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osu!academy

osu!academy logo

The osu!academy is a video series hosted by the osu! team that aims to give a comprehensive look at all aspects of osu!, from playing to mapping and everything in between.

Throughout the years, osu!academy has been hosted by multiple members of the community, the most prominent of which being ztrot, who has maintained the series for many years and is the face of the project.

Main series

The main series of osu!academy serves as a general introduction to the broad world of osu!. It aims to familiarise users with all major features of osu! and its services, which might confuse newcomers due to a steep learning curve associated with the game.

Note: Episodes 1-6 have been rerecorded, as they presented obsolete information and were thus deemed unhelpful.

No. Title Description
0 Lazer installer setup guide ztrot covers the process of installing the osu!(lazer) client.
1 osu! Installation/Account Setup/Beatmap Downloads pishifat explains how to install osu!, create an account, and download new beatmaps.
2 Standard Gameplay/Settings Adjustments ztrot goes over the osu! mode, and explains how to adjust gameplay settings.
3 Introduction to osu!mania LoliFlan covers the basics of the osu!mania mode, including gameplay, keyboard shortcuts, hit objects, and more.
4 Introduction to CtB ztrot goes over the basics of the osu!catch mode, including controls, gameplay, hit objects, and more.
5 Introduction to Taiko mode Tasha covers the basics of the osu!taiko mode, including gameplay, controls, and more.
6 Multiplayer Basics/Online Users Panel ztrot explains how multiplayer in osu! works, and showcases the Online Users panel.
7-0 Mapping Editor Basics ztrot explains how to create a new beatmap, and what specific buttons and tabs in the editor do.
7-1 Slider Creation Basics ztrot showcases how to create sliders of different shapes in the editor.
7-2 Timing Basics ztrot covers the Timing section in the editor, and explains how to time a beatmap properly.
7-3 Grids ztrot explains how to adjust the size of the grid in the beatmap editor.
8 Hitsounds ztrot explains what hitsounds are, and goes over the basics of hitsounding.
9 Modding Part 1 ztrot covers the basics of modding by explaining the beatmap ranking process and how to get your beatmap modded.
10 Modding Part 2 ztrot reviews the basics of modding once again, and showcases various tools used in the modding process.
11 Gameplay Mods and Tips to Improve in Standard ztrot covers available game modifiers, and presents tips on how to improve in the osu! mode.
12 Taiko Mapping Basics ztrot covers the basics of creating beatmaps for the osu!taiko mode.
13 Customizing the look of osu! skins ztrot goes over the concept of skinning, and explains how to customise the look of osu!.
14 CtB Mapping Basics ztrot covers the basics of creating beatmaps for the osu!catch mode.
15 Audio Encoding ztrot explains how to change the bitrate of your beatmap's audio file to meet the ranking criteria.
16 Mania Editor Basics ztrot covers the basics of creating beatmaps for the osu!mania mode.
17 Chat Commands ztrot goes over all chat commands available in osu!.
18 Technical Support ztrot goes over on how to receive technical support for issues related to osu! or your account.
19 Reporting Misbehaving Players ztrot explains how to report users, who break the community rules, in-game and on the website.
20 Video Encoding ztrot explains how to change the bitrate of your beatmap's video file to meet the ranking criteria.
21 Basic Live Streaming Guide ztrot presents how to use OBS to livestream osu! on Twitch.
22 Supporter and osu!direct ztrot presents the benefits of becoming an osu!supporter, including osu!direct—an overlay that allows downloading beatmaps in-game.
23 Community Modding ztrot and Shiro explain the concept of community modding, a team-based modding effort.
24 Streaming Improvement (Gameplay) ztrot and Kyonko Hizara present tips on how to improve your streaming ability in the osu! mode.
25 Video removed N/A
26 Closing the Game ztrot explains how to quit osu!.
27 Guest Mapping ztrot covers the concept of guest mapping, and explains how to create beatmap collaborations with other users.
28 Forum Basics ztrot goes over the osu! forums, and presents the rules prevailing in them.
29 Storyboard Basics ztrot presents the concept of storyboarding, and demonstrates the usage of transformation tools available in the editor.
30 Storyboard Basics 2 ztrot explains how to create animations in the storyboard editor.
31 Guest mapping and contributions limits ztrot presents the ranking rules and guidelines regarding guest mapping and beatmap collaborations.
32 New Ranking System ztrot goes over the major changes in the beatmap ranking process.
33 Advanced Editor Tips ztrot showcases some important editor tips that will greatly improve your mapping process.
34 Reporting Bugs Tasha goes over available release streams in osu!, and explains how to report bugs using the Help forum.

Academy Bytes - Mapping Techniques

Academy Bytes is a series of short videos made by ztrot explaining the arrangement and usage of useful and commonly used mapping techniques.

No. Title Description
1 Back and Fourth Patterns ztrot covers the placement and timing of Back and Fourth patterns.
2 Mirrored Sliders ztrot goes through the arrangement and usage of Mirrored Sliders.
3 Honeycomb patterns ztrot covers the positioning and use of Honeycomb patterns.
4 Star patterns ztrot explains how to create Star patterns, and covers the shortcuts associated with them.
5 Compressed Streams ztrot demonstrates the process of creating Compressed Streams using distance spacing and snaps.
6 Sliderstream Jumps ztrot covers the usage of Sliderstream Jumps, a new trend that has appeared in mapping.
7 Variable Streams ztrot goes through the arrangement and usage of Variable Streams.

Time Lapse Mapping

Time Lapse Mapping is a series of videos hosted by ztrot and several mappers of different game modes, where they explain the process of creating beatmaps with a sped-up mapping session in the background.

No. Title Description
1 Miqz - Sound of my Dream ztrot explains the process of creating Miqz - Sound of my Dream [Insane] with a mapping time-lapse in the background.
2 Miqz - Sound of my Dream [Hard] ztrot explains the process of creating Miqz - Sound of my Dream [Hard] with a mapping time-lapse in the background.
3 Miqz - Sound of my Dream [Normal] ztrot explains the process of creating Miqz - Sound of my Dream [Normal] with a mapping time-lapse in the background.
4 Miqz - Sound of my Dream [Easy] ztrot explains the process of creating Miqz - Sound of my Dream [Easy] with a mapping time-lapse in the background.
5 Circles [Oni] Chromoxx explains the process of creating nekodex - circles! [Oni] with a mapping time-lapse in the background.
6 Circles [Muzukashii] Chromoxx explains the process of creating nekodex - circles! [Muzukashii] with a mapping time-lapse in the background.
7 Circles [Futsuu] Chromoxx explains the process of creating nekodex - circles! [Futsuu] with a mapping time-lapse in the background.
8 Circles [Kantan] Chromoxx explains the process of creating nekodex - circles! [Kantan] with a mapping time-lapse in the background.
9 LANGUAGE (REMIX) [4K Insane] Evening explains the process of creating Porter Robinson - LANGUAGE (REMIX) [4K Insane] with a mapping time-lapse in the background.