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4Minute - WHY

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Total Posts
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Topic Starter
IchiGUN
This beatmap was submitted using in-game submission on 6 февраля 2012 г. at 10:42:43

Artist: 4Minute
Title: WHY
Tags: k-pop wowshakhov black_cherry_ita
BPM: 130
Filesize: 23951kb
Play Time: 02:59
Difficulties Available:
  1. Easy (1,65 stars, 168 notes)
  2. Hard (4,55 stars, 376 notes)
  3. Insane (4,98 stars, 534 notes)
  4. Normal (3,1 stars, 259 notes)
Download: 4Minute - WHY
Download: 4Minute - WHY (no video)
Information: Scores/Beatmap Listing
---------------
/人◕ ‿‿ ◕人\ ~ Why why why ♫ ~

Easy by Black_Cherry_Ita - Done
Normal - Done
Hard - Done
Insane by wowshakhov - Done

● skin - Okami

My first ranked beatmap :3

source : http://www.youtube.com/watch?v=bqYWpzb65rE

Thanks for mod

Pereira006
Muya
IceBeam
Kuma-san
Hellzero
TicClick
pieguy1372
KingsAL2
Wiinter
Suzully
Teru21
LKs
[CSGA]Ar3sgice
No_Gu
winber1
kosiga
Leorda
wcx19911123
bossandy
Philippines
Kiddo-Kun
athiota33
_HydeSama_
Maya-kira
Kawayi Rika
Colin Hou
[Ranger]
bmin11
Hyde
nice. :3

~star
Topic Starter
IchiGUN

Mr_Hyde wrote:

nice. :3

~star
Thanks :D
Lassic_old
Very nice!
Topic Starter
IchiGUN

Lassic wrote:

Very nice!
Thanks 8-)
reForget
Звезду даю ;D
riffy
звездочка!!! ;)
PotsBreaker
good. star~ 8-) 8-)
taskee_old
Лови звездочку! ;)
Мне понравилась.
Topic Starter
IchiGUN
Update (◕ ◡ ◕)
wowshakhov
-·-
Pereira006
hello~~

---------------------------------------------------------------------------------------------------------------------
[normal]

00:10:907 (1) - Grid 2 dowm
00:35:138 (4,5) - Change slider and note like this http://puu.sh/3cuz more better symentrical
00:46:446 (2) - Stack with 00:46:676 (3) - the start slider and fix spacing and too fix spacing 00:47:599 (4,5) just better to play
01:03:292 (1) - Grid 1 up
01:24:061 (5) - Grid 1 left

Where kiai time?
---------------------------------------------------------------------------------------------------------------------
[hard]

again where kiai time !? O_O

00:53:599 (1,2) - try this http://puu.sh/3cvs and with http://puu.sh/3cvv that will be better play
01:19:446 (5,6) - try unstack because is weird play my imo
02:13:907 (1,2,3,4,5,6,7,8) - My favorite :3

fine only me
--------------------------------------------------------------------------------------------------------------------
[Insane]

again kiai time...

this just my imo i very confused this because lot NC combo example this http://puu.sh/3cwk that I will very confused try better patterns
don't worry spacing this just insane because I respect you style and mapping tecninque and I really love this diff aswome jump and stream but patterns are weird try better
--------------------------------------------------------------------------------------------------------------------
Ho also combo black is not my fan lol just my imo
Questions call me and don't forget kudosu if my mod help lol

ho right STAR !
wowshakhov

Pereira006 wrote:

[Insane]

again kiai time...

this just my imo i very confused this because lot NC combo example this http://puu.sh/3cwk that I will very confused try better patterns
don't worry spacing this just insane because I respect you style and mapping tecninque and I really love this diff aswome jump and stream but patterns are weird try better
I'll polish things later, now it's kinda raw
To modders: Please, point out only unrankable/absolutely horrible stuff in my difficulty as it's still WIP
Muya
- General:
disable countdown

- Normal:

[Mapset]
Each mapset must have at least two osu!standard difficulties, one of which must be below a 3-star difficulty level. The difficulty of a single map should remain consistent, whilst the set should provide a steady difficulty curve without any large gaps which could alienate groups of players at certain skill levels. This ensures that players of all experience levels are able to enjoy maps of the songs they love.
please make dont than 3 star rate diff
or normal for remake at dont than 3 star rate

00:51:753 - add note here.
00:51:753 (1) - start at 00:52:215 end at 00:54:984

- Hard:
HP -1
00:22:330 - insert break time
01:10:446 - ^ same
01:58:330 - ^ same
02:10:215 (1,2,3,4) - why bpm x1.5? i think dont match

- Insane:
add audio lead-in (2sec?)
IceBeam
Привет.

По новым правилам легчайшая сложность должна быть ниже 3 звезд,теперь без исключений.
Так что проси/мапай сам изю,т.к. нормал уже легче не сделать,он сложноват для легчайшей.

Ещё в инсейне убери каунтдаун и поставь Audio Lead-In на 2000.

И ещё,на счёт скина - approachcircle.png всё портит,я бы заменил его на стандартный.
В самой мапе не используются default-comma.png,default-dot.png,default-percent.png и default-x.png.

Если ты хотел отскинить цифры,считающие очки,комбо,точность и т.п. - то они называются как раз score-comma.png и т.д.
Но просто переименовать не выйдет,шрифт ведь у цифр и знаков то разный.

И под припев,конечно,хотелось бы видеть киаи.

[Normal]
00:13:215 - Добавь ноту.
00:14:369 (7) - Начни на 1/2 раньше,чтобы начиналось и заканчивалось на красных тиках.
00:18:061 (1) - Не в ритм,передвинь на 1/2 вперед.
00:22:676 - Брейк отсюда должен начинаться,так что добавь ноту или через блокнот пропиши.
00:27:753 (4) - Первый нота лишняя,начни с 00:27:984.
00:28:676 (7) - Конец не попадает ни в ритм,ни в слова - сократи на 1/2.
00:58:907 - Добавь ноту.
01:10:676 - ^
01:20:138 - ^
01:51:292 (1) - Такие слайдеры теперь неранкабельны.
01:54:984 (1,2,3,4,5,6) - 1/1 ритм не подходит ну никак :| Разбавил бы слайдерами длинными,или,наоборот,как в начале.
02:10:215 (1) - 1.5x? Ну зачем? :<
02:13:907 (1,2,3,4,5,6,7,8) - Это специально так? Они,конечно,читаемы,но почему так рандомно всё?
03:03:292 - Ноту с финишом?

[Hard]
00:13:676 (6) - Убери последнюю ноту.
00:14:369 (7) - Передвинь слайдер на 00:14:138.
00:22:676 - Опять же,ноту сюда,и почему брейка нет?
00:59:599 (7,1) - Очень плохо играется этот паттерн..Попробуй следующее:
  1. Чтобы следовать словам,делаем реверс слайдер с нотами: (00:59:599 - 01:00:061 - 01:00:523).И это новое комбо,кстати.
  2. Из оставшихся нот делаем триплет: (01:00:984 - 01:01:215 - 01:01:446).
  3. Передвигаем 01:02:369 (6) на 01:02:138,чтобы попадало в слова.
01:10:676 - Ноту и брейк?
01:20:138 - Ноту?
01:23:830 - Здесь тоже не хватает ноты,так что добавь сюда или на синий тик(01:23:946),но лучше сюда,конечно.
01:25:446 (1) - Опять же,начни слайдер со слов,т.е. с 01:25:907,а на 01:25:446 просто оставь сиркл.
01:27:292 (2) - Слишком поздно стоит,на 1/2 раньше?
01:27:753 (1) - Спиннер тоже? Слова на 1/2 раньше начинаются.
01:51:292 (1) - Неранкабельно.
01:58:676 - Ноту/брейк?
03:03:292 - Ноту с финишом?

