2017-10-18 13:38 -Rmdy: okay, I'm back
2017-10-18 13:38 -Rmdy: So yeah, I would love to see your map
2017-10-18 13:39 MrSergio: back to life
2017-10-18 13:39 MrSergio: moment, gotta send the .osz manually since it's not updated on site
2017-10-18 13:40 MrSergio: https://mrsergio.s-ul.eu/dh7eS8AU.osz ignore the hitsounding since it was just an attempt lol
2017-10-18 13:42 -Rmdy: there is so much going on in the music
2017-10-18 13:43 MrSergio: ye, ignoring stuff wasn't easy and something might still feel off regardless
2017-10-18 13:43 MrSergio: the diff and the song just... don't agree
2017-10-18 13:44 MrSergio: with hitsounding it might be better... idk
2017-10-18 13:44 -Rmdy: 00:29:406 (5) - this slider sounds a bit off
2017-10-18 13:45 -Rmdy: maybe this https://osu.ppy.sh/ss/9341852 would work better, since 1/8 part is rather stronger
2017-10-18 13:45 MrSergio: ah ye, that's because there's a 1/6 burst between 00:29:210 (4,5) -
2017-10-18 13:45 -Rmdy: or 1/6, ye
2017-10-18 13:46 MrSergio: well, it would be nice ,but that strong beat on the tail kinda throws me off
2017-10-18 13:46 MrSergio: I somehow managed to follow the kicks ever 1/1 if you notice
2017-10-18 13:46 MrSergio: I first had like.. triple from 00:29:210 -
2017-10-18 13:47 MrSergio: https://osu.ppy.sh/ss/9341866
2017-10-18 13:47 MrSergio: so I had both
2017-10-18 13:47 MrSergio: but then I thought it was too much to have a triple there
2017-10-18 13:48 MrSergio: wait, actually, that looks nice now o.o
2017-10-18 13:49 -Rmdy: o3o
2017-10-18 13:49 MrSergio: ye, I think I'll keep that
2017-10-18 13:49 MrSergio: I had a different placement before so it felt really awkward, but this one even fits with the map's concept
2017-10-18 13:49 MrSergio: nice nice
2017-10-18 13:50 -Rmdy: 1/4 sliders with 2 repeats is really something strange
2017-10-18 13:51 MrSergio: you mean at the end?
2017-10-18 13:51 MrSergio: ye, that's the "strange" part I mentioned xD
2017-10-18 13:51 -Rmdy: ye
2017-10-18 13:51 MrSergio: I first tried doing it on drums, but it felt strange
2017-10-18 13:52 -Rmdy: I guess it will be very unintuitive
2017-10-18 13:52 MrSergio: then I tried on flute, but it's too long and I would end up with long sliders
2017-10-18 13:52 MrSergio: like... current version keeps it around the difficulty of the kiai, but at the same time it is less intense to click
2017-10-18 13:52 MrSergio: so you get that outro feeling somehow
2017-10-18 13:53 MrSergio: I should ask a player to testplay this...
2017-10-18 13:53 MrSergio: like... a 700k rank player
2017-10-18 13:54 MrSergio: I mean, looking at the other top diffs you can see that a stream would be logic here, but I can't obviously do so on a Hard
2017-10-18 13:54 MrSergio: that would just make the whole Hard, not a Hard xD
2017-10-18 13:54 -Rmdy: I think
2017-10-18 13:55 MrSergio: I asked you about this since they told me already it feels strange
2017-10-18 13:55 MrSergio: and I was expecting it
2017-10-18 13:55 MrSergio: it's just that now that I finished it I can't imagine anything differently
2017-10-18 13:55 -Rmdy: putting circle where slider starts, and making slider one reversed, would be more.. intuitive?
2017-10-18 13:56 MrSergio: umh... let me try that
2017-10-18 13:56 MrSergio: wait, so the player will have a lot of doubles to click
2017-10-18 13:57 MrSergio: you say like [https://osu.ppy.sh/ss/9341907 this]?
