Nice storyboard. I'm with Hula on this though--I found the flow to be rather forced and oddly clunky in a lot of places and I couldn't really get into this. I also couldn't help but notice that the longer arcs didn't align with the background--it's a bug which doesn't align the background properly in the editor and it sucks. At least the attention to structure and consistence in places was pleasing.
Just my bit of constructive feedback; take it or leave it.
I have no clue what you mean by "forced" but to each their own I guess, the way I mapped this was the only way I could find to fit a rhythm like this, thanks for feedback!
The one 100 is a bug of Auto. It doesn't break when an actual player plays the map. Modders don't usually look at the maps with Auto, but rather check them in the editor where such things can't be noticed. "Popular mappers get maps ranked no matter what" - no.
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