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CooRie - Usotsuki (TV Size)

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Total Posts
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Topic Starter
DakeDekaane
This beatmap was submitted using in-game submission on sábado, 04 de mayo de 2013 at 07:49:36 p.m.

Artist: CooRie
Title: Usotsuki (TV Size)
Source: School Days
Tags: 0verflow overflow TNK soundtrack ending
BPM: 78
Filesize: 7685kb
Play Time: 01:22
Difficulties Available:
  1. Dekaane (4.77 stars, 181 notes)
  2. Easy (2.09 stars, 80 notes)
  3. Hard (4.51 stars, 165 notes)
  4. Normal (3.23 stars, 105 notes)
Download: CooRie - Usotsuki (TV Size)
Download: CooRie - Usotsuki (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
2nd beatmap~
1st ranked! Thank you for your support!


All diff by me, enjoy~
If I have to say something else, I love School Days, specially this song c:
Thanks all mods for help me to improve this~ :3
08/04/2013: Must redownload. New and better mp3 file.
Modders and people who helped here, thanks a lot for your help and support <3
Athena Tennos
CDFA
Lizellota
Akemi_Homura
pimpG
Konei
Kokatsu
eLtigreXXx
VocaloidTACU
Jayel
Shikinotsu
giO-
kajiyatta
Nagisawa
SolarStorm
-Bakari-
Weez
XinCrin
Yuuki Katsuki
UnitedWeSin
Byakugan249
Hinsvar
Pereira006
Gero
NewRulerNA
BounceBabe
Leorda
indyinyou
Irreversible (My beloved friend for helping me to test and improve my Insane~ <3)
shARPII
Natsu
Natteke
Blue Dragon
neonat
nouk
Lanturn
Lally
pkhg
Kenezz
mancusojuanmattos
-kevincela-
[Epicz] for the new mp3, thank you very much
Ephemeral for checking the timing and suggesting a better and more simple one.

History:
05/06/12: Submitted
29/06/12: Taiko diff added (No BG). Meh~
17/11/12: New BG.
12/12/12: Custom hitsounds added.
26/01/13: Video added.
30/01/13: Dekaane diff added.
26/02/13: Bug nation attacked and sliders were gone in Easy. Fixed, thanks neonat. (Why people didn't notice it since last update 3 days before this, why you no play mi maps, me sad ;o; )
04/03/13: New and more accurate timing. Somebody please check if it's correct o3o
25/03/13: by mancusojuanmattos
29/03/13: by -kevincela-
08/04/13: New mp3 file. Thanks [Epicz]
25/04/13: by -kevincela-
26/04/13: by Ephemeral. New timing, this time should be correct, thanks.
05/05/13: by Byakugan249
h-728
Hi

in OSU file,

School Days 1º Ending - Usotsuki - CooRie [TV size].MP3 ⇒ School Days 1o Ending - Usotsuki - CooRie [TV size].MP3

no kds
Jupiter
[General]
Please also change AudioFilename of .osu, if the name of mp3 is changed.


All difficulty
Athena Tennos
A-tan's mod.....

[General]
hmmm.............
plz change ur mp3 name in .osu File....i cant read it...;_;


[Easy]
00:00:700 (1,2) - too close~not too beautiful~
00:15:892 - insert break time?~
00:21:084 - remove nc~
00:21:853 - nc~
00:28:200 - insert break time?~
00:40:700 - ^
00:52:815 (4) - this slider (head) cant complete overlap the end~

[Normal]
00:28:200 - insert break time?~
00:40:700 - ^
00:52:815 (4) - this slider (head) cant complete overlap the end~

[Hard]
00:08:007 - nc?~
00:21:084 - remove nc?~
00:21:853 - nc?~
00:52:815 (4) - this slider (head) cant complete overlap the end~

nice song~
Good Luck~
Shohei Ohtani


This might be from the previous statements made about the mp3. Here's a simple fix.

change your mp3 name to something simple (ie. CDFAShitsHimself.mp3), then manually go into all of the .osu files and make sure the name is the same in the mp3 category.

Then full submit.

Also, your background is missing. That should be fixed with the full submit~.

I can't mod this right now because of the issues, sadly ;~;. If you'd like me to re-mod it, please forum PM me telling me that it's a re-mod.

>3<~.
Topic Starter
DakeDekaane
Song file renamed .w. (You can hate me for that :c)
Fixed Heart Sliders, thank you :3
KokoroStudiox3
hola ^^
el kai time que empieze aqui 00:59:161 es muchomejor que sea igual en todas las dificultades
usa AImod te puede ayudar con el espaciado CTRL+SHIFT+A

hard
siento que se juega mejor si lo pones asi http://puu.sh/zozF o si usas en el tamaño del sirculo un 4
que tal si ases un spiner que en pieze en 00:03:969 i termine en 00:05:330
00:08:776 (1) - remueve el nuevo combo
00:09:546 (9) - nuevo combo
00:18:488 (5) -aquí abrocha la nota 5 creo la mayor parte del mapa estas unsando el beat esnap divisor en 1/2
01:09:161 (1,2,3,4,5,6,7) que tal si ases esto 1,2 apiladas también 3,4 y 5,6,7 que queden en forma de stream ejemplo http://puu.sh/zp7u
espero te sirva de algo
y suerte :)
Shohei Ohtani
Sorry for the late reply, I haven't really been in the biggest of modding moods this week.

Overall:
00:59:161 - Start kiai here instead of where you currently have it.
01:20:700 (1) - Make this fade out to silence.

Hard:
Circle Size -1. I'm tempted to say -2, since I personally like that for anime-style maps, but -1 is all you need. Many people complain about small circle sizes because it's unplayably small.
AR. . . I put it at 7, but you can make it 6 or 8, whatever you prefer, it's just WAY too low right now. This causes the map to look cluttered, and especially for your hardest diff, where you have streams and stuff, that's bad.
00:18:392 (5) - Move this back to the white line. It sounds un-natual right now.
00:27:623 (3) - Add whistle
00:29:546 (6) - ^
00:49:546 (1,2,3) - Don't have this so cramped
00:55:507 (5) - Don't stack this with the previous slider.
01:05:123 (6) - Not kawaii! I'd suggest just a ~ slider here or something, but the current slider isn't very moe at all
01:07:623 (2) - I don't like this anti-jump ;~;
01:08:007 (3) - Lower the last sliderpoint just a bit
01:11:469 (7) - NC
01:11:469 (7) - Make this a curved slider to match the style of the rest of the map

Normal:
00:33:776 (6) - Add whistle
00:37:623 (3) - Lower 2nd and 4th sliderpoint
00:39:930 (3) - Make this a J slider or something, because right now, it looks cramped
00:52:815 (4) - Make this vertical instead of horizontal
01:08:007 (3) - Make this a regular S slider or something.

Easy:
This seems a bit difficult for an easy.
00:39:930 (3) - Make this a J slider or something, it's too cramped atm

It'll still probably need quite a bit of work but it's getting better.
Topic Starter
DakeDekaane
Well, I've got a lot of work at school (final exams and stuff like that), but I've updated this map, thanks for helping me in hard and easy :3
Lizellota
Hi, mod from mod q

Hard

Beat snap divisor, please change to 1/4

00:06:469 - add whistle
00:06:853 - add finish
00:12:238 (1) - add whistle
00:13:007 - ^
00:15:315 (3) - ^
00:16:469 (2,3) - remove whistle
00:19:161 - add finish
00:19:930 (4) - add whistle
00:24:546 - ^
00:25:315 - ^
00:26:853 - ^
00:31:469 - add finish
00:32:046 (3) - remove whistle
00:32:623 - add whistle
00:43:776 (1) - maybe finish?
00:56:084 - ^
00:58:776 (7) - remove finish
00:59:161 - remove whistle and add finish
01:02:046 (2,4) - remove whistle
01:03:584 (1,3) - ^
01:04:930 - ^
01:08:007 - remove whistle and add finish
01:10:123 (1) - remove whistle
01:10:892 (2) - remove finish
01:11:469 - remove whistle and add finish
01:11:853 - remove whistle
01:12:623 (4) - ^
01:13:392 - ^
01:14:161 (1) - ^
01:14:930 (3) - ^
01:14:834 (3,4,5) - and here try this -> http://puu.sh/ADo6
01:16:853 (1) - add whistle
01:17:623 (4) - add finish
01:18:007 (5,7,8) - remove whistle
01:19:161 (8) - add finish
01:20:315 - remove whistle

Normal

Circle Size -1
Approach Rate -2
Overall Difficulty -2

I suggest..remap this diff, because it is very difficult to pass beginners
If you remap, just tell me, and i will mod it

Easy

Oh..

00:07:046 - try this -> http://puu.sh/ADsF

Add finish ↓
00:56:084
00:59:161
01:08:007
01:11:469
01:17:623

That's all..i think

Good luck.
Topic Starter
DakeDekaane

KersiTyan wrote:

Hard

Beat snap divisor, please change to 1/4
I was a bit unsure, but since it's hard~ and thanks for all hit sounds >w< I've added more of mine, but that was really awesome, thank you again x3
Akemi_Homura
Hi~~! :3

  • [General]
  1. Inconsistency in PreviewTime:
    - [Easy] : 57623
    - [Hard] : 56853
    - [Normal] : 57623
  2. Uncheck 'Enable countdown' please~ (Normal, Hard)
  3. Uncheck 'Letterbox during breaks'
  4. There are no tags~ please add some considering other 'School Days' maps~ :3

  • [Easy]
  1. 00:12:430 (1) - move this slider like this~
  2. 00:31:853 (2) - change direction, more easy to follow
  3. 00:49:930 (1) - finish~!
  4. 00:51:469 (1) - ^
  5. 00:52:815 (4) - ^
  6. 01:01:469 (2) - remove finish, add whistle~
  7. 01:19:161 (3) - finish~
  8. 01:21:084 (1) - add NC

  • [Normal]
  1. 00:51:469 (1) - finish~
  2. 00:52:815 (4) - ^
  3. 01:19:161 (3) - remove whistle, add finish~
  4. 01:21:084 (1) - add NC

  • [Hard]
  1. 00:51:469 (1) - finish~
  2. 00:52:815 (4) - ^
  3. 00:52:815 (4) - when first play, This slider is confusing to follow.. orz
  4. 01:07:238 - add note. or extend 01:06:469 (1) this slider end~
  5. 01:08:776 (3) - I think this part's rhythm should be like this.
  6. 01:21:084 (1) - gradually decrease sound~ and Add NC

GL to your map~ :3
Topic Starter
DakeDekaane

Akemi_Homura wrote:

[*]01:08:776 (3) - I think this part's rhythm should be like this.
I loved this part, thank you~ :3

If someone falls in this thread, please mod, I'll be pleased \o/
pimp
hi there, you can consider this a random mod i gess ^^

offset 690 bpm 156

offset 59140 bpm 156,500

offset 76065 bpm 156



there are some spacing error in easy, i gess you allready know that but ill post here anyways

00:06:469 (3,1,2) - 0,5x spacing, and 1,50x spacing

00:57:613 (1,1) - 0,5x spacing


thats all

nice map D =
Topic Starter
DakeDekaane

pimpG wrote:

hi there, you can consider this a random mod i gess ^^

offset 690 bpm 156

offset 59140 bpm 156,500

offset 76065 bpm 156

^Sounds better now thnxs

there are some spacing error in easy, i gess you allready know that but ill post here anyways

00:06:469 (3,1,2) - 0,5x spacing, and 1,50x spacing <- I passed that, fixed

00:57:613 (1,1) - 0,5x spacing <- I'll think about it, the flow is nice, but slower only in that part


thats all

nice map D =
Konei
Time for giving my mod~

blue= you should fix

red= you must fix

General

add to tags: anime opening



Easy

00:10:113 (2,3) I wouldnt use a stack on Easy, make them a slider please

00:35:497 (3,4) ^

00:39:920 (3) yauch! painful to listen to this slider ._.