2017-10-18 13:57 -Rmdy: ye
2017-10-18 13:57 MrSergio: I mean, in the end it's the same thing I guess, since the gaps between each pair of objects is 3/4 :thinking:
2017-10-18 13:58 -Rmdy: yes
2017-10-18 13:58 MrSergio: but my intuition tells me that adding a circles makes it more intense than needed here
2017-10-18 13:58 MrSergio: with just a slider players could still slightly tap off and still get it thanks to slider leniency
2017-10-18 13:58 MrSergio: with the circle on top it makes it so that more accuracy is required to hit both of the properly
2017-10-18 13:59 -Rmdy: it would be more intense, yeah, but at least players will know what to expect
2017-10-18 13:59 MrSergio: wouldn't they know anyway since they can see the object? xD
2017-10-18 14:00 -Rmdy: because 2 repeats like that is really unexpected and mostly would cause slider breaks
2017-10-18 14:00 MrSergio: 00:01:161 (1) - :thinking:
2017-10-18 14:00 MrSergio: I start the map with that xD
2017-10-18 14:00 -Rmdy: It's a little bit different
2017-10-18 14:01 MrSergio: ye, I agree too it's a bit different
2017-10-18 14:01 MrSergio: since there is an object after it it becomes natural to hold for 2 repeats
2017-10-18 14:01 -Rmdy: this is 2 repeat slider, that another slider follows
2017-10-18 14:02 -Rmdy: but when we see a tripple, it kinda stands out
2017-10-18 14:03 -Rmdy: so these are stand out as tripples, but it's 4
2017-10-18 14:03 MrSergio: well... I don't think that assuming a slider has a certain number of repeats is that right xD
2017-10-18 14:04 MrSergio: I mean... i used both of them before that part
2017-10-18 14:04 MrSergio: I mean, normally, we should, but the song is what it is
2017-10-18 14:05 MrSergio: aside from that, I wouldn't mind changing those sliders into 1 repeat only, but the circle on them just =... meh, doesn't work for what I wanted to achieve there
2017-10-18 14:05 MrSergio: it would really make the whole part stand out too much as being "hard"
2017-10-18 14:06 -Rmdy: Well, there should be a way to make more intuitive
2017-10-18 14:06 -Rmdy: make it*
2017-10-18 14:07 MrSergio: if I could place a slider tail instead of the circle you suggested it would be better for what I wanted too
2017-10-18 14:07 MrSergio: but there is no space for it, hence why I went for the 2 repeats
2017-10-18 14:07 MrSergio: if you look at 01:40:409 (1,2) - you can see I wanted to do so
2017-10-18 14:08 MrSergio: I tried removing just 1 repeat from them to see if it works, but it sounds off
2017-10-18 14:08 -Rmdy: I mean, you could 01:40:998 - put slider here, but it may turn out pretty messy
2017-10-18 14:09 MrSergio: [https://imgur-archive.ppy.sh/Prbn5dA.png that]'s kinda intense tho lol
2017-10-18 14:10 -Rmdy: I didn't mean it like that
2017-10-18 14:10 MrSergio: the biggest issue here is the fact it is a Hard
2017-10-18 14:10 MrSergio: ?
2017-10-18 14:11 -Rmdy: http://puu.sh/y12lT/c2e19e424e.jpg like this?
2017-10-18 14:11 MrSergio: blue ticks o.o
2017-10-18 14:12 -Rmdy: but again, if you do it for all of these, it will turn out messy
2017-10-18 14:12 MrSergio: ye
2017-10-18 14:12 MrSergio: not to mention far more intense than I wanted it to be
2017-10-18 14:13 -Rmdy: what about [https://osu.ppy.sh/ss/9341989 this]?
