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Ashley Eriksson - Island Song [Osu|Taiko]

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Topic Starter
sheela
This beatmap was submitted using in-game submission on January 3, 2015 at 1:38:01 AM

Artist: Ashley Eriksson
Title: Island Song
Source: Adventure Time
Tags: finn the human jake the dog ending fiona cake princess bubblegum marceline cartoon network
BPM: 120
Filesize: 3241kb
Play Time: 01:47
Difficulties Available:
  1. Easy (1.35 stars, 93 notes)
  2. Hard (2.65 stars, 211 notes)
  3. Muzukashii (2.06 stars, 274 notes)
  4. Normal (1.69 stars, 136 notes)
  5. Oni (2.54 stars, 382 notes)
Download: Ashley Eriksson - Island Song
Information: Scores/Beatmap Listing
---------------
Adventure Time!
It's time to get this RANK!
------------------------
Re-download the mapset if you downloaded before 2014-08-07. Thanks to Neku okazaki for the timing (actually Charles445) and for the new mp3 file.

Get Kioshixs's Oni: http://puu.sh/c0eGE/3ec96c50d7.osu
Loooctav
Timing Check
BPM: 120,000
Offset: 3086


Good Luck C:
Topic Starter
sheela
Thanks for the timing check! :D
Kyouren
can i make diff?
Topic Starter
sheela

gokugohan12468 wrote:

can i make diff?
Sure! :D
Kyouren
My Diff : Easy + BG


This is BG:


Good Luck :) :)
Topic Starter
sheela
Thx for the and BG! :D
Kyouren
well,i make normal diff (may)????
Topic Starter
sheela

gokugohan12468 wrote:

well,i make normal diff (may)????
You can do it but you need put the circles, sliders and spinners at the right time. Do your best and I'll try to see if some changes is need to be edit. :?
Don't do it too fast. Take your time on editing a beatmap or doing a beatmap. Take it slowly...
Kyouren

sheela901 wrote:

gokugohan12468 wrote:

well,i make normal diff (may)????
You can do it but you need put the circles, sliders and spinners at the right time. Do your best and I'll try to see if some changes is neef to be edit. :?
Don't do it too fast. Take your time on editing a beatmap or doing a beatmap. Take it slowly...
Trust Me :D :D
Kyouren
Here Normal Diff

I lazying for Mapping :o :o
Topic Starter
sheela

gokugohan12468 wrote:

Here Normal Diff

I lazying for Mapping :o :o
You need time to focus in your beatmap.
rezoons
Salut :),

Mod de ma queue:

Toutes tes diffs ont les mêmes défauts:
Beaucoup trop de spinners et d'endroits "vide" qui cassent le rythme. Je te conseille d'enlever une bonne partie des spinners et de mapper à la place ainsi que de combler une partie de ses trous dans la chanson.
Tes maps deviendront beaucoup plus agréables à jouer par la suite.

[Général]
  1. Tu as beaucoup trop de kiai time, c'est unrankable. Sur les trois, le premier me semble complètement inutile. Je te conseille de l'enlever et tout sera bon.
[Easy]
  1. 00:03:084 (1,2,3,4) - Mauvais distance snapping, il doit être constant en Easy.
  2. 00:11:084 (1,2,3) - Mal alignés.
  3. 00:13:084 (4) - NC.
  4. 00:14:084 (6,1) - Mauvais distance snapping.
  5. 00:17:084 (3,4) - ^
  6. 00:19:584 (1,2) - ^
  7. 00:21:584 (3,4,5) - ^ etc.... Je vais pas tous les pointer mais tu as énormément d'erreurs comme celle-là. Je te conseille de tout vérifier et corriger tout ceux qui ne vont pas.
  8. 00:23:084 (4) - NC.
  9. 00:27:584 (2) - x=400 y=120 pour un parallélogramme parfait.
  10. 01:20:084 (4) - NC.
  11. 01:35:084 (1,1,1,1) - Ce genre de NC n'est accepté que dans de rare ca. Et là ce n'est pas le cas. Enlève-les.
[Normal]
  1. Toujours les mêmes problèmes de distance snapping qui doit être constant en Normal.
  2. 00:05:084 (3,4,5) - Mal alignés
  3. 00:11:334 (2) - x=176 y=148 rends mieux.
  4. 00:57:084 (1,2,3,4,5) - Presque symétrique mais ça ne l'est pas.
[Hard]
  1. Il y a beaucoup de streams qui n'ont pas l'air de suivre la chanson. On a parfois l'impression que les notes sont mises aléatoirement. Je te conseille de rechecker un peu tout ça.
Topic Starter
sheela
Merci rezoons pour le mod. Je vais essayer de refaire les difficulties.
Leader
Hello, M4M from my Modding Queue