00:44:728 (3,4) same as the other stacks

00:47:805 (3,4) ^

01:20:497 (2) I think moving the repeat is more fitting for the vocals


Normal

CS + 1?

00:39:920 (3) I think you should remove one sliderpoint

00:46:459 please try to change this pattern a bit, it's a bit hard for beginners

00:56:843 (1) remove this NC?


Hard

00:29:151 (5,6) improve this stack by deleting the circle and pacing it again



I think that's all I can do :D

Love School days by the way and I'm looking forward to this song ;)


Good luck~
Topic Starter
DakeDekaane

Konei wrote:

Time for giving my mod~

blue= you should fix

red= you must fix

General

add to tags: anime opening



Easy

00:10:113 (2,3) I wouldnt use a stack on Easy, make them a slider please

00:35:497 (3,4) ^

00:39:920 (3) yauch! painful to listen to this slider ._.

00:44:728 (3,4) same as the other stacks

00:47:805 (3,4) ^

01:20:497 (2) I think moving the repeat is more fitting for the vocals

Sliders done, and the painful slider I lowered volume, that should fix it

Normal

CS + 1?

00:39:920 (3) I think you should remove one sliderpoint

00:46:459 please try to change this pattern a bit, it's a bit hard for beginners

00:56:843 (1) remove this NC?

Done.

Hard

00:29:151 (5,6) improve this stack by deleting the circle and pacing it again

Done, thanks



I think that's all I can do :D

Love School days by the way and I'm looking forward to this song ;)


Good luck~
Konei
kudosu? :(
Topic Starter
DakeDekaane
\(°D°)/

I forgot, damn flu~ x,x

Sorry waa~
Kokatsu
Hey there, since I modded your other Beatmap aswell and I liked what you did, I guess you won't be mad if i mod this one, too. :)

There will be spoilerboxes for each difficulty, including my first try results when playing the current map, along with the replay for you to check out my mistakes and a comment on how i felt while/after playing the map. Please make sure to check those boxes so you can understand what I am trying to focus on in my mod!

General


Your timing is definitely off, I found 652 as offset sounded quiet good, but since I'm not a pro-timer, I would let this be re-checked by a better timer. Take 652 however, 'till someone found the really-right one. (If you change the offset, make sure to resnap all notes and greenlines) :D
It also feels like BPM should be half. This would erase all those SV-problems along all diffs. So maybe BPM 78? (If you do change the BPM, please ignore all SV-changes I recomment on the diffs. You must reshape all sliders after you changed the BPM. If you change the BPM, be aware of the fact that the timeline changes, so if I mention "the next white tick" in my mod, it won't be the same tick at half BPM.)
I guess this is the ending theme of the anime and not the opening, isn't it? If I'm right, remove "opening" from the tags and add "ending".
I'm quiet sure that you must remove "(TV Size)" from the title (as this is not the real title but a shorter version of the whole song, used in TV), read this on how to change the title. If you did that, you can add "TV Size" as a tag or mention it in the description.
Unsnapped inherited (green) sections at:
00:59:140 - snap to 00:59:151
01:16:065 - snap to 01:16:074
in all diffs.
SliderTickRate = 1 in all diffs


Easy


Firsttry results, replay and a short comment
I played Mouse-only to get the feel of a new player for this difficulty.



Download the Replay here!

This diff was quiet irritateing. The rhythm was not suiting for an Easy and that bugs me alot. There also were some hidden Notes and overlaps that doesn't look good, disturbing the authentic style of "regular" Easymaps. I couldn't focus on much more while playing, since I was distracted by those striking mistakes too much. This map still needs a lot of work. I will focus on the rhythm, since if i would focus on everything, you would get a remap. q__q

00:38:959 - remove this greenline, it's useless to take lower vol. here. Also remove the following one. :)
I would greatly encourage you to reduce the SV. 0,8 is quiet high and your sliders all look quiet short with this SV, maybe go for 0,6 or 0,7?
AR-1
00:05:305 (1,2,3,1,2,3,1,2) - Imagine yourself as you first saw Osu! and played your very first Easymap. Now think if this would be the very first thing you should play. I - personally - would uninstall Osu!, because of unfitting difficulties for new players. Keep in mind that Easy-maps are mostly to show new players all the gameelements in a catchy, good-looking way. Keep your beat mostly on 1/1! I would suggest you to do something like this:

00:12:420 (1,2,1,2,3,4) - As you can see here, your current focus lies on the vocals, but that is just too hard for a beginner to play. Stay to 1/1 and try this:

00:19:151 (1,2,3,4,1,2) - I'll just continue with better fitting beats ;)

00:24:536 (1,2,1,2,3) - Just all moved on 1/1 here:

00:31:459 (1,2,3,4,1,2,3) - I prefer this:

00:37:228 (1,2,1,2,3) - If you take the below suggestion, you can make a nice mirrorpattern with the 2 repeating sliders! Just shape the first one and then copy/paste it for the next one and flip it (ctrl+h/j) or rotate it (ctrl+shift+r) for a nice-looking pattern! :)

00:43:766 (1,2,3) - Uhm..easy stuff here:

00:46:459 (1,2,3) - ehm..I'm lacking enthusiastic phrases q__q

00:49:536 (1) - remove repeat, increase duration to next white tick :)
00:51:074 (1,2,3,4) - Take the rhythm below, plus a sidenote: the heartslider is a really good idea, however, as you might see in my replay, it's not clear which way the slider is going. Check out this map's heartslider (It's on Lunatic at 03:13:780 !) and go for similar-shaped hearts on all your diffs (make sure the start- and endpoint of your heartsliders do not touch and the path is visible :D)
00:56:843 (1) - Please move it somewhere else as it gets covered by the previouse slider's path and hitburst.
00:57:613 (1,1) - The pattern is nice, but please make sure that they only touch in the middle of the sliders (in other words: sliderhead and tail should not touch the other slider)
01:00:497 (3) - start one tick later, end on same spot as atm. :)
01:02:613 (2,1) - Make this:

01:05:113 (3) - start one tick later, end on same spot as atm. ;D
01:10:690 (1) - Increase length by one tick.
01:12:997 (4) - start one tick later, end on same spot as atm~
01:20:267 (2) - Increase duration by one tick.
01:21:036 (1) - Since the spinner doesn't end on anything important, I would like to see the ending silenced. Just add a greenline at the spinners endingpoint and decrease vol. to 5%.
That's it so far. If you remap those sliders, make sure to take perfect shapes! Easy's must be good-looking and sliders can achieve that! Just make sure you don't take weird shapes. Also make sure that DistanceSpacing is always enabled and that you only take 1 spacing! You can also - if you want - fill out all those breaks and pseudo-breaks to get more flow in the whole map. Just set some more single beats or sliders on white ticks. :)


Normal


Firsttry results, replay and a short comment
I played Mouse-only to get the feel of a new player for this difficulty.



Download the Replay here!

First of all, the small circlesize striked me like a train, directly followed by the super-high SV. This, combined with the other - relatively high - difficultysettings made it quiet hard to play. The wrong offset was really getting clear in this map. The pattern itself are ok, however, the spacing was just terrible. Same as Easy: this needs more work.

HP -1
CS -1 !!!
OD -2
SV = 0,8?
Apply distancespacing on all notes, only use one distancesnap!
00:00:690 (1,3) - They are not perfectly curved. Make sure that the 2cnd waypoint is at the heigh of the slidertick!
00:06:843 (1) - This was very confusing, due to the fact that I wasn't able to see the 2cnd and 3rd repeat on that short slider
00:07:997 (2,3,1,2,3,4,5,6) - It's very hard to catch for a new player. Make sure you use distancesnap and replace half of them by sliders of the same length
00:15:690 (4,5) - replace by a slider, not able to catch the rhythm for a new player
00:20:305 (3,4,1,2,3,4,5,6) - same as mentioned above ;)
00:24:536 (1,2) - replace by slider and adjust spacing to the following slider (no stack here please)
00:26:651 (1,2) - unstack
00:32:420 (4,5) - ^
00:35:497 (4,5) - ^
00:37:420 (2) - move up 2grids and left 2 grids to create a curved connection from (1) to (3)
00:46:459 (6) - NC here, this combo is getting too long for a normal
00:47:805 (9,10) - line them up with (7,8)
00:49:536 (1,2,3) - replace by slider with reverse?
00:52:613 (3) - unstack
00:52:805 (4) - same as mentioned in Easy
01:02:613 (4,5,1,2) - either replace (4,5) or (1,2) by a slider
01:04:920 (5,6) - unstack
01:07:997 (3) - urgh..work on that shape again pls :x
01:13:766 (6,1,2,3,4,5) - make sure all touch or none touch :<
01:21:074 (1) - same as Easy :)

Hard


Firsttry results, replay and a short comment
I played Mouse + Keyboard corrosponding to a medium-experienced player's playstyle.



Download the Replay here!

This diff was quiet fun, the offset still hurts my acc but that's ok. It however feels like most streams are more or less forced, and that's hearable. Overall, the best map of this set, but it needs some work, too ;)

HP-1~2
SV = 1,2?
Apply distancespacing on all notes, you may vary the snap, but only rarely for certain patterns. (I think it works better if you increase the "general" snap by 0,1-0,2 to make the map a bit harder, this would make up for all the breaks)
00:01:074 (3,3) - those were unreadable to read, due to the high SV.
00:05:690 (2,3,4,5) - This just feels forced. Replace by a long slider?
00:07:036 (1) - Remove? There is nothing in the music that tells me that there should be a note. Remember to set NC on (2)!
00:12:228 (1) - Remove, follow the vocals here pls. :)
00:12:420 (2,3,4,5) - I prefer it if the streams or the slider would "carry on" the curve, meaning that either the slider "flows" from the stream or the stream "flows" into the slider.
00:18:382 (5) - remove whistle
00:41:843 (2,3,4) - remove whistle on (2,4), if you like you can also remove the whislte on (3)
00:52:805 (4) - same as Easy
00:55:497 (5) - Shape this one, it looks a bit random this way. Maybe "carry on" the shape from the heartslider?
01:21:074 (1) - Okay, why do you do this only in this diff? Ignore the silencing I suggested for Easy and Normal and copy this for both difficulties.


