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This beatmap was submitted using in-game submission on Sunday, May 28, 2017 at 8:15:04 PM

Artist: Suzuki Konomi
Title: Blow out
Source: ロクでなし魔術講師と禁忌教典
Tags: Rokudenashi Majutsu Koushi to Akashic Records of Bastard Magic Instructor tv size opening op
BPM: 191
Filesize: 2912kb
Play Time: 01:29
Difficulties Available:

Download: Suzuki Konomi - Blow out
Information: Scores/Beatmap Listing
---------------
MP3 from https://osu.ppy.sh/s/596580
Last edited by Dellvangel on , edited 69 times in total.
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free kudosu xd

IRC
Code:
12:01 Dellvangel: Hi kin! umm, may i ask to you to testplay a taiko map?
12:01 Kin: ye ofc \o
12:02 *Dellvangel is listening to [https://osu.ppy.sh/b/1272976 Suzuki Konomi - Blow out]
12:02 Dellvangel: this map
12:02 Dellvangel: actually my main mode isnt taiko, so idk if the pattern is comfortable to play or not xd
12:02 Kin: oh
12:02 Kin: okay xD
12:03 Kin: well, I may be taiko BN, but my main is still standard
12:03 Kin: :^)
12:03 Dellvangel: but you passed the taiko bn test :3
12:04 Kin: ye lol
12:05 Dellvangel: fc omg
12:05 Kin: but my acc is really bad
12:05 Dellvangel: the acc was decent imo xd
12:06 Dellvangel: what do you think about the pattern?
12:06 Kin: general idea is quite good
12:06 Kin: some long stream flow pretty weird while some are okay
12:07 Kin: the kiai pattern is quite weird in my opinion
12:07 Dellvangel: umm, for example?
12:07 Dellvangel: when a mania mapper made a taiko map, rip ;w;
12:08 Kin: as exemple, you're using a 5 note streams here 00:55:463 (308,309,310,311,312) - 
12:08 Kin: and just after 1/1 break 00:56:088 - 
12:08 Kin: It can work on certain case
12:08 Kin: but in this case, it flow pretty weird
12:09 Dellvangel: so i have to make the break longer?
12:09 Kin: as example, the 5 note here with the 1/1 break here is okay : 00:59:370 - 
12:10 Kin: I'd say so, since I think this break 00:56:088 - break the flow of your 5 notes stream
12:11 Kin: and for other example : the 5 notes streams + 1/2 and then 1/1 break here 00:58:120 - ; is also okay, since we can clearly see you're following the vocal
12:12 Dellvangel: oh i get it, then just remove the break with adding a note at 00:56:088 - ?
12:12 Kin: it sounds goog here ye
12:12 Kin: good*
12:13 Dellvangel: probably i was too afraid the pattern was too long for an oni xd
12:13 Kin: it's okay
12:13 Kin: just try to think
12:13 Kin: Oni is something like HD~MX
12:14 Dellvangel: the the break on 01:01:088 - is weird too? but the previous pattern is a 7plet pattern, is it okay to add a note there?
12:15 Kin: I was going to talk about it
12:15 Dellvangel: hmm, actually kinda different with mania tbh how the taiko mapping works
12:15 Kin: the most weird thing is mostly the 8 notes pattern
12:16 Dellvangel: yea, someone told me to try to use 3, 5, 7, 9, etc pattern as much as possible
12:16 Kin: it's also the only 8 notes patterns on this part
12:17 Kin: and there's no real sound telling you to do  so
12:17 Kin: changing into a simple 5 note + 1/2 note seems to be good