[General]
  1. Kiai is not the same in all diffs
  2. Hard has different tags
[Easy]
  1. 00:09:084 (5,6,7) - They touch the slider before, it makes that very bad to see and to play, move it to another place?
  2. 00:30:584 (4,5) - Same thing
  3. 00:53:084 (1,2) - ^ Change sliders' shape
  4. 00:20:084 (2) - A symmetrical slider will be better
  5. 00:21:584 (3) - Also, making this the opposite will make a nice pattern. Try that:
  6. 00:39:084 (5,6) - There's a good pattern in here, but these two beats ruin that, try something like this:
  7. 00:42:084 (2) - Copy (1) and rearrange that, so they will be similar!
  8. 00:46:084 (2) - Move a bit to the right
  9. 00:57:084 (1) - Hidden by the slider, not good to see in an Easy
  10. 01:07:084 - Kiai should end here
  11. 01:40:084 (2) - Move a bit to the right (remember to fix spacing)
  12. 01:45:084 - I'd end kiai here and then add another little kiai time just for that note
[Normal]
  1. 00:05:084 (3,4,5) - Make them vertically linear
  2. 00:18:584 (6) - Fix spacing
  3. 00:19:084 (7) - NC here instead of 00:19:584 (1) -
  4. 00:20:084 (2) - Fix spacing
  5. 00:23:084 (5,6,7) - Not well spaced :\
  6. 00:45:084 (1,2,4,5,) - Not really appropriate for a Normal
  7. 00:47:584 (6) - ^
  8. 01:02:084 (4) - Little spacing issue
  9. 01:13:084 (5) - ^
  10. 01:25:584 (1,2,3) - Spacing issue that could be much confusing for noob players
[Hard]

  • What rezoons said, I found it overmapped, too many streams. Even if it's a "Hard" diff, it doesn't mean it has to be really hard! Song is quite slow so make it calm and enjoyable but quite challenging at the same time, better recheck it.
Good luck, hope it was helpful
Topic Starter
sheela
Thx Leader!
Angelic Force
Hi, M4M from my queue!

Sorry if you didn't read my M4M rules, but just to let you know, I only map 2 difficulties (to be fair since my map only has 1 diff currently). Since your map has more than 2, and you didn't state which 2 difficulties you want modded, I decided to mod the Normal and Hard diffs.

General
  1. Hitsounds are too loud for the song, change it to around 70% instead, during Kiai Time you can make it higher to around 80%
Normal
SPOILER
  1. 00:22:334 (6) - Not perfectly straight.
  2. 00:55:084 (5) - This loop is not symmetrical, looks slightly weird.
  3. 01:21:584 (8) - This is slightly slanted, not straight compared to 01:21:084 (7)
  4. 00:52:334 (1) - Move this slider 1/2 a beat later, so it starts from here 00:52:584, because it's hard to hear the background instruments at that part.

Hard
SPOILER
  1. 00:08:834 (4,5,6,7,8) - Don't stack these notes exactly on each other, maybe space them out to make a little part of the next circle barely visible.
  2. Try to change the circle size to 4. Most hard maps use circle size 4. Only some difficult insane maps use 5. Circle size 5 makes playing with Hard Rock mod very annoying.
  3. If you feel that changing the circle size to 4 makes the song too easy, you can change the AR to 7 to compensate for the difference.

Hope it helped, good luck with the map!
Topic Starter
sheela

Angelic Force wrote:

Hi, M4M from my queue!

Sorry if you didn't read my M4M rules, but just to let you know, I only map 2 difficulties (to be fair since my map only has 1 diff currently). Since your map has more than 2, and you didn't state which 2 difficulties you want modded, I decided to mod the Normal and Hard diffs.

General
  1. Hitsounds are too loud for the song, change it to around 70% instead, during Kiai Time you can make it higher to around 80% OK
Normal
SPOILER
  1. 00:22:334 (6) - Not perfectly straight. Fixed.
  2. 00:55:084 (5) - This loop is not symmetrical, looks slightly weird. Change it to a weird shape.
  3. 01:21:584 (8) - This is slightly slanted, not straight compared to 01:21:084 (7) Fixed
  4. 00:52:334 (1) - Move this slider 1/2 a beat later, so it starts from here 00:52:584, because it's hard to hear the background instruments at that part. Fixed

Hard
SPOILER
  1. 00:08:834 (4,5,6,7,8) - Don't stack these notes exactly on each other, maybe space them out to make a little part of the next circle barely visible. Fixed
  2. Try to change the circle size to 4. Most hard maps use circle size 4. Only some difficult insane maps use 5. Circle size 5 makes playing with Hard Rock mod very annoying.
  3. If you feel that changing the circle size to 4 makes the song too easy, you can change the AR to 7 to compensate for the difference. OK

Hope it helped, good luck with the map!
Thanks Angelic Force!
Lucy_Heartfilia_old
Sorry for late mod and Because of poor English,when I mod other country person's map I can't do my best to describe all what I want to say-,-

General
You should set Current Position as Preview Point in all difs

Easy
00:09:084 (5),(6),(7) - First unbeautifully overlap with slider (4),then hard overlap in Easy difs
00:31:584 - Add hitsound finish
00:43:084 (3),(4),(5) - ~ 00:09:084
00:53:084 (1),(2) - unbeautifully slider,you can made it better
01:07:084 - ~ 00:31:584
01:29:584 (3),(4),(5),(1) - Very hard in basic player
01:43:084 - ~ 00:31:584 I think spinner add finish

Normal
00:15:584 (2) - distance with slider (1),make it balance
00:53:834 (3) - distince
00:57:084 (1),(3),(5) - in one line (2),(4) in other line
01:12:084 - unbeautiful overlap

Hard
You should adjust your distince in hard dif
00:08:834 (4) - distince
00:13:584 (8),(9) - right grid and not overlap
00:39:084 (7) - not overlap
01:37:084 (2) - distince


