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Miho Komatsu - Koori no Ue ni Tatsu You ni

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Total Posts
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Topic Starter
Setsurei
[General]
Epilepsy detected by AiMod - because of the difference BG size between the 2didn't add part here 01:55:470 -change kiai start 00:16:561 -about SB I'll modify a bit, I'm too lazy to do it idk why for my map the SBs are simple
but for other's the SB are complicated (you may see the map list on my userpage)planning to search Easy GD - and I think I found the person who wants to do it[Normal]
00:19:228 (2) - finish removed
00:19:470 (3) - add finish
00:20:440 (1) - added
00:24:319 (1) - added
00:26:258 (1) - added
00:28:197 (1) - added
00:29:167 (3) - added
00:29:652 (4) - removed
00:38:864 (1) - done
00:39:834 (2) - added
00:43:713 (2) - added
00:44:197 (1,2,3,4) - added and removed
00:50:500 (1) - removed
00:51:470 (2) - added clap on 00:52:925 (3) -
00:54:864 (1) - added
00:57:288 (4) - moved
00:59:228 (2) - added
01:03:107 (1) - moved
01:06:985 (1) - added
01:14:743 (2) - ^
01:18:622 (2) - added
01:20:319 (4) - added
01:22:016 (1,2,3) - added
01:24:440 (1) - added
01:28:319 (3) - added
01:30:258 (1) - removed
01:34:137 (4) - added
01:36:076 (1) - ^
01:37:046 (3) - ^
01:38:016 (5) - added
02:09:773 (4) - removed and added
02:12:682 (2) - added and removed
02:14:864 (3) - added
02:18:258 (1,2) - replaced
02:21:652 (1) - added
02:30:379 (3) - added
02:35:712 (5) - added
02:49:773 (2) - added
02:51:713 (1) - ^
02:54:622 (4) - added
02:55:591 (1) - added
02:57:531 (3) - ^
02:59:470 (1) - ^
03:00:440 (3) - ^
03:03:349 (1) - ^
03:05:288 (4) - flipped
03:05:288 (4) - added
03:07:228 (1) - 03:08:197 (3) - ^
03:08:925 (4) - added
03:11:591 (1) - moved
03:13:046 - kiai changed, NCed
03:14:016 (1) - removed
03:14:985 (3) - added
03:16:925 (3) - ^
03:18:379 (4) - moved
03:18:864 (1) - added
03:19:349 (2) - added
03:20:804 (4) - added
03:22:743 (1) - ^
03:24:682 (4) - removed
03:26:622 (1) - added
03:27:591 (3) - ^
03:28:561 (4) - added
03:30:985 (5) - removed
03:31:228 (1) - wait, this timing isn't right, to which part?


[Hard]
00:18:015 (1) - removed
00:20:439 (1) - added
00:21:409 (3) - added
00:22:379 (1) - removeed
00:24:318 (1) - added
00:26:258 (5) - ^
00:27:227 (8) - added
00:27:955 (1,2) - added
00:28:924 (2) - added
00:34:136 - I'm afraid of the draining here
00:39:349 (1) - added
00:43:470 - added
00:46:621 (2) - added
00:50:500 (1) - removed
00:58:742 (3) - added
01:01:167 (1,2,3,4,5,6) - changed
01:00:682 - 01:01:652 - 01:02:621 - 01:03:591 - added
01:13:288 (2) - removed
01:14:742 (5) - NCed
01:20:561 (1) - added
01:23:470 (5) - moved
01:24:439 (1) - added
01:26:379 (7) - ^
01:28:318 (1) - ^
01:29:288 (3) - added
01:32:197 (1) - added
01:34:136 (5) - added
01:36:803 (2) - removed
01:37:530 (3) - added
01:41:894 (1,2,3,4) - changed
01:42:864 (1) - added
02:09:046 (1,2,3,4,5) - changed
02:14:864 (1) - added
02:16:803 (3) - removed
02:21:167 (6) - added
02:22:621 (1) - added
02:25:530 (6) - added
02:26:258 (2) - removed
02:29:894 (2) - added
02:38:136 (1) - added
02:45:894 (2) - ^
02:45:894 (2,3,4,5) - moved
02:49:530 (3) - added
02:51:712 (8) - added
02:55:106 (4) - ^
02:55:591 (1) - added
02:57:530 (7) - ^
02:59:470 (1) - ^
03:00:439 (3) - added
03:03:349 (1) - added
03:05:046 - added
03:05:288 (4) - added
03:07:227 (1) - added
03:07:955 (2) - added
03:08:682 (3) - ^
03:13:046 (1) - added
03:16:924 (9) - added
03:13:046 - kiai changed, NCed
03:18:864 (1) - added
03:20:803 (7) - ^
03:22:742 (1) - ^
03:19:833 (3) - added
03:26:621 (1) - added
03:27:349 (2) - added
03:28:076 (3) - ^

thanks for mod :D
jyu
just going to make it straight :3 no kds

Setsurei wrote:

03:31:228 (1) - wait, this timing isn't right, to which part?
whoops i mean 03:34:379 -

Setsurei wrote:

00:34:136 - I'm afraid of the draining here
i tested it without break, and the HP aren't draining much
Topic Starter
Setsurei
[Normal]
03:34:379 - changed

[Hard]
00:34:136 - removed the break (I've tried it with HR - kinda heart beating because of HP warning and often fail near this place a lot lol)

thanks AlpacaCokelat
Kyouren
IRC MOD:
SPOILER
18:23 gokugohan12468: setsurei
18:23 gokugohan12468: irc mod
18:24 Setsurei: map apa?
18:24 *gokugohan12468 is playing [http://osu.ppy.sh/b/243319 Miho Komatsu - Koori no Ue ni Tatsu You ni [Hard]]
18:24 gokugohan12468: soalnya saya pengemar berat detektif conan
18:25 Setsurei: haha
18:25 gokugohan12468: bentar saya main dulu, baru saya check yang mana salah
18:27 Setsurei: ya
18:27 Setsurei: santai aja
18:27 gokugohan12468: coba kau buka mapmu
18:28 Setsurei: btr
18:29 *Setsurei is editing [http://osu.ppy.sh/b/243319 Miho Komatsu - Koori no Ue ni Tatsu You ni [Hard]]
18:30 gokugohan12468: 01:017:167 = itu kan warna biru ada 10
18:30 gokugohan12468: nah tolong dibagi itu
18:31 gokugohan12468: 01:17:167
18:32 Setsurei: 01:20:318 (10) - itu?
18:32 gokugohan12468: iya
18:32 gokugohan12468: terserah kamu nak bagi di bagian mana???
18:32 Setsurei: 01:17:167 (1,2,3,4,5,6,1,2,3,4) -
18:33 gokugohan12468: sip
18:36 gokugohan12468: aku check dulu mp3-nya
18:36 gokugohan12468: itu saja
18:36 Setsurei: ya
18:37 gokugohan12468: tapi mp3-nya tolong di 192 aja tolong berputar-putar bikin kacau jadinya mapnya
18:37 gokugohan12468: bukan tolong, tapi kalau sorry
18:37 gokugohan12468: salah tulis
18:37 Setsurei: berputar2?
18:38 gokugohan12468: kayak dari 128 ke 160 ke 192 balik lagi ke 128
18:38 gokugohan12468: seperti itu


Semoga Ranked :D ;) :)

Note:
Jangan Lupa diperbagusi SBnya ya!!!
Topic Starter
Setsurei

gokugohan12468 wrote:

IRC MOD:
SPOILER
18:23 gokugohan12468: setsurei
18:23 gokugohan12468: irc mod
18:24 Setsurei: map apa?
18:24 *gokugohan12468 is playing [http://osu.ppy.sh/b/243319 Miho Komatsu - Koori no Ue ni Tatsu You ni [Hard]]
18:24 gokugohan12468: soalnya saya pengemar berat detektif conan
18:25 Setsurei: haha
18:25 gokugohan12468: bentar saya main dulu, baru saya check yang mana salah
18:27 Setsurei: ya
18:27 Setsurei: santai aja
18:27 gokugohan12468: coba kau buka mapmu
18:28 Setsurei: btr
18:29 *Setsurei is editing [http://osu.ppy.sh/b/243319 Miho Komatsu - Koori no Ue ni Tatsu You ni [Hard]]
18:30 gokugohan12468: 01:017:167 = itu kan warna biru ada 10
18:30 gokugohan12468: nah tolong dibagi itu
18:31 gokugohan12468: 01:17:167
18:32 Setsurei: 01:20:318 (10) - itu?
18:32 gokugohan12468: iya
18:32 gokugohan12468: terserah kamu nak bagi di bagian mana???
18:32 Setsurei: 01:17:167 (1,2,3,4,5,6,1,2,3,4) -
18:33 gokugohan12468: sip
18:36 gokugohan12468: aku check dulu mp3-nya
18:36 gokugohan12468: itu saja
18:36 Setsurei: ya
18:37 gokugohan12468: tapi mp3-nya tolong di 192 aja tolong berputar-putar bikin kacau jadinya mapnya
18:37 gokugohan12468: bukan tolong, tapi kalau sorry
18:37 gokugohan12468: salah tulis
18:37 Setsurei: berputar2?
18:38 gokugohan12468: kayak dari 128 ke 160 ke 192 balik lagi ke 128
18:38 gokugohan12468: seperti itu


Semoga Ranked :D ;) :)

Note:
Jangan Lupa diperbagusi SBnya ya!!!

changed - updated
btw itu SBnya uda aku update baru tgl 14 kemaren
Satellite
hi

[General]
"Kohri no Ue ni Tatsu You ni" is better?
Kohri no Ue ni Tatsu You ni

[Normal]
00:20:440 (1) - More better rhythm,follow with lyrics,like this.