12:17 Kin: 01:02:026 (357,358,359,360,361,362,363,364,365,366,367,368,369,370) - this pattern flow pretty good!
12:18 Dellvangel: delete 01:00:854 (351) - right?
12:18 Kin: ye
12:18 Dellvangel: oh that part follow the drum sound, i am used to map mania with drum sound xd
12:19 Kin: saw it on your stay alive lol
12:19 Dellvangel: so you know my mania maps haha xd
12:20 Kin: well, this map give pp for noob mania player
12:20 Kin: since it's only some burst in DT xd
12:21 Dellvangel: lol, i dont even realize it is a pp map for newcomers xd
12:22 Kin: > calm song, easy pattern, just few short burst
12:24 Dellvangel: haha yea, the pattern is quiet simple except the burst and the drums at the end of the kiai xd
12:25 Dellvangel: hmm, i think my pattern problem is the way i put the break i guess?
12:25 Kin: I'd say so
12:25 Kin: it's mostly because you use break in a different way
12:25 Kin: on your kiai, and other part
12:26 Kin: taiko map tend to have kiai time harder than any other part
12:27 Kin: (it's mostly the case, but there's some exception, according to the song)
12:28 Dellvangel: yea, i kinda noticed it, so i have to make the kiai a bit denser than other parts xd
12:28 Kin: that'd be good!
12:29 Dellvangel: and tbh i also kinda dont understand how to spread the pattern to the lower diffs, seems like taiko is more strict about that ;w;
12:30 Kin: taiko is way less dense on easier diff
12:31 Kin: and, even tho I'm a BN, my Kantan/Futsuu mapping/modding is reeeeally weak
12:33 Dellvangel: lol, i also have problems mapping kantan and futsuu, ppl said kantan and futsuu should be mapped with "simple snap" but oh well rip lol
12:34 Dellvangel: and when i asked surono about the snap he said "wtf the snap, are you making an pp pattern?" lol
12:34 Dellvangel: *a
12:35 Kin: well, Kantan mostly use 2/1 & few 1/1
12:35 Kin: with sometimes 4/1 for break
12:35 Kin: but I really want to hit my head on my desk, when the song tells me to map red tick
12:35 Kin: lol
12:36 Dellvangel: hahaha, i know that feel, at the end that 3/2 snap because of the sound is on the red tick become a weird snap ;w;
12:37 Dellvangel: 00:32:182 (173,174,175,176,177,178) - i wonder if this plays weird or not, kinda weird for me but idk maybe just my playing skill isnt enough xd
12:37 Kin: seems logic to me
12:39 Dellvangel: i see :3
12:40 Dellvangel: 00:38:276 - is this break looks weird for you?
12:40 Dellvangel: sicne actually there is a vocal sound there
12:41 Kin: I can understand those kind of break after a cymbal sound
12:41 Kin: sometimes, it's okay to ignore 1 tick to make a break after a crush
12:44 Dellvangel: i see
12:45 Dellvangel: i wonder if there are some other parts that still look weird for you :3
12:45 Dellvangel: anyway thanks for the help :3
12:45 Dellvangel: and the mutual too xd
12:46 Kin: I've just pointed out the most obvious \o
12:46 Dellvangel: oki, you can post this chat to the thread for free kds if you want xd
12:49 Kin: oh
12:49 Kin: okay xd
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Kin wrote:
free kudosu xd