Good Luck
Topic Starter
sheela

Lucy_Heartfilia wrote:

Sorry for late mod and Because of poor English,when I mod other country person's map I can't do my best to describe all what I want to say-,-

General
You should set Current Position as Preview Point in all difsFixed

Easy
00:09:084 (5),(6),(7) - First unbeautifully overlap with slider (4),then hard overlap in Easy difsOk
00:31:584 - Add hitsound finishOk
00:43:084 (3),(4),(5) - ~ 00:09:084Ok
00:53:084 (1),(2) - unbeautifully slider,you can made it betterChange it to a weird slider but ok
01:07:084 - ~ 00:31:584 Ok
01:29:584 (3),(4),(5),(1) - Very hard in basic playerOk
01:43:084 - ~ 00:31:584 I think spinner add finishOk

Normal
00:15:584 (2) - distance with slider (1),make it balanceOk
00:53:834 (3) - distinceOk
00:57:084 (1),(3),(5) - in one line (2),(4) in other lineOk
01:12:084 - unbeautiful overlapOk

Hard
You should adjust your distince in hard difI'll check it.
00:08:834 (4) - distinceOk
00:13:584 (8),(9) - right grid and not overlapOk
00:39:084 (7) - not overlapOk
01:37:084 (2) - distinceOk


Good Luck
Thx Lucy_Heartfilia!
jyu
Hi~ m4m because i want a ticket :3

nice skin :D


[General]

  • 1.Your bg should be 1024x768, the current one is unrankable

    2. There's a slight typo in Tags, lol it should be 'human' not 'humain'

    3. AiMod says your Hard diff has different Tags. Tags in Hard diff has some words with capital letter, and easy diff and normal diff don't. you should check it and make it consistent.

    4. since you have no storyboard, uncheck Letterbox during Breaks

    5. the current hitsound is too loud, imo, maybe you can lower it to 70%-80%?

    6. it's only suggestion, but how about muting the normal sliderslide?

[Easy]

  • AR4 for a song with BPM 120 is too fast, i suggest AR3
    OD-1? Since there are short spinners

    00:03:084 (1,2) - i'm not really good at this, butif you're going to make a shape like Finn's head, but you could try like this
    sorry i don't know how to put codes ;_;
    00:07:084 (3) - new combo
    00:12:084 (3) - add clap for consistency with 00:14:084 (6) -
    00:14:084 (6) - remove finish and add it at 00:13:584 (5) - for consistency with 00:11:584 (2) -
    00:17:084 (3) - remove finish and claps, but add claps only at slider's reverse arrow for consistency with 00:15:084 (1) -
    00:19:084 (5) - should be nc (long white tick), then remove nc 00:19:584 (1) -
    00:23:084 (4) - should be nc (long white tick), then remove nc 00:24:084 (1) -
    00:30:584 (4,5) - they are kinda hidden behind previous slider. i suggest to change their position
    00:41:084 (1) - distance error with previous circle
    00:38:584 (4) - add clap?
    00:39:084 (5) - move down one grid so it'll stack better with 00:37:584 (2) -
    00:43:584 (4) - i suggest to move it somewhere else, since it's hidden by 00:42:084 (2) -
    00:59:084 (4,5) - try not to stack in easiest diff
    01:13:584 (4) - add clap for consistency with 01:11:084 (1) -
    01:17:084 (4,5) - try not to stack in easiest diff
    01:23:084 (1) - distance error with previous slider
    01:30:584 (5,1) - try not to stack in easiest diff

    kinda weird when the prologue has more hitsounds than the kiai times

[Normal]

  • OD-1?
    HP-1?

    00:13:084 (6) - nc
    00:15:084 (1) - distance error
    00:17:084 (5) - i suggest to remove finish at slider's tail and reverse arrow
    00:23:084 (7) - nc, then remove nc 00:24:084 (1) - , add nc 00:25:084 (3) -
    00:31:584 (1) - add finish
    00:52:584 (1,2) - stack them properly
    01:05:084 (1) - add finish
    01:38:084 (1) - remove nc, add nc at 01:39:084 (2) - (long white tick)
    00:52:584 (1,2) - why not add flash kiai like easy diff?

    you still need to improve the flow, but that'll came through experience

[Hard]

  • it's kinda weird when Hard and Normal have the same slider velocity, imo

    i suggest to add some notes between 00:03:084 (1,2,3,4,5,6,7,8,9) - and 00:07:084 (1,2,3,4,5,6,7,8) - for better rhythm flow
    i suggest to add some notes between 00:07:084 (1,2,3,4,5,6,7,8) - and 00:11:084 (1,2,3,4,5,6,7,8,9) - for better rhythm flow
    aaand there are still more gaps between two patterns that i suggest you to fill with notes
    00:13:084 (7,8,9) - stack them properly
    00:19:084 (1) - well you can make them symmetry like the picture in easy diff
    00:38:834 (6,7,8) - i suggest you to change their position since the current one is really confusing
    00:53:209 - lol kiai should start 00:53:084 -
    01:07:084 (1) - add finish

    imo, i suggest you to make a consistent pattern (rhythm and hitsound) since most of them are irregular. you mostly add sliders and circles to accompany the vocal, much like 2010's style. you can check other people's mapping style
maybe that's all. still need more works, but i wish you a good luck :)
Topic Starter
sheela
Thx AlcapatCokelat!
Cobra
Hi, M4M

General
  1. You only lowered the volume in the Normal diff, lower it in Easy and Hard too.
  2. Really boring combo colors (grey), try making them more colorful to fit the background.
  3. I suggest you use Soft hitsounds instead of Normal hitsounds. I think it fits the song better.
  4. Kiai time is not the same throughout the diffs.
  5. The slider velocity is the same in each diff, try changing it up next time.
  6. Really inconsistent hitsounds. Try following the music or making sounds in a certain pattern.

