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Neru - Re-Education

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Topic Starter
tutuhaha
This beatmap was submitted using in-game submission on 2012年11月24日 at 16:55:51

Artist: Neru
Title: Re-Education
Source: Vocaloid
Tags: Kagamine Rin Len saikyouiku Oshiire-P
BPM: 163
Filesize: 22618kb
Play Time: 03:32
Difficulties Available:
  1. Easy (2.71 stars, 221 notes)
  2. Hard (4.96 stars, 571 notes)
  3. Insane (4.88 stars, 792 notes)
  4. Normal (4.41 stars, 369 notes)
Download: Neru - Re-Education
Download: Neru - Re-Education (no video)
Information: Scores/Beatmap Listing
---------------
\o/
Insane - 100%
Hard - 100%
Normal - 100%
Easy - 100%
spboxer3
強占沙發
Topic Starter
tutuhaha
中文歌词
再教育

作詞:Neru
作曲:Neru
唄:鏡音リン・鏡音レン

翻譯:阿點@しづ廃

沿著國道對峙 我們的被關閉起來的未來
在樓頂閉上雙眼 違抗著重力場

道德之類快去死吧 踢飛了罐裝可樂
青春之類就是如此 這句臺詞已說了幾遍

活在匆忙之中的她 昨天在郊外的倉庫里
擺著扭曲的表情 用絕緣膠帶 纏繞著自己的脖子

用任性的小刀威脅著夢想 我們的明天正在哭喊
用孤獨的盾牌 堵塞住了「救命」的喊聲
用詭辯的正義殺死夢想 我們的明天正在流血
說著無聊點上了火 把積攢起來的回憶全部燒光

沒錯 沒有上進心的一天天 不都是從以前就開始的嗎
被幼少時期的我們 指著嘲笑

對于一直打著 像是垃圾一般的彈子球的他
以前 也有深愛著的女兒和妻子

用任性的小刀威脅著夢想 我們的明天正在哭喊
用孤獨的盾牌 堵塞住了「救命」的喊聲
用詭辯的正義殺死夢想 我們的明天正在流血
說著無聊點上了火 把積攢起來的回憶全部燒光

無法被治愈的 最邊緣的lonely
我們以外 被過高評價的倫理
無法找出 幸福的本意
請告訴我吧 請告訴我吧

這樣的世界 祈願了的話便bye bye
只有想逃出的聲音是HiFi
不聽話的傢伙 就讓老師去
吩咐吧

用任性的小刀威脅著夢想 我們的明天正在哭喊
用孤獨的盾牌 堵塞住了「救命」的喊聲
用詭辯的正義殺死夢想 我們的明天正在流血
說著無聊點上了火 把積攢起來的回憶全部燒光
No_Gu
video: http://puu.sh/132SQ 虽然源视频够但是提不起来,哭哭
Sun Rainbow
哇求DIFF(逃
Ibuki Suika
Topic Starter
tutuhaha

Sun Rainbow wrote:

哇求DIFF(逃
不好意思嘞不打算加GD ^_^|||

Ibuki Suika wrote:

http://pan.baidu.com/share/link?shareid=25799&uk=100758988
Thanks XD!
Konei
Another adorable Tutu map <3


Awkey, I'll give the first star~
raririn
再教育\o/
Silver Crow
【General】
01:24:358 - 在這裡+上消Kiai Time的綠線 01:24:726 - 這裡在開市kiai time, 後面的2段Kiai time同理

【Insane】
00:47:364 - 在這裡+個note?
00:59:143 - slider拉成像這樣? 又多出一個3角的拉法
01:12:395 (1,2,3,1,2,3) - 這邊的3連要不要配成移動式的連打?感覺更有漸進的效果, 也剛好配合Kiai Time
02:15:707 (1,2,3,1,2,3) - ^
03:05:769 (5,6,7,1) - 超愛這段的<3

【Hard】

我覺得沒有甚麼問題

【Normal】
00:11:474 (2,3) - 要不要把3這個重疊的地方移開呢 對比較新手的玩家來說可能有點難

【Easy】
01:07:793 (3) - 把這slider的結束拉到01:08:161 - ?
02:11:106 (4) - 節數停在02:11:474 - ?
02:21:413 (4,5) - 感覺可以疊再一起?

