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CooRie - Usotsuki (TV Size)

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HeatKai
I LOVE YOU FOR MAPPING THIS. :)
Topic Starter
DakeDekaane

HeatKai wrote:

I LOVE YOU FOR MAPPING THIS. :)
It's getting better~

All diff ready~
XinCrin
Hola DakeDekaane Random Mod ~

[General]

• No me gusta mucho la calidad del BG , mira te recomiendo escoger entre uno
de estos dos , son mas lindos :

Los dos tienen el tamaño rankeable de 1024x768

[Easy]

• 00:00:682 (1) - Ponle un Whistle al comienzo del slider , suena bien
• 00:03:758 (3) - Este Finish suena muy alto con respecto a la musica
Te recomendaria que uses un Whistle o que le bajes el vol. a este Finish
• 00:05:297 (1) - Whistle al comienzo del slider
• 00:06:835 (1) - Inicia con Whistle
• 00:17:220 (1) - Whistle guiado por la musica
• 01:06:451 (1) - Solo ponle el Whistle en el comienzo al final no en todo el cuerpo
Sinceramente suena mal

[Normal]

• 00:00:682 (1) - Al igual que en easy un Whistle le cae bien
• 00:03:374 (4) - 1 Grid a la izquierda
• 00:05:682 (2) - Realmente este slider no sigue la musica , te recomendaria hacerlo en 1/1:
• 01:10:682 (1,2) - Espacio muy cerrado entre estos dos slider ,mueve (2) a x:300 y:220 y arreglas el espacio de las notas que vienen
• 01:14:912 (3) - 1 Grid arriba

[Hard]
• 00:11:066 (6) - Whistle , el Finish suena mal
• 00:36:066 (8) - 1 Grid a la izquierda para alinearlo
• 00:41:451 (1) - Arregla el spacing
• 00:43:374 (6) - Muevelo a x:236 y:296 , para darle mejor forma a tu hexagono

Buena Suerte y toma mi Star ~
Topic Starter
DakeDekaane

XinCrin wrote:

Hola DakeDekaane Random Mod ~

[General]

• No me gusta mucho la calidad del BG , mira te recomiendo escoger entre uno
de estos dos , son mas lindos :

Los dos tienen el tamaño rankeable de 1024x768 /*Esos dos BG los usa este mapa, se que no hay regla en contra de eso, pero quiero intentar con otro diferente, espero sea de tu agrado.

[Easy]

• 00:00:682 (1) - Ponle un Whistle al comienzo del slider , suena bien /*No me gusta, ya que el inicio es algo suave
• 00:03:758 (3) - Este Finish suena muy alto con respecto a la musica /*Volumen decrementado
Te recomendaria que uses un Whistle o que le bajes el vol. a este Finish
• 00:05:297 (1) - Whistle al comienzo del slider /*Hecho
• 00:06:835 (1) - Inicia con Whistle /*Hecho
• 00:17:220 (1) - Whistle guiado por la musica /*Hecho
• 01:06:451 (1) - Solo ponle el Whistle en el comienzo al final no en todo el cuerpo /*Gracias por este, supuestamente había corregido todos los sliders asi x3
Sinceramente suena mal

[Normal]

• 00:00:682 (1) - Al igual que en easy un Whistle le cae bien /*Misma razón que en Easy
• 00:03:374 (4) - 1 Grid a la izquierda /*No entiendo el por qué de esto, asi que lo dejaré pasar (el blanket está bien y el spacing igual)
• 00:05:682 (2) - Realmente este slider no sigue la musica , te recomendaria hacerlo en 1/1: /*Hecho
• 01:10:682 (1,2) - Espacio muy cerrado entre estos dos slider ,mueve (2) a x:300 y:220 y arreglas el espacio de las notas que vienen /*Ups, corregido
• 01:14:912 (3) - 1 Grid arriba /*Hecho

[Hard]
• 00:11:066 (6) - Whistle , el Finish suena mal /*Estaba aun indeciso sobre el finish, corregido
• 00:36:066 (8) - 1 Grid a la izquierda para alinearlo /*.w. (Esta alineado a 00:35:489 (6,7) si es lo que quieres decir)
• 00:41:451 (1) - Arregla el spacing /*Hecho
• 00:43:374 (6) - Muevelo a x:236 y:296 , para darle mejor forma a tu hexagono /*Reaacomode las notas del hexagono con lo anterior

Buena Suerte y toma mi Star ~
Arroz
Here's my mod4mod
[General]

I think that the colors are too diferent, if you know what i mean, try using other order to the colors or adding a color before the orange that is more in the middle in the palette

[Easy]

It follows very good the rythm but i think there's too many new combos

SPOILER
00:06:835 (1) - 00:09:528 (1) - 00:14:143 (1) - Delete New Combo
00:14:528 (2) - Delete Whistle, Add whistle in 00:15:297 (3) -
00:15:682 (4) - Delete Whistle
Suggestion for rythm: put a whistle in 00:19:143 (1) - Delete Whistle in 00:20:297 (2) - And Add whistle in 00:23:374 (5) -
00:23:374 (5) - Add new combo (for map style?)
00:26:835 (4) - Delete Whistle, 00:26:835 (4) - Add Whistle, 00:27:989 (5) - Delete Whistle
Suggestion about these 2 00:44:143 (2,3) - Add a Return in 00:44:143 (2) - delete 00:44:912 (3) - and put a circle in 00:44:912 -
Same as before in 00:46:451 (1,2,3) -
01:14:528 (1) - Delete New Combo
01:19:912 (1) - Delete New Combo

[Normal]

I think this is pretty good, hard to find ''errors''

SPOILER
00:15:682 (4) - Delete return for better rythm
00:27:989 (3) - Same thing here
00:49:143 (5) - Add new combo
00:52:605 (1) - Delete New combo

[Hard]

I find little things about rythm

SPOILER
00:09:912 (3) - delete this note, it sounds strange for me
00:12:220 (7) - add new combo?
00:16:066 (1) - delete new combo
00:18:470 (4) - add new combo
00:22:220 (6) - delete this one, sounds strange for me

I don't see more things in this
Topic Starter
DakeDekaane

Yuuki Katsuki wrote:

Here's my mod4mod
[General]

I think that the colors are too diferent, if you know what i mean, try using other order to the colors or adding a color before the orange that is more in the middle in the palette

[Easy]

It follows very good the rythm but i think there's too many new combos

SPOILER
00:06:835 (1) - 00:09:528 (1) - 00:14:143 (1) - Delete New Combo /*Deleted all but not deleted in 00:06:835 (1) as both follows different instrument.
00:14:528 (2) - Delete Whistle, Add whistle in 00:15:297 (3) -
00:15:682 (4) - Delete Whistle
Suggestion for rythm: put a whistle in 00:19:143 (1) - Delete Whistle in 00:20:297 (2) - And Add whistle in 00:23:374 (5) - /*Deleted all but not in 00:20:297 (2), it sounds empty without whistle :c
00:23:374 (5) - Add new combo (for map style?)
00:26:835 (4) - Delete Whistle, 00:26:835 (4) - Add Whistle, 00:27:989 (5) - Delete Whistle /*Deleted all but not in 00:27:989 (5), it sounds empty without whistle :c
Suggestion about these 2 00:44:143 (2,3) - Add a Return in 00:44:143 (2) - delete 00:44:912 (3) - and put a circle in 00:44:912 -
Same as before in 00:46:451 (1,2,3) -
01:14:528 (1) - Delete New Combo /*The combo will be too long D:
01:19:912 (1) - Delete New Combo

/*Nice hitsounds suggestions /o/

[Normal]

I think this is pretty good, hard to find ''errors''

SPOILER
00:15:682 (4) - Delete return for better rythm
00:27:989 (3) - Same thing here /*This likely will be like leading the players to miss, as this is based on piano
00:49:143 (5) - Add new combo
00:52:605 (1) - Delete New combo /*I'm unsure about this, I'll wait to see what people suggest for this


[Hard]

I find little things about rythm

SPOILER
00:09:912 (3) - delete this note, it sounds strange for me
00:12:220 (7) - add new combo? /*Deleted the note -_-
00:16:066 (1) - delete new combo /*Added a note 1/2 beat before, and this circle is following piano
00:18:470 (4) - add new combo
00:22:220 (6) - delete this one, sounds strange for me /*The piano sounds loudly here, so I decide to let the circle here

I don't see more things in this
All not replied was fixed, thanks for the hitsounds o/
wendao
~.~
UnitedWeSin
Hello DakeDekaane~
Modding via M4M. <3

When I saw your avatar I couldn't stop laughing for like 10 minutes. In fact I'm still laughing now.

