네 감사합니당~UnLock- wrote:
내일 모딩해드릴게요
의리모딩
네 감사합니당~UnLock- wrote:
내일 모딩해드릴게요
의리모딩
ummm your mod so poorRifdiAN wrote:
General
1. I love the flow
2. The distancing could be improved a little, i saw 0.01 difference here and there. But that kind of difference wont actuallly be noticed by most players. Thus, wont affect the play too much
3. Love the hitsound <3
NormalNormal00:32:914 (2,3,4) The distance could be made the same here
fixed
01:26:528 (3) You can drag this down and make the distance 1.00 with 01:26:231 (2) it will form a nice triangle.
its not matter...
Those are the only things i found
Other than that i love it~
UnLock- wrote:
일단 시간이 없어서 엑스트라만 모딩합니다
바쁘다 바빠 ㅠㅠ
[Extra]01:14:795 (1,2,3,4) - 솔로음 따라간거라 놔둡니다 지적받으면 고치겠습니다.
- 00:01:577 (2,3) - 제안입니다만 곡선으로 만들어 보시는게 어떤가요? 그냥 직선일 뿐이라서는 뭔가 재미가 없어서...
00:01:132 (1,2,3,4,5,6,7) - 이게 하나의 대칭이라 다시 배열하기도 좀 그래서 패스!- 00:40:042 (4) - 앞에 나오는 3번이랑 대칭 맞추시는게 어떤가요?
00:40:042 (4,5,6,7,8) - 이렇게 동선 생각 한거라 패스!- 00:03:508 (1) - x:296 y:176으로 옮기셔서 앞의 6,7번이랑 같이 예쁘게 삼각형 패턴 만드는게 더 좋을듯 그리고 이거 적용하셨다면 00:04:399 (3) - 이 녀석을 1번이 감싸도록 자리를 바꿔주시던지 앞에 나온 7번이랑 스택시켜서 2번에 블랭킷되게 하시던지 하는게 좋을듯
00:02:617 (4,1) - 이게 이렇게 스택이 이미되었고00:03:508 (1,2,3,4,5,6,7,8,9) - 이렇게 하나의 패턴이라 고치기가...- 00:23:706 (5,6,7,1) - 단순한 패턴 제안입니다만 5번을 아래로 휘는 곡선, 6번 7번 자리 변경, 1번 Ctrl G 하고 싶네요. 지금은 뭔가 어색한 느낌이 들어요
아마 앞의 디스텐스가 짧아서 라고 생각합니다 앞쪽을 수정했습니다.- 00:37:666 (1) - 박자 제안입니다만 이게 더 어울리는 것 같아요 http://puu.sh/gNt6s/39dbe50c22.jpg
한번더 지적받으면 고치겠습니당~- 00:53:260 (9) - 이 슬라이더도 앞에 나온 6번처럼 늘려주는게 노래랑 더 어울리네요
수정완료!- 00:57:864 (4) - Ctrl G 제안합니다
패턴을 바꿨습니다- 01:04:696 (4) - 뭔가 프리뷰 타이밍이 살짝 어긋나있는 것 같은데 무시하셔도 될 것 같습니다
- 01:07:666 (1) - 서클로 두지 말고 01:08:112 (3) 이거랑 대칭되게 슬라이더 하나 두시는게 어떤가요?
01:07:369 (5,1) - 동선때문에 바꾸기가 애매합니다.
지적 받았네요 수정했습니다.- 01:15:389 서클 추가 어떤가요?
나머지는 제가 시간 있을때 추가 모딩 해드릴게요..
ok i again check a timingKibbleru wrote:
welp. unfortunately this probably needs more complex timing. u can hear that 01:10:042 - is really late. blame the drummer
수정했습니다.HabiHolic wrote:
1. Offset: 1,126ms BPM: 202.00
2. Offset: 70,002ms BPM: 202.00
3. Offset: 74,786ms BPM: 202.00
일단 저대로 맞춰보시고
안맞는다고 지적당하면 다른 BN들이랑 상의해서 타이밍 문제 논의해볼게요 ㅠ
03:02 eINess: 죄송한데
03:02 eINess: IRC로할게요
03:02 *eINess is editing [http://osu.ppy.sh/b/660302 Faylan - Tokyo Zero Hearts (TV Size) [Easy]]
03:03 eINess: 인터넷 상태 이상해서 포스팅 안됨 ;;
03:03 Taeyang: 넹
03:03 eINess: 이지만 오늘 봐드릴게요 다른 난이도는 다른분들이 모딩 잘해놨으니
03:03 Taeyang: 넹?