01:01:894 (4) - try this.

03:02:864 - add note
03:14:985 (1) - remove Nc


[Hard]
AR-1
00:18:015 (1,2,3) - More better rhythm,follow with lyrics,like this.

00:27:712 - add note and clap.
00:28:924 (4,5) - ugly Rhythm try this.

00:32:076 (6) - hummm..use 1/4 slider? and 00:32:318 (7) - remove note

00:42:742 (1) - return place add drum?

00:48:318 (5,6) - ugly Rhythm.

01:14:742 (1) - add Finish
02:34:500 (5) - try this.

03:06:742 - add note
03:14:985 (1) - why Nc? same 00:16:561 (3) - here.

good luck :)
Topic Starter
Setsurei
[General]
Koori no Ue ni Tatsu You ni / Kohri no Ue ni Tatsu You ni
<not sure not changed for a while, still ask for Japanese BAT confirmation is it "Koori" or "Kohri" for 氷>
  1. Melophobia said "that depends on which romaji system" "well koori is better if you ask me, cant really explain why though"
    so I didn't change the Title
[Normal]
00:20:440 (1) - changed
01:01:894 (4) - changed
03:02:864 - added
03:14:985 (1) - removed

[Hard]
AR seems ok, I didn't change
00:18:015 (1,2,3) - changed
00:27:712 - added
00:28:924 (4,5) - changed
00:32:076 (6) - changed
00:42:742 (1) - added
00:48:318 (5,6) - changed
01:14:742 (1) - added
02:34:500 (5) - changed
03:06:742 - added
03:14:985 (1) - removed

Thanks Satellite!
I love your mapping style, especially this map > senya - Melody Blooming in the Earth
Revo
Mod requested by you~

[GG's Easy]
  1. 00:32:076 (1,2) - Remove the first slider and make the second slider longer.
  2. 01:39:955 (1) - Remove the reverse arrow and make the slider from 01:39:955 to 01:40:439.
  3. 01:40:561 (1) - Give the players some reaction time, so please move it to 01:40:924.
  4. 03:11:106 (1) - Remove the reverse arrow and make the slider from 03:11:106 to 03:11:591.
  5. 03:30:500 (1,2) - Same as in 00:32:076 (1,2).

[Collab]
  1. 00:15:833 - Add hitcircle
  2. 00:16:076 - 00:16:561 - Why don't you make it like this?
    Here's the code:
    188,84,15833,1,0,0:0:0:0:
    184,176,16076,2,0,P|236:172|272:124,1,100,8|4,0:0|0:0,0:0:0:0:
    276,116,16439,1,0,0:0:0:0:
    272,92,16561,1,0,0:0:0:0:
  3. 00:17:530 (1) - Make it like this
  4. 00:18:500 - 00:19:712 - I suggest making like the code below:
    392,344,18500,2,0,P|360:292|380:196,1,150
    396,188,18985,2,0,L|272:188,1,100
    284,196,19349,1,0,0:0:0:0:
    272,204,19470,1,0,0:0:0:0:
    160,136,19712,1,0,0:0:0:0:
  5. 00:20:439 - 00:22:136 - This would be better:
    437,128,20439,2,0,P|463:217|416:296,1,150,8|0,0:0|0:0,0:0:0:0:
    340,124,21167,1,0,0:0:0:0:
    232,264,21409,2,0,P|212:213|238:124,1,150,8|0,0:0|0:0,0:0:0:0:
    340,264,22136,1,0,0:0:0:0:
  6. 00:26:258 (5) - Cut the end of the slider until 00:26:621, then add reverse arrow
  7. 00:26:985 (6) - Remove the slider, then add notes on 00:27:227 and 00:27:470.
  8. 00:28:197 (3) - Cut the end of the slider until 00:28:561.
  9. 00:29:652 (5) - Make it like this
  10. 00:30:864 (1,2,3,4,5,6,7) - I think it's nice to make heptagon jumps like in the code below:
    277,286,30864,37,0,0:0:0:0:
    102,146,31106,1,2,0:0:0:0:
    321,196,31349,1,0,0:0:0:0:
    102,246,31591,1,0,0:0:0:0:
    277,106,31833,1,6,0:0:0:0:
    180,308,32076,1,2,0:0:0:0:
    180,83,32318,1,0,0:0:0:0:
  11. 00:32:439 - Add a hitcircle
  12. 00:50:985 (4,1) - Make the hitcircle as a slider and make the slider as a hitcircle.
  13. 00:53:167 (2) - Maybe make this one as the flipped version of 00:52:682 (1), like this
  14. 00:53:652 (3) - Move the slider to x:356 y:156
  15. 01:14:864 (2,3,4,5) - The stream doesn't fit here, maybe add another note?
  16. 01:21:288 - Add a hitcirlce
  17. 01:31:712 (2,3,4) - add some spaces from 01:30:985 (1)
  18. 01:32:682 (2) - Put this slider further from both previous and next sliders.
  19. 02:10:015 (4) - Cut the end of the slider until 02:10:500, then reverse it.
  20. 02:42:379 (4) - Start the slider from 02:42:500.
  21. 02:57:530 (2,3) - Prolong the end of the first slider until 02:57:894, then reverse it. Lastly, remove the second slider.
  22. 02:59:470 (3) - Cut the end of the slider until 02:59:833.
  23. 03:22:500 (3) - Make it like this.
Topic Starter
Setsurei
[GG's Easy]


[Collab]
I just post what's mine - because I'm too lazy to track what Serphin changed:
00:15:833 - added
00:16:076 - unchanged
00:17:530 (1) - changed
00:18:500 - unchanged
00:20:439 - unchanged
00:26:258 (5) - unchanged
00:26:985 (6) - this too due to ^
00:28:197 (3) - unchanged
00:29:652 (5,6) - unchanged, blanket is good but the distance snap will be ruined
00:30:864 (1,2,3,4,5,6,7) - don't do jumps here because it's still the beginning
01:14:985 (2,3,4) - changed, removed a hit circle seems more suitable
01:21:288 - unchanged
02:10:015 (4) - unchanged
02:57:530 (2) - changed, but just longer slider, 02:58:015 (3) - still there
02:59:470 (3) - seems legit, unchanged

thanks for mod Revo :D
Klo-
Here.

[Collab]

00:50:985 (4,1) - Changed
00:53:167 (2) - Not Changed 00:52:682 (1) still same as before
00:53:652 (3) - Not Changed
01:31:712 (2,3,4) - Not Changed 01:30:985 (1)
01:32:682 (2) - Not Changed
02:42:379 (4) - Changed
03:22:500 (3) - Changed
riffy
Well, thanks to this map I'm addicted to detective conan now.

[General]
  1. Since you have a collab diff, add tags Collab Collaboration, so people will be able to find this map easier. Also, you can add Hirohito Furui (composer) and character names to tags.
  2. Those pulses during kiai makes me feel bad. ~.~/ Are you sure that they are really needed? ;_; Please, discuss it with other people.
  3. 01:45:773 - consider dragging break here? It sounds like a good idea + it looks cute here. if you agree, drag end of your break to 01:53:530 !
[GG's Easy]
  1. 00:15:833 - be consistent with other diffs and start mapping here?
  2. Your diff settings are too high. It's the same as diff settings on [Normal]! How do you want beginners to play [Easy] with AR5? That's totally unacceptable, imo! Please, I'm begging you, read this and look at other [Easy] diffs on other maps! You'll see that yours one is the way TOO hard!
  3. Next thing I totally disapprove in this diff, is comboing. Combs are too short, it's just endless flow of (1) and (2), (1) and (2)! And t repeats again and again. Instead of this, consider removing every second NC like 00:20:439 (1) - 00:26:258 (1) - 00:32:076 (1) - and so on.
    Note: just poke me if you want list of these NCs.
  4. 00:17:530 (2,1) - according to your pattern, you should swap NCs here. But I'd recommend you to apply suggestion above this one, instead.
  5. 00:32:076 (1,2) - 1/2 notes are okay for [Easy] diffs., but yours one is already TOO hard. So, consider replacing 00:32:076 (1) - with a circle in order to make this diff more playable.
    Note: 03:30:500 (1,2) - same :<
  6. 01:27:833 (4,2) - nazi - I'd unstack them. It's exactly at the same place, so it may confuse beginners a bit. It's not like this is a big mistake, but still...
    Note: 02:18:258 (2,2) - same :<
  7. 01:39:955 (1) - back to this - as I mentioned before, 1/2s are fine. But with your diff settings it's just too hard. You have two ways here, reduce diff settings or replace it with 1/1 slider. Also, you can reduce diff settings and replace it with 1/1 slider, it will be even better!
  8. 03:13:046 (1,2) - if you've applied my suggestion for comboing, do NOT change this one. It 's here for kiai. I'm just saying it, so you won't forget.

