Hey, M4M from my queue
Uh so yeah camellia is hard to map and as if not harder to mod especially since you have a very personal style so i won't be picking at slider shapes unless they actually affect gameplay
(I'll start with the extra since this is the type of stuff i actually play)
EDIT: I went idle for a while as i was modding and when i was afk Lami posted his mod so stuff might overlap
[Darkness]
_ The AR is way too high, the bpm is pretty low and the rhythm isn't so dense that it could support 9.5, you have a really gimmicky style and making it so easy to read is kinda ruining the map (second part is imo) i'd highly suggest 9.2 tops
_ 00:10:176 (5,6,1) - The spacing difference here is so big that it actually makes the transition to 00:10:548 (1,2) - a bit awkward especially since it's a really wide angle. I get that this is a build up but it's still really quiet so i'd suggest reducing the distance
_ 00:14:077 (1) - Try to ctrl+j then ctrl+g and maybe stack it's tail on 00:13:241 (1) - 's head. The flow feels more natural and you still keep the emphasis by flipping it horizontally
_ 00:14:263 - This is definetely wrongly snapped, double check this but i'm pretty sure i'm hearing
this. This is extra so it's fine to map it with this rhythm and if you do map it with this rhythm try to make it look different from 00:13:427 (2,3) - since the players will have to switch to 1/3 tapping
_ 00:19:000 (3,4) - The transition here and the transition 00:18:721 (1,2) - here don't play the same at all, the second one is fine since you can use slider leniency and manage to hit 2 without any trouble whilst the first one doesn't so it's actually a lot harder to hit, reduce the distance here 00:19:000 (3,4) -
_ 00:20:300 (1,1,1) - these are offbeat, should start on the tick after so the wubs are clickable and not on the sliderends 00:20:858 (1) - you can move this one to 00:20:300 - that's fine (also, minor but they don't really need the NC spam but i can see why you would)
_ 00:22:715 - you're missing a sound here (I'm gonna list all of those because it is important in an extra to have a more dense rhythm)
_ 00:23:087 - ^
_ 00:24:573 - ^ actually this whole part is kinda clumsy i think
this feels better (that's just an idea)
_ 00:28:659 - same as 00:22:715 -
_ 00:44:356 (1,2,1) - The SV here is kinda low 00:45:285 (1,2) - compared to those since it's basically half of it, i think you could bump it to atleast 1.0x
_ 00:44:727 (1,2,3,4) - The spacing here is kinda big because the fact that you stacked the triple makes you snap hard on it, i'd reduce the spacing a bit and spread the triple in the same line of the followpoint of the jump (uh i feel like this is confusing so here
https://osu.ppy.sh/ss/6231867 )
_ 00:46:957 (1,2,3,4) - ^
_ 00:50:485 (4) - Remove the reverse arrow and put a circle 00:50:672 - to make the downbeat clickable and give more emphasis
_ 00:52:158 (2) - Shorten this by one tick and add a note 00:52:436 - there since it's the only one of the three that has a beat on the 3 ticks
_ 00:53:179 - Missing a sound here
_ 00:54:201 (3,4) - swap the rhythm to give proper emphasis to the strong beat on the white tick
_ 00:56:616 (7) - Personal opinion, i think it sounds better if you just extend it to the blue tick
_ 00:59:588 (1,2,1,2,3) - The flow here is snappy something like
this feels a lot more natural and transitions better to the next object (I just ctrl g'd some sliders and swapped some rhythms without touching your shapes and stuff)
_ 01:02:560 (1,2,3,4,5) - That's personal opinion again but i feel like it's too bad to follow the vocals here since using 3/4 sliders makes you skip beats on the red ticks
_ 01:07:576 (1) - remove NC here, it feels a bit spammy and doesn't feel right here
_ 01:13:334 (1) - For a better readability remove this NC, not having it here and having it there 01:13:706 (1) - will make the transition more intuitive
_ 01:15:099 (4,5) - Offbeat sliders again it's really noticeable 01:15:192 - here, such a strong beat should be clickable
_ 01:16:585 (1,2,1,2,3) - ^
_ 01:17:792 (1) - Unnecessary NC
_ 01:22:436 (5) - Ctrl+j and readjust? for a better transition to next pair
_ 01:26:337 - Personal but eh the SV is a bit overkill here imo
Honestly it's a really interesting map and pretty fun to play but yeah the AR is ruining it :c
[Insane]
_ Same as extra for the AR, 9 could work just fine tbh
A lot of stuff overlap with extra so i'll just refer to them according to the extra because i'm a lazy guy
_ 00:14:263 - Not sure of what you can do for the snapping here in an insane, i suppose you could undermap it to 1/3 but yeah it has to be 1/3 because right now 1/4 sounds awkward