IRC
Code:
12:01 Dellvangel: Hi kin! umm, may i ask to you to testplay a taiko map?
12:01 Kin: ye ofc \o
12:02 *Dellvangel is listening to [https://osu.ppy.sh/b/1272976 Suzuki Konomi - Blow out]
12:02 Dellvangel: this map
12:02 Dellvangel: actually my main mode isnt taiko, so idk if the pattern is comfortable to play or not xd
12:02 Kin: oh
12:02 Kin: okay xD
12:03 Kin: well, I may be taiko BN, but my main is still standard
12:03 Kin: :^)
12:03 Dellvangel: but you passed the taiko bn test :3
12:04 Kin: ye lol
12:05 Dellvangel: fc omg
12:05 Kin: but my acc is really bad
12:05 Dellvangel: the acc was decent imo xd
12:06 Dellvangel: what do you think about the pattern?
12:06 Kin: general idea is quite good
12:06 Kin: some long stream flow pretty weird while some are okay
12:07 Kin: the kiai pattern is quite weird in my opinion
12:07 Dellvangel: umm, for example?
12:07 Dellvangel: when a mania mapper made a taiko map, rip ;w;
12:08 Kin: as exemple, you're using a 5 note streams here 00:55:463 (308,309,310,311,312) - 
12:08 Kin: and just after 1/1 break 00:56:088 - 
12:08 Kin: It can work on certain case
12:08 Kin: but in this case, it flow pretty weird
12:09 Dellvangel: so i have to make the break longer?
12:09 Kin: as example, the 5 note here with the 1/1 break here is okay : 00:59:370 - 
12:10 Kin: I'd say so, since I think this break 00:56:088 - break the flow of your 5 notes stream
12:11 Kin: and for other example : the 5 notes streams + 1/2 and then 1/1 break here 00:58:120 - ; is also okay, since we can clearly see you're following the vocal
12:12 Dellvangel: oh i get it, then just remove the break with adding a note at 00:56:088 - ?
12:12 Kin: it sounds goog here ye
12:12 Kin: good*
12:13 Dellvangel: probably i was too afraid the pattern was too long for an oni xd
12:13 Kin: it's okay
12:13 Kin: just try to think
12:13 Kin: Oni is something like HD~MX
12:14 Dellvangel: the the break on 01:01:088 - is weird too? but the previous pattern is a 7plet pattern, is it okay to add a note there?
12:15 Kin: I was going to talk about it
12:15 Dellvangel: hmm, actually kinda different with mania tbh how the taiko mapping works
12:15 Kin: the most weird thing is mostly the 8 notes pattern
12:16 Dellvangel: yea, someone told me to try to use 3, 5, 7, 9, etc pattern as much as possible
12:16 Kin: it's also the only 8 notes patterns on this part
12:17 Kin: and there's no real sound telling you to do  so
12:17 Kin: changing into a simple 5 note + 1/2 note seems to be good
12:17 Kin: 01:02:026 (357,358,359,360,361,362,363,364,365,366,367,368,369,370) - this pattern flow pretty good!
12:18 Dellvangel: delete 01:00:854 (351) - right?
12:18 Kin: ye
12:18 Dellvangel: oh that part follow the drum sound, i am used to map mania with drum sound xd
12:19 Kin: saw it on your stay alive lol
12:19 Dellvangel: so you know my mania maps haha xd
12:20 Kin: well, this map give pp for noob mania player
12:20 Kin: since it's only some burst in DT xd
12:21 Dellvangel: lol, i dont even realize it is a pp map for newcomers xd
12:22 Kin: > calm song, easy pattern, just few short burst
12:24 Dellvangel: haha yea, the pattern is quiet simple except the burst and the drums at the end of the kiai xd
12:25 Dellvangel: hmm, i think my pattern problem is the way i put the break i guess?
12:25 Kin: I'd say so
12:25 Kin: it's mostly because you use break in a different way
12:25 Kin: on your kiai, and other part
12:26 Kin: taiko map tend to have kiai time harder than any other part
12:27 Kin: (it's mostly the case, but there's some exception, according to the song)
12:28 Dellvangel: yea, i kinda noticed it, so i have to make the kiai a bit denser than other parts xd
12:28 Kin: that'd be good!
12:29 Dellvangel: and tbh i also kinda dont understand how to spread the pattern to the lower diffs, seems like taiko is more strict about that ;w;
12:30 Kin: taiko is way less dense on easier diff
12:31 Kin: and, even tho I'm a BN, my Kantan/Futsuu mapping/modding is reeeeally weak
12:33 Dellvangel: lol, i also have problems mapping kantan and futsuu, ppl said kantan and futsuu should be mapped with "simple snap" but oh well rip lol
12:34 Dellvangel: and when i asked surono about the snap he said "wtf the snap, are you making an pp pattern?" lol
12:34 Dellvangel: *a
12:35 Kin: well, Kantan mostly use 2/1 & few 1/1
12:35 Kin: with sometimes 4/1 for break
12:35 Kin: but I really want to hit my head on my desk, when the song tells me to map red tick
12:35 Kin: lol
12:36 Dellvangel: hahaha, i know that feel, at the end that 3/2 snap because of the sound is on the red tick become a weird snap ;w;
12:37 Dellvangel: 00:32:182 (173,174,175,176,177,178) - i wonder if this plays weird or not, kinda weird for me but idk maybe just my playing skill isnt enough xd
12:37 Kin: seems logic to me
12:39 Dellvangel: i see :3
12:40 Dellvangel: 00:38:276 - is this break looks weird for you?
12:40 Dellvangel: sicne actually there is a vocal sound there
12:41 Kin: I can understand those kind of break after a cymbal sound
12:41 Kin: sometimes, it's okay to ignore 1 tick to make a break after a crush
12:44 Dellvangel: i see
12:45 Dellvangel: i wonder if there are some other parts that still look weird for you :3
12:45 Dellvangel: anyway thanks for the help :3
12:45 Dellvangel: and the mutual too xd
12:46 Kin: I've just pointed out the most obvious \o
12:46 Dellvangel: oki, you can post this chat to the thread for free kds if you want xd
12:49 Kin: oh
12:49 Kin: okay xd