    I think that both comboing and diff settings need some work. Rhythm is pretty good, tho.
[Normal]
  1. 00:38:864 (1,2,3) - spacing is inconsistent, so you should fix this. I guess it's quite clear WHY.
  2. 00:45:894 (4) - simple circle at 00:46:136 - would be enough. It's still a [Normal] diff, so keep it in mind and avoid overusing of 1/2 notes!
  3. 03:32:439 - start spinner from here, to emphasize end of your kiai + map part from 03:31:470. It shouldn't be empty, y'know.

    Nice one! Well, it's a recheck, after all! So there's nothing else to mention.
[Hard]
  1. OD and HP 7 will fit here better, try it!
  2. I don't really like your comboing now :< Did you change it? Or what?
    NC time
    1. 00:16:561 (3,1) - it's time for NC nazi - swap NCs to emphasize start of kiai time, please!
    2. 00:19:955 (1,3) - NC swap here to follow vocals and downbeat in music
    3. 00:22:379 (1) - nice one. :3/
    4. 00:45:652 (7,1) - NC swap again. Reason is the same as on two first suggestions.

      Check it yourself, you can improve it a bit more!
  3. 01:02:864 (7) - it'd be perfect if you replace it with 1/4 slider with repeat. It fits with vocals and sounce perfect here, try it! example
  4. 01:16:197 (1) - nazi - I'd ctrl+g this pattern, so it gives smoother flow and looks better. But it will require some spacing changes.Minor spacing changes*
  5. 01:34:621 (6) - I'd consider adding NC here to emphasize vocals and rhythm. It fits here, try it! (this one is different from suggestions inside NC box)
  6. 03:28:076 (3) - nazi - looks like a blanket-slider, but its curve looks strange. So, how about changng shape to something easier?
  7. 03:32:439 (1) - after final spinner this circle is TOTALLY UNEXPECTED for players. Just do the same thing, as you did on [Normal]. That'd be a good idea + it will make mapset more consistent

    Wow, you've improved it a lot!
[Collab]
  1. Same diff settings as on [Hard]. ._. That's really strange, but what done is done, there's no way back. But still... even SV is the same D:
Setsurei
  1. 00:18:621 (3) - Do NOT overmap. Instead of this, you can try to mix vocals and music, it will make rhythm a bit more interesting and map a bit mpre challenging! That's much better than strange circles that follow nothing and appear from nowhere, I guess ;_;
  2. 00:34:500 - That's after spinner, so it's still your part + you're host mapper, so.. remove that break please. Or at least drag its start to 00:34:500 -

    Nothing serious to mention, except overmapping. Just decide what to do with your rhythm and feel free to poke me again if you'll need anything.


Serphin
  1. I don't really understand how do you place jumps. I mean, some jumps are really awesome and fit well, but some are really random.
    Example: 00:40:803 (3,1) -
  2. 00:42:499 (1) - place a circle at 00:42:500 - and remove one extra repeat from this slider, It breaks you regular pattern + it looks really strange and unfitting here.
  3. 00:50:500 (3,4) - I can understand jumps, but that's broken spacing for sure. It's agains beatspacing and it's really unreadable. Please, make it more understandable and keep spacing consistent!
  4. 01:42:379 - just fill this part with spinner, as it is done on other diffs. As far as I know, breaks during kiai time are not allowed.
  5. 02:38:136 (1,2,3,4,5,1,2,3) - from crazy jumps to crazy antijumps. And all these changes don't really fit with music. Why? Please, please, please keep spacing more consistend and make sure that jumps actually fit with music. ;_;
  6. 02:40:924 (1,2) - replace them with just one circle at 02:41:046 - it'll be more than enough. It fits with music better + it makes rhythm more consistent.
  7. 03:22:258 (1,2) - spacing breaks again. Please, avoid that kind of things, they are unplayable!