Easy
  1. 00:03:084 (1,2) - try lining these up perfectly in the middle.
  2. 00:03:084 (1,2,3) - weird distance here, should always be around 1.00x.
  3. 00:17:084 (3) - take (1) and copy, paste, ctrl+h, ctrl+j for perfect symmetry here.
  4. 00:23:084 (1) - watch the distance here.
  5. 00:25:084 (4,5) - distance is too short between these.
  6. 00:26:084 (5,6,1) - for perfect triangles, use the ctrl+shift+D tool. It's really useful.
  7. 00:27:084 (1) - weird distance for the note before and the note after. Suggest moving to x:392 y:276
  8. 00:53:084 (1,2) - weird distance here, and maybe use a prettier slider shape. Wavy sliders are always a good idea.
  9. 00:57:084 (1) - in my opinion, it's ugly how this overlaps with the start of (2), and the end of (3).
  10. 01:16:084 (3) - recommend copying and flipping (1) to make symmetry.
  11. 01:18:084 (4) - does not stack perfectly on the end of (3).
  12. 01:19:084 (1,2,3,4,5,6) - maybe a little too hard for Easy diff.
  13. 01:28:084 (2) - really ugly overlapping slider, try something else.
  14. 01:47:084 (1) - if you want a kiai burst on this note, start the kiai time on the note, not before it. this is the only diff you've done this on, though...

Normal
  1. 00:07:584 (2,3) - move so these aren't touching.
  2. 00:24:084 (4) - watch the distance
  3. 00:55:084 (5) - well, this slider is odd looking.
  4. 00:57:084 (1) - watch the distance
  5. 00:58:584 (6) - distance too short here.
Cool diff.

Hard
Nice job.

Well that's all, good luck with your map!
Here's my map for M4M: https://osu.ppy.sh/s/87626
Topic Starter
sheela
Thx Cobra!
Overwrite
Sudden mod coming from nowhere.

EASY
00:41:084 What about this? http://puu.sh/3ptuu.png
00:48:584 Add a beat? http://puu.sh/3ptvB.png
01:01:584 A slider instead of 2 circles? http://puu.sh/3ptwC.png
01:12:084 What about this? http://puu.sh/3ptxv.png
01:23:084 and 01:24:084 They look irregular. Change them.
01:38:084 http://puu.sh/3ptyz.png

NORMAL
00:12:084 Change circle position to x:472, y:292.
From 00:20:084 Almost all the sliders are mistimed for some reason, and it almost gave me nausea. I don't know if it is because of a timing change or something, but please, PLEASE, fix 'em all.
01:02:834 http://puu.sh/3ptAx.png
01:16:584 Change circle position to x:408, y:244.

HARD
Hard is also hit by the freakin' mistimed slider syndrome. Worse, that makes sometimes you have two beats at the EXACT same time.
00:18:084 THAT JUMP IS NOT POSSIBLE BY HUMANS... Wait, that's the mistimed slider problem.
00:32:084 That slider looks like... Uh. ಠ_ಠ
00:50:084 Reverse slider.
01:43:584 Same as above.
Good luck!
Topic Starter
sheela
Thx LilyWhite~
Xivaxi
[Hard]
00:03:084 (1,2,3) - Everything between here and 00:16:834 (11) - Here is overmapped. Most of these notes aren't in the background music, and it's very unintuitive to play. I'd suggest remapping this section, paying more attention to the beats in the bgm - there doesn't need to be anywhere near this many notes!
00:18:584 (1) - Here, for example, would be a good place to use the streams from before - in order to match the drums in the background
00:22:584 (6) - Add note to match the vocals
00:22:834 (7) - ^
00:56:584 (7) - ^
00:56:834 (8) - ^
01:01:334 (2,3) - Make these one slider, with the start/end replacing those notes
01:14:084 (8) - This note is just in the middle of nowhere, tie it in with the previous pattern by bridging a slider or some notes in there

Double check the beats in this map and make sure you're covering all of them

[Normal]
00:11:084 (1,2,3,4,5,1,2,3) - Very empty, place some more notes to cover some of the missing beats here
00:30:584 (1,2,3) - Make this a triangle
00:53:084 (2) - Extend this slider a half beat, 00:53:834 (3) - Move this slider back to the next white tick, and extend it's end to replace 00:54:584 (4) -
01:23:084 (1) - This spinner feels out of place
01:36:084 (4,5) - Move these three back a whole beat replacing the note that was there, and place a circle 01:37:084 (6) - Here
01:43:084 (1) - This spinner is awkward, It should start where it ends right now, and continue to the end of the song. Place notes instead here.