03:03 Taeyang: 넹
03:03 Taeyang: 갹
03:03 Taeyang: 넵
03:03 Taeyang: 지금막 업데했는데
03:03 Taeyang: 확인해주세영
03:03 Taeyang: 아
03:03 eINess: 00:03:508 (1) -
03:03 Taeyang: 인센 오늘
03:04 Taeyang: 일단 이지부터
03:04 eINess: 저거 위에꺼 차라리
03:04 eINess: 00:01:132 (1) -
03:04 eINess: 이것처럼 쓰겟음 리버스
03:04 eINess: 슬라로
03:04 eINess: 일단 여기다 제가 적으면서 할태니까
03:04 eINess: 그냥 천천히 확인하시면서하세요
03:04 Taeyang: 네
03:05 eINess: 00:05:884 (1) - 이거 제안 해드릴태니 바꾸세요. 그리고 다시는 이런 리듬 쓰지마세요 사람들이 욕해요 매핑하기 귀찮음? 이러면서
03:05 eINess: http://puu.sh/gIjmf/966d14a6bf.jpg
03:06 eINess: 00:30:834 (2) - 이렇게 대충 두시는것보다
03:06 Taeyang: 저런슬라도 안되는거군..
03:06 eINess: http://puu.sh/gIjrb/81dd53433f.jpg 이렇게 대칭해서 두시면 좋음
03:07 eINess: 30분대 슬라는 모양을 좀 오른쪾으로 꺾으시기만하면됨
03:07 eINess: 다음 슬라이더 흐름까지 생각하면 대칭을 모양잡아주면 이전슬라랑 다음 슬라 흐름 좋음
03:10 Taeyang: 한번 봐주시면 감사
03:10 Taeyang: 인센어제만든거라 문제좀 있을거같은데
03:10 eINess: 봐드릴게요 그럼
03:11 eINess: 01:24:300 (1,2,3) -
03:11 eINess: http://puu.sh/gIjIN/0e233a3f89.jpg 이렇게쓰세요 리듬
03:11 eINess: 01:25:488 (3,4) - 이 리듬 알기 어려움
03:11 eINess: 앞에꺼도 스텍이라
03:13 eINess: 다고치시면 말씀하세요
03:13 eINess: 노멀로 넘어가게
03:19 Taeyang: 다됬어요
03:19 eINess: 1분만요
03:20 Taeyang: 넹
03:21 Taeyang: 전재접
03:21 Taeyang: 잠시만요
03:22 Taeyang: 준비됬어요
03:22 eINess: 맵 링크좀
03:22 *Taeyang is editing [http://osu.ppy.sh/b/660302 Faylan - Tokyo Zero Hearts (TV Size) [Easy]]
03:24 eINess: 00:15:686 (2) -
03:24 eINess: 리버스 슬라 왕북 1회 까지만 하시는 편ㅇ ㅣ좋아요
03:24 eINess: 노멀이에요
03:24 eINess: 이렇게 바꾸셈
03:24 Taeyang: 저기 원래 1번했었는데
03:24 eINess: http://puu.sh/gIkIU/b0f43d28e5.jpg
03:24 Taeyang: 자리가 비어서..
03:25 eINess: 사진링크처럼 하시면 되죠
03:25 eINess: 리드 ㅁ맞00:27:270 (1,2) -
03:25 eINess: 뭐지
03:25 eINess: 00:26:676 (4,1,2) -
03:25 eINess: 이거 기억해두시고
03:25 eINess: 가능하면 다르게 배치해보세요
03:25 eINess: 나중에 모딩으로 언급되면
03:25 Taeyang: 저런배치는 안되나요
03:25 eINess: 안된다기보단
03:26 eINess: 일단 플레이할떄 좀 안좋죠
03:26 eINess: AR 이 낮다보니 노멀에선
03:26 eINess: AR이 낮은 노멀에선 저런거 쓰면
03:26 eINess: 언랭이에요
03:26 Taeyang: 그렇군
03:26 eINess: 근데 님은 5AR이라
03:26 eINess: 저도 잘은몰르겟네요 5는
03:26 eINess: 4까지는 언랭되는걸로알고있는데
03:26 eINess: 바꾸시는 편도 좋긴한데 워낙 디자인이 괜찮아서..