    Just more work on spacing, ant it'll be ok. Pretty neat for one of your first maps
~~~~~~~~~~~~~~~~~~
Star! ~

Good luck!
Gloria Guard

-Bakari- wrote:

[GG's Easy]
  1. 00:15:833 - be consistent with other diffs and start mapping here? I agree, add note
  2. Your diff settings are too high. It's the same as diff settings on [Normal]! How do you want beginners to play [Easy] with AR5? That's totally unacceptable, imo! Please, I'm begging you, read this and look at other [Easy] diffs on other maps! You'll see that yours one is the way TOO hard! ahaha... My mistake, resetting.
  3. Next thing I totally disapprove in this diff, is comboing. Combs are too short, it's just endless flow of (1) and (2), (1) and (2)! And t repeats again and again. Instead of this, consider removing every second NC like 00:20:439 (1) - 00:26:258 (1) - 00:32:076 (1) - and so on.
    Note: just poke me if you want list of these NCs. ok
  4. 00:17:530 (2,1) - according to your pattern, you should swap NCs here. But I'd recommend you to apply suggestion above this one, instead. Yup
  5. 00:32:076 (1,2) - 1/2 notes are okay for [Easy] diffs., but yours one is already TOO hard. So, consider replacing 00:32:076 (1) - with a circle in order to make this diff more playable. ok
    Note: 03:30:500 (1,2) - same :<
  6. 01:27:833 (4,2) - nazi - I'd unstack them. It's exactly at the same place, so it may confuse beginners a bit. It's not like this is a big mistake, but still...
    Note: 02:18:258 (2,2) - same :< Why it's confuse?, it's not big mistake, Where are you saw note stack? i testplay this part no problem ask testplay user. no fix
  7. 01:39:955 (1) - back to this - as I mentioned before, 1/2s are fine. But with your diff settings it's just too hard. You have two ways here, reduce diff settings or replace it with 1/1 slider. Also, you can reduce diff settings and replace it with 1/1 slider, it will be even better! No change
  8. 03:13:046 (1,2) - if you've applied my suggestion for comboing, do NOT change this one. It 's here for kiai. I'm just saying it, so you won't forget. No

    I think that both comboing and diff settings need some work. Rhythm is pretty good, tho.



Thanks for modding. :3


Update
osu file format v12

[General]
AudioFilename: Detective_Conan_-_Koori_no_Ue_ni_Tatsu_You_ni.mp3
AudioLeadIn: 0
PreviewTime: 83693
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Koori no Ue ni Tatsu You ni
TitleUnicode:氷の上に立つように
Artist:Miho Komatsu
ArtistUnicode:小松 未歩
Creator:Setsurei
Version:GG's Easy
Source:Detective Conan
Tags:ending Case Closed ost TMS Serphin Gloria Guard
BeatmapID:267395
BeatmapSetID:89531

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.85
SliderTickRate:2

[Events]
//Background and Video events
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//Break Periods
2,104033,114030
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Topic Starter
Setsurei
[General]
added some words to tags
pulse BG differences reduced - not as "wow" as before - not troubling player's eyes that much
break reduced

[Normal]
00:38:864 (1,2,3) - changed
00:45:894 (4) - changed
03:32:439 - changed

[Hard]
OD & HP changed
00:16:561 (1,2) - swapped
00:19:955 (9,1) - swapped
00:45:652 (1,2) - swapped
01:02:742 (7) - changed
01:16:197 (1) - changed
01:34:621 (1) - NCed
03:28:076 (3) - changed
03:32:439 (1) - changed

[Collab, my part]
Difficulty stats changed
00:18:500 (2,3,4,5) - changed
00:34:500 (1,2) - added

thanks -Bakari- for rechecking
and thanks for the star! :D


Gloria Guard wrote:

-Bakari- wrote:

[GG's Easy]
  1. 00:15:833 - be consistent with other diffs and start mapping here? I agree, add note
  2. Your diff settings are too high. It's the same as diff settings on [Normal]! How do you want beginners to play [Easy] with AR5? That's totally unacceptable, imo! Please, I'm begging you, read this and look at other [Easy] diffs on other maps! You'll see that yours one is the way TOO hard! ahaha... My mistake, resetting.
  3. Next thing I totally disapprove in this diff, is comboing. Combs are too short, it's just endless flow of (1) and (2), (1) and (2)! And t repeats again and again. Instead of this, consider removing every second NC like 00:20:439 (1) - 00:26:258 (1) - 00:32:076 (1) - and so on.
    Note: just poke me if you want list of these NCs. ok
  4. 00:17:530 (2,1) - according to your pattern, you should swap NCs here. But I'd recommend you to apply suggestion above this one, instead. Yup
  5. 00:32:076 (1,2) - 1/2 notes are okay for [Easy] diffs., but yours one is already TOO hard. So, consider replacing 00:32:076 (1) - with a circle in order to make this diff more playable. ok
    Note: 03:30:500 (1,2) - same :<
  6. 01:27:833 (4,2) - nazi - I'd unstack them. It's exactly at the same place, so it may confuse beginners a bit. It's not like this is a big mistake, but still...
    Note: 02:18:258 (2,2) - same :< Why it's confuse?, it's not big mistake, Where are you saw note stack? i testplay this part no problem ask testplay user. no fix
  7. 01:39:955 (1) - back to this - as I mentioned before, 1/2s are fine. But with your diff settings it's just too hard. You have two ways here, reduce diff settings or replace it with 1/1 slider. Also, you can reduce diff settings and replace it with 1/1 slider, it will be even better! No change
  8. 03:13:046 (1,2) - if you've applied my suggestion for comboing, do NOT change this one. It 's here for kiai. I'm just saying it, so you won't forget. No

    I think that both comboing and diff settings need some work. Rhythm is pretty good, tho.



Thanks for modding. :3


Update
osu file format v12

[General]
AudioFilename: Detective_Conan_-_Koori_no_Ue_ni_Tatsu_You_ni.mp3
AudioLeadIn: 0
PreviewTime: 83693
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Koori no Ue ni Tatsu You ni
TitleUnicode:氷の上に立つように
Artist:Miho Komatsu
ArtistUnicode:小松 未歩
Creator:Setsurei
Version:GG's Easy
Source:Detective Conan
Tags:ending Case Closed ost TMS Serphin Gloria Guard
BeatmapID:267395
BeatmapSetID:89531

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.85
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,104033,114030
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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292,168,158136,6,0,P|208:168|136:228,1,169.435211652199,4|0,0:0|0:0,0:0:0:0:
152,304,159591,1,8,0:0:0:0:
212,364,160076,2,0,P|296:364|368:304,1,169.435211652199,0|0,0:0|0:0,0:0:0:0:
396,236,161530,1,8,0:0:0:0:
324,192,162015,6,0,L|232:192,2,84.7176058260996,0|12|0,0:0|0:0|0:0,0:0:0:0:
396,236,163470,1,8,0:0:0:0:
480,216,163955,2,0,P|496:172|492:128,1,84.7176058260996,0|12,0:0|0:0,0:0:0:0:
440,68,164924,1,0,0:0:0:0:
356,52,165409,1,8,0:0:0:0:
284,100,165894,6,0,P|240:124|184:128,1,84.7176058260996,4|8,0:0|0:0,0:0:0:0:
128,92,166864,2,0,P|80:112|56:144,1,84.7176058260996,0|8,0:0|0:0,0:0:0:0:
40,220,167833,2,0,P|64:312|140:344,1,169.435211652199
212,348,169288,1,8,0:0:0:0:
280,296,169773,6,0,P|288:252|280:208,1,84.7176058260996,4|8,0:0|0:0,0:0:0:0:
252,132,170742,2,0,P|288:104|336:92,1,84.7176058260996,0|8,0:0|0:0,0:0:0:0:
408,92,171712,2,0,P|476:148|496:228,1,169.435211652199,4|0,0:0|0:0,0:0:0:0:
476,308,173167,1,12,0:0:0:0:
400,344,173652,2,0,P|352:344|296:324,2,84.7176058260996,4|8|0,0:0|0:0|0:0,0:0:0:0:
372,264,175106,1,12,0:0:0:0:
328,192,175591,6,0,L|232:192,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
168,156,176561,2,0,P|160:200|180:240,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
224,304,177530,2,0,P|192:336|156:352,2,84.7176058260996,6|8|2,0:0|0:0|0:0,0:0:0:0:
280,240,178985,1,8,0:0:0:0:
364,224,179470,6,0,P|408:224|448:244,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
500,176,180439,2,0,P|484:132|484:84,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
412,44,181409,1,4,0:0:0:0:
328,36,181894,1,8,0:0:0:0:
256,80,182379,1,2,0:0:0:0:
248,164,182864,1,8,0:0:0:0:
208,236,183349,6,0,P|156:236|112:208,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
