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Faylan - Tokyo Zero Hearts

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Total Posts
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Topic Starter
Taeyang
This beatmap was submitted using in-game submission on 2016년 4월 2일 토요일 at 오전 3:57:52

Artist: Faylan
Title: Tokyo Zero Hearts
Source: 東京ESP
Tags: Elements Garden Tokyo ESP 上松範康 tv size
BPM: 201.5
Filesize: 11432kb
Play Time: 01:26
Difficulties Available:
  1. Advanced (2.17 stars, 161 notes)
  2. Extra (5.61 stars, 319 notes)
  3. Hard (3.14 stars, 212 notes)
  4. Insane (4.34 stars, 257 notes)
  5. Normal (1.64 stars, 115 notes)
  6. Zero Hearts (6.52 stars, 381 notes)
Download: Faylan - Tokyo Zero Hearts
Download: Faylan - Tokyo Zero Hearts (no video)
Information: Scores/Beatmap Listing
---------------
My 1st Challenge for Rank!
REMAPPING NOW~!
Easy remap done by me
Normal remap done by me
Hard remap done by me
Insane remap done by me
Extra remap done by me
Zero Hearts by me


Special thanks sheela!! :D

Timing check : Charles445


Thanks for moding~!

*guineaQ
*Doyak
*Ranger
*[ Zzz ]
*Rugure
*fuyuyu-
*Alex Li
*moph
*Euny
*RifdiAN
*UnLock-
*Kibbleru
*HabiHolic ( Thx Bubble )
*eINess
*sheela901 ( Thx Star )
*Kawaiwkyik
*ErunamoJAZZ
*Charles445 ( Thx Timing )
*Anais (Bubble pop QAQ)
*intoon
*Kloyd
*Len
*Alheak
----------------------------- New ver ----------------------
*Moly
*Doyak
*Down
*Neoskylove
*[C u r i]
*Enon
*Ayalis



guineaQ
pm reqs

General

  1. BG 사이즈가 맞지 않네요
    원래 1066x767인가 하던 걸 늘렸으니 퀄이 시망임, 그러니까 새로운 배경(아니면 지금 배경도 ㅇㅋ) 찾아서 https://osu.ppy.sh/forum/t/191777&start=0 여기에 가시길
  2. Widescreen Support 하고 Letterbox during Breaks 꺼주시고
  3. 커스텀 콤보 색깔도 고려해보시길

Easy


  • 이지/노멀 난이도에서는 일관성있게 DS 값 하나만 쓰셔야 합니다. (예를 들자면 1.0x)
    위의 이유로 외형적인 면은 다 갈아 엎으셔야 하기 때문에 뉴콤/리듬만 지적함
  1. 00:08:860 (2) - 뉴콤
  2. 00:10:642 (1,2) -저 같으면 이 리듬 씀
  3. 00:13:019 (1,2) - 그리고 요긴 이렇게
  4. 00:15:246 (1,2) - 그리고
  5. 00:22:524 (1,2) -
  6. 00:24:900 (3) - 뉴콤
  7. 00:26:088 (1) - 노 뉴콤
  8. 00:29:058 (2,1) - 이지 난이도에서 노트사이에 1/2 간격 밖에 두지 않는 건 특히 이런 높은 bpm 노래에선 권장되지 않습니다.
  9. 00:34:405 (3) - 뉴콤
  10. 00:36:781 (4) - 뉴콤
  11. 00:46:286 (3) - 뉴콤
  12. 00:47:326 (1) - 노 뉴콤
  13. 00:48:662 (2) - 뉴콤
  14. 00:58:761 (4) - 뉴콤
  15. 01:12:425 (3) - 뉴콤
  16. 01:24:306 (1,2,3,4,5) - 이지 난이도 치고는 너무 어려운 리듬입니다, 좀 더 간단하게 해주세요 (리버스 사용 강추)

Normal

  1. 00:08:266 (1,2) - 끄앜 눕눕이들 울리시려고 작정하셨나 2.0x 점프가 노멀에 나오다니
    노말 난이도에서 점프는 쓰지 말아주세요 ㅎㅎㅎㅎ 안그럼 몰매 맞습니다
    전체적으로 갑자기 1/2가 많아지는 것 같네요
  2. 00:14:801 (1,2,3,4,1,2,3,4) - 특히 이런건 가능하면 좀더 쉽게 해주세요, 202 bpm이라서 훨씬 더 어렵게 느껴집니다.
    그리고 뉴콤은

    여기 그림을 보시면 노트가 다른 하얀 작대기 보다 2배 더 긴 하얀 작대기 위에 놓여져 있는데 영어로는 "downbeat"이라고 불리우는데요
    이지나 노말은 3번째 downbeat마다, 하드나 인세인은 2번째 downbeat마다 뉴콤하는게 편하고 대중적으로 쓰이는 뉴콤 방법입니다.


    이거 키고 맵하시는 거 강추 (인세인 빼고)

Hard

  1. 00:35:593 (7,8) - 이거 1/2씩 늘려 주세요
전체적으로 보기에 난이도 밸런스가 인트로 쪽이 너무 어렵게 잡혀있네요. 중후반 쪽에 점프를 좀 넣어주시고 인트로에 있는 점프 몇개 좀 잡아주세요

귀챠니즘에게 항복함
Topic Starter
Taeyang

guineaQ wrote:

pm reqs

General

  1. BG 사이즈가 맞지 않네요 - 수정 완료
    원래 1066x767인가 하던 걸 늘렸으니 퀄이 시망임, 그러니까 새로운 배경(아니면 지금 배경도 ㅇㅋ) 찾아서 https://osu.ppy.sh/forum/t/191777&start=0 여기에 가시길
  2. Widescreen Support 하고 Letterbox during Breaks 꺼주시고 - 수정 완료
  3. 커스텀 콤보 색깔도 고려해보시길 - 수정 완료

Easy


  • 이지/노멀 난이도에서는 일관성있게 DS 값 하나만 쓰셔야 합니다. (예를 들자면 1.0x)
    위의 이유로 외형적인 면은 다 갈아 엎으셔야 하기 때문에 뉴콤/리듬만 지적함
  1. 00:08:860 (2) - 뉴콤
  2. 00:10:642 (1,2) -저 같으면 이 리듬 씀
  3. 00:13:019 (1,2) - 그리고 요긴 이렇게
  4. 00:15:246 (1,2) - 그리고
  5. 00:22:524 (1,2) -
  6. 00:24:900 (3) - 뉴콤
  7. 00:26:088 (1) - 노 뉴콤
  8. 00:29:058 (2,1) - 이지 난이도에서 노트사이에 1/2 간격 밖에 두지 않는 건 특히 이런 높은 bpm 노래에선 권장되지 않습니다.
  9. 00:34:405 (3) - 뉴콤
  10. 00:36:781 (4) - 뉴콤
  11. 00:46:286 (3) - 뉴콤
  12. 00:47:326 (1) - 노 뉴콤
  13. 00:48:662 (2) - 뉴콤
  14. 00:58:761 (4) - 뉴콤
  15. 01:12:425 (3) - 뉴콤
  16. 01:24:306 (1,2,3,4,5) - 이지 난이도 치고는 너무 어려운 리듬입니다, 좀 더 간단하게 해주세요 (리버스 사용 강추)

    참고해가면서 이지난이도를 전체적으로한번 갈아엎었습니다.




Normal

  1. 00:08:266 (1,2) - 끄앜 눕눕이들 울리시려고 작정하셨나 2.0x 점프가 노멀에 나오다니 수정완료
    노말 난이도에서 점프는 쓰지 말아주세요 ㅎㅎㅎㅎ 안그럼 몰매 맞습니다
    전체적으로 갑자기 1/2가 많아지는 것 같네요적당히 좋은 패턴이 떠오르면 수정하겠습니다.
  2. 00:14:801 (1,2,3,4,1,2,3,4) - 특히 이런건 가능하면 좀더 쉽게 해주세요, 202 bpm이라서 훨씬 더 어렵게 느껴집니다.
    그리고 뉴콤은수정완료[/b]

    여기 그림을 보시면 노트가 다른 하얀 작대기 보다 2배 더 긴 하얀 작대기 위에 놓여져 있는데 영어로는 "downbeat"이라고 불리우는데요
    이지나 노말은 3번째 downbeat마다, 하드나 인세인은 2번째 downbeat마다 뉴콤하는게 편하고 대중적으로 쓰이는 뉴콤 방법입니다.

    참고사항 감사합니다.

    [/b]


    이거 키고 맵하시는 거 강추 (인세인 빼고)

Hard

  1. 00:35:593 (7,8) - 이거 1/2씩 늘려 주세요
수정완료

전체적으로 보기에 난이도 밸런스가 인트로 쪽이 너무 어렵게 잡혀있네요. 중후반 쪽에 점프를 좀 넣어주시고 인트로에 있는 점프 몇개 좀 잡아주세요
동감이지만 감이제대로 안잡히네요 몇번 생각더 해봐야겠습니다.
[/b]

귀챠니즘에게 항복함
Doyak
제가 어제 대화 로그를 저장을 안 해서... 나머지만 해도 될까요?

[General]
말씀드렸다시피 제가 맞춰본 타이밍으로는 지금의 약 -10ms 정도가 맞습니다. 다른 분들이 다르게 제시하셨다고 하셨는데 사람마다 어느 정도 다르게 느껴질 수도 있지만 지금은 제가 아무리 해봐도 대단히 빠르게만 쳐지네요.

[Easy]
다시 정리만 간단히 하는데, 디스턴스가 너무 가까워서 노트가 겹치는 정도가 심해서 오히려 리딩을 방해할 뿐 아니라 디스턴스로 리듬을 예측하기가 대단히 어렵습니다. 완전 스택도 가능하면 피해주시고요. 리듬도 좀 더 단순화해주시기 바랍니다.

[Normal]
노말 치곤 박자가 꽤나 어렵네요... 라고 하고 싶어도 노래 자체의 특성이라 어떻게 할 수가 없네요.
* 00:04:706 (4,5,6) - 이건 앞의 00:03:518 (1,2,3) - 과 같은 리듬으로 가는 게 좋을 것 같습니다. 드럼 리듬을 따라가신 거라면 지금까지 보컬을 따라가다가 갑자기 드럼으로 전환했다가 다시 보컬을 타는 것도 어색하고요.
* 스택을 쓴 것 자체는 문제가 없지만 노말이라는 난이도를 고려했을 때 스택된 노트 간의 리듬 간격이 매번 달라지는 건 혼란을 야기할 수 있다고 봅니다. 가령 00:33:815 (3,1,2) - 에서 3박, 1박이 연이어 쓰인 후에 00:37:676 (2,3) - 여기서 다시 3박이 나오고 00:40:052 (2,3) - 다시 1박 00:41:538 (1,2) - 1.5박 00:43:320 (4,5) - 0.5박 너무 계속 변해요. 오래 플레이해 온 저도 많이 혼란스러웠습니다.
* 01:26:538 (3,1) - 디스턴스가 갑자기 너무 커져서 반박 차이로 때려야 한다고 읽기 어렵습니다. 담요를 하고 싶으시겠지만 다른 패턴을 고려해보시는 게 좋을 듯 합니다.

[Hard]
* 00:12:874 (9,1) - 개인적으로 모양이 조금 어정쩡하다고 느껴집니다.
* 00:34:112 (4,5,6) - 담요가 비뚤어졌습니다.
* 00:46:290 (6,7) - 거리가 여기만 약간 넓어서 어색합니다.
* 00:24:904 (5) - 00:29:656 (4) - 00:34:409 (5) - 00:46:290 (6) - 에 뉴콤을 넣으시는 게 어떨까요? 00:48:072 (1) - 여기는 해제하고 00:48:666 (3) - 여기에 다시 넣고 00:58:171 (5) - 여기에 넣고 00:59:062 (1) - 여기는 빼고요.

[Insane]
전반적으로 오버매핑이 눈에 띕니다. 특히 01:21:934 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 이 부분만큼은 1/2 점프 같은 걸로 대체를 하셨으면 좋겠네요.

근데 Faylan 노래는 다 이렇게 박자가 어렵나요? https://osu.ppy.sh/b/52278&m=0 이거 먹는데도 리듬 때문에 시간이 상당히 오래 걸렸는데...
Topic Starter
Taeyang
모딩 감사합니당~
Topic Starter
Taeyang

Taeyang wrote:

Doyak wrote:

제가 어제 대화 로그를 저장을 안 해서... 나머지만 해도 될까요?

[General]
말씀드렸다시피 제가 맞춰본 타이밍으로는 지금의 약 -10ms 정도가 맞습니다. 다른 분들이 다르게 제시하셨다고 하셨는데 사람마다 어느 정도 다르게 느껴질 수도 있지만 지금은 제가 아무리 해봐도 대단히 빠르게만 쳐지네요.

우선 -10로 전부 수정했습니다.

[Easy]
다시 정리만 간단히 하는데, 디스턴스가 너무 가까워서 노트가 겹치는 정도가 심해서 오히려 리딩을 방해할 뿐 아니라 디스턴스로 리듬을 예측하기가 대단히 어렵습니다. 완전 스택도 가능하면 피해주시고요. 리듬도 좀 더 단순화해주시기 바랍니다.

우선 모든 디스텐스를 0.5에서 7로 옮겼고 어제 챗모딩 참고해서 몇몇군데 리메이크 했습니다.

[Normal]
노말 치곤 박자가 꽤나 어렵네요... 라고 하고 싶어도 노래 자체의 특성이라 어떻게 할 수가 없네요.
* 00:04:706 (4,5,6) - 이건 앞의 00:03:518 (1,2,3) - 과 같은 리듬으로 가는 게 좋을 것 같습니다. 드럼 리듬을 따라가신 거라면 지금까지 보컬을 따라가다가 갑자기 드럼으로 전환했다가 다시 보컬을 타는 것도 어색하고요.

수정 완료

* 스택을 쓴 것 자체는 문제가 없지만 노말이라는 난이도를 고려했을 때 스택된 노트 간의 리듬 간격이 매번 달라지는 건 혼란을 야기할 수 있다고 봅니다. 가령 00:33:815 (3,1,2) - 에서 3박, 1박이 연이어 쓰인 후에 00:37:676 (2,3) - 여기서 다시 3박이 나오고 00:40:052 (2,3) - 다시 1박 00:41:538 (1,2) - 1.5박 00:43:320 (4,5) - 0.5박 너무 계속 변해요. 오래 플레이해 온 저도 많이 혼란스러웠습니다.