This song is short so I'll try and give a lot of suggestions with lots of pictures cause pictures R fun. :3
Do with them what you will in your own style. :)
Such a nice song, I'm going to be singing it for weeks. ._.

[General]

I hear this song as more like 78 BPM ._.

In general I think one of the largest things that's holding this mapset back is the hitsounding. It's just too loud at a lot of sections, and the slidertick is SO loud and ugly and it drives me insane because this is a really soft and beautiful song.
I suggest adding a silenced slidertick like this.
http://up.ppy.sh/files/blank.wav
Rename it "soft-slidertick" and place it in the song folder.

It's like night and day with this mapset without that annoying slidertick, trust me. :P

I recommend reducing volume in all sections by 20-25%.
Soft is nice here.

It's not Pokemon. <3

[Easy]

In general about this difficulty, why did you not stick with 1.0 spacing throughout? You have a lot of ugly overlap everywhere and I don't think the overlap is nice for this song.

00:03:762 (3) - I don't think we should use finishes until the kiai time. They really stand out because there's nothing like it in the music. Replace with whistle imo, or lower volume by a lot.

00:17:319 (1) - This is better on the white tick imo.

00:31:483 (1,2,3,4) - See this looks so bad without 1.0 spacing. ;_;

Nice and curved/constant flow.

00:36:868 (1,2,3) - Make better flow?

00:51:081 - Vocals miss followed here imo. We start the heart slider earlier than we should. Here's I suggest.

00:51:081 (1) to 00:56:081 = end of heart slider.
Here I used the scale feature to shrink the heart slider so that it's 8 beats long.
Here what it looks like:

Also maybe make the heart slider a NC and remove the NC at 00:57:619 (1).

00:57:619 (1,1) - I advise against stacking like this in an easy.

01:02:604 (2,3,4,5) - Spacing is inconsistent and looks bad. And the 5 jumps to the left of the line that the 4 is following. Try and make it all flow nicely in a steady line. It will fit this song much better.

01:04:912 (5) - This long slider hits early. I recommend moving the 5 to 01:05:296 and shortening it so that it ends at 01:06:066 and adding a circle at 01:04:912.
Then maybe NC at 01:05:296 and delete NC at 01:06:450 and NC at 01:07:989.

You should go through here and reposition everything in 1.0 DS. The map will look SO much better.

[Normal]

00:03:762 (5) - Again not sure about the finishes before kiai time. Would be better as whistles imo.

00:05:685 (2) - The 2 feels really rushed here and sounds bad. Just delete it imo. The spaced singles feel really nice here.

00:16:069 - Why don't we map the piano a bit here?

Decrease volume on the 1 by like 10% then in the middle of the 4 bring volume down to 10% or so. Sounds really nice when the slider end hits with the piano there.

00:35:522 (3) - I recommend repeating the same pattern as 00:32:445 (3,4) as it's more flowing and fits the vocals better. These two small sliders aren't fitting.

Although maybe use a different slider shape.
These long flowing sliders fit much better with this song.

00:36:868 (1) - Remove NC
00:37:252 (2) - NC here
00:38:791 (1) - Maybe remove NC

00:44:752 - Again just use that same pattern as above it will flow much better.
00:47:829 - ^

00:49:158 (1) - No need for this NC I don't think.

00:52:812 (2) - Remove finish from head.

00:57:619 (1) - No need for this NC I don't think.

01:01:835 - In general here, these small sliders are hindering this map. This song is so smooth and flowing, you need long beautiful sliders. Instead of these short sliders you should just stack singles on top of sliders like you do at 01:00:296 (2,3) or 00:37:252 (1,2,3). That works really nicely to follow her moving vocals and hit her long notes with the long sliders.
Lets try this here at 01:01:835:

01:01:835 (1) to 01:05:104 (5)
You should have these sort of rhythm ideas all over the map.

01:07:989 (3) - The slider is really bland like this. Maybe make it neater shape? Maybe another heart slider or a loop.

01:10:670 - Here also maybe like this:

01:10:670 (1) to 01:12:786 (5)

[Hard]

No circle size 5? :O.........jk <3

In general here. Not enough sliders imo. It's not bad or anything, I just enjoy the normal difficulty more because the sliders fit the song better imo.

00:16:935 (2,3) - Move to white ticks please. ._. They sound weird to me on the blue tick and I always get a 100 on them.

00:05:685 (2,3) - These aren't fitting and feel terrible when playing. Delete them and replace with a 2 beat long slider starting at 00:06:069 leading into the00:07:031 (1). Feels much better with this part of the song.

00:20:329 (5,6,7,1,2,3,4,5,6,7,8) - Wouldn't some sliders mixed in here feel nicer?

00:50:696 - Just a suggestion here because I don't like the rhythm.
Move the 1 to 00:51:465 and add a circle stacked on it at 00:51:081. Then add a slider at 00:52:042 and ending at 00:52:427 flowing down into that heart slider. :)

00:52:812 (4,5) - Transition to the 5 feels awkward and is unlike the other diffs. I suggest move the 5 to 00:56:081 and add a circle at 00:55:696. Remove finish from 5's tail. Have the 5 flow into the 00:56:850 (1).

00:58:196 (5) - Move to 248,192 to keep symmetry.

01:11:439 (1) - NC here IMO. New vocal idea is here and not 01:12:593.

01:14:516 - NC?

You could make the last spinner even more quite.

I think lower volumes will also help this map a lot as I said in the General section.


Geez I wish the chorus had more than one verse. ;_; It's so epic.

Anyways, I hope it's helpful.
I leave star. :)
Topic Starter
DakeDekaane

UnitedWeSin wrote:

Hello DakeDekaane~
Modding via M4M. <3

When I saw your avatar I couldn't stop laughing for like 10 minutes. In fact I'm still laughing now. /* ;_;

This song is short so I'll try and give a lot of suggestions with lots of pictures cause pictures R fun. :3
Do with them what you will in your own style. :)
Such a nice song, I'm going to be singing it for weeks. ._.

[General]

I hear this song as more like 78 BPM ._. /*Ok, changed, before I didn't feel it but now it's the time, dupped SV btw

In general I think one of the largest things that's holding this mapset back is the hitsounding. It's just too loud at a lot of sections, and the slidertick is SO loud and ugly and it drives me insane because this is a really soft and beautiful song.
I suggest adding a silenced slidertick like this.
http://up.ppy.sh/files/blank.wav
Rename it "soft-slidertick" and place it in the song folder.

It's like night and day with this mapset without that annoying slidertick, trust me. :P /*I don't notice the change >_< but totally silent now

I recommend reducing volume in all sections by 20-25%. /*Done by 20%~ sounds nice
Soft is nice here.

