M4M
[General]
- put who did what in the description (mapping, keysounding, etc.)
- i really love the concept behind this map. the varying BGs, sliderborders, and the piano keysounding is really unique and well done
- i don't think "hardcore" needs to be listed in the tags twice. pretty sure you could delete the first one so that "RENAISSANCE HARDCORE" is still a full searchable string
- according to remywiki, a very reputable source of rhythm game information, the correct title of this should be "Halcyon -Long Version-"
- add some relevant tags. examples: "Groundbreaking", "BOF2010", "COMPILATION ALBUM", "SOUND VOLTEX III GRAVITY WARS", "YUSUKE ISHIWATA" (xi's real name), "BEMANI", "KONAMI", etc.. the more relevant tags, the better, since more people can find this through searching for these strings
- there's a lot of sections in all of the difficulties that use 5% volume on the slidertracks. normally this would be okay, but it also silences the ticks of the sliders. according to the ranking critieria, silencing both the tracks and the ticks is not allowed, so you want to check that out. the solution i would use is adding volume sections to only the ticks of the slider to give it some audible feedback
[Human]
- lots of unsnapped slider stuff
SPOILERhttp://puu.sh/sebVa/82690428ad.png
00:11:898 (2) - there's both an uninherited and an inherited timing section on this note. according to the ranking criteria, this isn't allowed unless you're changing the slider velocity, which you aren't
00:39:155 (3) - the clap and the finish keysounds here clash with each other really hard. it sounds very unpleasant, so i recommend only using one of them
00:39:472 (1) - clap keysound here clashes with the music pretty badly
01:03:782 (4) - the repeat of this slider is silenced, which i'm fairly certain is unrankable. the end is also silenced, which is fine, but why would you silence these in the first place? there's piano here
01:25:787 (4,1) - make these parallel to be more aesthetically pleasing
02:45:577 (2,3) - the slight overlap between these two sliders looks rather bad. shift 02:45:891 (3,4) to the right a bit to remedy this
03:27:171 (3) - whistle keysound clashes with the music
03:36:089 (2) - you can't silence a slider beginning or repeat
04:40:958 (1,1,1,1,1,1) - you should silence the ends of all of these. sounds a lot better and provides for a much better musical effect
[Demigod]
00:11:898 (2) - there's both an uninherited and an inherited timing section on this note. according to the ranking criteria, this isn't allowed unless you're changing the slider velocity, which you aren't
00:39:155 (3) - the clap and the finish keysounds here clash with each other really hard. it sounds very unpleasant, so i recommend only using one of them
00:39:472 (1) - clap keysound here clashes with the music pretty badly
02:16:834 (5,1) - these don't flow into each other well at all. perhaps curve (1) like this to continue the flow more smoothly. you may want to re-arrange the subsequent pattern slightly in order to preserve the flow there as well
02:19:661 (5) - reversing this feels a lot more fun to play. it's also consistent with the back and forth arrangement of 02:19:347 (3,4)
03:27:171 (3) - whistle keysound clashes with the music
03:36:089 (2) - can't silence a slider beginning or repeat
04:20:068 (7,8) - rather ugly pattern. why not just overlap the sliderends?
04:40:958 (1,1,1,1,1,1,1) - silence the ends of these for the same reason as in the previous difficulty
[Deity]
- for some reason, on this difficulty, the sliderborder and slidertrack colors blend in moreso with the background than the other difficulties. this made it a bit difficult to read this, so you might want to try messing around with the BG brightness/contrast in a photo editing software to fix this.
- all of the things i said in the previous diffs about silenced hitsounds and clashing keysounds (and the uninherited section and inherited section overlapping) apply here as well, since the hitsounding appears to be nearly identical
00:54:870 (3,1) - this was very confusing to read. i didn't expect the slider to end 1/8 later since the previous slider looks nearly identical to this. the jump between the end of the slider and the circle also caught me off guard. there are a few ways to fix this. you could shorten the slider to end on the red tick, you could move the circle closer to the end of the slider, or you could do something else that fixes it to you.
02:28:928 (4) - reverse this. it flows way better
03:38:445 (1,2,3,4,1,2,3,4,1,2,3,4) - i don't think you should use the zigzag pattern for this stream starting here. using it early here takes away the effect of the piano trill starting at 03:39:388 (1). if i were you, i would re-arrange 03:38:445 (1,2,3,4,1,2,3,4,1,2,3,4) to be a normal stream and leave the rest of the stream the same to match the piano.
03:46:770 (3,1) - make these parallel to be more aesthetically pleasing
04:40:958 (1,1,1,1,1,1) - silence ends
really well designed set. you can tell this was worked very hard on! good luck, and star