제가봐도 스택이 많네요 리듬상 어쩔수 없는부분 빼고 몇개 수정했습니다.

* 01:26:538 (3,1) - 디스턴스가 갑자기 너무 커져서 반박 차이로 때려야 한다고 읽기 어렵습니다. 담요를 하고 싶으시겠지만 다른 패턴을 고려해보시는 게 좋을 듯 합니다.

우선 담요버리는게 아까워서 더 감싸서 디스텐스를 줄였습니다. 그래도 문제가있다면 수정하겠습니다.


[Hard]
* 00:12:874 (9,1) - 개인적으로 모양이 조금 어정쩡하다고 느껴집니다.

담요시켰습니다.

* 00:34:112 (4,5,6) - 담요가 비뚤어졌습니다.

수정완료

* 00:46:290 (6,7) - 거리가 여기만 약간 넓어서 어색합니다.

수정완료

* 00:24:904 (5) - 00:29:656 (4) - 00:34:409 (5) - 00:46:290 (6) - 에 뉴콤을 넣으시는 게 어떨까요? 00:48:072 (1) - 여기는 해제하고 00:48:666 (3) - 여기에 다시 넣고 00:58:171 (5) - 여기에 넣고 00:59:062 (1) - 여기는 빼고요.

수정완료

[Insane]
전반적으로 오버매핑이 눈에 띕니다. 특히 01:21:934 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 이 부분만큼은 1/2 점프 같은 걸로 대체를 하셨으면 좋겠네요.

수정완료

근데 Faylan 노래는 다 이렇게 박자가 어렵나요? https://osu.ppy.sh/b/52278&m=0 이거 먹는데도 리듬 때문에 시간이 상당히 오래 걸렸는데...
Ranger
[General]

  1. 오프셋 1113것 같습니다. 바꿔주세요
[Easy]

  1. 00:16:429 (2) - 이렇게 배치하는것도 괜찮을듯 합니다
  2. 01:17:171 (1) - 피니시 안어울리는것 같아요. 전 파트에서 피니시 안쓰기도 했고..
[Normal]

  1. 00:27:270 (1) - 이거 그냥 둥글게 만드는게 나을듯 합니다
  2. 00:34:696 ~ 00:39:003 - 갑자기 스텍 확 줄은 느낌이 나는데 좀 늘리시는거 어떠세요? 전 파트랑 비교해서 좀 차이가 많이 나보입니다
  3. 01:15:221 (2,3) - 이거 두개 좀 위에 배치해놓으면 치기 더 편해집니다
[Hard]

  1. 00:07:666 (5,6,1) - 하드치곤 좀 오버랩같아요. 거리 좀 줄이시는거 추천합니다
  2. 00:33:211 (3) - 이거 각도 10도 정도만 조절해보시는거 어떠세요?
[Insane]

난이도가 하드에 비해 좀 차이가 심합니다. 언랭사유가 될수 있으니 난이도 좀 줄여주셔야 되요

  1. 00:46:131 - 서클 추가?
  2. 00:46:726 (3) - 이거 00:46:280 (1) 이랑 블랭킷 맞춰주시면 더 예쁠듯 해요
  3. 01:01:726 (5) - 뉴콤 넣어도 될것같아요
  4. 01:14:795 (1) - 앞에 피니시 넣어주세요
짧은 모딩 죄송합니다 ;3;
GL~
Topic Starter
Taeyang

Ranger wrote:

[General]

  1. 오프셋 1113것 같습니다. 바꿔주세요
너무 당긴거 같습니다. 게다가 여태 제시된 오프셋들이 전부 다르네요 ㄷㄷ;

[Easy]

  1. 00:16:429 (2) - 이렇게 배치하는것도 괜찮을듯 합니다 음 일부러 보양좋게 담요한건데 한번더 지적받으면 고치겠습니다.
  2. 01:17:171 (1) - 피니시 안어울리는것 같아요. 전 파트에서 피니시 안쓰기도 했고..
수정완료!

[Normal]

  1. 00:27:270 (1) - 이거 그냥 둥글게 만드는게 나을듯 합니다

    수정완료!
  2. 00:34:696 ~ 00:39:003 - 갑자기 스텍 확 줄은 느낌이 나는데 좀 늘리시는거 어떠세요? 전 파트랑 비교해서 좀 차이가 많이 나보입니다

    박자에 안맞는 스택이 많다고해서 좀 줄였었습니다.
  3. 01:15:221 (2,3) - 이거 두개 좀 위에 배치해놓으면 치기 더 편해집니다
수정완료

[Hard]

  1. 00:07:666 (5,6,1) - 하드치곤 좀 오버랩같아요. 거리 좀 줄이시는거 추천합니다

    수정완료
  2. 00:33:211 (3) - 이거 각도 10도 정도만 조절해보시는거 어떠세요?
00:32:023 (1,2,3) - 이부분과 모양맞춘건데 각도가 애매하긴했군요
수정완료!


[Insane]

난이도가 하드에 비해 좀 차이가 심합니다. 언랭사유가 될수 있으니 난이도 좀 줄여주셔야 되요

  1. 00:46:131 - 서클 추가?

    특별한 솔로음이 나오는게 아닌데다 애매해서 보류
  2. 00:46:726 (3) - 이거 00:46:280 (1) 이랑 블랭킷 맞춰주시면 더 예쁠듯 해요
  3. 01:01:726 (5) - 뉴콤 넣어도 될것같아요
    수정완료
  4. 01:14:795 (1) - 앞에 피니시 넣어주세요
수정완료

짧은 모딩 죄송합니다 ;3;
GL~
Topic Starter
Taeyang

Taeyang wrote:

Ranger wrote:

[General]

  1. 오프셋 1113것 같습니다. 바꿔주세요
너무 당긴거 같습니다. 게다가 여태 제시된 오프셋들이 전부 다르네요 ㄷㄷ;

[Easy]

  1. 00:16:429 (2) - 이렇게 배치하는것도 괜찮을듯 합니다 음 일부러 보양좋게 담요한건데 한번더 지적받으면 고치겠습니다.
  2. 01:17:171 (1) - 피니시 안어울리는것 같아요. 전 파트에서 피니시 안쓰기도 했고..
    수정완료!

[Normal]

  1. 00:27:270 (1) - 이거 그냥 둥글게 만드는게 나을듯 합니다
    수정완료!
  2. 00:34:696 ~ 00:39:003 - 갑자기 스텍 확 줄은 느낌이 나는데 좀 늘리시는거 어떠세요? 전 파트랑 비교해서 좀 차이가 많이 나보입니다
    박자에 안맞는 스택이 많다고해서 좀 줄였었습니다.
  3. 01:15:221 (2,3) - 이거 두개 좀 위에 배치해놓으면 치기 더 편해집니다
    수정완료
[Hard]

  1. 00:07:666 (5,6,1) - 하드치곤 좀 오버랩같아요. 거리 좀 줄이시는거 추천합니다

    수정완료
  2. 00:33:211 (3) - 이거 각도 10도 정도만 조절해보시는거 어떠세요?
    00:32:023 (1,2,3) - 이부분과 패턴맞춘건데 각도가 애매하긴했군요

수정완료!

[Insane]

난이도가 하드에 비해 좀 차이가 심합니다. 언랭사유가 될수 있으니 난이도 좀 줄여주셔야 되요

  1. 00:46:131 - 서클 추가?
    특별한 솔로음이 나오는게 아닌데다 애매해서 보류
  2. 00:46:726 (3) - 이거 00:46:280 (1) 이랑 블랭킷 맞춰주시면 더 예쁠듯 해요
    수정완료
  3. 01:01:726 (5) - 뉴콤 넣어도 될것같아요
    수정완료
  4. 01:14:795 (1) - 앞에 피니시 넣어주세요
    수정완료

짧은 모딩 죄송합니다 ;3;
GL~
모딩 대단히 감사합니다.!!
[ Zzz ]
Hi~ Taeyang ( 1:1 request!! ) 겟난은 취소할게요. 노래가 조금 몇몇부분이 마음에 안들어서 .. 죄송합니다.

Easy
  1. 00:01:132 (1) - 리듬이 너무 단순하네요. 대충 사진처럼 끝에살짝 늘려주시는게 더 박자가 재미있어질것같아요.
    00:02:914 (2) - 이것도 바꾸어주시고.
  2. 01:00:537 (1,2) - 위와 같은이유로 간격줄이시고 3번 슬라이더와 이어지게 만들어주시면 좋을꺼같아요.
  3. 00:05:884 (1) - 그리고 여기 드럼으로 되있으셔서 최대한 소리 맟추시려면 휘슬추가해주시는게 좋다고봐요.

Normal
  1. 00:02:320 (4) - 슬라이더의 끝에 클렙추가.
  2. 00:05:290 (6) - 클렙 제거해주시는게 더 좋을꺼같아요.

Hard
  1. 00:04:844 (5) - x200 y232 정도로 해주시는게 어떠세요? 지금은 조금 하드난이도인데 겹치기도하고 ..
  2. 01:10:042 (1) - 여기서부터 소리가 좀 작은듯해요. 한 10%정도 씩 올려주시면 좋을꺼같아요. 01:14:795 (1) - 여긴 5%추가해주시고 전에는 10%씩
  3. 01:25:933 (4) - 뉴콤해주세요. 스페이싱이 뉴콤해주시는게 더 읽기 쉬워요.

약간 개인적일지도 모르곘는데 .. 하드가 조금 어려운듯싶어요. 몇몇점프가 .. 00:02:914 (7,8) - 이런거 ..

Insane
  1. 00:11:676 (1) - 뉴콤 추가
  2. 00:14:052 (5) - 뉴콤 추가
  3. 01:05:735 (2) - 이런 박자보다는 평범한 1/2 슬라이더가 더 좋을꺼같아요.
  4. 01:07:295 (5) - 제거해주세요.
  5. 01:07:666 (1) - 박자상으로 볼때는 사진처럼하는게 더 좋지않을까요?
Topic Starter
Taeyang

[ Zzz ] wrote:

Hi~ Taeyang ( 1:1 request!! ) 겟난은 취소할게요. 노래가 조금 몇몇부분이 마음에 안들어서 .. 죄송합니다.

괜찮습니다! 모딩 감사합니다.

Easy
  1. 00:01:132 (1) - 리듬이 너무 단순하네요. 대충 사진처럼 끝에살짝 늘려주시는게 더 박자가 재미있어질것같아요.
    수정완료

    00:02:914 (2) - 이것도 바꾸어주시고.
    수정완료
  2. 01:00:537 (1,2) - 위와 같은이유로 간격줄이시고 3번 슬라이더와 이어지게 만들어주시면 좋을꺼같아요.
    수정완료
  3. 00:05:884 (1) - 그리고 여기 드럼으로 되있으셔서 최대한 소리 맟추시려면 휘슬추가해주시는게 좋다고봐요.
    수정완료

Normal
  1. 00:02:320 (4) - 슬라이더의 끝에 클렙추가.
    수정완료
  2. 00:05:290 (6) - 클렙 제거해주시는게 더 좋을꺼같아요.
    수정완료

Hard
  1. 00:04:844 (5) - x200 y232 정도로 해주시는게 어떠세요? 지금은 조금 하드난이도인데 겹치기도하고 ..
    수정완료
  2. 01:10:042 (1) - 여기서부터 소리가 좀 작은듯해요. 한 10%정도 씩 올려주시면 좋을꺼같아요. 01:14:795 (1) - 여긴 5%추가해주시고 전에는 10%씩
    수정완료
  3. 01:25:933 (4) - 뉴콤해주세요. 스페이싱이 뉴콤해주시는게 더 읽기 쉬워요.
    수정완료

    약간 개인적일지도 모르곘는데 .. 하드가 조금 어려운듯싶어요. 몇몇점프가 .. 00:02:914 (7,8) - 이런거 ..
    개인적으론 잘 쳐지는데 한번더 지적 받는다면 수정하겠습니다.