It's not Pokemon. <3 /*You~ >.>

[Easy]

00:03:762 (3) - I don't think we should use finishes until the kiai time. They really stand out because there's nothing like it in the music. Replace with whistle imo, or lower volume by a lot. /*I like how finishes sound, decreased de volume :c

00:36:868 (1,2,3) - Make better flow? /*Made something alike

00:51:081 - Vocals miss followed here imo. We start the heart slider earlier than we should. Here's I suggest. /*Changed this part for one of mine.

00:51:081 (1) to 00:56:081 = end of heart slider.
Here I used the scale feature to shrink the heart slider so that it's 8 beats long.
Here what it looks like:

Also maybe make the heart slider a NC and remove the NC at 00:57:619 (1).

Then maybe NC at 01:05:296 and delete NC at 01:06:450 and NC at 01:07:989. /*I keep as I have now, follows better the verses.

You should go through here and reposition everything in 1.0 DS. The map will look SO much better. /*\:D/

[Normal]

00:03:762 (5) - Again not sure about the finishes before kiai time. Would be better as whistles imo. /*I like how finishes sound, decreased de volume :c

00:38:791 (1) - Maybe remove NC /*Different phrases

00:57:619 (1) - No need for this NC I don't think. /*I think it's ok as it's only a phrase .w.

01:10:670 - Here also maybe like this: /*Something alike

01:10:670 (1) to 01:12:786 (5)

[Hard]

No circle size 5? :O.........jk <3 /*I used to use CS 5 in Insane, not Hard >.>

In general here. Not enough sliders imo. It's not bad or anything, I just enjoy the normal difficulty more because the sliders fit the song better imo.

00:20:329 (5,6,7,1,2,3,4,5,6,7,8) - Wouldn't some sliders mixed in here feel nicer? /*Added some.

00:50:696 - Just a suggestion here because I don't like the rhythm. /*Made something alike
Move the 1 to 00:51:465 and add a circle stacked on it at 00:51:081. Then add a slider at 00:52:042 and ending at 00:52:427 flowing down into that heart slider. :)

01:14:516 - NC? /*Put in 01:14:132 (1) (former 4) instead

Geez I wish the chorus had more than one verse. ;_; It's so epic.

Anyways, I hope it's helpful.
I leave star. :)
All skipped here were fixed.
Thanks for mod and star, I got a bit sick and I'll be updating later or maybe tomorrow, when I finish all stuff with Hard diff /o/
YTYuyu
alrighty let's get started. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or curiousity about something.

[General]
replace opening for ending because this is the ending of the anime.
why are overflow, and 0verflow in the tags?

[Easy]
00:02:605 (2) - i think making this a straight slider would increase the flow in this part during gameplay IMO.
00:17:223 (1) - for the purpose of consistency with the previous note that follows the piano, remove the NC for this note.
00:23:406 (1) - ^
00:34:945 (2) - same as 00:02:605.

[Normal]
00:02:220 (2) - align this across from (1). moving it there makes the flow play awkwardly during gameplay. if you align it across from each other, it'll be smoother as it's going in a straight line.
00:03:762 (3) - if you follow the suggestion above, put this note at the middle. it'll look like a triangle if you look at the beginnng/end of (1,2) and (3) during gameplay. it'll make a shape that will make the transition smoother that way. it should look like this
00:09:531 (4) - make this a straight slider and stack this on (1). it'll look like that this pattern is going around in a circle during gameplay.
00:09:531 (4,5,6) - same issue as the 2nd suggestion. make a triangle out of this if you follow the suggestion above. it should look like this. i feel that the flow would increase and it'll make the diff fun for players during gameplay.
01:11:824 (6) - NC here. although the lyrics change on the end of (5), this note follows it up from the long hold in the vocals during gameplay.

[Hard]
00:07:415 (3) - for a smoother transition in the song, make this note a straight slider instead of a curved slider. i feel that the flow with the curved slider feels awkward during gameplay.

and that's all. i'm gonna leave a star. you're almost there for a bubble, this is a nice a calm map. GL :D

Topic Starter
DakeDekaane

Byakugan249 wrote:

alrighty let's get started. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or curiousity about something.

[General]
replace opening for ending because this is the ending of the anime. /*Oops, I haven't noticed that, fixed now.
why are overflow, and 0verflow in the tags? /*0verflow is the correct name of the VN developer, and I put overflow as this can be searched by this way too (it is known as that too, although is wrong).

[Easy]
00:02:605 (2) - i think making this a straight slider would increase the flow in this part during gameplay IMO. /*Done
00:17:223 (1) - for the purpose of consistency with the previous note that follows the piano, remove the NC for this note. /*Done
00:23:406 (1) - ^ /*Done
00:34:945 (2) - same as 00:02:605. /*Made a mirror of 00:34:945 (2) and put in a proper place, making the flow lead better to 00:36:868 (3)

[Normal]
00:02:220 (2) - align this across from (1). moving it there makes the flow play awkwardly during gameplay. if you align it across from each other, it'll be smoother as it's going in a straight line. /*v
00:03:762 (3) - if you follow the suggestion above, put this note at the middle. it'll look like a triangle if you look at the beginnng/end of (1,2) and (3) during gameplay. it'll make a shape that will make the transition smoother that way. it should look like this /*Done something similar (same but flipped vertically).
00:09:531 (4) - make this a straight slider and stack this on (1). it'll look like that this pattern is going around in a circle during gameplay./*Done
00:09:531 (4,5,6) - same issue as the 2nd suggestion. make a triangle out of this if you follow the suggestion above. it should look like this. i feel that the flow would increase and it'll make the diff fun for players during gameplay. /*Done
01:11:824 (6) - NC here. although the lyrics change on the end of (5), this note follows it up from the long hold in the vocals during gameplay. /*I was thinking about putting NC in (4) but listened carefully and did as you said.

[Hard]
00:07:415 (3) - for a smoother transition in the song, make this note a straight slider instead of a curved slider. i feel that the flow with the curved slider feels awkward during gameplay. /*Done

and that's all. i'm gonna leave a star. you're almost there for a bubble, this is a nice a calm map. GL :D /*Yay /o/

Thanks very much for modding \o/
pimp
hi there, random mod o/

general

your timing is a bit off, i promise its the last time i'll sugest timing for this map.i hope you like it

00:00:682 bpm 78
00:16:883 bpm 78
00:19:143 bpm 78
00:59:140 bpm 78,200
01:16:065 bpm 78

easy

00:53:004 (3) - would be better as symmetric heart shape imo
01:19:901 (3) - make slider end at 01:20:286 . you are not using this rhythm in any other place in this difficulty, this 1/4 makes the slider end too close to the spinner start, it could confuse new players
01:07:989 (3) - this slider starts before the next timeline and ends after it, that makes it unsnapped in the slider end. its unrankeable stuff

normal

00:15:685 (4,1) - better make it a repeat slider to make it more playble for new players
00:41:483 (1,2,3) - its a nice mirror shape, you should move it to the centre at x204 y96, dont worry about the ds here, it will look alot better
01:02:796 (4) - remove this circle? it looks like "hard difficulty" stream, a bit difficult for normal, and this song is slow...
01:02:989 (5) - make the slider end at 01:03:373 for the same reason above?
01:07:989 (3) - same as easy
01:13:747 (4,1) - make it a slider, will fit better the vocal, add a nc at 01:14:516 (2) and remove the nc at 01:14:132 (1) -

hard

00:39:945 (3) - clap at slider start?
01:07:989 (4) - same as normal and easy
01:13:747 (3,1) - make it a slider, will fit better the vocal, add a nc at 01:14:516 (2) and remove the nc at 01:14:132 (1) -
01:14:516 (2,3,4,5) - this placement does not looks to fit imo, try to do the same placing as normal here, but increase the ds a bit to every note?