lol free kudosu, you deserve it! thanks Kin :)

Maxus wrote:
Image

So many sistine pics here omg lol
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hi via pm


Image about

  • d is don note
  • k is kat note
  • D is big don note
  • K is big kat note


Image Oni
sorry.I don't like long english sentence mod.If you get more mod,call me.I'll re-mod your map.

Good luck :)
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Charlotte wrote:
hi via pm


Image about

  • d is don note
  • k is kat note
  • D is big don note
  • K is big kat note


Image Oni
sorry.I don't like long english sentence mod.If you get more mod,call me.I'll re-mod your map.

Good luck :)


Thanks for your mod Charlotte, sorry if my pattern is too bad ;w;
Will call you again later after i find a couple of mods :)

Updated.
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osu!taiko Champion
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Hello.

mod

Kantan
  • Looks good.


Futsuu


Muzukashii


Oni


Good luck!
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_Meep_ wrote:
blow me

/me blow you

_yu68 wrote:
Hello. Hi.

mod

Kantan
  • Looks good.


Futsuu


Muzukashii


Oni


Good luck!

Thanks _yu68 for your mod :)

Updated.
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Rhythm Incarnate
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> buka osu
> main bentar
> mau off
> teringat daku akan hutang yang belum terbayarkan

btw ini modnya


Oni
click
00:31:245 (161,162,163,164,165,166,167) - saran gue di part ini sih, 00:31:245 (161,162,163,164,165) - ini jadiin kkkkd terus delete 00:31:635 (166) - soalnya kan itu suara snarenya continuous jadi rada aneh tiba tiba ada dua d disini 00:31:245 (161,162) - `L_`

00:32:026 - add d, ada suara slide bass nya itu. Kan ini 00:32:182 (168) - juga ngikut tu suara

00:33:120 - gue merasa aneh sama pembagian rest di part ini. Pas main juga bingungin. Mod dibawah ini buat yg menurut gue bisa bikin rest part nya jadi lebih pas

00:33:588 - add d

00:37:338 - add k

00:39:370 - add d

00:39:995 - add d

00:41:245 - add d

00:56:557 - imo alternate lebih oocok disini, soalnya pas sama vokal. Jadi add 00:56:635 - k, 00:56:713 (317) - change to d dan delete 00:56:791 (318) -

