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LiSA - Brave Freak Out -TV ver.- [OsuMania]

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Total Posts
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Topic Starter
Ochasan
This beatmap was submitted using in-game submission on Rabu, 02 Oktober 2019 at 22.03.51

Artist: LiSA
Title: Brave Freak Out -TV ver.-
Source: Qualidea Code
Tags: Qualidea Code 1st Opening Theme Song TV Size Lisa 10th Single Album
BPM: 205
Filesize: 14560kb
Play Time: 01:29
Difficulties Available:
  1. Easy - 4Key (1,2 stars, 223 notes)
  2. Hard - 4Key (2,99 stars, 753 notes)
  3. Insane - 4Key (3,62 stars, 1048 notes)
  4. Normal - 4Key (2,1 stars, 525 notes)
Download: LiSA - Brave Freak Out -TV ver.-
Download: LiSA - Brave Freak Out -TV ver.- (no video)
Information: Scores/Beatmap Listing
---------------
special thanks to No_sync and Suzuko-P for audio and vid, fixed for bad quality (sorry) :o

5K version from Verniy_Chan

genkicho
M4M ->
Column |1| |2| |3| |4|
Insane
Why dont you use 1/8? i think 1/8 is okay for Insane
00:17:114 single note start from |2| then |3| - |4|
LN stop at 00:18:164, then add some note at the end of LN
00:38:564 -> https://osu.ppy.sh/ss/5734796
00:53:114 add 1
00:55:514 add 1
01:02:714 add 1
01:05:114 add 1
01:07:514 add 1
01:07:964 i think better -> https://osu.ppy.sh/ss/5734808 same like in 01:17:564
01:09:464 make triple, - 01:09:539 delete
01:19:064 add 1
01:19:514 add 1
Topic Starter
Ochasan

genkicho wrote:

M4M -> https://osu.ppy.sh/b/1029902
Column |1| |2| |3| |4|
Insane
Why dont you use 1/8? i think 1/8 is okay for Insane
00:17:114 single note start from |2| then |3| - |4|
LN stop at 00:18:164, then add some note at the end of LN
00:38:564 -> https://osu.ppy.sh/ss/5734796
00:53:114 add 1
00:55:514 add 1
01:02:714 add 1
01:05:114 add 1
01:07:514 add 1
01:07:964 i think better -> https://osu.ppy.sh/ss/5734808 same like in 01:17:564
01:09:464 make triple, - 01:09:539 delete
01:19:064 add 1
01:19:514 add 1
i know i know :3
genkicho
oh indo ya baru sadar gw XD
Topic Starter
Ochasan
dasar tukang post sembarangan :v
Topic Starter
Ochasan
I really burning now
- Ly0572 -
Once again hi ocha~ haha

NM| M4M

1|2|3|4|5|6

easy
00:01:964 (1964|2,2564|2,3164|1,3764|1) - no idea what sound are u following here
00:19:064 (19064|3) - move to 3
00:22:064 (22064|1) - ctrl+h
normal
00:18:164 - i hear cymbal here, maybe end the LN there
00:26:114 (26114|2) - delete , u didnt follow sound here 00:19:514 - and here 00:21:914 -
00:31:814 (31814|1) - delete also dont hear sound
00:33:914 (33914|1) - delete^
00:36:014 (36014|1) - ^^
00:37:814 (37814|3,38114|2) - ^^
00:58:814 (58814|0,58964|3) - doubles
00:59:114 (59114|0) - delete
01:09:014 (69014|2,69314|3) - delete
01:09:164 (69164|1) - move to 3
01:08:864 - doubles

hard
00:16:064 (16064|0) - ln ends here 00:18:164 -
00:20:714 (20714|3,20864|2) - ctrl+j maybe more comfy
00:25:514 (25514|0) - move to 2
00:36:314 (36314|0,36464|1) - ctrl+j also
00:41:114 (41114|3,41264|1,41264|0) - ctrl+h

good luck man
Topic Starter
Ochasan

- Ly0572 - wrote:

Once again hi ocha~ haha

NM| M4M

1|2|3|4|5|6

easy
00:01:964 (1964|2,2564|2,3164|1,3764|1) - no idea what sound are u following here
00:19:064 (19064|3) - move to 3
00:22:064 (22064|1) - ctrl+h
normal
00:18:164 - i hear cymbal here, maybe end the LN there
00:26:114 (26114|2) - delete , u didnt follow sound here 00:19:514 - and here 00:21:914 -
00:31:814 (31814|1) - delete also dont hear sound
00:33:914 (33914|1) - delete^
00:36:014 (36014|1) - ^^
00:37:814 (37814|3,38114|2) - ^^
00:58:814 (58814|0,58964|3) - doubles
00:59:114 (59114|0) - delete
01:09:014 (69014|2,69314|3) - delete
01:09:164 (69164|1) - move to 3
01:08:864 - doubles

hard
00:16:064 (16064|0) - ln ends here 00:18:164 -
00:20:714 (20714|3,20864|2) - ctrl+j maybe more comfy
00:25:514 (25514|0) - move to 2
00:36:314 (36314|0,36464|1) - ctrl+j also
00:41:114 (41114|3,41264|1,41264|0) - ctrl+h

good luck man
thanks for mod ^^
wait for my mod to u

UPDATED
Alsty-
hi teh-san :v
m4m with ninelie as requested :3
kuy langsung aja
1|2|3|4

