you used N:C1 but you don't have any normal custom hitsound in the .osz Make sure you're not making mistakes here.
[Timing]
The red lines sounds off. The second line is significantly slower than the song...
[Sakuya]
00:03:580 - the impression is like you simply spam the 1/2 notes but the slider - notes combination does not fit with the bell sound well.
00:14:521 (3,1) - (1) is highly covered under (3) and is discouraged. Also you may want to tweek (3) so that it curves around (2) well.
00:25:286 - don't know clearly why you change from N to S hitsound here, but both sections sounds similar.
00:38:372 (1,2,3) - they can be placed in equal spacing.
00:39:440 (4,5) - whistle on (5) instead of (4)? Feel like it repeats the sounding of (1,2,3)
00:57:690 (1) - It's extremely misleading because no one knows it starts at 3/4 tick before several trials.
01:02:550 (5,6,7) - intentional "jump" ?!?
01:52:202 (2,3) - maybe you'll want to move it down a bit so that (1,2,3) are apparently in equal spacing.
well... I would say try to follow the music closely (not spamming own patterns) and making a consistent and reasonable flow otherwise some breaks in the diff are pretty odd.
[Mayo]
00:54:574 (4) - move (4) to the y-axis so that the whole combo looks symmetrical
- According to the sectioning 01:21:433 - this could be a relatively resting section before another climax (second kiai) so I would recommend you to use 1.0x slider instead of 1.2x.
- Minor spacing problems don't really affect gameplay too much but fixing them makes the diff looks much better, like 00:21:580 (3,4,1) - ...
- lol lower star rating than hard... (no problem with this)
not much to complain, but sometimes the sliders bothers a bit when both ends are quite strong and does not fit the song very well...~
00:36:050 (1) - unsnapped slider end
[Taiko]
yeah, it's suggested to add "taiko" to the difficulty name...
-remove letterbox during breaks
01:49:672 - it's recommended to add a note before slider starts
not much to complain, it followed the drum well.
Hard and insane may need some effort, and good luck~
[Timing]
The red lines sounds off. The second line is significantly slower than the song...
[Sakuya]
00:03:580 - the impression is like you simply spam the 1/2 notes but the slider - notes combination does not fit with the bell sound well.
00:14:521 (3,1) - (1) is highly covered under (3) and is discouraged. Also you may want to tweek (3) so that it curves around (2) well.
00:25:286 - don't know clearly why you change from N to S hitsound here, but both sections sounds similar.
00:38:372 (1,2,3) - they can be placed in equal spacing.
00:39:440 (4,5) - whistle on (5) instead of (4)? Feel like it repeats the sounding of (1,2,3)
00:57:690 (1) - It's extremely misleading because no one knows it starts at 3/4 tick before several trials.
01:02:550 (5,6,7) - intentional "jump" ?!?
01:52:202 (2,3) - maybe you'll want to move it down a bit so that (1,2,3) are apparently in equal spacing.
well... I would say try to follow the music closely (not spamming own patterns) and making a consistent and reasonable flow otherwise some breaks in the diff are pretty odd.
[Mayo]
00:54:574 (4) - move (4) to the y-axis so that the whole combo looks symmetrical
- According to the sectioning 01:21:433 - this could be a relatively resting section before another climax (second kiai) so I would recommend you to use 1.0x slider instead of 1.2x.
- Minor spacing problems don't really affect gameplay too much but fixing them makes the diff looks much better, like 00:21:580 (3,4,1) - ...
- lol lower star rating than hard... (no problem with this)
01:49:668 (1) - Unsnapped spinner (end).[Hana]
01:51:840 (1) - Unsnapped slider (start).
01:51:840 (1) - Unsnapped slider (end).
01:52:202 (2) - Unsnapped circle.
01:52:382 (3) - Unsnapped circle.
not much to complain, but sometimes the sliders bothers a bit when both ends are quite strong and does not fit the song very well...~
00:36:050 (1) - unsnapped slider end
[Taiko]
yeah, it's suggested to add "taiko" to the difficulty name...
-remove letterbox during breaks
01:49:672 - it's recommended to add a note before slider starts
not much to complain, it followed the drum well.
Hard and insane may need some effort, and good luck~