[Insane]
00:02:369 (1) - Убрать нк?
00:03:176 - Добавь ноту.
00:06:061 (1) - Слишком близко к предыдущим объектам.
00:18:292 (1,2,3) - Не очень читаемо,но,в целом,всё по правилам.
00:21:984 (1) - На 1/2 раньше должно заканчиваться.
00:31:215 (1) - Убрать нк?
00:35:253 (9) - :o Ну нет же,на 1/4 раньше начни слайдер,с белого тика.
00:48:984 (1) - Слишком близко к предыдущим объектам.
00:53:830 (1) - Убрать нк?
00:56:830 (1,1) - Ну нет,это нечитаемо,дистанция одна и та же.
00:58:907 (1) - Слишком близко к предыдущим.
01:04:215 (1) - Нк убрать?
01:10:676 - Добавь сюда ноту?
01:25:676 (2,3,4,5,6,7,8) - Увелечение дистанции после стаков как-то плохо играется.
01:28:215 (4,5,6) - Да нет там нот :| Лучше вместо всего этого сделай один длинный слайдер красивый.
01:49:907 (1,2,1,2,3,4,1,2,3,4,1,2,3,4,5) - Сплошные прыжки через весь экран :| Попахивает овермапом.
02:02:369 - Нотку?
02:18:753 (6) - Слайдеры то тоже должны быть медленными,если используешь такой спейсинг.Иначе будут сплошные слайдер-брейки тут.

Хорошая мапка,удачи!
Звезда~
Nyanxeo
:)
Kuma-san
Hard
00:14:369 - Мне кажется что не звучит.передвинь сюда 00:14:599 - а там можно поставить ноту если хочешь
00:17:599 (6) - добавить финиш в конце слайдера
00:18:061 (1) - передвинуть на 00:18:292 -
00:22:446 - 00:26:138 - можно добавить брейк
01:23:138 - - передвинуть на 01:23:599 - а на 01:23:138 - поставить ноту
02:06:061 (1,2) - подровнять
02:21:984 - начать спин отсюда и закончить на 02:22:907 -

вроде все
инс и нормал вполне неплохи
Старну
Topic Starter
IchiGUN
Update 27.08.2011
Fixed.
Thanks to all ゚ヽ(*´∀`)ノ゚
Hellzero
Genral
Очень, очень плохая идея использовать черный комбо цвет. Во-первых, он будет сливатся с твоим БГ. Во-вторых, он будет сливатся с черным фоном (если кто нибудь удалит БГ) и в третих, почему черный? У тебя 2 ярких цвета оранжевый и красный. Заменить на желтый? По моему будет смотреться гораздо лучше.
Стандартные Clap'ы ставятся вот так проверь свои.

Normal
00:14:138 (8,1) - spacing
00:51:753 (6) - clap
00:52:215 (1) - закончить на 00:54:523? чтобы было больше времени на восстановление после спиннера (если так и сделаешь, то можно добавить clap)
00:55:907 (2) - finish
00:56:369 (3) - а тут finish убрать и поставить clap
01:40:676 - clap
01:41:138 (1) - clap
02:17:599 (1) - убрать финиш
02:17:599 - 02:30:061 - эта часть намного медленнее и тише остальных тут можно использовать вместо Clap'ов > whistle. И не надо там финишей.
02:30:522 (1) - clap
02:35:138 - ^
02:36:061 - ^

Hard
00:27:753 (4,5) - с начало у тебя идет слайдер на 4 тика а потом на 3. По моему это вообще не предсказуемо.
00:53:599 (1) - clap (oh no... модить хитсаунды не буду ибо тут я бессилен orz )
01:42:061 (1) - ^
02:17:599 - ^ см. normal

Insane
00:27:061 (1) - убрать НК
00:29:138 - мб тут следовать под вокал? прям напрашивается нотка.
00:55:907 (1,2,1,2,1,1,2,1,2,1,2) - спам НК ;[ предлагаю вот так ↓↓↓ 01:00:523 (1) - убрать НК
01:01:446 (5) - добавить НК
01:31:215 (6) - НК
01:32:369 (1) - убрать
01:32:830 (6) - НК
01:32:830 - 01:36:061 - часть без хитсаундов?
02:17:138 - и снова эта чать. Я настаиваю на софте.
02:47:138 (1) - убрать НК
wowshakhov
все пофиксил, благодарю :3
Download: 4minute - WHY (IchiGUN) [Insane].7z
Topic Starter
IchiGUN
Hellzero, спасибо...что смог - исправил ;)
TicClick
Напишу немного.

Normal
— В самом начале киай не запускают обычно.
— Тот, который у тебя второй по счету, начни с 00:55:907.
— 01:58:676 — начни брейк отсюда.
— 02:27:292 (2) - свисток на конец.
— 02:28:215 (3) - сними свисток с начала, на конец поставь.
— 02:29:599 (5) - свисток сюда.
— 02:29:138 (4,6) - а отсюда я б снял.

Hard
— С киаем всё то же самое.
— 00:26:369 (1) - зачем отступ перед перерывом?
— 01:14:369 (1) - то же самое.
— 02:02:369 (1) - то же самое. Наверное, я тормоз.
— 00:46:215 (2) - хлопок.
— 00:46:676 (4) - а отсюда сними.
— 00:47:138 (5) - хлопок.
— 02:09:753 (5) - убери хлопок. С этого места у тебя звуки почему-то местами поменялись: там, где хлопок нужен, стоит свисток, и наоборот. Поменяй на слайдерах.
— То же самое. 02:13:907 (1) - сюда вешаешь хлопок, с (2) снимаешь. На (3) вешаешь хлопок и так далее.
— 02:17:599 (1) - то же самое. Надеюсь, ты таки поймал ритм.
— Четвёртый киай начни отсюда: 02:33:753

Insane
— 00:06:061 (1,2,3,4,5,6,7,1,2,3,4,5) - ха-ха, ловушка. А мне нравится, когда стримы с таким спейсингом идут.
— 00:12:061 (5) - на такие моменты лучше б лепить свисток вместе с хлопком, чтобы не терять ритм.
— 00:44:599 (6) - потерял свисток?
— 00:55:907 — и опять киай стартует отсюда.
— 01:28:211 (4) - может, конец в другую сторону выгнуть?
— 01:36:057 (4) - что хлопок, что без хлопка, там такая мощная штука в музыке на этом моменте. Можно свисток попробовать.
pieguyn
General:

-You need a diff less than 3 stars for this to get ranked :cry:
-Tick rate 1? (all diffs)

Normal:

00:31:446 (4) - clap on start?
00:52:215 (1) - end it 1/1 later?
00:59:599 (6,1) - switch NCs
01:32:830 (8) - add NC, then remove NC from 01:34:676 (1), then add NC on 01:36:522 (3)?
01:36:522 (3) - remove clap from start and add on end
02:05:138 (2) - clap on end
02:07:907 (1,3) - claps should be on (2) and (4) IMO
02:27:292 (2) - remove whistle?