03:27 eINess: 기억만 해두세요 언급 되시면 바꿔보셈
03:27 Taeyang: 넹
03:27 Taeyang: 노말에서
03:27 Taeyang: ar5이상써도되나요
03:27 Taeyang: 5초과
03:28 eINess: 언랭이에요
03:28 Taeyang: 그렇군요
03:28 eINess: 00:32:914 (2) - 이거
03:28 eINess: 1/1슬라말고 1서클 > 1/2슬라
03:28 eINess: 이렇게 썹세요
03:28 eINess: 써보세요
03:29 eINess: 보컬 무시하는건 좀 별로같네요
03:29 eINess: 00:59:052 (2) - 여기에
03:30 eINess: 노트 넣어주세요 그냥
03:30 eINess: 어색하니
03:30 Taeyang: 저부분 '노' 하나로 이어지는데
03:30 Taeyang: 넹
03:30 eINess: 어디요?
03:30 eINess: 노?
03:30 Taeyang: 00:32:023 (1,2,3) -
03:30 Taeyang: 이렇게 하나의 패턴이고
03:30 Taeyang: 00:32:914 (2) -
03:30 Taeyang: 이부분
03:30 Taeyang: 슬라하나해도 괜찮을거같은데
03:31 Taeyang: 그리고 노트추가부분
03:31 Taeyang: 00:59:052 (2) -
03:31 Taeyang: 여기군 넵
03:32 eINess: 00:33:211 (3) -
03:32 eINess: 이쪾들리는 음은 어떻게 생각하시고요?
03:33 eINess: 전체적으로 보컬에 맞추시는데 저쪾 리듬을 강조 안하시는건 좀 어색하지않으심?
03:33 eINess: '노' 이거 보단
03:33 eINess: 으음- 이렇게 시작하는 걸 슬라로 시작해서
03:33 eINess: 00:33:508 (3) - 이쪾 ' 파 '
03:34 eINess: 이걸 슬라 마무리로 강조해주시면 좋죠
03:34 Taeyang: 그럼 2슬라를 늘리고
03:34 Taeyang: 00:33:805 (3) -
03:34 Taeyang: 이걸바꿔도 괜찮나요
03:34 Taeyang: 잠 리듬을 어케하지
03:35 Taeyang: http://puu.sh/gIlxI/aa7140c2e1.jpg
03:35 Taeyang: 요러케 바꿀게요
03:36 eINess: 그러셔도 좋고요
03:37 eINess: 01:06:181 (3,4) -
03:37 eINess: 이게 조금 애맿나게
03:37 eINess: 1/2 비트에서 저렇게 스텍하면 좋긴한데
03:37 eINess: 1/1 스텍은 좀 위험해요
03:37 eINess: 히든걸었을떄 리딩이 어렵다나?
03:37 eINess: 가능하면 그냥 뺴주세요
03:37 Taeyang: 저거 스택하지말라고 지적오긴했는데
03:38 eINess: 벳중에 konei 이런분들이
03:38 Taeyang: 음
03:38 eINess: 저런거 대게 싫어한는게
03:38 eINess: 언랭같은 언랭 아닌 문제임
03:38 Taeyang: 사유는아닌데 단순이 싫어서라니..
03:38 eINess: 싫다기보단
03:39 eINess: 저게 뭐냐면
03:39 eINess: 킬링 플레이어 패턴이라..
