01:36:600 (2,3,4) - both pitch and intensity is going down, so the large movement here feels out of place. Something like https://osu.ppy.sh/ss/18311568/b07c makes more sense if you don't want to change the pattern by too much.
01:13:621 (4,5,6) - 1.36x spacing is prolly too large here. There is no strong sound here as compared to 01:12:504 -
01:27:504 (1,2,3,4,5,6,7,8) - I think you should follow the note structure as 123 -> 456 -> 78 as what you did on 01:24:951 (1,2,3,4,5,6,7,8) - to follow the instrument.
01:26:547 (3,4) - maybe reduce this jump as the music strength here is not really worth 1.54x spacing to me
01:25:270 (3,4,5) - 01:25:749 (6,7,8) - distance better be larger. 0.86x DS feels underwhelmed here given that you use 1.2x DS just for some normal movement, e.g., 01:24:313 (1,2) -.
01:20:323 (6,7) - make distance larger, so you get a structure separation between 01:19:845 (3,4,5,6) - and 01:20:483 (7,1,2,3) - . Now these 8 nodes just blend all the way together, from which I cannot tell how it represents the music.
Your NC (new combo) strategy needs to be more consistent. Some NCs like 01:15:217 (1) - 01:20:643 - are coming out of nowhere. Besides, your combo length is also very unstable.
A decent way to start NCs is to NC on every stanza (long white tick). Then, you may do small adjustment when the music is very intense (where you may NC more frequently) or very calm (where you may NC less frequently).
F the system says "The beatmap is already ranked. You cannot update ranked maps". gg.
p.s. which is weird tho because on the forum I see it still being qualified rather than ranked
hmm i found 1.5x DS jump very catchable tho. but ya I can change that real quick. reduced to 1.37x