That's all... 抱歉,甚麼都挑不出;w;....
Nice song Nice Map! Star :DDD
Loneight
早灣 2ha醬 >w<
M4M.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[general]

  1. Enable countdown,不用記得勾掉噢 >w<
  2. 話說把letter during brraks勾掉 ?~

[Easy]

  1. fine to me~

[Normal]

  1. 00:10:738 (3,1) - 總覺得有種突然disdance變大的感覺 ...?
  2. 00:11:474 (2,3) - 其實咱不建議這樣堆疊 ;w;
  3. 00:45:707 (3,1) - 這個...咱覺得會讓人以為(3)是迴轉2次的那種slider , 尾巴別蓋在(1)身上>~<?!
  4. 00:52:701 (2) - 間距~
  5. 00:47:180 (3) - 拉開距離,不要重疊 ?~
  6. 00:58:959 (4,5) - 咱覺得這會讓新手按快,因為前面(1),(2),(3)是1/2外加1.4x間距,突然來了個1/1重疊 , 咱想到的方法是把(5)拉開
  7. 01:04:112 (1,2) - ^
  8. 01:12:579 (4) - 讓它重疊在01:12:947 (1) - 身上?

  9. 有種Normal+的感覺 lol!

[Hard]

  1. 00:55:094 (1) - 第4個點 x:344 y:96
  2. 03:17:732 (6) - 咱覺得03:17:732 (6) - ctrl+R 像02:27:671 (2) - 一樣?~
  3. 01:56:382 (3,4) - ctrl+R ?~ 有改的話01:57:119 (1) - 這距離可能要改一下

[Insane]

  1. 被咱發現了!! 咱要吐槽那個bookmark (逃

  2. fine ~
good song & good map & good luck ~star >w<
Xierra
M4M? Here goes :P

General
Amazing beatmap from a mapper like you and I can't find a single flaw from my noobie eyes of modding, but you need at least one spinner, and I don't see a single spinner on all the diffs! So, I put up some suggestions on the spinner!

Add a spinner on...
00:33:192 - 00:35:401 or 00:35:769 on harder diffs
01:36:505 - 01:39:450
03:04:112 - 03:05:953
03:29:879 - 03:32:824

I see that there's some people complaining to have at least one spinner. But hope I helped you out.

Hard
OD 5?

Good luck and hope it gets ranked, as usual, 2ha! :3
PS: Damn, this song is way too awesome. Here's a star for you! :D
Kiiwa
哈哈//

Insane
01:18:100 (4,5) - Can use notes instead of sliders like at 01:29:879 (4) - ? Sounds a bit better
01:29:879 (4) - Looks nice as new combo..
01:38:714 (5) - Use new combo to match with 02:42:026 (1) -

Hard
01:34:573 (4,5) - & 02:37:885 (4,5) - Decreasing spacing some please..
03:32:640 (7) - New combo for consistancy with Insane

Easy
AR-1?

Bad mod sorry ᅲᅲ
Konei
Lool, why is this map so awesome? o.o

Anyway~


[General]

* Disable Countdown as it is too short to work
* Disable Letterboxes during breaks as you use a video~
* You may want to add "shidu" to tags as he made the movie
* You should think about this 0 Spinners in every diff thing. If you do like this, score can not vary, so if a diff is played perfectly with all mods, there is no way to break that record.


[Easy]

00:47:180 (2,3) - Stacks in Easy diffs are not a good idea, and you could place them here in a nice way without stacking. Beginners can't get that under the note they played is another note, which makes it very hard for them. If you want an nearer explaination catch me in game.
01:04:112 (1,2) - ^
01:04:849 (3,4) - ^
01:07:793 (3) - If you listen to the drums here, you will want to add claps to start and end of this Slider~
01:12:947 (1) - You missed finish on the start? Kiai time needs finish for usual and this one sounds really nice. And as you did in other diffs aswell I asume you just forgot
01:38:714 (4,5) - The return of the stacks~
02:02:272 (3,1) - 3 is not stacked perfectly with 1~
02:09:634 (2) - Short this to the previous white tick and add repeat? I don't think it's a good idea to let 02:10:002 empty, because there is a sound played which is louder than the previous
02:11:106 (4) - Same as 01:07:793
02:14:787 (1) - On the end of this Slider the same sound is played which is on the repeat, so I recommend to add clap to the end
02:16:260 (1) - missed finish? :3
02:38:346 (5) - NC?
02:42:026 (4,5) - Hello stacks~:3
02:56:750 (3,4) - ^
03:05:585 (3) - Sound better with clap I think~
03:32:456 (3) - blanket with 2? http://puu.sh/1ckNW


Lol, I don't have any problem with other diffs.