03:39 eINess: 플레이어 상대로는 정말 안좋은 패턴이에요
03:39 Taeyang: 01:08:112 (2,3) - 여기도 바꿔야할까요
03:39 eINess: 매핑이라는게 일단은 플레이어 기준으로 봐주는 편이 가장 이상적이라
03:39 eINess: 그렇죠
03:39 eINess: 일부 매퍼는
03:39 eINess: 01:08:854 (4) -
03:39 Taeyang: 끝
03:39 Taeyang: 끙
03:39 eINess: 여기에 뉴콤넣고 보라는데
03:39 eINess: 그거 더 안좋음;;
03:39 eINess: 노멀에선
03:40 eINess: 01:21:924 (1) - NC
03:40 eINess: 노멀 좋네요 굳 owo)b
03:40 eINess: 디자인 약간 아쉬운게 있지만 조흠조흠 굳굳
03:41 Taeyang: 하앍.. 감사합니당
03:41 eINess: 00:13:013 (1) -
03:41 eINess: 이거 앞뒤 DS 왜이래요 갑자기?
03:41 eINess: 그것보다 이거 이렇게 블랭킷하시면서 스텍은 좀...
03:42 eINess: 누가보면 1/4비트인줄
03:42 Taeyang: 하드요?
03:42 eINess: DS 1.3유지하고 블랭킷하세요
03:42 eINess: 네
03:42 eINess: 하드
03:42 eINess: 아 말씀안드렷구나..ㅈㅅ..
03:42 Taeyang: 노말요
03:42 eINess: 비몽사몽이라.....
03:42 eINess: 죄송 ; ^ ;
03:42 Taeyang: DS는 1.0으로 맞는데
03:42 Taeyang: 음?
03:42 eINess: 하드요
03:42 Taeyang: 아잠시만요
03:43 eINess: 00:13:013 (1) -
03:43 eINess: 이거 DS 왜 갑자기 줄어들었어요?
03:43 eINess: 00:13:458 (2) - 여기에 점프넣는건 그렇다쳐도 이전 서클이랑 DS 갑자기 줄어든데다가
03:43 eINess: 이거 누가보면 1/4비트 알아요
03:43 Taeyang: 01:08:112 (2,3) -
03:44 eINess: ?
03:44 Taeyang: 이거랑 슬라가 겹쳐서 너무 지저분해보여서요
03:44 eINess: ...?
03:44 eINess: 네?
03:44 eINess: 00:13:013 (1) -
03:44 eINess: 이거랑
03:44 eINess: 저거랑
03:44 eINess: 무슨 연관인지 설명좀 해주실 수 있나요...?
03:45 Taeyang: 잠만영
03:46 Taeyang: http://puu.sh/gImhs/74c6ebf5ab.jpg
03:46 Taeyang: 배치했을때 요러케 겹쳐지길래
03:46 Taeyang: 저리해놨었는데
03:46 Taeyang: 음 걍 빼겠습니당
03:46 eINess: 방금 사진준거..
03:46 eINess: 대체 어디임?
03:46 Taeyang: 00:13:013 (1,4) -
03:47 Taeyang: 요기요
03:47 Taeyang: 지금 다시배치중
03:47 eINess: 근데 사진처럼 되도..
03:47 eINess: 지금보다 저게 휠씬 좋은 스텍이에요
03:47 Taeyang: http://puu.sh/gImrd/e8cd542dc6.jpg
03:48 Taeyang: 이렇게 배치하겠습니다.
03:48 eINess: 굳
03:49 Taeyang: 그러고보니 오프셋이 안맞는이야기가
03:49 Taeyang: 많은데
03:49 Taeyang: 정작 중요한건 제시된게 다다르네요
03:49 Taeyang: 어찌해야할지.
03:49 eINess: 지금 오프셋 쓰세요
03:49 eINess: 이게 예전노래라 그럼
03:49 eINess: 예전노래들 보면 약간씪 노래가 달라요
03:49 eINess: 드럼 비트도 일정하지 않고
03:49 eINess: 하드는없네요
03:50 eINess: 흠..
03:50 Taeyang: 음?
03:50 eINess: 인센까지만 볼게요 엑스트라는 시간되면 포스팅할게요
03:50 eINess: 하드는 딲히 잡을께없어요
03:50 Taeyang: 넵
03:50 Taeyang: 굳
03:50 eINess: 노멀이랑 똑같이 아쉬운게있을뿐이지
03:51 eINess: 나지모딩해야겟네...
03:51 eINess: 인센도 포스팅 해드릴게요 따로 그냥.
03:51 Taeyang: 나지모딩이뭐죠...