[Easy]
00:07:084 (1,2) - Make these two mirrors
00:27:084 (1,2) - Swap these two on the timeline, the circle should come after the repeat slider
00:31:584 (1) - Move the start of this over 00:31:084 (4) - Here, replacing the circle
00:43:084 (3,4,5) - Make a clean triangle
00:57:084 (1,2,3) - ^
01:20:084 (3,4) - I think these might look and feel better if they were parallel to 01:19:084 (1,2) -
There are a lot of missing beats in this mapset - making it feel very empty in places (especially in Hard), I would go back through and double check you've covered all the major beats in both the vocals or the rhythm, depending on the line of music you're following

Doublecheck your hitsounds as well, a lot of them sound out of place - try and match them up with the instruments in the bgm (claps->snares for example)

Keep at it though!
On_WanWan
M4M from http://osu.ppy.sh/forum/p/2445144/ :)

General

I suggest that add a clap or whistle in every upbeat to fit the music

Dont NC in upbeat

Easy

00:07:084 (1) - slider's end add clap
00:23:084 (1,4) - ^
00:13:084 (1,2,3) - use 00:11:084 (1,2,3) ctrl+H ctrl +J
00:09:584 (4) - add clap
00:18:584 (2) - ^
00:21:584 (4) - slider's head add clap
00:33:084 (1) - NC
00:40:084 (6) - remove clap or change it to whistle?
00:44:084 (5) - ^
00:48:084 - add a note with clap or whistle
01:14:084 - ^
01:14:584 (1) - remove this and 01:15:084 add a note

Normal

00:40:084 (8) - change clap to whistle?
00:44:084 (8) - add whistle
00:44:584 (1) - remove NC
00:45:084 (2) - NC
00:46:834 (6) - move this to 00:47:084
00:53:084 (2) - NC
00:53:584 - add a note
00:53:834 (3) - move this to 00:54:084
00:59:084 (1) - remove NC
01:02:334 (5) - move this to 01:02:584
01:14:584 (1) - remove NC
01:34:584 (1) - ^
01:15:084 (2) - NC
01:35:084 (2) - ^
01:22:584 (1) - remove NC

Good Luck ;)
riffy
Yo.

[General]
  1. I don't think that BG really fits here. How about this BG? It's not so bright, so players will be able to focus on hitobjects.
  2. According to AiBat you have some problems with skinning, see this screenshot for details.
  3. Your combo colours should be consistent in all diffs.
  4. consider finding custom hitsound and/or reducing volume. Current hitsounds don't really fit. What's more your hitsounding sounds random sometimes. Please, try to find fiting custom hitsounds and try to re-hitsound it or at least remove extra claps/add missed ones!
    Note: poke me if you need any suggestions
  5. Princess Bubblegum and Marceline should be in tags, too. People LOVE them and they're important characters in this cartoon. :<
[Easy]
  1. Reduce HP Drain by one tick, this is the easiest diff, so we should take care of beginners.
  2. 00:03:084 (1,2) - nazi - I don't really like the shape of these sliders. Slider changes it's direction too suddenly and it doesn't fit with the music. How about something smoother? example
  3. 00:10:584 - 00:12:584 - 00:14:584 - I don't really understand what's the point of ignoring such beats. It breaaks your rhythm and you ignore strong beats/vocals, so beginners will be confused!
  4. 00:17:084 (1) - try to remove NC here, I think it doesn't fit with your pattern and looks kinda weird here.
  5. 00:33:084 (1) - it's too cruel for beginners, thay don't even except something like this here, remove this circle and drag start of a break here! see?
    Note: well, 01:07:584 - drag the break here. It's the same.
  6. 01:16:084 (3,4) - it's the -noly- stack in this diff. It will confuse beginners, so i'drecommend you to unstack them and keep consistent spacing here.
  7. 01:21:084 (5) - how about adding a repeat to this slider? I think that vocals end on 01:22:084 , therefore slider should end later!
  8. 01:35:084 (2,3) - nazi - well, what's the point of using this shape here? It looks really strange. In fact, I'd try to make the whole diff a bit neater. (Softer shapes, smother flow and etc.)

    Diff looks messy, some random hitsounds and ignored beats should be fixed, but diff isn't that bad!
[Normal]
  1. AR doesn't match with slider velocity/patterns of this diff. Using higher AR would solve this problen, but since this is a [Normal] diff using higer AR isn't okay :<
  2. You're overusing 1/2 beats, so this diff is kinda too hard for a [Normal]. Song is relaxing, so let players relax and enjoy the music! Try to make consistent and simpler rhythm. (1/1 rhythm with some 1/2 beats would work great here, try it!)

    I think that this diff should be easier, try to use simple and understandable rhythm, less 1/2 beats, lower distance spacing (I'm not sure about this one, tho). And same with hitsounding, try to find fitting custom hitsounds and feel free to poke me again!
[Hard]
  1. 00:04:959 (8,9,10,11,12,13) - overmapping. Please, try to avoid aovermap, try to follow music. So, we will not be confused by strange rhythm and will enjoy playing your map!
  2. Jumps/antijumps (spacing changes) are allowed in this kind of diffs. but they should be reasonable, they should fit with music and they should be understandable. In your diff I see a lot of jumps/spacing mistaks that don't fit with music at all. :<
    Examples: 00:23:584 (2,3) - 00:27:834 (5,6,7) - 00:41:334 (2,3,4,5) -

