This made me remember when osu didn't refresh Approach Rate when changing Overall Difficulty some time ago and i kinda "tested" some patterns with two different approach rates.
It would be a interesting feature, but it would also kill the biggest element used for reading patterns.
Some cases in which i could see this fit are songs described above, with a break before the AR change.
That would be a really nice touch and not disturbing at all while playing.
I'm neutral about this.
It would be a interesting feature, but it would also kill the biggest element used for reading patterns.
Some cases in which i could see this fit are songs described above, with a break before the AR change.
That would be a really nice touch and not disturbing at all while playing.
I'm neutral about this.