03:51 Taeyang: 잡을게좀 많나요 인센
03:51 eINess: 중요한건 아니고
03:52 eINess: 좀더 좋게
03:52 eINess: 를 위한 모딩이죠
03:52 eINess: 필수가 아닌 선택
03:52 eINess: 퀼을 위한 모딩이라고보시면 되요 간단하게
03:52 Taeyang: 음 그렇군
03:52 eINess: 근데 다쓰면 인센만 1시간걸림;;
03:52 Taeyang: 으엌
03:52 eINess: 무엇보다 제가 일일이 다 까놓고 봐야되서
03:52 eINess: 오래걸려요
03:52 eINess: 모딩수가많은게아니고
03:53 eINess: 막상보면 이대로 하셔도되요
03:53 eINess: 근데 고대 스타일 너무많음...
03:53 Taeyang: 갹
03:53 eINess: 최근에 쓰지안는 패턴이 많아서 괜찮을라나..
03:53 eINess: 일단 로그는 달아드릴게요
03:53 eINess: sp 드셈
sheela901 wrote:
Hey Taeyang!General
- According to the opening of the anime, (TV Size) is not included. This should be removed to avoid metadata issues.
- The background was kind of a bad shape, so I managed to redo the background with high-quality image.
- You can add the following words in the tags: Elements Garden 上松範康 tv size.
- Remove the following tags, since they are already mentioned in the other fields, like title, source, etc.: Tokyo ESP
ALL Fixed New BG thxEasy
- 00:01:126 - Redundant green point? There's already the red point, and you can't have two timing points at the same time.
- 00:05:878 to 00:08:254 - Might reduce the volume in this section since there isn't really beats in the music.
fixed- 00:07:957 (4) - I'd turn this into a circle and a long slider after, like this. The head of the slider will start on the strong beat, which I think it's best since it sounds better to me. If you apply the rhythm, I think 00:10:036 (2) should be deleted because it doesn't really go with the rhythm and music.
fixed- 00:23:700 (2) - Remove the clap hitsound because it sounds weird and you didn't add one on 00:33:205 (2) .
fixed- 00:36:769 (1,2) - This pattern may confuse beginners due to the distance between then and the rhythm used. Extending the slider and add a repeat like this would be enough:
fixed- 01:04:096 - Maybe lower the volume of the tail, since there's no beat in the music?
hit sound fixed- 01:05:284 (1) - This is my personal taste. The wave slider looks like the one in the old beatmaps. I'd just bring the 2nd and 3rd nodes to the body, like this:fixed
- 01:07:660 (1) - Make this slider's length like 01:05:284 (1) ? To keep the consistency.
fixed- 01:19:538 (1,2,3,4) - This pattern and rhythms feels hard to me and for Easy in my opinion. I would try this rhythm:
Not badNormal
There are some hitsounds and volumes in Easy that could be in this also.
- 00:03:353 (5) - Stacking this with the next object may confuse players, because they might not know when they should click. I recommend you move it somewhere, but in my opinion, removing the circle would be good, because the circle just add a little spice in the pattern, which I don't think it's needed.
fixed- 00:27:264 (1,2) - This is an ugly overlap and pattern to be honest. I would make a pattern like this, but this requires to change the next patterns:
fixed- 00:35:284 (1) - I do not recommend stacking this with the previous object, while there's a big gap between them. This could lead to confusion. I'd change the rhythm starting from 00:33:799 to this:
fixed- 00:35:581 (2) - Personal taste. The curve is ugly to me. Consider making 00:35:581 (2,3) a blanket pattern.
fixed- 00:37:660 (2) - You use the stacks when it comes to a 1/1 rhythm of a circle and a slider, like 00:40:036 (2,3) . So, for this note, I suggest you use a slider. The slider can have the same length as 00:36:769 (1) .
fixed- 00:51:026 (1,2,3,4,5,6) - In my opinion, this can be confusing. I think a rhythm like this would go:
Not bad- 00:58:155 (1,3) - Still personal taste. The pattern could be something like this, because the current pattern is like broken to me, and the curves aren't pretty.
fixed- 01:02:908 (1,2) - Like 00:35:581 (2) . It could be like this:
fixed- 01:21:915 (6) - I think it needs a new combo for the consistency.
fixed- 01:26:519 (3) - I'd move this slider somewhere to x:120 y:285 because the current flow doesn't go well.
fixedHard
I really like your Hard! Although, there might be some things that needs to be attention.
