applied all, thank you nardo senpai >w<
I'll continue with my mod in some minutes, laptop re-started and I lose my progress orz ._. dissapointed D:Raiden wrote:
Oni is lacking some structure, if you want to use the red tick vocal rhythm, use it across all the map :p I understand the point but there are unexpected drums that are ruining consistency
00:11:376 (57,58) - should be deleted well, there are noticeable drums here that she is following constant throughout the whole song imo
00:20:672 (106,107) - ^ same here, also we can keep a relation between 00:20:566 (107,108,109) - 00:22:256 (115,116,117) - 00:23:946 (123,124,125) - 00:25:636 (131,132,133) -, drums are the same so it could counts as consistency too imo
00:21:834 - filled here I can hear the same cymbal as 00:23:101 - 00:24:791 - 00:26:481 - so it's consistency too.
00:10:425 - should be filled after the previous reasons, this part could be acceptable.
don't think it's veto worthy but just so you note it for future maps Thanks Raiden senpai <3
good luck!
2017-03-01 03:25 -Sh1n1-: let's start with irc on harumachi nely
2017-03-01 03:25 Xinely: oni right?
2017-03-01 03:25 -Sh1n1-: yes
2017-03-01 03:25 -Sh1n1-: 00:12:115 (61) - will be better as k imo
2017-03-01 03:25 -Sh1n1-: I prefer 00:12:327 (62) - as k tbh but...
2017-03-01 03:25 -Sh1n1-: there will be repetitive with 00:12:749 (63) -
2017-03-01 03:26 Xinely: i think same
2017-03-01 03:26 -Sh1n1-: so change?
2017-03-01 03:26 Xinely: ok 00:12:115 (61) - k then
2017-03-01 03:26 -Sh1n1-: okie
2017-03-01 03:26 -Sh1n1-: nice
2017-03-01 03:26 -Sh1n1-: second one
2017-03-01 03:26 -Sh1n1-: 00:22:890 (119,120) -
2017-03-01 03:26 -Sh1n1-: 00:24:580 (127,128) -
2017-03-01 03:26 -Sh1n1-: and 00:26:270 (135,136) - is too repetitive
2017-03-01 03:26 -Sh1n1-: to add a little bit of more variation
2017-03-01 03:27 -Sh1n1-: I suggest you the following:
2017-03-01 03:27 -Sh1n1-: 00:21:411 (112,113,119,120) - could be the first couple as dK and kK
2017-03-01 03:27 -Sh1n1-: then you could do the same with 00:24:580 (127,128,135,136) -
2017-03-01 03:27 -Sh1n1-: so my suggestion is:
2017-03-01 03:27 -Sh1n1-: press Ctrl+G at 00:24:369 (126,127) -
2017-03-01 03:27 -Sh1n1-: also to follow vocal better
2017-03-01 03:28 Xinely: hoyl so many, wait
2017-03-01 03:28 -Sh1n1-: don't worry take your time
2017-03-01 03:28 -Sh1n1-: check every example pls
2017-03-01 03:29 -Sh1n1-: is only one movement xD
2017-03-01 03:29 -Sh1n1-: examples make it bigger
2017-03-01 03:30 -Sh1n1-: >.<
2017-03-01 03:30 Xinely: i did but not sure if its same like your or not
2017-03-01 03:30 Xinely: lol
2017-03-01 03:30 -Sh1n1-: only press ctrl+g at 00:24:369 (126,127) -
2017-03-01 03:30 -Sh1n1-: and no more
2017-03-01 03:30 -Sh1n1-: xD
2017-03-01 03:30 -Sh1n1-: what did you do?
2017-03-01 03:30 Xinely: lmao
2017-03-01 03:30 Xinely: what i have done
2017-03-01 03:30 -Sh1n1-: lool
2017-03-01 03:31 Xinely: 00:21:834 (112,113,119,120) - <-
2017-03-01 03:31 -Sh1n1-: ctrl+z?
2017-03-01 03:31 Xinely: ok done
2017-03-01 03:32 Xinely: did the ctr+g
2017-03-01 03:32 -Sh1n1-: oks
2017-03-01 03:32 Xinely: *ctrl
2017-03-01 03:32 -Sh1n1-: now muzu
2017-03-01 03:32 -Sh1n1-: are u at muzu?