thats all good luck :)
Topic Starter
DakeDekaane

pimpG wrote:

hi there, random mod o/

general

your timing is a bit off, i promise its the last time i'll sugest timing for this map.i hope you like it /*Taken all not commented, but some was different

00:00:682 bpm 78
00:16:883 bpm 78 /*Used 16114, aesthetical purpose, the notes still land in the same place as having this.
00:19:143 bpm 78
00:59:140 bpm 78,200 /*Used 78.15
01:16:065 bpm 78

easy

00:53:004 (3) - would be better as symmetric heart shape imo /*But it is symmetrical now .w. oh, I get your point~ did the most I could do
01:07:989 (3) - this slider starts before the next timeline and ends after it, that makes it unsnapped in the slider end. its unrankeable stuff /*Fixed with new timing

normal

00:15:685 (4,1) - better make it a repeat slider to make it more playble for new mappers /*o3o
00:41:483 (1,2,3) - its a nice mirror shape, you should move it to the centre at x204 y96, dont worry about the ds here, it will look alot better /*Found a similar placement while conserving DS :3
01:02:796 (4) - remove this circle? it looks like "hard difficulty" stream, a bit difficult for normal, and this song is slow... /*v
01:02:989 (5) - make the slider end at 01:03:373 for the same reason above? /*I made 01:02:786 (4) begin there instead, following better the vocals.
01:07:989 (3) - same as easy /*Fixed with new timing

hard

00:39:945 (3) - clap at slider start? /*Sounds better a whistle, retired the whistle in the end.

thats all good luck :)
All not replied was fixed or changed.
Thanks again >_<
Hinsvar
Yo, second mod.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. 01:19:141 - I think you should end the kiai time here...
>Easy
  1. 00:00:682 - Add whistle here? I don't see any reason to not apply one.
  2. 00:06:835 (1) - Remove the NC? It's so jarring to see a 1-object combo (00:05:297 (1)) here, for me...
  3. 00:09:912 - Add whistle to follow the music?
  4. 00:10:297 - If you follow the suggestion above, remove whistle.
  5. 00:11:066 (5) - Add whistle? A combination of whistle and clap works good here, IMO.
  6. 00:14:528 - Add whistle?
  7. 00:15:681 - ^
  8. 00:16:066 - If you follow the suggestion above, remove the whistle here.
  9. 00:25:329 - Add whistle?
  10. 00:31:483 - ^
  11. 00:32:252 (3) - Add clap?
  12. 00:35:329 - ^
  13. 00:37:252 (1) - Remove NC?
  14. 00:37:637 (2) - Add NC?
  15. 00:38:791 (1) - Remove NC?
  16. 00:39:945 - Add clap?
  17. 00:40:329 - Add whistle?
  18. 00:42:252 - Add clap?
  19. 00:44:175 - Add whistle?
  20. 00:47:235 - ^
  21. 00:49:927 - ^
  22. 00:51:466 - ^
  23. 00:52:043 - ^
  24. 00:52:620 - ^
  25. 00:56:851 (4) - ^
  26. 00:57:620 (1) - Remove NC?
  27. 01:00:291 (2) - Add whistle?
  28. 01:20:295 - Add clap? (I'm tired of modding the hitsounds and NC stuff, so if you apply them, do them on the other diffs.)
>Normal
  1. 00:14:335 - Add whistle to emphasize the vocal.
  2. 01:02:786 - ^
  3. 01:04:898 (4) - ^
>Hard
  1. 00:31:483 (1,2,3,4,5) - Hmm... I think this pattern can be pretty confusing for players. Making a triangle like this should do, IMO.
Well, that's it. Will get on the third in a few hours.

Good luck on the way 8-)
Topic Starter
DakeDekaane
Reply to Hinsvar's mod

Hinsvar wrote:

Yo, second mod.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. 01:19:141 - I think you should end the kiai time here.../*Nice one, applied


>Easy
  1. 00:06:835 (1) - Remove the NC? It's so jarring to see a 1-object combo (00:05:297 (1)) here, for me... /*Both are different phrases, it would look weird in the same combo.
  2. 00:11:066 (5) - Add whistle? A combination of whistle and clap works good here, IMO. /*It's not my style to put 2 hitsounds in the same object
  3. 00:15:681 - ^ /*Prefered the whistle in the next note.
  4. 00:16:066 - If you follow the suggestion above, remove the whistle here. /*^
  5. 00:31:483 - ^ /*It's not my style to put 2 hitsounds in the same object
  6. 00:32:252 (3) - Add clap? /*Doesn't sound good to me, as I'm following vocals here
  7. 00:35:329 - ^ /*^
  8. 00:37:252 (1) - Remove NC? /*This doesn't fit with the vocals.
  9. 00:37:637 (2) - Add NC? /*^
  10. 00:42:252 - Add clap? /*Too soft here for a clap
  11. 00:44:175 - Add whistle? /*The vocals aren't too strong as in the other whistle.
  12. 00:47:235 - ^ /*^
  13. 00:49:927 - ^ /*It's not my style to put 2 hitsounds in the same object
  14. 00:51:466 - ^ /*^
  15. 00:56:851 (4) - ^ /*^
  16. 00:57:620 (1) - Remove NC? /*A single phrase, that doesn't come along with previous combo or next combo, so I left alone
  17. 01:20:295 - Add clap? /*Sounds terrible imo.
    (I'm tired of modding the hitsounds and NC stuff, so if you apply them, do them on the other diffs.)/*Good thing I always keep consistency in hitsounds in my maps


>Normal
  1. 01:04:898 (4) - ^ /*I already have a better whistle in 01:05:090 (5)
>Hard
  1. 00:31:483 (1,2,3,4,5) - Hmm... I think this pattern can be pretty confusing for players. Making a triangle like this should do, IMO./*It's a slow song, I think it's not too confusing, as this is a Hard (And also I like this kind of patterns >.>)
Well, that's it. Will get on the third in a few hours.

Good luck on the way 8-)

All not quoted was fixed (mostly the adding of whistles, solving some doubts I had about putting or not).

Thank you very much for modding, wait for my mod back in some hours, when I get my PC back (now I'm in a one not-good for playing).
Pereira006
Hi !! sorry later !!

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. Kiai times is Inconsistency only for easy at 01:19:136 should be consistency another diff's (Normal and hard) is 01:19:141
  2. Red Timing is Inconsistency only for easy at 01:16:065, BPM of 78.150 should be consistency another diff's (Normal and hard) is 01:16:065, BPM of 78.000 when fix don't forget resnap all notes
  3. 00:46:868 (T) - The timing green why is same place with timing red ? because the custom hitsound is same and volume is different (volume 45% is better) so the timing green need remove for all diff as is nothing and red stay
  4. The grey combo is not fit this song and bad when test play imo better change to pink or brown or white this is fit for song IMO
[Easy]

Snapping:

I use aibat, lot unsnapping

  1. 00:46:483 (1) - Unsnapped slider (end)
  2. 01:16:834 (1) - Unsnapped slider (start)
  3. 01:17:603 (2) - Unsnapped slider (start)
  4. 01:19:911 (3) - Unsnapped slider (start)
  5. 01:19:911 (3) - Unsnapped slider (end)
  6. 01:20:680 (1) - Unsnapped spinner (start)
  7. 01:20:680 (1) - Unsnapped spinner (end)
Need resnapp all notes

Hitsound:

  1. 00:05:297 (1) - should be add whistle in end slider i feel the melody is very strong that will be fit, the melody is really same 00:12:220 (1) that fit lot imo
  2. 01:10:656 (1) - missing change the sampleset Auto to Normal in start slider if you keep it consistency
  3. 01:11:807 (2) - remove whistle in end slider, don't sense also missing change the sampleset Auto to Normal if you keep it consistency
stuff cool