Insane
  1. 00:11:676 (1) - 뉴콤 추가
    수정완료
  2. 00:14:052 (5) - 뉴콤 추가
    수정완료
  3. 01:05:735 (2) - 이런 박자보다는 평범한 1/2 슬라이더가 더 좋을꺼같아요.
    수정완료
  4. 01:07:295 (5) - 제거해주세요.
    수정완료
  5. 01:07:666 (1) - 박자상으로 볼때는 사진처럼하는게 더 좋지않을까요?
    수정완료
Rugure
IRC modding
03:55 Rugure: 다시 모딩 시작
03:55 Rugure: 00:02:023 (3) -
03:55 Rugure: 이노트 말입니다.
03:55 Rugure: 00:02:171 (3) - 까지 꼬리로 하고
03:55 Rugure: 그담에 노트만드는건 어떰
03:56 Taeyang: 사진으로좀..
03:56 Rugure: 사진이
03:56 Rugure: 오래걸려서
03:56 Rugure: 그러니껭!
03:56 Rugure: 00:02:023 (3) - 이 슬라이더 있잖수
03:57 Rugure: 00:02:320 - 여기까지가 꼬리로 되어있잖음
03:58 Rugure: 고쳤나여 냅둘건가요.
03:59 Taeyang: 우선 냅둘게요
03:59 Taeyang: 저게
03:59 Taeyang: 00:01:132 (1,2,3,4,5,6,7) -
03:59 Taeyang: 이렇게 하나의 패턴이거든요..
03:59 Taeyang: 그리고 지적받은적 처음..
03:59 Rugure: 00:03:508 (1) - 이 슬라이더
03:59 Rugure: 00:02:617 (4) - 이슬라이더 꼬리부분에 겹쳐지도록 배치합니다.
04:00 Rugure: 냅둘건가요 고칠건가요?
04:01 Taeyang: 고쳤어요
04:01 Rugure: 넹
04:02 Rugure: 00:06:181 (1) - 이 슬라이더는 겹치면 좋겠지만 모양이 변하니 어떻게 할지 고려한번해주세요.
04:03 Taeyang: 고쳤어요
04:03 Taeyang: 한꺼번에 말해주셔도 괜찮아요
04:03 Rugure: 저도 보면서
04:03 Rugure: 말하는거에요.
04:03 Rugure: 이부분이 0.1스냅씩 늘어난다는걸 파악했습니다.
04:04 Taeyang: 아마 제가 생각는 부분일텐데 일부러 그리 냅둔...
04:04 Rugure: 그래서 지적안함
04:05 Rugure: 그닥 크게
04:05 Rugure: 지적할건없는데
04:05 Rugure: 00:17:171 (4) -
04:05 Rugure: 이노트 겹치게 배치합시다.
04:05 Rugure: 왜 애들이 이런걸 지적을 안하지
04:05 Taeyang: 파란 5랑요?
04:06 Rugure: 00:16:132 (5) -
04:06 Rugure: 이거처럼
04:06 Rugure: 겹치면
04:06 Rugure: 됩니다.
04:06 Taeyang: 됬음
04:07 Rugure: 00:22:815 (2,3) -
04:07 Rugure: 이거
04:07 Rugure: 컨트롤 G눌러보는건 어떰
04:08 Taeyang: 별점프 요즘 재미없다는 지적있어서
04:08 Taeyang: 저리했어요
04:08 Rugure: 그래서
04:08 Taeyang: 4~5에서 넘어갈때 솔로음도 약간올라가고요
04:09 Taeyang: 저건 놔둡니다.
04:09 Rugure: 그렇다면
04:09 Rugure: http://osu.ppy.sh/ss/2904213
04:09 Rugure: 이렇게 두면
04:09 Rugure: 완벽하다고 생각해봅니다.
04:09 Rugure: 어떰
04:10 Taeyang: 오 좋네요
04:10 Taeyang: 바꿧습니다.
04:10 Rugure: 이건 안해도 되는겁니다만.
04:10 Rugure: 00:29:052 (1) -
04:10 Rugure: 이거.
04:11 Rugure: x 140 y 264하면 완벽합니다.
04:11 Rugure: 완벽하진않고
04:11 Rugure: 거의 완벽에 가까워짐
04:11 Rugure: 쨋든
04:11 Rugure: 안만져도 되는거고
04:11 Taeyang: 수정했어요
04:12 Rugure: 00:36:775 (4) - 이 슬라이더 컨트롤 G 를 한번 추천합니다.
04:12 Rugure: 어떻게 하던간에 저부분은 어색함이 없습니다
04:12 Rugure: 좋은대로 하시면 됩니다.
04:14 Rugure: http://osu.ppy.sh/ss/2904234
04:14 Rugure: 이렇게 한번 하셔 되고.
04:14 Rugure: 아니면 저 6번노트에
04:15 Rugure: 00:39:151 (1) - 이 슬라이더를 겹쳐둬도 됩니다.
04:16 Rugure: 00:39:597 (2,5) - 이 두개 노트 어떻게 잘 겹쳐두는것을 추천함
04:16 Rugure: 00:40:785 (9) - 이 노트 역시 00:39:745 (3) - 이 슬라이더 머리랑 잘 겹쳐두는걸 추천
04:19 Rugure: 01:03:508 (2) - 역시 01:02:023 (3) - 과 겹쳐야 합니다.
04:20 Rugure: 01:14:052 (2) - 만일 이 슬라이더가 01:13:013 (5,6,7,8,9) - 이 노트에 겹칠수 있다면 겹쳐주세요.
04:21 Rugure: 01:24:151 (5) - 01:25:340 (4) - 01:25:934 (4) - 겹칠수 있다면 겹칩시다.
04:21 Rugure: 전체적으로 패턴은 매우 뛰어납니다.
04:22 Rugure: 사운드 모딩을 받는것을 권장합니다.
04:22 Taeyang: 사운드모딩은 누구한테 받는게 좋을까요
04:23 Taeyang: zzz님이 핫사운드는 괜찮다고 하셔서 계속 두고있어서..
04:23 Rugure: 안타까운점
04:23 Rugure: 하나 말씀드리겠습니다.
04:23 Rugure: 4.2성정도의 난이도를
04:23 Rugure: 한개더 맵핑하셔야합니다.
04:23 Rugure: 4.0~4.6 정도의 난이도
04:23 Rugure: 하드와 인센의 난이도 격차가
04:23 Rugure: 너무 심합니다
04:23 Taeyang: 그사이 난이도명을
04:23 Taeyang: 뭐라고 만들어야하나요
04:24 Rugure: 라이트 인센
04:24 Rugure: 같은걸로 하면됩니다.
04:24 Rugure: 노멀하고 하드는
04:24 Rugure: 뭐.
04:24 Rugure: 세이브네요
04:24 Rugure: 운나쁘면 노멀 + 만들라고 요청올수도 있어요
04:25 Rugure: 하드 봅시다
04:25 Rugure: 인센 OD 그냥 7 부탁합니다
04:25 Taeyang: 저런것도
04:25 Taeyang: 지적받나요
04:26 Rugure: OD가
04:26 Rugure: 애매해요.
04:26 Rugure: 7.3은 문제가 없을거같긴한데
04:26 Rugure: 인센 대부분이 7OD라
04:26 Rugure: 잘모르겠네요
04:26 Rugure: 7OD 해주세요
04:26 Rugure: 하드는 5 OD 부탁합니당
04:27 Rugure: AR은 7.5 정도로 하시면 적당하겠습니다.
04:27 Rugure: 하드 HP는 그냥 5로 갑시다
04:28 Rugure: 흠 그러면
04:28 Rugure: 다됬네요
04:28 Taeyang: 넹
04:28 Rugure: 난이도 셋팅은
04:28 Rugure: 완료
04:28 Rugure: song setup
04:29 Rugure: design
04:29 Rugure: widscreen
04:29 Rugure: support
04:29 Rugure: 켜요
04:29 Rugure: 모든 난이도에
04:29 Rugure: 다켜요
04:29 Rugure: 안켜도 되는데
04:29 Rugure: 저는 키고 다녀요
04:31 Taeyang: guineaQ분
04:31 Taeyang: 모딩에
04:31 Taeyang: Widescreen Support 하고 Letterbox during Breaks 꺼주시고
04:31 Taeyang: 라고 모딩와서요
04:31 Taeyang: 한번더 지적오면 바꾸겠습니다.
04:31 Rugure: 그럼 꺼두세요
04:31 Rugure: 지적안와요 왠만하면
04:31 Rugure: 하드는 모딩을
04:31 Rugure: 못하겠네요
04:32 Rugure: 하드패턴이
04:32 Taeyang: 네
04:32 Rugure: 제 타입이 아니라
04:32 Rugure: 할수가 없어요
04:32 Taeyang: 넵 알겠습니다
04:32 Rugure: 노멀
04:32 Rugure: 00:06:478 (2) - 이 노트
04:32 Rugure: 겹칩시다.
04:32 Rugure: 00:05:290 (6) - 꼬리에
04:33 Rugure: 이거
04:33 Rugure: 모딩만 열심히 받으면
04:33 Rugure: 랭은 되겠는데요
04:33 Rugure: 뭐라하지
04:33 Rugure: 유저욕을 좀 먹는다고 해야하나
04:34 Rugure: 노멀
04:34 Rugure: 01:26:528 (3,1) -
04:34 Rugure: 이거 한번
04:34 Rugure: 바꿔주세요
04:34 Rugure: 좋은 패턴이긴한데
04:34 Rugure: 노멀에 쓰기엔 좀 그래요.
04:35 Rugure: 다 됬음

성의껏 했습니당
Topic Starter
Taeyang

Rugure wrote:

IRC modding
03:55 Rugure: 다시 모딩 시작
03:55 Rugure: 00:02:023 (3) -
03:55 Rugure: 이노트 말입니다.
03:55 Rugure: 00:02:171 (3) - 까지 꼬리로 하고
03:55 Rugure: 그담에 노트만드는건 어떰
03:56 Taeyang: 사진으로좀..
03:56 Rugure: 사진이
03:56 Rugure: 오래걸려서
03:56 Rugure: 그러니껭!
03:56 Rugure: 00:02:023 (3) - 이 슬라이더 있잖수
03:57 Rugure: 00:02:320 - 여기까지가 꼬리로 되어있잖음
03:58 Rugure: 고쳤나여 냅둘건가요.
03:59 Taeyang: 우선 냅둘게요
03:59 Taeyang: 저게
03:59 Taeyang: 00:01:132 (1,2,3,4,5,6,7) -
03:59 Taeyang: 이렇게 하나의 패턴이거든요..
03:59 Taeyang: 그리고 지적받은적 처음..
03:59 Rugure: 00:03:508 (1) - 이 슬라이더
03:59 Rugure: 00:02:617 (4) - 이슬라이더 꼬리부분에 겹쳐지도록 배치합니다.
04:00 Rugure: 냅둘건가요 고칠건가요?
04:01 Taeyang: 고쳤어요
04:01 Rugure: 넹
04:02 Rugure: 00:06:181 (1) - 이 슬라이더는 겹치면 좋겠지만 모양이 변하니 어떻게 할지 고려한번해주세요.
04:03 Taeyang: 고쳤어요
04:03 Taeyang: 한꺼번에 말해주셔도 괜찮아요
04:03 Rugure: 저도 보면서
04:03 Rugure: 말하는거에요.
04:03 Rugure: 이부분이 0.1스냅씩 늘어난다는걸 파악했습니다.
04:04 Taeyang: 아마 제가 생각는 부분일텐데 일부러 그리 냅둔...
04:04 Rugure: 그래서 지적안함
04:05 Rugure: 그닥 크게
04:05 Rugure: 지적할건없는데
04:05 Rugure: 00:17:171 (4) -
04:05 Rugure: 이노트 겹치게 배치합시다.
04:05 Rugure: 왜 애들이 이런걸 지적을 안하지
04:05 Taeyang: 파란 5랑요?
04:06 Rugure: 00:16:132 (5) -
04:06 Rugure: 이거처럼
04:06 Rugure: 겹치면
04:06 Rugure: 됩니다.
04:06 Taeyang: 됬음
04:07 Rugure: 00:22:815 (2,3) -
04:07 Rugure: 이거
04:07 Rugure: 컨트롤 G눌러보는건 어떰
04:08 Taeyang: 별점프 요즘 재미없다는 지적있어서
04:08 Taeyang: 저리했어요
04:08 Rugure: 그래서
04:08 Taeyang: 4~5에서 넘어갈때 솔로음도 약간올라가고요
04:09 Taeyang: 저건 놔둡니다.
04:09 Rugure: 그렇다면
04:09 Rugure: http://osu.ppy.sh/ss/2904213
04:09 Rugure: 이렇게 두면
04:09 Rugure: 완벽하다고 생각해봅니다.
04:09 Rugure: 어떰
04:10 Taeyang: 오 좋네요
04:10 Taeyang: 바꿧습니다.
04:10 Rugure: 이건 안해도 되는겁니다만.
04:10 Rugure: 00:29:052 (1) -
04:10 Rugure: 이거.
04:11 Rugure: x 140 y 264하면 완벽합니다.
04:11 Rugure: 완벽하진않고
04:11 Rugure: 거의 완벽에 가까워짐
04:11 Rugure: 쨋든
04:11 Rugure: 안만져도 되는거고
04:11 Taeyang: 수정했어요
04:12 Rugure: 00:36:775 (4) - 이 슬라이더 컨트롤 G 를 한번 추천합니다.
04:12 Rugure: 어떻게 하던간에 저부분은 어색함이 없습니다
04:12 Rugure: 좋은대로 하시면 됩니다.
04:14 Rugure: http://osu.ppy.sh/ss/2904234
04:14 Rugure: 이렇게 한번 하셔 되고.
04:14 Rugure: 아니면 저 6번노트에
04:15 Rugure: 00:39:151 (1) - 이 슬라이더를 겹쳐둬도 됩니다.
04:16 Rugure: 00:39:597 (2,5) - 이 두개 노트 어떻게 잘 겹쳐두는것을 추천함
04:16 Rugure: 00:40:785 (9) - 이 노트 역시 00:39:745 (3) - 이 슬라이더 머리랑 잘 겹쳐두는걸 추천
04:19 Rugure: 01:03:508 (2) - 역시 01:02:023 (3) - 과 겹쳐야 합니다.
04:20 Rugure: 01:14:052 (2) - 만일 이 슬라이더가 01:13:013 (5,6,7,8,9) - 이 노트에 겹칠수 있다면 겹쳐주세요.
04:21 Rugure: 01:24:151 (5) - 01:25:340 (4) - 01:25:934 (4) - 겹칠수 있다면 겹칩시다.
04:21 Rugure: 전체적으로 패턴은 매우 뛰어납니다.
04:22 Rugure: 사운드 모딩을 받는것을 권장합니다.
04:22 Taeyang: 사운드모딩은 누구한테 받는게 좋을까요
04:23 Taeyang: zzz님이 핫사운드는 괜찮다고 하셔서 계속 두고있어서..
04:23 Rugure: 안타까운점
04:23 Rugure: 하나 말씀드리겠습니다.
04:23 Rugure: 4.2성정도의 난이도를
04:23 Rugure: 한개더 맵핑하셔야합니다.
04:23 Rugure: 4.0~4.6 정도의 난이도
04:23 Rugure: 하드와 인센의 난이도 격차가
04:23 Rugure: 너무 심합니다
04:23 Taeyang: 그사이 난이도명을
04:23 Taeyang: 뭐라고 만들어야하나요
04:24 Rugure: 라이트 인센
04:24 Rugure: 같은걸로 하면됩니다.
04:24 Rugure: 노멀하고 하드는
04:24 Rugure: 뭐.
04:24 Rugure: 세이브네요
04:24 Rugure: 운나쁘면 노멀 + 만들라고 요청올수도 있어요
04:25 Rugure: 하드 봅시다
04:25 Rugure: 인센 OD 그냥 7 부탁합니다
04:25 Taeyang: 저런것도
04:25 Taeyang: 지적받나요
04:26 Rugure: OD가
04:26 Rugure: 애매해요.
04:26 Rugure: 7.3은 문제가 없을거같긴한데
04:26 Rugure: 인센 대부분이 7OD라
04:26 Rugure: 잘모르겠네요
04:26 Rugure: 7OD 해주세요
04:26 Rugure: 하드는 5 OD 부탁합니당
04:27 Rugure: AR은 7.5 정도로 하시면 적당하겠습니다.
04:27 Rugure: 하드 HP는 그냥 5로 갑시다
04:28 Rugure: 흠 그러면
04:28 Rugure: 다됬네요
04:28 Taeyang: 넹
04:28 Rugure: 난이도 셋팅은
04:28 Rugure: 완료
04:28 Rugure: song setup
04:29 Rugure: design
04:29 Rugure: widscreen
04:29 Rugure: support
04:29 Rugure: 켜요
04:29 Rugure: 모든 난이도에
04:29 Rugure: 다켜요
04:29 Rugure: 안켜도 되는데
04:29 Rugure: 저는 키고 다녀요
04:31 Taeyang: guineaQ분
04:31 Taeyang: 모딩에
04:31 Taeyang: Widescreen Support 하고 Letterbox during Breaks 꺼주시고
04:31 Taeyang: 라고 모딩와서요
04:31 Taeyang: 한번더 지적오면 바꾸겠습니다.
04:31 Rugure: 그럼 꺼두세요
04:31 Rugure: 지적안와요 왠만하면
04:31 Rugure: 하드는 모딩을
04:31 Rugure: 못하겠네요
04:32 Rugure: 하드패턴이
04:32 Taeyang: 네
04:32 Rugure: 제 타입이 아니라
04:32 Rugure: 할수가 없어요
04:32 Taeyang: 넵 알겠습니다
04:32 Rugure: 노멀
04:32 Rugure: 00:06:478 (2) - 이 노트
04:32 Rugure: 겹칩시다.
04:32 Rugure: 00:05:290 (6) - 꼬리에
04:33 Rugure: 이거
04:33 Rugure: 모딩만 열심히 받으면
04:33 Rugure: 랭은 되겠는데요
04:33 Rugure: 뭐라하지
04:33 Rugure: 유저욕을 좀 먹는다고 해야하나
04:34 Rugure: 노멀
04:34 Rugure: 01:26:528 (3,1) -
04:34 Rugure: 이거 한번
04:34 Rugure: 바꿔주세요
04:34 Rugure: 좋은 패턴이긴한데
04:34 Rugure: 노멀에 쓰기엔 좀 그래요.
04:35 Rugure: 다 됬음