2017-03-01 03:33 Xinely: ok
2017-03-01 03:33 -Sh1n1-: well I have a doubt about this pattern:
2017-03-01 03:33 Xinely: ya im in muzu rn
2017-03-01 03:33 -Sh1n1-: 00:15:284 (56,57,58,59,60,61,62,63,64) -
2017-03-01 03:33 -Sh1n1-: if you take a look to 00:01:341 (3,4,5,6,7,8,9,10,11) -
2017-03-01 03:33 -Sh1n1-: shouldn't they keep consistency?
2017-03-01 03:33 -Sh1n1-: at least make something similar
2017-03-01 03:34 -Sh1n1-: for example:
2017-03-01 03:34 -Sh1n1-: follow this step by step pls
2017-03-01 03:34 -Sh1n1-: 00:15:495 (57) - could be at 00:15:918 -
2017-03-01 03:34 Xinely: wait wait
2017-03-01 03:35 -Sh1n1-: what happens?
2017-03-01 03:35 -Sh1n1-: first ones are only examples
2017-03-01 03:35 Xinely: ok done
2017-03-01 03:35 -Sh1n1-: 00:16:129 - should be k
2017-03-01 03:36 Xinely: yap k
2017-03-01 03:36 -Sh1n1-: remove 00:16:341 -
2017-03-01 03:36 Xinely: yap removed
2017-03-01 03:36 -Sh1n1-: and change 00:17:186 - to k too
2017-03-01 03:36 Xinely: did it as well
2017-03-01 03:36 -Sh1n1-: that's all at muzu
2017-03-01 03:36 -Sh1n1-: nice
2017-03-01 03:37 Xinely: i should map based on oni first and removing notes for lower diffs later w
2017-03-01 03:37 -Sh1n1-: yes
2017-03-01 03:37 -Sh1n1-: but
2017-03-01 03:38 -Sh1n1-: futsuu is fine don't worry
2017-03-01 03:38 -Sh1n1-: at futsuu I have only one concern:
2017-03-01 03:38 Xinely: wait wait
2017-03-01 03:38 -Sh1n1-: 00:26:481 (62) - finish should be removed right?
2017-03-01 03:38 Xinely: 1/2 finisher is ok in futsuu?
2017-03-01 03:38 -Sh1n1-: yes
2017-03-01 03:39 Xinely: 00:26:481 (62) - may i keep the finish?
2017-03-01 03:39 Xinely: at least its consistent with muzu oni
2017-03-01 03:39 Xinely: and cymbal at there is strong
2017-03-01 03:39 -Sh1n1-: following your previous patterns, you are not enphasizig this kind of cymbals
2017-03-01 03:39 -Sh1n1-: at least at this diff
2017-03-01 03:39 -Sh1n1-: in the other hand if you wanna keep
2017-03-01 03:39 -Sh1n1-: then add finish at the same spot in Kantan
2017-03-01 03:39 -Sh1n1-: cause it will be the only diff without finish
2017-03-01 03:40 -Sh1n1-: I prefer removing at futsuu tbh, cause there will be a better consistency.
2017-03-01 03:40 Xinely: 00:23:101 (53) - yap asking that in case i can finish it? xD
2017-03-01 03:40 Xinely: added finish for kantan
2017-03-01 03:40 Xinely: hmm so
2017-03-01 03:41 Xinely: no finish for kantan futsuu as lower diffs, finish on muzu oni as higher diffs?
2017-03-01 03:41 -Sh1n1-: at 00:23:101 - the pattern will looks really weird tbh
2017-03-01 03:41 -Sh1n1-: talking about futsuu
2017-03-01 03:41 -Sh1n1-: yes
2017-03-01 03:41 -Sh1n1-: that's my intention
2017-03-01 03:41 Xinely: yap i got that, removed on futsuu lol 00:26:481 (62) -
2017-03-01 03:42 -Sh1n1-: okie
2017-03-01 03:42 -Sh1n1-: that's it imo
2017-03-01 03:42 -Sh1n1-: didn't you add another change?
