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Daniel Ingram - Raise This Barn

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Topic Starter
rezoons
This beatmap was submitted using in-game submission on jeudi 12 septembre 2013 at 16:39:55

Artist: Daniel Ingram
Title: Raise This Barn
Source: My Little Pony: Friendship is Magic
Tags: Gabe
BPM: 130
Filesize: 22621kb
Play Time: 02:13
Difficulties Available:
  1. Easy (2,17 stars, 120 notes)
  2. Gabe's Normal (3,69 stars, 164 notes)
  3. Hard (4,59 stars, 259 notes)
  4. Insane (4,95 stars, 317 notes)
  5. Raise This Barn (5 stars, 415 notes)
Download: Daniel Ingram - Raise This Barn
Download: Daniel Ingram - Raise This Barn (no video)
Information: Scores/Beatmap Listing
---------------
(map #0)
Thanks to Gabe for his diff and all the other people who helped me ^^
If you like this map you should be ashamed of you, because it's a bad map!
---------------

---------------
Mod this map, mod this map.
One two three four.
Together we can rank this map.
One two three four.
Hop hop hop, change it's shape.
Want a new diff, ask to Gabe.
Add a new slider for the flow.
Rage against the timing here we go.
---------------

---------------
Big Thanks to
Z-Aune for the mod and the diff.
Xagrok for the mod.
UnitedWeSin for the mod.
Kitagami for the mod and the star.
Static Noise Bird for the Timing Check.
---Assault[K]--- for the mod.
-Cloudchaser for the mod and the star.
CDFA for the star.
Natsu for the mod.
Gloria Guard for the mod.
HellDawn for the mod.
cFiszpan for the mod and the star.
Lolicakes for the mod.
Zweib for the mod.
popner for the general suggestions.
Teara for the mod.
JudgeTheDude for the stars.
Irreversible for the mod.
wa_ for the mod and the star.
neonat for the mod.
Gabe for the diff.
Asgard for the mod.
Xinely for the mod.
Hinsvar for the mod.
Philippines for the mod.
Gonzvlo for the timing check.
shARPII for the Testplay/timing Checkand for giving some suggestion.
Nadeku for trying to find the timing.
Deadlyneliel for the mod and the star.
TheVileOne for the Timing Check and the mod.
pimpG for the Timing Check.
Jemmy for the mod.
Zero__wind for the mod.
AlpacaCokelat for the mod and the star.
AnreFM for the mod.
LunarSakuya for the mod and the .
those for the Timing Check.
Ultimate for the Timing Check.
The_badin for the Testplay/timing Check.
Teara for the .
Charles445 for the Timing Check.
ztrot for the mod.
Kurai for the
Historical
29/12: Add "Hard" difficulty.
30/12: Add "Normal" difficulty / Fix a few things in "Hard" difficulty / Add Z-aune mod.
31/12: Add "Z-Aune's Insane" difficulty / Add a few elements of skinning / Change the background.
01/01: Finish "Insane" difficulty / Add some hitsound in all the difficulties.
12/01: Add Xagrok's mod / Add UnitedWeSin's mod.
14/01: Add Kitagami's mod.
20/01: Add Static Noise Bird's timing change / Remap some parts of "Normal" and "Insane".
15/02: Add Assault's mod / Huge changes in my three maps. "Normal" is now less straight, "Hard" is a little bit harder and "Insane" is now more fluid to play and a little harder too / Add some elements of skinning.
17/02: Add -Cloudchaser's mod / Add Natsu's mod.
18/02: Add some hitsounds in "Normal" and "Easy".
19/02: Add hitsounds in all my diffs / Add play-skip to the skin.
22/02: WTF!!! All the sliders disapeared in the "Insane" diff!! I fixed it.
26/02: MAT said that my map needs more work so i will delete everything that seems to suck and remap it. So "Normal" has been deleted and replaced by an "Easy" diff, "Hard" has been hugely remapped and "Insane" hasn't been that changed.
01/03: Add Gloria Guard's mod.
05/03: Add HellDawn's mod.
10/03: Add cFiszpan's mod / Add skinning elements (now it starts looking like a real skin).
12/03: Add Lolicakes'mod.
13/03: Add Zweib's mod.
15/03: Add some changes all over the diffs.
23/03: Following popner's advices i have remapped the Insane diff with a lower SV / Add applause.
30/03: "Hard" Remapped.
01/04: Add Teara's mod.
05/04: Add Irreversible's mod.
06/04: Add Wa_'s mod.
07/04: Add neonat's mod.
22/04: Add "Gabe's Normal" diff.
24/04: Add Asgard's mod.
26/04: Add Xinely's mod / Add Hinsvar's mod / Remove "Easy" diff.
27/04: Add Philippines' mod / Add Gonzvlo's timing.
10/05: Add Deadlyneliel's mod.
07/06: Add "Easy" diff again because i want you stop annoying me with it / Add "Raise this barn" diff..... Maybe it will not stay.
13/06: Add Jemmmmy's mod. / Add Zero__wind's mod.
24/06: Add AlpacaCokelat's mod.
26/06: Add AnreFM's mod.
30/06: Add TheVileOne's mod.
14/07: Remove 2 difficulties in order to have a cleaner mapset. / Add LunarSakuya's mod. ()
23/07: Add Those's timing.
04/08: Add Utlimate's timing.
10/08: by Teara.
13/09: by Kurai.
Image credit
Background found here: http://xtrl.deviantart.com/art/Raise-The-Barn-344243671
Combobursts, section-pass and heart-shaped AJ found randomly on google image.
Section-fail found here : http://mastermcnugget.deviantart.com/ar ... -277154440
Pause-overlay found here: http://kas92.deviantart.com/art/Appleja ... -304575012
Play-skip found here: http://j0kuc.deviantart.com/art/Happy-A ... -339481716
Fail-background found here: http://mlp.wikia.com/wiki/File:Applejac ... S03E08.png
Letters font found here: http://www.equestriadaily.com/2011/02/pony-faunt.html
NEVER...... MAPPING...... PONY...... SONG....... AGAIN.........
Z-Aune
Salut!

Hard diff' :
Le timing n'a pas l'air d'être parfait (Enfin, y'a juste la dernière partie de la map où c'est pas tip top >w<)

01:16:624 (3) - Un simple aller - retour du slider suffit.

01:54:222 (6) - Décale la note un cran en dessous (01:54:106 (6) - )

La fin par contre est un peu spéciale, surtout avec le timing qui ne concorde pas forcément.
Je ne vais pas m'avancer car je ne suis pas très doué justement avec >.<.

Bon c'est léger mais c'est toujours ça ~
Topic Starter
rezoons
Salut, et merci beaucoup ^-^,


01:16:624 (3) En fait le slider ne va pas avec la chanson mais plutôt avec le petit effet qu'il y a en arrère-plan (malheureusement on l'entend assez mal à cause du bruit du slider). Je pense pas qu'il faille l'enlever, à moins que tu me dises que c'est vraiment gênant alors là je ferais comme tu as dit

01:54:222 (6) C'est fait!