I'd like to recheck the whole mapset once it's - more or less - remapped. Please contact me via forum-PM or catch me ingame after you applied my mods and found at least 4 other modders!

Good luck on your way to ranked, hope my mod was helpful. :)
Topic Starter
DakeDekaane
Thanks for the mod, I'll make all necessary changes and update~ x3

I stay on BPM 176, I don't want to use the 1/4 divisor in Hard diff. And offset was changed to 682, with 652 I hit too early, if someone proposes another offset I'll try it.

Edit: Finished editing and updated, "remapped" Easy, Normal fixed and Hard only with some changes.
KokoroStudiox3
renombra el fondo BG
bueno son solo algunas sugerencias

[easy]

00:19:528 pasar el nuevo combo aqui 00:21:066 (3) ?
00:31:451 (1) un finish en esta nota? me gusta como suena
00:57:605 (1) eliminar este nuevo combo ?

[norma]

00:31:451 (1) finish en esta nota tambien me gusta como suena
01:03:566 (4) - nuevo combo
snaped
01:20:297 (2) esta nota esta desbrochada el final del eslider vuelve a trabarla

[hard]
01:12:605 (4) nuevo combo
01:19:143 (8) nuevo combo aqui y qitar el que sige

:3
Topic Starter
DakeDekaane

eLtigreXXx wrote:

renombra el fondo BG /No se pq, pero ya llo nombre más bonito x3
bueno son solo algunas sugerencias

[easy]

00:19:528 pasar el nuevo combo aqui 00:21:066 (3) ? /Hecho.
00:31:451 (1) un finish en esta nota? me gusta como suena /Hecho.
00:57:605 (1) eliminar este nuevo combo ? /Nope, para no seguir drenando HP.

[norma]

00:31:451 (1) finish en esta nota tambien me gusta como suena /Hecho.
01:03:566 (4) - nuevo combo /Hecho.
snaped
01:20:297 (2) esta nota esta desbrochada el final del eslider vuelve a trabarla/Hecho, gracias.

[hard]
01:12:605 (4) nuevo combo /Hecho.
01:19:143 (8) nuevo combo aqui y qitar el que sige./No se, lo consideraré aun.

:3
Gracias.
VTC
MY MOD FOR M4M



[Easy]



00:26:451 (1) - Remove NewCombo(NC)

00:30:682 - add circle?

00:31:066 - ^

00:56:835 (4) - Remove NC

01:03:374 (3) - ^


[Normal]

00:08:758 (3) - Remove NC

00:10:105 (5) - use Ctrl + R

00:22:412 (3) - ^

00:38:758 (1) - Remove NC

00:47:220 (1) - ^

01:10:874 (2) - don't stack in normal - > Change to slider.


[Hard]


00:16:066 (1) - Remove NC( Rnc )

00:18:374 (5) - NC

00:46:066 (1) - ^

00:46:451 (1) - Rnc

01:00:489 (3) - this slider is little ugly

01:09:143 (1) - Rnc

01:09:528 (2) - NC

01:10:682 (1) - Rnc


GOOD SONG ~~~~~~




Zzz.... ^^ go ranked !!
Topic Starter
DakeDekaane

VocaloidTACU wrote:

MY MOD FOR M4M



[Easy]



00:26:451 (1) - Remove NewCombo(NC) ./Done

00:30:682 - add circle? ./Added a break instead

00:31:066 - ^

00:56:835 (4) - Remove NC ./This part is for HP recovery, since the next part may be a bit hard, so not

01:03:374 (3) - ^ ./Done


[Normal]

00:08:758 (3) - Remove NC ./Done

00:10:105 (5) - use Ctrl + R ./Done

00:22:412 (3) - ^ ./Done

00:38:758 (1) - Remove NC ./This is a new verse, so not, and I keep the combo size in 5 or less.

00:47:220 (1) - ^ ./Done

01:10:874 (2) - don't stack in normal - > Change to slider. ./Done


[Hard]


00:16:066 (1) - Remove NC( Rnc ) ./Being this combo based on piano, it should be NC

00:18:374 (5) - NC ./Same reason ^

00:46:066 (1) - ^ ./I don't like how it sees

00:46:451 (1) - Rnc ./Vocals

01:00:489 (3) - this slider is little ugly ./Fixed, tried my best

01:09:143 (1) - Rnc ./Done

01:09:528 (2) - NC ./Done

01:10:682 (1) - Rnc ./Vocals


GOOD SONG ~~~~~~ Thanks :3




Zzz.... ^^ go ranked !!
Jayel
Hi, DakeDekaane!

Sort of M4M(?) here~!! (Since you have modded my map..)


[Easy]
00:16:451 - Unnecessary break time?

[Normal]
00:09:528 (4) - Try to set this slider collinear with the previous one.
00:16:451 - Unnecessary break time?
00:32:412 (3,4) - In my personal opinion, this kind of rhythm pattern might be hard to play in Normal.
00:41:066 - Unnecessary break time?

[Hard]
Reduce the slider tick Rate. It sounds annoying '^';;;

Nothing else.

Well, that's all.
Good luck!!!
Topic Starter
DakeDekaane

Jayel wrote:

Hi, DakeDekaane!

Sort of M4M(?) here~!! (Since you have modded my map..)


[Easy]
00:16:451 - Unnecessary break time? /*Breaks are there to prevent HP draining (especially for newbies)

[Normal]
00:09:528 (4) - Try to set this slider collinear with the previous one. /*Done
00:16:451 - Unnecessary break time? /*I'll think about it
00:32:412 (3,4) - In my personal opinion, this kind of rhythm pattern might be hard to play in Normal. /*It might be hard, but I use that patter lot of times x3
00:41:066 - Unnecessary break time? /*I'll think about it

[Hard]
Reduce the slider tick Rate. It sounds annoying '^';;; /*Done, I always forget something like this, thanks.

Nothing else.

Well, that's all.
Good luck!!!
JudgeTheDude
Hi, from my modding queue.

Everything seems perfect to me. I just don't know for the hitsounds, I'm not good with them.

Good job, and good luck for rank~
thiev
Hi , mod from Mod team/M4M

  • Easy
00:19:143 (1,2,3) - I think you should remove these circle and replace it with a slider with one reverse arrow
01:14:528 (2,3) - Remove these circle and replace them with a slider
01:15:297 (4,5) - ^


  • Normal
Fine


  • Hard
00:01:066 (3) - I think you should remove one reverse arrow and replace it by a circle like this
00:02:605 (3) - ^
00:12:220 (1) - remove this circle ( if you did : 00:12:412 (6) - NC )
00:18:470 (5,6) - Place these note with a 1/4 beat snap divisor like this

I apologize for bad english
Good luck
Topic Starter
DakeDekaane

Shikinotsu wrote:

Hi , mod from Mod team/M4M

  • Easy
00:19:143 (1,2,3) - I think you should remove these circle and replace it with a slider with one reverse arrow /*Done
01:14:528 (2,3) - Remove these circle and replace them with a slider /*Done
01:15:297 (4,5) - ^ /*Done


  • Normal
Fine


  • Hard
00:01:066 (3) - I think you should remove one reverse arrow and replace it by a circle like this /*Sounds better >_<, done
00:02:605 (3) - ^ /*^
00:12:220 (1) - remove this circle ( if you did : 00:12:412 (6) - NC ) /*Done
00:18:470 (5,6) - Place these note with a 1/4 beat snap divisor like this /*Done

I apologize for bad english
Good luck
giO-
Hello, from #modreqs for Mod for Mod with Renard - Smoke Tower http://osu.ppy.sh/s/38149


General

You have two .osb file on the folder. If you're not going to make storyboard delete both.
On Easy and Normal diffs you have 3 mini breaks http://puu.sh/14RfQ
I think you should delete them.

Easy

00:05:682 (2) - delete 1 repeat and add beat on 00:06:835 - http://puu.sh/14R6Q
00:09:528 (1) - remove new combo?
00:21:066 (1) - ^
00:21:835 (1) - ^
00:57:605 (1) - ^

Normal

AR +1

00:49:528 (1,2,3) - try to improve this pattern

Hard

00:16:066 (1) - remove new combo
00:16:451 (2) - add new combo
01:10:682 (1) - remove new combo?


Good luck! ;)
kajiyatta
hi from #modreq
General
almost suggestions
Easy
Placement
00:21:835(1) remove NC?
00:25:297(2,3,4) a bit curved?
Rythem
00:56:066 this green line doesn't need. so remove it.

Normal
there are so many short sliders. it's ok but I feel a little bit difficult.
Placement
00:49:528(1,2,3) a bit confused for newbie because of overlap. so you can put these more clearly? e.g)
01:00:297(2,3) a bit down?
Hit Sonud
01:07:989(3) add finish at head? you already did it Easy and Hard.