Gameplay:

  1. 00:28:791 (6) - don't fit follow piano, better do it slider repeat like this http://puu.sh/1KzSz because, the slider long don't fit piano as is random that not fit, so better add slider repeat that will fit with piano a lot IMO also if you fix this need add whistle in repeat slider is really good
  2. 00:34:945 (2) - do CTRL+ H and fix spacing like this http://puu.sh/1KA04 this is good to flow and gameplay when i test play
  3. 01:21:823 at 01:25:278 (T) - all timing need resnapp
stuff cool

[Normal]

Hitsound:

  1. 00:05:297 (1) - is same happened at easy at 00:05:297 (1) also missing add whistle in start slider look diff easy have it
  2. 00:28:791 (4) - need add whistle in repeat slider is really good to listen and fit lot
  3. 00:30:329 (5) - add whistle in end slider is fit with piano IMO
  4. 01:11:807 (1) - forget change the sampleset Auto to Normal in end slider if you keep it consistency
  5. 01:13:727 (4) - again forget change the sampleset Auto to Normal in start slider if you keep it consistency
  6. 01:17:603 (2) - again forget change the sampleset Auto to Normal in end slider if you keep it consistency
stuff cool

gameplay:

  1. 00:21:099 (1) - This don't fit new combo becayse lyrics or something still continue, just remove new combo that fit lot because lyricis or something is still continue
  2. 00:24:560 (1) - not fit follow lyrics try externd at 00:25:137 like this http://puu.sh/1KAwd this will be fit lot to follow with lyrics if you don't like my suggestion try remap this part you owm IMO
  3. 00:46:099 (1) - remove new combo and at 00:46:483 (2) - put new combo is sense lot because the lyricis is change here like you did at 00:33:791 (5,1)
stuff cool

[Hard]

Hitsound:

  1. 00:05:297 (1) - is same happened at easy and normal at 00:05:297 (1) also missing add whistle in start slider look diff easy have it
  2. 00:28:791 (4) - need add whistle in end slider is really good to listen and fit lot (same happened normal)
  3. 00:30:329 (5) - add whistle in repeat slider is fit with piano (same happened normal
  4. 01:13:727 (3) - missing change the sampleset Auto to Normal if you keep it consistency
stuff cool

Gameplay:

  1. 00:19:945 (4) - why no try same shape with 00:20:714 (2)? will be good for gameplay imo also if you fix this be carefully spacing
  2. 00:26:868 (3) - need grid 2 down to better align with 00:26:099 (1)
  3. 00:31:483 (1,2,3,4) - this is confuse for gameplay when i test play try more easier IMO
  4. 00:46:851 (3) - this need grid 1 right to perfect align with 00:48:004 (5)
stuff cool
[]
The gameplay is really good, but you better recheck hitsound for all diff's because i can see you lot missing and inconsistency
that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Sorry later ! and Good luck ! and bye bye!
Topic Starter
DakeDekaane
Reply to Pereira006's mod /o/

Pereira006 wrote:

Hi !! sorry later !!

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. Kiai times is Inconsistency only for easy at 01:19:136 should be consistency another diff's (Normal and hard) is 01:19:141
  2. Red Timing is Inconsistency only for easy at 01:16:065, BPM of 78.150 should be consistency another diff's (Normal and hard) is 01:16:065, BPM of 78.000 when fix don't forget resnap all notes
  3. 00:46:868 (T) - The timing green why is same place with timing red ? because the custom hitsound is same and volume is different (volume 45% is better) so the timing green need remove for all diff as is nothing and red stay
    /*orz timing points fixed.
  4. The grey combo is not fit this song and bad when test play imo better change to pink or brown or white this is fit for song IMO /*Brown taken
/*Brown taken

[Easy]

Snapping:

I use aibat, lot unsnapping

/*I'll check carefully all of these~

Need resnapp all notes

Hitsound:

All applied.

stuff cool

Gameplay:

  1. 00:34:945 (2) - do CTRL+ H and fix spacing like this http://puu.sh/1KA04 this is good to flow and gameplay when i test play/*Made it a straight slider, in the same direction you point, leads better to the next note imo.
Everything else applied.

stuff cool

[Normal]

Hitsound:

All applied.

stuff cool

gameplay:

  1. 00:21:099 (1) - This don't fit new combo becayse lyrics or something still continue, just remove new combo that fit lot because lyricis or something is still continue /*Done
  2. 00:24:560 (1) - not fit follow lyrics try externd at 00:25:137 like this http://puu.sh/1KAwd this will be fit lot to follow with lyrics if you don't like my suggestion try remap this part you owm IMO /*The sylable is in in 00:24:752, it's fine what I have.
  3. 00:46:099 (1) - remove new combo and at 00:46:483 (2) - put new combo is sense lot because the lyricis is change here like you did at 00:33:791 (5,1) /*Oops, done
stuff cool

[Hard]

Hitsound:

All applied.

stuff cool

Gameplay:

  1. 00:19:945 (4) - why no try same shape with 00:20:714 (2)? will be good for gameplay imo also if you fix this be carefully spacing /*Done
  2. 00:26:868 (3) - need grid 2 down to better align with 00:26:099 (1) /*Thanks but I didn't look for alignment here.
  3. 00:31:483 (1,2,3,4) - this is confuse for gameplay when i test play try more easier IMO /*But it's Hard~ :( and a slow song~
  4. 00:46:851 (3) - this need grid 1 right to perfect align with 00:48:004 (5) /*Done
stuff cool
[]
The gameplay is really good, but you better recheck hitsound for all diff's because i can see you lot missing and inconsistency
that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Sorry later ! and Good luck ! and bye bye!

Thanks for modding, I'll be carefully checking hitsounding and snapping after replying this /o/
Loooctav
Hi!
[General]
Offset -682

[Easy]
Beat Snap Divisor 1/4
00:11:048 (5,1) Delete
00:10:279 Insert Break Time
00:17:267 (8) Delete
00:16:498 Insert Break Time
00:23:406 (5,1) Delete
00:22:637 Insert Brak Time

[Normal]
Hp Drain 5
OD 6

[Hard]
AR 8
OD 8

You have many mistakes, very good map, Congratulations, I hope you do well
Good Luck!
Topic Starter
DakeDekaane
Reply to ThoomyyxD's mod

ThoomyyxD wrote:

Hi!
[General]
Offset -682 /*My offset is correct, this sounds quite off

[Easy]
Beat Snap Divisor 1/4
00:11:048 (5,1) Delete
00:10:279 Insert Break Time
00:17:267 (8) Delete
00:16:498 Insert Break Time
00:23:406 (5,1) Delete
00:22:637 Insert Brak Time
/*I don't like short breaks like that in an Easy, it's a bit stressing for beginners watch those popping arrows after relaxing their hand due to the break.

[Normal]
Hp Drain 5 /*I'll left HP Drain 4, 5 seems to drain quite fast for the pace of the song.
OD 6 /*I think it's too high for a Normal

[Hard]
AR 8 /*The song is slow and calm, AR8 will disrupt this with the notes appearing quickly
OD 8 /*This is Hard, OD 8 is too high for it

You have many mistakes, very good map, Congratulations, I hope you do well
Good Luck!