00:56:870 (319) - bisa diubah ke k buat ngepasin sama suara hihat nya

00:57:495 - kkddk lebih cocok di telinga gue `_J`

01:05:776 (381,382,383) - kdk sih kalo gw

01:06:713 (388,389,390,391,392,393) - rada aneh ini ritmenya, plus rest part nya disitu. Jadi delete ini 01:06:948 (391,392) -

01:07:338 - dan add d



Muzukashii
click
00:30:776 (122,123,124,126,127,128) - these triplets hmm.. terlalu banyak sih lu kasih dua. Dan itu gk pake break. Mending lu delete 00:31:088 (125,129) - aja biar lebih aman lah

00:40:463 (166) - k, high vocal

00:51:088 (216) - alasan sama yg kek awal, delete note ini

00:53:432 (290) - add d, rada aneh gaada ini lol

01:23:666 (370) - delete, gausah triplet disini



Futsuu
click
00:09:213 (21,22,23,24) - ganti jadi note biasa. sequence 1/1 masalahnya lel

00:14:213 (36,37,38,39) - ^

01:12:963 (216,217,218,219) - ganti jadi note biasa aja lol, apalagi yg ini 01:12:807 (215,216) - 1/2 tapi not yg kedua finisher?!?!?!?!? bu xing

01:17:963 (231,232,233,234) - ini juga, ganti jadi not biasa aja

itu aja sih buat futsuu



Kantan
click
00:53:901 - add k?

01:13:588 (108,109) - gausah finisher ini mah, apalagi kantan lel

01:18:588 (116,117) - ^
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Raediaufar wrote:
> buka osu
> main bentar
> mau off
> teringat daku akan hutang yang belum terbayarkan

btw ini modnya


Oni
click
00:31:245 (161,162,163,164,165,166,167) - saran gue di part ini sih, 00:31:245 (161,162,163,164,165) - ini jadiin kkkkd terus delete 00:31:635 (166) - soalnya kan itu suara snarenya continuous jadi rada aneh tiba tiba ada dua d disini 00:31:245 (161,162) - `L_` ok.

00:32:026 - add d, ada suara slide bass nya itu. Kan ini 00:32:182 (168) - juga ngikut tu suara deleted 00:32:182 - instead.

00:33:120 - gue merasa aneh sama pembagian rest di part ini. Pas main juga bingungin. Mod dibawah ini buat yg menurut gue bisa bikin rest part nya jadi lebih pas

00:33:588 - add d keep, buat ngeemphasis 00:33:901 (172) - .

00:37:338 - add k

00:39:370 - add d

00:39:995 - add d

00:41:245 - add d etc etc re-arranged this part a little.

00:56:557 - imo alternate lebih oocok disini, soalnya pas sama vokal. Jadi add 00:56:635 - k, 00:56:713 (317) - change to d dan delete 00:56:791 (318) - ok, 1/4 nya jadi kkd.

00:56:870 (319) - bisa diubah ke k buat ngepasin sama suara hihat nya keep, ikut vocal buat emphasis 00:57:182 - .

00:57:495 - kkddk lebih cocok di telinga gue `_J`ok.

01:05:776 (381,382,383) - kdk sih kalo gw re-arranged.

01:06:713 (388,389,390,391,392,393) - rada aneh ini ritmenya, plus rest part nya disitu. Jadi delete ini 01:06:948 (391,392) - deleted.

01:07:338 - dan add d terlalu panjang buat oni, ga ada break 1/1 sama sekali, will keep this.



Muzukashii
click
00:30:776 (122,123,124,126,127,128) - these triplets hmm.. terlalu banyak sih lu kasih dua. Dan itu gk pake break. Mending lu delete 00:31:088 (125,129) - aja biar lebih aman lah ok, tapi cuma hapus yg 00:31:088 - .

00:40:463 (166) - k, high vocal ok, applied to other diffs as well,

00:51:088 (216) - alasan sama yg kek awal, delete note ini ok.