Hard
there are some spaces, I don't suppose it seems good for Hard. you can put more notes better.
Rythem
00:43:374 add a note?
01:07:028^
00:52:797(4,5) maybe this?
01:20:297(2) add a reverse?

nice map and star~
Topic Starter
DakeDekaane
Sorry for late

giO-

giO- wrote:

Hello, from #modreqs for Mod for Mod with Renard - Smoke Tower http://osu.ppy.sh/s/38149


General

You have two .osb file on the folder. If you're not going to make storyboard delete both.
On Easy and Normal diffs you have 3 mini breaks http://puu.sh/14RfQ
I think you should delete them. /*Done

Easy

00:05:682 (2) - delete 1 repeat and add beat on 00:06:835 - http://puu.sh/14R6Q /*That'd destroy my nice pattern, sorry
00:09:528 (1) - remove new combo? /*I don't like
00:21:066 (1) - ^ /*No
00:21:835 (1) - ^ /*Done
00:57:605 (1) - ^ /*Done

Normal

AR +1 /*Thanks for notice this, done

00:49:528 (1,2,3) - try to improve this pattern /*I'm lazy, changed for a single repeat 1/2 beat slider

Hard

00:16:066 (1) - remove new combo /*No
00:16:451 (2) - add new combo/*^
01:10:682 (1) - remove new combo? /*Ok~


Good luck! ;)

kajiyatta

kajiyatta wrote:

hi from #modreq
General
almost suggestions
Easy
Placement
00:21:835(1) remove NC? /*Done
00:25:297(2,3,4) a bit curved? /*Done
Rythem
00:56:066 this green line doesn't need. so remove it. /*It's needed for return to original SV, which changed in the green line before

Normal
there are so many short sliders. it's ok but I feel a little bit difficult.
Placement
00:49:528(1,2,3) a bit confused for newbie because of overlap. so you can put these more clearly? e.g) /*I'm lazy, changed for a single repeat 1/2 beat slider
01:00:297(2,3) a bit down? /*Done
Hit Sonud
01:07:989(3) add finish at head? you already did it Easy and Hard. /*Done

Hard
there are some spaces, I don't suppose it seems good for Hard. you can put more notes better.
Rythem
00:43:374 add a note? /*Done
01:07:028^ /*Done
00:52:797(4,5) maybe this? /*My heart slider :c
01:20:297(2) add a reverse? /*Done

nice map and star~

Thanks both~
LOL, I don't know why I had 0.6x spacing in Hard, fixed to 1.0x
Nagisawa
From my moddinq que, hello~


  • General
  1. Delete .osb file in your folder
  2. http://puu.sh/1enKY fix it

  • Easy
    I think that 80% is too loud to begin with.
    00:05:297 (1,2) - two reasons to remove it:One: it is difficult for beginners. Two: the rhythm to start with the vocals.
    00:06:835 - add note here. http://puu.sh/1enPR and remove nc from next slider
    00:21:066 (1) - remove nc
    00:28:758 - add a note. i think is better. http://puu.sh/1enUt
    00:45:682 - http://puu.sh/1enVl



Okay, i think this is all! good luck!
Topic Starter
DakeDekaane

Nagisawa wrote:

From my moddinq que, hello~ /*Hi~


  • General
  1. Delete .osb file in your folder /*Done
  2. http://puu.sh/1enKY fix it /*Editor bug, anyway, fixed


  • Easy
    I think that 80% is too loud to begin with. /*I think it's okay
    00:05:297 (1,2) - two reasons to remove it:One: it is difficult for beginners. Two: the rhythm to start with the vocals. /*Applied
    00:06:835 - add note here. http://puu.sh/1enPR and remove nc from next slider /*^
    00:21:066 (1) - remove nc /*As two people told me that, ok
    00:28:758 - add a note. i think is better. http://puu.sh/1enUt /*Added a 2 beat slider instead
    00:45:682 - http://puu.sh/1enVl /*Sounds a bit ankward



Okay, i think this is all! good luck!
Thanks :3
SolarStorm_old
From my queue

Normal

00:49:143 Add a note
00:50:682 The same
00:57:220 Maybe here too

That's all ;D keep working!
All the rest it's very well
Kuroneko-sHerald
I really can't find anything to mod :?

No video? I can provide you one if you want ;)
Topic Starter
DakeDekaane

SolarStorm wrote:

From my queue

Normal

00:49:143 Add a note
00:50:682 The same
00:57:220 Maybe here too

That's all ;D keep working!
All the rest it's very well
Added all, thanks~

Kuroneko-sHerald wrote:

I really can't find anything to mod :?

No video? I can provide you one if you want ;)
If you can, that would be nice x3
riffy
Hi!

[General]
remove anime from tags - it'll be pointless after rank
add tags: 0verflow overflow TNK soundtrack (if it's from OVA - put OVA in tags, too)

Hard looks overmapped 00:16:451 (2) - and so on
at the same time 00:16:451 (2) - missed beat :V

of course this is not a modpost \:D/
Weez
Yaaaay mod time!! sorry for the long wait >.<

General
- Consider a silent-sliderslide custom hitsound for your diff. It makes the slider tracks silent which makes soft maps like this sound better to the ear. Message me if you need help c:
- Remove anime from the tags because it will be added to the genre when map gets ranked.
- For all diffs make that final spinner start at 01:20:874

Easy
- All diff should start at the same point. So be consistent and map the beginning (it's easily mappable.)
00:26:451 (3) - Remove this note. There's no beat here really and having that in an easy diff doesn't really go well.
00:31:451 (1,2,3,4) - The pattern here is really all clustered together and gets confusing for an easy diff. Try to think of a different pattern that goes in one single motion. e.g.: http://puu.sh/1onzG
00:41:451 (1) - No need for a new combo here. Nowhere in the song does it call for a new combo so please remove.
00:50:778 (1) - Same issue as above.
00:52:605 (3) - Since you decided to put 00:52:028 (2) on a red tick you should continue on with it. So the slider should start at 00:52:813 so the map flows.
00:59:143 (1,2) - Bad blanket effect here. Soo move 00:57:605 (1,1) down a bit so at the end it ends up like so: http://puu.sh/1onFS

Normal
- Main issue here in the current slider velocity. Currently it's set at 0.8 which really doesn't differentiate from easy and all the 1/2 sliders are waaaaay too short. I suggest increasing it to 1.00 so the sliders have more feel and meaning in life :P Doing so means going through the whole diff and manually fixing up sliders. A bit tedious but worth it at the end trust me!
01:14:143 (1,2) - remove new combo on 1 and place it on 2

Hard
00:26:643 (1,2) - switch up the new combo
00:55:489 (5) - goes better with the instrumentals if it were to start at 00:55:682 instead.
01:17:989 (6) - New combo here because the current combo is pretty damn long ._.

Final note:
Map still needs work done to it, more so on normal (add some TLC!! [tender loving care]). I find that Hard was really the best one out of the 3 imo but still always room for improvement! Keep asking for more mods and I'm sure this map will be set in no time!

Good luck ~

Also let me know why you didn't apply my mods please. I'm trying to improve myself c:
Topic Starter
DakeDekaane

Weez wrote:

Yaaaay mod time!! sorry for the long wait >.<

General
- Consider a silent-sliderslide custom hitsound for your diff. It makes the slider tracks silent which makes soft maps like this sound better to the ear. Message me if you need help c: /*Thanks for that, added.
- Remove anime from the tags because it will be added to the genre when map gets ranked. /*Done
- For all diffs make that final spinner start at 01:20:874 /*I prefer removing the repeat for those sliders which have it at the end and start them in 01:20:682, where the fade begins.

Easy
- All diff should start at the same point. So be consistent and map the beginning (it's easily mappable.) /*Done
00:26:451 (3) - Remove this note. There's no beat here really and having that in an easy diff doesn't really go well. /*If you listen carefully there's a piano sound there, even it doesn't look well timed, I'm still looking for correct timing.
00:31:451 (1,2,3,4) - The pattern here is really all clustered together and gets confusing for an easy diff. Try to think of a different pattern that goes in one single motion. e.g.: http://puu.sh/1onzG /*I re-mapped almost all the diff, but no more clusters in that part (or the diff itself)
00:41:451 (1) - No need for a new combo here. Nowhere in the song does it call for a new combo so please remove. /*Hmm, I think NC is ok here, as this note is based on guitar instead of vocals.
00:50:778 (1) - Same issue as above./*New phrase, new combo, added to the combo would be too long in time.
00:52:605 (3) - Since you decided to put 00:52:028 (2) on a red tick you should continue on with it. So the slider should start at 00:52:813 so the map flows. /*It'll sound off if I do that, so I prefer it be a bit difficult but keeping the rhythm of the song.
00:59:143 (1,2) - Bad blanket effect here. Soo move 00:57:605 (1,1) down a bit so at the end it ends up like so: http://puu.sh/1onFS /*It should look better with the circular sliders update.

Normal
- Main issue here in the current slider velocity. Currently it's set at 0.8 which really doesn't differentiate from easy and all the 1/2 sliders are waaaaay too short. I suggest increasing it to 1.00 so the sliders have more feel and meaning in life :P Doing so means going through the whole diff and manually fixing up sliders. A bit tedious but worth it at the end trust me! /*Yay, taken 1.0 \:D/
01:14:143 (1,2) - remove new combo on 1 and place it on 2 /*As I said in Easy, one phrase in vocals is a combo in this map.

Hard
00:26:643 (1,2) - switch up the new combo /*I'm not really sure of it, even I'm not sure of what I have now, I'll try another thing here, thanks for pointing this.
00:55:489 (5) - goes better with the instrumentals if it were to start at 00:55:682 instead. /This is following drums, so it's well-placed.
01:17:989 (6) - New combo here because the current combo is pretty damn long ._. /*Put NC in 01:18:374 (7) instead

Final note:
Map still needs work done to it, more so on normal (add some TLC!! [tender loving care]). I find that Hard was really the best one out of the 3 imo but still always room for improvement! Keep asking for more mods and I'm sure this map will be set in no time!

Good luck ~

Also let me know why you didn't apply my mods please. I'm trying to improve myself c:
Thanks for modding \o/

I'll update after finishing the necessary changes for Normal :3
Topic Starter
DakeDekaane

-Bakari- wrote:

Hi!

[General]
remove anime from tags - it'll be pointless after rank
add tags: 0verflow overflow TNK soundtrack (if it's from OVA - put OVA in tags, too)

Hard looks overmapped 00:16:451 (2) - and so on
at the same time 00:16:451 (2) - missed beat :V

of course this is not a modpost \:D/
Thanks, circle removed (and looking for more notes missplaced) and tags added :3

Even if it's not a modpost, you made me look deeper on Hard diff, so kudosu for you.
HeatKai
I LOVE YOU FOR MAPPING THIS. :)
Topic Starter
DakeDekaane

HeatKai wrote:

I LOVE YOU FOR MAPPING THIS. :)
It's getting better~

All diff ready~
XinCrin
Hola DakeDekaane Random Mod ~

[General]

• No me gusta mucho la calidad del BG , mira te recomiendo escoger entre uno
de estos dos , son mas lindos :

Los dos tienen el tamaño rankeable de 1024x768

[Easy]

• 00:00:682 (1) - Ponle un Whistle al comienzo del slider , suena bien
• 00:03:758 (3) - Este Finish suena muy alto con respecto a la musica
Te recomendaria que uses un Whistle o que le bajes el vol. a este Finish
• 00:05:297 (1) - Whistle al comienzo del slider
• 00:06:835 (1) - Inicia con Whistle
• 00:17:220 (1) - Whistle guiado por la musica
• 01:06:451 (1) - Solo ponle el Whistle en el comienzo al final no en todo el cuerpo
Sinceramente suena mal

[Normal]

• 00:00:682 (1) - Al igual que en easy un Whistle le cae bien
• 00:03:374 (4) - 1 Grid a la izquierda
• 00:05:682 (2) - Realmente este slider no sigue la musica , te recomendaria hacerlo en 1/1:
• 01:10:682 (1,2) - Espacio muy cerrado entre estos dos slider ,mueve (2) a x:300 y:220 y arreglas el espacio de las notas que vienen
• 01:14:912 (3) - 1 Grid arriba

[Hard]
• 00:11:066 (6) - Whistle , el Finish suena mal
• 00:36:066 (8) - 1 Grid a la izquierda para alinearlo
• 00:41:451 (1) - Arregla el spacing
• 00:43:374 (6) - Muevelo a x:236 y:296 , para darle mejor forma a tu hexagono

Buena Suerte y toma mi Star ~
Topic Starter
DakeDekaane

XinCrin wrote:

Hola DakeDekaane Random Mod ~

[General]

• No me gusta mucho la calidad del BG , mira te recomiendo escoger entre uno
de estos dos , son mas lindos :

Los dos tienen el tamaño rankeable de 1024x768 /*Esos dos BG los usa este mapa, se que no hay regla en contra de eso, pero quiero intentar con otro diferente, espero sea de tu agrado.