Sinon lorsque tu dis que le Timing est pas génial tu parles de toutes la map ou seulement la partie à la fin? (Si c'est TOUTE la map là ça m'inquiète)
Pour ce qui est de la fin je suis d'accord et j'ai peur que le rythme soit très différent. Je vais faire des test et surement remappé toute cette partie là (pareil pour le easy.)

EDIT: C'est bon et ça passe beaucoup mieux, en effet. Merci encore :)
Z-Aune
=D

Je parlais juste sur la fin de la musique au niveau du timing.
D'ailleurs, je ne sais pas si tu devrais essayer de faire un autre timing (plus lent), histoire que cela colle mieux justement.
Mais une fois encore, ce n'est pas vraiment pas mon point fort >w<.
Topic Starter
rezoons
C'est ce que j'ai fait. J'ai mis la fin à 95.85 BPM et ça marche beaucoup mieux.
Topic Starter
rezoons
Bon j'ai tester ta diff. et je dois dire que je l'aime beaucoup. J'ai remarqué 2-3 petits trucs mais rien de bien grave. Dis-moi ce que t'en penses et je modifierais ce dont tu est d'accord avec moi.

Général:
Il y a un kiai time à chaque break. Je pense qu'il faut les enlever.
Il y a deux "Inherited Points" quasiment au même endroit: 01:26:657 et 01:26:772. Je pense qu'on peut en enlever un des deux.

Les notes:
00:18:958 (4) - Baisser d'un cran (Pour que ce soit bien centré)
01:09:934 (5) - Supprimer la note (Elle m'a l'air de ne correspondre à rien)
01:43:611 (1) - J'ai plutôt l'impression qu'il faille commencer le spinner à 01:43:841.
01:54:524 (1) - De même je pense qu'il faut que le spinner commence à 01:54:680 et finisse à 01:55:306.
Xagrok
I think I'll modthis later ^.=.~
Topic Starter
rezoons

Xagrok wrote:

I think I'll modthis later ^.=.~
Thanks ^-^.
Xagrok
Okay, here's my promised mod.

[Overall]
I'd remove the brown and green combo colour for the skin's sake.
The Tags so far are unneccesary because they're in Title, Artist and Source. You could replace them with something like "apple family applejack mlp fim" though.
Kiai time has to be the same in all diffs, also in z-Aune's Insane.
White Combo Colour... It's forbidden because it hurts like hell during kiai Time. Could you please make it a little yellowish, orangish or sth. like that?

[Normal]
00:09:273 (1) I'dlet the slider start at 00:09:42 and put the reverse arrow there instead.
00:20:118 (1) Remove NC and place the circle under the end of the slider.
01:00:730 (1) ^
01:19:190 (1) ^
01:27:267 (2, 4) Remove clap.
02:07:555 (1, 1) End of spinner and circle are unsnapped, please change this.

[Hard]
01:30:382 (1) I'd move the circle to 01:30:266, it sounds better imho.
01:45:727 Add circle?
01:58:791 (1, 2, 3, 4) Move all of them 1/4 beat forward.
02:13:189 (1) Finish?

[Insane]
00:18:503 (9) NC maybe?
01:00:703 (1) Remove NC?
01:15:037 (6) Overlapping looks a bit strange :/ Move the circle down to the end of the slider and set NC.
01:19:190 (1) Remove NC?
01:30:382 (1, 2, 3) Move all of them 1/4 forward.
02:02:348 (4) Move 1/4 beat forward.
02:02:974 (5) Hm... Maybe replace this one slider with some other ones?

[Z-Aune's Insane]
00:13:883 (4) NC?
01:49:672 (1) Auto has to be able to score at least 2000 points in a spinner. Plaese replace it with a slider.
01:54:680 (1) ^
02:09:704 (1) I'd let the spinner end at 02:13:147 .

Couldn't find much, sorry. Good luck with your map.
Topic Starter
rezoons

Xagrok wrote:

Okay, here's my promised mod.

[Overall]
I'd remove the brown and green combo colour for the skin's sake. -Fixed
The Tags so far are unneccesary because they're in Title, Artist and Source. You could replace them with something like "apple family applejack mlp fim" though. -Fixed
Kiai time has to be the same in all diffs, also in z-Aune's Insane. -For the moment i didn't have change it. I'll talk with him about that.
White Combo Colour... It's forbidden because it hurts like hell during kiai Time. Could you please make it a little yellowish, orangish or sth. like that? -Fixed

[Normal]
00:09:273 (1) I'dlet the slider start at 00:09:42 and put the reverse arrow there instead. -Fixed
00:20:118 (1) Remove NC and place the circle under the end of the slider. -Fixed but not the NC because it's done on purpose.
01:00:730 (1) ^ -Idem
01:19:190 (1) ^ -Idem
01:27:267 (2, 4) Remove clap. -Fixed
02:07:555 (1, 1) End of spinner and circle are unsnapped, please change this. -Fixed

[Hard]
01:30:382 (1) I'd move the circle to 01:30:266, it sounds better imho. -Fixed
01:45:727 Add circle? -I don't think a circle is needed here but if someone else make the suggestion i'll reconsider it.
01:58:791 (1, 2, 3, 4) Move all of them 1/4 beat forward. -Fixed (in fact it was an offset issue)
02:13:189 (1) Finish? -Fixed

[Insane]
00:18:503 (9) NC maybe? -Fixed
01:00:703 (1) Remove NC? -No
01:15:037 (6) Overlapping looks a bit strange :/ Move the circle down to the end of the slider and set NC. -Fixed
01:19:190 (1) Remove NC? -No
01:30:382 (1, 2, 3) Move all of them 1/4 forward. -Fixed
02:02:348 (4) Move 1/4 beat forward. -Fixed
02:02:974 (5) Hm... Maybe replace this one slider with some other ones? -I'll do it later because it's 2 A.M. here and i need to sleep XD

Couldn't find much, sorry. Good luck with your map.
Thanks a lot for your mod :). I'll let Z-Aune do his modifications.
UnitedWeSin
Hello Rezoon~
Modding via M4M from my queue.

I really don't like this song, I find it annoying, so I'm going to make this as fast as possible. Sorry if it's not helpful.

[General]

  1. You timing is not correct at 01:45:917. The BPM is not constant here, you'll have to find a timing expert to help you.

  2. Make sure the tags are the same for each diff, even the guest diff. Right now the guest diff has different tags.

  3. You're using too many whistles. When you have a whistle on nearly every circle/slider, it gets a bit monotonous and sounds bad.
[Normal]

Map Design/Rhythm

  1. 01:10:422 (2,3) - This rhythm is a bit off. If you move the 3 to 01:11:114 and shorten it so that it ends at 01:11:806 and then add a circle at 01:10:883 it would fit the vocals much better.

  2. 01:16:652 (3) - Don't use a slider like this in a normal difficulty. It will surprise new players very much.

  3. 01:17:806 (5,6) - Same at 01:10:422 (2,3). The rhythm is not following the vocals right, fix in the same way.

  4. 01:30:266 (1) - Again rhythm is not following vocals correctly like you were with the 01:28:651 (1,2,3,4). Delete the 01:30:959 (2) and move the 01:30:266 (1) to 01:30:497.