Hard:

-for a song like this, claps on beats 2 and 4 would really sound better IMO...

00:22:907 - reinsert this break :?
00:51:753 (1) - this spinner is weird, perhaps move it 1/1 later, delete 00:53:599 (1), and put a note where it starts currently?
00:55:907 (6) - new combo
01:10:907 - reinsert this break :cry:
01:58:907 - reinsert this break
02:10:215 (1,2,3,4) - 1.5x doesn't really fit this part of the song IMO, use 1.0x please @.@
02:36:292 (1,2,3) - not consistently spaced
03:00:984 (2) - perhaps unstack this?

Insane:

-CS 4?

00:36:292 (1) - remove NC
00:54:523 (1) - start it 1/2 later
00:57:753 (1) - remove NC
01:21:292 (1) - remove NC?
01:23:369 - add a note?
01:39:292 (2) - please move this so it forms an equilateral triangle with (3) and (4) :) (then move 5 too)
01:40:907 (1,2,3,4) - these jumps are huge :cry: please reduce them~
01:45:061 - add a note?
01:49:215 (1) - remove NC
01:50:369 (1) - ^
02:17:138 ~ 02:29:830 - this part was really awkward for me, the spacing was generally too low (or the SV was too fast) and it changed at awkward parts. For example, at 02:25:446 (2,3,4) the lower spacing and higher SV doesn't really match the song that well, then the spacing at 02:27:292 (1,2,3,4) is higher which doesn't really match the song either :? perhaps change this a bit? (If you think it's fine, just keep it~)
02:30:753 (1) - remove NC
02:33:523 (1,2) - switch NCs
02:36:061 (3) - this note is really close to (2) o.o, perhaps move it farther away?
02:42:061 (1) - remove NC
02:42:523 (1) - too close to (1)
02:55:907 (1) - huge jump O_O perhaps reduce it?

nice map~ :)
Logginurkeyz
This was a really fun map- really liked the patterns on [Insane]

This also probably only applies to me, and other colorblind people- but it is actually easier to see your skin with the video going, as the default image for no-video is really white... If I had not already played the map with the video, I would have insta-failed a few sections because of the bg image =0X

edit: although, I could always just delete the bg image from the folder myself =0p
al2e10
==General==
However I tested 539 for the offset ~~~
**YOU MUST HAVE A 3 STAR BELOW DIFF IN YOUR MAP !**
Must fix ^

==Insane==
-- Combo Problem --
01:32:369 (4) - New combo and remove 01:32:830 (1)
02:20:830 (1) - Remove new combo (This useless) And new combo 02:21:292 (2)
-- Sound --
00:21:292 (4-1st) - Clap
03:02:385 (6) - ^
-- Spacing --
01:19:907 (1,2) - is x1.0 and 01:20:369 (4,5) - X0.9. So fix 1 and 2 to x0.9
02:45:061 (3,4,5) - Spacing
-- Other(S) --
02:04:002 (X) - WHY wHY wHY ~~~ Hard maped here but Insane didn't ?

==Hard==
-- Combo Problem --
00:55:446 (5) - New combo for the kiai time maybe
-- Sound --
00:26:369 (1) - Finish
01:03:292 (1) - ^
01:43:907 (1) - ^
01:51:292 (1-1st) - ^
02:41:138 (1) - ^
02:48:523 (1) - ^
02:55:907 (1) - ^
-- Spacing --
00:27:292 (3,4) - Spacing
-- Other(S) --

==OVERALL==
LIKE : Good song and good insane
UNLIKE : However, you should do more about hard first and the normal are too hard for the player, please fix it. Good LUCK ~~ STAR !
al2e10
MORE...
al2e10
Sorry for the post.... I dont know what happen
wowshakhov
diff. don't know why puush http://puu.sh/cANE
Topic Starter
IchiGUN
KingsAL2 thanks, fixed ;)
nimi
I don't normally mod wip stuff (seems like you didn't read the queue rules x-x) but I'll mod anyways since i like the song

[Normal]
00:14:830 (x) - add a note here?
00:35:138 (3) - use distance snap
00:52:215 (1) - the sound of this spinner sounds a bit weird imo. end it at 00:54:984?
01:50:369 (6) - move it to 01:50:138? sounds better imo
02:41:600 (5) - this note is kinda hidden under 02:40:215 (3) (i know it's not too much, but eh.) move it a bit to the left?
02:42:984 (1,2) - remove the last repeat from (1) and start (2) at 02:44:138? if so, add a slider that starts at 02:44:830 and finishes at 02:45:061
02:46:676 (6) - add new combo?

[Hard]
AR +1?
01:01:446 (4) - replace it for a slider that finishes at 01:01:676?
01:02:138 (x) - add a note here?
01:36:984 (4) - new combo
02:39:753 (7) - make it like this http://puu.sh/cEaC? (changed slider's shape and placed it a bit higher)
02:54:984 (7) - same of the previous suggestion
03:03:292 (10) - stack correctly with the end of 03:02:599 (9)

*wondering why this is still wip*

that's all :)
Topic Starter
IchiGUN
Thanks Wiinter ;)
Already in Pending :3
Suzully
From my modding queue.

[General]

  • KIAI is not consistence.

    Since you added "hitcircle.png", you must add "approachcircle.png", and "reversearrow.png" too.
    I can say same thing about spinner skin. You must add "spinner-approachcircle.png".
    Speaking of score numbers, you must add "score-dot.png", "score-percent.png", and "score-x.png".
[Normal]

  • There are many finish sounds that are placed on wrong place. I recommend you to use it on downbeat, basically.
  1. 00:18:984 (2,3) - Add finish to (2), then remove it from (3).
  2. 00:20:830 (1,2) - ^
  3. 00:22:676 (x) - A note is needed here with finish sound.
  4. 01:10:676 (6) - Use finish instead of clap.
  5. 01:36:522 (3) - Add finish here.
  6. 01:54:061 (5) - Remove finish, and add it to 01:54:984 (1).
  7. 01:55:446 (2) - Remove finish.
  8. 02:36:523 (1) - Remove finish, and add it to 02:37:446 (2).
  9. 02:55:907 (1) - You should add finish.
[Hard]

  • Your hitsound seems not have regular pattern...you can improve it more.
  1. 00:55:907 (2) - Use finish instead of clap.
  2. 00:56:369 (3) - Add clap.
  3. 00:56:830 (4) - Remove clap.
  4. 02:10:215 (T) - It's not a good idea that increasing SV here imo. And also, please make (1,2,3,4)'s shape more beautiful.
  5. 02:27:984 (8) - Move it to x:432, y:176. That's symmetry with 02:26:369 (1).
  6. 02:30:061 (3,1) - Hmm, I feel these notes don't follow the music, try the pattern below.
  7. 02:47:599 (2,3,4) - Stack them perfectly with (1).
[Insane]
  1. 00:11:369 (3,4) - Try to move (3) to the top of (4) (x:128, y:208), and then try Ctrl+R on (4). The flow will become better imo.
  2. 00:19:330 (3) - Move it down by 2 grids.
  3. 01:15:984 (1,2) - How about the pattern below? I think that fits the rhythm more.
  4. 01:22:215 (2) - Stack it perfectly.
  5. 01:23:599 (1,2) -
  6. 01:34:907 (3) - A bit near from (2).
  7. 01:35:830 (3) - ^
The mapset is fine, and Insane looks great. But [Normal] and [Hard] need more works, especially about hitsound.
Star for now, good luck! :)
Topic Starter
IchiGUN
Suzully thanks a lot ;)
wowshakhov
done everything, thanks alot. 00:11:369 (3,4) improvement was really great :)
Teru21
Hi~ sorry for the late.. ;)
can i make the normal diff?