    Try to work on placement, rhythm and hitsounding. Probably it will require remapping the whole song ;_; But it is really needed here, sorry. :<
I really like the song but map needs a lot of work and I hope you won't drop it!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Good luck!
mintong89
hi

Black: Normal suggestion
Red: Unrankable issue

[Hard]

00:03:084 (3,4) - this pattern and note is really awkward, i wish you can change it
00:25:834 (10) - move far away please, it's overlap the 00:25:584 (9) -
00:27:084 (1,2) - stack this to 00:27:334 (3) - head?
00:31:084 (1,1) - these spinner length is unrankable, please change it.
00:16:834 (1) - ^
00:41:834 (3) - it's too near with 00:41:334 (2) - , consider move far.
00:46:834 (3) - ugly
00:50:834 (1) - unrankable
01:17:584 (4,5) - +clap ?
01:37:584 (2) - +whistle at head?

[Normal]

00:03:084 (1) - +finish at head?
01:19:084 (1,2,3,4) - make a square? current pattern is bad.

GL!~
Oyatsu
Ok. Here me go! M4M from my queue
[Hard]
00:09:084 (4) - NC
00:12:084 (6,7,8) - Need make them can be straight will nicer
00:20:834 (7) - NC
00:25:084 (5) - ^
01:02:834 (3) - too curved
01:15:084 (1,2,3,4,5,6,1,2,3) - I don't see 1 change in vocal or instrument. Plz change into other pattern
01:18:334 - 01:18:584 - Creat a slider as vocal sings
01:33:084 (4) - NC
01:33:084 (4,6,7,8) - the same problem with 00:12:084 (6,7,8)
01:40:834 (1) - Delete this spin. it is unrankble
01:45:084 (8) - NC
01:47:084 (2) - I think whistle insted of finish will better
[Normal]
00:29:084 (5) - ugly pattern
00:47:084 (4) - the end at 00:47:334 -
00:53:084 (2) - NC
00:55:084 (4) - a slider not blanket
[Easy]
00:25:084 (4) - NC
01:29:084 (3) - NC
~~~~~~~~~~~~~~~
Good luck!
Topic Starter
sheela
Thx Oyatsu~
Fixed all~
Sephibro
[Hard]
00:14:584 (3) - this circle told me he feels alone
00:38:209 - beat on a blue tick, consider changing it or reducing its volume

from 00:37:084 to 01:06:834 - you follow the vocal too much in this part, the patterns aren't intuitive at all to play, especially for someone that doesn't know the music. Give more importance to white ticks and use them to create the rhythm. Some examples:
00:39:584 - here's a drum that follows this rhythm http://puu.sh/3YywL.jpg
00:43:584 - ^
00:47:584 - ^
00:45:584 - 00:46:584 - circles here would help a lot
00:51:584 (1,2,3,4) - how about something like http://puu.sh/3YyQO.jpg or http://puu.sh/3YySN.jpg ?
01:01:084 (1,2) - i find this pretty unplayable, a circle here 01:01:584 would make its job, and i suggest putting one here too 01:02:584
01:04:584 - i would put one circle here too

01:06:834 (1) - very ugly ending on a red tick alone, here's a good solution http://puu.sh/3Yzbe.jpg
01:38:584 (3) - "i would only have someone near to have a chat with" that's what he said

[Normal]
00:09:084 (3,4,5,6) - awful pattern and hardly readable, a cross or a square would fit better
00:29:084 (5) - add a reverse http://puu.sh/3YBG3.jpg
00:52:584 (1) - this isn't snapped (you can see on AiMod)
Topic Starter
sheela
Thanks Sephibro~
All fixed~
Sharpy_old
[General]
  1. I love song, but hard diff have a lot of tricky snaps/overlaps. Everything else is good.
[Easy]
  1. 00:40:584 - Add note here?
  2. 01:00:584 - ^
  3. 01:17:084 (4) - Off the mapset - fix if you want
  4. 01:47:084 (1) - I suggest you to delete this and extend slider to that point.
[Normal]
  1. 00:05:584 (4,5,6) - Ugly overlap
  2. 00:40:584 - Note here?
  3. 00:47:084 (4) - Extend this slider
  4. 00:53:084 (1) - NC? why?
  5. 01:00:084 - Slider here?
  6. 01:04:584 - Note here pls.
  7. 01:14:584 (8) - Move this note to x:96 y:64
  8. 01:18:584 - Note here pls.
  9. 01:34:584 (7) - Move this not to x:232 y:284
  10. 01:46:584 (2) - Move this slider to 01:46:334
[Hard]
  1. 00:02:084 - Start a small stream here. Why not?
  2. 00:17:584 (1,2,3) - Useless overlap
  3. 00:37:834 (4) - Fix this slider
  4. 00:52:709 - Add another note HERE in stream.
  5. 01:26:209 - ^
  6. 01:41:584 (1,2,3) - Why this overlap? It's ugly :(
Topic Starter
sheela
Thanks Sharpy~
Fixed some~
MeatloafCereal
Hello
m4m on your queue

[General]
Offset: 2084 - Your hard was starting too early also so that the big white tick lands on the drum
I wasn't sure what you were following at some points in the song (esp. Hard)
Hitsounds didn't fit and were pretty noisy (esp. Hard) consider a custom sample set, even if its just the clap, I dislike the soft hitclap used here

[Easy]
00:03:084 (1) - Shorten the slider by a beat?

[Normal]
00:05:084 (3,4,5,6) - Fix 3,4,5 or 4,5,6 into a triangle pattern