2017-03-01 03:42 Xinely: nope
2017-03-01 03:43 -Sh1n1-: well update now
2017-03-01 03:43 Xinely: updated
2017-03-01 03:44 -Sh1n1-: okie, I'll redownload to be sure :3
2017-03-01 03:44 Xinely: also how about raiden's word about the break in oni?
2017-03-01 03:44 -Sh1n1-: well I asked about it to chromoxx
2017-03-01 03:44 -Sh1n1-: did u read the thread?
2017-03-01 03:44 Xinely: yes
2017-03-01 03:44 -Sh1n1-: its fine imo
2017-03-01 03:44 -Sh1n1-: also as Raiden said
2017-03-01 03:44 Xinely: he said its k, he poked me as well
2017-03-01 03:45 -Sh1n1-: don't think it's veto worthy but just so you note it for future maps
2017-03-01 03:45 -Sh1n1-: yes
2017-03-01 03:45 Xinely: ok ><
2017-03-01 03:46 -Sh1n1-: Oni
2017-03-01 03:46 -Sh1n1-: 00:12:115 - you said ok but is still don
2017-03-01 03:48 Xinely: hoyl fuck, i changed that till twice due fucked up with ur second point lol
2017-03-01 03:48 Xinely: ok k for real now
2017-03-01 03:51 -Sh1n1-: did u update?
2017-03-01 03:51 Xinely: not yet
2017-03-01 03:51 -Sh1n1-: update pls
2017-03-01 03:52 Xinely: ok done
2017-03-01 03:52 -Sh1n1-: okie
2017-03-01 03:53 -Sh1n1-: let me post in thread :3
2017-03-01 03:53 Xinely: ok
As xexxar stated in another pending mapset, this shouldnt exceed 30s at allXexxar wrote:
As is the spinner is clearly extended over no audio. The spinner should end on 00:29:545 - , which even you should know considering that's where you made the 5% volume line. For this reason I have decided to bubble pop this map as it is too short and does not meet length requirements for ranking.
See to either extending the mp3 (not recommended) or mapping a different song that does meet the length requirement.
(note: I am aware that there is arguably a tiny amount of audio after the point I mentioned. I am also aware that there are two other ranked mapsets with this same issue. I still believe this to be abuse of what the rule intends to stop and as such have decided to pop this map.)
as other same ranked ver are extending the spinner as well.. also if you listen in 25%, you still can notice the spinner sound until 00:30:496 - (this cant be hear in 100% speed tho) so yeahMy Angel Azusa wrote:
As xexxar stated in another pending mapset, this shouldnt exceed 30s at all
yaKuranteMelodii wrote:
@pishi can i take the mp3 for my set, then?
nice mp3 name >.< notes are exactly the same so take my rebubble.Xinely wrote:
changed the mp3 and extended the spinner as well
omg lol, krt asked me to delay my qualification before the bn split. ok then i can ask nardo againMonstrata wrote:
Do not qualify mapsets that use the same song or a different version of the same song as an already Qualified mapset, unless no game modes of both sets overlap. For example an osu!taiko and osu! mapset of the same song can exist in Qualified, while a taiko and osu!/taiko hybrid set cannot. This ensures variety among Ranked beatmaps within their respective game modes.
Under new BN rule, this map can be qualified even if there is a standard set. Just in case anyone forgot. The changes made after the dq are very minor after all xD.
justice has been servedNardoxyribonucleic wrote:
@-Sh1n1-: Please do not nominate Taiko maps from now on until you are entitled to do so by getting a pass in a Taiko BN Test.
Could you tell your taiko BNs not to nominate ctb until they pass the ctb test thanksNardoxyribonucleic wrote:
@-Sh1n1-: Please do not nominate Taiko maps from now on until you are entitled to do so by getting a pass in a Taiko BN Test.
8) didnt get dq'd cuz there was nothing wrongSkylish wrote:
That's a common sense for specific BN checking his specific mode fgs. It is COMMON SENSE.
AND, the shame of Okaerinasai, please.....
Pretty sure he can reasonably judge a map of this difficulty level, considering his experience in the Taiko mode.BNG rules wrote:
Do not nominate a beatmap if you cannot reasonably judge it. Being able to reasonably play a beatmap is a core part of being able to judge a beatmap’s quality. If you are multiple tiers below the playing level of the map we may call your ability to judge it into question.