can't mod further orz
[General]
Misc.- my mods usually a suggestion
- this song had some simple section, in my mod i'll mark only in this mod
- 00:00:553 - 00:40:553 : Intro section
- 00:40:553 - 01:05:168 : 1st Section
- 01:05:168 - 01:29:783 : 2nd section
- 01:29:783 - 01:54:399 : 3rd section
- 01:54:399 - 02:06:706 : 4th section
- 02:06:706 - 02:31:322 : 5th Section, basically looks like 1st section.
- 02:31:322 - end : Outro section
- Additional info: it's from Touhou 9.5 ~ Shoot the Bullet
About combo colour, it affects "hitlighting.png" during kiai time, i hope it doesn't give too much WHITE for the diff that uses white combo colour. nvm, what i see is don and katu original colour- btw, about the first timing section, can you put it without give an offset 1ms away?
- Invert : turns d to k and vice versa.
- Switch : A's hitsound => B's hitsound, and vice versa; this can be done with CTRL+G (or reverse selected note)
[Kantan]
Misc.- Remove "incrementing speed" timing points on intro, i don't think it'll be known if there's a speed up from 75% to 100% speed.. (including Futsuu, as there's no notes on the incrementing section)
- sounds unfair that kantan had lesser draining time...
* as each section has repetitive pattern, i'll point first suggestion/mod only, there might be a specific mod for pattern/notes only
00:40:553 (1,2) - i'd prefer
k here, as general tone around there are similar..
00:42:091 (3,4,5,6,7) - umm
dkddk might fits the song, as there's a "piano" playing up/down tone like that... (suggestion/doubt) [this applies to first section - kiai 1.0x]
00:51:834 (19,21) - for this pattern only, try to put
finishes here, there's a "cymbal crush?" ... (i can't describe it.)
01:06:706 (42,43,44) - i heard ascending tone from 42 to 44,
ddk or
dkk might fits here.
01:09:783 (45) - why did you put
KATU here? well, i feel this note have lower tone than previous one, and didn't do a cymbal, try a
don here
01:11:322 (46) - this one might fits for a
KATU instead,
01:29:783 (61,62,63,64,65,66,67,68) - umm, i think this one is safer?
http://puu.sh/3sANN.jpg -- based from piano and snare? (finish per 2 bar/stanza)
01:57:476 (95) - expand by 1/4, the instrument changes tone about 3/4 beat earlier, but starts to decay 1/4 beat later.
02:01:065 (98,101) - the "trumpet" at this note sounds have higher tone than previous one, and have similar one with the next one, try
k on both of them
02:32:860 (147) - a cymbal "crush?" again... try
KATU ?
[Futsuu]
intro part - did you give some finishes because it have a longer/stronger tone?
star-rating comment - sounds like a low-star muzu for me o.o, because of using 1/2 note frequency is high.. (i think i can't mod it by pointing the main pattern because it needs to be more relax than this, thats all)
as each section had it's own pattern, i'll suggest this based on normal-ish feeling that i get, you can improve it or deny it, it's ok (i'm lazy to put variant mode as i've looked a fixed pattern based here lol)
{1st section suggestion pattern}
d k k d k k d kdk d kdk{2nd section suggestion} although the first four objects that gives nice intro on this section, i think it's better to keep it simple,
example of my pattern: d.kd.dk.dk.dk.dk.kd..k..
{3rd section review and suggestion?} well its coming the slower part, it looks a bit relax but still with this 1/2 it won't be really easy to reach normal *imo*
01:54:399 (257,258,259,260,261,262,263,264,265,266,267,268) - well my suggestion here is about the louder instrument part (can't describe which one lol), turning xxxx into a d k
01:58:757 (269) - this one fits for stream (as the drum follows), and how about removing this ?
01:59:014 (271,273) - removing this might give a simpler one? (can't explain lol)
02:01:835 (280,285) - ^
the rest of kiai might works if repeating the easier 1st section (even i like getting harder overtime
)
02:32:860 (368) - put a finish, as cymbal "crush" lol
[Muzukashii]
star-rating comment - ok, you've lowered it, it'll be harder for me to suggest *i think*
1/4 finish at start of triples or doubles are discouraged based on http://osu.ppy.sh/wiki/TRCnote: somehow, if you look this mod backward, you won't be confused on removing some notes.