00:26:084 (4) - move back 1/2 beat to follow guitar
00:57:584 (2) - remove clap

[Hard]
00:02:084 (1,2,3,4,5) - Keep the stream going all the way to 00:03:084 , its strange how you drop the drum roll halfway through and suddenly follow vocals
00:03:084 (1) - Replace with just a circle and remove clap
00:03:334 (2) - Whistle to end of slider
00:04:084 (2,3) - ^same as the above two or a slider for 1 beat to follow vocals
00:05:084 (5) - Adds unneeded noise try to follow guitar or a slider for 1 beat to follow vocal
00:07:084 (3) - You'll recognize them by now, the ends of the slider just don't land on anything and claps sound forced making this map untidy and noisy
00:09:084 (1,2,3,4,5) - replace with a triangle on each 1/2 beat?
00:13:084 (1,2) - replace with this [img]http://i40.tinypic.com/260vapz.jpg[/img
00:16:334 (6,7,1) - You could make this neater also make a better blanket
00:37:834 (4) - Replace with a slider for 1 beat and a circle on the w hite tick
Something
01:11:834 (3) - Double blanket :3

x:224 y:176
01:22:834 (3) - move back 1/2 beat?

Repeat offenders I won't list

Good luck! :)
Shohei Ohtani
Regular Show is better js.

Overall:
It'd be nice for some hitsound consistency. Try putting claps on the 2nd and 4th white ticks
mp3 cuts out really suddenly. Edit the mp3 in audacity and have it fade out.

Hard:
00:02:084 (1,2,3,4,5,6,7,8) - This feels odd to play, as I'm expecting (1) to go with the flow that this creates, but I'm thrown to the other side and the rest of this pattern goes rightward o3o. Possibly adjust this stream to make it flow a bit better?
00:04:084 (2) - Spacing inconsistency
00:07:334 (4) - ^
00:09:084 (1,2,3,4,5) - This doesn't really follow much anything in the music
00:15:084 (1) - Anti-jump plays incredibly weird, especially since there's no indication of one being needed in the music
00:37:834 (4) - Really random jump o3o
00:52:084 (2) - Big no no, especially for streams. Don't shorten the spacing until after the first note of the stream is placed
tl;dr explore the magical world of distance spacing and don't put so many streams if you don't have to. Not every map has to be super fun fun jumpy time xxdd

Normal:
01:14:584 (8) - Distance spacing oh no come back
Nothing really like in terms of individual stuff I can point out. The biggest issue is that the notes just seem kind of there instead of like, making patterns and all

Easy:
01:35:084 (2,3,4,5) - Like creativity is cool and all but these don't really look all too stellar. It's best for short slider to just leave them simple, and save complexity for the longer sliders
Same as normal.
It can get kind of 1/1y at times, which can get boring.

uguu. I know I didn't point out much specifics, but there's nothing technically wrong with the normal and easy diff, it's just that like a lot of it is just the general comments.
HelloSCV
here's your ticket

Easy

00:13:084 (1) - delete NC
00:25:084 (1) - ^
01:08:084 - not used green line

Normal

  1. HP,AR,OD -1 and CS+1
00:45:084 (1) - touching HP bar
01:41:584 (1) - delete NC

Hard

00:03:834 (1) - delete this NC and add it 00:04:084 (2) - here
00:27:209 (2,3) - well i don't think this stack is good idea on hard diff, try to avoid stack?
00:27:084 (1) - delete NC
00:34:584 - not used green line
01:12:834 (1,2,3,4,5) - wat a big jump,it'll be better if you decrease disance
01:17:084 (3) - set 1.0x DS? -nazi
01:18:334 (1) - delete NC
01:41:584 (1) - ^

hmm placement is quite good but you may need more experience on hitsounding~

anyway, good luck xD
Topic Starter
sheela
Thanks MeatloafCereal, CDFA and HelloSCV~
All Fixed~
Unsfamiliar
Hiii Sheela! Returning the favour with m4m.

Insane
  1. 00:12:084 (6,7,8) - I think you should keep distance snap consistent for the triplets. See this one is different 00:15:084 (1,2,3).
  2. 00:18:334 - Was a stream that starts here removed due to prior mods? In the song you can hear the 1/4 beat drum from there and ending here 00:19:084.
  3. 00:19:084 (1) - The triplet seems necessary to me. It would sound better, in my opinion, if you just replace this 1/4 slider with a single note at 00:19:084 with a finish on it.
  4. 00:20:084 (4,5) - This double finish doesn't really sound good. If you want to have a finish here, remove the one on (5).
  5. 00:21:084 (2,3,4,5,6) - Make a nice curve here? Also have the last note in the same plane as (7).
  6. 00:37:584 (3,4) - You can hear the potential points for claps in the song. Like here on (3) and on the head of the (4) slider.
  7. 00:38:584 (5) - ^
  8. 00:39:584 (1,2) - ^On (1), you already have one on (2).