성의껏 했습니당
루구르님 챗모딩 감사합니다~
Silky
from my queue

[Easy]
  1. 00:29:052 (2,1) - I think stack is not suitable for Easy diff, unstack?
  2. 00:38:557 (2,1) - ^
  3. 01:04:696 (2,1) - ^
  4. 01:23:706 (2,1) - ^
  5. 01:12:419 (1) - Remove NC
  6. 01:26:528 (1) - this slider is not suitable for Easy diff
[Normal]
  1. Normal/Easy Diff is required to use unified Distance Snap.
  2. 01:04:102 (3,1) - unsnapped
  3. 01:16:874 (6,1) - change to 1/2slider
  4. 01:21:924 (6,1) - unsnapped
[Hard]
  1. OD-1
  2. 00:17:765 - add note
  3. 00:17:765 (1) - start point move to 00:17:839
  4. 01:24:300 (5) - add NC
[Insane]
  1. 00:17:765 - same as Hard
  2. 00:36:775 (4) - Ctrl+G?
  3. 01:07:666 (1) - change to 1/2 slider?
  4. 01:26:528 (6) - add NC?
GL~
Topic Starter
Taeyang

fuyuyu- wrote:

from my queue

[Easy]
  1. 00:29:052 (2,1) - I think stack is not suitable for Easy diff, unstack? Why?
  2. 00:38:557 (2,1) - ^why?
  3. 01:04:696 (2,1) - ^why?
  4. 01:23:706 (2,1) - ^why?
    stack is not bad
  5. 01:12:419 (1) - Remove NC
    Fixed
  6. 01:26:528 (1) - this slider is not suitable for Easy diff
    Fixed
[Normal]
  1. Normal/Easy Diff is required to use unified Distance Snap.
    Fixed
  2. 01:04:102 (3,1) - unsnapped why?
  3. 01:16:874 (6,1) - change to 1/2slider Fixed
  4. 01:21:924 (6,1) - unsnapped
    Fixed
[Hard]
  1. OD-1 Fixed
  2. 00:17:765 - add note Fixed
  3. 00:17:765 (1) - start point move to 00:17:839 Fixed but i will 00:17:914 (1) -
  4. 01:24:300 (5) - add NC Fixed

[Insane]
  1. 00:17:765 - same as Hard Fixed
  2. 00:36:775 (4) - Ctrl+G?
  3. 01:07:666 (1) - change to 1/2 slider? its same rhythm 01:06:181 (4,1) - Why?
  4. 01:26:528 (6) - add NC?
Why?

Thanks Moding :)
MirinH
m4m
[General]
Insane diff should be called "Extra"
diff name "Another" should not be appeared in this kind of diff set names, should change diff "Another" to "Insane"
[Easy]
  1. 00:01:132 (1,2) - dot use this rhythm, you are missing 00:02:320
  2. 00:05:884 (1) - that whistle sound
  3. 00:15:240 (1,2) - overlap is not allowed
  4. 01:05:290 (1,2) - why the rhythm is different from 01:07:666 (1,2) -
  5. 01:14:795 (1,2) - now you changed to a completely different rhythm from before
  6. 01:25:488 (2,3) - how about reverse for 01:25:933 (3) - , for now it looks nasty
[Normal]
  1. 00:26:082 (3,4) - alot of mappers dislike this rhythm because it sounds weird and it overmaps, however i dont think its good in normal
  2. 00:27:270 (1,2) - overlap
  3. 00:39:151 (1,3) - ^
  4. 00:52:072 (4,1) - ^(still some you can find your self)
[Hard]
  1. 00:05:141 (6,7,8,9,10,1) - I think you have a better pattern for this, 00:05:141 (6,7) - is to unexpected
[Another]
  1. 00:14:052 (1,2,3,4,5,1,2,3,1,2,3,4) - however I dont think repeat the same pattern in 3 bars is a good idea
  2. 00:26:082 (2,3) - not recommend this rhythm
  3. 00:40:933 (1,2,3,4,5,6) - I dont know the reason you put 1/4 here, the violin is 1/2
  4. 00:44:201 (1,2,3,4,5) - use more 1/2, this is too rare
  5. 01:05:290 - ... not done
[Insane]
  1. 00:44:201 (1,2,3,4,5,6) - too rare
  2. 01:02:914 (1,2,3) - why drum hitsound
  3. 01:06:181 (4,1) - I don't understand those random spaces in kiai, you should only put spaces when the music stopped not the vocal stopped, players wont feel comfortable about these spaces
should work more on rhythms
gl
moph
hiya o/ as requested
[General]
  1. Tick widescreen support on E/N/H/Ex?
[Easy]
  1. 00:01:132 (1) - shorten slider by 1/1 because there is a beat here (vocals and instruments) at 00:02:320 - that shouldn't be ignored
  2. 00:10:636 (1,2,3) - I think this sounds better
  3. 01:24:300 (1) - Not sure I like the gap at 01:25:191 - try this
[Normal]
  1. 00:08:260 (1,2,3) - I don't like how the repeating slider sounds, try this
  2. 00:16:280 - put a single here
  3. 00:17:468 - single here too, I think the gap between the note and the spinner is okay for a normal
  4. 00:27:270 (1,1) - stack the start of these sliders
  5. 01:06:181 (3,4) - hmm wouldn't overlap those, might be hard to read for new players
  6. 01:07:072 (6) - reduce slider length by 1/2
  7. 01:24:300 (1,2,3) - these sliders go over a few important beats, try this maybe
[Hard]
  1. 00:01:577 (2,3) - I think this should just be one 1/1 slider
  2. 00:04:399 (4) - avoid ending sliders on big white ticks
  3. 00:05:141 (6,7,8,9,10) - too many singles in a row for a hard at this bpm, try separating with sliders, also remove unnecessary random jump from (6) to (7)
[Insane]
  1. OD7 plz
  2. 00:04:696 (4) - 1/1 slider is better here
  3. 00:27:270 (1,2,3,4,5,6) - not sure these fit, try this
    example
    slider art on (5) maybe :3
  4. 00:42:864 (4) - hmm shouldn't cut through that white tick as there is an obvious note there, i know you're mapping the lyrics but would sound a lot better if dominant notes were emphasized i think
  5. 00:51:181 (2) - ^
  6. 00:58:161 (3,4,5,6,1,2,3) - not sure about those repeating sliders -.- i think your should try something else
  7. Overall i think you could nerf some of the jumps so the diff gap between this and Hard wouldn't be that big
[Extra]
  1. OD8 plz
  2. 00:17:320 (5,6,7,8,9) - hmm don't think that streams fits, try this
  3. 00:35:438 - single here?
  4. 00:40:488 (6,7,8) - plays a bit awkward, try placing somewhere else or stack
  5. 00:44:795 (2,3,4,5,6) - the music has picked up, 1/1 singles is a bit boring :P
  6. 01:26:528 (6) - cool slider :3 not a lot to say here sorry
Overall I think the mapset needs a bit more polish, there are quite a lot of things that overlap that makes the map looks messy, work on aesthetics a little bit as everything else seems pretty good. One thing that worries me is the diff spread between N/H/I i think H/I could use a little nerfing, could be done with reduced spacing.
Good luck! hope this was helpful
Topic Starter
Taeyang

Alex Li wrote:

m4m
[General]
Insane diff should be called "Extra"
diff name "Another" should not be appeared in this kind of diff set names, should change diff "Another" to "Insane"
Fixed
[Easy]
  1. 00:01:132 (1,2) - dot use this rhythm, you are missing 00:02:320Fixed
  2. 00:05:884 (1) - that whistle soundFixed
  3. 00:15:240 (1,2) - overlap is not allowedFixed
  4. 01:05:290 (1,2) - why the rhythm is different from 01:07:666 (1,2) - Same rhythm is not fun
  5. 01:14:795 (1,2) - now you changed to a completely different rhythm from before its not bad
  6. 01:25:488 (2,3) - how about reverse for 01:25:933 (3) - , for now it looks nasty distance over i can choice
[Normal]
  1. 00:26:082 (3,4) - alot of mappers dislike this rhythm because it sounds weird and it overmaps, however i dont think its good in normal
    Why?
  2. 00:27:270 (1,2) - overlapWhy?
    00:26:082 (3,4,1,2) - i think this rhythm not bad
  3. 00:39:151 (1,3) - ^Why?
  4. 00:52:072 (4,1) - ^(still some you can find your self)
not bad
[Hard]
  1. 00:05:141 (6,7,8,9,10,1) - I think you have a better pattern for this, 00:05:141 (6,7) - is to unexpected
not bad

[Another]
  1. 00:14:052 (1,2,3,4,5,1,2,3,1,2,3,4) - however I dont think repeat the same pattern in 3 bars is a good idea Fixed
  2. 00:26:082 (2,3) - not recommend this rhythmnot bad
  3. 00:40:933 (1,2,3,4,5,6) - I dont know the reason you put 1/4 here, the violin is 1/2 Fixed
  4. 00:44:201 (1,2,3,4,5) - use more 1/2, this is too rareWhy? its solo sound
  5. 01:05:290 - ... not doneFixed
[Insane]
  1. 00:44:201 (1,2,3,4,5,6) - too rareWhy? its solo sound
  2. 01:02:914 (1,2,3) - why drum hitsoundit's ok
  3. 01:06:181 (4,1) - I don't understand those random spaces in kiai, you should only put spaces when the music stopped not the vocal stopped, players wont feel comfortable about these spacesit's Extra mode notbad
should work more on rhythms
gl
Topic Starter
Taeyang

moph wrote:

hiya o/ as requested
[General]
  1. Tick widescreen support on E/N/H/Ex?
    Fixed
[Easy]
  1. 00:01:132 (1) - shorten slider by 1/1 because there is a beat here (vocals and instruments) at 00:02:320 - that shouldn't be ignored
    Fixed
  2. 00:10:636 (1,2,3) - I think this sounds betterFixed
  3. 01:24:300 (1) - Not sure I like the gap at 01:25:191 - try thisFixed
[Normal]
  1. 00:08:260 (1,2,3) - I don't like how the repeating slider sounds, try this Not bad
  2. 00:16:280 - put a single hereFixed
  3. 00:17:468 - single here too, I think the gap between the note and the spinner is okay for a normalFixed
  4. 00:27:270 (1,1) - stack the start of these slidersFixed
  5. 01:06:181 (3,4) - hmm wouldn't overlap those, might be hard to read for new players Not bad
  6. 01:07:072 (6) - reduce slider length by 1/2 Not bad
  7. 01:24:300 (1,2,3) - these sliders go over a few important beats, try this maybe Not bad
[Hard]
  1. 00:01:577 (2,3) - I think this should just be one 1/1 slider Not bad
  2. 00:04:399 (4) - avoid ending sliders on big white ticks Not bad Not bad
  3. 00:05:141 (6,7,8,9,10) - too many singles in a row for a hard at this bpm, try separating with sliders, also remove unnecessary random jump from (6) to (7) Not bad
[Insane]
  1. OD7 plz Fixed
  2. 00:04:696 (4) - 1/1 slider is better here Not bad
  3. 00:27:270 (1,2,3,4,5,6) - not sure these fit, try this Not bad
    example
    slider art on (5) maybe :3
  4. 00:42:864 (4) - hmm shouldn't cut through that white tick as there is an obvious note there, i know you're mapping the lyrics but would sound a lot better if dominant notes were emphasized i think WHY?
  5. 00:51:181 (2) - ^ WHY?
  6. 00:58:161 (3,4,5,6,1,2,3) - not sure about those repeating sliders -.- i think your should try something else Fixed
  7. Overall i think you could nerf some of the jumps so the diff gap between this and Hard wouldn't be that big
[Extra]
  1. OD8 plz Fixed
  2. 00:17:320 (5,6,7,8,9) - hmm don't think that streams fits, try this
  3. 00:35:438 - single here? Fixed
  4. 00:40:488 (6,7,8) - plays a bit awkward, try placing somewhere else or stack Not bad
  5. 00:44:795 (2,3,4,5,6) - the music has picked up, 1/1 singles is a bit boring :PNot bad
  6. 01:26:528 (6) - cool slider :3 not a lot to say here sorryNot bad
Overall I think the mapset needs a bit more polish, there are quite a lot of things that overlap that makes the map looks messy, work on aesthetics a little bit as everything else seems pretty good. One thing that worries me is the diff spread between N/H/I i think H/I could use a little nerfing, could be done with reduced spacing.
Really Thx :D your advice
Good luck! hope this was helpful
Euny
your request!