{1st section} sounds fine...
00:49:783 (40,41) - try to switch the hitsound, if you keep following the snare on kat and/or the song is having ascending tone from (40)->(41)
{2nd section} still triples over triples passing by... but let's see..
01:11:066 (130,131) - cymbal crush around here, try
K D ?
01:12:090 (134,135,136,137,138,139) - umm try to make this one a bit simpler like removing (135), and switch the hitsound between (137)<->(138)
01:18:245 (164,165,166,167,168,169) - ^ by removing (165), and like
http://puu.sh/3sFgp.jpg ?
01:24:398 (195,196,197,198,199,200) - ^ by removing (196) ?
01:21:835 (183,184,185) - the music feels descending around here, try inverting all of them (kkd instead)
01:28:629 (216,217) - even i heard an instrument around here, but sounds like overmapped in this case... try removing this ?
{3rd section} fine.
01:50:553 (90,91,92,93) - d k k K ? you can try to put (92) an sample/addition drum with clap/whistle, it fits
{4th section} no prob. or suggestion here
{5th section} following 1st section i think, its already good
02:15:936 (193,194) - same case like {1st}'s (40,41) ? (switch the hitsound between them)
02:22:089 (219,220) - try to follow (221,222), its dk dk d k d like tone for me by following the drum...
{Outro section} no prob, sounds good
[Oni]
so fast o.o
however what i hate is a note whenever there's nothing represents the current note, (improvisation? ummm i'm strict about this)
don't forget the oni might not fixed with the 1/4 finish usage limitaion from Ranking Criterianote: maybe i'm getting faster and "wtf reason", i'm in hurry for now, before the fatigue kicks me; and muzu's note should be taken here lol, that happens to me ... back then *getting confused with NCs and added/deleted notes lol*
{Intro section} umm how about variate the pattern from (42) instead letting kdd and ddd along after X bar (i didn't count it)
{1st section}
00:39:783 (1,2,3,4,5,6,7,8) - there's a finish (7) inside the stream... *cough* (on that point, don't forget the Muzu case too, it might'll be complained by other modder)
00:41:963 (14) - overmapped, i couldn't get any instrument that represent this note.00:45:039 (30) - ^00:49:654 (54) - ^00:54:270 (80) - ^01:01:961 (120) - ^00:47:988 (45,46,47,48) - when i follow the piano, it gives ddkk instead lol
{2nd section}
01:10:553 (170,171,172,173,174,175,176) - inverting the pattern might fits for the music
01:15:167 (197,198,199,200,201,202,203) - ^
01:16:706 (206,207,208,209,210,211,212) - ^
01:11:322 (176) - until the more finish pattern are rankable, remove the finish here01:17:476 (212) - ^01:27:924 (273) - oops overmapped here; (however my reason for those are same){3rd section}
01:32:476 (296,323,350,377) - these note are likely overmapped..01:35:424 (308,309,310,311,312) - dkdkd ? the louder piano note gives lower tone, sounds like descending gradually...
01:41:578 (335,336,337,338,339) - i might point the same thing, but try make a variated one if you want
, fixed pattern like previous one are fine
01:47:732 (362,363,364,365,366) - ^
{4th section}
01:55:553 (398,405) - ^01:58:501 (411,412,413,414,415) - kkddk, it follows the drum
02:00:039 (419,420,421,422,423) - almost i think overmapped around here lol... kkddk as the trumpet-like descending from (419)->(421)
02:05:424 (444,445,446) - i'm not sure about these note, it might be an echo from previous note... umm remove them?{5th section}
02:08:116 (460,476,500,526,542,566,580) - oops... overmapped here.. ._. sorry{Outro section}
02:32:860 (595) - ummm finish during a "stream", i'm not sure about this one.i might not point some rule-breaking/suggestion to some pattern/note, it could be included on other diff or notes...
sorry... also good luck (meh, repetitive song
)