- 00:01:571 (2,4) - Stack the circle with the head of the slider? There's no reason in particular to be honest.
Not bad It is half stack- 00:07:066 (3,4,5,6) - I would make the distance constant between these circles, or make a slight different at each circle. A long distance doesn't seem to fit because the music doesn't seem intense for this part.
Not bad- 00:29:492 (3) - This can bring a little confusing, and the movement from the previous object to this seems awkward to me. You can either move this circle somewhere else, or make a tweak in the rhythm. Same thing with 00:38:997 (3) .
but its low distance and good rhythm i will consider- 00:35:581 (3,4,1) - The distance between them should be shorter because they're still in the "slow part". So the distance should be consistency.
fixed
thanks Your praise
Starting from 00:22:512 -, you decided to reduce the distance snap, but the slider velocity is still stable. And this can bring confusion, because after 00:58:155 -, the distance goes back to the way it was. The players may not notice this. I suggest you lower the slider velocity from 00:22:512 to 00:29:046 and 00:32:017 to 00:38:551 . I can help you with that if I wrote something randomly. You might want to skip this.
ok i will considerInsane
- 00:02:017 (3,4,5,6,7,8,9,10) - I'd transfer this to Extra, since the pattern is kind of intense, so the highest difficulty should have this. While in your Extra, there are only sliders and circles.
but extra jump overed its make more hardly- 00:15:680 (2) - 00:16:868 (2) - 00:17:462 (4) - Maybe switch the head and tail (Ctrl + G)? I think it would reduce the distances and the flow would be nicer.
Fixed- 00:24:591 (4) - I dislike the current flow, because the movement was uncomfortable to me. I would move it somewhere 00:23:700 (3,4) would make a blanket pattern.
I dont want blanket pattern but i fixed another pattern- 00:27:264 (1,2,3,4,5,6) - Increasing the distance doesn't seem fitting with the music since in that section, it's not intense. I'd stay on the same distance.
stay on the same distance more hardly and 00:28:452 (1,2,1) - one pattern i think not bad- 00:36:769 (4) - Adding a new combo would introduce the new rhythm in the music.
Fixed- 00:40:927 (1,2,3,4,5,6) - Like in the first suggestion, I would put that in Extra. The pattern is really hard since it's a 1/4 rhythm with a jump between
00:41:076 (3,4) . This pattern would suit with Extra. Compared to Extra, it's only sliders. So use another pattern, like repeat sliders in Insane, and you can do the pattern made in Insane in Extra.
Fixed i used reverse slide- 00:51:621 (3,4) - 00:52:512 (6,7) - Because of the distance used for these patterns, it makes an awkward and uncomfortable movement. Also, I don't really like the pattern you used at 00:51:026 (1,2) and other similar patterns. You can just stack them. The pattern could be something like this:
i dont want awake this pattern but i did some Fixed- 01:14:754 (5) - This circle should be on 01:14:786 since there's a new timing. Also, add a new combo? Because there's a new timing. If so, don't forget to remove the new combo from 01:15:083 (1) .
This song rhythm so strange so i added new timing point
Its just only one timming point
In addtion i dont want awake 01:14:457 (3,4,5) - follow pointExtra
- 00:27:264 (1,2) - Add more space between them so the movement doesn't feel awkward. Try changing the first slider into this:
Fixed- 00:35:581 (2,3) - The flow doesn't go very well for me. Maybe a pattern like this would go, but you have to change the next patterns.
00:35:581 (2,3,1) -it is one pattern Not bad- 00:36:769 (4) - Add a new combo, and remove it from 00:37:660 (1) .
Fixed- 00:43:898 (8,1) - Switch the new combo.
Fixed- 00:44:195 to 00:46:274 - It needs more objects because this section is too simple for an Extra.
Fixed- 00:58:155 (5) - Add a new combo, while removing it from 00:59:046 (1) . You can also add a new combo on 00:59:343 (3) .