[Easy]
00:58:907 (4,5) - add clap

[Hard]
CZ -1

[Insane]
00:49:676 (3) - one grid down

GL :DGL
LKs
hi, as your req from my queue

General

errors

  1. a approachcircle pic is needed
  2. hitcircleselect actually doesn't make sense to players, it can only noticed on edit interface
  3. add default spinner-clear, spinner-osu and spinner-spin to avoid clash between yours and player‘s custom ones

Normal


00:19:446 (3) - clap?
Break time areas:
no evidence tells me set-up time(dark green area) is needed, please just restore them


Hard

03:03:292 (10) - stack

Insane


00:06:869 (1) - whistle
00:07:099 (3) - ^
00:07:446 (6) - whistle at beginning and body of the slider
[CSGA]Ar3sgice
Hi, from my queue


[General]

  1. Unused osb file in file folder, maybe delete it?
  2. The hitcircle in the skin is not complete, you need approachcircle.png, reversearrow.png
  3. The spinner in the skin is not complete, you should have spinner-approachcircle.png
[Normal]

  1. 00:15:292 (1) - 5 grids right
  2. 00:15:753 (2) - ^
  3. 02:10:215 (1) - move to (124,332)
[Hard]

  1. 00:33:753 (1) - move to (140,24)
[Insane]

  1. 00:35:138 (8) - remove sliderwhistle
Good luck~
Topic Starter
IchiGUN
LKs, [CSGA]Ar3sgice thanks a lot :3
No_Gu
request from my queue

3:03 - 2 diff
00:55:907 2nd kiai starts here
[insane]
This is an insane diff...why you use the biggest circle size?..at least use 4 circle size
00:19:214 (2,3,4,5) - these spacing is like 00:18:292 (1,2,3) - .but they are different
00:24:523 (1) - too big jump...
00:44:830 (1) - auto play can only spin this 3000...maybe this is too short
01:04:676 (1,2,3,4,5,6) - copy 123 to make symmetrical
01:19:907 (1,2,3,4,5) - why not use soft hitsound?
02:50:369 (3) - 1 grid left to stack last 2

[hard]
00:07:907 (1) - finish
00:41:138 (1) - finish at the beginning
00:59:599 (1) - move clap to the repeat
01:04:676 (4) - clap at the beginning
01:18:061 (1) - finish
01:39:292 (3) - move clap to 1
03:01:907 (6,7,8) - a little close to 5
Hitsound set is a little disorderly..Use 24clap will be much better imo.
Topic Starter
IchiGUN
No_Gu thx :D
lily_no_hana
YESSSSSSSS~ Finally a good kpop beatmap in the pending pile that I've seen in ages ahaha ><""" Been downloading all dodgey ones lately sigh ><" I look forward to this being ranked soon XD
Topic Starter
IchiGUN

lily_no_hana wrote:

YESSSSSSSS~ Finally a good kpop beatmap in the pending pile that I've seen in ages ahaha ><""" Been downloading all dodgey ones lately sigh ><" I look forward to this being ranked soon XD
Thanks! I hope so :P
winber1
sorry for really late mod :(

Insane

--to be honest i like CS 4 a lot better than this. idk why but i've begun to dislike huge hitcircles now, but that's just me. it's also a little weird to have your insane difficulty to have a larger hitcircle size than hard.

00:05:138 (4) - flows better if you delete this note, then fix the spacing.
00:13:908 (3,4) - the notes are a little backwards :/. Switch them around to follow vocals more? http://puu.sh/e3Om
00:18:292 (1,2,3) - i don't mind if the spacing is a little smaller, but i wouldn't make the spacing the same as 00:19:214 (2,3,4,5) -
00:25:676 (1) - i would turn this into two notes http://puu.sh/e3P4
01:10:676 (4) - new combo? this is more of my personal opinion though. it's nor really necessary
01:16:676 (3,4) - these two notes don't follow the vocals very well :/ well, i would advise you to change it to follow the vocals, but some reason i don't mind it that much if it stays.
01:23:946 (2) - this kinda of unexpected since you aren't really following the vocal's sixteenth notes and you've never used this rhythm before. Probably a better idea to unstack this note.
01:37:446 (1) - remove combo
02:18:753 (6,1) - the jump here seems a little forced consider the spacing is so small. I would decrease the jump distance

Hard

00:39:292 (5) - new combo?
00:57:292 (1,2,3) - i'd rather not have these overlap each other but thats my personal preference.
01:02:368 (2) - fits better if this note was at 01:02:138 - :/
01:10:676 (8) - new combo?
01:42:061 (1) - start the spinner at 01:41:830 -
01:49:215 - add note to follow vocals
01:50:369 (6) - start the start at 01:50:138 and end at 01:50:599 to follow vocals more? (you could also add a note at 01:51:061 - so that it's easier to read)
01:58:676 (8) - new combo?
02:23:599 (1) - this slowed down slider doesn't really fit :/ it doesn't follow anything. the vocals don't provoke something like this either
02:29:599 - add note
03:02:599 (9) - new combo?

Normal

--AR +2/1

00:22:676 (4) - new combo?
00:31:446 (3) - it's better to follow the same pattern so you don't confuse beginners. http://puu.sh/e3V5
02:23:599 (1) - This note is just too far away from the center for a spinner of this length. I'd also adivse you not to slow this slider down.
02:42:984 (1) - this note is just a little awkward to play, and it isn't intuitive that it will repeat 3 times. http://puu.sh/e3Xi (combo 1 only repeats 2 times.)

good luck :3~~

oh hey, it's my 1111st post.
Topic Starter
IchiGUN
winber1 thanks :3
P.S. Better late than never ^^

winber1 wrote:

it's also a little weird to have your insane difficulty to have a larger hitcircle size than hard.
It's guest diff :)
winber1
oh ha. i never realized. i didn't read the info lol >_>. Well, either way, i still likeAR -1 CS +1 (lol at my mistake), but i somehow doubt you'd change it. anyways... good luck
ax_pokl
[General]
well done, skiped
song too long, more breaking times.