Err, take a Star and good luck I guess ~ <3

EDIT: Again I just noticed now I shot 2 Stars xD
wantuole
from you queue
M4M
[General]
全部没有任何转圈啊 长达3分钟的歌曲
03:05:769 -03:06:689 这里是难用 完全舍弃又会有点粗糙感
[easy]
01:06:689 (2) - remove clap
03:01:904 (2) - 03:02:088这里开始 结束没问题
[nor]
好吧 有趣的梗 堆叠1/2的note 推荐圈像结尾的03:28:407 (2,3,4,5) - 2堆叠 音效用denden tata这样leisi的(确实是累死)
00:10:002 (1) - 叠在00:08:898 (4)的结尾 denden tata中
01:36:505 (1,2,3,4) - ^denden tata 蠢梗,当然是分开
01:59:511 (4) - 之前的1,2,3上升力度有点大 这个应该是向下更好 旋转60度,像你03:12:763 (2,3,4,1,2,3)这样的
[Hard]
吐槽 旋转力度突然足起来了 但是堆叠的优势没发挥出来 缺点倒是体验了个遍(燃烧吧!鬼畜之魂)
请一定要看完这个难度的mod>:(
00:00:800 (1,2,3,4) - 不要全部堆叠 透露点后面的走向更好
00:09:634 (1,2,3,4) - 这个不需要改动,前面是左边过来到右上 自然向下走可以理解
00:59:327 (5) - 出现在这不科学,附近需要点改动。推荐把4改成回撞式的,这样让人更轻松的接受大跳
01:04:296 (2,3,4,5,6,7,8) - :roll: 很明显不熟练的旋转堆叠,想法是是不错,但是8不需要减少ds,后面的1也堆叠在8就不这么美观了,推荐把8拉到01:06:321 (2)开始的地方堆叠。顺便也能增强下不规则旋转堆叠的ds和方向感
01:07:793 (6) - ^依旧不熟练 拥挤而且不跟随方向,推荐6结尾叠在3的结尾,开头不变 略微调整下3~6形状,顺便可以形成6的开头在3的凹槽的观看梗
因为比较麻烦就进行摆设截图了 :) (偷懒中)
01:56:382 (3,4,5) - 三次堆叠,涂涂画画神麻婆再次把握不好了,这个该逆时针转 而且该叠两个 吐槽4就是乱抛
02:55:830 (1,2) - >:( 为了堆叠 连旋转力度都抛弃了啊. 就是堆叠才更要注意旋转力度 1的角度明显没转够,转30度 尾部稍微调整下到2的dissnap距离就能fix
[insane]
02:10:738 (2) - ^ 头尾都堆叠很不错,但是旋转力度小了30度以外误差还是不能接受.最好还是别堆叠,继续旋转30°~90°
02:47:916 (4) - :cry: 勉强的三次堆叠。涂涂画画没感觉4结尾→5的dis和之后的5结尾→6和6→7差太多了吗,而且02:47:364 (2,3,4) 走向也不太科学,不带力度的旋转和直着的走法,4的开头不叠跟好.
02:50:861 (4) - :cry: 这蠢梗还用啊, 推荐拿ds,单个加大ds可以用用,例如03:09:082 (9,1) 这里,但后面还有一样的02:51:229 (5,6,1)节奏梗啊
03:19:941 (3,4,5) - 意外的这里可以夸奖 玩起来挺带感的 而且也挺好看。关键是保持的ds的距离,但是做那么激情的节奏后不缓冲下吗? 将5逆时针转30度数继续堆叠,衔接到下个1不需要90度那么大的旋转力度 (学习中 mark mark)

就这样,tutuhaha加油 8-)
当然star我喜欢这歌,别忘记M4M 8-)
Topic Starter
tutuhaha

wantuole wrote:

from you queue
M4M
[General]
全部没有任何转圈啊 长达3分钟的歌曲 转圈在这图里面纯属碍眼
03:05:769 -03:06:689 这里是难用 完全舍弃又会有点粗糙感 加了以后会很坑爹,舍弃的话更适用,而且这块本来声音就很空没背景音乐加note很多余
我不怎么喜欢坑人