72,160,184318,2,0,P|60:112|72:72,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
140,32,185288,2,0,P|184:24|240:32,2,84.7176058260996,6|8|2,0:0|0:0|0:0,0:0:0:0:
188,100,186742,1,8,0:0:0:0:
256,152,187227,6,0,P|260:248|216:312,1,169.435211652199,6|6,0:0|0:0,0:0:0:0:
140,336,188682,1,8,0:0:0:0:
68,288,189167,2,0,P|64:192|108:128,1,169.435211652199,6|2,0:0|0:0,0:0:0:0:
176,92,190621,1,8,0:0:0:0:
260,88,191106,6,0,L|316:88,2,42.3588029130498,6|0|8,0:0|0:0|0:0,0:0:0:0:
260,172,192076,2,0,L|348:172,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
428,172,193046,6,0,P|468:152|492:120,2,84.7176058260996,6|8|2,0:0|0:0|0:0,0:0:0:0:
392,248,194500,1,8,0:0:0:0:
340,316,194985,6,0,P|296:316|256:304,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
192,252,195955,2,0,P|148:252|104:280,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
32,252,196924,2,0,P|64:180|40:92,1,169.435211652199,6|2,0:0|0:0,0:0:0:0:
100,36,198379,1,8,0:0:0:0:
184,32,198864,6,0,P|228:32|276:48,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
340,84,199833,1,6,0:0:0:0:
372,164,200318,1,8,0:0:0:0:
320,232,200803,2,0,P|268:240|212:232,2,84.7176058260996,6|8|2,0:0|0:0|0:0,0:0:0:0:
372,164,202258,1,8,0:0:0:0:
452,184,202742,6,0,P|480:224|488:264,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
456,336,203712,2,0,P|416:360|356:360,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
292,364,204682,1,6,0:0:0:0:
212,332,205167,1,8,0:0:0:0:
192,252,205652,1,2,0:0:0:0:
228,176,206136,1,8,0:0:0:0:
312,156,206621,6,0,P|356:156|396:176,2,84.7176058260996,6|8|6,0:0|0:0|0:0,0:0:0:0:
228,176,208076,1,8,0:0:0:0:
148,156,208561,2,0,P|132:112|136:68,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
60,36,209530,2,0,P|24:56|4:96,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
16,176,210500,1,6,0:0:0:0:
36,260,210985,2,2,P|88:340|236:360,1,254.152817478299,8|0,0:0|0:0,0:0:0:0:
GG's Easy updated!
Klo-

-Bakari- wrote:

Serphin
  1. I don't really understand how do you place jumps. I mean, some jumps are really awesome and fit well, but some are really random.
    Example: 00:40:803 (3,1) -
  2. 00:42:499 (1) - place a circle at 00:42:500 - and remove one extra repeat from this slider, It breaks you regular pattern + it looks really strange and unfitting here.
  3. 00:50:500 (3,4) - I can understand jumps, but that's broken spacing for sure. It's agains beatspacing and it's really unreadable. Please, make it more understandable and keep spacing consistent!
  4. 01:42:379 - just fill this part with spinner, as it is done on other diffs. As far as I know, breaks during kiai time are not allowed.
  5. 02:38:136 (1,2,3,4,5,1,2,3) - from crazy jumps to crazy antijumps. And all these changes don't really fit with music. Why? Please, please, please keep spacing more consistend and make sure that jumps actually fit with music. ;_;
  6. 02:40:924 (1,2) - replace them with just one circle at 02:41:046 - it'll be more than enough. It fits with music better + it makes rhythm more consistent.
  7. 03:22:258 (1,2) - spacing breaks again. Please, avoid that kind of things, they are unplayable!

    Just more work on spacing, ant it'll be ok. Pretty neat for one of your first maps
All done, Changed and Added
Sry for my bad mistake lol next time i'm gonna train hard for mapping stuff, Thanks -Bakari- :D
Asphyxia
irc mod~

SPOILER
02:20 Asphyxia: d
02:20 Asphyxia: oh hi~
02:20 Setsurei: hello
02:20 Asphyxia: is an irc mod okay?
02:20 *Asphyxia is editing [http://osu.ppy.sh/b/266960 Miho Komatsu - Koori no Ue ni Tatsu You ni [Collab]]
02:21 Setsurei: if IRC short then ok, because 20 minutes I need to go
02:21 Asphyxia: I'll try to be fast
02:21 Asphyxia: first of all, Ar8 please
02:21 Asphyxia: I don't think that Ar9 fits this song
02:22 Asphyxia: 00:22:015 (6,7) -
02:22 Setsurei: HP OD still the same?
02:22 Asphyxia: erm, maybe od -1
02:22 Asphyxia: and hp-1 ya
02:22 Asphyxia: 00:22:015 (6,7) - so these personally are too close to 00:22:379 (1) -
02:22 Asphyxia: looks a bit ugly
02:22 Setsurei: it will be the same as Hard, some people already mod them to be different / higher than Hard
02:23 Asphyxia: maybe lower the ar, hp and od on the hard too, personally I don't find 123bpm song suitable for ar9
02:24 Asphyxia: 00:24:318 (1) - and 00:25:288 (3) - looks bit ugly, could you make them a bit better?
02:24 Asphyxia: 00:29:652 (5,6) - way too close to each other imo
02:24 Asphyxia: and doesn't look that good because 3 different shapes
02:25 Asphyxia: 00:39:106 (1) - why nc here?
02:25 Setsurei: 00:29:652 (5) - curve too?
02:25 Asphyxia: maybe, just don't leave it like that
02:25 Setsurei: 00:39:106 (1) - ah that one is Serphin's part
02:26 Asphyxia: 00:45:166 (1) - why nc again, imo pointless
02:26 Setsurei: I'll tell him all that later
02:26 Asphyxia: 00:43:470 (2,3) - too big jump don't you think?
02:27 Asphyxia: 00:47:591 (3,4,1) - same goes for here
02:27 Asphyxia: 00:48:803 (4) - why does this slider has a bit different shape than 00:49:773 (2) -
02:27 Asphyxia: how about using ctrl + c to another, and pasting it with ctrl + v
02:28 Asphyxia: 00:50:985 (4) - maybe put this somewhere, too close to (3)
02:28 Asphyxia: 00:51:470 (1,2) - too big jump?
02:29 Asphyxia: 00:52:682 (1,2) - different shape, use ctrl + c
02:29 Asphyxia: 00:53:652 (3) - why is this here, move it somewhere else?
02:29 Asphyxia: 00:54:136 (4,1) - too big jump
02:29 Asphyxia: 00:55:349 (1,2) - distance
02:30 Asphyxia: 00:57:530 (2,3) - ^
02:30 Asphyxia: 01:01:894 (1,2,3) - ugly
02:30 Asphyxia: 01:03:833 (1,2) - maybe too big jump?
02:31 Asphyxia: 01:09:167 (4) - make it curve to the other side? idk, doesn't look good for me >.<
02:31 Asphyxia: 01:17:894 (5) - spacing
02:31 Setsurei: haha
02:32 Asphyxia: 01:24:439 (1,2) - jump
02:32 Asphyxia: 01:24:924 (3,4) - same for here, don't you think?
02:32 Asphyxia: 01:26:863 (1) - maybe remove nc?
02:33 Asphyxia: 01:25:652 (1,2) - jumo
02:33 Asphyxia: 01:29:530 (1) - dat slider, plz
02:33 Asphyxia: 01:32:197 (1,2,3) - now suddenly everything is so close to eachother, why?
02:34 Asphyxia: 01:33:167 (3,4) - and now big jump, why?
02:34 Asphyxia: 01:33:894 (4,1,2) - jump?
02:34 Asphyxia: 01:37:530 (1,2) - too close to each other?
02:35 Asphyxia: 01:41:894 (1) - why is your kiai time on the break? =o
02:35 Setsurei: I'll ask him to edit until end kiai
02:36 Asphyxia: 01:55:470 (1,2,3,4,5,1,2,1,2,3,1,2,3,4) -
02:36 Asphyxia: like everything here is again close to eachother
02:37 Setsurei: because of slow slider velo - the distance are shorten
02:37 Asphyxia: 00:56:803 (1,2) - but for example, if i hear correcly, the slow slider velo is here too?
02:37 Asphyxia: and big jumps
02:37 Asphyxia: ;-;
02:38 Setsurei: hahaha he likes jumps, I'll ask him to consider it
02:39 Asphyxia: and overall map has the same problems, try using distance snap, it would a alot
02:39 Asphyxia: I mean so much
02:39 Setsurei: yes
02:39 Asphyxia: 02:38:136 (1,2) -
02:39 Asphyxia: like here, big jumps
02:40 Asphyxia: 02:40:076 (2,3) -
02:40 Asphyxia: and suddenly things are so close
02:40 Setsurei: btw I need to go now, just mention everything here and post forum - I'll look at them and give kudos
02:40 Asphyxia: going to post this to forum
02:40 Asphyxia: thanks~ if you want me to mod the rest, call me again
Topic Starter
Setsurei
updated all for my part, waiting for Serphin
Asphyxia
My mod ~

General:

-1 Ar on hard

-1 OD on Collab

Imo better :3

GG's Easy
00:39:833 (5) - How about this? http://puu.sh/3R9mw.jpg
01:03:106 (4) - ^
Nice diff~

Normal
00:18:016 (5) - You can do a better slider than this?
00:46:622 (1) - overlaps with 00:44:197 (1,2) -
00:51:470 (2) - copy this slider and paste it 00:53:410 (4) - here
01:03:107 (1) - ugly overlap with 01:02:136 (6) -
01:06:985 (1) - move this slider 5 grids left
02:21:167 (5) - overlaps with 02:19:228 (3) -
02:24:561 (1) - How about something like this? http://puu.sh/3R9OU.jpg (You might want to move next notes a bit if you do this)
03:07:228 (1) - Copy this and paste it 03:08:197 (3) - (Looks better for me)
03:09:652 (5) - Make it more curvy