(no KDS)

From ax_pokl's modding Queue
Topic Starter
IchiGUN
ax_pokl ok, thx :)
Louis Cyphre
Хотелось бы увидеть лёгкую сложность.
BCI
готово~

алсо:

TicClick wrote:

— Тот, который у тебя второй по счету, начни с 00:55:907.
мне вот тоже так кажется
а ещё бы первый киаи закончить на 00:22:676, а третий на 01:58:676, но это я просто предлагаю :3
звезда ^^

Download: 4minute - WHY (IchiGUN) [Easy].osu
Topic Starter
IchiGUN
Black_Cherry_Ita большое спасибо. Диффка класс! ^^

TicClick wrote:

— Тот, который у тебя второй по счету, начни с 00:55:907.
Похоже, что так и надо...поправил :)
kosiga
hi~ IchiGUN :)

from my queue ~

sorry, for late mod :( here my mod ~

[General]
  1. KIAI TIME - better aligned the end of KIAI. 01:10:676 KIAI end ⇒ 01:10:215
[Easy]
SPOILER
  1. 00:07:907 (1) - add finish
  2. 00:15:292 (1) - ^ ( soft hitsound finish is better )
  3. 00:38:946 - remove green line
  4. 00:39:407 - ^
  5. 00:48:061 - add note. ( vocal follow )
  6. 00:55:849 - remove KIAI TIME
  7. 00:55:907 - use hitsound S ? or 00:55:965 - remove green line
  8. 01:03:696 - remove green line ?
  9. 01:03:811 - ^
  10. 02:07:446 (2) - one grid down.
  11. 02:20:080 - remove green line
  12. 02:20:196 - ^
  13. 02:23:773 - ^
  14. 02:23:888 - ^
  15. 02:25:792 - ^
  16. 02:25:907 - add note. ( vocal follow )
  17. 02:26:484 - remove green line
  18. 02:27:465 - ^
  19. 02:27:580 - ^

[Normal]
SPOILER
  1. 00:16:676 (4) - why? only have whistle to end of the slider ? I think that unnecessary ><; ( you should add a whistle to other parts if you do not change it)
  2. 00:21:753 (3) - add finish instead to clap to end of the slider
  3. 00:22:676 (4) - remove finish ( and maybe Normal hitsound do match ? )
  4. 00:37:446 (1,2) - use the same form. ><!
  5. 00:38:369 (2) - add finish to end of the slider. ( same 00:35:138 (3) - start of the slider )
  6. 00:39:292 (3) - remove finish
  7. 00:45:753 (1) - remove NC and 00:46:446 (2) - add NC
  8. 00:59:599 (6) - add NC and 01:00:061 (1) - remove NC
  9. 01:02:830 (3,4) - spacing too close a little(0.73x) 3:x468,y312 4:x476,y216 ?
  10. 01:03:292 (1) - add finish instead to clap
  11. 01:03:753 (2) - one grid right and up. x352,y68
  12. 01:08:830 (4) - add NC and add finish to start of the slider
  13. 01:10:215 (5) - add finish instead to whistle
  14. 01:10:676 (6) - remove finish ( and maybe Normal hitsound do match ? )
  15. 01:32:830 (8) - add NC ? ( slider speed change point. this speed change is confused for a beginner )
  16. 01:50:830 - add note
  17. 01:55:446 (2) - add clap
  18. 01:56:830 (1) - add finish
  19. 01:57:292 (2) - add clap instead to finish
  20. 01:57:753 (3) - add finish instead to clap to end of the slider
  21. 01:58:907 - Break time move left. http://puu.sh/ehff change like this ↓
  22. 02:41:138 (4) - add NC and
  23. 02:41:138 (4,5) - spacing too close a little (0.74x) 5:x84,y272 ?
  24. 02:42:984 (1) - remove NC and 02:44:138 (2) - add NC
  25. 02:58:676 (1) - tick move. 02:58:907. ( same other part rhythm ) and remove NC and 02:59:599 (3) - add NC ?

[Hard]
SPOILER
  1. 00:14:138 (7) - add whistle instead to finish to end of the slider ?
  2. 00:15:292 (1) - add finish ?
  3. 00:18:061 (1) - remove NC and 00:18:984 (3) - add NC ?
  4. 00:22:215 (7) - add finish instead to clap
  5. 00:22:676 (8) - same as Normal
  6. 00:27:061 (1) - remove NC ( because 00:30:061 (1,2) - not use NC )
  7. 00:31:446 (4) - DS 0.80x is better ? and try like this http://puu.sh/ehFI
  8. 00:55:446 (1) - remove NC and 00:55:907 (2) - add NC
  9. 01:06:523 (1) - remove NC and 01:06:984 (2) - add NC ?
  10. 01:10:215 (7) - add finish instead to clap
  11. 01:10:676 (8) - same as Normal
  12. 01:25:446 (9) - add NC and 01:25:907 (1) - remove NC
  13. 01:27:523 (1) - spinner start 01:27:292 is better
  14. 01:41:830 (1) - spinner start 01:42:061. and 01:41:830 - add note. i think do match it.
  15. 01:58:215 (7) - add finish instead to clap
  16. 01:58:676 (8) - remove finish ( and maybe Normal hitsound do match ? )
  17. 02:30:292 (1) - Suggestion of the rhythm. http://puu.sh/ehMI
  18. 02:36:292 (1) - remove NC and 02:37:446 (2) - add NC ?

[Insane]
SPOILER
  1. HD +1 ( higher than hard diff )
  2. 00:06:869 (1) - maybe remove NC and 00:06:984 (2) - add NC is better?
  3. 00:13:446 (1) - remove NC and 00:13:907 (3) - add NC ?
  4. 01:38:138 (6) - one grid up
  5. 01:41:830 (1) - same suggestion as hard diff
  6. 01:51:523 (2,4) - remove note ? I prefer that it not :D
  7. 02:38:830 (7,1,2,3,4) - Suggestion of the rhythm. http://puu.sh/ehX6
  8. 02:45:753 (6) - ^ http://puu.sh/ehXV

sorry, long mod :?

mapset is good ~ Star☆~ :)

Good luck ~ ;)
Topic Starter
IchiGUN
kosiga, thanks a lot =) really great mod ^^'
BCI
fixed, thank you~

Download: 4minute - WHY (IchiGUN) [Easy].osu
Leorda
Privet

General
* You need a hitcircleoverlay.png, for making a complete set of the hitcircles
* Your video seems have an audio on it, remove the audio in your video. You can tell your friend if you can't
* Your video is end earlier than your song, please make it consistent and consider to find the good one
* If you have a custom hitcircle, don't forget to add "SliderBorder: 255,255,255" under [Colours]. Because new rules said so. Do it for all diffs


Easy
00:09:292 (3) - Since this slider is fit to vocal, try shorten this to 00:10:446
00:19:907 (1,2,3) - This part seems empty for me, try making interesting part?
01:18:984 (1) - This object touch the HP Bar
01:29:599 (2) - Remove the annoying whistle in sliderbody
01:34:676 (1) - ^
01:51:292 (2) - Finish on tail slider?
02:17:138 (x) - Add note here for making emphasis?
02:27:753 (3) - Remove the annoying whistle in sliderbody
02:42:523 (1) - ^


Normal
00:22:676 (4) - Finish here?
00:33:753 (1) - Put finish instead of clap?
00:41:138 (1) - FInish at head slider?
00:55:446 (1) - Too soon from spinner for normal diff, this could be difficult to reach this after spin the spinner
00:57:292 (1) - Why finish at head slider?
01:10:676 (3) - Finish here?
01:19:907 (3,4) - Replace this into one slider and end at blue tick for following vocal?
01:29:599 (1) - Same issue as 00:55:446 (1)
01:43:907 (1) - ^
02:23:599 (1) - Too far from spinner for normal diff, this could be difficult to reach this after spin the spinner
02:33:754 (1) - ^
02:46:215 (3) - Clap here?