  • Easy
  1. 00:23:706 (2,1) - 담요 정리해주세요~
  2. 01:07:666 (1) - 여기 리버스부분 클랩이아니라 휘슬이 더 잘어울리는거같아영! 넣으신수순상 클랩들어갈자리가아닌거같네요~!
  3. 01:12:419 (3) - 전 콤보를 담요하셨으니 여기도 selection centre 상태로, -19도정도만 돌려보시는거 어떠세요? 이지노멀은 연관성을 주는게 뉴비플레이어들에게 좋거든요.
  • Normal
  1. 00:17:468 (6) - 굳이00:16:429 (4) - 이 슬라이더랑 오버랩 할 필요없을거같아요. 이미지는 너무 대충뒀는데요 ㅋㅋ... 저런느낌으로 조금만 떼어서 위치하게 둬주세요~
  2. 00:54:597 (3,1) - 스택완벽하게 맞춰주세요.
  3. 01:05:290 (1) - 이 슬라이더 머리부분,,.이지에서는 피니시쓰셨는데 여긴 클랩이네요? 태양님 원하시는걸로 해서 히트사운드 통일해주세요 ! 제가듣기엔 피니시가 더 잘어울리는거같습니다.
  4. 01:17:171 (1) - 다른덴 피니시가 들리는데 여긴비어있네요~
  5. 01:26:528 (3,1) - 그냥 1번콤보까지 3번슬라를 늘리는것을 추천드리고싶어요~
  • Hard
  1. 01:13:607 (5,6) - 담요 살짝틀어졌네요 픽스부탁드릴게요~
  • Insane
  1. 00:14:943 (4,1) - 스택수정해주세요~
  2. 00:15:092 (5,2) - ^여기둥 !
  • Extra
  1. 00:01:577 (2,3,4) - 얘네 셋 대칭되게 정리좀 해주세요.
  2. 00:39:597 (2,5) - 이것두 스택정리 해주시구요~
  3. 00:59:498 (4,7) - ^
랭크시킬때 원래 이지노멀에서 잘잘한 트롤요소가 많기때문에 다른난이도들은 별로 신경을 못썼어요 ㅠ 모딩 거지같아서 죗송합니닫....
Kawashiro
내일 모딩해드릴게요
의리모딩
Topic Starter
Taeyang

Euny wrote:

your request!



  • Easy
  1. 00:23:706 (2,1) - 담요 정리해주세요~
    수정완료!
  2. 01:07:666 (1) - 여기 리버스부분 클랩이아니라 휘슬이 더 잘어울리는거같아영! 넣으신수순상 클랩들어갈자리가아닌거같네요~!
    수정완료!
  3. 01:12:419 (3) - 전 콤보를 담요하셨으니 여기도 selection centre 상태로, -19도정도만 돌려보시는거 어떠세요? 이지노멀은 연관성을 주는게 뉴비플레이어들에게 좋거든요.
    수정완료!
  • Normal
  1. 00:17:468 (6) - 굳이00:16:429 (4) - 이 슬라이더랑 오버랩 할 필요없을거같아요. 이미지는 너무 대충뒀는데요 ㅋㅋ... 저런느낌으로 조금만 떼어서 위치하게 둬주세요~
    수정완료!
  2. 00:54:597 (3,1) - 스택완벽하게 맞춰주세요.
    수정완료!
  3. 01:05:290 (1) - 이 슬라이더 머리부분,,.이지에서는 피니시쓰셨는데 여긴 클랩이네요? 태양님 원하시는걸로 해서 히트사운드 통일해주세요 ! 제가듣기엔 피니시가 더 잘어울리는거같습니다.
    수정완료!
  4. 01:17:171 (1) - 다른덴 피니시가 들리는데 여긴비어있네요~
    수정완료!
  5. 01:26:528 (3,1) - 그냥 1번콤보까지 3번슬라를 늘리는것을 추천드리고싶어요~
    수정완료!
  • Hard
  1. 01:13:607 (5,6) - 담요 살짝틀어졌네요 픽스부탁드릴게요~
    수정완료!
  • Insane
  1. 00:14:943 (4,1) - 스택수정해주세요~
    수정완료!
  2. 00:15:092 (5,2) - ^여기둥 !
    수정완료!
  • Extra
  1. 00:01:577 (2,3,4) - 얘네 셋 대칭되게 정리좀 해주세요. 좌표를 찍어주셨으면... 만들때 평행상태에서 이미다 대칭시켰던건데...
  2. 00:39:597 (2,5) - 이것두 스택정리 해주시구요~수정완료!
  3. 00:59:498 (4,7) - ^
    수정완료!
랭크시킬때 원래 이지노멀에서 잘잘한 트롤요소가 많기때문에 다른난이도들은 별로 신경을 못썼어요 ㅠ 모딩 거지같아서 죗송합니닫....
Topic Starter
Taeyang

UnLock- wrote:

내일 모딩해드릴게요
의리모딩
네 감사합니당~
Rifdi
General

1. I love the flow
2. The distancing could be improved a little, i saw 0.01 difference here and there. But that kind of difference wont actuallly be noticed by most players. Thus, wont affect the play too much
3. Love the hitsound <3

Normal

Normal
00:32:914 (2,3,4) The distance could be made the same here

01:26:528 (3) You can drag this down and make the distance 1.00 with 01:26:231 (2) it will form a nice triangle.

Those are the only things i found :)
Other than that i love it~
Topic Starter
Taeyang

RifdiAN wrote:

General

1. I love the flow
2. The distancing could be improved a little, i saw 0.01 difference here and there. But that kind of difference wont actuallly be noticed by most players. Thus, wont affect the play too much
3. Love the hitsound <3

Normal

Normal
00:32:914 (2,3,4) The distance could be made the same here
fixed

01:26:528 (3) You can drag this down and make the distance 1.00 with 01:26:231 (2) it will form a nice triangle.
its not matter...

Those are the only things i found :)
Other than that i love it~
ummm your mod so poor
anyway thanks
Kawashiro
일단 시간이 없어서 엑스트라만 모딩합니다
바쁘다 바빠 ㅠㅠ

[Extra]
  1. 00:01:577 (2,3) - 제안입니다만 곡선으로 만들어 보시는게 어떤가요? 그냥 직선일 뿐이라서는 뭔가 재미가 없어서...
  2. 00:40:042 (4) - 앞에 나오는 3번이랑 대칭 맞추시는게 어떤가요?
  3. 00:03:508 (1) - x:296 y:176으로 옮기셔서 앞의 6,7번이랑 같이 예쁘게 삼각형 패턴 만드는게 더 좋을듯 그리고 이거 적용하셨다면 00:04:399 (3) - 이 녀석을 1번이 감싸도록 자리를 바꿔주시던지 앞에 나온 7번이랑 스택시켜서 2번에 블랭킷되게 하시던지 하는게 좋을듯
  4. 00:23:706 (5,6,7,1) - 단순한 패턴 제안입니다만 5번을 아래로 휘는 곡선, 6번 7번 자리 변경, 1번 Ctrl G 하고 싶네요. 지금은 뭔가 어색한 느낌이 들어요
  5. 00:37:666 (1) - 박자 제안입니다만 이게 더 어울리는 것 같아요 http://puu.sh/gNt6s/39dbe50c22.jpg
  6. 00:53:260 (9) - 이 슬라이더도 앞에 나온 6번처럼 늘려주는게 노래랑 더 어울리네요
  7. 00:57:864 (4) - Ctrl G 제안합니다
  8. 01:04:696 (4) - 뭔가 프리뷰 타이밍이 살짝 어긋나있는 것 같은데 무시하셔도 될 것 같습니다
  9. 01:07:666 (1) - 서클로 두지 말고 01:08:112 (3) 이거랑 대칭되게 슬라이더 하나 두시는게 어떤가요?
  10. 01:15:389 서클 추가 어떤가요?
나머지는 제가 시간 있을때 추가 모딩 해드릴게요.. :(
Topic Starter
Taeyang

UnLock- wrote:

일단 시간이 없어서 엑스트라만 모딩합니다
바쁘다 바빠 ㅠㅠ

[Extra]
  1. 00:01:577 (2,3) - 제안입니다만 곡선으로 만들어 보시는게 어떤가요? 그냥 직선일 뿐이라서는 뭔가 재미가 없어서...
    00:01:132 (1,2,3,4,5,6,7) - 이게 하나의 대칭이라 다시 배열하기도 좀 그래서 패스!
  2. 00:40:042 (4) - 앞에 나오는 3번이랑 대칭 맞추시는게 어떤가요?
    00:40:042 (4,5,6,7,8) - 이렇게 동선 생각 한거라 패스!
  3. 00:03:508 (1) - x:296 y:176으로 옮기셔서 앞의 6,7번이랑 같이 예쁘게 삼각형 패턴 만드는게 더 좋을듯 그리고 이거 적용하셨다면 00:04:399 (3) - 이 녀석을 1번이 감싸도록 자리를 바꿔주시던지 앞에 나온 7번이랑 스택시켜서 2번에 블랭킷되게 하시던지 하는게 좋을듯
    00:02:617 (4,1) - 이게 이렇게 스택이 이미되었고00:03:508 (1,2,3,4,5,6,7,8,9) - 이렇게 하나의 패턴이라 고치기가...
  4. 00:23:706 (5,6,7,1) - 단순한 패턴 제안입니다만 5번을 아래로 휘는 곡선, 6번 7번 자리 변경, 1번 Ctrl G 하고 싶네요. 지금은 뭔가 어색한 느낌이 들어요
    아마 앞의 디스텐스가 짧아서 라고 생각합니다 앞쪽을 수정했습니다.
  5. 00:37:666 (1) - 박자 제안입니다만 이게 더 어울리는 것 같아요 http://puu.sh/gNt6s/39dbe50c22.jpg
    한번더 지적받으면 고치겠습니당~
  6. 00:53:260 (9) - 이 슬라이더도 앞에 나온 6번처럼 늘려주는게 노래랑 더 어울리네요
    수정완료!
  7. 00:57:864 (4) - Ctrl G 제안합니다
    패턴을 바꿨습니다
  8. 01:04:696 (4) - 뭔가 프리뷰 타이밍이 살짝 어긋나있는 것 같은데 무시하셔도 될 것 같습니다
  9. 01:07:666 (1) - 서클로 두지 말고 01:08:112 (3) 이거랑 대칭되게 슬라이더 하나 두시는게 어떤가요?
    01:07:369 (5,1) - 동선때문에 바꾸기가 애매합니다.
    지적 받았네요 수정했습니다.
  10. 01:15:389 서클 추가 어떤가요?
01:14:795 (1,2,3,4) - 솔로음 따라간거라 놔둡니다 지적받으면 고치겠습니다.
나머지는 제가 시간 있을때 추가 모딩 해드릴게요.. :(
Kibbleru
welp. unfortunately this probably needs more complex timing. u can hear that 01:10:042 - is really late. blame the drummer
Topic Starter
Taeyang

Kibbleru wrote:

welp. unfortunately this probably needs more complex timing. u can hear that 01:10:042 - is really late. blame the drummer
ok i again check a timing
HabiHolic
1. Offset: 1,126ms BPM: 202.00
2. Offset: 70,002ms BPM: 202.00
3. Offset: 74,786ms BPM: 202.00

일단 저대로 맞춰보시고

안맞는다고 지적당하면 다른 BN들이랑 상의해서 타이밍 문제 논의해볼게요 ㅠ
Topic Starter
Taeyang

HabiHolic wrote:

1. Offset: 1,126ms BPM: 202.00
2. Offset: 70,002ms BPM: 202.00
3. Offset: 74,786ms BPM: 202.00

일단 저대로 맞춰보시고

안맞는다고 지적당하면 다른 BN들이랑 상의해서 타이밍 문제 논의해볼게요 ㅠ
수정했습니다.
Ujimatsu Chiya
IRC with mapper

늦게 달아드려서 ㅈㅅ

SPOILER
03:02 eINess: 죄송한데
03:02 eINess: IRC로할게요
03:02 *eINess is editing [http://osu.ppy.sh/b/660302 Faylan - Tokyo Zero Hearts (TV Size) [Easy]]
03:03 eINess: 인터넷 상태 이상해서 포스팅 안됨 ;;
03:03 Taeyang: 넹
03:03 eINess: 이지만 오늘 봐드릴게요 다른 난이도는 다른분들이 모딩 잘해놨으니
03:03 Taeyang: 넹?
03:03 Taeyang: 넹
03:03 Taeyang: 갹
03:03 Taeyang: 넵
03:03 Taeyang: 지금막 업데했는데
03:03 Taeyang: 확인해주세영
03:03 Taeyang: 아
03:03 eINess: 00:03:508 (1) -
03:03 Taeyang: 인센 오늘
03:04 Taeyang: 일단 이지부터
03:04 eINess: 저거 위에꺼 차라리
03:04 eINess: 00:01:132 (1) -
03:04 eINess: 이것처럼 쓰겟음 리버스
03:04 eINess: 슬라로
03:04 eINess: 일단 여기다 제가 적으면서 할태니까
03:04 eINess: 그냥 천천히 확인하시면서하세요
03:04 Taeyang: 네
03:05 eINess: 00:05:884 (1) - 이거 제안 해드릴태니 바꾸세요. 그리고 다시는 이런 리듬 쓰지마세요 사람들이 욕해요 매핑하기 귀찮음? 이러면서
03:05 eINess: http://puu.sh/gIjmf/966d14a6bf.jpg
03:06 eINess: 00:30:834 (2) - 이렇게 대충 두시는것보다
03:06 Taeyang: 저런슬라도 안되는거군..
03:06 eINess: http://puu.sh/gIjrb/81dd53433f.jpg 이렇게 대칭해서 두시면 좋음
03:07 eINess: 30분대 슬라는 모양을 좀 오른쪾으로 꺾으시기만하면됨
03:07 eINess: 다음 슬라이더 흐름까지 생각하면 대칭을 모양잡아주면 이전슬라랑 다음 슬라 흐름 좋음
03:10 Taeyang: 한번 봐주시면 감사
03:10 Taeyang: 인센어제만든거라 문제좀 있을거같은데
03:10 eINess: 봐드릴게요 그럼
03:11 eINess: 01:24:300 (1,2,3) -
03:11 eINess: http://puu.sh/gIjIN/0e233a3f89.jpg 이렇게쓰세요 리듬
03:11 eINess: 01:25:488 (3,4) - 이 리듬 알기 어려움
03:11 eINess: 앞에꺼도 스텍이라
03:13 eINess: 다고치시면 말씀하세요
03:13 eINess: 노멀로 넘어가게
03:19 Taeyang: 다됬어요
03:19 eINess: 1분만요
03:20 Taeyang: 넹
03:21 Taeyang: 전재접
03:21 Taeyang: 잠시만요
03:22 Taeyang: 준비됬어요
03:22 eINess: 맵 링크좀
03:22 *Taeyang is editing [http://osu.ppy.sh/b/660302 Faylan - Tokyo Zero Hearts (TV Size) [Easy]]
03:24 eINess: 00:15:686 (2) -
03:24 eINess: 리버스 슬라 왕북 1회 까지만 하시는 편ㅇ ㅣ좋아요
03:24 eINess: 노멀이에요
03:24 eINess: 이렇게 바꾸셈
03:24 Taeyang: 저기 원래 1번했었는데
03:24 eINess: http://puu.sh/gIkIU/b0f43d28e5.jpg
03:24 Taeyang: 자리가 비어서..
03:25 eINess: 사진링크처럼 하시면 되죠
03:25 eINess: 리드 ㅁ맞00:27:270 (1,2) -
03:25 eINess: 뭐지
03:25 eINess: 00:26:676 (4,1,2) -
03:25 eINess: 이거 기억해두시고
03:25 eINess: 가능하면 다르게 배치해보세요
03:25 eINess: 나중에 모딩으로 언급되면
03:25 Taeyang: 저런배치는 안되나요
03:25 eINess: 안된다기보단
03:26 eINess: 일단 플레이할떄 좀 안좋죠
03:26 eINess: AR 이 낮다보니 노멀에선
03:26 eINess: AR이 낮은 노멀에선 저런거 쓰면
03:26 eINess: 언랭이에요
03:26 Taeyang: 그렇군
03:26 eINess: 근데 님은 5AR이라
03:26 eINess: 저도 잘은몰르겟네요 5는
03:26 eINess: 4까지는 언랭되는걸로알고있는데
03:26 eINess: 바꾸시는 편도 좋긴한데 워낙 디자인이 괜찮아서..
03:27 eINess: 기억만 해두세요 언급 되시면 바꿔보셈
03:27 Taeyang: 넹
03:27 Taeyang: 노말에서
03:27 Taeyang: ar5이상써도되나요
03:27 Taeyang: 5초과
03:28 eINess: 언랭이에요
03:28 Taeyang: 그렇군요
03:28 eINess: 00:32:914 (2) - 이거
03:28 eINess: 1/1슬라말고 1서클 > 1/2슬라
03:28 eINess: 이렇게 썹세요
03:28 eINess: 써보세요
03:29 eINess: 보컬 무시하는건 좀 별로같네요
03:29 eINess: 00:59:052 (2) - 여기에
03:30 eINess: 노트 넣어주세요 그냥
03:30 eINess: 어색하니
03:30 Taeyang: 저부분 '노' 하나로 이어지는데
03:30 Taeyang: 넹
03:30 eINess: 어디요?
03:30 eINess: 노?
03:30 Taeyang: 00:32:023 (1,2,3) -
03:30 Taeyang: 이렇게 하나의 패턴이고
03:30 Taeyang: 00:32:914 (2) -
03:30 Taeyang: 이부분
03:30 Taeyang: 슬라하나해도 괜찮을거같은데
03:31 Taeyang: 그리고 노트추가부분
03:31 Taeyang: 00:59:052 (2) -
03:31 Taeyang: 여기군 넵
03:32 eINess: 00:33:211 (3) -
03:32 eINess: 이쪾들리는 음은 어떻게 생각하시고요?
03:33 eINess: 전체적으로 보컬에 맞추시는데 저쪾 리듬을 강조 안하시는건 좀 어색하지않으심?
03:33 eINess: '노' 이거 보단
03:33 eINess: 으음- 이렇게 시작하는 걸 슬라로 시작해서
03:33 eINess: 00:33:508 (3) - 이쪾 ' 파 '
03:34 eINess: 이걸 슬라 마무리로 강조해주시면 좋죠
03:34 Taeyang: 그럼 2슬라를 늘리고
03:34 Taeyang: 00:33:805 (3) -
03:34 Taeyang: 이걸바꿔도 괜찮나요
03:34 Taeyang: 잠 리듬을 어케하지
03:35 Taeyang: http://puu.sh/gIlxI/aa7140c2e1.jpg
03:35 Taeyang: 요러케 바꿀게요
03:36 eINess: 그러셔도 좋고요
03:37 eINess: 01:06:181 (3,4) -
03:37 eINess: 이게 조금 애맿나게
03:37 eINess: 1/2 비트에서 저렇게 스텍하면 좋긴한데
03:37 eINess: 1/1 스텍은 좀 위험해요
03:37 eINess: 히든걸었을떄 리딩이 어렵다나?
03:37 eINess: 가능하면 그냥 뺴주세요
03:37 Taeyang: 저거 스택하지말라고 지적오긴했는데
03:38 eINess: 벳중에 konei 이런분들이
03:38 Taeyang: 음
03:38 eINess: 저런거 대게 싫어한는게
03:38 eINess: 언랭같은 언랭 아닌 문제임
03:38 Taeyang: 사유는아닌데 단순이 싫어서라니..
03:38 eINess: 싫다기보단
03:39 eINess: 저게 뭐냐면
03:39 eINess: 킬링 플레이어 패턴이라..
03:39 eINess: 플레이어 상대로는 정말 안좋은 패턴이에요
03:39 Taeyang: 01:08:112 (2,3) - 여기도 바꿔야할까요
03:39 eINess: 매핑이라는게 일단은 플레이어 기준으로 봐주는 편이 가장 이상적이라
03:39 eINess: 그렇죠
03:39 eINess: 일부 매퍼는
03:39 eINess: 01:08:854 (4) -
03:39 Taeyang: 끝
03:39 Taeyang: 끙
03:39 eINess: 여기에 뉴콤넣고 보라는데
03:39 eINess: 그거 더 안좋음;;
03:39 eINess: 노멀에선
03:40 eINess: 01:21:924 (1) - NC
03:40 eINess: 노멀 좋네요 굳 owo)b
03:40 eINess: 디자인 약간 아쉬운게 있지만 조흠조흠 굳굳
03:41 Taeyang: 하앍.. 감사합니당
03:41 eINess: 00:13:013 (1) -
03:41 eINess: 이거 앞뒤 DS 왜이래요 갑자기?
03:41 eINess: 그것보다 이거 이렇게 블랭킷하시면서 스텍은 좀...
03:42 eINess: 누가보면 1/4비트인줄
03:42 Taeyang: 하드요?
03:42 eINess: DS 1.3유지하고 블랭킷하세요
03:42 eINess: 네
03:42 eINess: 하드
03:42 eINess: 아 말씀안드렷구나..ㅈㅅ..
03:42 Taeyang: 노말요
03:42 eINess: 비몽사몽이라.....
03:42 eINess: 죄송 ; ^ ;
03:42 Taeyang: DS는 1.0으로 맞는데
03:42 Taeyang: 음?
03:42 eINess: 하드요
03:42 Taeyang: 아잠시만요
03:43 eINess: 00:13:013 (1) -
03:43 eINess: 이거 DS 왜 갑자기 줄어들었어요?
03:43 eINess: 00:13:458 (2) - 여기에 점프넣는건 그렇다쳐도 이전 서클이랑 DS 갑자기 줄어든데다가
03:43 eINess: 이거 누가보면 1/4비트 알아요
03:43 Taeyang: 01:08:112 (2,3) -
03:44 eINess: ?
03:44 Taeyang: 이거랑 슬라가 겹쳐서 너무 지저분해보여서요
03:44 eINess: ...?
03:44 eINess: 네?
03:44 eINess: 00:13:013 (1) -
03:44 eINess: 이거랑
03:44 eINess: 저거랑
03:44 eINess: 무슨 연관인지 설명좀 해주실 수 있나요...?
03:45 Taeyang: 잠만영
03:46 Taeyang: http://puu.sh/gImhs/74c6ebf5ab.jpg
03:46 Taeyang: 배치했을때 요러케 겹쳐지길래
03:46 Taeyang: 저리해놨었는데
03:46 Taeyang: 음 걍 빼겠습니당
03:46 eINess: 방금 사진준거..
03:46 eINess: 대체 어디임?
03:46 Taeyang: 00:13:013 (1,4) -
03:47 Taeyang: 요기요
03:47 Taeyang: 지금 다시배치중
03:47 eINess: 근데 사진처럼 되도..
03:47 eINess: 지금보다 저게 휠씬 좋은 스텍이에요
03:47 Taeyang: http://puu.sh/gImrd/e8cd542dc6.jpg
03:48 Taeyang: 이렇게 배치하겠습니다.
03:48 eINess: 굳
03:49 Taeyang: 그러고보니 오프셋이 안맞는이야기가
03:49 Taeyang: 많은데
03:49 Taeyang: 정작 중요한건 제시된게 다다르네요
03:49 Taeyang: 어찌해야할지.
03:49 eINess: 지금 오프셋 쓰세요
03:49 eINess: 이게 예전노래라 그럼
03:49 eINess: 예전노래들 보면 약간씪 노래가 달라요
03:49 eINess: 드럼 비트도 일정하지 않고
03:49 eINess: 하드는없네요
03:50 eINess: 흠..
03:50 Taeyang: 음?
03:50 eINess: 인센까지만 볼게요 엑스트라는 시간되면 포스팅할게요
03:50 eINess: 하드는 딲히 잡을께없어요
03:50 Taeyang: 넵
03:50 Taeyang: 굳
03:50 eINess: 노멀이랑 똑같이 아쉬운게있을뿐이지
03:51 eINess: 나지모딩해야겟네...
03:51 eINess: 인센도 포스팅 해드릴게요 따로 그냥.
03:51 Taeyang: 나지모딩이뭐죠...
03:51 Taeyang: 잡을게좀 많나요 인센
03:51 eINess: 중요한건 아니고
03:52 eINess: 좀더 좋게
03:52 eINess: 를 위한 모딩이죠
03:52 eINess: 필수가 아닌 선택
03:52 eINess: 퀼을 위한 모딩이라고보시면 되요 간단하게
03:52 Taeyang: 음 그렇군
03:52 eINess: 근데 다쓰면 인센만 1시간걸림;;
03:52 Taeyang: 으엌
03:52 eINess: 무엇보다 제가 일일이 다 까놓고 봐야되서
03:52 eINess: 오래걸려요
03:52 eINess: 모딩수가많은게아니고
03:53 eINess: 막상보면 이대로 하셔도되요
03:53 eINess: 근데 고대 스타일 너무많음...
03:53 Taeyang: 갹
03:53 eINess: 최근에 쓰지안는 패턴이 많아서 괜찮을라나..
03:53 eINess: 일단 로그는 달아드릴게요
03:53 eINess: sp 드셈
sheela


Hey Taeyang!

General

  1. According to the opening of the anime, (TV Size) is not included. This should be removed to avoid metadata issues.
  2. The background was kind of a bad shape, so I managed to redo the background with high-quality image.
  3. You can add the following words in the tags: Elements Garden 上松範康 tv size.
  4. Remove the following tags, since they are already mentioned in the other fields, like title, source, etc.: Tokyo ESP

Easy

  1. 00:01:126 - Redundant green point? There's already the red point, and you can't have two timing points at the same time.
  2. 00:05:878 to 00:08:254 - Might reduce the volume in this section since there isn't really beats in the music.
  3. 00:07:957 (4) - I'd turn this into a circle and a long slider after, like this. The head of the slider will start on the strong beat, which I think it's best since it sounds better to me. If you apply the rhythm, I think 00:10:036 (2) should be deleted because it doesn't really go with the rhythm and music.
  4. 00:23:700 (2) - Remove the clap hitsound because it sounds weird and you didn't add one on 00:33:205 (2) .
  5. 00:36:769 (1,2) - This pattern may confuse beginners due to the distance between then and the rhythm used. Extending the slider and add a repeat like this would be enough:
  6. 01:04:096 - Maybe lower the volume of the tail, since there's no beat in the music?
  7. 01:05:284 (1) - This is my personal taste. The wave slider looks like the one in the old beatmaps. I'd just bring the 2nd and 3rd nodes to the body, like this:
  8. 01:07:660 (1) - Make this slider's length like 01:05:284 (1) ? To keep the consistency.
  9. 01:19:538 (1,2,3,4) - This pattern and rhythms feels hard to me and for Easy in my opinion. I would try this rhythm:

Normal

  1. 00:03:353 (5) - Stacking this with the next object may confuse players, because they might not know when they should click. I recommend you move it somewhere, but in my opinion, removing the circle would be good, because the circle just add a little spice in the pattern, which I don't think it's needed.
  2. 00:27:264 (1,2) - This is an ugly overlap and pattern to be honest. I would make a pattern like this, but this requires to change the next patterns:
  3. 00:35:284 (1) - I do not recommend stacking this with the previous object, while there's a big gap between them. This could lead to confusion. I'd change the rhythm starting from 00:33:799 to this:
  4. 00:35:581 (2) - Personal taste. The curve is ugly to me. Consider making 00:35:581 (2,3) a blanket pattern.
  5. 00:37:660 (2) - You use the stacks when it comes to a 1/1 rhythm of a circle and a slider, like 00:40:036 (2,3) . So, for this note, I suggest you use a slider. The slider can have the same length as 00:36:769 (1) .
  6. 00:51:026 (1,2,3,4,5,6) - In my opinion, this can be confusing. I think a rhythm like this would go:
  7. 00:58:155 (1,3) - Still personal taste. The pattern could be something like this, because the current pattern is like broken to me, and the curves aren't pretty.
  8. 01:02:908 (1,2) - Like 00:35:581 (2) . It could be like this:
  9. 01:21:915 (6) - I think it needs a new combo for the consistency.
  10. 01:26:519 (3) - I'd move this slider somewhere to x:120 y:285 because the current flow doesn't go well.
There are some hitsounds and volumes in Easy that could be in this also.

Hard

  1. 00:01:571 (2,4) - Stack the circle with the head of the slider? There's no reason in particular to be honest.
  2. 00:07:066 (3,4,5,6) - I would make the distance constant between these circles, or make a slight different at each circle. A long distance doesn't seem to fit because the music doesn't seem intense for this part.
  3. 00:29:492 (3) - This can bring a little confusing, and the movement from the previous object to this seems awkward to me. You can either move this circle somewhere else, or make a tweak in the rhythm. Same thing with 00:38:997 (3) .
  4. 00:35:581 (3,4,1) - The distance between them should be shorter because they're still in the "slow part". So the distance should be consistency.
I really like your Hard! Although, there might be some things that needs to be attention.