Hard
00:19:955 (9) - Overlaps with 00:18:500 (8) - I think.
00:57:773 (1) - Overlaps with 00:56:803 (7) -
01:10:136 (3) - Overlaps with 01:09:167 (1) -
01:13:288 (1,2,3,4) - 01:13:288 (1,2,3,4) - Looks a bit ugly, try to rearrange them somehow?
01:14:742 (4) - NC btw.
01:19:349 (2) - Tocuhes the hp bar, change it.
02:30:864 (4) - Copy and paste to 02:31:833 (6) - ?
03:28:076 (3) - Make it curve more

Collab
00:30:136 (6) - Feels kinda weird D:
Distance problems:
00:37:409 (4) - too big jump to 00:37:652 (1) -
00:41:772 (2) - ^ -> 00:42:015 (3,4) -
00:43:470 (2) - to 00:43:712 (3) - -> 00:44:924 (4) -
00:47:591 (3,4,1) - Same
00:49:530 (1) - -> 00:49:773 (2) -
00:50:985 (4) - Too close to 00:50:500 (3) -
00:51:470 (1,2,3,4) - The jump
00:52:682 (1) - 00:53:167 (2) - ^
00:54:136 (4,1,2,3,4) - ^
00:57:530 (2,3) -
00:58:015 (4) - 00:58:742 (1) - ^
00:58:985 (2,3) - ^
01:00:197 (4) - Overlaps 01:00:439 (1) -
01:03:833 (1,2) - Distance ^
01:24:439 (1,2) - ^
01:24:924 (3,4) - ^
01:25:652 (1,2) - ^
01:26:863 (1,2) - ^
01:32:197 (1,2,3) - Too close
01:33:894 (4,1,2,3) - Distance
01:34:379 (2,3) - Overlaps with 01:34:864 (4) -
01:35:592 (3,4) - Distance ^
01:37:530 (1) - CTRL + G maybe?
01:40:682 (4) - Make it stack with 01:39:955 (2) -
01:41:894 (1) - Stack properly
01:42:136 - till 01:43:833 - Don't be lazy and map this.
02:06:621 (4) - Make this properly stack with 02:07:106 (1) - end
02:38:136 (1,2) - Distance
02:40:803 (3) - Overlaps 02:40:076 (2) -
02:42:500 (3) - Overlaps 02:41:288 (2) - and 02:42:985 (1) -
02:45:409 (2,3,4) - Distance.
02:46:136 (1,2) - ^
02:47:591 (4) - Overlaps with 02:46:621 (3) -
02:50:742 (4,1) - Distance
02:51:227 (2,3,4,1) - ^
03:09:167 (8) - Add maybe more curve?
03:16:439 (4,1) - Distance
03:18:864 (1) - Stack properly 03:20:803 (1,2,3,4,1) - Distance.
03:25:167 (3) - Overlaps 03:24:439 (1) -
03:25:409 (4) - Overlaps 03:25:894 (2) -
03:27:349 (2,3,4,1,2) - Distance

Please use distance snap in Collab
Topic Starter
Setsurei
[General]
AR on Hard unchanged << being modded 2x going up and down
OD on Collab unchanged << some mods said to be it

[GG's Easy]
he said no change

[Normal]
00:18:016 (5) - changed
00:46:622 (1) - moved
00:53:409 (4) - copied
01:03:107 (1) - moved
01:06:985 (1) - moved
02:21:167 (5) - moved
02:24:561 (1) - moved a bit centralized
03:08:197 (3) - copied
03:09:652 (5) - curved

[Hard]
00:19:955 (9) - moved
00:57:773 (1) - moved
01:10:136 (3) - moved
01:13:288 (1,2,3,4) - changed
01:14:742 (4) - NC-ed
01:19:349 (2) - moved
02:30:864 (4) - this is the copy of 02:31:833 (6) - but it feels different because I ctrl + G it
03:28:076 (3) - changed

[Collab]
00:30:136 (6) - changed
02:06:621 (4,1) - stacked
03:09:167 (8) - changed, copy pasted 03:08:197 (6) -

Thanks for your complete mod :D
Klo-
Thanks Asphyxia for your mod(: changed all, i guess lol

but nah, 99% changed.
Topic Starter
Setsurei

Serphin wrote:

changed all, i guess lol

but nah, 99% changed.
lol
Losertic
Hello!

From M4M.

Modding

General

  1. StoryBoard O.o
  2. 03:14:985 - KIAI TIME. move 03:14:500 ?

GG's Easy

  1. 00:22:379 (1) - NC?
  2. 00:39:833 (1) - ^
  3. 00:41:773 (3) - remove NC.
  4. 00:42:742 (1) - NC.
  5. 00:54:864 (4) - ^
  6. 01:16:682 (3) - move x-56.

    actually, this difficult good. pass;.

Normal

  1. 00:16:076 (2) - reverse? // slider end at 00:16:318 reverse.
  2. 00:56:561 (3) - remove, add note? 00:56:803
  3. 01:06:985 (3) - remove NC?
  4. 01:57:409 (3) - remove, add slider end at 01:57:894
  5. 01:59:349 (2,3) - remove, add slider 01:59:349 end at 01:59:833 , reverse one beat
  6. 02:05:167 (1) - NC?
  7. 02:14:864 (3) - move (200,224) and 02:16:804 (5) plz.
  8. 02:28:440 (5) - move x-56
  9. 02:44:925 (1) - move y-16
  10. 03:11:106 (1,1) - i think.. it's too hard?... spinner start at 03:11:106
  11. 03:18:379 (4) - move (352,176)

Hard

  1. 00:16:561 (3) - remove NC?
  2. 00:17:530 (1) - NC?
  3. 00:32:561 (7) - add note?
  4. 00:32:682 (1) - move spinnier start at 00:32:682
  5. 00:37:894 (5,1) - blanket? http://osu.ppy.sh/ss/905155
  6. 00:39:833 (1,2) - http://osu.ppy.sh/ss/905153
  7. 00:42:742 (1,2) - blanket?
  8. 00:43:712 (3,5) - mirror?
  9. 01:05:530 (1,3) - ^
  10. 01:14:742 (1) - remove NC
  11. 01:15:712 (3) - remove note, add slider. end at 01:15:955
  12. 01:34:621 (1) - move (288,236)
  13. 01:35:106 (3) - move (288,96)
  14. 01:39:955 (5) - remove note, add slider end at 01:40:197
  15. 01:58:379 (6) - NC 01:59:349 (1) - remove NC 02:00:803 (5) or 02:01:288 (6) - NC.
  16. 02:12:682 (1) - NC. 02:12:924 (1) - REMOVE NC.
  17. 02:25:530 (1) - NC. 02:26:015 (3) - REMOVE NC.
  18. 03:06:742 (1) - ^ 03:07:227 (1) - ^

Collab

  1. 01:42:076 (1) - NC check. because AiMod
  2. 00:32:076 (6,7) - remove 6,7 note. add slider end at 00:32:318
  3. 00:41:772 (2,3,4,5) - maybe... same distance plz.
  4. 00:44:924 (4,5,6,7) - 1.2x distance? http://osu.ppy.sh/ss/905171
  5. 00:48:561 (3,4) - slider start at 00:48:561~ 00:49:046 and 00:49:288 add note.
  6. 00:54:379 (1,2,3,4) - Star~ http://osu.ppy.sh/ss/905173
  7. 01:03:591 (1,2,3) - same distance.
  8. 01:40:197 (3) - no reverse. 01:40:197 ~ 01:40:439 slider.
  9. 01:59:349 (1) - remove NC
  10. 02:14:864 (3) - blanket http://osu.ppy.sh/ss/905181
  11. 02:28:924 (1,2) - overlap.
  12. 02:40:803 (3) - move y-148.
  13. 02:41:288 (2,3) - overlap.
  14. 02:42:500 (3,4,5) - how about this pattern? just rythem. http://osu.ppy.sh/ss/905187
  15. 02:45:894 (4,1) - too far
  16. 02:46:621 (3,4) - how about this pattern? just rythem. http://osu.ppy.sh/ss/905190
  17. 02:58:742 - add note
  18. 03:06:500 - ^
  19. 03:06:742 - ^
  20. 03:15:227 (2,4) - not 2 reverse... hmm. how about you? yep. just rythem. http://osu.ppy.sh/ss/905195
  21. 03:22:258 (1,2) - too short i think.. "2" slider missed. check distance



Ahh, WAIT...




Setsurei's Part

  1. 00:32:076 (6,7) - remove 6,7 note. add slider end at 00:32:318
  2. 01:03:591 (1,2,3) - same distance.
  3. 01:59:349 (1) - remove NC
  4. 02:14:864 (3) - blanket http://osu.ppy.sh/ss/905181
  5. 02:28:924 (1,2) - overlap.
  6. 02:58:742 - add note
  7. 03:06:500 - ^
  8. 03:06:742 - ^

Serphin's Part

  1. 01:42:076 (1) - NC check. because AiMod
  2. 00:41:772 (2,3,4,5) - maybe... same distance plz.
  3. 00:44:924 (4,5,6,7) - 1.2x distance? http://osu.ppy.sh/ss/905171
  4. 00:48:561 (3,4) - slider start at 00:48:561~ 00:49:046 and 00:49:288 add note.
  5. 00:54:379 (1,2,3,4) - Star~ http://osu.ppy.sh/ss/905173
  6. 01:03:591 (1,2,3) - same distance.
  7. 01:40:197 (3) - no reverse. 01:40:197 ~ 01:40:439 slider.
  8. 02:40:803 (3) - move y-148.
  9. 02:41:288 (2,3) - overlap.
  10. 02:42:500 (3,4,5) - how about this pattern? just rythem. http://osu.ppy.sh/ss/905187
  11. 02:45:894 (4,1) - too far
  12. 02:46:621 (3,4) - how about this pattern? just rythem. http://osu.ppy.sh/ss/905190
  13. 03:15:227 (2,4) - not 2 reverse... hmm. how about you? yep. just rythem. http://osu.ppy.sh/ss/905195
  14. 03:22:258 (1,2) - too short i think.. "2" slider missed. check distance


YEAH!

Collab << 2 player.

too hard ;_;

hhhsahsghxdfgdfbcxd5bbb :( :( :( but, i finished!
Gloria Guard

Losertic wrote:

Hello!

GG's Easy

  1. 00:22:379 (1) - NC? ok
  2. 00:39:833 (1) - ^ ^
  3. 00:41:773 (3) - remove NC. ^
  4. 00:42:742 (1) - NC. ^
  5. 00:54:864 (4) - ^ ^
  6. 01:16:682 (3) - move x-56. ^

    actually, this difficult good. pass;.


ありがとう.



これ
osu file format v12

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AudioFilename: Detective_Conan_-_Koori_no_Ue_ni_Tatsu_You_ni.mp3
AudioLeadIn: 0
PreviewTime: 83693
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
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BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Koori no Ue ni Tatsu You ni
TitleUnicode:氷の上に立つように
Artist:Miho Komatsu
ArtistUnicode:小松 未歩
Creator:Setsurei
Version:GG's Easy
Source:Detective Conan
Tags:kohri ending Case Closed ost TMS Serphin Gloria Guard Collaboration Hirohito Furui Shinichi Kudo Kogoro Mouri Heiji Hattori