Hard
00:22:676 (8) - New combo and add finish?
00:39:753 (2) - This object touch the HP Bar
01:10:676 (8) - New combo and add finish?
01:27:292 (1) - Finish?
01:32:830 (8) - New combo for slow slider?
01:58:676 (8) - New combo?


Insane
00:11:369 (3,4) - Unstack together, because some players is confusing which hitcircle should click first
00:22:676 (1,2,3,4,5,6,7,8,1,2,3,4,5) - I don't think stream is fit to the calm part in song. If you want to keep it, try to lower the volume
01:23:946 (2) - Stack to tail slider? It's weird if it has a small spacing
01:52:676 (2,3,4,5) - It such boring if you always stacking like this, try to make pattern?
01:58:676 (1,2,3,1,2,3,1,2,3,1,2,3) - Same issue as 00:22:676 (1,2,3,4,5,6,7,8,1,2,3,4,5)
02:55:907 (1) - Sudden jump can makes players go confusing


So sorry for long mod :cry:

EDIT : I feel there is some inconsistent countdown on each diff
Topic Starter
IchiGUN
Leorda thanks :(
Topic Starter
IchiGUN

Leorda wrote:

General
* You need a hitcircleoverlay.png, for making a complete set of the hitcircles
* Your video seems have an audio on it, remove the audio in your video. You can tell your friend if you can't
* Your video is end earlier than your song, please make it consistent and consider to find the good one
* If you have a custom hitcircle, don't forget to add "SliderBorder: 255,255,255" under [Colours]. Because new rules said so. Do it for all diffs
Fixed ;)
BCI
thank you Leorda~

Download: 4minute - WHY (IchiGUN) [Easy].osu
L_P
kosiga should become a MAT and bubble every map i made
Topic Starter
IchiGUN

L_P wrote:

kosiga should become a MAT and bubble every map i made
and? :3
wcx19911123
from my queue

[General]
need to make kiai all the same in all diffs , for example : kiai start at 00:55:907 in Insane diff. please check kiai yourself and fix them

[skin]
spinner-background.jpg must be 1023x692. I'm not sure jpg file is fine or not , better change it to png file
approachcircle.png must be 128x128
hitcircleselect.png is useless , remove it

[Easy]
I think you should change diff name to ***'s Easy to make people know it is guest diff..
00:48:523 (1,2) - spacing is not 0.9x here
01:59:138 - add break here plz

[Normal]
difficulty setting is too low imo , HD+1 AR+1 OD+1 , much better
00:54:984 - clap sound odd here , use whistle or finish is better imo
01:19:907 (3,4) - this is really hard to read the rhyme , delete (4) , repeat (3) and add note at 01:20:830 is much better
01:32:830 (1) - use 0.75x speed plz , or this is too confusing..
01:42:984 - same as 00:54:984 -
02:21:753 (1) - this spinner is too short imo , I suggest change to a slider
02:32:830 - remove clap here , here should be quiet imo

[Hard]
02:28:907 (1,2,3,4,5,6) - spacing to 02:27:984 (8) is not 0.8x when playing , move it right and down a bit plz
02:54:292 (6) - cancel repeat , move 02:54:984 (7) to 02:54:753 and add note at 02:55:446 , rhyme much better imo

[Insane]
need change diff name,too
HD+1/2 plz , it is too low now
I suggest AR9 , easy to read the jumps imo
this diff's tags is different with other diffs , make tags all the same in all diffs plz
00:06:753 (1) - move newcombo to 00:06:984 - , newcombo should start at heavy beat in streams , it is much easier to read the rhyme
00:13:907 (3,4) - circle first slider later , rhyme much better imo
01:16:099 - add note here?
01:39:292 (2,3,4,5) - this jump is too huge , here is song's soft part , I suggest not to make huge jump , reduce spacing plz
01:40:907 (1,2) - do something like this http://puu.sh/eEqx , or it is too hard to play
01:56:369 (8,1) - this jump is too huge imo.. try to reduce spacing plz..
02:25:907 (4,5) - circle first slider later , rhyme much better

feel free to get more mods , especially hitsound mods , then maybe I'll back
good luck
BCI
fixed, thanks >w<
насчёт имени дифы. если хочешь, поменяй сам, я не хочу портить твою карту своей аббревиатурой :o

Download: 4minute - WHY (IchiGUN) [Easy].osu
Topic Starter
IchiGUN
wcx19911123, thanks a lot. Fixed ;)

Black_Cherry_Ita wrote:

насчёт имени дифы. если хочешь, поменяй сам, я не хочу портить твою карту своей аббревиатурой :o
Ну почему же портить, хочешь - меняй название. Я не возражаю :D
BCI
Я не возражаю :D
да я ж не хочу, в том то и дело :с всё, прекращаю оффтопить ><
bossandy
  • Hi hi~ request from my queue~ ( 2 diff mod )
     
    General :
     
  1. Insane's Tags is different!! Make it the same as other diffs
     
    Easy :
     
  2. 01:08:830 (1) - up 1 grid make the spacing right
  3. 01:57:753 (2) - add clap middle
  4. 02:25:907 (5) - add clap
     
    Insane :
     
  5. 00:17:369 (4) - wrong spacing
  6. 00:39:523 (1,2,3,4) - Why spacing change here?
  7. 00:44:369 (5) - 1 grid left
  8. 00:54:753 (1) - I think it's too short for anyone
  9. 00:55:849 (T) - Unused Timing points
  10. 02:36:753 (1) - spacing
  11. 02:50:599 (4,5,6) - don't jump here

     
    You must to read~!
    red:I think you must to fix. bule: need to discuss. Black: just suggest.
--------------------------------------------------------
Nice map!! Make style like ztrot XD
Good luck :3
Topic Starter
IchiGUN
Thanks bossandy :3
Cygnus
Hi. Here's your mod. <3
GENERAL
  1. Your spinners don't really match your theme. Perhaps change to something which color is Red / Orange?
EASY
  1. Overall Difficulty -1
NORMAL
  1. HP Drain +1

  2. 00:22:676 - (4) Move this note to x:236 y:152

  3. 00:38:369 - (2) I hope you're aware that this slider is not aligned with the previous. Move to x:40 y:240

  4. 00:39:292 - (3,4,5,6) If you followed my suggestion above, remap this notes.
Good luck getting it ranked. :3
Topic Starter
IchiGUN
Philippines, thanks =)
Kiddo-Kun
I'll mod this much later today, or maybe tomorrow....Or I might still be busy until Wednesday T_T
Topic Starter
IchiGUN

Kiddo-Kun wrote:

I'll mod this much later today, or maybe tomorrow....Or I might still be busy until Wednesday T_T
Thanks a lot :oops:
Kiddo-Kun
Hi.