Fixed- 01:14:457 (3) - This short slider doesn't fit with the current rhythm and patterns. In the previous measures, there's triplets, so the slider seems a little "empty". I would turn the rhythm into this:
i think more hard is that i will consider- 01:15:380 - 01:18:201 - I would add an object on those ticks because it feels empty.
Fixed- 01:23:102 (5,1) - The new combo should be switched.
i dont want follow point brake i will consider- 01:26:518 (6) - Adding a new combo would be good.
Fixed
The gap between Insane and Extra requires some attention, because Extra feels slightly easier than Insane, depending on the patterns used.
However, the notes smaller than insane so i did it
Gather more mods for more improvements and opinions to the map. I feel the map going to the next level. Poke me when you got more mods to the map so I could do a recheck. If you don't questions, don't hesitate! Until then, I'll mark this thread a star.
i will reference your advice
thx mod and advice
if you need moding and my advice whenever call me i will help you
EDIT: I forgot to add a star, since I want to.
really thx your star
Kawaiwkyik wrote:
[General][Extra]
- preview time unsnapped, plz snap on 01:04:690 -
Fixed[Insane]
- 00:13:452 (3,4) - i think it should be use same ds with 00:11:076 (3,4) - , since they are same kind of rhythm
I already tried it but i think boring so Fixed like that in addition its Extra map i will consider- 00:36:769 (4) - nc
Fixed- 01:26:518 (6,1) - can blanket better
Fixed[Hard]
- 00:27:858 (3,5) - nc, easily to read
Fixed- 00:29:640 (2) - nc too
Fixed- 00:39:145 (2) - ^
Fixed- 00:51:026 (1,2) - 00:51:918 (4,5) - 00:52:809 (7,8) - i recommend stack together
FixedFixed
- 00:08:848 (3) - ctrl+g
that's all i can found now....
good luck
ErunamoJAZZ wrote:
Hello o/
I does not forgot this xD
Hey JAZZ really thx your mording
[easy]
mm... this diff looks very unclean :/, and you have here a lot of polarity issues (more info, here: t/55282 )
Also, flow need more improvement, imo.
thx advice and link but that's 4year ago polarity issues... we can Q&A BAT/QATgood blankets, but flow really need work.
- 00:05:878 (1,2) - this flow will be confusing for noob players, some like this will be better:
Fixed- 00:12:413 (4) - pls, improve the flow, the way dont look clearly here.
Fixed- 00:14:046 (3,1) - first polarity issue!!... i will suggest a change in all this combo:
This fix the polarity issues.
I already tried it but somebody mapper told me its hard so i cant do that- 00:26:076 (2) - the slider tail will be confucing bc is close to last slider way.
is not matter 00:26:076 (2,1) - i did blanket Fixed- 00:36:769 (1) - maybe?:
Fixed- 00:41:522 (1,2,3) - mm... this have polarity issues, but... play very fine, imo (lyrics are very noticeable here), so... i think you will keep :3
Keep and anot morders recommend- 00:47:314 (3) - uggg, feel like tsuka (?), im not sure of this in a easy diff... but well xD
Keep 00:47:314 (3,3) - because its a symmetry and- 00:48:650 (1) - bad flow, is bad idea this, because noob players will miss here. Yeah, your distance snap is 0.7, but, this looks very close to slider way, like a 0.4x, then is misleading :/
Not bad DS 0.7 its ok- 00:51:026 (1,2,3) - uggg... pls, make this symmetric ;A;
Not bad its ctrl+sjoft+r '-5' pattern- 00:54:591 (2) - wtf, wrong flow!, in a hard this will be fine, but in a easy??? some like this, is better:
00:51:026 (1,2,3) - rhytum hard so i did like 00:52:809 (3,1) - moving make easy its not bad and you 00:54:591 (2) - 0.6DS over- 01:02:908 (1,1) - veeeeery bad idea for a
normaleasy... pls, does not overlap, this is confucing for new players... and.. a stack?????, i really, really, think is bad idea :/
Fixed- 01:24:291 (1,2) - polarity issue!, fix with this:
i already tried it but 'eINees' recommend this rhythm
[normal]
More polarity issues xD, and flowA bit better that easy, but need rework in a section.
- 00:03:353 (5) - mm.. yeah, you are following the voice, but why place this??, this have a polarity issue, pls, consider delete!