BeatmapID:267395
BeatmapSetID:89531

[Difficulty]
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CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.85
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140,32,185288,2,0,P|184:24|240:32,2,84.7176058260996,6|8|2,0:0|0:0|0:0,0:0:0:0:
188,100,186742,1,8,0:0:0:0:
256,152,187227,6,0,P|260:248|216:312,1,169.435211652199,6|6,0:0|0:0,0:0:0:0:
140,336,188682,1,8,0:0:0:0:
68,288,189167,2,0,P|64:192|108:128,1,169.435211652199,6|2,0:0|0:0,0:0:0:0:
176,92,190621,1,8,0:0:0:0:
260,88,191106,6,0,L|316:88,2,42.3588029130498,6|0|8,0:0|0:0|0:0,0:0:0:0:
260,172,192076,2,0,L|348:172,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
428,172,193046,6,0,P|468:152|492:120,2,84.7176058260996,6|8|2,0:0|0:0|0:0,0:0:0:0:
392,248,194500,1,8,0:0:0:0:
340,316,194985,6,0,P|296:316|256:304,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
192,252,195955,2,0,P|148:252|104:280,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
32,252,196924,2,0,P|64:180|40:92,1,169.435211652199,6|2,0:0|0:0,0:0:0:0:
100,36,198379,1,8,0:0:0:0:
184,32,198864,6,0,P|228:32|276:48,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
340,84,199833,1,6,0:0:0:0:
372,164,200318,1,8,0:0:0:0:
320,232,200803,2,0,P|268:240|212:232,2,84.7176058260996,6|8|2,0:0|0:0|0:0,0:0:0:0:
372,164,202258,1,8,0:0:0:0:
452,184,202742,6,0,P|480:224|488:264,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
456,336,203712,2,0,P|416:360|356:360,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
292,364,204682,1,6,0:0:0:0:
212,332,205167,1,8,0:0:0:0:
192,252,205652,1,2,0:0:0:0:
228,176,206136,1,8,0:0:0:0:
312,156,206621,6,0,P|356:156|396:176,2,84.7176058260996,6|8|6,0:0|0:0|0:0,0:0:0:0:
228,176,208076,1,8,0:0:0:0:
148,156,208561,2,0,P|132:112|136:68,1,84.7176058260996,6|8,0:0|0:0,0:0:0:0:
60,36,209530,2,0,P|24:56|4:96,1,84.7176058260996,2|8,0:0|0:0,0:0:0:0:
16,176,210500,1,6,0:0:0:0:
36,260,210985,2,2,P|88:340|236:360,1,254.152817478299,8|0,0:0|0:0,0:0:0:0:
Klo-

Losertic wrote:

Serphin's Part

[*]01:42:076 (1) - NC check. because AiMod - Checked
[*]00:41:772 (2,3,4,5) - maybe... same distance plz. - Done, maybe lol
[*]00:44:924 (4,5,6,7) - 1.2x distance? http://osu.ppy.sh/ss/905171 - Done
[*]00:48:561 (3,4) - slider start at 00:48:561~ 00:49:046 and 00:49:288 add note. - Done and Added
[*]00:54:379 (1,2,3,4) - Star~ http://osu.ppy.sh/ss/905173 - Done
[*]01:03:591 (1,2,3) - same distance. - I guess it's good like that. Therefore, i'm not changed it.
[*]01:40:197 (3) - no reverse. 01:40:197 ~ 01:40:439 slider. - Done
[*]02:40:803 (3) - move y-148. - Done
[*]02:41:288 (2,3) - overlap. - Done
[*]02:42:500 (3,4,5) - how about this pattern? just rythem. http://osu.ppy.sh/ss/905187 - Changed, maybe lol
[*]02:45:894 (4,1) - too far - Done
[*]02:46:621 (3,4) - how about this pattern? just rythem. http://osu.ppy.sh/ss/905190 - Still same as before. Not changed
[*]03:15:227 (2,4) - not 2 reverse... hmm. how about you? yep. just rythem. http://osu.ppy.sh/ss/905195 - Done
[*]03:22:258 (1,2) - too short i think.. "2" slider missed. check distance - Done
Thanks for your mod Losertic(:
Topic Starter
Setsurei
[Normal]
00:16:076 (2) - changed
00:17:046 (3,4,5) - changed because of ^
00:56:803 (3) - unchanged, vocal based
01:06:985 (3) - NC removed
01:57:409 (3) - changed to slider
01:59:349 (2) - changed
02:00:803 (3,4,5) - changed because of ^
02:05:167 (1) - NCed
02:14:864 (3,4,5) - moved
02:18:258 (1,2,3,4,5) - changed because of ^
02:28:440 (5) - moved
02:44:925 (1) - moved
03:11:106 (1,1) - unchanged
03:18:379 (4) - moved

[Hard]
00:16:561 (3) - NC removed
00:18:500 (1) - NC here, not here 00:17:530 (6) -
00:32:561 - didn't add note
00:37:894 (5) - nice idea, blanket - but kinda different from your suggestion
00:39:833 (1) - changed
00:42:742 (1) - blanket
00:43:712 (3) - mirrored
01:05:530 (1) - mirrored
01:14:742 (4) - NC removed
01:15:712 (3) - changed
01:34:621 (1) - moved
01:35:106 (3) - moved
01:39:955 (5) - changed
01:58:379 (1) - NC
01:59:349 (1) - didn't NC
02:01:288 (1) - NC
02:12:682 (1) - NC
02:12:924 (2) - remove NC
02:25:530 (6) - didn't NC
02:26:015 (1) - didn't remove
03:05:046 (1) - NC here < not from your mod
03:06:742 (7) - didn't NC here
03:07:227 (1) - didn't remove

[Collab]
00:32:076 (6,7) - prefer hitcircle
01:59:349 (1) - didn't remove
02:14:864 (3) - blanket
02:29:409 (2) - moved
02:58:742 (5) - add note
03:06:500 (7) - add note
03:06:742 (8) - add note

thanks for mod Losertic
updated GG's Easy, Normal, Hard and Collab
Jycool
[collab]
00:19:227 - add note
00:25:288 (3) - and00:26:985 (6) - change it like this00:32:076 (6,7) - my suggestion 00:35:227 - add note
00:52:682 (1) - ctrl+H is better
01:34:379 (2,3) - stack is not very suitable
02:33:530 - my suggestion02:38:379 (2) - maybe change to another place is better
03:18:379 (4) - unsnap?
03:22:258 (4,5) - toooo close
[hard]
00:56:318 (5,6,7) - stack is not very suitable
02:32:803 (2,3,4) - the rhythm change to the same with 01:01:652 (5,6,7,8) -
[normal&ez]
nothing~


good luck~ :)
Topic Starter
Setsurei
[Collab, my part]
00:19:227 (6) - added
00:25:288 (3) - 00:26:985 (6) - changed
00:32:076 (6,7) - unchanged
00:35:227 (2) - added
02:33:530 - changed

[Hard]
00:56:318 (5,6,7) - changed
02:32:803 (2,3,4) - unchanged because I followed the vocal

thanks for mod, sorry for the late reply
-Atsui
Hello, Setsurei and Serphin.
From your M4M queue. Poor Grammar Sorry T.T
My mod is poor and low quality :(
My Modding
[GG's Easy]
I think this diff is no problem..

[Normal]
00:32:561 (1) - need to remove NC..
00:42:743 (1) - ^
00:43:713 (1) - need to insert NC.
00:44:197 (1) - need to remove NC.
01:26:379 (1) - ^
01:30:258 (1) - ^
01:41:894 (1) - ^
02:02:258 (5) - need to insert NC.
02:02:742 (1) - need to remove NC.
02:34:258 (4) - need to insert NC.
03:11:106 (1) - need to remove NC.
03:11:349 (1) - ^

[Hard]

00:18:500 (1) - I think NC is constrained..
01:14:742 (1) - need to remove NC.
01:15:227 (1) - ^
01:16:197 (1) - ^
01:58:379 (1) - ^
02:01:288 (1) - ^
02:03:712 (1) - NC is constrained..
02:36:197 - Add Note.
02:36:682 (1) - need to remove NC.
02:44:439 - Add Note.
03:05:046 (1) - NC is constrained..
03:11:591 (1) - need to remove NC.
03:13:046 (1) - ^

[Collab]

[Setsurei's Part]

01:22:500 (1) - need to remove NC.
01:58:379 (1) - ^
02:00:803 (1) - ^
02:03:712 (1) - ^
02:09:288 (1) - ^
02:33:530 (1) - ^

[Serphin's Part]

Generally, Distance Snap is constrained.
For Example, 00:35:955 (1,2) ~ 00:36:439 (2,3).
If you repeat like this structure, this diff will very harder!
So, you need to change distance snap modify, naturally.


00:37:955 (2) - move into 00:37:894.
01:05:046 (1) - need to remove NC.
02:39:833 (1) - ^
02:43:712 (1) - ^
02:44:924 (8) - ^
02:45:167 (1) - ^
02:45:894 (4) - need to add NC.
02:46:136 (1) - need to remove NC.
02:49:046 (4) - need to add NC.
02:49:288 (1) - need to remove NC.
02:50:985 (1) - ^
02:52:439 (1) - ^
02:54:864 (1) - ^
03:02:621 (1) - ^
03:25:652 (1) - ^
03:30:015 (1) - adapt into 03:32:439.

Good luck~ XD
Klo-

jyc-Binggan wrote:

00:52:682 (1) - ctrl+H is better - Done
01:34:379 (2,3) - stack is not very suitable - Done
02:38:379 (2) - maybe change to another place is better - Done
03:18:379 (4) - unsnap? - Done
03:22:258 (4,5) - toooo close - Done
Thanks jyc-Binggan :D
Klo-

kjw970910 wrote:

[Serphin's Part]

Generally, Distance Snap is constrained.
For Example, 00:35:955 (1,2) ~ 00:36:439 (2,3).
If you repeat like this structure, this diff will very harder!
So, you need to change distance snap modify, naturally.
- Changed

00:37:955 (2) - move into 00:37:894.- Changed
01:05:046 (1) - need to remove NC. - Changed
02:39:833 (1) - ^ - Changed
02:43:712 (1) - ^ - Changed
02:44:924 (8) - ^ - Changed
02:45:167 (1) - ^ - Changed
02:45:894 (4) - need to add NC. - Changed
02:46:136 (1) - need to remove NC. - Changed
02:49:046 (4) - need to add NC. - Changed
02:49:288 (1) - need to remove NC. - Changed
02:50:985 (1) - ^ - Changed
02:52:439 (1) - ^ - Changed
02:54:864 (1) - ^ - Changed