Easy:

• 00:18:523 (5) - Add a new combo on this slider and remove it on the next one to match the change in the music.
• 00:22:676 - Add a break here like you did with the other diffs.
• 00:42:061 (1) - This slider looks sloppy to me. I cleaned it up for you:
124,68,42061,6,2,B|199:18|257:91|257:91|328:18|390:70,1,300,2|10
• 01:25:446 (3) - Add a new combo on this note, it matches the music better.
• 01:47:138 (5) - You should always try to avoid kick sliders on Easy diffs, they might screw easy players over. Do this instead. (Follow the new combos in that picture also)
• 01:51:292 (2) - New combo on this note to match the song.
• 02:20:369 (4) - You can make the flow here better by doing this.
• 02:41:599 (3) - Add new combo on this note and remove it from 02:42:523 to match the music.
• 02:45:292 (5) - Add a new combo on this note to match the music better.

Comments:

Aside from the combos, this is a really nice Easy diff. I really enjoy the sliders a lot and the rhythm is nice and constant.

Normal:

• 00:27:984 (3,4,5) - I think this pattern would fit the song better if it was something like this.
• 00:35:138 (3) - Remove the finish on the sliders end and instead add a clap. It match the song better that way.
• 01:18:753 (2) - I don't think this matches the song very well.Do something like this instead.
• 01:36:984 (4) - Add a new combo to this note to match the music .
• 02:23:599 (1) - This slow down will surely trip players up, mainly because it's 0.50x, but also because it seems a tad random to me. So, I suggest changing it to either a long - normal slider, or a 0.75x slow down.

Comments:

Overall, nothing is majorly wrong. It's just another normal, in my opinion.

Hard:

• 00:18:984 (1,2,3) - This stack has a weird flow to it. I would open it up like so.
• 00:51:753 (1) - It would feel better if you mapped through this spinner. This spinner seems unnecessary.
• 01:18:753 (2,3,4,5) - This stack seems pretty boring, in my opinion. I would change it to something a little more exciting.
• 01:19:907 (6,7,8,9) - I think you can make this feel better and match the music better if you did this.
• 01:36:522 (3) - Add a finish to this note to match the clash in the background.
• 02:21:753 (1) - This spinner seems random and unnecessary. I suggest mapping it.
• 02:28:907 (1,2,3,4,5,6) - I suggest spreading these notes out.
• 03:03:061 (2) - It would match the music better and give a greater ending if you delete this note.

Comments:

A tad boring, to be honest. I would add some jumps and/or some 1/4th notes here and there, also the stacking feels boring and a bit strange. But other than that, pretty solid difficulty.

Insane:


• 00:39:523 (1,2,3,4) - This anti-jump does not play very well and it does not work well with the song. Do this instead.
• 00:44:830 (1) - This spinner feels weird. Please map through it.
• 01:08:599 (4,1) - This plays oddly in my opinion. I think this would play much better
• 01:16:676 (4) - I think this would flow better if you bring it bellow the slider, like this

Comments:

I like this diff. You have some nice flow and sliders here which adds to the game play. This is my favorite difficulty in the mapset.

Overall:
Pretty solid mapset. Nicely balanced and it plays great. But I see space for improvement. Get more mods and I'll come back.

A star for a good map ♪
Topic Starter
IchiGUN
Kiddo-Kun, thanks for mod :)
wowshakhov
Fixed everything except 00:44:830 (1). I'll probably map this part later.
athiota33
[Easy]

02:24:523 (4) - Add finish in the begining?
02:31:907 - Normal hitsound start here? it more fit
02:31:907 (1) - Add finish

[Normal]

00:32:830 (5) - Remove finish? a bit noisy
00:59:599 (1) - Finish instead of clap?
01:29:599 (1,2,3,4,5,6,7) - Use some slider?
02:13:907 (1,2,3,4,5,6,7,8) - ^
02:17:138 (8) - Add finish?

[Hard]

Fine

[Insane]

Fine

Nice map!
Good luck :D
Topic Starter
IchiGUN

athiota33 wrote:

Nice map!
Good luck :D
Thank you very much ;)
-Hyde
Easy
00:05:138 - http://puu.sh/f2QR
02:39:292 - Remove NC

Normal
01:38:830 - Remove NC
02:39:292 - ^

Hard
… 00:51:753 – Remove MC
00:58:907 –Add new combo
00:59:599 - Remove NC
01:32:830 - ^

Insane
00:13:446 - Remove NC
01:19:446 - Unnecessary NC
01:32:830 - Remove NC
02:33:984 - Add NC

Good Luck~
Maya-kira
hello. I think I forget to update so maybe my mod is not the latest update of the map T_T;; please deal with it orz~ from mini maya.

-easy-

00:36:523- (3) I think it'll looks better 1 grid right.
00:37:907- (1) You better map this part @_@;; imo.
00:42:061- (1) it feels really weird here o_o;; I think it becomes better when you add a note at 00:41:599
01:02:369- (3) I don't think this slider fits the flow well. consider to change it?
01:34:676- (1,2) I think this pattern flows better.
02:20:369- (4) place it at 256,48?
02:47:138- (2) I don't think this slider's reverse fits well @_@;;

-normal-

00:16:676- (4,5,6) I'm not sure about this, but imo, this kind of slider is dangerous D: better put a 1/1 slider with a note afterward rather than 3x 1/2 slider @_@;;
something like this :
00:57:292- (1,2,3) this one is fine for me because its the reff @_@;;
01:16:676- (5,6,7) I'd suggest you change this to reverse slider since it'll be easier for 'normal'
01:18:753- (2) one reverse is enough -_-;
01:36:984- (4) new combo here instead of at 01:38:830
02:36:523- (1) this actually starts 1/2 beat later isn't it..

actually I want to mod more here ;w;'' From the pattern, I would like to say that I like easy's pattern better.

-hard-

SV is definitely too high T_T;; I don't think you can call this 'hard' with that SV. skipping this diff T_T

-insane-

00:12:984- (1,2,3,4) imo, this pattern flows better xD
01:16:907- (4) I think it'll flow better if you ctrl+r here xD
02:19:446- (1,2,...7) pattern them to a 'C' letter would flow much better,
02:27:984- (4) I think slider would fit better o3o~
02:38:369- (5,6) add something like this?

03:03:292- (2) place it in the center?

THIS IS AWESOME xD
I like this diff.
BCI
most of them were ignored ;W;
but still, thank you _HydeSama_ and Maya-kira :3

Download: 4minute - WHY (IchiGUN) [Easy].osu
Topic Starter
IchiGUN
_HydeSama_ and Maya-kira, thanks a lot :3
Kawayi Rika
Hi ~ IchiGUN ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Remove Enable countdown.
  2. Remove Letterbox during breaks,because have video.

[Insane]


  1. CZ+1 will be fun.
  2. 00:55:965 - Unused timing line Remove pls.
  3. 01:19:907 - Add finish.
  4. 01:21:753 - ^
  5. 03:02:369 (6,1) - Try overlap this.

[Hard]


  1. 02:33:753 (1) - This is unrankable error,Add new combo to here.

[Normal]


  1. 00:17:138 - Remove finish.
  2. 00:59:369 - Add note will be better.
  3. 00:55:907 (1) - This is unrankable error,Add new combo to here.
  4. 00:59:599 (1) - Add finish.
  5. 01:54:061 (5) - Repeat should end to here 01:54:523.
  6. 02:33:753 (1) - This is unrankable error,Add new combo to here.
  7. 02:59:369 - Add note will be better.