mod
Insane :
00:00:539 (539|0) - ini double , suaranya sama kek 00:00:464 (464|2,464|3) -
00:07:664 (7664|1,7814|2) - ini ga di jadiin double aja ? sama ratain bass yg di 1/2
00:09:764 (9764|1,9764|0,9764|2,9914|3,9989|2) - ctrl+h . 00:10:214 (10214|1) - ini bass jadiin double pindahin jadi 3|4 terus 00:10:514 (10514|2,10514|3) - jadi 1|2
00:29:414 (29414|2,29414|3,29414|1,29564|2,29564|3) - ctrl+j , itu bass 2x baru snare @@
00:31:064 (31064|0) - delete , single lebih masuk keknya
00:31:664 (31664|0) - delete , masuk bass :c
00:33:614 (33614|0) - jadiin double , its bass
00:34:064 (34064|2,34064|3) - jadiin triple , di dengerin 2x pake 25% , itu ada crash disitu
00:35:864 (35864|1) - delete. cuma hi hat
00:38:864 (38864|1,38864|0) - triple , crash sound dsitu
00:40:814 (40814|0,40889|1,40964|3,40964|2) - suggestion https://osu.ppy.sh/ss/5744169
00:42:914 (42914|3,42989|2,43064|0,43064|1) - ^
01:11:714 (71714|1) - double ,sama kek 01:12:014 (72014|0,72014|1) - . saran sih [url]osu.ppy.sh/ss/5744188[/url] 01:11:564 (71564|0) - pindah ke 2
01:20:189 (80189|1,80189|0) - triple
01:21:614 (81614|2,81614|1,81689|3,81764|0,81764|1,81839|2) - jumptrill ini harusnya xD
01:22:589 (82589|1,82589|2) - triple
01:23:789 (83789|0,83789|3) - ^
01:24:314 (84314|2,84314|1,84314|3) - double , suaranya ga sama kek di 01:23:114 (83114|1,83114|0,83114|3) -
Hard :
00:01:514 (1514|0,1514|1) - triple gpp di hard . crash sound
00:03:914 (3914|0,3914|3) - ^
00:08:189 - add notes
00:09:989 - add notes
00:29:264 (29264|0,29264|1) - jadiin triple terus 00:29:414 (29414|2,29414|3) - jadiin single ikutin bass di next part
00:29:864 (29864|1,29864|2) - ^
00:58:814 (58814|3) - double
01:08:864 - ^
01:18:464 (78464|1,78464|2) - section ini saran jadiin gini https://osu.ppy.sh/ss/5744342
01:19:214 (79214|0,79214|1) - kalo ^ di apply pindah 3|4
01:20:189 (80189|3) - snare , double ?
01:20:864 (80864|2,80864|0) - single bass
01:22:589 (82589|0) - double
01:23:789 (83789|2) - double
01:24:014 (84014|0) - pindah ke 4 kalo ^ di apply
01:25:814 (85814|2,85889|1,85964|0) - saran sih https://osu.ppy.sh/ss/5744369
dah sekiaan.
thankyou fpr requesting and goodluck on rank :3
Topic Starter
Ochasan

Alsty- wrote:

hi teh-san :v
m4m with ninelie as requested :3
kuy langsung aja
1|2|3|4

mod
Insane :
00:00:539 (539|0) - ini double , suaranya sama kek 00:00:464 (464|2,464|3) -
00:07:664 (7664|1,7814|2) - ini ga di jadiin double aja ? sama ratain bass yg di 1/2
00:09:764 (9764|1,9764|0,9764|2,9914|3,9989|2) - ctrl+h . 00:10:214 (10214|1) - ini bass jadiin double pindahin jadi 3|4 terus 00:10:514 (10514|2,10514|3) - jadi 1|2
00:29:414 (29414|2,29414|3,29414|1,29564|2,29564|3) - ctrl+j , itu bass 2x baru snare @@
00:31:064 (31064|0) - delete , single lebih masuk keknya
00:31:664 (31664|0) - delete , masuk bass :c
00:33:614 (33614|0) - jadiin double , its bass
00:34:064 (34064|2,34064|3) - jadiin triple , di dengerin 2x pake 25% , itu ada crash disitu
00:35:864 (35864|1) - delete. cuma hi hat
00:38:864 (38864|1,38864|0) - triple , crash sound dsitu
00:40:814 (40814|0,40889|1,40964|3,40964|2) - suggestion https://osu.ppy.sh/ss/5744169
00:42:914 (42914|3,42989|2,43064|0,43064|1) - ^
01:11:714 (71714|1) - double ,sama kek 01:12:014 (72014|0,72014|1) - . saran sih [url]osu.ppy.sh/ss/5744188[/url] 01:11:564 (71564|0) - pindah ke 2
01:20:189 (80189|1,80189|0) - triple
01:21:614 (81614|2,81614|1,81689|3,81764|0,81764|1,81839|2) - jumptrill ini harusnya xD
01:22:589 (82589|1,82589|2) - triple
01:23:789 (83789|0,83789|3) - ^
01:24:314 (84314|2,84314|1,84314|3) - double , suaranya ga sama kek di 01:23:114 (83114|1,83114|0,83114|3) -
Hard :
00:01:514 (1514|0,1514|1) - triple gpp di hard . crash sound
00:03:914 (3914|0,3914|3) - ^
00:08:189 - add notes
00:09:989 - add notes
00:29:264 (29264|0,29264|1) - jadiin triple terus 00:29:414 (29414|2,29414|3) - jadiin single ikutin bass di next part
00:29:864 (29864|1,29864|2) - ^
00:58:814 (58814|3) - double
01:08:864 - ^
01:18:464 (78464|1,78464|2) - section ini saran jadiin gini https://osu.ppy.sh/ss/5744342
01:19:214 (79214|0,79214|1) - kalo ^ di apply pindah 3|4
01:20:189 (80189|3) - snare , double ?
01:20:864 (80864|2,80864|0) - single bass
01:22:589 (82589|0) - double
01:23:789 (83789|2) - double
01:24:014 (84014|0) - pindah ke 4 kalo ^ di apply
01:25:814 (85814|2,85889|1,85964|0) - saran sih https://osu.ppy.sh/ss/5744369
dah sekiaan.
thankyou fpr requesting and goodluck on rank :3
thanks for mod!!!
just 64% accpt owo :o :o but so helpful :*