Starting from 00:22:512 -, you decided to reduce the distance snap, but the slider velocity is still stable. And this can bring confusion, because after 00:58:155 -, the distance goes back to the way it was. The players may not notice this. I suggest you lower the slider velocity from 00:22:512 to 00:29:046 and 00:32:017 to 00:38:551 . I can help you with that if I wrote something randomly. You might want to skip this.

Insane

  1. 00:02:017 (3,4,5,6,7,8,9,10) - I'd transfer this to Extra, since the pattern is kind of intense, so the highest difficulty should have this. While in your Extra, there are only sliders and circles.
  2. 00:15:680 (2) - 00:16:868 (2) - 00:17:462 (4) - Maybe switch the head and tail (Ctrl + G)? I think it would reduce the distances and the flow would be nicer.
  3. 00:24:591 (4) - I dislike the current flow, because the movement was uncomfortable to me. I would move it somewhere 00:23:700 (3,4) would make a blanket pattern.
  4. 00:27:264 (1,2,3,4,5,6) - Increasing the distance doesn't seem fitting with the music since in that section, it's not intense. I'd stay on the same distance.
  5. 00:36:769 (4) - Adding a new combo would introduce the new rhythm in the music.
  6. 00:40:927 (1,2,3,4,5,6) - Like in the first suggestion, I would put that in Extra. The pattern is really hard since it's a 1/4 rhythm with a jump between 00:41:076 (3,4) . This pattern would suit with Extra. Compared to Extra, it's only sliders. So use another pattern, like repeat sliders in Insane, and you can do the pattern made in Insane in Extra.
  7. 00:51:621 (3,4) - 00:52:512 (6,7) - Because of the distance used for these patterns, it makes an awkward and uncomfortable movement. Also, I don't really like the pattern you used at 00:51:026 (1,2) and other similar patterns. You can just stack them. The pattern could be something like this:
  8. 01:14:754 (5) - This circle should be on 01:14:786 since there's a new timing. Also, add a new combo? Because there's a new timing. If so, don't forget to remove the new combo from 01:15:083 (1) .

Extra

  1. 00:27:264 (1,2) - Add more space between them so the movement doesn't feel awkward. Try changing the first slider into this:
  2. 00:35:581 (2,3) - The flow doesn't go very well for me. Maybe a pattern like this would go, but you have to change the next patterns.
  3. 00:36:769 (4) - Add a new combo, and remove it from 00:37:660 (1) .
  4. 00:43:898 (8,1) - Switch the new combo.
  5. 00:44:195 to 00:46:274 - It needs more objects because this section is too simple for an Extra.
  6. 00:58:155 (5) - Add a new combo, while removing it from 00:59:046 (1) . You can also add a new combo on 00:59:343 (3) .
  7. 01:14:457 (3) - This short slider doesn't fit with the current rhythm and patterns. In the previous measures, there's triplets, so the slider seems a little "empty". I would turn the rhythm into this:
  8. 01:15:380 - 01:18:201 - I would add an object on those ticks because it feels empty.
  9. 01:23:102 (5,1) - The new combo should be switched.
  10. 01:26:518 (6) - Adding a new combo would be good.

The gap between Insane and Extra requires some attention, because Extra feels slightly easier than Insane, depending on the patterns used.

Gather more mods for more improvements and opinions to the map. I feel the map going to the next level. Poke me when you got more mods to the map so I could do a recheck. If you don't questions, don't hesitate! Until then, I'll mark this thread a star.

EDIT: I forgot to add a star, since I want to.
Rizia
[General]
  1. preview time unsnapped, plz snap on 01:04:690 -
[Extra]
  1. 00:13:452 (3,4) - i think it should be use same ds with 00:11:076 (3,4) - , since they are same kind of rhythm
  2. 00:36:769 (4) - nc
  3. 01:26:518 (6,1) - can blanket better
[Insane]
  1. 00:27:858 (3,5) - nc, easily to read
  2. 00:29:640 (2) - nc too
  3. 00:39:145 (2) - ^
  4. 00:51:026 (1,2) - 00:51:918 (4,5) - 00:52:809 (7,8) - i recommend stack together
[Hard]
  1. 00:08:848 (3) - ctrl+g
that's all i can found now....
good luck
Topic Starter
Taeyang

sheela901 wrote:



Hey Taeyang!

General

  1. According to the opening of the anime, (TV Size) is not included. This should be removed to avoid metadata issues.
  2. The background was kind of a bad shape, so I managed to redo the background with high-quality image.
  3. You can add the following words in the tags: Elements Garden 上松範康 tv size.
  4. Remove the following tags, since they are already mentioned in the other fields, like title, source, etc.: Tokyo ESP

ALL Fixed New BG thx :D

Easy

  1. 00:01:126 - Redundant green point? There's already the red point, and you can't have two timing points at the same time.
  2. 00:05:878 to 00:08:254 - Might reduce the volume in this section since there isn't really beats in the music.
    fixed
  3. 00:07:957 (4) - I'd turn this into a circle and a long slider after, like this. The head of the slider will start on the strong beat, which I think it's best since it sounds better to me. If you apply the rhythm, I think 00:10:036 (2) should be deleted because it doesn't really go with the rhythm and music.
    fixed
  4. 00:23:700 (2) - Remove the clap hitsound because it sounds weird and you didn't add one on 00:33:205 (2) .
    fixed
  5. 00:36:769 (1,2) - This pattern may confuse beginners due to the distance between then and the rhythm used. Extending the slider and add a repeat like this would be enough:
    fixed
  6. 01:04:096 - Maybe lower the volume of the tail, since there's no beat in the music?
    hit sound fixed
  7. 01:05:284 (1) - This is my personal taste. The wave slider looks like the one in the old beatmaps. I'd just bring the 2nd and 3rd nodes to the body, like this:fixed
  8. 01:07:660 (1) - Make this slider's length like 01:05:284 (1) ? To keep the consistency.
    fixed
  9. 01:19:538 (1,2,3,4) - This pattern and rhythms feels hard to me and for Easy in my opinion. I would try this rhythm:
    Not bad

Normal

  1. 00:03:353 (5) - Stacking this with the next object may confuse players, because they might not know when they should click. I recommend you move it somewhere, but in my opinion, removing the circle would be good, because the circle just add a little spice in the pattern, which I don't think it's needed.
    fixed
  2. 00:27:264 (1,2) - This is an ugly overlap and pattern to be honest. I would make a pattern like this, but this requires to change the next patterns:
    fixed
  3. 00:35:284 (1) - I do not recommend stacking this with the previous object, while there's a big gap between them. This could lead to confusion. I'd change the rhythm starting from 00:33:799 to this:
    fixed
  4. 00:35:581 (2) - Personal taste. The curve is ugly to me. Consider making 00:35:581 (2,3) a blanket pattern.
    fixed
  5. 00:37:660 (2) - You use the stacks when it comes to a 1/1 rhythm of a circle and a slider, like 00:40:036 (2,3) . So, for this note, I suggest you use a slider. The slider can have the same length as 00:36:769 (1) .
    fixed
  6. 00:51:026 (1,2,3,4,5,6) - In my opinion, this can be confusing. I think a rhythm like this would go:
    Not bad
  7. 00:58:155 (1,3) - Still personal taste. The pattern could be something like this, because the current pattern is like broken to me, and the curves aren't pretty.
    fixed
  8. 01:02:908 (1,2) - Like 00:35:581 (2) . It could be like this:
    fixed
  9. 01:21:915 (6) - I think it needs a new combo for the consistency.
    fixed
  10. 01:26:519 (3) - I'd move this slider somewhere to x:120 y:285 because the current flow doesn't go well.
    fixed
There are some hitsounds and volumes in Easy that could be in this also.


Hard

  1. 00:01:571 (2,4) - Stack the circle with the head of the slider? There's no reason in particular to be honest.
    Not bad It is half stack
  2. 00:07:066 (3,4,5,6) - I would make the distance constant between these circles, or make a slight different at each circle. A long distance doesn't seem to fit because the music doesn't seem intense for this part.
    Not bad
  3. 00:29:492 (3) - This can bring a little confusing, and the movement from the previous object to this seems awkward to me. You can either move this circle somewhere else, or make a tweak in the rhythm. Same thing with 00:38:997 (3) .
    but its low distance and good rhythm i will consider
  4. 00:35:581 (3,4,1) - The distance between them should be shorter because they're still in the "slow part". So the distance should be consistency.
    fixed
I really like your Hard! Although, there might be some things that needs to be attention.
thanks :)Your praise

Starting from 00:22:512 -, you decided to reduce the distance snap, but the slider velocity is still stable. And this can bring confusion, because after 00:58:155 -, the distance goes back to the way it was. The players may not notice this. I suggest you lower the slider velocity from 00:22:512 to 00:29:046 and 00:32:017 to 00:38:551 . I can help you with that if I wrote something randomly. You might want to skip this.
ok i will consider

Insane

  1. 00:02:017 (3,4,5,6,7,8,9,10) - I'd transfer this to Extra, since the pattern is kind of intense, so the highest difficulty should have this. While in your Extra, there are only sliders and circles.
    but extra jump overed its make more hardly
  2. 00:15:680 (2) - 00:16:868 (2) - 00:17:462 (4) - Maybe switch the head and tail (Ctrl + G)? I think it would reduce the distances and the flow would be nicer.
    Fixed
  3. 00:24:591 (4) - I dislike the current flow, because the movement was uncomfortable to me. I would move it somewhere 00:23:700 (3,4) would make a blanket pattern.
    I dont want blanket pattern but i fixed another pattern
  4. 00:27:264 (1,2,3,4,5,6) - Increasing the distance doesn't seem fitting with the music since in that section, it's not intense. I'd stay on the same distance.
    stay on the same distance more hardly and 00:28:452 (1,2,1) - one pattern i think not bad
  5. 00:36:769 (4) - Adding a new combo would introduce the new rhythm in the music.
    Fixed
  6. 00:40:927 (1,2,3,4,5,6) - Like in the first suggestion, I would put that in Extra. The pattern is really hard since it's a 1/4 rhythm with a jump between
    00:41:076 (3,4) . This pattern would suit with Extra. Compared to Extra, it's only sliders. So use another pattern, like repeat sliders in Insane, and you can do the pattern made in Insane in Extra.
    Fixed i used reverse slide
  7. 00:51:621 (3,4) - 00:52:512 (6,7) - Because of the distance used for these patterns, it makes an awkward and uncomfortable movement. Also, I don't really like the pattern you used at 00:51:026 (1,2) and other similar patterns. You can just stack them. The pattern could be something like this:
    i dont want awake this pattern but i did some Fixed
  8. 01:14:754 (5) - This circle should be on 01:14:786 since there's a new timing. Also, add a new combo? Because there's a new timing. If so, don't forget to remove the new combo from 01:15:083 (1) .

    This song rhythm so strange so i added new timing point
    Its just only one timming point
    In addtion i dont want awake 01:14:457 (3,4,5) - follow point

Extra

  1. 00:27:264 (1,2) - Add more space between them so the movement doesn't feel awkward. Try changing the first slider into this:
    Fixed
  2. 00:35:581 (2,3) - The flow doesn't go very well for me. Maybe a pattern like this would go, but you have to change the next patterns.
    00:35:581 (2,3,1) -it is one pattern Not bad

  3. 00:36:769 (4) - Add a new combo, and remove it from 00:37:660 (1) .
    Fixed
  4. 00:43:898 (8,1) - Switch the new combo.
    Fixed
  5. 00:44:195 to 00:46:274 - It needs more objects because this section is too simple for an Extra.
    Fixed
  6. 00:58:155 (5) - Add a new combo, while removing it from 00:59:046 (1) . You can also add a new combo on 00:59:343 (3) .
    Fixed
  7. 01:14:457 (3) - This short slider doesn't fit with the current rhythm and patterns. In the previous measures, there's triplets, so the slider seems a little "empty". I would turn the rhythm into this:
    i think more hard is that i will consider
  8. 01:15:380 - 01:18:201 - I would add an object on those ticks because it feels empty.
    Fixed
  9. 01:23:102 (5,1) - The new combo should be switched.
    i dont want follow point brake i will consider
  10. 01:26:518 (6) - Adding a new combo would be good.
    Fixed

The gap between Insane and Extra requires some attention, because Extra feels slightly easier than Insane, depending on the patterns used.
However, the notes smaller than insane so i did it

Gather more mods for more improvements and opinions to the map. I feel the map going to the next level. Poke me when you got more mods to the map so I could do a recheck. If you don't questions, don't hesitate! Until then, I'll mark this thread a star.

i will reference your advice
thx mod and advice
if you need moding and my advice whenever call me i will help you :D


EDIT: I forgot to add a star, since I want to.
really thx your star :D
Topic Starter
Taeyang
Kawaiwkyik
sheela901

Moding really thx :)
Topic Starter
Taeyang

Kawaiwkyik wrote:

[General]
  1. preview time unsnapped, plz snap on 01:04:690 -
    Fixed
[Extra]
  1. 00:13:452 (3,4) - i think it should be use same ds with 00:11:076 (3,4) - , since they are same kind of rhythm
    I already tried it but i think boring so Fixed like that in addition its Extra map i will consider
  2. 00:36:769 (4) - nc
    Fixed
  3. 01:26:518 (6,1) - can blanket better
    Fixed
[Insane]
  1. 00:27:858 (3,5) - nc, easily to read
    Fixed
  2. 00:29:640 (2) - nc too
    Fixed
  3. 00:39:145 (2) - ^
    Fixed
  4. 00:51:026 (1,2) - 00:51:918 (4,5) - 00:52:809 (7,8) - i recommend stack together
    Fixed
[Hard]
  1. 00:08:848 (3) - ctrl+g
Fixed

that's all i can found now....
good luck
ErunamoJAZZ
Hello o/
I does not forgot this xD


[easy]
mm... this diff looks very unclean :/, and you have here a lot of polarity issues (more info, here: t/55282 )
Also, flow need more improvement, imo.