That's all ~ nice mapset ~

Good luck ~ ;)
Topic Starter
IchiGUN
Ooo...thanks for modding Kawayi Rika :333
CatenOK
карта очень нравится,так держать,покарать всех ;3
Удачки тебе ;3 гоу гоу гоу к новым =Р
Colin Hou
[General]:
  1. Artist: 4Minute, plz follow this post when change it.
  2. spinner-background.jpg is a bit too bright (especially for the video), try to find a better one?
  3. spinner-spin.png, spinner-osu.png, spinner-clear.png are default ones? remove them if that's true.
[Hard]:
  1. 01:07:907 (5,6,7) - starting position is a bit weired cuz of the stacking, find a better place?
  2. 02:59:830 (5,6,7) - this is totally ok (compared with ^
[Insane]:
  1. 02:36:753 (1,2,3,4,5,6,7,1,2,3,4,5) - things can be much cooler if you follow exactly the how the rap goes. and this happened a lot after here.
[Normal]:
  1. 00:31:676 (3,4,5) - nazi spacing, cancel grid snapping might help
歩くsounds like 歩ぶ orz
cool song~

I'm wondering if you can find a video with better quality, anyway send me a PM after your fixes.
Ranger
Hi~
From my queue

[Easy]
00:42:061 (1) - Increased spacing accuracy,Put in x:124 y:84
00:47:599 (3) - I think straight view better.Put in x:128 y:160
00:49:907 (3) - How about change like this?more Symmetry
SPOILER

I`m sorry,i don`t know how to give a code :(
01:01:446 (1) - I think in the middle is good to me(Put in x:256 y:244)
01:01:907 (2,3) - ^(x:256 y:156)
01:10:215 (4) - Add Finish the end
01:14:369 (1) - Add Finish
02:47:138 (2) - spacing error.Put in x:68 y:276

[Normal]
00:58:907 (4,5,6,1) - I think lt`s hard to beginner.how about change like this?(Just suggestion)
02:58:907 (7,8,9,1) - ^some reason.Change some.

[Hard]
00:51:753 (8) - Add NC?
01:41:830 (11) - Remove circle
01:42:061 (1) - Move at 01:41:830 and increase 01:43:676
I think feel better like this
02:21:753 (1,2,3,4,5,6,7) - hard :?
How about reduce the spacing?

[Insane]
Good Insane! wow :)

That`s all
this is korean Musician song,light?
Go Go Rank~
Topic Starter
IchiGUN
Colin Hou and [Ranger] thanks :3

Colin Hou wrote:

I'm wondering if you can find a video with better quality, anyway send me a PM after your fixes.
I uploaded new quality video, but size is increased to + 4mb (previous 13mb, now 17mb)
It's okay? :?
Colin Hou
sure
bmin11
[Insane]
02:26:830 (6,7) - Couldn't really get why you increased the spacing here. Could have just kept it with the small spacing.
02:33:753 (3) - New combo

[Hard]
Smaller hit circles then [Insane]...? Interesting. Even though it feels some what odd, but I can't see why not lol
00:53:599 (3,1) - This needs a larger spacing in between. Just separate them a little bit for the impression.
02:17:599 (1~) - you used a larger spacing then [Insane] for this part. Seems out of unity. Even [Hard] seems harder then [Insane] for this part. May consider lowering the spacing.

That's all from me. Good luck!
Topic Starter
IchiGUN

bmin11 wrote:

That's all from me. Good luck!
Thanks ;)
Louis Cyphre
Изя ничё так и инсейн ничё так, но вот нормал и особенно хард. Из-за квадратности и не ровных слайдеров мне они не понравились.
Topic Starter
IchiGUN

Louis Cyphre wrote:

Изя ничё так и инсейн ничё так, но вот нормал и особенно хард. Из-за квадратности и не ровных слайдеров мне они не понравились.
Увы. Ничего менять уже не буду =)
Colin Hou
bUbbled!

genre seems to be Japanese lol (pop of course
Topic Starter
IchiGUN

Colin Hou wrote:

bUbbled!
Thanks a lot :D
My first bubble (〃⌒▽ ⌒)
IceBeam
привет

может намапишь все же интро в нормале и харде? там совсем немного вроде - но будет намного лучше
и еще скин файлы требуют .png формата,переведи в него спиннер-бэкграунд + фулл-сабмит

и ещё размер видео удручает D:
я качал очень долго,еще больше пережать нельзя?

[Easy]
00:00:523 (1) - слайдер не идеально симметричен,но хотя бы на 1 грид влево бы подвинуть
00:34:676 (2) - тоже поработать бы над симметрией
01:11:138 - почему брейк отсюда начинается? должен с 01:10:907
01:20:369 (3) - подвинь средний вейпоинт на 1 грид вправо хотя бы,будет лучше
01:23:138 - вот тут нотки не хватает,советую добавить
02:54:061 (2) - опять же симметрия,2 грида вправо

[Normal]
01:32:830 (1) - ох,сделай-ка ты лучше другую форму,выглядит не очень,мягко говоря
01:58:676 - добавь сюда ноту,либо перетащи сюда брейк (просто кликни на его начале,и перетащи мышью)
02:24:984 (2) - лучше уж начни нк отсюда
02:30:522 (1) - я бы вообще начал спиннер с 02:29:830,так намного лучше,а закончил бы на 02:31:907 - под звук

[Hard]
00:30:061 (1,2,3) - тут всё,конечно,читаемо,так что можно оставить как есть,но на будующее - соблюдай спейсинг,тут он совсем неверный
01:18:753 (2,3,4,5) - нет,ну..правда не нужны эти джампы тут -_-
01:20:599 (8,9) - старайся не стаковать таким образом 1/2 слайдеры,т.к. при игре стакинг не появляется - это баг осу
поэтому,абсолютно не видно начала 2-го слайдера,так что измени их или сделай стак вручную:
01:51:292 (1) - стакни с (8) или дальше отодвинь,слишком близко сейчас
02:04:215 (1,2,3,4) - опять же стаки

[Insane]
00:13:446 (1) - убери нк
00:22:676 (1,2,3,4,5,6,7,8) - этна-стрим как-то совсем сюда не подходит,лучше уж просто реверс-слайдеры
02:00:870 (2,3) - я писал про это в харде,нужно сделать вручную стак
02:01:793 (2,3) - ^
02:49:907 (1,2,3,4,5,6) - если бы не вистл на (3) - был бы совсем ужас,можно оставить конечно,но очень странный спейсинг

вот,и желательно получить ребабл (или хотя бы чтобы колин ху написал что перепроверил и всё ок),а то слишком длинный мод вышел - а я всё же хочу ранкнуть,а не бабл возвращать
Topic Starter
IchiGUN
IceBeam, thanks again.
Всё исправил :3
Colin Hou
[Easy]:
  1. 01:22:215 (1,2,3) - sorry no jump in easy plz
  2. 02:47:138 (2) - shape this better?
[Normal]:
  1. 02:21:984 (1,2) - place them somewhere not touching each other?
[Insane]:
  1. 02:26:138 (5,6,7,1) - nazi spacing
:]
Topic Starter
IchiGUN
Colin Hou, thanks again ^-^ Done
Colin Hou
rebubbled
Topic Starter
IchiGUN

Colin Hou wrote:

rebubbled
\:D/
IceBeam
the band is korean but this single is japanese so genre will be pop (japanese)

ranked

поздравляю с 1-ой мапкой!
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