update
Hotaru-
aku masih rada Sedikit sibuk...
but mapnya dah ku cek
100% drum style lmao

kalau aku kelupaan ingatkan diri ini owo)b




Hotaru's Mania Modding KueKue


M4M delivery <3
sebenernya mod belom nyampe but.. since it's LiSA Soo Yep Saya gak sabar ;w;
I MY ME MINE - Troublemaker

Kolom
1|2|3|4|5|6|7


[General]
matikan wide screen support di diff easy,normal,hard,dan insane
kualitas BG sangat buruk ;w; i suggest this here dah 1366 x 768 soo yeah tinggal apply aja owo

[Easy]
00:03:764 (3764|1) - ngikutin apa?? Ghosting delete
00:04:664 (4664|2,5114|3) - ctrl + J buat ballance
00:06:314 (6314|0) - bikin 2 not buat emphasis soalnya menurut ku lebih kerasa disitu beatnya
lebih bagus untuk mengganti 00:15:164 (15164|1,15464|3) - dengan membuat LN untuk nutup drum sound yang dimulai dari 00:14:714 - hingga 00:15:464 -
01:18:764 (78764|1,79214|3) - masih sama dengan di atas tapi dimulai dari 01:18:464 - sampai 01:19:214 -
00:27:464 (27464|1) - missing??


[Normal]
00:03:764 (3764|0) - ghosting delete
00:14:864 (14864|2,15164|0,15464|1) - dibuat |1|,|2|,|3| aja biar mudah
00:19:364 (19364|1,19514|2,19664|3) - CTRL + J for Pitch
00:34:664 (34664|2,34814|3) - move 2 kolom ke kiri rada berat di kanan
01:20:189 (80189|2,80264|1) - ctrl + J aja biar lebih nyaman owo


[Hard]
Overall dulu sedikit
beberapa notnya yang triplet gak konsisten karna gaaada suara cymbal
contoh
00:34:814 - 00:35:114 - 00:35:564 - 00:36:164 - sedangkan suara mirip dengan 00:36:764 - mohon untuk lakukan beberapa cek ulang di diff ini ;> tampaknya banyak banget unconsistennya
00:03:764 (3764|1) - Ghosting lagi orzz :'v
00:14:789 (14789|2,14864|3,14939|0,15014|2,15089|1,15164|3,15239|0,15314|2,15389|1) - tipe pattern seperti ini berat banget buat diff hard re arrange dikit owo
00:48:914 (48914|2,48914|1,49364|0,49364|3) - nah yang ini harusnya triplet buat emphasis dan beatnya kerasa banget
00:59:114 (59114|2) - move 4 buat kenyamanan

That's all my mod owo..
Good Luck! owo)/
lagunya baddas <3
luv it
Topic Starter
Ochasan

-[Hotaru]- wrote:

aku masih rada Sedikit sibuk...
but mapnya dah ku cek
100% drum style lmao

kalau aku kelupaan ingatkan diri ini owo)b




Hotaru's Mania Modding KueKue


M4M delivery <3
sebenernya mod belom nyampe but.. since it's LiSA Soo Yep Saya gak sabar ;w;
I MY ME MINE - Troublemaker

Kolom
1|2|3|4|5|6|7


[General]
matikan wide screen support di diff easy,normal,hard,dan insane
kualitas BG sangat buruk ;w; i suggest this here dah 1366 x 768 soo yeah tinggal apply aja owo

[Easy]
00:03:764 (3764|1) - ngikutin apa?? Ghosting delete
00:04:664 (4664|2,5114|3) - ctrl + J buat ballance
00:06:314 (6314|0) - bikin 2 not buat emphasis soalnya menurut ku lebih kerasa disitu beatnya
lebih bagus untuk mengganti 00:15:164 (15164|1,15464|3) - dengan membuat LN untuk nutup drum sound yang dimulai dari 00:14:714 - hingga 00:15:464 -
01:18:764 (78764|1,79214|3) - masih sama dengan di atas tapi dimulai dari 01:18:464 - sampai 01:19:214 -
00:27:464 (27464|1) - missing??