/*Don't worry, I'll mod yours as soon as possible
Gero
School Days OMG *O*! *¬*

Apenas me di cuenta que hablas español XD AJAJAJAJA hubiera echo el mod en español jajaja :3

Hi Hi, :3/ My Mod Of Your Request From My Queue

[Easy]

00:17:267 (7) - check the distance snap :)
00:46:483 (1) - ^
00:51:466 (2,3) - would recommend moving the slider to the end of X: 224 Y: 180 To form a perfect triangle

[Normal]

Good Diff *O*

[Hard]

00:43:406 (6) - move the circle to x: 272 Y: 192 To make a perfect hexagon :3

Nice Map :'3 I love The Song X'D
Good Luck With The Map ;)
Topic Starter
DakeDekaane

Gero wrote:

School Days OMG *O*! *¬*

Apenas me di cuenta que hablas español XD AJAJAJAJA hubiera echo el mod en español jajaja :3

Hi Hi, :3/ My Mod Of Your Request From My Queue

[Easy]

00:17:267 (7) - check the distance snap :) /*Oops, I thought it would be in a weird place but don't, done~.
00:46:483 (1) - ^ /*I want to keep 00:44:176 (2) and 00:47:252 (2) mirrored, so no change here.
00:51:466 (2,3) - would recommend moving the slider to the end of X: 224 Y: 180 To form a perfect triangle /*Moved 00:51:466 (2) instead, suggesting to change the form of my heart slider was brave >.>

[Normal]

Good Diff *O* /*Thanks :3

[Hard]

00:43:406 (6) - move the circle to x: 272 Y: 192 To make a perfect hexagon :3 /*It was perfect, I wonder what happened, thanks for notice.

Nice Map :'3 I love The Song X'D
Good Luck With The Map ;) /*Thanks
Thanks again for modding /o/
NewRulerNA
hi
my error check here. this map had some unrankable stuff. You must change these.

[General]
  1. "normal-sliderslide.wav" and "normal-slidertick.wav" are both the silent. You must delete one

    Ranking Criteria wrote:

    Hitsounds from notes and sliders must be audible. These provide feedback for the player, and having them silent in a rhythm game doesn't make much sense. If you don't like the default sounds, then find replacements rather than silencing notes. You can use hitsounds from the Custom Hitsound Library or easily find others online. Lowering the volume of a few notes to provide a dampened effect is usually fine, but complete silence is always unacceptable. The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be silent, but only do it if it makes sense. Finally, you cannot silence both slider ticks and slider slides together.
[Easy]
  1. 00:56:851 (4) - unsnaped note
  2. 00:57:620 (1) - ^
gl
Topic Starter
DakeDekaane
^
D:
Deleted the blank slidertick and snapped notes, thank you very much
BounceBabe
Hi from the Queue!

Easy
00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:11:066 (5) - Might cause a miss since its not common to put a single circle on a red tick when so much space, move it to the preview white tick and add another circle on 00:11:451 - , but if you really want keep it
00:59:140 (1) - Remove NC

Normal

00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:59:140 (1) - Remove NC

Hard


00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:12:220 - Add a circle for Piano

Good luck
Topic Starter
DakeDekaane

BounceBabe wrote:

Hi from the Queue! /*Hi /o/

Easy
00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition /*Flipped 00:00:682 (1,2,3), and made a repeat for the next slider, moving it here.
00:11:066 (5) - Might cause a miss since its not common to put a single circle on a red tick when so much space, move it to the preview white tick and add another circle on 00:11:451 - , but if you really want keep it /*Added a 1/2 beat slider instead, adding that the piano sounds great and there should be something there.
00:59:140 (1) - Remove NC /*I'd say no, but after months of this I finally realized that, done.

Normal
/*All done here.

Hard

00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition /*Done.
00:12:220 - Add a circle for Piano /*Originally there was a circle for piano there, but then removed it because it doesn't play good as I'm following vocals most of the time.

Good luck
Thanks for modding /o/
BounceBabe
Answer to you PM; you receive a recheck from me once you PM and then i put you on his list, thats how the Queue works. I put you on the list anyway, should be fine.
Leorda
I remember this map before....

[General]
* About your custom soft-finish, I prefer the default one rather than the current one. Because the sound is doesn't fit to the song.... Well, it's up to you then....

* According to this page, replace the title to "ウソツキ (TV Size)" and the Romanised Title should "Usotsuki (TV Size)"


[Easy]
00:32:637 (4) - Move 1 grid up to make the spacing looks consistent (nazi)
00:37:637 (2) - Move 1 grid down to make the spacing looks consistent (nazi)
00:53:004 (3) - New combo for your combo pattern?
00:57:618 (1,2) - Swap new combo?
01:06:433 (1) - Why normal-sampleset in tail slider? It breaks your hitsound pattern


[Normal]
00:46:099 (5) - Add finish and remove finish at the next object
00:49:158 (5) - ^
00:56:849 (3) - Finish here doesn't fit, IMO


[Hard]
00:55:503 (4) - Putting finish here is doesn't fit....
01:07:969 (4) - New combo for your combo pattern?


Well, good luck then~
Kuroneko-sHerald

DakeDekaane wrote:

Kuroneko-sHerald wrote:

I really can't find anything to mod :?

No video? I can provide you one if you want ;)
If you can, that would be nice x3
Sorry, I totally forgot about this :?

Video

See if the video is ok, otherwise I'll find another one.
Topic Starter
DakeDekaane

Leorda wrote:

I remember this map before.... /*o3o

[General]
* About your custom soft-finish, I prefer the default one rather than the current one. Because the sound is doesn't fit to the song.... Well, it's up to you then.... /*You're right, deleted the custom

* According to this page, replace the title to "ウソツキ (TV Size)" and the Romanised Title should "Usotsuki (TV Size)" /*Thanks >_< done


[Easy]
00:32:637 (4) - Move 1 grid up to make the spacing looks consistent (nazi) /*Done
00:37:637 (2) - Move 1 grid down to make the spacing looks consistent (nazi) /*Done
00:53:004 (3) - New combo for your combo pattern? /*Done
00:57:618 (1,2) - Swap new combo? /*They are in the same phrase, swapping would look weird.
01:06:433 (1) - Why normal-sampleset in tail slider? It breaks your hitsound pattern /*Changed for soft whistle


[Normal]
00:46:099 (5) - Add finish and remove finish at the next object /*I'm using the very low volume finishes here due to emphasis in vocals, and if I put finish in (5) It would be too noisy
00:49:158 (5) - ^ /*^
00:56:849 (3) - Finish here doesn't fit, IMO /*Put Normal hit


[Hard]
00:55:503 (4) - Putting finish here is doesn't fit.... /*Put Normal hit
01:07:969 (4) - New combo for your combo pattern? /*Done


Well, good luck then~
Thanks /o/

Kuroneko-sHerald wrote:

See if the video is ok, otherwise I'll find another one.
I'll be testing before uploading with it, thanks /o/
Edit: Found a creditless video, uploaded with that, thanks anyways.
indyinyou
hi

[Hard]

01:00:483 : try this slider end at 01:00:867 and add note 01:01:059 / 01:01:443

they're just suggestions

so sry for shot mod :(
Topic Starter
DakeDekaane
^Not bad, it gives variety to the diff, change applied, thanks /o/
Irreversible
Here I am *poof*
I finally mod your map..
magic o.o
BONUS QUEUE WINNER YEAHHHH


[Easy]
00:25:329 (2,3,4,5) - The flow.. e.e stop using such things D:
00:32:637 (4) - add a clap
00:41:483 (1) - ^
00:53:004 (1) - this heart looks so much better than mine on my map @@ xDDD
I would keep the claps on the kiai time o,o

Note: Like the map, except this at 00:25:329 (change it? :D )

[Normal]

00:03:758 (3,1) - Is this supposed to be not straight?
00:16:883 (1) - Clap?
00:30:329 (5) - ^
00:32:637 (4) - Add a clap here, but it's not neccesary
00:35:714 (4) - ^
00:44:945 (4) - ^
00:48:022 (4) - ^
00:52:811 (2) - *Q*

Note: Nice work! :D

[Hard]

00:09:528 (1,2,3) - :/.. i would replace the slider through circles. http://puu.sh/1XTLK
00:45:714 (4,5) - Add a circle with clap.
01:11:232 (4) - Add a circle

Note: I really like the Kiai time, especially the beginning.