[Easy]

• 00:00:682 (1) - Ponle un Whistle al comienzo del slider , suena bien /*No me gusta, ya que el inicio es algo suave
• 00:03:758 (3) - Este Finish suena muy alto con respecto a la musica /*Volumen decrementado
Te recomendaria que uses un Whistle o que le bajes el vol. a este Finish
• 00:05:297 (1) - Whistle al comienzo del slider /*Hecho
• 00:06:835 (1) - Inicia con Whistle /*Hecho
• 00:17:220 (1) - Whistle guiado por la musica /*Hecho
• 01:06:451 (1) - Solo ponle el Whistle en el comienzo al final no en todo el cuerpo /*Gracias por este, supuestamente había corregido todos los sliders asi x3
Sinceramente suena mal

[Normal]

• 00:00:682 (1) - Al igual que en easy un Whistle le cae bien /*Misma razón que en Easy
• 00:03:374 (4) - 1 Grid a la izquierda /*No entiendo el por qué de esto, asi que lo dejaré pasar (el blanket está bien y el spacing igual)
• 00:05:682 (2) - Realmente este slider no sigue la musica , te recomendaria hacerlo en 1/1: /*Hecho
• 01:10:682 (1,2) - Espacio muy cerrado entre estos dos slider ,mueve (2) a x:300 y:220 y arreglas el espacio de las notas que vienen /*Ups, corregido
• 01:14:912 (3) - 1 Grid arriba /*Hecho

[Hard]
• 00:11:066 (6) - Whistle , el Finish suena mal /*Estaba aun indeciso sobre el finish, corregido
• 00:36:066 (8) - 1 Grid a la izquierda para alinearlo /*.w. (Esta alineado a 00:35:489 (6,7) si es lo que quieres decir)
• 00:41:451 (1) - Arregla el spacing /*Hecho
• 00:43:374 (6) - Muevelo a x:236 y:296 , para darle mejor forma a tu hexagono /*Reaacomode las notas del hexagono con lo anterior

Buena Suerte y toma mi Star ~
Arroz
Here's my mod4mod
[General]

I think that the colors are too diferent, if you know what i mean, try using other order to the colors or adding a color before the orange that is more in the middle in the palette

[Easy]

It follows very good the rythm but i think there's too many new combos

SPOILER
00:06:835 (1) - 00:09:528 (1) - 00:14:143 (1) - Delete New Combo
00:14:528 (2) - Delete Whistle, Add whistle in 00:15:297 (3) -
00:15:682 (4) - Delete Whistle
Suggestion for rythm: put a whistle in 00:19:143 (1) - Delete Whistle in 00:20:297 (2) - And Add whistle in 00:23:374 (5) -
00:23:374 (5) - Add new combo (for map style?)
00:26:835 (4) - Delete Whistle, 00:26:835 (4) - Add Whistle, 00:27:989 (5) - Delete Whistle
Suggestion about these 2 00:44:143 (2,3) - Add a Return in 00:44:143 (2) - delete 00:44:912 (3) - and put a circle in 00:44:912 -
Same as before in 00:46:451 (1,2,3) -
01:14:528 (1) - Delete New Combo
01:19:912 (1) - Delete New Combo

[Normal]

I think this is pretty good, hard to find ''errors''

SPOILER
00:15:682 (4) - Delete return for better rythm
00:27:989 (3) - Same thing here
00:49:143 (5) - Add new combo
00:52:605 (1) - Delete New combo

[Hard]

I find little things about rythm

SPOILER
00:09:912 (3) - delete this note, it sounds strange for me
00:12:220 (7) - add new combo?
00:16:066 (1) - delete new combo
00:18:470 (4) - add new combo
00:22:220 (6) - delete this one, sounds strange for me

I don't see more things in this
Topic Starter
DakeDekaane

Yuuki Katsuki wrote:

Here's my mod4mod
[General]

I think that the colors are too diferent, if you know what i mean, try using other order to the colors or adding a color before the orange that is more in the middle in the palette

[Easy]

It follows very good the rythm but i think there's too many new combos

SPOILER
00:06:835 (1) - 00:09:528 (1) - 00:14:143 (1) - Delete New Combo /*Deleted all but not deleted in 00:06:835 (1) as both follows different instrument.
00:14:528 (2) - Delete Whistle, Add whistle in 00:15:297 (3) -
00:15:682 (4) - Delete Whistle
Suggestion for rythm: put a whistle in 00:19:143 (1) - Delete Whistle in 00:20:297 (2) - And Add whistle in 00:23:374 (5) - /*Deleted all but not in 00:20:297 (2), it sounds empty without whistle :c
00:23:374 (5) - Add new combo (for map style?)
00:26:835 (4) - Delete Whistle, 00:26:835 (4) - Add Whistle, 00:27:989 (5) - Delete Whistle /*Deleted all but not in 00:27:989 (5), it sounds empty without whistle :c
Suggestion about these 2 00:44:143 (2,3) - Add a Return in 00:44:143 (2) - delete 00:44:912 (3) - and put a circle in 00:44:912 -
Same as before in 00:46:451 (1,2,3) -
01:14:528 (1) - Delete New Combo /*The combo will be too long D:
01:19:912 (1) - Delete New Combo

/*Nice hitsounds suggestions /o/

[Normal]

I think this is pretty good, hard to find ''errors''

SPOILER
00:15:682 (4) - Delete return for better rythm
00:27:989 (3) - Same thing here /*This likely will be like leading the players to miss, as this is based on piano
00:49:143 (5) - Add new combo
00:52:605 (1) - Delete New combo /*I'm unsure about this, I'll wait to see what people suggest for this


[Hard]

I find little things about rythm

SPOILER
00:09:912 (3) - delete this note, it sounds strange for me
00:12:220 (7) - add new combo? /*Deleted the note -_-
00:16:066 (1) - delete new combo /*Added a note 1/2 beat before, and this circle is following piano
00:18:470 (4) - add new combo
00:22:220 (6) - delete this one, sounds strange for me /*The piano sounds loudly here, so I decide to let the circle here

I don't see more things in this
All not replied was fixed, thanks for the hitsounds o/
wendao
~.~
UnitedWeSin
Hello DakeDekaane~
Modding via M4M. <3

When I saw your avatar I couldn't stop laughing for like 10 minutes. In fact I'm still laughing now.

This song is short so I'll try and give a lot of suggestions with lots of pictures cause pictures R fun. :3
Do with them what you will in your own style. :)
Such a nice song, I'm going to be singing it for weeks. ._.

[General]

I hear this song as more like 78 BPM ._.

In general I think one of the largest things that's holding this mapset back is the hitsounding. It's just too loud at a lot of sections, and the slidertick is SO loud and ugly and it drives me insane because this is a really soft and beautiful song.
I suggest adding a silenced slidertick like this.
http://up.ppy.sh/files/blank.wav
Rename it "soft-slidertick" and place it in the song folder.

It's like night and day with this mapset without that annoying slidertick, trust me. :P

I recommend reducing volume in all sections by 20-25%.
Soft is nice here.

It's not Pokemon. <3

[Easy]

In general about this difficulty, why did you not stick with 1.0 spacing throughout? You have a lot of ugly overlap everywhere and I don't think the overlap is nice for this song.

00:03:762 (3) - I don't think we should use finishes until the kiai time. They really stand out because there's nothing like it in the music. Replace with whistle imo, or lower volume by a lot.

00:17:319 (1) - This is better on the white tick imo.

00:31:483 (1,2,3,4) - See this looks so bad without 1.0 spacing. ;_;

Nice and curved/constant flow.

00:36:868 (1,2,3) - Make better flow?

00:51:081 - Vocals miss followed here imo. We start the heart slider earlier than we should. Here's I suggest.

00:51:081 (1) to 00:56:081 = end of heart slider.
Here I used the scale feature to shrink the heart slider so that it's 8 beats long.
Here what it looks like:

Also maybe make the heart slider a NC and remove the NC at 00:57:619 (1).

00:57:619 (1,1) - I advise against stacking like this in an easy.

01:02:604 (2,3,4,5) - Spacing is inconsistent and looks bad. And the 5 jumps to the left of the line that the 4 is following. Try and make it all flow nicely in a steady line. It will fit this song much better.

01:04:912 (5) - This long slider hits early. I recommend moving the 5 to 01:05:296 and shortening it so that it ends at 01:06:066 and adding a circle at 01:04:912.
Then maybe NC at 01:05:296 and delete NC at 01:06:450 and NC at 01:07:989.

You should go through here and reposition everything in 1.0 DS. The map will look SO much better.

[Normal]

00:03:762 (5) - Again not sure about the finishes before kiai time. Would be better as whistles imo.

00:05:685 (2) - The 2 feels really rushed here and sounds bad. Just delete it imo. The spaced singles feel really nice here.

00:16:069 - Why don't we map the piano a bit here?

Decrease volume on the 1 by like 10% then in the middle of the 4 bring volume down to 10% or so. Sounds really nice when the slider end hits with the piano there.

00:35:522 (3) - I recommend repeating the same pattern as 00:32:445 (3,4) as it's more flowing and fits the vocals better. These two small sliders aren't fitting.

Although maybe use a different slider shape.
These long flowing sliders fit much better with this song.

00:36:868 (1) - Remove NC
00:37:252 (2) - NC here
00:38:791 (1) - Maybe remove NC

00:44:752 - Again just use that same pattern as above it will flow much better.
00:47:829 - ^

00:49:158 (1) - No need for this NC I don't think.

00:52:812 (2) - Remove finish from head.

00:57:619 (1) - No need for this NC I don't think.

01:01:835 - In general here, these small sliders are hindering this map. This song is so smooth and flowing, you need long beautiful sliders. Instead of these short sliders you should just stack singles on top of sliders like you do at 01:00:296 (2,3) or 00:37:252 (1,2,3). That works really nicely to follow her moving vocals and hit her long notes with the long sliders.
Lets try this here at 01:01:835:

01:01:835 (1) to 01:05:104 (5)
You should have these sort of rhythm ideas all over the map.

01:07:989 (3) - The slider is really bland like this. Maybe make it neater shape? Maybe another heart slider or a loop.