[Normal]
00:03:764 (3764|0) - ghosting delete
00:14:864 (14864|2,15164|0,15464|1) - dibuat |1|,|2|,|3| aja biar mudah
00:19:364 (19364|1,19514|2,19664|3) - CTRL + J for Pitch
00:34:664 (34664|2,34814|3) - move 2 kolom ke kiri rada berat di kanan
01:20:189 (80189|2,80264|1) - ctrl + J aja biar lebih nyaman owo


[Hard]
Overall dulu sedikit
beberapa notnya yang triplet gak konsisten karna gaaada suara cymbal
contoh
00:34:814 - 00:35:114 - 00:35:564 - 00:36:164 - sedangkan suara mirip dengan 00:36:764 - mohon untuk lakukan beberapa cek ulang di diff ini ;> tampaknya banyak banget unconsistennya
00:03:764 (3764|1) - Ghosting lagi orzz :'v
00:14:789 (14789|2,14864|3,14939|0,15014|2,15089|1,15164|3,15239|0,15314|2,15389|1) - tipe pattern seperti ini berat banget buat diff hard re arrange dikit owo
00:48:914 (48914|2,48914|1,49364|0,49364|3) - nah yang ini harusnya triplet buat emphasis dan beatnya kerasa banget
00:59:114 (59114|2) - move 4 buat kenyamanan

That's all my mod owo..
Good Luck! owo)/
lagunya baddas <3
luv it
thanks :3

UPDATED
Topic Starter
Ochasan
update BG for Hotaru~ <3 :*
No_sync
hihihihihi... :)

sorry im late! :o

Like a said in my map about the yours... Will be good if you fix the mp3 (priority) and the video,

so take the fixes!!



audio
BraveFreakOut
new mp3 Offset is 806, BPM is 200...

Why? Because is too low the volume for me to do mod, so please change it.

When change the mp3, adjust the unsnapped notes, use AIMod for that...

video
Opening
new video Offset is 0.

Why? Because the beatmap size need to be less than 24Mb, so this video will reduce the size...

Uncheck Widescreen Support, after that.

Tags
I search "qualidea code" in the beatmap section, and your map doesnt appear. Put something like this in the tags:

qualidea code opening tv size lisa

No kudosu, I still waiting the changes for do the mod.

If you have any doubts, send me a PM via forum! bye! :)
Aras
from

gonna mod as soon as you changed the mp3 =3=

OK, here we go

Normal
- 00:10:694 (10694|2,10844|3) - ctrl + j, biar 00:10:844 (10844|3) - di kolum yang sama dengan 00:11:144 (11144|2) -
- 00:13:244 (13244|0) - delete? sebelumnya udah bagus di diff ini ngikut instrumen yang lebih keras, but why tiba tiba ini ; w;
- 00:19:694 (19694|3) - ke 1, 00:19:844 (19844|2,19994|1) - ke 4 sama 3, biar note di white tick kayak ini 00:19:094 (19094|0,19394|2,19694|0,19994|2) - lebih rapi kolum nya, normal diff is all about basic pattern btw, bisa coba re arrange sisanya ya, aku hanya kasi konsep dasar disini, kalau mis. nya di reject kan sayang aku udah capek nulis semuanya :), feel free to chat with me in game btw
- 00:36:194 (36194|3) - vocal? not sure, delete?
- 00:36:344 - add note 1 di kolom 2
- 00:38:594 (38594|0,38744|2,38894|1,39044|3,39194|2,39194|0) - seems hard for newbie,suggestion here, click me senpai :3 ps: aku rasa lebih baik roll drum yang di follow pakai 1/2 gini daripada suara backsound begini ;w;
- 00:43:394 (43394|2,43619|1,43619|2,43844|1) - newbie killer jack, gua masih ingat masa dimana gua baru bisa main itu pattern pas udah main di 3*-an
- 00:44:444 (44444|1,44894|0) - swap, better transition to 00:45:194 (45194|2) -
- 00:46:394 (46394|1,46394|0,46844|3,46844|2,47294|0,47294|3,47594|2,47594|1,48044|1,48044|3,48494|0,48494|2,48794|3) - not sure bout this, seems a bit messy for normal diff, don't worry to much about pitch detail here, playability for newb is #1
- 01:16:394 - mulai dari sini kok tiba tiba "don don kat" nya di ubah jadi "don <empty> kat" ? gak konsisten sama sebelumnya
- 01:18:194 - add 1

Hard
- 00:03:044 (3044|2) - ke 4, beda pitch sama 00:02:294 (2294|2) - , trus 00:03:344 (3344|3,3494|1,3644|2,3794|0) - pindahin ke 2,3,1,sama 2, trus Ln ini 00:03:944 (3944|1) - move ke 3 atau 4, Pitch Relevancy (PR) stuff
- 00:22:994 - jadiin gin aja buat follow "don kat kat kat don"
- 00:24:194 (24194|2,24194|3,24494|3,24494|2) - satudon, satu kat, bedain please =3=
- 00:26:294 - jadiin gini "don kat don"
- 00:27:494 (27494|0,27494|3,27644|2,27644|1,27794|3,27794|0) - ^ bisa divariasiin ya, [12][34][12] atau [13][24][13] , yang penting jangan [14][23][14] kayak yg sekarang, feel nya gak dapat banget, soalnya nadanya "close open close" sementara malah di map [open close open]
- 00:28:394 (28394|2,28394|1,28544|0,28544|3,28694|2,28694|1) - ^
- 00:32:294 (32294|2) - why 3? ada juga note lain yang suara drum "kat" sama sedikit crash/hihat, tapi di diff ini gak dibikin 3
- 00:55:694 (55694|3,55694|0,55844|0,55844|1) - kesannya pitchnya turun, sementara aslinya naik =3=
- 00:58:094 (58094|3,58094|2,58244|0,58244|3) - nice, contoh yg bagus buat follow pitch kayak di atas tadi
- 01:26:144 (86144|1,86144|0,86219|3,86219|2,86294|0,86294|1) - change jadi [14][23][14] biar gak sama trilnya kayak 01:26:444 (86444|2,86444|3,86594|1,86594|0,86744|3,86744|2,86894|1,86894|0) - soalnya snapnya beda, yg satu 1/4 yg satu 1/2