[Dekaane]

This is the best map of your mapset, really like it! nothing to say here :)


Take this star, it'll help you to get it ranked, my friend~ o/* (dem fail)
Topic Starter
DakeDekaane
Irre's mod :3

Irreversible wrote:

Here I am *poof*
I finally mod your map..
magic o.o
BONUS QUEUE WINNER YEAHHHH


[Easy]
00:25:329 (2,3,4,5) - The flow.. e.e stop using such things D: /*But I like :c, did something here, not a big change, but it's better
00:32:637 (4) - add a clap /*I only use claps when the whistles are very soft to fit, otherwise it sounds loudish
00:41:483 (1) - ^ /*^
00:53:004 (1) - this heart looks so much better than mine on my map @@ xDDD /*I could make one for you :3
I would keep the claps on the kiai time o,o

Note: Like the map, except this at 00:25:329 (change it? :D )

[Normal]

00:03:758 (3,1) - Is this supposed to be not straight? /*Oh you noticed, fixed.
00:16:883 (1) - Clap? /*It sounds bad along with the piano in the music :c
00:30:329 (5) - ^ /*Sounds better, done
00:32:637 (4) - Add a clap here, but it's not neccesary /*Sounds better the whistle, same reasons as in Easy
00:35:714 (4) - ^ /*^
00:44:945 (4) - ^ /*^
00:48:022 (4) - ^ /*^
00:52:811 (2) - *Q* /*:3

Note: Nice work! :D /*Thanks~

[Hard]

00:09:528 (1,2,3) - :/.. i would replace the slider through circles. http://puu.sh/1XTLK /*I'm following vocals there :c
00:45:714 (4,5) - Add a circle with clap. /*Added only a circle, the clap sounds weird
01:11:232 (4) - Add a circle /*Done

Note: I really like the Kiai time, especially the beginning.

[Dekaane]

This is the best map of your mapset, really like it! nothing to say here :)


Take this star, it'll help you to get it ranked, my friend~ o/* (dem fail) /*Thanks >_<

Thanks for modding, I improved some things more :3
BounceBabe
Hi, more advising for you!

Hard

00:01:066 (2,3) - Why do you have a spacing change already at the start? Make normal spacing
00:19:176 (1,2,3) - Dont think this rythm suits very good, the 2nd circle is too much others are fine
00:30:329 (1) - NC needed? Its too much and combo spamming as well
01:07:969 (1) - I would advise you to remove NC but infact it is ok but the following combo is too spammy now, 01:09:504 (1) - remove this NC

Insane

00:01:835 (4,5) - Look at this spacing, and then look at this one 00:02:989 (3,4,5) - , the spacing is the same, but the playment isnt. You should either make the spacing so it is normal or just make also another jump at 00:02:989 (3,4,5) - to match the other spacing better. It not good to have such spacing here, the player actually expects another jump at the 3 to 4 to 5
00:05:297 (1) - NC needed? I think this is unnecessary
00:07:412 (4,4) - Same as 00:01:835
00:19:368 (2) - Same as Hard, i think this circle doesnt suit the rythm good
00:28:406 (1,2,3,4) - You kept the spacing consistent on 1,2,3 but not from 3 to 4, and its still the same playment timeline wise, you should make it normal, the spacing
00:31:868 (2,3) - Spacing, move the (3) so the spacing is normal and you also can keep the triangle pattern when you make normal spacing
00:44:945 (3,4) - Look at the spacing here and then here 00:48:022 (5,6) - , its the same as above, you should make the spacing so it fits the other antijump, so it doesnt break your actual spacing

00:56:849 (1,2) - Reverse NC, (1) is still part of previous pattern and should be part of it
01:07:969 (1) - Like on Hard
01:10:656 (2,3) - The previous antijump from 1 to 2 was fine, but this one is so forced and doesnt fit anymore, patternwise and musicwise


Yes, thats it
shARPII
Heyo from my Queue!
A lot of things are just suggestions, your map looks pretty good so please remember that :p

[Easy]
  1. 00:37:252 (2) I think this NC is not good. The better option (for me) is to put NC on 00:36:868 (3)
  2. 01:14:495 (1,2) You were following the singer, why did you stop? :( Try this : http://puu.sh/20mtY (finish on (3))
  3. 01:16:834 (1,2,3) ^ http://puu.sh/20mvR
[Normal]
  1. 00:03:758 (3,1) reverse NC (moreover you put a finish on this circle so why not :p)
  2. 00:05:297 (3) distance from your previous point is x1.03 which is a bit far. Move a little bit closer (x1.01 is fine) your slider from (2) (this is a suggestion)
  3. 00:12:989 (2,1) ^ spacing
  4. 00:30:329 (5) ^ (suggestion)
  5. 00:50:696 (2) ^ spacing
  6. 01:15:646 (4) flow (moves to x:428,y:168 (distance ~x1.0)
  7. 01:19:141 (3) delete circle and put a 1/4 slider which starts at 01:18:949 (you're following the singer)
[Hard]
  1. 00:20:714 (5) It makes sense if you were following the piano but you were following the singer. Try this : http://puu.sh/20mYT
  2. 00:43:406 (6) Try to put 1/4 slider here (you can skip this one if you don't like xD but I think that this is less boring than 6 circles for a hard difficulty)
  3. 01:06:241 (6,1) reverse NC. I think this is better to put NC here because you've done this thing just before 01:02:978 (5,1) even if I agree that she doesn't sing at this moment. As you want here, that's optionnal ^^
  4. 01:17:988 (6) If you don't want to be a boring stream and following strings, put a 1/4 slider instead of this circle
[Dekaane]
  1. 00:05:297 (1) remove NC
  2. 00:29:560 (4) keep the same spacing than 00:28:406 (1,2,3)
  3. 01:10:848 (3,4) not funny at all ^^ try something like this instead : http://puu.sh/20nQq

That's all for me! You've done a great job ^^
Good luck for the next :)
Topic Starter
DakeDekaane
BounceBabe

BounceBabe wrote:

Hi, more advising for you!

Hard

00:01:066 (2,3) - Why do you have a spacing change already at the start? Make normal spacing /*Done, also remapped a bit here.
00:19:176 (1,2,3) - Dont think this rythm suits very good, the 2nd circle is too much others are fine /*Good, done
00:30:329 (1) - NC needed? Its too much and combo spamming as well /*This object follows the guitar, I want to keep 1 combo per instrument/change/phrase
01:07:969 (1) - I would advise you to remove NC but infact it is ok but the following combo is too spammy now, 01:09:504 (1) - remove this NC /*Done.

