[Begin]
00:41:755 (41755|3) - This one should be "DN_Kick PE2F" as Hitsound.
It's really a kick sound, same with 00:44:546 - 00:47:336 -
If you mistake on other difficulties too, then do fix that.
I01:53:236 (113236|5) - The rhythms are followed as vocal.
And since there is no any kick drum at background, better to remove hitsound "W" like those case 00:45:418 (45418|4) -
00:57:450 (57450|3,57618|4,57787|5) - Seems It followed the drums, and around also did like that.
but as you know there is 1/3 drum process as not 1/2, 1/4.
of course It is not a ghost, at least there is a electric guitar sound.
but the around patterns focused on the drum, It would be better to avoid.
There are some option to choice.
1. 00:57:618 (57618|4) - remove this rhthym.
2. 00:57:450 (57450|3) - make it LN as bundle of drum process. up to you.
01:59:472 (119472|3,119641|4,119809|5) - Same thing with above.
[422's Normal]
01:13:967 - to 01:54:416 -
Hitsounds are too empty.I think you can add them like you added drums on below part.
(even If you exprssed it other instument than drums, It should be done)
It's really difference case with 00:24:488 - to 00:39:836 - because here is no choice to add specfic hitsounds.
so I calcuate it as quality of lack.
01:41:944 (101944|2) - The vocal LN would be better If you make it end on the main timing section here 01:42:269 -
Anyway the main point is hitsound problem. make them sure after self-check all.
[Shana's Hard]
https://puu.sh/xgRA3/354d5cc204.png This is really a intention?
I mean about Hitsound sample type and Volume size.
According to your intention, 0.95 to 0.99 Section should be "S:C1 Type"
There is really no big difference, and I calculated this as a mistake.
And I recommend that unify the hitsound volume, 5% and 6% is really not a difference.
About SV formularthe one thing is wrong If It's not a intention or If you did not know.
You made the SV reguarly, but It should be based on as 178BPM.
The play scroll speed is based on 178 BPM.
As yours, It will be calculated as not a regular SV.
What I mean, As a example ::
00:51:871 - x0.97 = 166.84(172x0.97)
00:52:046 - x0.98 = 168.56(172x0.98)
00:52:220 - x0.99 = 170.28(172x0.99) Each Gaps are "2"
00:52:394 - And here 178.00 but here becomes 8.
should be calculate from 178 BPM. If you want to make it regular scroll speed.
If It's not a intention, consider those calculation. It would be better than now surely.
I was not planning to write this, but wrote after consider some.
"Atmosphere Difficulty" also valid about it.
00:57:281 (57281|0) - 01:17:169 (77169|0,77506|0,77843|0) - 01:18:517 (78517|0) - what expressed it is?
I really can't feel what they followed. from playing, in editing too.
even If it expressed something by your intention, I feel it is unnecessary rhythm as scratch key.
what I mean about rhythm, It's the sound that the player can feel more clearly when they are played the chart.
so I hope other scratch key also check once again.
[Atmosphere]
https://puu.sh/xgT3W/d68194ad92.png consider them once again that SV formula
It's a valid with above "Shana's Hard"
Please understand through the above example!
If you really can't understand what it means, then can contact to me.
00:25:883 (25883|4) - End of LN? seems mistake.
00:53:292 (53292|5,53292|2) - Should be snapped as 1/4th 00:53:320 -
The same structure with like 00:54:332 - 00:55:343 -
that sounds feels a bit earlier, but I might It's a issue by mp3 file or something. other difficulty also used it 1/4th
00:59:697 (59697|5,59697|3) - Same with above. 1/4th 00:59:725 -
01:42:871 (102871|3) - I can't hear any sound, It's really too faint. remove is better.
01:42:787 (102787|5,102871|3,102955|4) - And all the "LR_Tom Drop" hitsounds also not fit here on this sction.
The same part with 01:41:438 - to 01:41:607 - can compare anyway. This is good way for that :: 01:45:483 -
01:55:652 (115652|4) - 01:56:326 (116326|3,116326|5) - 01:57:337 (117337|7,117337|4) -
02:01:719 (121719|3,121719|5) - 02:02:731 (122731|4,122731|1) - 1/4th all.
This is the same verse with first, should be consitent with.
I can explain the correlation to it, let me skip.
02:00:989 (120989|2,121045|3,121101|4,121158|1,121214|2,121270|3,121326|4) - It seems expressed as electric guitar sounds.
02:01:214 (121214|2,121270|3) - but here is not 1/6th, And 02:01:045 (121045|3) - the "W" drum hitsound is fit on the 1/4th section, remove is better.
like that ::
https://puu.sh/xgUhx/8552415d53.jpg // up to you.
About Some SV00:54:585 - 00:54:753 - Change the SV 1.70 to 1.75.
When It based on as 1/8 beat snap, then can seperate as "4 street"
00:54:585 - There used 1.70 on the 1 street, 00:54:627 - here used 0.75 on the 3 street.
then 1.70 + 2.25 = 3.95, so 1.75 is correct formular to calcuation.
If you used same SV on the above, then fix it!
01:03:180 - to 01:04:641 - I don't get it why you snapped them as 1/6th
https://puu.sh/xgUDS/0cc64cbc8d.jpgIt's not affect much, I don't think it is reasonable.
The good way is the one that changes on the noted sections.
01:13:714 - Same with above.
01:24:753 - to 01:25:090 - check them once again. It also far away from formular.
why this is important? because it provides a certain timing for acc.
01:51:719 - this too.
01:28:967 - to 01:30:146 - And 01:34:697 - 01:35:540 - It used specific section, I'm not sure.
I have not seen these cases yet from my experience. like 1/32th by txt.