5 is vocal 'yi' can delte 00:02:314 (4,5) - and Follow point its make easy- 00:09:739 (4) - pls, move the arrow in tail, to make a spacing between tail and (2), like 00:08:254 (1,2) - , ie:
that's over HP line hide it i will consider- 00:11:670 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - - LOL, man, what the... xD you try test play this with 1 or 2 month old players??, im not sure if they can read this xD
slider overlaps are confusing, this, imo, subtraction quality map. I really hope you want to re-place this notes. (you did a good work in 01:05:284 (1,2,3,4,5,6,1,2,3,4,5,6) - )
00:11:670 (3,4) - 00:12:413 (5,6) - symmetry 00:10:630 (1,2,1,2) - symmetry 00:15:234 (1,4) - symmetry
its not matter- 00:27:710 (2) - random straight slider xD, pls, try some like it:
that BAT sheela901 idea and its not random 00:27:710 (2,1) - symmetry- 00:41:522 (1) - are you really sure about it??!, is a normal, and you made this, and the next note have a wrong polarity... mm...
If you make 00:40:927 (4) - more short, and add a circle in 00:41:373 - and a slider since 00:41:522 - ... and ... lel, a image is better, sorry xDD
its vocal rhythm
Like you doing in 00:51:026 (1,2,3,4) - xD
i followed vocal rhythm so i cant change another rhythm- 01:12:379 (1,2,3) - asom *¬* keep
- 01:15:231 (2,3) - mehh, pls, dont make this in a normal. Thx.
another pattern i alreadt tried it but somebody morder that recommend- 01:20:429 (3,1) - if you move this patter for create a stack with this notes... will be nice :3
Fixed
[Hard]
wow, nice work here lol, feel like HW?? D:
haha nice joke HW maps really GOD MAP i cant make that like but thx JAZZi tried it but DS broken cant that
- 00:14:789 (2,3) - this is a bad jump... music does not suggest a jump here!, but, yes in 00:15:086 (4,1) - ... and maybe with (3,4), but not with (2) and (3) xD!
00:14:789 (2,3,4,1) - its star jmap 00:15:680 (2,3,4,5) - 00:16:423 (1,2,3,4) - and all one partern and not bad it
pls, try it:- 00:15:977 (3,4) - same here, this is a bad jump. Pls, fix!
- 00:54:591 (4,1) - will you try a stack?? http://puu.sh/hbNJj/57a45a8fff.jpg
cant it already 00:55:779 (1,2,3,4) - 00:53:700 (2,3,4) - one parttern i can bronken- 01:23:845 (4) - stack is not perfect :v fixed
- 01:25:924 (1,2,3,1) - this will be better >:D
Notice:
01:26:519 (3) - tail is over 01:25:776 (3) -
01:25:627 (2) - and 01:25:924 (1) - are over slider way
01:25:479 (1) - and 01:27:707 (1) - was moved to center again.
[insane and extra]ReallyThanks JAZZ
- well... insane was bored for me... all light of hard was missed here :/
The map is not bad, look "fine", but... feels very generic.- for extra... triple + jump is a bit werid for me, in my opinion, stuffs like this are for unranked maps hahaha, but.. we are in 2015
Good luck!, and sorry for late n.nU
Thanks timing Charles455Charles445 wrote:
This might work for timing -> http://puu.sh/he3Bd/40e61438d1.png
Computer's acting weird so ask some people to give it a listen too
와아앙 약맵 매퍼 에휴님이다!!!Euny wrote:
와아앙! (곧)랭크매퍼 때양님이당~:)
축하해양
Oh, I was going to re-check that. But I don't mind if you qualify it.ByBy_ChAn wrote:
Checking.....
yooooooooooooAnais wrote:
Hi someone hates you and HabiHolic, so I want to kill this map
이점에 관해선 문제 없습니다.Fast wrote:
The difficulty gap between Easy and Normal is too BIG.
and need to NC more in Extra diff i think. like this 00:02:622 (4) - , 00:04:707 (4) - and etc.
if you want to my mod, call me~
스택부분 수정했습니다.Anais wrote:
Hi someone hates you and HabiHolic, so I want to kill this map
agreed with thisbbj0920 wrote:
No, just no. This needs more work.