whooo, so much, hope this help =w=
thanks for requesting to NepTower modding team :D
GL
Topic Starter
Ochasan
busy for this time now, sorry but i will update tommorow.
No_sync
no problem!

waiting :)
Topic Starter
Ochasan
UPDATED


re : download guys ^^
REUSE-ABLE
YOYOYO!
Mbak Ochosan :V
nih mod ne.


Insane
00:08:606 - tambahin 1 note nih. lu denger dari 50% pasti tau salahnya.
00:38:756 - tambahin 1 note juga. itu ada 3 kick bukan 2
01:12:206 - lagi :v tambahin 1 note soalnya ada drum kicknya jadi 3 stack.

hard
00:08:606 - tambahin 1 note sama kayak diatas denger dri 50%

Yang lainnya bagus :v
gud job nak

Semoga bisa di rank yah.
GL!
Topic Starter
Ochasan

REUSE-ABLE wrote:

YOYOYO!
Mbak Ochosan :V
nih mod ne.


Insane
00:08:606 - tambahin 1 note nih. lu denger dari 50% pasti tau salahnya.
00:38:756 - tambahin 1 note juga. itu ada 3 kick bukan 2
01:12:206 - lagi :v tambahin 1 note soalnya ada drum kicknya jadi 3 stack.

hard
00:08:606 - tambahin 1 note sama kayak diatas denger dri 50%

Yang lainnya bagus :v
gud job nak

Semoga bisa di rank yah.
GL!
lel
Waiting another mod now, for update
No_sync
hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
Im worried (now) about the BGs weight. You are free of doing this...
BG 1: http://i.imgur.com/x7LgQs2.jpg
BG 2: http://i.imgur.com/eZ6j9HP.jpg
BG 3: http://i.imgur.com/gHQA8p3.jpg
BG 4: http://i.imgur.com/DWwqd9n.jpg
I reduce the weight (jpg) , enjoy if you like!

I detect some rare inherited points: https://puu.sh/qrn0m.png
Feel free to erase some points that dont have more sense...
I advice you to put all the 1.01/2/3/4/5 to 1.00x <- Easy and Normal without any SVs changes!
You are free to put SVs in Hard and Insane... (try decrease/increase more the values on those diffs)

Increase the hitsounds volume to 40% at least.

I think the kiai ends here: 01:10:256.

Last thing, the OD and HP are odd for me. Try to change these:
Normal: OD = 7.5 | HP = 7.5
Hard: OD = 8 | HP = 8
Insane: OD = 8.2 | HP = 8.2

Easy
Honestly i dont think this song can get Easy level. Like you see in my screenshots will be too empty for Easy diff for me: I reach SR=1.51 and doesnt add some notes though...
I think you need map the kicks more often, is only after the kiai starts that i can follow the song with the notes really.

00:01:856 (1856|3) - Add note for cymbal in |2|

00:02:606 - Add note for the guitar riff in |0|

00:02:906 (2906|2) - Move to 00:03:056 - in |3|

00:03:356 - http://i.imgur.com/VedZ7uG.jpg (too many notes left...)

00:04:556 - http://i.imgur.com/zJWNXKI.jpg

00:09:506 (9506|1) - to |2|

00:10:106 (10106|3) - to |1|

00:10:706 (10706|2) - to |0|

00:14:306 - http://i.imgur.com/EV3pCyy.jpg

00:15:806 - http://i.imgur.com/f9Q2L2r.jpg <- Erase the LongNote, add those two notes...

00:16:406 (16406|0) - This LongNote ends in 00:17:606, and add note for piano in |2|.

00:18:506 - Add a LongNote for cymbal to 00:18:806 in |3|, Move 00:18:806 (18806|3) - to |0| (if you already change 00:16:406 (16406|0) )

From 00:19:856 to 00:29:606 - 1º http://i.imgur.com/UTcObsC.jpg | 2º http://i.imgur.com/KSAdgTp.jpg | 3º http://i.imgur.com/7e1tudZ.jpg | 4º http://i.imgur.com/GwxKNbj.jpg <- I think you need map the kicks only here... There are a rare kick section in the end with 1/8 snap for the kicks. (maybe not!) (no stream is a bit more separated)

From 00:29:606 to 00:51:056 - 5º http://i.imgur.com/ovsVSsF.jpg | 6º http://i.imgur.com/8o07Ibd.jpg | 7º http://i.imgur.com/fVMkNZF.jpg | 8º http://i.imgur.com/fnYSITX.jpg | 9º http://i.imgur.com/nNAvKOA.jpg <- Sorry. If i zoom more there will be like 10 screenshots lol.

From 00:51:056 to 01:07:856 - Erase those LongNoteS, for me dont have sense at all:

00:51:056 (51056|0) - Erase the LongNote here and Put noteS in |0| and |1| cymbal.