  5. 01:37:420 (4) - Try and have the 4 in the center of the 01:37:881 (1) just like the 01:39:727 (2) is.

  6. 02:13:147 (1) - This is too soon after the end of the spinner for a normal diff. You need to end the spinner earlier.
Hitsounds

  1. Try adding some finishes on downbeats, like at 01:12:037 (1) for example. This is an important downbeat that starts the new verse, and a finish can be heard in the music. If you add a finish on the head of this slider it sounds very nice. You should place finishes like this all over each map on important downbeats that begin verses and at places where you hear finishes in the music.
[Hard]

Map Design/Rhythm

  1. 00:18:503 (6) - Maybe add a NC here because it's a new sentence and this combo gets a bit long.

  2. 00:18:733 (8) - Again rhythm is a bit off. It would be much better if the 8 was at 00:18:964 to follow the vocals. With a song like this, you need to make sure that everything is following the vocals perfectly because the other parts are not nearly as important.

  3. 00:46:193 (1,2) - You were using .8 distance snap and here you switch to a 1.0, it's a little confusing. When mapping you should try and stick with a consistent distance snap. It will make your map play much more intuitively. You can break it at places for jumps in hard and insane diffs when it makes sense with the music. Just a tip I guess.
Hitsounds

  1. Again some finishes might be nice.
[Insane]


Map Design/Rhythm

  1. 00:01:888 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - This would all be much nicer if it was symmetrical on the grid like almost everything else in the map. To make nice streams, you can use the "convert slider to stream" function in the compose tab.

  2. 00:20:118 (7) - NC to be consistent with 00:42:270 (1).

  3. 01:19:190 (14) - NC for the same reason.
Hitsounds

  1. Again some finishes might work nice.
[Z-Aune's Insane]

Map Design/Rhythm

  1. The BPM is different from the other diffs. Please make them the same.

  2. 00:14:806 (1,2,3) - Make these spaced less, or just stack them. It's too difficult to read the timing on them with them spaced so far apart imo.

  3. 00:35:104 (1,2,3) - These are spaced even further. Maybe make spacing consistent with these triplets all over the map.
Hitsounds

  1. 100% volume is way too much. Please reduce volume in all timing sections to 50% like the other diffs.

I hope that helps a bit. Sorry, I can't listen to this much longer.
Topic Starter
rezoons

UnitedWeSin wrote:

Hello Rezoon~
Modding via M4M from my queue.

I really don't like this song, I find it annoying, so I'm going to make this as fast as possible. Sorry if it's not helpful. On the contrary it's more than helpful, and i thank you even more for having done this despite that you loathe the song :) .

[General]

  1. You timing is not correct at 01:45:917. The BPM is not constant here, you'll have to find a timing expert to help you. I'll try
  2. Make sure the tags are the same for each diff, even the guest diff. Right now the guest diff has different tags. -Fixed
    -Fixed
  3. You're using too many whistles. When you have a whistle on nearly every circle/slider, it gets a bit monotonous and sounds bad.
-Fixed

[Normal]

Map Design/Rhythm

  1. 01:10:422 (2,3) - This rhythm is a bit off. If you move the 3 to 01:11:114 and shorten it so that it ends at 01:11:806 and then add a circle at 01:10:883 it would fit the vocals much better. -Fixed

  2. 01:16:652 (3) - Don't use a slider like this in a normal difficulty. It will surprise new players very much. -Fixed

  3. 01:17:806 (5,6) - Same at 01:10:422 (2,3). The rhythm is not following the vocals right, fix in the same way. -Fixed

  4. 01:30:266 (1) - Again rhythm is not following vocals correctly like you were with the 01:28:651 (1,2,3,4). Delete the 01:30:959 (2) and move the 01:30:266 (1) to 01:30:497. -Fixed

  5. 01:37:420 (4) - Try and have the 4 in the center of the 01:37:881 (1) just like the 01:39:727 (2) is. -I've changed the pattern

  6. 02:13:147 (1) - This is too soon after the end of the spinner for a normal diff. You need to end the spinner earlier.
-Fixed

Hitsounds

  1. Try adding some finishes on downbeats, like at 01:12:037 (1) for example. This is an important downbeat that starts the new verse, and a finish can be heard in the music. If you add a finish on the head of this slider it sounds very nice. You should place finishes like this all over each map on important downbeats that begin verses and at places where you hear finishes in the music.
-Fixed (at least i tried)

[Hard]

Map Design/Rhythm

  1. 00:18:503 (6) - Maybe add a NC here because it's a new sentence and this combo gets a bit long. -Fixed

  2. 00:18:733 (8) - Again rhythm is a bit off. It would be much better if the 8 was at 00:18:964 to follow the vocals. With a song like this, you need to make sure that everything is following the vocals perfectly because the other parts are not nearly as important. It doesn't seem off to me but if you say so i believe you. Nevertheless i don't change it for the moment, i wait to see if someone else have the same feeling than you.

  3. 00:46:193 (1,2) - You were using .8 distance snap and here you switch to a 1.0, it's a little confusing. When mapping you should try and stick with a consistent distance snap. It will make your map play much more intuitively. You can break it at places for jumps in hard and insane diffs when it makes sense with the music. Just a tip I guess.
-Fixed

Hitsounds

  1. Again some finishes might be nice.
[Insane]


Map Design/Rhythm

  1. 00:01:888 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - This would all be much nicer if it was symmetrical on the grid like almost everything else in the map. To make nice streams, you can use the "convert slider to stream" function in the compose tab. -I'll do this later

  2. 00:20:118 (7) - NC to be consistent with 00:42:270 (1). -Fixed

  3. 01:19:190 (14) - NC for the same reason.
-Fixed

Hitsounds

  1. Again some finishes might work nice.
-Fixed

I hope that helps a bit. Sorry, I can't listen to this much longer.
Thank you again, your mod is really helpful and i understand that country and anime mixed together craft a very peculiar kind of song. I can just thank you again for having done this despite the song. :)
Yumih
Hello rezoons!

As promised on PM, here's my mod!

General

The skin looks nice! Ha, ha! I liked the section-fail.png. Maybe disable "Display storyboard in front of combo fire", since there's no Storyboard.
Normal

Just some suggestions, you may not follow them if you don't like it.
  1. 00:06:504 (2,2) - Maybe remove this overlap by doing this? If doing so, don't forget to check the spacing with the next and previous notes!
  2. 00:10:196 (3) - I think this would follow the end 00:09:734 (2) better if it was like this:

    More comfortable to play, in my opinion. Again, if doing so, recheck spacing.
  3. 00:13:888 (2) - Maybe move this to x:244 y:296 to be aligned with 00:12:965 (1)? Needs spacing recheck if doing so
  4. 01:13:883 (1) - Maybe get this note on the same spot as 01:12:037 (1)? I think it looks better.
  5. 01:54:211 (2,3) - Maybe snap them like this? I think it follows the vocal better.
Hard
  1. 00:18:503 (1) - Maybe New Combo here? I think combo of 10 notes is too much compared to the other combos (that ranged from 2~5)
  2. 00:40:655 (1) - ^
  3. 00:59:115 (1) - ^
  4. 01:15:729 (1) - Not sure where to break this combo, but I think you should...
  5. 01:19:190 (1) - This note here makes everything looks like a mess, in my opinion. How about stacking it to 01:17:575 (5,10)?
  6. 01:30:266 (1,2) - I think these ones don't follow the vocal so well. How about this?

