from my queue
[General]
lead-in=0 in Hana diff, =2000 in other diffs plz
taiko diff's 1st kiai time end at the same time as other diffs
Mayo diff's 4th red timing section is different from other diffs, this need to be fixed
why not cancel letterbox during breaks? looks weird with the video when break
[Hana]
AR+1 plz, AR2 is too low to read the rhyme for this diff, cuz there are some 1/2 notes
00:06:227 (2,1) - not a nice idea to add such a jump in an Easy diff.. better to use normal spacing here
00:36:050 (1) - unsnapped slider end
01:52:382 - I suggest use normal hitsound here, sound better
[merchat7's Nokia]
SV is kinda high imo, others seems fine
[Sakuya]
00:14:521 (3,4) - I don't know why add a jump at here, it doesn't fit the song at all..
00:54:129 (4,5,6) - why use 1/4 sldiers here, they don't fit the song..
this diff hasn't any issues, but the patterns and flow are really bad imo.. I'll explain this later
[Mayo]
AR+1 is better imo
00:28:639 (4,5) - maybe wrong spacing here?
00:55:286 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,1,2) - this part is really too hard to read.. and they don't fit the song imo..
01:18:609 (3) - this shape is not allowed, plz use a shape with a clear readble path
01:23:374 (8) - ^, this one is better
01:49:672 (6) - unsnapped circle
[Overall]
this map still has huge room to improve its quality.. especially the Mayo diff and Sakuya diff
the rhyme is just ok imo, but the patterns and flow really need to be improved
I noticed that you always add jumps at strange time where doesn't fit the song(for example, 00:13:992 (1,2) - and 00:25:815 (3,4,5) - in Sakuya diff, 00:38:372 (6,1) - and 00:58:135 (1,2) - in Mayo diff). this jumps really break the flow.. I suggest to jump at heavy beats or high vocal time(such as 00:13:462 - , 00:19:109 - , 00:29:168 - , 00:31:992 - )
also I see your 1/2 sliders usually start at red beat line(1/2), this play kinda weird if the sliders doesn't fit the song/vocal(for example, 00:03:756 (2,3) - in Mayo diff, 01:44:550 (2,3) - in Sakuya diff)
hope you can do better with the map :3
good luck
[General]
lead-in=0 in Hana diff, =2000 in other diffs plz
taiko diff's 1st kiai time end at the same time as other diffs
Mayo diff's 4th red timing section is different from other diffs, this need to be fixed
why not cancel letterbox during breaks? looks weird with the video when break
[Hana]
AR+1 plz, AR2 is too low to read the rhyme for this diff, cuz there are some 1/2 notes
00:06:227 (2,1) - not a nice idea to add such a jump in an Easy diff.. better to use normal spacing here
00:36:050 (1) - unsnapped slider end
01:52:382 - I suggest use normal hitsound here, sound better
[merchat7's Nokia]
SV is kinda high imo, others seems fine
[Sakuya]
00:14:521 (3,4) - I don't know why add a jump at here, it doesn't fit the song at all..
00:54:129 (4,5,6) - why use 1/4 sldiers here, they don't fit the song..
this diff hasn't any issues, but the patterns and flow are really bad imo.. I'll explain this later
[Mayo]
AR+1 is better imo
00:28:639 (4,5) - maybe wrong spacing here?
00:55:286 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,1,2) - this part is really too hard to read.. and they don't fit the song imo..
01:18:609 (3) - this shape is not allowed, plz use a shape with a clear readble path
01:23:374 (8) - ^, this one is better
01:49:672 (6) - unsnapped circle
[Overall]
this map still has huge room to improve its quality.. especially the Mayo diff and Sakuya diff
the rhyme is just ok imo, but the patterns and flow really need to be improved
I noticed that you always add jumps at strange time where doesn't fit the song(for example, 00:13:992 (1,2) - and 00:25:815 (3,4,5) - in Sakuya diff, 00:38:372 (6,1) - and 00:58:135 (1,2) - in Mayo diff). this jumps really break the flow.. I suggest to jump at heavy beats or high vocal time(such as 00:13:462 - , 00:19:109 - , 00:29:168 - , 00:31:992 - )
also I see your 1/2 sliders usually start at red beat line(1/2), this play kinda weird if the sliders doesn't fit the song/vocal(for example, 00:03:756 (2,3) - in Mayo diff, 01:44:550 (2,3) - in Sakuya diff)
hope you can do better with the map :3
good luck