  9. 00:41:334 (2) - Remove clap. You get the idea right? ><
  10. 00:41:584 - Add note with the clap.
  11. 00:52:084 (2,3,4,5,6,7,1) - This should be a continuous stream all the way up to (1) of the new combo. So add note here 00:52:709 & here 00:52:959 (unless someone told you to remove it).
  12. 00:57:084 (3,4) - Blanket.
  13. 01:29:084 (5) - Hmm I don't about this kick slider. Personally I wouldn't have it here.

Normal
  1. Consider increasing CS? It shouldn't really be smaller than Insane ><
  2. Otherwise, no other problems :)

Easy
  1. Nice :)

That's all from me! Calm song. Some inconsistencies with the hit sounds and the streams in Insane, but nice overall. Good luck! Have a star too~
Topic Starter
sheela
Thanks Unfamiliar~
I reduce the CS in normal and I increase in insane.
10crystalmask01
Ello! :) Random mod!

[General]
  1. Honestly, I don't think Kai time is really necessary in this type of music,mainly cause it's so chill.
  2. Lacking hitsound. Try using this hitsound pattern:

    You can use it for either clap or whistle. Hits that land on the white ticks marked with an x are the ones that must have a hitsound. Only the ones marked with an x
    Apply this to all your diffs
[Easy]
00:13:084 (5) - NC
00:39:084 (5) - ^
00:53:084 (1,2) - I suggest you try re-modelling these two to make something more symmetrical,like this for example:


Nice :)

[Normal]
00:42:084 - I suggest putting 00:41:084 (1,2) - here as well for steady rhythm.
01:13:084 - ^
01:28:084 (1) - Ahem:
Symmetry! :P
01:31:084 (1) - Too far from previous object.
01:32:084 (1) - Ahem:

01:45:584 (1,2,3) - Hmm.


This diff looks ok. Still could use some improvement.

Hope this helps~! :)
Sephibro
Hello! i noticed you changed your hard into insane and tried it, i'm here for a couple suggestions :)

00:02:084 (1) - this stream starts too abruptly, how about letting a double reverse slider introduce it? http://puu.sh/4c6yM.jpg
00:48:834 (1) - delete this circle
00:49:084 (5) - ^ if you did that, NC this
01:03:584 - why this hitsound?
01:29:834 (5) - a circle alone on a red tick plays really bad, i suggest one of these two http://puu.sh/4c6Kn.jpg or http://puu.sh/4c6Mc.jpg
01:40:084 (5,6) - i would put (5) a little closer to (6) http://puu.sh/4c6P4.jpg

Btw i think it's ok if you rename this diff back into Hard, it's maybe too easy to be called insane...120 bpm short streams are ok on hard
And if you name it Insane, you'll have to make a hard for better diff spread > just renaming this into Hard is highly suggested!

Good luck! ;)
Topic Starter
sheela
Thanks again Sephibro~
HabiHolic
Hi~ sheela901



[Easy]

00:46:084 (2) - At the end of clap?
01:20:584 (4) - clap
01:29:084 (1) - Remove NC
01:32:084 (2) - 01:31:084 (1) - It looks good and should be similarly


[Normal]

No Pick :3

[Hard]

00:04:084 (1) - Remove NC
00:08:084 (1) - ^
00:46:584 - Add Note

GL~
Kirin
Hellow. M4M from Kirin's modding queue

Let's begin o/

[Easy]
Nothing wrong

[Normal]
00:15:084 (1) Move that slider at x:40 y:356 like this http://osu.ppy.sh/ss/964297

[Hard]
01:25:584 (1,2,3,4,5) Try to make that stream uniform like this http://osu.ppy.sh/ss/964310

Good luck for ranking :3
UnderminE
Ah couldn't find that much thing, i will just give 2 stars okay. ;_; Good luck
Topic Starter
sheela
Thanks HabiHolic and MasterKirin. All fixed and thanks UnderminE for two stars~
UnderminE
After taking a serious look, let's see:

[Easy]
00:37:084 - whistle
00:39:084 - whistle
00:41:084 - whistle
00:43:084 - whistle
00:45:084 - whistle
00:47:084 - whistle
00:53:084 - whistle
00:57:084 - whistle
00:58:084 - whistle
00:59:084 - whistle
01:01:084 - whistle
01:01:834 - whistle
01:02:334 - whistle
01:04:084 - whistle
01:11:084 - whistle
01:15:084 - whistle
01:19:084 - whistle
01:21:834 - whistle
01:27:084 - whistle
01:31:084 - whistle
01:35:084 - whistle
01:37:084 - whistle
01:39:084 - whistle
01:40:084 - whistle
01:41:084 - whistle

[Normal]
same whistles in Easy, and these ones:
00:09:334 - whistle
00:09:834 - whistle
00:13:334 - whistle
00:13:834 - whistle
00:23:334 - whistle
00:25:334 - whistle
00:25:834 - whistle
00:30:834 - whistle
00:41:334 - whistle
00:42:334 - whistle
00:52:834 - whistle
01:03:834 - whistle
01:07:084 - finish?
01:11:334 - whistle
01:13:334 - whistle
01:33:334 - whistle
01:35:334 - whistle
01:40:334 - whistle
01:45:834 - whistle
01:46:334 - whistle

00:39:084 (1) - NC
00:43:084 - NC
00:59:084 - NC
01:33:084 (1) - NC
01:41:084 - NC

AR: 5
HP: 4
OD: 4

[Hard]
Same hitsounds i said in Normal diff, it really needs soft whistles.

Good luck now!
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