[easy]
01:06:689 (2) - remove clap FIX~
03:01:904 (2) - 03:02:088这里开始 结束没问题
[nor]
好吧 有趣的梗 堆叠1/2的note 推荐圈像结尾的03:28:407 (2,3,4,5) - 2堆叠 音效用denden tata这样leisi的(确实是累死) 不怎么懂你在说啥
00:10:002 (1) - 叠在00:08:898 (4)的结尾 denden tata中在normal这种ar不能高的地方,我不怎么喜欢把note堆到slider尾巴上,因为玩的时候看起来会有点差距而导致不爽感急升
01:36:505 (1,2,3,4) - ^denden tata 蠢梗,当然是分开全图都是在这里只用按不用移动的设计,如果把slider拉开会太远所以不要
01:59:511 (4) - 之前的1,2,3上升力度有点大 这个应该是向下更好 旋转60度,像你03:12:763 (2,3,4,1,2,3)这样的
本身设计就是4包住1
[Hard]
吐槽 旋转力度突然足起来了 但是堆叠的优势没发挥出来 缺点倒是体验了个遍(燃烧吧!鬼畜之魂)
请一定要看完这个难度的mod>:(
00:00:800 (1,2,3,4) - 不要全部堆叠 透露点后面的走向更好不喜欢这种表现方式
00:09:634 (1,2,3,4) - 这个不需要改动,前面是左边过来到右上 自然向下走可以理解
00:59:327 (5) - 出现在这不科学,附近需要点改动。推荐把4改成回撞式的,这样让人更轻松的接受大跳
不好意思什么是回撞式不懂4往下走再移上来再从5往下走,因为音乐的音调是这样的
01:04:296 (2,3,4,5,6,7,8) - :roll: 很明显不熟练的旋转堆叠,想法是是不错,但是8不需要减少ds,后面的1也堆叠在8就不这么美观了,推荐把8拉到01:06:321 (2)开始的地方堆叠。顺便也能增强下不规则旋转堆叠的ds和方向感
不好意思摆这个并不是为了旋转而是因为音乐在我听来的时候有那么两个跳然后这样玩很顺就这么摆了
01:07:793 (6) - ^依旧不熟练 拥挤而且不跟随方向,推荐6结尾叠在3的结尾,开头不变 略微调整下3~6形状,顺便可以形成6的开头在3的凹槽的观看梗
因为比较麻烦就进行摆设截图了 :) (偷懒中)
设计是,当时堆到这里了,再怎么走都会觉得很挤所以改成了影响最小的堆叠
01:56:382 (3,4,5) - 三次堆叠,涂涂画画神麻婆再次把握不好了,这个该逆时针转 而且该叠两个 吐槽4就是乱抛
设计是这三个要往上走,因为音调是往上的
02:55:830 (1,2) - >:( 为了堆叠 连旋转力度都抛弃了啊. 就是堆叠才更要注意旋转力度 1的角度明显没转够,转30度 尾部稍微调整下到2的dissnap距离就能fix
设计是2的尾巴能够够到6而且能包住1的头,不好意思我当时并不是因为旋转才摆成这样的
[insane]
02:10:738 (2) - ^ 头尾都堆叠很不错,但是旋转力度小了30度以外误差还是不能接受.最好还是别堆叠,继续旋转30°~90°玩的时候很喜欢这种方式,所以不好意思
02:47:916 (4) - :cry: 勉强的三次堆叠。涂涂画画没感觉4结尾→5的dis和之后的5结尾→6和6→7差太多了吗,而且02:47:364 (2,3,4) 走向也不太科学,不带力度的旋转和直着的走法,4的开头不叠跟好.节奏明显,所以456这边坑不到人,还可以把前面那种加速的感觉衍生到这里
02:50:861 (4) - :cry: 这蠢梗还用啊, 推荐拿ds,单个加大ds可以用用,例如03:09:082 (9,1) 这里,但后面还有一样的02:51:229 (5,6,1)节奏梗啊不好意思这地方我再怎么蠢也不会用大跳,这节奏TM的不是大跳
03:19:941 (3,4,5) - 意外的这里可以夸奖 玩起来挺带感的 而且也挺好看。关键是保持的ds的距离,但是做那么激情的节奏后不缓冲下吗? 将5逆时针转30度数继续堆叠,衔接到下个1不需要90度那么大的旋转力度 (学习中 mark mark)太挤了

就这样,tutuhaha加油 8-)
当然star我喜欢这歌,别忘记M4M 8-)
同学说真的你是否太注意排列了而忽视了节奏以及前后左右的拥挤问题呢
还有,在你mod的mapper读的懂中文的情况下,少说蠢梗蠢梗蠢梗之类的,这跟外国人对外国人说wtf, only a shit一样让人讨厌
还是感谢你过来mod了
Thanks
wantuole

tutuhaha wrote:

同学说真的你是否太注意排列了而忽视了节奏以及前后左右的拥挤问题呢
还有,在你mod的mapper读的懂中文的情况下,少说蠢梗蠢梗蠢梗之类的,这跟外国人对外国人说wtf, only a shit一样让人讨厌
还是感谢你过来mod了
Thanks
lol 不会啊 我更喜欢别人直接说 wtf shit这样直来直去(语气问题见谅,一时半刻也难改过来)
确实我很少mod高难度图(这其实是第一次~)
8-) 感谢tutuhaha一个个解释过来了 学了不少.以后会在高难度mod方面更多考虑这些
:roll: 谢谢tutuhaha老师
cmn_891127
说好的mod……

[Easy]
None

[Normal]
None

[Hard]
01:02:456 (x) - 感觉还是加一个跟(4)重叠note比较舒服,如果不加的话,(5)跟01:02:640 (1) - 重叠,也比较好啊
01:15:892 (3,4) - 02:19:204 (3,4) - 这个我觉得(4)应该延长到蓝线,(3)红线比较好,其实也不是很确定
02:11:658 (5) - 这里NC吧,因为:1. 重叠;2. 三连打
03:32:640 (7) - NC,我觉得我有结尾NC癖

[Insane]
两种灰色,颜色太接近吧,把第一个改成75,75,75
01:30:615 (1,2) - 这种我觉得都应该把(2)跟(1)的重叠,又好打又漂亮
02:02:088 (3,4,5) - 真心不喜欢这个,如果重叠的话,不如在02:01:352 (6) - 这个位置,如果要跟前面的(4,6)摆成直线,那么就排在(4)后面

木有了~
Banana
Banana here from in-game PM

Insane

说两句关于音效的..
前面Soft音效部份用的60%而且还基本都是hitnormal 有点听不见 因为没加whistle什么的 音量可以调高点 不然打的时候完全听不到 我调到80%来的
00:40:922 (3,4,5,6,7,1,2) - 另外现在的音效系统可以让N的底音配S的附加音效,这一组用40%的底音似乎效果不错

00:48:652 (3) - 向下弯
00:53:622 (6,7,1) - 整体往左下移动一点点右上角会不那么挤
01:12:947 (1) - kiai前面那个跳+三连手感好奇怪 似乎不需要..蓝色的三连最后一个note改成1/2滑条接过去我觉得就行了(不过solo现在基本afk水平下降我也不太确定
01:16:260 (4) - 排列上的建议
01:17:916 (2,3) - 看到直的我就不爽怎么破...
01:19:388 (3) - 我觉得这里也1.3*比较自然 虽然是红线但貌似重音
01:26:842 (3) - 向左下弯.和下一combo的(1)对应一下
02:16:260 (1) - 嗯 我把kiai前的连打去掉听了一下原曲 貌似没鼓点只有vocal 还有这首歌我觉得副歌前面稍微顿一下然后kiai再变回来这样也挺合适的 可以考虑弄个75%变速进kiai什么的..
02:17:180 (5) - 1.5*spacing?
02:19:573 (4) - 我好像看出来是复制粘贴的了 之前的排列建议建议那样子
02:49:573 (6) - 因为尾巴和下一个combo的(3)搭在一起,所以感觉弯曲方向也换过来和(3)相同比较自然
02:53:622 (3) - 和前面的滑条靠好近看着不爽怎么破..
03:18:468 (2) - 我觉得这边还是向1.5*靠比较合适 对称什么的..于是就是中心旋转37°
03:27:579 (5) - 向下弯和(3)对称

Hard
音效上我还是那么感觉的 不复制了....

02:21:045 (3,4) - (3)想朝下弯 不过这个基本就是偏好了..然后(4)的最后一个锚点向上去一点
03:20:493 (3) - 滑条尾巴放到左边去?这样改的话(1)就可以换个方向了

这个难度尽找nazi不是我的错..

Normal
02:41:290 (1) - 我只是想让它圆润一点...
你的:172,236,161290,22,0,B|116:192|136:112|208:64|
我的:172,236,161290,22,0,B|116:227|117:107|229:67|
01:37:977 (1) - 这个就复制粘贴翻转好了 咱不贴代码了...

Easy
none
raririn
/ \
实在挑不出啥 基本都是完全没用的nazi

00:12:579 - 这break有点太长了吧..中间加几个note?

[Hard]
00:53:806 (1) - 第三个tick(x=436,y=224)?