  1. 00:05:878 (1,2) - this flow will be confusing for noob players, some like this will be better:
  2. 00:12:413 (4) - pls, improve the flow, the way dont look clearly here.
  3. 00:14:046 (3,1) - first polarity issue!!... i will suggest a change in all this combo:

    This fix the polarity issues.
  4. 00:26:076 (2) - the slider tail will be confucing bc is close to last slider way.
  5. 00:36:769 (1) - maybe?:
  6. 00:41:522 (1,2,3) - mm... this have polarity issues, but... play very fine, imo (lyrics are very noticeable here), so... i think you will keep :3
  7. 00:47:314 (3) - uggg, feel like tsuka (?), im not sure of this in a easy diff... but well xD
  8. 00:48:650 (1) - bad flow, is bad idea this, because noob players will miss here. Yeah, your distance snap is 0.7, but, this looks very close to slider way, like a 0.4x, then is misleading :/
  9. 00:51:026 (1,2,3) - uggg... pls, make this symmetric ;A;
  10. 00:54:591 (2) - wtf, wrong flow!, in a hard this will be fine, but in a easy??? some like this, is better:
  11. 01:02:908 (1,1) - veeeeery bad idea for a normal easy... pls, does not overlap, this is confucing for new players... and.. a stack?????, i really, really, think is bad idea :/
  12. 01:24:291 (1,2) - polarity issue!, fix with this:
good blankets, but flow really need work.


[normal]
More polarity issues xD, and flow :P

  1. 00:03:353 (5) - mm.. yeah, you are following the voice, but why place this??, this have a polarity issue, pls, consider delete!
  2. 00:09:739 (4) - pls, move the arrow in tail, to make a spacing between tail and (2), like 00:08:254 (1,2) - , ie:
  3. 00:11:670 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - - LOL, man, what the... xD you try test play this with 1 or 2 month old players??, im not sure if they can read this xD
    slider overlaps are confusing, this, imo, subtraction quality map. I really hope you want to re-place this notes. (you did a good work in 01:05:284 (1,2,3,4,5,6,1,2,3,4,5,6) - )
  4. 00:27:710 (2) - random straight slider xD, pls, try some like it:
  5. 00:41:522 (1) - are you really sure about it??!, is a normal, and you made this, and the next note have a wrong polarity... mm...
    If you make 00:40:927 (4) - more short, and add a circle in 00:41:373 - and a slider since 00:41:522 - ... and ... lel, a image is better, sorry xDD


    Like you doing in 00:51:026 (1,2,3,4) - xD
  6. 01:12:379 (1,2,3) - asom *¬*
  7. 01:15:231 (2,3) - mehh, pls, dont make this in a normal. Thx.
  8. 01:20:429 (3,1) - if you move this patter for create a stack with this notes... will be nice :3
A bit better that easy, but need rework in a section.


[Hard]
wow, nice work here :D lol, feel like HW?? D:
  1. 00:14:789 (2,3) - this is a bad jump... music does not suggest a jump here!, but, yes in 00:15:086 (4,1) - ... and maybe with (3,4), but not with (2) and (3) xD!
    pls, try it:
  2. 00:15:977 (3,4) - same here, this is a bad jump. Pls, fix!
  3. 00:54:591 (4,1) - will you try a stack?? http://puu.sh/hbNJj/57a45a8fff.jpg
  4. 01:23:845 (4) - stack is not perfect :v
  5. 01:25:924 (1,2,3,1) - this will be better >:D
    Notice:
    01:26:519 (3) - tail is over 01:25:776 (3) -
    01:25:627 (2) - and 01:25:924 (1) - are over slider way
    01:25:479 (1) - and 01:27:707 (1) - was moved to center again.
[insane and extra]
  1. well... insane was bored for me... all light of hard was missed here :/
    The map is not bad, look "fine", but... feels very generic.
  2. for extra... triple + jump is a bit werid for me, in my opinion, stuffs like this are for unranked maps hahaha, but.. we are in 2015 :P

Good luck!, and sorry for late n.nU
Topic Starter
Taeyang

ErunamoJAZZ wrote:

Hello o/
I does not forgot this xD

Hey JAZZ really thx your mording :)

[easy]
mm... this diff looks very unclean :/, and you have here a lot of polarity issues (more info, here: t/55282 )
Also, flow need more improvement, imo.

thx advice and link but that's 4year ago polarity issues... we can Q&A BAT/QAT

  1. 00:05:878 (1,2) - this flow will be confusing for noob players, some like this will be better:
    Fixed
  2. 00:12:413 (4) - pls, improve the flow, the way dont look clearly here.
    Fixed
  3. 00:14:046 (3,1) - first polarity issue!!... i will suggest a change in all this combo:

    This fix the polarity issues.
    I already tried it but somebody mapper told me its hard so i cant do that
  4. 00:26:076 (2) - the slider tail will be confucing bc is close to last slider way.
    is not matter 00:26:076 (2,1) - i did blanket Fixed
  5. 00:36:769 (1) - maybe?:
    Fixed
  6. 00:41:522 (1,2,3) - mm... this have polarity issues, but... play very fine, imo (lyrics are very noticeable here), so... i think you will keep :3
    Keep and anot morders recommend
  7. 00:47:314 (3) - uggg, feel like tsuka (?), im not sure of this in a easy diff... but well xD
    Keep 00:47:314 (3,3) - because its a symmetry and
  8. 00:48:650 (1) - bad flow, is bad idea this, because noob players will miss here. Yeah, your distance snap is 0.7, but, this looks very close to slider way, like a 0.4x, then is misleading :/
    Not bad DS 0.7 its ok
  9. 00:51:026 (1,2,3) - uggg... pls, make this symmetric ;A;
    Not bad its ctrl+sjoft+r '-5' pattern


  10. 00:54:591 (2) - wtf, wrong flow!, in a hard this will be fine, but in a easy??? some like this, is better:
    00:51:026 (1,2,3) - rhytum hard so i did like 00:52:809 (3,1) - moving make easy its not bad and you 00:54:591 (2) - 0.6DS over
  11. 01:02:908 (1,1) - veeeeery bad idea for a normal easy... pls, does not overlap, this is confucing for new players... and.. a stack?????, i really, really, think is bad idea :/
    Fixed
  12. 01:24:291 (1,2) - polarity issue!, fix with this:

    i already tried it but 'eINees' recommend this rhythm
good blankets, but flow really need work.


[normal]
More polarity issues xD, and flow :P

  1. 00:03:353 (5) - mm.. yeah, you are following the voice, but why place this??, this have a polarity issue, pls, consider delete!
    5 is vocal 'yi' can delte 00:02:314 (4,5) - and Follow point its make easy
  2. 00:09:739 (4) - pls, move the arrow in tail, to make a spacing between tail and (2), like 00:08:254 (1,2) - , ie:
    that's over HP line hide it i will consider
  3. 00:11:670 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - - LOL, man, what the... xD you try test play this with 1 or 2 month old players??, im not sure if they can read this xD
    slider overlaps are confusing, this, imo, subtraction quality map. I really hope you want to re-place this notes. (you did a good work in 01:05:284 (1,2,3,4,5,6,1,2,3,4,5,6) - )
    00:11:670 (3,4) - 00:12:413 (5,6) - symmetry 00:10:630 (1,2,1,2) - symmetry 00:15:234 (1,4) - symmetry
    its not matter

  4. 00:27:710 (2) - random straight slider xD, pls, try some like it:
    that BAT sheela901 idea and its not random 00:27:710 (2,1) - symmetry
  5. 00:41:522 (1) - are you really sure about it??!, is a normal, and you made this, and the next note have a wrong polarity... mm...
    If you make 00:40:927 (4) - more short, and add a circle in 00:41:373 - and a slider since 00:41:522 - ... and ... lel, a image is better, sorry xDD

    its vocal rhythm
    Like you doing in 00:51:026 (1,2,3,4) - xD
    i followed vocal rhythm so i cant change another rhythm
  6. 01:12:379 (1,2,3) - asom *¬* keep
  7. 01:15:231 (2,3) - mehh, pls, dont make this in a normal. Thx.
    another pattern i alreadt tried it but somebody morder that recommend
  8. 01:20:429 (3,1) - if you move this patter for create a stack with this notes... will be nice :3
    Fixed
A bit better that easy, but need rework in a section.


[Hard]
wow, nice work here :D lol, feel like HW?? D:
haha nice joke HW maps really GOD MAP i cant make that like but thx JAZZ

  1. 00:14:789 (2,3) - this is a bad jump... music does not suggest a jump here!, but, yes in 00:15:086 (4,1) - ... and maybe with (3,4), but not with (2) and (3) xD!
    00:14:789 (2,3,4,1) - its star jmap 00:15:680 (2,3,4,5) - 00:16:423 (1,2,3,4) - and all one partern and not bad it
    pls, try it:
  2. 00:15:977 (3,4) - same here, this is a bad jump. Pls, fix!
  3. 00:54:591 (4,1) - will you try a stack?? http://puu.sh/hbNJj/57a45a8fff.jpg
    cant it already 00:55:779 (1,2,3,4) - 00:53:700 (2,3,4) - one parttern i can bronken
  4. 01:23:845 (4) - stack is not perfect :v fixed
  5. 01:25:924 (1,2,3,1) - this will be better >:D
    Notice:
    01:26:519 (3) - tail is over 01:25:776 (3) -
    01:25:627 (2) - and 01:25:924 (1) - are over slider way
    01:25:479 (1) - and 01:27:707 (1) - was moved to center again.
i tried it but DS broken cant that :(

[insane and extra]
  1. well... insane was bored for me... all light of hard was missed here :/
    The map is not bad, look "fine", but... feels very generic.
  2. for extra... triple + jump is a bit werid for me, in my opinion, stuffs like this are for unranked maps hahaha, but.. we are in 2015 :P
ReallyThanks JAZZ :)
Good luck!, and sorry for late n.nU
Charles445
This might work for timing -> http://puu.sh/he3Bd/40e61438d1.png
Computer's acting weird so ask some people to give it a listen too
Topic Starter
Taeyang

Charles445 wrote:

This might work for timing -> http://puu.sh/he3Bd/40e61438d1.png
Computer's acting weird so ask some people to give it a listen too
Thanks timing :) Charles455
HabiHolic
IRC Modding

SPOILER
08:53 Taeyang: 하비님~
08:53 HabiHolic: 네?
08:53 Taeyang: rm
08:53 Taeyang: 그
08:53 *Taeyang is listening to [http://osu.ppy.sh/b/661301 Faylan - Tokyo Zero Hearts]
08:53 Taeyang: 이맵 고치란거 다고쳤는데 뱃이 안와서요...
08:54 Taeyang: 버블 받을려고하는데...
08:54 HabiHolic: 제가 볼게요
08:54 HabiHolic: ㅋㅋ
08:54 Taeyang: 다른뱃들은 다 바쁘다고해서 ㅠㅠ
08:54 HabiHolic: 이거 타이밍
08:54 HabiHolic: 제가 제준거 이외에
08:55 HabiHolic: 누가 고치라고 했나여..?
08:55 Taeyang: 찰스가 재준거예요
08:55 HabiHolic: ㅇㅋㅇㅋ]
08:59 HabiHolic: 흠...
08:59 HabiHolic: 좀 불안한점이 있네요
08:59 Taeyang: 음...
08:59 HabiHolic: 인센이랑
08:59 HabiHolic: 엑스트라랑
08:59 Taeyang: 어느부분이죠
08:59 Taeyang: 네
08:59 HabiHolic: 난이도 차이가 별로 안나요
08:59 HabiHolic: 인센에 점프패턴을 줄이시거나
08:59 Taeyang: 그래서 od와 cs로
08:59 Taeyang: 격차도 두고,...
08:59 HabiHolic: 정 안된다 싶으시면
09:00 HabiHolic: 난이도 하나 추가하시는게 좋을듯요..
09:00 Taeyang: 인센이요?
09:00 HabiHolic: ㅇㅇ
09:00 HabiHolic: 라이트 인센
09:00 Taeyang: 하나 더만들어야하다니..
09:00 HabiHolic: 아니먄
09:00 HabiHolic: 기존 인센
09:00 HabiHolic: 점프패턴을
09:00 HabiHolic: 점프 디스턴스를 줄이는 방법도 있으여
09:01 Taeyang: 근데 점프 패턴을 잡게되면
09:01 Taeyang: 엑스트라랑 격차가나는건 어떻게하나요
09:01 Taeyang: 지금만해도 0.6이나 차이나는데
09:01 Taeyang: 이보다 더나면 추가하라고 요청 올듯한데...
09:02 HabiHolic: 그렇게 많이 고칠필요는 없는데..
09:02 HabiHolic: 01:01:133 (3,4) -
09:02 HabiHolic: 이런건
09:02 HabiHolic: 줄일필요가 있어요~
09:02 Taeyang: 지금 바로 몇개만 고쳐볼게요
09:02 HabiHolic: 네
09:03 Taeyang: 5분만 기달리세요!!!
09:11 Taeyang: 다고쳤습니다.
09:11 Taeyang: 00:01:134 (1,2) -
09:11 Taeyang: 1 컨쥐했고
09:11 Taeyang: 00:43:459 (6) -
09:11 Taeyang: 컨쥐해서 단순화
09:12 Taeyang: 말씀해주신
09:12 Taeyang: 01:00:538 (1,2,3,4,1,2,3,4) -
09:12 Taeyang: 이것도 디스텐스 바짝줄여 고쳤습니다.
09:12 HabiHolic: ㅇㅋ
09:12 HabiHolic: 이제야 발란스가 맞춰지는듯 싶네요

Nice map.

Bubbled

Euny
와아앙! (곧)랭크매퍼 때양님이당~:) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)


축하해양
Topic Starter
Taeyang

Euny wrote:

와아앙! (곧)랭크매퍼 때양님이당~:) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)


축하해양
와아앙 약맵 매퍼 에휴님이다!!!

감사합니다 재발 터지지말고 디퀼 안되길!!
meii18
Checking.....
sheela

ByBy_ChAn wrote:

Checking.....
Oh, I was going to re-check that. But I don't mind if you qualify it.
Len
The difficulty gap between Easy and Normal is too BIG.
 
and need to NC more in Extra diff i think. like this 00:02:622 (4) - , 00:04:707 (4) - and etc.

if you want to my mod, call me~
Akiyama Mizuki
No, just no. This needs more work.
scanter
Hi someone hates you and HabiHolic, so I want to kill this map
Enon

Anais wrote:

Hi someone hates you and HabiHolic, so I want to kill this map
yoooooooooooo
show more
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