_ 00:18:721 (5,6) - uh same reasonning as extra before (the thing where i blah blah blah'd over slider leniency)
_ 00:20:207 (1,1,1,1) - same as extra
_ 00:21:322 (1,2,3,4) - This plays as a quad, are you sure you want it to be this way? Also 00:21:601 (4) - 's slider end has a strong beat, make it clickable
_ 00:22:436 (1,2,3,4) - same reasonning as extra, actually for this one you could simply reduce the distance a bit
_ 00:32:839 (4) - NC here
_ 00:33:582 (1) - Remove NC here (Those two are just to avoid having 2 NC's consecutively)
_ 00:41:755 - Add a note and start the spinner on the tick after it
_ 00:44:727 (1,2,3,4) - same as before, try moving the whole triple to x:345 y:229
_ 00:45:285 (5,6) - Swap rhythm to make the strong beat on the white tick clickable
_ 00:48:443 (4,5) - Distance is really large, it's a quieter transition you should reduce it
_ 00:50:486 (4) - Remove the reverse and add a circle to make the strong beat clickable
_ 00:54:387 (4,5,6) - The emphasis is kinda screwed up here (here's an idea
https://osu.ppy.sh/ss/6232503)
_ 00:58:102 (4) - Ctrl+j this and blanket with 00:58:659 (1) - for the a e s t h e t i c s
_ 01:02:375 (6) - Remove the reverse arrow and put a circle instead
_ 01:11:662 (2,5) - Move 5 a bit to avoid the overlapping, the pattern will look cleaner
_ 01:13:334 (1,1) - same reasonning as extra but for this one i'd suggest to just remove NC on both
_ 01:17:421 (1,2,3,4) - same as before, try to move 1 a bit closer this time
_ 01:19:093 (3,3,3,3) - I didn't point out these in extra because to me it's fine to overmap a bit on extra but yeah these could just be 1/4 sliders (that's how you make a diff spread)
_ 01:22:622 (1,1,1,1) - Ok this looks cool and stuff, how about NCing them just two pairs?
_ 01:35:811 - The spinner should end here (not on a 1/8 tick)
[Hard]
_ From first sight it feels to me that this is more of a light insane rather than a hard, i think you could simplify the rhythm at some places
_ I feel really uncomfortable starting from here
_ 00:08:319 (3) - Not sure of what you're trying to follow with a 3/4 reverse slider
_ 00:14:077 (1,2,3,4) - same as insane for the quad (and also the weird snapping, i have no idea of what you could do in Hard tho, sorry)
_ 00:35:068 (1,2,3,4) - eh you could simplify here by just making the reverse start from 3
_ 00:41:755 - Same as insane
_ 00:44:356 (1,2) - The SV makes it kinda confusing, i see what you did but the gap between the two is a bit too big imo
_ 00:47:328 (4,5) - You could turn these two into a slider to follow the vocals better
_ 00:49:929 (1,4) - Avoid the overlap, i think you can cheat a bit on the DS to make it look better
_ 00:56:988 (2,3) - I feel like this kind of rhythm fits more in a normal or an easier hard i guess, i think you could use 1/2 sliders
_ 01:18:907 (1,1,1,1) - This could just be 1/4 tbh and the NC spam is unnecessary
_ 01:33:953 (4) - 01:33:953 - there's nothing here, you could just make a circle on the blue tick
[Normal]
How do i mod this
_I feel like the AR is a bit low here considering how you made your rhythm, bump it to 5?
_ 00:22:436 (1,2,3,1) - This pattern looks a bit messy, you overlapped a bit too much and it could be a bit confusing (I'm talking about how the sliderbody are partially hidden)
_ 00:26:895 (1) - I don't really know if you can change SVs in normals but even if you can try 0.75x instead
_ 00:33:953 (1) - Remove NC
_ 00:35:068 (1,1) - Pretty sure that 1/4 is too much for a normal, just use 1/2 sliders to follow the vocals instead
_ 00:38:783 (1,1) - ^ I think you can just do something following the vocals here
_ 00:44:356 (1) - I think you could turn these into two circles, you don't really have a lot of those in your diff
_ 01:01:817 (1) - 1/4 again, but this time i have nothing to suggest, sorry ;w;
_ 01:09:619 (3) - ^ Just a 1/2 slider is fine
_ 01:11:662 (1,2,3) - these should all start on the white tick before
_ 01:12:963 (1,1,1) - Just keep going with following the vocals
The rest would just be repeating myself, just don't use 1/4 or 1/8
[Easy]
Seriously tho how do i mod this
_ 00:17:978 (1,2) - Avoid hiding the sliderbody when you overlap in easy, avoid overlapping in general
_ 00:23:923 (1,2,3) - ^
_ 00:28:381 (1,2) - ^
_ 00:35:068 (1,1) - Remove NCs
_ 00:53:644 (1,2) - Overlap again
_ 01:25:594 (2) - Avoid the 1/4 here, i think a 1/2 reverse slider could work here since there's a strong beat on the red tick
_ 01:30:796 (1,1,1) - Really not sure about these either
Ok that's it for me, I hope it helped you, good luck with your set