    I moved 01:30:497 (2) to 01:30:497 and reduced it to 01:30:728

Oh God... Sorry, I'll stop here (with this small and maybe useless mod).

Puush is really annoying me, you know? There may be some corrupted images, but it will fix itself when puush stabilize...

Good luck "Raising this Map" and getting it ranked! xD
Topic Starter
rezoons

Kitagami wrote:

Hello rezoons!

As promised on PM, here's my mod!

General

The skin looks nice! Ha, ha! I liked the section-fail.png. Maybe disable "Display storyboard in front of combo fire", since there's no Storyboard. -Thanks ^^ and Fixed
Normal

Just some suggestions, you may not follow them if you don't like it.
  1. 00:06:504 (2,2) - Maybe remove this overlap by doing this? If doing so, don't forget to check the spacing with the next and previous notes!
    -Fixed
  2. 00:10:196 (3) - I think this would follow the end 00:09:734 (2) better if it was like this:
    -Fixed
    More comfortable to play, in my opinion. Again, if doing so, recheck spacing.[/box]
  3. 00:13:888 (2) - Maybe move this to x:244 y:296 to be aligned with 00:12:965 (1)? Needs spacing recheck if doing so
    -Fixed
  4. 01:13:883 (1) - Maybe get this note on the same spot as 01:12:037 (1)? I think it looks better. -Fixed
  5. 01:54:211 (2,3) - Maybe snap them like this? I think it follows the vocal better. -Fixed but it may be a timing issue.

    [notice] Hard
    1. 00:18:503 (1) - Maybe New Combo here? I think combo of 10 notes is too much compared to the other combos (that ranged from 2~5) -Fixed
    2. 00:40:655 (1) - ^ -Fixed
    3. 00:59:115 (1) - ^ -Fixed
    4. 01:15:729 (1) - Not sure where to break this combo, but I think you should... -Fixed
    5. 01:19:190 (1) - This note here makes everything looks like a mess, in my opinion. How about stacking it to 01:17:575 (5,10)? -Fixed but in another way
    6. 01:30:266 (1,2) - I think these ones don't follow the vocal so well. How about this?
      -Fixed and i've also removed the first note which starting to bother me.
Oh God... Sorry, I'll stop here (with this small and maybe useless mod).
Doesn't seem small to me, and it's mooooooore than helpful. Thanks again ^^
Puush is really annoying me, you know? There may be some corrupted images, but it will fix itself when puush stabilize...

Good luck "Raising this Map" and getting it ranked! xD Thanks ^-^
And thanks for the star :).
Birdy
First part is BPM 130,000 (you have 130,010 now) and offset around 1860.
Second part is BPM 93,500 and offset around 105870.
I suggest to get another confirmation later, since I don't believe that's 100% perfect.
Topic Starter
rezoons
I have talk to Z-Aune and he his kind of busy so he gave me carte blanche with his diff.

So:

UnitedWeSin wrote:

[Z-Aune's Insane]
Map Design/Rhythm
  1. The BPM is different from the other diffs. Please make them the same. -Fixed
  2. 00:14:806 (1,2,3) - Make these spaced less, or just stack them. It's too difficult to read the timing on them with them spaced so far apart imo. -Fixed
  3. 00:35:104 (1,2,3) - These are spaced even further. Maybe make spacing consistent with these triplets all over the map. -Fixed
Hitsounds
  1. 100% volume is way too much. Please reduce volume in all timing sections to 50% like the other diffs.-Fixed

Xagrok wrote:

[Z-Aune's Insane]
00:13:883 (4) NC? -Fixed
01:49:672 (1) Auto has to be able to score at least 2000 points in a spinner. Plaese replace it with a slider. -Fixed
01:54:680 (1) ^ -Fixed
02:09:704 (1) I'd let the spinner end at 02:13:147 .-Fixed

Static Noise Bird wrote:

First part is BPM 130,000 (you have 130,010 now) and offset around 1860.
Second part is BPM 93,500 and offset around 105870.-Fixed
ColdTooth
I will not let this beatmap die. I will mod this and ask you if i can make an easy give you a star whenever i mod it with my kudosu bag.
Topic Starter
rezoons
Neither do i, don't worry. It's just that i've put it on hold because i had to restart with the hitsounds (and i'm very bad at it) and this song just have been ranked by another one. But i never intended to let it die and i thank you for your support. :)
(Oh and if you want to make an "easy", go ahead. I don't know how to do it, anyway. Last time i tried to make one, it became the "hard" diff.)
---Assault[K]---
Hi, from my mod queue!

[General]

BG should be 800x600 or 1024 x 728 (Correct me if i'm wrong)
Your BG is 768x423.

[Normal]

00:20:132 (1) - Distance Snap it.
00:42:285 (1) - ^
01:00:750 (1) - ^
01:19:235 (1) - ^
01:41:153 - Insert break time if nothing there

[Hard]
01:19:235 (1) - Distance snap
02:05:923 (2) - Add Clap sound
02:06:232 (3) - ^

No comments on insane diffs because seems fine.

Good Luck hope this map get rank soon, i'm a brony :P
Topic Starter
rezoons
Hi ^^,

---Assault[K]--- wrote:

Hi, from my mod queue!

[General]

BG should be 800x600 or 1024 x 728 (Correct me if i'm wrong) -Fixed. (Sort of...)
Your BG is 768x423.

[Normal]

00:20:132 (1) - Distance Snap it. -Fixed.
00:42:285 (1) - ^ -Fixed.
01:00:750 (1) - ^ -Fixed.
01:19:235 (1) - ^ -Fixed.
01:41:153 - Insert break time if nothing there -Fixed but there was one before. I don't know how it vanished.

[Hard]
01:19:235 (1) - I wanted to make some jumps but it's true that's they are not that clear. I think i(ll remap this part.
02:05:923 (2) - Add Clap sound -Fixed but not really convinced.
02:06:232 (3) - ^ ^

No comments on insane diffs because seems fine.

Good Luck hope this map get rank soon, i'm a brony :P -Yeah! *brohoof*
Thanks fo the mod. :)
Cloudchaser


☢ General ☢

  1. Add Z-Aune in tags anyway he was banned
  2. I'd a better quality of the BG
  3. Music track lead-in: 0,5
  4. The last spinner need to be the same in the all diffs you do. (sometimes, depends of the map)
  5. You must put in all difficults the same combo colors
    SPOILER
    Insane Colors:
    Z-Aune's colors:

☢ Insane ☢

  1. 01:16:658 (4) - 1/8 slider? why? i don't recommend this slider in this kind of map, 1/8 here isn't necessary.
  2. 01:43:889 (1) - this spinner sound a bit weird, you must fix it.
  3. 01:54:212 (2) - maybe this slider sound better in a red line 1/4
  4. 02:05:281 (1,2,3,4) - (2) and (3) are too far from (4) http://puu.sh/23Ffe I think (2) and (3) should be stacked and later fix slider (4).