00:53:456 (53456|3) - Erase the LongNote here and Put noteS in |2| and |3| cymbal.

00:55:856 (55856|1) - Erase the LongNote here and Put noteS in |1| and |2| cymbal.

00:58:256 (58256|2) - Erase the LongNote here and Put noteS in |1| and |2| cymbal.

00:59:306 - Add a note here for kick in |2|.

00:59:906 - Add a LongNote here for drumroll in |2| to 01:00:206.

01:00:356 - Add a note for kick in |1|.

01:00:506 (60506|1) - to |2|

01:00:656 (60656|0) - Erase the LongNote here and Put noteS in |0| and |3| cymbal.

01:01:106 (61106|3) - to |2|

01:02:306 (62306|2) - to |0|

01:03:056 (63056|1) - Erase the LongNote here and Put noteS in |1| and |2| cymbal.

01:05:456 (65456|2) - Erase the LongNote here and Put noteS in |2| and |3| cymbal.

01:07:856 (67856|3) - Erase the LongNote here and Put noteS in |0| and |3| cymbal.

01:08:456 - 01:08:756 - 01:09:056 - Add note here for kicks...

01:09:206 (69206|0) - Move to |3|

From 01:10:256 to 01:15:056 - http://i.imgur.com/BNycKyo.jpg and http://i.imgur.com/twP3tqp.jpg

01:15:506 (75506|0,76106|2,76706|1,77306|3) - Ctrl+G.

01:17:906 to 01:18:806 - http://i.imgur.com/jEO5JPq.jpg

01:19:406 (79406|0) - Erase this note, the LongNote do that work there.

From 01:20:306 to 01:28:256 - http://i.imgur.com/S1ZPRBp.jpg , http://i.imgur.com/5FivFbx.jpg and http://i.imgur.com/X7el2aE.jpg

Normal
There are many things that can be used from Easy, take the Screenshots and check it again. When Kicks appear use DoubleNoteS instead SingleS...
Again, if you dont want put DoubleNoteS in kicks, separate from the snares.

00:00:806 (806|3,806|0,1106|1,1406|2,1706|3,1856|1) - You are doing the drumroll there. Determine: Erase the notes or erase the LongNote. Because the LongNote is good for the drumroll, but i cant understand the point of the notes there.

00:01:856 - Add note for cymbal...

00:02:606 - 00:03:356 - 00:03:656 - 00:03:806 - 00:03:956 - add note for guitar riff... http://i.imgur.com/VedZ7uG.jpg

00:15:206 (15206|0,15206|3,15506|1,15806|2) - same that 00:00:806 (806|3,806|0,1106|1,1406|2,1706|3,1856|1).

00:16:406 (16406|0) - Like a said in Easy, this ends in 00:17:606.

00:18:806 - add note for cymbal...

From 00:19:856 to 00:29:606 - 1º http://i.imgur.com/UTcObsC.jpg | 2º http://i.imgur.com/KSAdgTp.jpg | 3º http://i.imgur.com/7e1tudZ.jpg | 4º http://i.imgur.com/GwxKNbj.jpg <- Now add the snares too. There are a rare kick section in the end with 1/8 snap for the kicks. (maybe not!!) (no stream is a bit more separated)

From 00:29:606 to 00:51:056 - 5º http://i.imgur.com/ovsVSsF.jpg | 6º http://i.imgur.com/8o07Ibd.jpg | 7º http://i.imgur.com/fVMkNZF.jpg | 8º http://i.imgur.com/fnYSITX.jpg | 9º http://i.imgur.com/nNAvKOA.jpg <- and... From 00:44:006 to 00:48:806 - I dont know why you put those LongNoteS... Try to put more noteS instead, save LNs for hard.

00:51:506 (51506|2) - to |0| and add note in |2| kick.

01:00:656 (60656|1) - Add note for cymbal in |2|

01:16:556 - Add note for snare in |3|

01:17:156 - Add note for snare in |1|

01:17:456 - cymbal, add note in |1| and |3|

01:17:606 (77606|1) - Move to 01:17:756 in |2|.

01:18:056 - add note for snare in |1|

01:18:356 - add note for snare in |3|

01:18:656 - add note for snare...

01:19:856 (79856|2,79856|1) - Move these one column to the left.

01:23:606 (83606|0) - Erase this note, i dont hear anything...

01:24:056 (84056|2) - Move to 01:24:131...

01:28:256 - Add note for cymbal in |1|...

Hard
I really like this one. GJ. Only few things...

From 00:02:006 to 00:04:256 - again, please map the guitar riffs.

00:06:506 (6506|3) - Erase this note i dont hear anything there.

00:06:656 - Add one note more in |2|

00:10:706 (10706|1,10856|1) - Try to evade stacks... move the last note to |0|

00:13:331 - snare left...

00:16:406 (16406|0) - ends in 00:17:606.

00:18:506 - add noteS in |0| and |3| for that cymbal...

00:34:106 (34106|1,34106|0,34106|3,34706|0,34706|2,34706|3) - Why these are three notes? for cymbal?

00:46:856 (46856|3,47006|3) - i dont like so much this, if you can try to spread the notes (if you can xD)

00:47:606 (47606|3,47756|3) - ^

00:48:056 (48056|1,48206|1) - ^

01:24:656 (84656|2,84656|0,84656|3) - This cymbal compared with rest is less audible...