[Insane]
00:48:652 (3) - (nazi)第二个tick(x=116,y=144)
01:12:487 (2) - 感觉怪怪的...去掉2打起来舒服点?
02:12:763 (6,7) - 感觉比4 5 略往下一点好呢
03:05:953 - orz 真的不放嘛

T^T
Chewin
Hi tutuhaha ;3
Here's my mod from my m4m queue.

[General]

  1. Remove letterbox during breaks because the video already has got it
  2. Remove countdown in all diffs
[Easy]

  1. You are using the same OD of the normal diff, so it'd be better to reduce it by 1
  2. 00:41:290 (4) - I'd remove whistle on the slider's tail. It sounds too loud and bad.
  3. 01:06:689 (2) - Finish on the slider's head like you did for the previous one. It'd emphasize the clash in the cymbals
  4. 01:35:033 (5) - New combo according the new vocal?
  5. 01:36:505 (1) - Finish at the beginning to emphasize the cymbals
  6. 01:39:450 - Extend the break time till here
  7. 02:38:346 (5) - Same of 01:35:033 (5)
  8. 02:39:818 (1) - Finish at the beginning to emphasize the cymbals
  9. 03:28:407 (5) - Same of 01:35:033 (5)
[Normal]

  1. 1.4x spacing.. why ._. Reduce it, please. Patterns like these 00:58:407 (1,2,3,4) and 01:03:560 (2,3,4,1) are really hard to play.
  2. 00:10:002 (1,2,3) - Considering the slow AR these overlapped circles are hard to read for a Normal diff in the calmer part of the song
  3. 00:44:235 (4) - Why 1/2 slider here? Mh, you could simply to use an 1/1 slider instead, it fits the music better IMO
  4. 00:45:339 (2,3) - Mh.. Well, I don't think this overlap is suitable for a Normal diff since there should be a circle on 00:45:523 that follows the vocal. Don't overlap them, or better, I'd suggest you to use this easier rhythm instead, considering that you are mapping a Normal diff it'd be more enjoyable to play for beginners:
  5. 01:25:830 (3,1) - Same thing about the overlap I wrote for 00:45:339 (2,3)
  6. 02:40:922 (4) - This 1/2 slider after 3 overlapped circle isn't a good idea IMHO. Don't overlap it
  7. Rhythm is good, but the spacing isn't suitable for a normal diff.
[Hard]

  1. 01:34:573 (4,5) - Inconsistent spacing, move the (5) closer to (4).
  2. 02:35:677 - There should be a circle here to keep consistency
  3. 03:04:296 (7,8) - Move the (8) to x:452 y:280 and after that select these 2 circles and CTRL + G them. The spacing is more enjoyable and flowing to play http://osu.ppy.sh/ss/462107
[Insane]

  1. 02:08:530 (7,1) - I don't agree about this anti-jump
  2. 03:16:628 - This part confused be because there should be a circle on this downbeat
That's it ;)
Good luck tutuhaha
Topic Starter
tutuhaha

Chewin wrote:

Hi tutuhaha ;3
Here's my mod from my m4m queue.

[General]

  1. Remove letterbox during breaks because the video already has got itFIX~
  2. Remove countdown in all diffsFIX~
[Easy]

  1. You are using the same OD of the normal diff, so it'd be better to reduce it by 1FIX~
  2. 00:41:290 (4) - I'd remove whistle on the slider's tail. It sounds too loud and bad.FIX~
  3. 01:06:689 (2) - Finish on the slider's head like you did for the previous one. It'd emphasize the clash in the cymbalsFIX~
  4. 01:35:033 (5) - New combo according the new vocal?FIX~
  5. 01:36:505 (1) - Finish at the beginning to emphasize the cymbalsFIX~
  6. 01:39:450 - Extend the break time till hereFIX~
  7. 02:38:346 (5) - Same of 01:35:033 (5)FIX~
  8. 02:39:818 (1) - Finish at the beginning to emphasize the cymbalsFIX~
  9. 03:28:407 (5) - Same of 01:35:033 (5)FIX~
[Normal]