☢ Z-Aune's Insane ☢

  1. 00:17:350 (5,6) - inconsistent spacing

☢ Hard ☢

  1. 01:16:658 (3) - this slider is NOT necessary here, mapping in 1/8 when this map is 1/4
  2. 01:48:436 (4,5,6) - sudden jumps in a Hard diff isn't good for a semi 'pro' player cuz this kind of jumps is for insanes (sometimes).

☢ Normal ☢

  1. 02:02:240 (2) - the slider's end is not snapped
  2. 00:05:581 (1) - white line with white line~
  3. 01:04:658 (1,2,3,4,1,2,3,4,1,2,3,4,5) - this can be confusing for new players
  4. 02:05:281 (1) - this slider starts at 02:05:121 - and finish in 02:06:725 -

nothing else I can say, good luck
Applejack is the best pony
Topic Starter
rezoons
Hello :) ,

-Cloudchaser wrote:



☢ General ☢

  1. Add Z-Aune in tags anyway he was banned -Fixed
  2. I'd a better quality of the BG -What? I don't really understand. Sorry....
  3. Music track lead-in: 0,5 -Fixed
  4. The last spinner need to be the same in the all diffs you do. (sometimes, depends of the map) -Oops, my bad.... Fixed
  5. You must put in all difficults the same combo colors -I decided to use white notes to show the end of each part of the song after Z-Aune gave me his diff so he didn't use it. And since white isn't really important (it's just a few note) i don't think i have to add it to Z-Aune's diff.
    SPOILER
    Insane Colors:
    Z-Aune's colors:

☢ Insane ☢

  1. 01:16:658 (4) - 1/8 slider? why? i don't recommend this slider in this kind of map, 1/8 here isn't necessary. -It's here to show the little effect with Granny Smith...... It seemed like a good idea at the time..... Ok, Fixed
  2. 01:43:889 (1) - this spinner sound a bit weird, you must fix it. -Fixed
  3. 01:54:212 (2) - maybe this slider sound better in a red line 1/4 -Fixed
  4. 02:05:281 (1,2,3,4) - (2) and (3) are too far from (4) http://puu.sh/23Ffe I think (2) and (3) should be stacked and later fix slider (4). -Fixed (but not like you suggest it)

☢ Z-Aune's Insane ☢

  1. 00:17:350 (5,6) - inconsistent spacing -It's just one of his jump. He use it a lot throughout his map.

☢ Hard ☢

  1. 01:16:658 (3) - this slider is NOT necessary here, mapping in 1/8 when this map is 1/4 -Fixed
  2. 01:48:436 (4,5,6) - sudden jumps in a Hard diff isn't good for a semi 'pro' player cuz this kind of jumps is for insanes (sometimes). -Fixed (The jump is less insane-like and more hard-like)

☢ Normal ☢

  1. 02:02:240 (2) - the slider's end is not snapped -Fixed
  2. 00:05:581 (1) - white line with white line~ -Fixed~
  3. 01:04:658 (1,2,3,4,1,2,3,4,1,2,3,4,5) - this can be confusing for new players -Fixed (I remapped all this part)
  4. 02:05:281 (1) - this slider starts at 02:05:121 - and finish in 02:06:725 - -Fixed

nothing else I can say, good luck Thank you :)
Applejack is the best pony
Thanks for the mod ^^. And i thought the best pony was:
Shohei Ohtani
Cloudchaser
Cloudchaser obviously <3
Topic Starter
rezoons

CDFA wrote:

:(
Well:
Great minds think alike :)
(Btw, thanks for the star :D)

-Cloudchaser wrote:

Cloudchaser obviously <3
I don't know how, but i was sure you would say that ^^.
(And thank you too for the star :) )
Natsu
General:

SPOILER
Unused Image Files star-2.png

Inconsistency in combo colours should be the same

Inconsistency in AudioLeadIn:
- [Hard] : 500
- [Insane] : 496
- [Normal] : 496
- [Z-Aune's Insane] : 500

Hard:

SPOILER
02:03:196 (1) - Unsnapped spinner (end).
02:05:263 (1) - Unsnapped slider (start).
02:05:263 (1) - Unsnapped slider (end).

Z-Aune's Insane

SPOILER
01:49:720 (1) - Unsnapped spinner (end).
01:54:853 (1) - Unsnapped spinner (end).

map look good sorry about shoort mod since i dont like ponys :c
Topic Starter
rezoons
Hi :),

Natsu wrote:

General:

SPOILER
Unused Image Files star-2.png -Oops, i forgot to remove it. Fixed.

Inconsistency in combo colours should be the same -White circles are only for showing the end of each part but Z-Aune didn't use it. I can always add the color but since he doesn't use it it's pointless.

Inconsistency in AudioLeadIn:
- [Hard] : 500
- [Insane] : 496
- [Normal] : 496
- [Z-Aune's Insane] : 500 -Fixed.

Hard:

SPOILER
02:03:196 (1) - Unsnapped spinner (end). -Fixed.
02:05:263 (1) - Unsnapped slider (start). -Fixed.
02:05:263 (1) - Unsnapped slider (end). -Fixed.

Z-Aune's Insane

SPOILER
01:49:720 (1) - Unsnapped spinner (end). -Fixed.
01:54:853 (1) - Unsnapped spinner (end). -Fixed.

map look good sorry about shoort mod since i dont like ponys :c -That's why i proposed another map. Anyway, thanks for the mod (besides, mine wasn't very long either)
Thanks ^^.
Gloria Guard
Hi rezoons (:3」_)=3

From my queue :)


[General]

offset - 19

Why is not normal diff?


[Easy]

00:46:177 (1,2) 2 grid right

00:48:504 (1,2) Properly stack Please

00:49:889 (1) unbalanced slider. matching the shape of the balance of this slider
http://puu.sh/2a4Qk

01:30:965 (1,2) Properly stack Please too

01:58:062 (2,1) blanket -> http://puu.sh/2a4Y8


[Hard]

00:17:350 (1,2,3,4,5) The beat is very awkward. change is the beat -> http://puu.sh/2a59V

00:19:196 (1,2,3,4) ^ too.. http://puu.sh/2a5do

00:35:812 (1,2,3,1,2,3) It is recommended to change the tempo. -> http://puu.sh/2a5g6

00:58:081 (1,2,3,4,5) remove 3 note 4 note and 5 slider -> 00:58:196

01:38:812 (1,2,3,4,5) remove 3 note 4 note and 5 slider -> 01:38:812

01:40:196 (1,2,3) Doesn't fit the beat change please -> http://puu.sh/2a5nP


[Z-Aune's Insane]

00:03:735 (1,2,3,4,5,6) pattern is not very good, Placed in various locations, please

00:07:773 (2) remove note, Listen to the lyrics the beat is very awkward.

00:08:696 (5) ^ too

00:11:465 (2) ^

00:12:389 (5) ^

00:29:927 (2) ^

00:30:850 (5) ^

00:33:619 (2) ^

00:34:542 (5) ^

00:48:389 (2) ^

00:49:312 (5) ^

00:52:081 (2) ^

00:53:004 (5) ^

00:53:581 (1,2,3,4,1) please this is pattern shape not very shape change please


[Insane]

00:01:889 (1,2,3,4,5,6,7,8,9,10) very very very!!! awkward beat.. change please

00:09:042 (4,1) the beat is very awkward

01:59:025 (2,3,4) your mistake beat?