00:53:432 (290) - add d, rada aneh gaada ini lol will consider this, kalo ikutin spread harusnya yg sekarang pas soalnya.

01:23:666 (370) - delete, gausah triplet disini keep, soalnya gw pasang triplet semuanya di part roll drum.



Futsuu
click
00:09:213 (21,22,23,24) - ganti jadi note biasa. sequence 1/1 masalahnya lel

00:14:213 (36,37,38,39) - ^

01:12:963 (216,217,218,219) - ganti jadi note biasa aja lol, apalagi yg ini 01:12:807 (215,216) - 1/2 tapi not yg kedua finisher?!?!?!?!? bu xing

01:17:963 (231,232,233,234) - ini juga, ganti jadi not biasa aja

itu aja sih buat futsuu fixed all.



Kantan
click
00:53:901 - add k? keep, buat spread ke futsuu.

01:13:588 (108,109) - gausah finisher ini mah, apalagi kantan lel ok.

01:18:588 (116,117) - ^ ok.


谢谢你的mod, Raedi :)

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Testplay and small feedback for Dell
2017-05-14 12:24 Dellvangel: hi skylish, may i req to you to testplay a taiko map?
2017-05-14 12:24 Skylish: yes, np the map pleaes
2017-05-14 12:24 Skylish: *please
2017-05-14 12:25 Dellvangel: ACTION is listening to [https://osu.ppy.sh/b/1272976 Suzuki Konomi - Blow out]
2017-05-14 12:25 Dellvangel: this map :3
2017-05-14 12:25 Skylish: Suzuki Konomi <3
2017-05-14 12:26 Dellvangel: yea, i like her songs xd
2017-05-14 12:27 Dellvangel: wow almost SS
2017-05-14 12:32 Skylish: firstly, the offset is wrong
2017-05-14 12:32 Skylish: You can the barlines go very strange
2017-05-14 12:32 Skylish: *can see
2017-05-14 12:32 Dellvangel: thanks for the testplays
2017-05-14 12:32 Dellvangel: hmm, not sure, actually looks fine for me
2017-05-14 12:33 Skylish: really ?!_!
2017-05-14 12:33 Dellvangel: the main beats indded dropped 1/2 beat early
2017-05-14 12:33 Skylish: let me tell you that's wrong
2017-05-14 12:33 Dellvangel: *indeed
2017-05-14 12:33 Skylish: 00:00:463 - should be the correct off set
2017-05-14 12:34 Dellvangel: hmm, really?
2017-05-14 12:34 Skylish: and you need to decrease the volume at the beginning
2017-05-14 12:35 Skylish: the notes are too loud
2017-05-14 12:35 Skylish: yes I am talking about the offset very seriously
2017-05-14 12:35 Skylish: If you let other BNs testplay this map, they gonna say the same thing
2017-05-14 12:35 Skylish: 'the offset is wrong'
2017-05-14 12:36 Skylish: before 00:07:963 - , the volume should stay much lower
2017-05-14 12:36 Dellvangel: yea, i will decrease the volume
2017-05-14 12:36 Skylish: There're gradual increasing of volume along 00:00:463 -
2017-05-14 12:36 Dellvangel: tbh i have no idea how taiko volume should looks like since in mania we rarely change teh volume
2017-05-14 12:36 Skylish: so you may need to add a few green timing points there
2017-05-14 12:36 Dellvangel: will consider the offset
2017-05-14 12:37 Dellvangel: *the
2017-05-14 12:37 Skylish: aight, (oh you are from Mania? Welcome to Taiko land)
2017-05-14 12:37 Dellvangel: btw my main mode isnt taiko ;w;
2017-05-14 12:38 Skylish: I saw that you found Kin
2017-05-14 12:38 Dellvangel: decreased 00:00:463 - to 60%
2017-05-14 12:38 Skylish: didn't he tell you the offset is incorrect/ weird sth like that?
2017-05-14 12:38 Dellvangel: yea, he only pointed the oni diffs breaks are a liitle weird
