01:57:627 (1,2,3,4) - the spike in spacing is too big. I know that's the point but I'm saying it's TOO big. It's one of the hardest jumps in the map, even as hard as 03:15:627 (1,2,1,2,1,2,1,2,1,2,1,2) - because there's no build up.
03:16:827 (1,2,1,2) - the anti flow jump is unnecessary. I know it's for emphasis, but the sharp angles into anti flow breaks the sharp angle patterning that you've built up. Just crtl+g 03:17:127 (1,2) - continues the sharp angle patterning while being hugely emphasized.
02:00:027 (3,4) - the double overlap requires too much aim control. The entire flow of this section is plays ok except this. Suggest you group 02:00:027 (3,4,5,6) - equally or something that flows smoothly