02:05:923 (1,2,3) ^ too


Good luck
Topic Starter
rezoons

Gloria Guard wrote:

Hi rezoons (:3」_)=3 Hi :)

From my queue :)


[General]

offset - 19 Fixed

Why is not normal diff? There was one.... But it was even worse than my other diff so i prefered to erase it.


[Easy]

00:46:177 (1,2) 2 grid right Fixed

00:48:504 (1,2) Properly stack Please Fixed

00:49:889 (1) unbalanced slider. matching the shape of the balance of this slider Fixed
http://puu.sh/2a4Qk

01:30:965 (1,2) Properly stack Please too Fixed

01:58:062 (2,1) blanket -> http://puu.sh/2a4Y8 I don't really understand what you mean :o sorry. And i fail to see the difference between the map ant the picture.


[Hard]

00:17:350 (1,2,3,4,5) The beat is very awkward. change is the beat -> http://puu.sh/2a59V I don't think so, it follows the lyrics....

00:19:196 (1,2,3,4) ^ too.. http://puu.sh/2a5do Fixed but a different way than you suggested

00:35:812 (1,2,3,1,2,3) It is recommended to change the tempo. -> http://puu.sh/2a5g6 ^

00:58:081 (1,2,3,4,5) remove 3 note 4 note and 5 slider -> 00:58:196 ^

01:38:812 (1,2,3,4,5) remove 3 note 4 note and 5 slider -> 01:38:812 ^

01:40:196 (1,2,3) Doesn't fit the beat change please -> http://puu.sh/2a5nP ^
Don't take it wrong, you're a great mapper and i respect everything you said but i have trouble seing the beat the same thing you do

[Z-Aune's Insane]

Z-Aune have had issue so i have to take care or his diff.
00:03:735 (1,2,3,4,5,6) pattern is not very good, Placed in various locations, please I don't really know what he wanted to do, here

00:07:773 (2) remove note, Listen to the lyrics the beat is very awkward.Fixed

00:08:696 (5) ^ too ^

00:11:465 (2) ^ ^

00:12:389 (5) ^ ^

00:29:927 (2) ^ ^

00:30:850 (5) ^ ^

00:33:619 (2) ^ ^

00:34:542 (5) ^ ^

00:48:389 (2) ^ ^

00:49:312 (5) ^ ^

00:52:081 (2) ^ ^

00:53:004 (5) ^ ^

00:53:581 (1,2,3,4,1) please this is pattern shape not very shape change please I didn't understand what you mean. Sorry my english is poor. :o


[Insane]

00:01:889 (1,2,3,4,5,6,7,8,9,10) very very very!!! awkward beat.. change please I'll do it. Don't know how yet but i'll do it.

00:09:042 (4,1) the beat is very awkward Fixed

01:59:025 (2,3,4) your mistake beat? Fixed

02:05:923 (1,2,3) ^ too I'll do it. Don't know how yet but i'll do it.


Good luck Thank you :D, since there were so many beat mistakes i will recheck all my map to see if i don't find another one.
Thank you for your mod. :)
HellDawn
Easy

00:10:177- omg slider must end to here.
01:09:485- you dont need to add note here because this diff already easy so hard to catch for the newbies also when you remove it please listen it.
01:34:177 (1,2,1) - it would be better if sliders moving to center > like this
01:41:562- break drag to here

Hard

00:53:100- dont need to put finish
01:41:562- break drag to here again

Z-Aune's Insane

I love your diff so sweet :)

But please fix them ''sliders''

01:51:003 (1,2) -
01:56:137 (1,2) -
01:58:704 (1,2) -
Because them so ugly

Insane

01:54:212- unsnapped end slider

Your sliders seem was made randomly, if you can make slider shape more neat, it would be nice!
Topic Starter
rezoons
Hi :),

HellDawn wrote:

Easy

00:10:177- omg slider must end to here. Yeah... And it ended here..... Must have been a missclick, thanks^^. Fixed
01:09:485- you dont need to add note here because this diff already easy so hard to catch for the newbies also when you remove it please listen it. Fixed
01:34:177 (1,2,1) - it would be better if sliders moving to center > like this I don't understand what you said and i don't see the difference between the diff. and the picture.... sorry :o
01:41:562- break drag to here Fixed

Hard

00:53:100- dont need to put finish I did it six times at these lyrics before and you didn't notice, so i think it's not that important. Besides i think the finish fits well here.
01:41:562- break drag to here again Fixed

Z-Aune's Insane

I love your diff so sweet :) Yeah. I like his diff. too. Unfortunately he couldn't manage it so he let me deal with it (and then he had been banned i don't know why....). I try to do as little change as possible since it's his diff. So, i won't change the sliders because i don't know how to change them since i don't find then really ugly. :o

But please fix them ''sliders''

01:51:003 (1,2) -
01:56:137 (1,2) -
01:58:704 (1,2) -
Because them so ugly

Insane

01:54:212- unsnapped end slider Fixed

Your sliders seem was made randomly, if you can make slider shape more neat, it would be nice! They aren't random (not at all) but i'm bad at making slider. I think i will replace some of them with note and turn other to more "plain" slider. Because i've trouble shapping them correctly.
Thanks for your mod. :)
Alarido
From my Queue, lets go!

(:

[Easy]

00:18:485 (2) - End this slider at 00:19:870

01:57:420 (2) - move 1 grid left and 2 grid down
01:58:704 (1) - move 1 grid up :: these 2 moves make perfect blanket

Nice diff (:

[Hard]

*nothing to note here (:

[Z'Aune's Insane]

00:53:562 (1) - Move to x:96 y:72 to a perfect five-note W-letter
00:55:408 (1) - ^ to x:416 y:312 to a perfect five-note M-letter

[Insane]

*nothing to note here (:

That's it... my mod not so helpful, but... Nice song (: I liked it :)

To me, except by few minor issues... I deemed this map Perfect ~~ (*bringing a STAR on a plate ^^*)

Att.
Topic Starter
rezoons
Hi :),

cFiszpan wrote:

From my Queue, lets go!

(:

[Easy]

00:18:485 (2) - End this slider at 00:19:870 It was supposed to end here.... Should have been a misclick. Thanks for pointing it out. Fixed

01:57:420 (2) - move 1 grid left and 2 grid down Fixed
01:58:704 (1) - move 1 grid up :: these 2 moves make perfect blanket Fixed

Nice diff (:

[Hard]

*nothing to note here (:

[Z'Aune's Insane]
After a certain event i have to deal with his beatmap.
00:53:562 (1) - Move to x:96 y:72 to a perfect five-note W-letter Fixed
00:55:408 (1) - ^ to x:416 y:312 to a perfect five-note M-letter Fixed

[Insane]

*nothing to note here (:

That's it... my mod not so helpful, but... Nice song (: I liked it :) Thank you ^^

To me, except by few minor issues... I deemed this map Perfect ~~ (*bringing a STAR on a plate ^^*) Thank you for the star. Unfortunately not everyone thinks like you. That's why i'm still working on the map.