2017-05-14 12:38 Dellvangel: not at all
2017-05-14 12:38 Skylish: lol
2017-05-14 12:38 Dellvangel: *diff
2017-05-14 12:39 Skylish: overall speaking in Oni, your mapping consistency is quite low
2017-05-14 12:39 Skylish: like for every drum kick, you have different patterns for them
2017-05-14 12:39 Skylish: *it
2017-05-14 12:40 Dellvangel: for example? i dont get it ;w;
2017-05-14 12:40 Skylish: *I am finding some examples
2017-05-14 12:40 Dellvangel: the taiko mapping meta is totally different with mania
2017-05-14 12:40 Skylish: yes
2017-05-14 12:40 Dellvangel: so rip me
2017-05-14 12:40 Skylish: I know that much from Julie lol
2017-05-14 12:41 Dellvangel: oh julie, i usually to talk with her in discord xd
2017-05-14 12:42 Skylish: 00:10:776 (42,43,44,45,46,47,48,49) -
2017-05-14 12:42 Skylish: 00:12:026 (50,51,52,53,54,55,56,57) -
2017-05-14 12:42 Skylish: the styles are very different
2017-05-14 12:43 Skylish: you put different emphases on them
2017-05-14 12:43 Skylish: 00:12:181 -
2017-05-14 12:44 Skylish: If you change it to kat, to match the light cymbal crash
2017-05-14 12:44 Skylish: then the whole pattern makes more sense
2017-05-14 12:44 Dellvangel: oh, so i should move 00:12:729 (55) - to 00:12:573 - ?
2017-05-14 12:44 Skylish: ^ if you do that
2017-05-14 12:44 Skylish: that'd be too repetitive, I guess you don't like repetitive stuff
2017-05-14 12:45 Dellvangel: oh i see, but 00:12:182 - seems like the kick sound is more dominat for me
2017-05-14 12:45 Dellvangel: *dominant
2017-05-14 12:45 Skylish: ** you have 1 ms shifting error
2017-05-14 12:45 Skylish: drum kick= kat
2017-05-14 12:46 Skylish: cymbal crash = kat
2017-05-14 12:46 Skylish: common Taiko mapping sense ^
2017-05-14 12:46 Skylish: *mapping concept
2017-05-14 12:46 Dellvangel: oh lol, i thought ppl mapping kick sound with d lmao
2017-05-14 12:46 Skylish: ...
2017-05-14 12:47 Dellvangel: 00:12:182 (51,52) - ctrl+g this right?
2017-05-14 12:47 Skylish: that's main problem for your Oni then
2017-05-14 12:47 Skylish: 00:12:025 - d k d k looks great
2017-05-14 12:47 Dellvangel: yea, changed to dkdk
2017-05-14 12:48 Skylish: you are going to figure out more patterns like the above one, let's talk about some really major flaw
2017-05-14 12:48 Skylish: 00:21:401 (107,108,109,110) -
2017-05-14 12:48 Skylish: 00:21:713 - another light high-pitch cymbal hit
2017-05-14 12:48 Skylish: make it be k please
2017-05-14 12:48 Skylish: 00:22:026 (109,110) - ctrl+G them as well, for the sake of consistency with 00:20:776 (103,104) -
2017-05-14 12:49 Dellvangel: ok changed all of them to k
2017-05-14 12:49 Dellvangel: eh wait
2017-05-14 12:49 Skylish: lol
2017-05-14 12:49 Dellvangel: oh ok, fixed
2017-05-14 12:49 Skylish: yay, 00:33:745 (171,172,173) -
2017-05-14 12:50 Skylish: often, Taiko mappers will only idendicate one colour to one musical element if possible
2017-05-14 12:50 Skylish: in this case at 00:33:745 (171,172,173) -
2017-05-14 12:50 Skylish: 00:33:900 - should be a don, to clear the mapping channel
2017-05-14 12:50 Skylish: i.e. kat is only for drum kick
2017-05-14 12:51 Dellvangel: oh, kick kick snare, is ee