01:10:670 - Here also maybe like this:

01:10:670 (1) to 01:12:786 (5)

[Hard]

No circle size 5? :O.........jk <3

In general here. Not enough sliders imo. It's not bad or anything, I just enjoy the normal difficulty more because the sliders fit the song better imo.

00:16:935 (2,3) - Move to white ticks please. ._. They sound weird to me on the blue tick and I always get a 100 on them.

00:05:685 (2,3) - These aren't fitting and feel terrible when playing. Delete them and replace with a 2 beat long slider starting at 00:06:069 leading into the00:07:031 (1). Feels much better with this part of the song.

00:20:329 (5,6,7,1,2,3,4,5,6,7,8) - Wouldn't some sliders mixed in here feel nicer?

00:50:696 - Just a suggestion here because I don't like the rhythm.
Move the 1 to 00:51:465 and add a circle stacked on it at 00:51:081. Then add a slider at 00:52:042 and ending at 00:52:427 flowing down into that heart slider. :)

00:52:812 (4,5) - Transition to the 5 feels awkward and is unlike the other diffs. I suggest move the 5 to 00:56:081 and add a circle at 00:55:696. Remove finish from 5's tail. Have the 5 flow into the 00:56:850 (1).

00:58:196 (5) - Move to 248,192 to keep symmetry.

01:11:439 (1) - NC here IMO. New vocal idea is here and not 01:12:593.

01:14:516 - NC?

You could make the last spinner even more quite.

I think lower volumes will also help this map a lot as I said in the General section.


Geez I wish the chorus had more than one verse. ;_; It's so epic.

Anyways, I hope it's helpful.
I leave star. :)
Topic Starter
DakeDekaane

UnitedWeSin wrote:

Hello DakeDekaane~
Modding via M4M. <3

When I saw your avatar I couldn't stop laughing for like 10 minutes. In fact I'm still laughing now. /* ;_;

This song is short so I'll try and give a lot of suggestions with lots of pictures cause pictures R fun. :3
Do with them what you will in your own style. :)
Such a nice song, I'm going to be singing it for weeks. ._.

[General]

I hear this song as more like 78 BPM ._. /*Ok, changed, before I didn't feel it but now it's the time, dupped SV btw

In general I think one of the largest things that's holding this mapset back is the hitsounding. It's just too loud at a lot of sections, and the slidertick is SO loud and ugly and it drives me insane because this is a really soft and beautiful song.
I suggest adding a silenced slidertick like this.
http://up.ppy.sh/files/blank.wav
Rename it "soft-slidertick" and place it in the song folder.

It's like night and day with this mapset without that annoying slidertick, trust me. :P /*I don't notice the change >_< but totally silent now

I recommend reducing volume in all sections by 20-25%. /*Done by 20%~ sounds nice
Soft is nice here.

It's not Pokemon. <3 /*You~ >.>

[Easy]

00:03:762 (3) - I don't think we should use finishes until the kiai time. They really stand out because there's nothing like it in the music. Replace with whistle imo, or lower volume by a lot. /*I like how finishes sound, decreased de volume :c

00:36:868 (1,2,3) - Make better flow? /*Made something alike

00:51:081 - Vocals miss followed here imo. We start the heart slider earlier than we should. Here's I suggest. /*Changed this part for one of mine.

00:51:081 (1) to 00:56:081 = end of heart slider.
Here I used the scale feature to shrink the heart slider so that it's 8 beats long.
Here what it looks like:

Also maybe make the heart slider a NC and remove the NC at 00:57:619 (1).

Then maybe NC at 01:05:296 and delete NC at 01:06:450 and NC at 01:07:989. /*I keep as I have now, follows better the verses.

You should go through here and reposition everything in 1.0 DS. The map will look SO much better. /*\:D/

[Normal]

00:03:762 (5) - Again not sure about the finishes before kiai time. Would be better as whistles imo. /*I like how finishes sound, decreased de volume :c

00:38:791 (1) - Maybe remove NC /*Different phrases

00:57:619 (1) - No need for this NC I don't think. /*I think it's ok as it's only a phrase .w.

01:10:670 - Here also maybe like this: /*Something alike

01:10:670 (1) to 01:12:786 (5)

[Hard]

No circle size 5? :O.........jk <3 /*I used to use CS 5 in Insane, not Hard >.>

In general here. Not enough sliders imo. It's not bad or anything, I just enjoy the normal difficulty more because the sliders fit the song better imo.

00:20:329 (5,6,7,1,2,3,4,5,6,7,8) - Wouldn't some sliders mixed in here feel nicer? /*Added some.

00:50:696 - Just a suggestion here because I don't like the rhythm. /*Made something alike
Move the 1 to 00:51:465 and add a circle stacked on it at 00:51:081. Then add a slider at 00:52:042 and ending at 00:52:427 flowing down into that heart slider. :)

01:14:516 - NC? /*Put in 01:14:132 (1) (former 4) instead

Geez I wish the chorus had more than one verse. ;_; It's so epic.

Anyways, I hope it's helpful.
I leave star. :)
All skipped here were fixed.
Thanks for mod and star, I got a bit sick and I'll be updating later or maybe tomorrow, when I finish all stuff with Hard diff /o/
YTYuyu
alrighty let's get started. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or curiousity about something.

[General]
replace opening for ending because this is the ending of the anime.
why are overflow, and 0verflow in the tags?

[Easy]
00:02:605 (2) - i think making this a straight slider would increase the flow in this part during gameplay IMO.
00:17:223 (1) - for the purpose of consistency with the previous note that follows the piano, remove the NC for this note.
00:23:406 (1) - ^
00:34:945 (2) - same as 00:02:605.

[Normal]
00:02:220 (2) - align this across from (1). moving it there makes the flow play awkwardly during gameplay. if you align it across from each other, it'll be smoother as it's going in a straight line.
00:03:762 (3) - if you follow the suggestion above, put this note at the middle. it'll look like a triangle if you look at the beginnng/end of (1,2) and (3) during gameplay. it'll make a shape that will make the transition smoother that way. it should look like this
00:09:531 (4) - make this a straight slider and stack this on (1). it'll look like that this pattern is going around in a circle during gameplay.
00:09:531 (4,5,6) - same issue as the 2nd suggestion. make a triangle out of this if you follow the suggestion above. it should look like this. i feel that the flow would increase and it'll make the diff fun for players during gameplay.
01:11:824 (6) - NC here. although the lyrics change on the end of (5), this note follows it up from the long hold in the vocals during gameplay.

[Hard]
00:07:415 (3) - for a smoother transition in the song, make this note a straight slider instead of a curved slider. i feel that the flow with the curved slider feels awkward during gameplay.

and that's all. i'm gonna leave a star. you're almost there for a bubble, this is a nice a calm map. GL :D

Topic Starter
DakeDekaane

Byakugan249 wrote:

alrighty let's get started. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or curiousity about something.

[General]
replace opening for ending because this is the ending of the anime. /*Oops, I haven't noticed that, fixed now.
why are overflow, and 0verflow in the tags? /*0verflow is the correct name of the VN developer, and I put overflow as this can be searched by this way too (it is known as that too, although is wrong).

[Easy]
00:02:605 (2) - i think making this a straight slider would increase the flow in this part during gameplay IMO. /*Done
00:17:223 (1) - for the purpose of consistency with the previous note that follows the piano, remove the NC for this note. /*Done
00:23:406 (1) - ^ /*Done
00:34:945 (2) - same as 00:02:605. /*Made a mirror of 00:34:945 (2) and put in a proper place, making the flow lead better to 00:36:868 (3)

[Normal]
00:02:220 (2) - align this across from (1). moving it there makes the flow play awkwardly during gameplay. if you align it across from each other, it'll be smoother as it's going in a straight line. /*v
00:03:762 (3) - if you follow the suggestion above, put this note at the middle. it'll look like a triangle if you look at the beginnng/end of (1,2) and (3) during gameplay. it'll make a shape that will make the transition smoother that way. it should look like this /*Done something similar (same but flipped vertically).
00:09:531 (4) - make this a straight slider and stack this on (1). it'll look like that this pattern is going around in a circle during gameplay./*Done
00:09:531 (4,5,6) - same issue as the 2nd suggestion. make a triangle out of this if you follow the suggestion above. it should look like this. i feel that the flow would increase and it'll make the diff fun for players during gameplay. /*Done
01:11:824 (6) - NC here. although the lyrics change on the end of (5), this note follows it up from the long hold in the vocals during gameplay. /*I was thinking about putting NC in (4) but listened carefully and did as you said.

[Hard]
00:07:415 (3) - for a smoother transition in the song, make this note a straight slider instead of a curved slider. i feel that the flow with the curved slider feels awkward during gameplay. /*Done

and that's all. i'm gonna leave a star. you're almost there for a bubble, this is a nice a calm map. GL :D /*Yay /o/

Thanks very much for modding \o/
pimp
hi there, random mod o/

general

your timing is a bit off, i promise its the last time i'll sugest timing for this map.i hope you like it

00:00:682 bpm 78
00:16:883 bpm 78
00:19:143 bpm 78
00:59:140 bpm 78,200
01:16:065 bpm 78

easy

00:53:004 (3) - would be better as symmetric heart shape imo
01:19:901 (3) - make slider end at 01:20:286 . you are not using this rhythm in any other place in this difficulty, this 1/4 makes the slider end too close to the spinner start, it could confuse new players
01:07:989 (3) - this slider starts before the next timeline and ends after it, that makes it unsnapped in the slider end. its unrankeable stuff

normal

00:15:685 (4,1) - better make it a repeat slider to make it more playble for new players
00:41:483 (1,2,3) - its a nice mirror shape, you should move it to the centre at x204 y96, dont worry about the ds here, it will look alot better
01:02:796 (4) - remove this circle? it looks like "hard difficulty" stream, a bit difficult for normal, and this song is slow...
01:02:989 (5) - make the slider end at 01:03:373 for the same reason above?
01:07:989 (3) - same as easy
01:13:747 (4,1) - make it a slider, will fit better the vocal, add a nc at 01:14:516 (2) and remove the nc at 01:14:132 (1) -

hard

00:39:945 (3) - clap at slider start?
01:07:989 (4) - same as normal and easy
01:13:747 (3,1) - make it a slider, will fit better the vocal, add a nc at 01:14:516 (2) and remove the nc at 01:14:132 (1) -
01:14:516 (2,3,4,5) - this placement does not looks to fit imo, try to do the same placing as normal here, but increase the ds a bit to every note?

thats all good luck :)
Topic Starter
DakeDekaane

pimpG wrote:

hi there, random mod o/

general

your timing is a bit off, i promise its the last time i'll sugest timing for this map.i hope you like it /*Taken all not commented, but some was different