  1. 1.4x spacing.. why ._. Reduce it, please. Patterns like these 00:58:407 (1,2,3,4) and 01:03:560 (2,3,4,1) are really hard to play.Maybe this diff need be Normal+, because I dont want to see all note are crowded in this song........but..sv too high is hard play than this Orz........
  2. 00:10:002 (1,2,3) - Considering the slow AR these overlapped circles are hard to read for a Normal diff in the calmer part of the songFIX~
  3. 00:44:235 (4) - Why 1/2 slider here? Mh, you could simply to use an 1/1 slider instead, it fits the music better IMOFIX~
  4. 00:45:339 (2,3) - Mh.. Well, I don't think this overlap is suitable for a Normal diff since there should be a circle on 00:45:523 that follows the vocal. Don't overlap them, or better, I'd suggest you to use this easier rhythm instead, considering that you are mapping a Normal diff it'd be more enjoyable to play for beginners:FIX~
  5. 01:25:830 (3,1) - Same thing about the overlap I wrote for 00:45:339 (2,3)FIX~
  6. 02:40:922 (4) - This 1/2 slider after 3 overlapped circle isn't a good idea IMHO. Don't overlap itFIX~
  7. Rhythm is good, but the spacing isn't suitable for a normal diff.
[Hard]

  1. 01:34:573 (4,5) - Inconsistent spacing, move the (5) closer to (4).FIX~
  2. 02:35:677 - There should be a circle here to keep consistencyFIX~
  3. 03:04:296 (7,8) - Move the (8) to x:452 y:280 and after that select these 2 circles and CTRL + G them. The spacing is more enjoyable and flowing to play http://osu.ppy.sh/ss/462107
FIX~

[Insane]

  1. 02:08:530 (7,1) - I don't agree about this anti-jumpI think it need have a stress
  2. 03:16:628 - This part confused be because there should be a circle on this downbeat FIX~
That's it ;)
Good luck tutuhaha
wcx19911123
here's your ticket

[General]
video size is larger than 800x600, need to find a small one

[Normal]
00:58:591 (2,3) - better to change to slider, or here's kinda hard to play
01:03:744 (3,4) - ^
02:07:425 (1,2) - ^
02:07:793 (3,1) - stack better

[Hard]
00:46:260 (1) - this slider can blanket better
01:24:726 (1) - end this slider at 01:25:002 - ? fit the song better imo
02:16:260 (3) - ^
02:28:039 (1) - ^
03:01:352 (4,5,6) - ctrl+g? flow better
03:18:100 (1) - same here

[Insane]
02:02:088 (3,4,5) - better not to put this circles under other circles, it's hard to read
02:08:530 (7,1,2) - I don't know why anti-jump here, stack or put away from other ones is better
02:12:763 (6,7) - ctrl+g? flow better
03:00:063 (6,7,1) - I highly suggest reduce spaicng here, kinda hard to play

let me know when this is done
感觉没以前做的好啊0.0
不能偷懒啊0.0
Topic Starter
tutuhaha

wcx19911123 wrote:

here's your ticket

[General]
video size is larger than 800x600, need to find a small one

[Normal]
00:58:591 (2,3) - better to change to slider, or here's kinda hard to play
01:03:744 (3,4) - ^
02:07:425 (1,2) - ^
02:07:793 (3,1) - stack better

[Hard]
00:46:260 (1) - this slider can blanket better
01:24:726 (1) - end this slider at 01:25:002 - ? fit the song better imo
02:16:260 (3) - ^
02:28:039 (1) - ^
03:01:352 (4,5,6) - ctrl+g? flow better
03:18:100 (1) - same here

[Insane]
02:02:088 (3,4,5) - better not to put this circles under other circles, it's hard to read
02:08:530 (7,1,2) - I don't know why anti-jump here, stack or put away from other ones is better
02:12:763 (6,7) - ctrl+g? flow better
03:00:063 (6,7,1) - I highly suggest reduce spaicng here, kinda hard to play

let me know when this is done
感觉没以前做的好啊0.0
不能偷懒啊0.0
all fix!
and make sure this video size is rankable <3
wcx19911123
connected with some BATs and the video is rankble indeed, sorry for my fault
all fine now, bubbled
Garven
SG ninja'd my modding your other map, so I'll take this one then~

[General]
Add Oshiire-P to tags (fan-nick name)
00:12:579 - If you would like, I can make the artist/title appear here. Let me know what colors you want if you want this changed.
That first break is really... really long, heh.

[All difficulties]
Please add a spinner so that there are variances in the scoreboard.
Tick rate 2 fits this song best, but if you apply it, artificially silence every other tick during the slower sections.