Att.
Thank you for the mod. It was short but helpful :).
Lolicakey
#Loli's Moe Queue ♡

I'll mod only 2 diffs, I have thing to do, sorry orz.. Remind me! I'll mod the others diffs

  1. Highly recommend.

  1. Suggestions/Comments.
Easy ♡:

00:10:639 (3) - weird flow
01:27:716 (3) - no stacks here, can be confusing for players!! please ^^


Normal ♡:

01:06:042 (4,1) - This is hard ><
Topic Starter
rezoons
Hi :),

Lolicakes wrote:

#Loli's Moe Queue ♡

I'll mod only 2 diffs, I have thing to do, sorry orz.. Remind me! I'll mod the others diffs As you wish but you don't have to since you're not used to play this kind of diff.

  1. Highly recommend.

  1. Suggestions/Comments.
Easy ♡:

00:10:639 (3) - weird flow Fixed
01:27:716 (3) - no stacks here, can be confusing for players!! please ^^ Fixed

Normal ♡:

01:06:042 (4,1) - This is hard >< WTF? I havn't any normal diff? Moreover the time didn't match any of my diffs. I have a hard one but if you say it's hard then it's not a problem. :?:
Thanks ^^
Zweib
Hi~ From qkenan's modding queue

[General]

Almost fine. Cannot find much to mod :(
btw, maybe you should use soft-whistle as soft-slidertick.wav
to ensure the consistency on sound effect.

[Easy]

00:48:946 (2) - This slider is not symmetric to (1), using Ctrl + H to create it.
00:49:870 (1) - move to (184,188)

[Hard]

00:28:639 (2) - Ctrl + G, seems better
00:31:408 (1,2,3,4,5) - make a regular pentagon?

[Z-Aune's Insane]

01:49:720 (1) - remove whistle

[Insane]

02:07:688 (1) - why clap here :?:
Lolicakey
what o.o oh... sorry for my silly mistake!!!
orz... sometimes the editor can be confusing
Topic Starter
rezoons
Hi :),

Zweib wrote:

Hi~ From qkenan's modding queue

[General]

Almost fine. Cannot find much to mod :(
btw, maybe you should use soft-whistle as soft-slidertick.wav to ensure the consistency on sound effect. Actually.... It's maybe a good idea. I don't know yet but i note the idea and think about it later.

[Easy]

00:48:946 (2) - This slider is not symmetric to (1), using Ctrl + H to create it. Fixed
00:49:870 (1) - move to (184,188) Moved (but not where you suggested since it's form have changed a little bit due to the previous reajustment.

[Hard]

00:28:639 (2) - Ctrl + G, seems better Why not. But i prefer Ctrl+g on the other slider.
00:31:408 (1,2,3,4,5) - make a regular pentagon? It's already a regular pentagon.

[Z-Aune's Insane]
Because of some issues i'll deal with his diff.
01:49:720 (1) - remove whistle Fixed

[Insane]

02:07:688 (1) - why clap here :?: I think it's good. Besides i've done it in all my diff and it hasn't struck you before so it shouldn't be that important.
Thanks ^^
popner
Let's see what I can help you with your map.

The most thing that can be improved in your map maybe is the flow. The flow can be mainly described as a 'feeling', that is, when the music is smooth, the movement of cursor should be smooth; when the music changes, the movement/pattern changes. Look at the [Insane] diff. You use 3.0 SV(slider velocity) which causes some problem in making up flow:

First, you can hardly control slider shape under this SV. If you look at other's map you will find that most of the SV they use are between 1.6-2.0 for Insane diff, and when they use 2.0+ SV they will avoid to use 1/1 sliders (the sliders which start from white tick and end at the next white tick). The reason is they can not control the slider shape of long slider (like 00:39:946 (8)).

Second, when you use high SV, the spacing between notes are becoming huge. Within the limited composing space, you can use very few kinds of pattern, and this makes you map lacks creativity. When player play the map, they will feel that the notes jump everywhere but makes no sense.

Simply, to make up flow, you need to keep DS(distance snap) to make a smooth movement, and use jumps to follow the music change, and use particular patterns to follow the shining spot of music.

Another suggestion is that you'd better to follow the drum track when you map insane diff. Like 00:07:408 (1,2,3,4) in [Insane], there are something at 00:07:639 - or 00:08:100 - (though it is not drum but i think is take the place of metronome). If you fill these points with beats the rhythm will be more continuous.
Topic Starter
rezoons
Thank you for your help :),
i will remap it following your advices and i hope it will be better this time. :D
Teara
[General]
Video
The video is still quite large. Remove the audio from it to reduce its size and re-upload it.

Missing Skin Files
hitcircleoverlay.png
approachcircle.png
reversearrow.png

Skin Dimensions
hit0, hit50, hit100, hit100k, hit300, hit300k, hit300g are 100x100, they should be 256x256.

Difficulty Spread
The gap between Easy and Hard is quite large. Please map a normal.

Kiai
All of the kiai points aren't snapped properly to the timeline. Fix it please. (All diffs)

[Insane]
The parts they sing 1,2,3,4 you could improve a lot in my opinion, at the moment its quite boring to play.

00:09:023 (5) - Remove this circle. (since you didn't map the previous drums, this doesn't quite fit.)
00:12:716 (5) - ^
00:38:331 (7) - Stack under (2) maybe.

Hitsound Suggestions
00:02:331 (5) - Add a whistle on the start.
00:03:254 (5) - Add a whistle on the start.
00:37:177 (2) - Remove the whistle.
00:37:408 (3) - Add a whistle.
00:37:639 (4) - Remove the whistle.
00:37:870 (5) - Add a whistle.
01:28:639 (1) - > 01:33:716 (4) - The claps here are way to loud. Make them a tad bit softer.
01:43:408 (9) - Add a whistle.
01:45:870 (3) - Add a whistle on the start.
01:47:153 (5) - Add a whistle on the start.
01:50:041 (4) - Remove the whistle.
01:50:682 (1) - Add a whistle on repeat 1 (at 01:51:002).
01:51:966 (3) - Remove the whistle.
01:52:287 (4) - Add a whistle on the start.
01:52:928 (5) - Add a whistle on the start.
01:59:987 (4) - Add a whistle on the start, add a whistle on the end.

[Z-Aune's Insane]
00:20:100 (1) - Bright Yellow combo.
01:26:793 (1) - 01:41:562 (1) - The claps are again way to loud, make them a tad bit softer.

[Hard]
Those claps again. They are to loud.

[Easy]
01:18:946 (3) - Remove this circle.
01:18:023 (2) - Make this repeat once, and whistle on start and end.

Claps are also very loud in this diff.
Topic Starter
rezoons
Hi :),

Teara wrote:

[General]
Video
The video is still quite large. Remove the audio from it to reduce its size and re-upload it.I'll do it when my computer will stop failling me

Missing Skin Files
hitcircleoverlay.png Fixed
approachcircle.png Fixed
reversearrow.png Fixed

Skin Dimensions
hit0, hit50, hit100, hit100k, hit300, hit300k, hit300g are 100x100, they should be 256x256. I don't see the point but Fixed

Difficulty Spread
The gap between Easy and Hard is quite large. Please map a normal. I can't, sorry but try as i may i can't map any "Normal" diff.