Insane

00:01:835 (4,5) - Look at this spacing, and then look at this one 00:02:989 (3,4,5) - , the spacing is the same, but the playment isnt. You should either make the spacing so it is normal or just make also another jump at 00:02:989 (3,4,5) - to match the other spacing better. It not good to have such spacing here, the player actually expects another jump at the 3 to 4 to 5 /*Made 00:02:989 (3,4,5) jumpy
00:05:297 (1) - NC needed? I think this is unnecessary /*Oops, I forgot that, thanks
00:07:412 (4,4) - Same as 00:01:835 /*Fixed
00:19:368 (2) - Same as Hard, i think this circle doesnt suit the rythm good /*Done.
00:28:406 (1,2,3,4) - You kept the spacing consistent on 1,2,3 but not from 3 to 4, and its still the same playment timeline wise, you should make it normal, the spacing /*Fixed.
00:31:868 (2,3) - Spacing, move the (3) so the spacing is normal and you also can keep the triangle pattern when you make normal spacing /*I have to disagree here, I decided to play a bit with spacing to not make a lineal pattern, or maybe I can't figure how to make a triangle pattern with normal spacing orz.
00:44:945 (3,4) - Look at the spacing here and then here 00:48:022 (5,6) - , its the same as above, you should make the spacing so it fits the other antijump, so it doesnt break your actual spacing [/color] /*Fixed, why my laziness is always noted ;-;
00:56:849 (1,2) - Reverse NC, (1) is still part of previous pattern and should be part of it /*Put the NC in 00:57:618 (1), matching with downbeat.
01:07:969 (1) - Like on Hard /*Done
01:10:656 (2,3) - The previous antijump from 1 to 2 was fine, but this one is so forced and doesnt fit anymore, patternwise and musicwise[/color]

Yes, thats it

Thanks again, really helpful

shARPII

shARPII wrote:

Heyo from my Queue!
A lot of things are just suggestions, your map looks pretty good so please remember that :p

[Easy]
  1. 00:37:252 (2) I think this NC is not good. The better option (for me) is to put NC on 00:36:868 (3) /*This object follows the guitar, I want to keep 1 combo per instrument/change/phrase
  2. 01:14:495 (1,2) You were following the singer, why did you stop? :( Try this : http://puu.sh/20mtY (finish on (3)) /*I want to mantain the very strong emphasis in 01:15:646, putting objects immediately would kill this imo.
  3. 01:16:834 (1,2,3) ^ http://puu.sh/20mvR /*Did something else here


[Normal]
  1. 00:03:758 (3,1) reverse NC (moreover you put a finish on this circle so why not :p) /*Done
  2. 00:05:297 (3) distance from your previous point is x1.03 which is a bit far. Move a little bit closer (x1.01 is fine) your slider from (2) (this is a suggestion)/*You nazi >->, done
  3. 00:12:989 (2,1) ^ spacing /*Done
  4. 00:30:329 (5) ^ (suggestion) /*Done
  5. 00:50:696 (2) ^ spacing /*Done
  6. 01:15:646 (4) flow (moves to x:428,y:168 (distance ~x1.0) /*That would kill my nice curve
  7. 01:19:141 (3) delete circle and put a 1/4 slider which starts at 01:18:949 (you're following the singer) /*Yeah, I'm following vocals there, but, it will sound a bit off if I do that
[Hard]
  1. 00:20:714 (5) It makes sense if you were following the piano but you were following the singer. Try this : http://puu.sh/20mYT /*Put the NC, I'm following the piano there.
  2. 00:43:406 (6) Try to put 1/4 slider here (you can skip this one if you don't like xD but I think that this is less boring than 6 circles for a hard difficulty) /*That would be overmapping, and I really hate overmapping.
  3. 01:06:241 (6,1) reverse NC. I think this is better to put NC here because you've done this thing just before 01:02:978 (5,1) even if I agree that she doesn't sing at this moment. As you want here, that's optionnal ^^ /*I did that in 01:02:978 (5,1) because the phrase began there, and that doesn't happen here.
  4. 01:17:988 (6) If you don't want to be a boring stream and following strings, put a 1/4 slider instead of this circle /*Nice one, done.
[Dekaane]
  1. 00:05:297 (1) remove NC /*Done
  2. 00:29:560 (4) keep the same spacing than 00:28:406 (1,2,3) /*Done
  3. 01:10:848 (3,4) not funny at all ^^ try something like this instead : http://puu.sh/20nQq /*I love it, done.

That's all for me! You've done a great job ^^
Good luck for the next :)

Thanks for modding, I really loved that suggestion in Dekaane diff
Natsu
Hola :3

Easy:

01:05:282 (6) - Porque no lo haces mejor de forma curva? en mi opinion se ve mejor:

01:10:656 (1) - giralo verticalmente sigue mejor el flow :3

Hard:

00:12:220 agrega un circulo escucha la cancion al 25% y sabras porque te digo :3
00:16:066 (1) - ese circle deberia estar aqui 00:16:114 donde tenes la linea roja :l
00:55:503 movelo a otro lado sinceramente muy confuso queda abajo del slider de corazon o.O
01:07:777 agrega un circle escucha la cancion al 25% para que estes mas seguro

Insane:

00:51:081 (5,1) - stack perfect :l
01:10:272 (1,2,3,4) - esta parte no se ve nada bien porque no intentas algo asi:
Topic Starter
DakeDekaane
Natsu

Natsu wrote:

Hola :3

Easy:

/*Todo cambiado aqui

Hard:

00:12:220 agrega un circulo escucha la cancion al 25% y sabras porque te digo :3 /*A insistencia de varios pidiendo algo aqui, agrego no un circulo pero si un slider.
00:16:066 (1) - ese circle deberia estar aqui 00:16:114 donde tenes la linea roja :l /*Cierto, arreglado
00:55:503 movelo a otro lado sinceramente muy confuso queda abajo del slider de corazon o.O /*Poniendolo en otro lugar romperia el flujo o daria lugar a un jump que quedaria fuera de lugar ya que esta dificultad no tiene alguno
01:07:777 agrega un circle escucha la cancion al 25% para que estes mas seguro /*No escucho nada q_q ademas estoy siguiendo las voces ahi~

Insane:

00:51:081 (5,1) - stack perfect :l /*Arreglado
01:10:272 (1,2,3,4) - esta parte no se ve nada bien porque no intentas algo asi: /*Al final termine poniendo una repeticion al slider (3), un jump aqui termino por no gustarme como se juega

Gracias por el mod :3
Natteke
[Dekaane]

01:11:424 (4) - Could add a new combo here and remove it from the next note
00:18:421 (1,2,1) - really weird spacing between (1) and (2) 0_0
00:44:945 (3) - move this one grid to the left? (grid level 4)
00:48:022 (5) - same with this, except move it to the right \:D/
00:52:811 (3) - it's closer to (4) but farther from (2), try spacing it evenly!

Pretty good map, I like.

[Hard]

00:28:406 (1) - add new combo here and remove from 00:30:329 (1) -
01:11:424 (5) - NC here and remove from 01:12:575 (1) - :D

Nothing much here, but I feel you can do better

[Easy]

00:56:849 (4) - you can add a new combo and remove it from the next slider and add one here 00:59:140 (2) - for EPICNESS

Err that's it, the map is pretty good and I think it's been modded way too much, go for the rank. Good luck!
Topic Starter
DakeDekaane
Natteke

Natteke wrote:

[Dekaane]

01:11:424 (4) - Could add a new combo here and remove it from the next note /*Done
00:18:421 (1,2,1) - really weird spacing between (1) and (2) 0_0 /*You've never seen that o3o (fixed in some way)
00:44:945 (3) - move this one grid to the left? (grid level 4) /*You nazi :v done, got your point, but I nazi your nazi and did something very similar.
00:48:022 (5) - same with this, except move it to the right \:D/ /*^
00:52:811 (3) - it's closer to (4) but farther from (2), try spacing it evenly! /*I wonder what happened there, fixed

Pretty good map, I like. /*:3

[Hard]

00:28:406 (1) - add new combo here and remove from 00:30:329 (1) - /*I can recall some people complaining about the slider being in a single combo, changed
01:11:424 (5) - NC here and remove from 01:12:575 (1) - :D /*Done

Nothing much here, but I feel you can do better /*I can think in some parts. changed a bit.

[Easy]

00:56:849 (4) - you can add a new combo and remove it from the next slider and add one here 00:59:140 (2) - for EPICNESS /*Put the NC in the slider, I had that way a time ago

Err that's it, the map is pretty good and I think it's been modded way too much, go for the rank. Good luck! /*Thanks :3

Thanks for modding, I want to get this ranked anyways, I hope it will be soon :3
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