00:00:682 bpm 78
00:16:883 bpm 78 /*Used 16114, aesthetical purpose, the notes still land in the same place as having this.
00:19:143 bpm 78
00:59:140 bpm 78,200 /*Used 78.15
01:16:065 bpm 78

easy

00:53:004 (3) - would be better as symmetric heart shape imo /*But it is symmetrical now .w. oh, I get your point~ did the most I could do
01:07:989 (3) - this slider starts before the next timeline and ends after it, that makes it unsnapped in the slider end. its unrankeable stuff /*Fixed with new timing

normal

00:15:685 (4,1) - better make it a repeat slider to make it more playble for new mappers /*o3o
00:41:483 (1,2,3) - its a nice mirror shape, you should move it to the centre at x204 y96, dont worry about the ds here, it will look alot better /*Found a similar placement while conserving DS :3
01:02:796 (4) - remove this circle? it looks like "hard difficulty" stream, a bit difficult for normal, and this song is slow... /*v
01:02:989 (5) - make the slider end at 01:03:373 for the same reason above? /*I made 01:02:786 (4) begin there instead, following better the vocals.
01:07:989 (3) - same as easy /*Fixed with new timing

hard

00:39:945 (3) - clap at slider start? /*Sounds better a whistle, retired the whistle in the end.

thats all good luck :)
All not replied was fixed or changed.
Thanks again >_<
Hinsvar
Yo, second mod.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. 01:19:141 - I think you should end the kiai time here...
>Easy
  1. 00:00:682 - Add whistle here? I don't see any reason to not apply one.
  2. 00:06:835 (1) - Remove the NC? It's so jarring to see a 1-object combo (00:05:297 (1)) here, for me...
  3. 00:09:912 - Add whistle to follow the music?
  4. 00:10:297 - If you follow the suggestion above, remove whistle.
  5. 00:11:066 (5) - Add whistle? A combination of whistle and clap works good here, IMO.
  6. 00:14:528 - Add whistle?
  7. 00:15:681 - ^
  8. 00:16:066 - If you follow the suggestion above, remove the whistle here.
  9. 00:25:329 - Add whistle?
  10. 00:31:483 - ^
  11. 00:32:252 (3) - Add clap?
  12. 00:35:329 - ^
  13. 00:37:252 (1) - Remove NC?
  14. 00:37:637 (2) - Add NC?
  15. 00:38:791 (1) - Remove NC?
  16. 00:39:945 - Add clap?
  17. 00:40:329 - Add whistle?
  18. 00:42:252 - Add clap?
  19. 00:44:175 - Add whistle?
  20. 00:47:235 - ^
  21. 00:49:927 - ^
  22. 00:51:466 - ^
  23. 00:52:043 - ^
  24. 00:52:620 - ^
  25. 00:56:851 (4) - ^
  26. 00:57:620 (1) - Remove NC?
  27. 01:00:291 (2) - Add whistle?
  28. 01:20:295 - Add clap? (I'm tired of modding the hitsounds and NC stuff, so if you apply them, do them on the other diffs.)
>Normal
  1. 00:14:335 - Add whistle to emphasize the vocal.
  2. 01:02:786 - ^
  3. 01:04:898 (4) - ^
>Hard
  1. 00:31:483 (1,2,3,4,5) - Hmm... I think this pattern can be pretty confusing for players. Making a triangle like this should do, IMO.
Well, that's it. Will get on the third in a few hours.

Good luck on the way 8-)
Topic Starter
DakeDekaane
Reply to Hinsvar's mod

Hinsvar wrote:

Yo, second mod.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. 01:19:141 - I think you should end the kiai time here.../*Nice one, applied


>Easy
  1. 00:06:835 (1) - Remove the NC? It's so jarring to see a 1-object combo (00:05:297 (1)) here, for me... /*Both are different phrases, it would look weird in the same combo.
  2. 00:11:066 (5) - Add whistle? A combination of whistle and clap works good here, IMO. /*It's not my style to put 2 hitsounds in the same object
  3. 00:15:681 - ^ /*Prefered the whistle in the next note.
  4. 00:16:066 - If you follow the suggestion above, remove the whistle here. /*^
  5. 00:31:483 - ^ /*It's not my style to put 2 hitsounds in the same object
  6. 00:32:252 (3) - Add clap? /*Doesn't sound good to me, as I'm following vocals here
  7. 00:35:329 - ^ /*^
  8. 00:37:252 (1) - Remove NC? /*This doesn't fit with the vocals.
  9. 00:37:637 (2) - Add NC? /*^
  10. 00:42:252 - Add clap? /*Too soft here for a clap
  11. 00:44:175 - Add whistle? /*The vocals aren't too strong as in the other whistle.
  12. 00:47:235 - ^ /*^
  13. 00:49:927 - ^ /*It's not my style to put 2 hitsounds in the same object
  14. 00:51:466 - ^ /*^
  15. 00:56:851 (4) - ^ /*^
  16. 00:57:620 (1) - Remove NC? /*A single phrase, that doesn't come along with previous combo or next combo, so I left alone
  17. 01:20:295 - Add clap? /*Sounds terrible imo.
    (I'm tired of modding the hitsounds and NC stuff, so if you apply them, do them on the other diffs.)/*Good thing I always keep consistency in hitsounds in my maps


>Normal
  1. 01:04:898 (4) - ^ /*I already have a better whistle in 01:05:090 (5)
>Hard
  1. 00:31:483 (1,2,3,4,5) - Hmm... I think this pattern can be pretty confusing for players. Making a triangle like this should do, IMO./*It's a slow song, I think it's not too confusing, as this is a Hard (And also I like this kind of patterns >.>)
Well, that's it. Will get on the third in a few hours.

Good luck on the way 8-)

All not quoted was fixed (mostly the adding of whistles, solving some doubts I had about putting or not).

Thank you very much for modding, wait for my mod back in some hours, when I get my PC back (now I'm in a one not-good for playing).
Pereira006
Hi !! sorry later !!

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. Kiai times is Inconsistency only for easy at 01:19:136 should be consistency another diff's (Normal and hard) is 01:19:141
  2. Red Timing is Inconsistency only for easy at 01:16:065, BPM of 78.150 should be consistency another diff's (Normal and hard) is 01:16:065, BPM of 78.000 when fix don't forget resnap all notes
  3. 00:46:868 (T) - The timing green why is same place with timing red ? because the custom hitsound is same and volume is different (volume 45% is better) so the timing green need remove for all diff as is nothing and red stay
  4. The grey combo is not fit this song and bad when test play imo better change to pink or brown or white this is fit for song IMO
[Easy]

Snapping:

I use aibat, lot unsnapping

  1. 00:46:483 (1) - Unsnapped slider (end)
  2. 01:16:834 (1) - Unsnapped slider (start)
  3. 01:17:603 (2) - Unsnapped slider (start)
  4. 01:19:911 (3) - Unsnapped slider (start)
  5. 01:19:911 (3) - Unsnapped slider (end)
  6. 01:20:680 (1) - Unsnapped spinner (start)
  7. 01:20:680 (1) - Unsnapped spinner (end)
Need resnapp all notes

Hitsound:

  1. 00:05:297 (1) - should be add whistle in end slider i feel the melody is very strong that will be fit, the melody is really same 00:12:220 (1) that fit lot imo
  2. 01:10:656 (1) - missing change the sampleset Auto to Normal in start slider if you keep it consistency
  3. 01:11:807 (2) - remove whistle in end slider, don't sense also missing change the sampleset Auto to Normal if you keep it consistency
stuff cool

Gameplay:

  1. 00:28:791 (6) - don't fit follow piano, better do it slider repeat like this http://puu.sh/1KzSz because, the slider long don't fit piano as is random that not fit, so better add slider repeat that will fit with piano a lot IMO also if you fix this need add whistle in repeat slider is really good
  2. 00:34:945 (2) - do CTRL+ H and fix spacing like this http://puu.sh/1KA04 this is good to flow and gameplay when i test play
  3. 01:21:823 at 01:25:278 (T) - all timing need resnapp
stuff cool

[Normal]

Hitsound:

  1. 00:05:297 (1) - is same happened at easy at 00:05:297 (1) also missing add whistle in start slider look diff easy have it
  2. 00:28:791 (4) - need add whistle in repeat slider is really good to listen and fit lot
  3. 00:30:329 (5) - add whistle in end slider is fit with piano IMO
  4. 01:11:807 (1) - forget change the sampleset Auto to Normal in end slider if you keep it consistency
  5. 01:13:727 (4) - again forget change the sampleset Auto to Normal in start slider if you keep it consistency
  6. 01:17:603 (2) - again forget change the sampleset Auto to Normal in end slider if you keep it consistency
stuff cool

gameplay:

  1. 00:21:099 (1) - This don't fit new combo becayse lyrics or something still continue, just remove new combo that fit lot because lyricis or something is still continue
  2. 00:24:560 (1) - not fit follow lyrics try externd at 00:25:137 like this http://puu.sh/1KAwd this will be fit lot to follow with lyrics if you don't like my suggestion try remap this part you owm IMO
  3. 00:46:099 (1) - remove new combo and at 00:46:483 (2) - put new combo is sense lot because the lyricis is change here like you did at 00:33:791 (5,1)
stuff cool

[Hard]

Hitsound:

  1. 00:05:297 (1) - is same happened at easy and normal at 00:05:297 (1) also missing add whistle in start slider look diff easy have it
  2. 00:28:791 (4) - need add whistle in end slider is really good to listen and fit lot (same happened normal)
  3. 00:30:329 (5) - add whistle in repeat slider is fit with piano (same happened normal
  4. 01:13:727 (3) - missing change the sampleset Auto to Normal if you keep it consistency
stuff cool

Gameplay:

  1. 00:19:945 (4) - why no try same shape with 00:20:714 (2)? will be good for gameplay imo also if you fix this be carefully spacing
  2. 00:26:868 (3) - need grid 2 down to better align with 00:26:099 (1)
  3. 00:31:483 (1,2,3,4) - this is confuse for gameplay when i test play try more easier IMO
  4. 00:46:851 (3) - this need grid 1 right to perfect align with 00:48:004 (5)
stuff cool
[]
The gameplay is really good, but you better recheck hitsound for all diff's because i can see you lot missing and inconsistency
that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Sorry later ! and Good luck ! and bye bye!
Topic Starter
DakeDekaane
Reply to Pereira006's mod /o/

Pereira006 wrote:

Hi !! sorry later !!