Kiai
All of the kiai points aren't snapped properly to the timeline. Fix it please. (All diffs) I double checked and they aren't.

[Insane]
The parts they sing 1,2,3,4 you could improve a lot in my opinion, at the moment its quite boring to play. I'll see what i can do about that.

00:09:023 (5) - Remove this circle. (since you didn't map the previous drums, this doesn't quite fit.) I'll map the previous drum.
00:12:716 (5) - ^ ^
00:38:331 (7) - Stack under (2) maybe. I'll change the pattern a little bit.

Hitsound Suggestions
All Fixed
00:02:331 (5) - Add a whistle on the start.
00:03:254 (5) - Add a whistle on the start.
00:37:177 (2) - Remove the whistle.
00:37:408 (3) - Add a whistle.
00:37:639 (4) - Remove the whistle.
00:37:870 (5) - Add a whistle.
01:28:639 (1) - > 01:33:716 (4) - The claps here are way to loud. Make them a tad bit softer.
01:43:408 (9) - Add a whistle.
01:45:870 (3) - Add a whistle on the start.
01:47:153 (5) - Add a whistle on the start.
01:50:041 (4) - Remove the whistle.
01:50:682 (1) - Add a whistle on repeat 1 (at 01:51:002).
01:51:966 (3) - Remove the whistle.
01:52:287 (4) - Add a whistle on the start.
01:52:928 (5) - Add a whistle on the start.
01:59:987 (4) - Add a whistle on the start, add a whistle on the end.

[Z-Aune's Insane]
00:20:100 (1) - Bright Yellow combo. I don't see the point.
01:26:793 (1) - 01:41:562 (1) - The claps are again way to loud, make them a tad bit softer. Fixed

[Hard]
Those claps again. They are to loud. Fixed

[Easy]
01:18:946 (3) - Remove this circle. No
01:18:023 (2) - Make this repeat once, and whistle on start and end. No because of the following which would be stuck to the slider and it's a little bit ugly.

Claps are also very loud in this diff. Yes, they are at the same volume in every diff.
Thanks ^^
Aurele
.. Avant que la map sois ranké, il doit y contenir une Normal!

PM moi si t'en as besoin d'un
JudgeTheDude
Salut, temps pour un M4M

Bah, ta map me frustre xD

A part, comme le dit Gabe, le manque d'une Normal, bah y a rien à redire, c'est nickel :)

Très beau travail ^^ Tu as bien mérité ces étoiles de ma part :)

Et désolé, si je n'ai rien pu trouver qu'il faille modifier :?
Topic Starter
rezoons
Ah. Euh...... Ben merci ^^. Mais bon c'est assez bizarre vu que j'ai complètement remappé le Hard et le Insane et que je n'ai eu qu'un seul mod entre temps....... Je dois devenir bon (peut être.....). En tout cas merci encore pour les étoiles :).
Irreversible
Hey, I think you posted in my queue once, and I didn't mod your map yet, so I'll do it.. this week or something ^^ (currently @ school xD)
Topic Starter
rezoons
Euh.... If you say so.... Thanks ^^
wa_
Hi, some days ago I said that I take a look. I'll try to do it in a weekend. By the way, if you need a Normal diff, I can make it :)
Irreversible
Hey :) Here we go!
XD


[General]

The Combo colours are a bit too similar. You should change Color Number 3 with something darker / brighter.

[Insane]

00:09:716 (2) - move this a bit to the right, it will look better! :D
00:12:946 (1,2,3) - I don't really know if this jump is fitting. She's saying bop bop bop (or w/e) I kinda suggest a stacked combo :D You have to know though ~
00:13:870 (5) - Sliders like this look a bit weird. Either make it curvy, or not, but not something between :P
00:17:331 (5) - NC? I think it's a kinda new part.
00:37:639 (4) - I don't exactly know what happened with this circle, but it definetly doesn't fit, where it's now placed, try x: 256, y: 224
00:38:793 (1) - Lyrics: A triplet is needed~ replace the slider with a triplet.
01:13:408 (6) - Move this a bit to the top. nazi, i know but i don't like the current placing xD
02:02:875 (5) - You need to replace this slider through a circle, and the spinner has to begin 1 tick earlier!

[Z-Aune's Insane]

Hey :D! We didn't talk for aages o,o
I think you really improved your mapping skills. I can't see anything wrong in your map! It's really nice made, it's funny to play, and it's .. just perfect :3
Good job!!

[Hard]

I am NOT sure, but i think unsnapped sliders aren't that good. You should fix this! 00:18:023 (5) - http://puu.sh/2tWj8 if you don't know what i mean xD
01:35:100 (5,6,7) - Imo, this is a bit too hard for a hard. You should make this combo a bit easier, with a reverse slider or something

[Normal]

I miss a normal diff here, maybe you should make one.

[Easy]

Good job~


good luck~ :D
Topic Starter
rezoons

wa_ wrote:

Hi, some days ago I said that I take a look. I'll try to do it in a weekend. By the way, if you need a Normal diff, I can make it :)
Hi ^^, thank you for your proposition but sorry, Gabe was quicker than you and he is currently doing it.

Irreversible wrote:

Hey :) Here we go!
XD


[General]

The Combo colours are a bit too similar. You should change Color Number 3 with something darker / brighter. Fixed with a bright brown.

[Insane]

00:09:716 (2) - move this a bit to the right, it will look better! :D Fixed
00:12:946 (1,2,3) - I don't really know if this jump is fitting. She's saying bop bop bop (or w/e) I kinda suggest a stacked combo :D You have to know though ~ In fact it's hop hop hop and a jump is the first thing that came to my head when i hear this so i'll keep it unless someone else suggest it.
00:13:870 (5) - Sliders like this look a bit weird. Either make it curvy, or not, but not something between :P Fixed
00:17:331 (5) - NC? I think it's a kinda new part. It's the same verse.
00:37:639 (4) - I don't exactly know what happened with this circle, but it definetly doesn't fit, where it's now placed, try x: 256, y: 224 It fits pretty well. I did some swap to making it more obvious but it's good.

00:38:793 (1) - Lyrics: A triplet is needed~ replace the slider with a triplet. Fixed
01:13:408 (6) - Move this a bit to the top. nazi, i know but i don't like the current placing xD Why not. Fixed
02:02:875 (5) - You need to replace this slider through a circle, and the spinner has to begin 1 tick earlier! Fixed

[Hard]

I am NOT sure, but i think unsnapped sliders aren't that good. You should fix this! 00:18:023 (5) - http://puu.sh/2tWj8 if you don't know what i mean xD Yeah.... didn't see that one. Fixed
01:35:100 (5,6,7) - Imo, this is a bit too hard for a hard. You should make this combo a bit easier, with a reverse slider or something Fixed with a note.

[Normal]

I miss a normal diff here, maybe you should make one. Gabe is currently doing one.

[Easy]

Good job~ Thanks ^^


good luck~ :D
Thank you for the mod ^^
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