[Easy]
Decent map. Just need to move some combos around here.
00:09:634 (5) - New combo
00:10:370 (1) - Remove
00:45:339 (4) - New combo
00:45:707 (1) - Remove
01:02:640 (4) - New
01:04:112 (1) - remove
01:35:033 (1) - ^
02:38:346 (1) - ^
03:28:407 (1) - ^

[Normal]
00:05:585 (1,2,3,1) - Considering the spacing you used here, you might want to use similar spacing at 00:10:738 (3,1) -
00:46:260 (1,2) - Kind of the same weird spacing change here. I don't recommend doing stuff like this in a Normal.

00:45:155 (5) - New combo
00:50:309 (6) - ^
00:50:677 (1) - remove
00:52:149 (1) - ^
01:07:793 (1) - ^
01:08:346 (2) - New (since new combos in stacks is ugly)
01:09:818 (1) - remove
01:20:125 (5) - Either new combo here to keep your 1 combo a measure or change the kiai section to one combo every two measures
01:51:229 (1) - You kind of switched to shorter combos here now. Keep it consistent with what you used earlier in the map. I won't list all of them. You should have a good idea of what to look out for, I think.

[Hard]
00:06:321 (3,4,1) - That's some really big spacing for the soft intro to a Hard diff...
Anyway, keep an eye on your new combos here too. They're not as bad, but see what you can spot going through with regards to the Easy/Normal.

[Insane]
OD +1

Now that I saw the later difficulties, maybe not as many combo changes in the Easy/Normal for your color set changes, but in general it should be consistent beyond your emphasis changes.
Topic Starter
tutuhaha

Garven wrote:

SG ninja'd my modding your other map, so I'll take this one then~

[General]
Add Oshiire-P to tags (fan-nick name) FIX
00:12:579 - If you would like, I can make the artist/title appear here. Let me know what colors you want if you want this changed.
That first break is really... really long, heh.ok sure why not <3

[All difficulties]
Please add a spinner so that there are variances in the scoreboard.FIX
Tick rate 2 fits this song best, but if you apply it, artificially silence every other tick during the slower sections.FIX in Insane

[Easy]
Decent map. Just need to move some combos around here.
00:09:634 (5) - New combo
00:10:370 (1) - Remove
00:45:339 (4) - New combo
00:45:707 (1) - Remove
01:02:640 (4) - New
01:04:112 (1) - remove
01:35:033 (1) - ^
02:38:346 (1) - ^
03:28:407 (1) - ^
FIX
[Normal]
00:05:585 (1,2,3,1) - Considering the spacing you used here, you might want to use similar spacing at 00:10:738 (3,1) -
00:46:260 (1,2) - Kind of the same weird spacing change here. I don't recommend doing stuff like this in a Normal.
FIX
00:45:155 (5) - New combo
00:50:309 (6) - ^
00:50:677 (1) - remove
00:52:149 (1) - ^
01:07:793 (1) - ^
01:08:346 (2) - New (since new combos in stacks is ugly)
01:09:818 (1) - remove
01:20:125 (5) - Either new combo here to keep your 1 combo a measure or change the kiai section to one combo every two measuresI dont want to change this so sorry
01:51:229 (1) - You kind of switched to shorter combos here now. Keep it consistent with what you used earlier in the map. I won't list all of them. You should have a good idea of what to look out for, I think.
FIX
[Hard]
00:06:321 (3,4,1) - That's some really big spacing for the soft intro to a Hard diff...
Anyway, keep an eye on your new combos here too. They're not as bad, but see what you can spot going through with regards to the Easy/Normal.
FIX
[Insane]
OD +1
FIX
Now that I saw the later difficulties, maybe not as many combo changes in the Easy/Normal for your color set changes, but in general it should be consistent beyond your emphasis changes. <3
Thank you ~
Garven
[Easy]
00:36:137 (1) - Kind of soon after a spinner. At least have the slider closer to the center to aid in recovery.
Colin Hou
quick check.



the bg is twisted by wrongly edit i'd say, you don't really need to force it to 4:3. make sure it's less than 1024x768 though.

[normal]
  1. 02:20:677 (1,2,3) - make them stay more like group?
Topic Starter
tutuhaha

Garven wrote:

[Easy]
00:36:137 (1) - Kind of soon after a spinner. At least have the slider closer to the center to aid in recovery.
I really sure when player play with HR+DT this^ is very easy, so no change sorry

Colin Hou wrote:

quick check.



the bg is twisted by wrongly edit i'd say, you don't really need to force it to 4:3. make sure it's less than 1024x768 though.

[normal]
  1. 02:20:677 (1,2,3) - make them stay more like group?
All fix~
Thank you Garven哥哥 and Colin姐姐
Colin Hou
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