2017-05-14 12:51 Skylish: or kat is only for high-pitch vocal/ blah blah blah
2017-05-14 12:51 Dellvangel: * i see
2017-05-14 12:52 Skylish: 00:44:213 -
2017-05-14 12:52 Skylish: Finish it
2017-05-14 12:52 Skylish: if you use my offered offset, this will be an on-beat
2017-05-14 12:53 Dellvangel: ok, fixed parts that similar with that too
2017-05-14 12:53 Skylish: yes
2017-05-14 12:56 Dellvangel: lol, if you look at the how the kick and snare are placed in kiai (the music, not the pattern) the current offset id correct
2017-05-14 12:56 Dellvangel: *is
2017-05-14 12:56 Skylish: narh
2017-05-14 12:57 Dellvangel: :3
2017-05-14 12:57 Skylish: Suzuki Konomi's song has a lot of these shifted drum kicks
2017-05-14 12:58 Skylish: 00:53:901 (296,297) -
2017-05-14 12:58 Dellvangel: yea maybe xd
2017-05-14 12:58 Skylish: These two notes are the most prominent notes which I can use it to identify the metronome
2017-05-14 12:59 Dellvangel: yea, those notes indeed should be mapped on the red lines
2017-05-14 12:59 Dellvangel: the main metronome should be 00:54:682 - 00:54:995 - etc lol
2017-05-14 13:00 Skylish: metronome means the starting of a bar
2017-05-14 13:00 Skylish: there's only 1 metronome for every 4 beats (1 bar) lol
2017-05-14 13:01 Dellvangel: yea, i know that, but really the current offset is correct
2017-05-14 13:01 Dellvangel: nah, just left that for now xd
2017-05-14 13:01 Skylish: yeah leave for it now
2017-05-14 13:02 Skylish: You need to gather more opinion about the patterns and structures of Oni
2017-05-14 13:02 Skylish: Currently speaking, it is very loose
2017-05-14 13:02 Skylish: erh, not really very loose, 'a bit loose' would be a better word
2017-05-14 13:02 Dellvangel: i see, yea i dont understand much yet about taiko mapping ;w;
2017-05-14 13:03 Skylish: Can I make an Inner Oni btw?
2017-05-14 13:04 Dellvangel: umm, tbh i dont want to take any gds for this map ;w;
2017-05-14 13:04 Dellvangel: planning to map it without gd for my first ranked taiko map xd
2017-05-14 13:04 Skylish: oh alright
2017-05-14 13:04 Dellvangel: probably lol
2017-05-14 13:05 Dellvangel: thanks for your input skylish ><
2017-05-14 13:05 Skylish: okay end up the testplay with a few words below:
2017-05-14 13:05 Skylish: The overall spread is quite nice
2017-05-14 13:05 Skylish: Too tricky patterns may be used in Kantan and Futsuu, you may need to consider to simplify the patterns (but consider the music genre, it'd be okay, let's see what the others tell you)
2017-05-14 13:06 Skylish: Muzukashii can build up more density flow, with monochrome triplet (ddd/kkk) in Kiai
2017-05-14 13:06 Dellvangel: yea, i dont really understand how to map with "simple snap" tbh
2017-05-14 13:06 Skylish: Oni's structure is really questionable, more opinion and feedback is needed
2017-05-14 13:06 Skylish: *No one wants to map Kantan, that's the reason lmao
2017-05-14 13:07 Skylish: everyone is gonna overmapping Kantan and Futsuu, including me :)
2017-05-14 13:07 Skylish: aight, that's all


@Surono, this time you should check the offset lmao. I am a bit concerned by the offset, imo it should be at 463.
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