PICKING ON YOU OR ANYTHING. -runs-

All are fairly straight forward, and it seems like you just changed the offset/bpm, all the breaks are slightly off XD
al2e10
Star ^^
Armin
-Light
00:39:631 (3) Align with 1 and 2
01:08:492 (2) Whistle at the start
01:14:568 (2) As above
01:23:682 (1) ^

-Standard
01:03:175 (reverse arrow) Clap
01:23:682 (spinner) This spinner should finish at 01:24:726

-yeah's Heavy
00:14:758 (4,5,6) Rotate this hitcircles of 11° (Ctrl+Shift+R)
00:16:846 (1) Clap at the end
01:08:777 (1) Align with (4)
01:14:093 Remove new combo
01:14:853 Add new combo
01:15:043 Remove new combo

-Kirby's Challenge
orz, I don't see nothing of wrong.

Starred, I like the last difficulty >A<
Revengexsoyah
Nice map
this map is funny in CTB jijijijij
starred map i loved :D
good luck Xgor,
Kerensa
hello :)

Light:
NOTHING O.O

Standard:
00:54:82 :[1] move down one tiny square... [suggestion]
00:59:37 [5] move to the right by one tiny square

Yeahyeahyeahhh's Heavy:
it's fine.

Kirby's Challenge:
nothing :)

cool song ^^

star star for you you ^^

- sorry. noob modder =____________=
Gens
Nice! The sliderball is kinda tricky. Looks weird when it goes in reverse, but still, looks good~

Maybe add a Soft Inherited section at 01:23:58 in [Kirby's Challenge]?
Also, the section at 00:36:59 in [yeahyeahyeahhh's Heavy] is way too confusing. Please regulate (or be consistent or whatever) those beats, or use sliders :<
Topic Starter
Xgor

Gens wrote:

Maybe add a Soft Inherited section at 01:23:58 in [Kirby's Challenge]?
Also, the section at 00:36:59 in [yeahyeahyeahhh's Heavy] is way too confusing. Please regulate (or be consistent or whatever) those beats, or use sliders :<
Great idea with the Soft Inherited section on Kirby's Challenge.
I also remapped that part on yyy's heavy.... i don't know if it is for the better but i guess so because lots of people complained about that part.
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

Timing looks good

[LIGHT]

lookin' good

[STANDARD]

seems fine to me

[YEAHYEAHYEAHHH'S HEAVY]

00:38:39 (1,2,3,1,2,3,4,5) - this only applies to the sliders, but they sound off to me on the blue ticks. could be just me, but anyway. they'd make more sense on the red ticks to me
01:06:78 to 01:17:321 - again, the beats on the blue ticks don't fit in to me. i don't know what you are mapping these to. again, could be just me

[KIRBY'S CHALLENGE]

00:56:34 (1,2,3,4) - even though its in a predictable layout, it still unclear at first how this goes. maybe seperate the sliders a bit so you can see the number on the beat?
00:59:37 (1,2,3,4) - ^
01:02:41 (1,2,3,4) - ^
01:05:45 (1,2,3,4) - ^

not a bad map set. very balanced difficulty wise, which i don't see much of nowadays. good job :)

star'd
peppy
Offset 124ms

[Light]
No problems.

[Standard]
No problems.

[Heavy]
01:05:44 (1,1) - don't you think this (and all other spinners) are too close to the next note?
The ratio of slider velocity to distance spacing feels really awkward, and the last hitcircle is taking it a bit far (move it closer).

[Challenge]
I'm not a great judge on insanes, but don't see anything too seriously wrong here.

Starworthy.
Topic Starter
Xgor
Done most of those things except in heavy....
I did it a bit easier on some sliders and the last note but thats it.......
ugh, i will try to fix all if the problems are too big though.
yeahyeahyeahhh
/me still away from home :(

If my diff is causing that big a problem xgor u can just delete it.
Topic Starter
Xgor

yeahyeahyeahhh wrote:

/me still away from home :(

If my diff is causing that big a problem xgor u can just delete it.
No.... I'm not that desperate....
And due to the high difficulity of kirby's challenge it's pretty much needed to make a diff between Standard and that one.... (and some pepole like that diff)

Oh! And so you all know, the skin is mostly things ripped from different things in stepmania except for the HP bar that was taken from a old DDR skin. :)

Also why are so few BATs checking this map.......Even if it has 61 SP :o
Lizbeth
Light
fine

Standard
fine

yeahyeahyeahhh's Heavy
00:36:38 to 00:41:13 and 01:06:95 to 01:11:23 - i didnt like how u follow the rhythm, sounds weird
the rest of the map very nice

Kirby's Challenge
fine @.@

good job
star!
v2b
please remap the part that Lizbeth mentioned

star :)
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Ultimate
Star for waiting for ages....
Gens

Xgor wrote:

Also is this part so problematic so the map can't be ranked?
It is quite confusing so yes. Here, have a cookie.

[attachment=0:99b32]Mr.T - xenon (Xgor) [yeahyeahyeahhh's Heavy].osu[/attachment:99b32]

I remapped those parts just as a draft. You can do whatever you want with those, but please keep the rhythm consistent. ;o
Also, please don't give me more kudos~ 1 was too much for the other mod post. ;x
Topic Starter
Xgor

Gens wrote:

Xgor wrote:

Also is this part so problematic so the map can't be ranked?
It is quite confusing so yes. Here, have a cookie.

[attachment=0:42d11]Mr.T - xenon (Xgor) [yeahyeahyeahhh's Heavy].osu[/attachment:42d11]

I remapped those parts just as a draft. You can do whatever you want with those, but please keep the rhythm consistent. ;o
Also, please don't give me more kudos~ 1 was too much for the other mod post. ;x
YES! THANK YOU! (i would like to give you two kudosu for that thing but if you disagree....)
anyway....did i say thank you....umm yeah :P
Remco32
? - up to you/suggestion
(?) - not entirely sure myself


Lovely clap hitsound btw

Light
Fine

Standard
Also fine

yeahyeahyeahhh's Heavy
Also nice usage of hitsounds
Less break, more mapping ? IMO, the first break is too early in the song.

Kirby's Challenge
lolhard
Topic Starter
Xgor

Remco32 wrote:

yeahyeahyeahhh's Heavy
Also nice usage of hitsounds
Less break, more mapping ? IMO, the first break is too early in the song.
Im not that found of that the break is a bit early but i don't want to remap the song X.X (I also find the long break on Challenge being a bigger problem)
Mashley
Poor you, getting ignored by BATs T.T
All seems ready to be ranked.
anonymous_old
is this ranked yet?
Remco32
Board index » Beatmaps » Pending Beatmaps » Mr.T - xenon
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
show more
Please sign in to reply.

New reply