Insane
not much to say, is great.

From 00:01:856 to 00:04:256 - please map the guitar riffs...

00:16:406 (16406|0) - Like I said before ends in 00:17:606.

00:18:506 - add DoubleNoteS here for cymbal...

00:29:006 (29006|1,29006|0,29081|2,29156|3,29156|1,29231|2,29306|3,29306|0,29381|1,29456|0,29456|2,29531|3,29606|1,29606|0) - http://i.imgur.com/i9uMWMR.jpg

00:34:406 (34406|3,34406|0,34406|2) - I see that you map the cymbal with 2 notes, here not.

00:48:356 (48356|1,48506|0) - Ctrl+G

00:49:256 (49256|1,49256|2) - In Hard this was 3 noteS...

00:49:706 (49706|0,49706|3) - Here too...

00:51:056 - You can add one note more in |2| ... :3

00:58:256 - Add note more here... cymbal.

01:18:806 (78806|3,78806|1,78881|2,78956|1,78956|0,79031|3,79106|1,79106|2,79181|0,79256|3,79256|2,79331|1,79406|3,79406|0,79406|2) - http://i.imgur.com/6dCBelB.jpg

01:21:956 - http://i.imgur.com/zr1RHrB.jpg

01:27:356 - http://i.imgur.com/nx8Px6a.jpg

01:28:256 - http://i.imgur.com/cPMT5bb.jpg

Hope this was helpful! Good luck! :)

bye!
Topic Starter
Ochasan

No_sync wrote:

hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
Im worried (now) about the BGs weight. You are free of doing this...
BG 1: http://i.imgur.com/x7LgQs2.jpg
BG 2: http://i.imgur.com/eZ6j9HP.jpg
BG 3: http://i.imgur.com/gHQA8p3.jpg
BG 4: http://i.imgur.com/DWwqd9n.jpg
I reduce the weight (jpg) , enjoy if you like!

I detect some rare inherited points: https://puu.sh/qrn0m.png
Feel free to erase some points that dont have more sense...
I advice you to put all the 1.01/2/3/4/5 to 1.00x <- Easy and Normal without any SVs changes!
You are free to put SVs in Hard and Insane... (try decrease/increase more the values on those diffs)

Increase the hitsounds volume to 40% at least.

I think the kiai ends here: 01:10:256.

Last thing, the OD and HP are odd for me. Try to change these:
Normal: OD = 7.5 | HP = 7.5
Hard: OD = 8 | HP = 8
Insane: OD = 8.2 | HP = 8.2

Easy
Honestly i dont think this song can get Easy level. Like you see in my screenshots will be too empty for Easy diff for me: I reach SR=1.51 and doesnt add some notes though...
I think you need map the kicks more often, is only after the kiai starts that i can follow the song with the notes really.

00:01:856 (1856|3) - Add note for cymbal in |2|

00:02:606 - Add note for the guitar riff in |0|

00:02:906 (2906|2) - Move to 00:03:056 - in |3|

00:03:356 - http://i.imgur.com/VedZ7uG.jpg (too many notes left...)

00:04:556 - http://i.imgur.com/zJWNXKI.jpg

00:09:506 (9506|1) - to |2|

00:10:106 (10106|3) - to |1|

00:10:706 (10706|2) - to |0|

00:14:306 - http://i.imgur.com/EV3pCyy.jpg

00:15:806 - http://i.imgur.com/f9Q2L2r.jpg <- Erase the LongNote, add those two notes...

00:16:406 (16406|0) - This LongNote ends in 00:17:606, and add note for piano in |2|.

00:18:506 - Add a LongNote for cymbal to 00:18:806 in |3|, Move 00:18:806 (18806|3) - to |0| (if you already change 00:16:406 (16406|0) )

From 00:19:856 to 00:29:606 - 1º http://i.imgur.com/UTcObsC.jpg | 2º http://i.imgur.com/KSAdgTp.jpg | 3º http://i.imgur.com/7e1tudZ.jpg | 4º http://i.imgur.com/GwxKNbj.jpg <- I think you need map the kicks only here... There are a rare kick section in the end with 1/8 snap for the kicks. (maybe not!) (no stream is a bit more separated)

From 00:29:606 to 00:51:056 - 5º http://i.imgur.com/ovsVSsF.jpg | 6º http://i.imgur.com/8o07Ibd.jpg | 7º http://i.imgur.com/fVMkNZF.jpg | 8º http://i.imgur.com/fnYSITX.jpg | 9º http://i.imgur.com/nNAvKOA.jpg <- Sorry. If i zoom more there will be like 10 screenshots lol.

From 00:51:056 to 01:07:856 - Erase those LongNoteS, for me dont have sense at all:

00:51:056 (51056|0) - Erase the LongNote here and Put noteS in |0| and |1| cymbal.

00:53:456 (53456|3) - Erase the LongNote here and Put noteS in |2| and |3| cymbal.

00:55:856 (55856|1) - Erase the LongNote here and Put noteS in |1| and |2| cymbal.

00:58:256 (58256|2) - Erase the LongNote here and Put noteS in |1| and |2| cymbal.

00:59:306 - Add a note here for kick in |2|.

00:59:906 - Add a LongNote here for drumroll in |2| to 01:00:206.

01:00:356 - Add a note for kick in |1|.