2017-10-18 14:13 MrSergio: repeating that for like... 10 times becomes a huge mess + it's hard to even hit
2017-10-18 14:13 MrSergio: double click is even harder to click imo lol
2017-10-18 14:13 MrSergio: I mean, they could always spam keys and hit them right
2017-10-18 14:14 MrSergio: but then I ask myself "why should they spam keys" in the first place
2017-10-18 14:14 -Rmdy: how about making a variety of all of this
2017-10-18 14:14 MrSergio: ah, btw, I changed 01:40:409 (1,2) - into https://osu.ppy.sh/ss/9341996
2017-10-18 14:14 MrSergio: won't fit with my clean mapping :P
2017-10-18 14:15 MrSergio: I don't do random things if not for consistency
2017-10-18 14:15 MrSergio: so here the sounds are the same: I have no reason to vary them
2017-10-18 14:15 MrSergio: doing so will make the map lose structure overall
2017-10-18 14:16 MrSergio: this is giving me an headache, zzz. I got various headaches when I tried mapping it at first too
2017-10-18 14:18 MrSergio: if it wasn't for the "I can't make it too intense" aspect it would be sooo much easier
2017-10-18 14:18 -Rmdy: actually it played pretty naturally
2017-10-18 14:20 MrSergio: you mean... which one
2017-10-18 14:20 -Rmdy: I kinda went off during kiai, so I wouldn't say that I memorised it
2017-10-18 14:20 -Rmdy: what you have right now
2017-10-18 14:20 MrSergio: o
2017-10-18 14:21 MrSergio: well, it felt natural for me too, but I tend to assume I'm too skilled to judge properly this stuff now
2017-10-18 14:21 MrSergio: time to hunt people in #lobby
2017-10-18 14:21 -Rmdy: we both are for this diff
2017-10-18 14:22 MrSergio: ye
2017-10-18 14:22 -Rmdy: 01:50:119 (2,3,4) - also this
2017-10-18 14:22 -Rmdy: I'm not sure what to say about it
2017-10-18 14:22 -Rmdy: but it's a bit hard
2017-10-18 14:23 MrSergio: ok, that IS strange and I know there is no need to tell me, but again, I can't seem to find other variatns LOL
2017-10-18 14:23 -Rmdy: to read
2017-10-18 14:23 MrSergio: wait, I got it
2017-10-18 14:23 MrSergio: maybe
2017-10-18 14:23 MrSergio: let me try changing things a bit
2017-10-18 14:23 -Rmdy: 01:50:413 (3,4) - 01:52:963 (3,4) - also
2017-10-18 14:23 MrSergio: basically, the stuff about circle + slider you suggest erarlier
2017-10-18 14:26 MrSergio: https://osu.ppy.sh/ss/9342052 ?
2017-10-18 14:27 MrSergio: that way 01:52:963 (3,4) - is not the only one
2017-10-18 14:27 MrSergio: it becomes the part's "theme" so to speak
2017-10-18 14:28 -Rmdy: yeah, thats nice
2017-10-18 14:28 MrSergio: actually no, that has to change too
2017-10-18 14:29 MrSergio: https://osu.ppy.sh/ss/9342064 ?
2017-10-18 14:30 MrSergio: or 01:52:766 (3) - ?
2017-10-18 14:30 MrSergio: ops
2017-10-18 14:30 MrSergio: https://osu.ppy.sh/ss/9342071
2017-10-18 14:31 -Rmdy: well, they pretty much the same rhythmically
2017-10-18 14:31 MrSergio: umh... clicks cahnge tho
2017-10-18 14:31 MrSergio: which can change the overall feeling by a lot
2017-10-18 14:32 MrSergio: less doubles are easier, so in the second screen I made it a bit harder to read
2017-10-18 14:33 -Rmdy: ye, 2nd one seems better then
2017-10-18 14:33 MrSergio: ye, same
2017-10-18 14:34 MrSergio: yeah, it looks much better now and it's also solid
2017-10-18 14:34 MrSergio: nice nie
2017-10-18 14:35 MrSergio: you should obviously post logs for the cute kd