03:02:621 (1) - ^ - Changed
03:25:652 (1) - ^ - Changed
03:30:015 (1) - adapt into 03:32:439. - Changed
Thank you very much for your mod Mr. kjw970910 ! ;)
Topic Starter
Setsurei
sorry for the delayed reply - too lazy to fix lol

[Normal]
00:32:561 (1) - why? spinner have no differences in NC
00:42:743 (1) - a new pattern, so I should NC
00:43:713 (2) - ^ didn't remove NC, so this one can't be NC
00:44:197 (3) - remove NC
01:26:379 (1) - no
01:30:258 (1) - no
01:41:894 (1) - same as 00:32:561 (1) -
02:02:258 (5) - still in a pattern with 02:01:288 (4) -
02:02:742 (1) - no
02:34:258 (4) - no
03:11:106 (1) - no
03:11:349 (1) - same as 00:32:561 (1) -

[Hard]
00:18:500 (1) - no ):
01:14:742 (4) - didn't change, it wasn't NC here from the beginning
01:15:227 (1) - different pattern, need NC
01:16:197 (1) - no
01:58:379 (1) - no
02:01:288 (1) - DS changes
02:03:712 (1) - no
02:36:197 (6) - added
02:36:682 (1) - no
02:44:439 - no
03:05:046 (1) - a new pattern
03:11:591 (1) - this is a spinner D:
03:13:046 (1) - no

[Collab]
01:22:500 (1) - spinner ):
01:58:379 (1) - no
02:00:803 (1) - no
02:03:712 (1) - no
02:09:288 (1) - no
02:33:530 (1) - no
03:02:621 (1) - different pattern

thanks for mod
updated all
RynaHitsune
I'm a poor mod so forgive me~
I like it when there are more beats so...

Anyways.
[Collab]
01:58:015 - Probably add a short repeating once slider like the last one?
02:03:712 - I personally think the slider's too long? How about changing it to more notes?
02:08:318 (3) - Uhh... Shorten the slider3 ticks (?) and move it to 02:08:439 then add a note at 02:09:046 ?
03:14:985 or 03:15:470 - add a hitsound pls
03:18:379 - Change into a hitcircle and 03:18:621 - make this one a short repeating once slider.

That's all I guess?
P o M u T a
yo m4m.
[General]
  1. add 'ed' tag please. more good.
  2. I think 'Meitantei Conan' is sure sourse. and you move tag 'Detective'? if No, i suggest add tag 'Meitantei'. so, japanese title.
[GG's Easy]
  1. Slider ticl rate 2 is very loud for me. ths is intentionally? if no, i suggest 1. because easy diff use many long slider.
  2. 00:16:076 (1) - nothing hitsound is bit sad, i can hear drum sound. so, you try add any hitsound or suggest clap.
  3. 00:16:561 (1) - just blanket suggest. slider end (x:177 y:83) i suggest.
  4. 00:54:864 (1) - remove NC. weird this.
  5. 00:55:349 (2) - add NC.
  6. 00:57:288 (1) - remove NC.
  7. 00:59:227 (6) - add NC.
  8. 01:03:106 (9) - add NC.
  9. 01:05:046 (1) - remove NC.
  10. 01:40:561 (1) - spinner start is 01:40:682?
  11. 02:15:833 (2) - add whistle slider head?
  12. 03:05:288 (3) - wrong blanket. you try middle point move (x:182 y:19) better.
  13. 03:11:106 (1) - flow suggest.
  14. 03:30:985 (6) - add whistle slider end, because fitting and last spart. i want this.
[Normal]
  1. Slider ticl rate 1 try?
  2. 00:16:318 (1) - bad flow imo. try this.
  3. 00:17:046 - add NC.
  4. 00:18:985 (1) - add clap.
  5. 00:21:894 (2) - add clap.
  6. 00:22:379 (3) - remove clap start and end please. very loud this.
  7. 00:32:561 (1) - should add NC spinner here.
  8. 00:37:409 (3) - try bit curve?
  9. 00:50:015 x) - add note please, nothing is sad and easy seems.
  10. 00:50:500 (1) - add clap slider end.
  11. 00:51:470 (2) - remove clap slider start and add finish slider start better. more fit.
  12. 00:58:258 (5) - distance big here. reduce better.
  13. 01:00:682 (3) - add clap slider start.
  14. 01:01:652 (4) - add clap.
  15. 01:02:136 (2) - add clap slider end.
  16. 01:06:015 (5) - why NC? remove NC. better.
  17. 01:06:985 (3) - melody change, add nc better.
  18. 01:08:439 (4) - add clap.
  19. 01:11:349 (3) - add clap slider start and end. i stopped clap suggest. so, you try pettern clap better. for example easy diff.
  20. 02:19:227 (3,4) - overlaps here. seems bit bad.
  21. 03:22:258 x) - add circle better. you can find drum sound.
[Hard]
  1. 00:16:561 (3) - add NC.
  2. 00:23:833 (3) - add clap?
  3. 00:32:439 x) - add note or start spinner better.
  4. 00:50:015 x) - add 1/2 slider.
  5. 01:07:227 (4) - melody changed, i think add NC.
  6. 03:11:106 (5) - try change 1/2 slider. more fit sound.
  7. 03:13:046 (1) - you try this rhythm? http://gyazo.com/30167cf5e108590cbbab1ceb65f55199
  8. 03:22:015 x) - you try add 1/2 reverse slider.
[Collab]
  1. change 'collab insane'?
  2. 00:28:197 (3) - add finish slider head.
  3. 00:51:470 (1) - ^
  4. 01:31:712 (2) - very close DS. this is confused. please bit far.
  5. 01:42:015 x) - spinner start? why you 1/8?
  6. 02:51:955 (8) - add nc?
good luck!
Klo-

RynaHitsune wrote:

[Collab]
01:58:015 - Probably add a short repeating once slider like the last one?
02:03:712 - I personally think the slider's too long? How about changing it to more notes?
02:08:318 (3) - Uhh... Shorten the slider3 ticks (?) and move it to 02:08:439 then add a note at 02:09:046 ?
03:14:985 or 03:15:470 - add a hitsound pls - (y) Ok added!
03:18:379 - Change into a hitcircle and 03:18:621 - make this one a short repeating once slider. - Nope
Thanks Ryna for the mod ! :D

P o M u T a wrote:

[Collab]
  1. change 'collab insane'?
  2. 00:28:197 (3) - add finish slider head.
  3. 00:51:470 (1) - ^ - Ok added!
  4. 01:31:712 (2) - very close DS. this is confused. please bit far. - Changed!
  5. 01:42:015 x) - spinner start? why you 1/8? - Changed!
  6. 02:51:955 (8) - add nc? - Added!
Thanks P o M u T a for the mod ! :D
Topic Starter
Setsurei
[Normal]
tick rate-1
00:16:318 (1) - changed
00:17:046 (1) - not sure, the velocity didn't change so no need to NC
hitsound suggestions all added
00:32:561 (1) - NC
00:37:410 (3) - curved
00:50:015 (4) - added
01:06:016 (5) - remove NC
02:19:228 (3,4) - moved a bit
03:22:258 (5) - added

[Hard]
00:16:561 (3) - same case as Normal
00:23:833 (3) - added
00:32:439 (1) - spinner move
00:50:015 (1) - added
01:07:227 (1) - NC
03:11:106 (5) - changed
03:13:046 (1,2,3) - changed
03:22:015 (8) - added


[Insane Collab]
RynaHitsune's mod
01:58:015 - still prefer mine
02:03:712 - following the elec guitar
02:08:318 (3) - 02:08:439 (3) - moved there, but didn't decrease the length that much

P o M u T a's mod
00:28:197 (3) - added

thanks for mod
updated all including GG's Easy
10nya
Hi

[Insane]
  1. 00:20:439 (3)- : add finish and remove clap on the head
  2. 00:29:167 (4)- : add finish
  3. 00:30:621 (6)- : change finish to clap
  4. 01:15:227 (4)- : add finish
  5. 01:18:621 (1)- : ^
  6. 01:30:985 (1,2,3,4)- : place 2,3,4 a bit far from slider 1, it can be miss-readed.
  7. 01:32:197 (1)- : add finish
  8. 01:36:076 (1)- : add finish on head
  9. 01:37:046 (3)- : add finish
  10. 01:42:136 (1)- : add finish
  11. 01:53:530 (1)- : ^
  12. 01:54:500 (1)- : ^
  13. 01:55:470 (1)- : add finish on head
  14. 02:05:167 (1)- : add finish
  15. 02:33:530 (1)- : remove nc
  16. 02:38:136 (1)- : add finish
  17. 03:14:985 (1)- : ^
  18. 03:18:864 (4)- : ^
  19. 03:19:106 (1)- : remove finish
  20. 03:22:500 (5)- : move this somewhere to avoid miss-read
  21. 03:28:561 (1)- : add finish
This diff needs more work tbh. Please keep the same Distance Snap (except if you want to make jump in some part.) and hear the music carefully to use Finish sound~.
Also about clap placement, it's good to use simple-clap pattern like this:


Good luck! ;)
hh19981002
如果可以的話可以幫創這首的OSU嗎><. 君の涙にこんなに恋してる
Topic Starter
Setsurei
你想使这首歌的beatmap?
我要重振这个beatmap。如果我有至少一个ranked beatmap。
我的beatmap插槽中已满。。

对不起,我的中国的语言是坏的
hh19981002
I want to detective conan PO-34 Beatmaps You can set it><


I am not allowed to use the result of the translation ..

p/2169378/ <<<<File is not complete
Topic Starter
Setsurei
`-` currently no ranked version of that song, start by make it yourself? and try to rank it
if you need help with anything, feel free to PM me

这个:
点击此链接
Title: 君の涙にこんなに恋してる (Kimi no Namida ni Konna ni Koi Shiteru)
Artist : なついろ (Natsu Iro)
我已经把它转换成192比特率所以它是rankable
[Sakuya-Izayoi]
楼主 我帮忙传话 他的beatmap已经满了4个 不能再继续上传 并且也很忙 没时间作图。另外还有三张没有做好的图想做好他们.
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