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. Kiai times is Inconsistency only for easy at 01:19:136 should be consistency another diff's (Normal and hard) is 01:19:141
  2. Red Timing is Inconsistency only for easy at 01:16:065, BPM of 78.150 should be consistency another diff's (Normal and hard) is 01:16:065, BPM of 78.000 when fix don't forget resnap all notes
  3. 00:46:868 (T) - The timing green why is same place with timing red ? because the custom hitsound is same and volume is different (volume 45% is better) so the timing green need remove for all diff as is nothing and red stay
    /*orz timing points fixed.
  4. The grey combo is not fit this song and bad when test play imo better change to pink or brown or white this is fit for song IMO /*Brown taken
/*Brown taken

[Easy]

Snapping:

I use aibat, lot unsnapping

/*I'll check carefully all of these~

Need resnapp all notes

Hitsound:

All applied.

stuff cool

Gameplay:

  1. 00:34:945 (2) - do CTRL+ H and fix spacing like this http://puu.sh/1KA04 this is good to flow and gameplay when i test play/*Made it a straight slider, in the same direction you point, leads better to the next note imo.
Everything else applied.

stuff cool

[Normal]

Hitsound:

All applied.

stuff cool

gameplay:

  1. 00:21:099 (1) - This don't fit new combo becayse lyrics or something still continue, just remove new combo that fit lot because lyricis or something is still continue /*Done
  2. 00:24:560 (1) - not fit follow lyrics try externd at 00:25:137 like this http://puu.sh/1KAwd this will be fit lot to follow with lyrics if you don't like my suggestion try remap this part you owm IMO /*The sylable is in in 00:24:752, it's fine what I have.
  3. 00:46:099 (1) - remove new combo and at 00:46:483 (2) - put new combo is sense lot because the lyricis is change here like you did at 00:33:791 (5,1) /*Oops, done
stuff cool

[Hard]

Hitsound:

All applied.

stuff cool

Gameplay:

  1. 00:19:945 (4) - why no try same shape with 00:20:714 (2)? will be good for gameplay imo also if you fix this be carefully spacing /*Done
  2. 00:26:868 (3) - need grid 2 down to better align with 00:26:099 (1) /*Thanks but I didn't look for alignment here.
  3. 00:31:483 (1,2,3,4) - this is confuse for gameplay when i test play try more easier IMO /*But it's Hard~ :( and a slow song~
  4. 00:46:851 (3) - this need grid 1 right to perfect align with 00:48:004 (5) /*Done
stuff cool
[]
The gameplay is really good, but you better recheck hitsound for all diff's because i can see you lot missing and inconsistency
that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Sorry later ! and Good luck ! and bye bye!

Thanks for modding, I'll be carefully checking hitsounding and snapping after replying this /o/
Loooctav
Hi!
[General]
Offset -682

[Easy]
Beat Snap Divisor 1/4
00:11:048 (5,1) Delete
00:10:279 Insert Break Time
00:17:267 (8) Delete
00:16:498 Insert Break Time
00:23:406 (5,1) Delete
00:22:637 Insert Brak Time

[Normal]
Hp Drain 5
OD 6

[Hard]
AR 8
OD 8

You have many mistakes, very good map, Congratulations, I hope you do well
Good Luck!
Topic Starter
DakeDekaane
Reply to ThoomyyxD's mod

ThoomyyxD wrote:

Hi!
[General]
Offset -682 /*My offset is correct, this sounds quite off

[Easy]
Beat Snap Divisor 1/4
00:11:048 (5,1) Delete
00:10:279 Insert Break Time
00:17:267 (8) Delete
00:16:498 Insert Break Time
00:23:406 (5,1) Delete
00:22:637 Insert Brak Time
/*I don't like short breaks like that in an Easy, it's a bit stressing for beginners watch those popping arrows after relaxing their hand due to the break.

[Normal]
Hp Drain 5 /*I'll left HP Drain 4, 5 seems to drain quite fast for the pace of the song.
OD 6 /*I think it's too high for a Normal

[Hard]
AR 8 /*The song is slow and calm, AR8 will disrupt this with the notes appearing quickly
OD 8 /*This is Hard, OD 8 is too high for it

You have many mistakes, very good map, Congratulations, I hope you do well
Good Luck!


/*Don't worry, I'll mod yours as soon as possible
Gero
School Days OMG *O*! *¬*

Apenas me di cuenta que hablas español XD AJAJAJAJA hubiera echo el mod en español jajaja :3

Hi Hi, :3/ My Mod Of Your Request From My Queue

[Easy]

00:17:267 (7) - check the distance snap :)
00:46:483 (1) - ^
00:51:466 (2,3) - would recommend moving the slider to the end of X: 224 Y: 180 To form a perfect triangle

[Normal]

Good Diff *O*

[Hard]

00:43:406 (6) - move the circle to x: 272 Y: 192 To make a perfect hexagon :3

Nice Map :'3 I love The Song X'D
Good Luck With The Map ;)
Topic Starter
DakeDekaane

Gero wrote:

School Days OMG *O*! *¬*

Apenas me di cuenta que hablas español XD AJAJAJAJA hubiera echo el mod en español jajaja :3

Hi Hi, :3/ My Mod Of Your Request From My Queue

[Easy]

00:17:267 (7) - check the distance snap :) /*Oops, I thought it would be in a weird place but don't, done~.
00:46:483 (1) - ^ /*I want to keep 00:44:176 (2) and 00:47:252 (2) mirrored, so no change here.
00:51:466 (2,3) - would recommend moving the slider to the end of X: 224 Y: 180 To form a perfect triangle /*Moved 00:51:466 (2) instead, suggesting to change the form of my heart slider was brave >.>

[Normal]

Good Diff *O* /*Thanks :3

[Hard]

00:43:406 (6) - move the circle to x: 272 Y: 192 To make a perfect hexagon :3 /*It was perfect, I wonder what happened, thanks for notice.

Nice Map :'3 I love The Song X'D
Good Luck With The Map ;) /*Thanks
Thanks again for modding /o/
NewRulerNA
hi
my error check here. this map had some unrankable stuff. You must change these.

[General]
  1. "normal-sliderslide.wav" and "normal-slidertick.wav" are both the silent. You must delete one

    Ranking Criteria wrote:

    Hitsounds from notes and sliders must be audible. These provide feedback for the player, and having them silent in a rhythm game doesn't make much sense. If you don't like the default sounds, then find replacements rather than silencing notes. You can use hitsounds from the Custom Hitsound Library or easily find others online. Lowering the volume of a few notes to provide a dampened effect is usually fine, but complete silence is always unacceptable. The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be silent, but only do it if it makes sense. Finally, you cannot silence both slider ticks and slider slides together.
[Easy]
  1. 00:56:851 (4) - unsnaped note
  2. 00:57:620 (1) - ^
gl
Topic Starter
DakeDekaane
^
D:
Deleted the blank slidertick and snapped notes, thank you very much
BounceBabe
Hi from the Queue!

Easy
00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:11:066 (5) - Might cause a miss since its not common to put a single circle on a red tick when so much space, move it to the preview white tick and add another circle on 00:11:451 - , but if you really want keep it
00:59:140 (1) - Remove NC

Normal

00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:59:140 (1) - Remove NC

Hard


00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:12:220 - Add a circle for Piano

Good luck
Topic Starter
DakeDekaane

BounceBabe wrote:

Hi from the Queue! /*Hi /o/

Easy
00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition /*Flipped 00:00:682 (1,2,3), and made a repeat for the next slider, moving it here.
00:11:066 (5) - Might cause a miss since its not common to put a single circle on a red tick when so much space, move it to the preview white tick and add another circle on 00:11:451 - , but if you really want keep it /*Added a 1/2 beat slider instead, adding that the piano sounds great and there should be something there.
00:59:140 (1) - Remove NC /*I'd say no, but after months of this I finally realized that, done.

Normal
/*All done here.

Hard

00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition /*Done.
00:12:220 - Add a circle for Piano /*Originally there was a circle for piano there, but then removed it because it doesn't play good as I'm following vocals most of the time.

Good luck
Thanks for modding /o/
BounceBabe
Answer to you PM; you receive a recheck from me once you PM and then i put you on his list, thats how the Queue works. I put you on the list anyway, should be fine.
Leorda
I remember this map before....

[General]
* About your custom soft-finish, I prefer the default one rather than the current one. Because the sound is doesn't fit to the song.... Well, it's up to you then....

* According to this page, replace the title to "ウソツキ (TV Size)" and the Romanised Title should "Usotsuki (TV Size)"


[Easy]
00:32:637 (4) - Move 1 grid up to make the spacing looks consistent (nazi)
00:37:637 (2) - Move 1 grid down to make the spacing looks consistent (nazi)
00:53:004 (3) - New combo for your combo pattern?
00:57:618 (1,2) - Swap new combo?
01:06:433 (1) - Why normal-sampleset in tail slider? It breaks your hitsound pattern


[Normal]
00:46:099 (5) - Add finish and remove finish at the next object
00:49:158 (5) - ^
00:56:849 (3) - Finish here doesn't fit, IMO


[Hard]
00:55:503 (4) - Putting finish here is doesn't fit....
01:07:969 (4) - New combo for your combo pattern?


Well, good luck then~
Kuroneko-sHerald

DakeDekaane wrote:

Kuroneko-sHerald wrote:

I really can't find anything to mod :?

No video? I can provide you one if you want ;)
If you can, that would be nice x3
Sorry, I totally forgot about this :?

Video

See if the video is ok, otherwise I'll find another one.
Topic Starter
DakeDekaane

Leorda wrote:

I remember this map before.... /*o3o

[General]
* About your custom soft-finish, I prefer the default one rather than the current one. Because the sound is doesn't fit to the song.... Well, it's up to you then.... /*You're right, deleted the custom

* According to this page, replace the title to "ウソツキ (TV Size)" and the Romanised Title should "Usotsuki (TV Size)" /*Thanks >_< done


[Easy]
00:32:637 (4) - Move 1 grid up to make the spacing looks consistent (nazi) /*Done
00:37:637 (2) - Move 1 grid down to make the spacing looks consistent (nazi) /*Done
00:53:004 (3) - New combo for your combo pattern? /*Done
00:57:618 (1,2) - Swap new combo? /*They are in the same phrase, swapping would look weird.
01:06:433 (1) - Why normal-sampleset in tail slider? It breaks your hitsound pattern /*Changed for soft whistle


[Normal]
00:46:099 (5) - Add finish and remove finish at the next object /*I'm using the very low volume finishes here due to emphasis in vocals, and if I put finish in (5) It would be too noisy
00:49:158 (5) - ^ /*^
00:56:849 (3) - Finish here doesn't fit, IMO /*Put Normal hit


[Hard]
00:55:503 (4) - Putting finish here is doesn't fit.... /*Put Normal hit
01:07:969 (4) - New combo for your combo pattern? /*Done


Well, good luck then~
Thanks /o/

Kuroneko-sHerald wrote:

See if the video is ok, otherwise I'll find another one.
I'll be testing before uploading with it, thanks /o/
Edit: Found a creditless video, uploaded with that, thanks anyways.
indyinyou
hi

[Hard]

01:00:483 : try this slider end at 01:00:867 and add note 01:01:059 / 01:01:443

they're just suggestions

so sry for shot mod :(
Topic Starter
DakeDekaane
^Not bad, it gives variety to the diff, change applied, thanks /o/
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