01:00:506 (60506|1) - to |2|

01:00:656 (60656|0) - Erase the LongNote here and Put noteS in |0| and |3| cymbal.

01:01:106 (61106|3) - to |2|

01:02:306 (62306|2) - to |0|

01:03:056 (63056|1) - Erase the LongNote here and Put noteS in |1| and |2| cymbal.

01:05:456 (65456|2) - Erase the LongNote here and Put noteS in |2| and |3| cymbal.

01:07:856 (67856|3) - Erase the LongNote here and Put noteS in |0| and |3| cymbal.

01:08:456 - 01:08:756 - 01:09:056 - Add note here for kicks...

01:09:206 (69206|0) - Move to |3|

From 01:10:256 to 01:15:056 - http://i.imgur.com/BNycKyo.jpg and http://i.imgur.com/twP3tqp.jpg

01:15:506 (75506|0,76106|2,76706|1,77306|3) - Ctrl+G.

01:17:906 to 01:18:806 - http://i.imgur.com/jEO5JPq.jpg

01:19:406 (79406|0) - Erase this note, the LongNote do that work there.

From 01:20:306 to 01:28:256 - http://i.imgur.com/S1ZPRBp.jpg , http://i.imgur.com/5FivFbx.jpg and http://i.imgur.com/X7el2aE.jpg

Normal
There are many things that can be used from Easy, take the Screenshots and check it again. When Kicks appear use DoubleNoteS instead SingleS...
Again, if you dont want put DoubleNoteS in kicks, separate from the snares.

00:00:806 (806|3,806|0,1106|1,1406|2,1706|3,1856|1) - You are doing the drumroll there. Determine: Erase the notes or erase the LongNote. Because the LongNote is good for the drumroll, but i cant understand the point of the notes there.

00:01:856 - Add note for cymbal...

00:02:606 - 00:03:356 - 00:03:656 - 00:03:806 - 00:03:956 - add note for guitar riff... http://i.imgur.com/VedZ7uG.jpg

00:15:206 (15206|0,15206|3,15506|1,15806|2) - same that 00:00:806 (806|3,806|0,1106|1,1406|2,1706|3,1856|1).

00:16:406 (16406|0) - Like a said in Easy, this ends in 00:17:606.

00:18:806 - add note for cymbal...

From 00:19:856 to 00:29:606 - 1º http://i.imgur.com/UTcObsC.jpg | 2º http://i.imgur.com/KSAdgTp.jpg | 3º http://i.imgur.com/7e1tudZ.jpg | 4º http://i.imgur.com/GwxKNbj.jpg <- Now add the snares too. There are a rare kick section in the end with 1/8 snap for the kicks. (maybe not!!) (no stream is a bit more separated)

From 00:29:606 to 00:51:056 - 5º http://i.imgur.com/ovsVSsF.jpg | 6º http://i.imgur.com/8o07Ibd.jpg | 7º http://i.imgur.com/fVMkNZF.jpg | 8º http://i.imgur.com/fnYSITX.jpg | 9º http://i.imgur.com/nNAvKOA.jpg <- and... From 00:44:006 to 00:48:806 - I dont know why you put those LongNoteS... Try to put more noteS instead, save LNs for hard.

00:51:506 (51506|2) - to |0| and add note in |2| kick.

01:00:656 (60656|1) - Add note for cymbal in |2|

01:16:556 - Add note for snare in |3|

01:17:156 - Add note for snare in |1|

01:17:456 - cymbal, add note in |1| and |3|

01:17:606 (77606|1) - Move to 01:17:756 in |2|.

01:18:056 - add note for snare in |1|

01:18:356 - add note for snare in |3|

01:18:656 - add note for snare...

01:19:856 (79856|2,79856|1) - Move these one column to the left.

01:23:606 (83606|0) - Erase this note, i dont hear anything...

01:24:056 (84056|2) - Move to 01:24:131...

01:28:256 - Add note for cymbal in |1|...

Hard
I really like this one. GJ. Only few things...

From 00:02:006 to 00:04:256 - again, please map the guitar riffs.

00:06:506 (6506|3) - Erase this note i dont hear anything there.

00:06:656 - Add one note more in |2|

00:10:706 (10706|1,10856|1) - Try to evade stacks... move the last note to |0|

00:13:331 - snare left...

00:16:406 (16406|0) - ends in 00:17:606.

00:18:506 - add noteS in |0| and |3| for that cymbal...

00:34:106 (34106|1,34106|0,34106|3,34706|0,34706|2,34706|3) - Why these are three notes? for cymbal?

00:46:856 (46856|3,47006|3) - i dont like so much this, if you can try to spread the notes (if you can xD)

00:47:606 (47606|3,47756|3) - ^

00:48:056 (48056|1,48206|1) - ^

01:24:656 (84656|2,84656|0,84656|3) - This cymbal compared with rest is less audible...

Insane
not much to say, is great.

From 00:01:856 to 00:04:256 - please map the guitar riffs...

00:16:406 (16406|0) - Like I said before ends in 00:17:606.

00:18:506 - add DoubleNoteS here for cymbal...

00:29:006 (29006|1,29006|0,29081|2,29156|3,29156|1,29231|2,29306|3,29306|0,29381|1,29456|0,29456|2,29531|3,29606|1,29606|0) - http://i.imgur.com/i9uMWMR.jpg

00:34:406 (34406|3,34406|0,34406|2) - I see that you map the cymbal with 2 notes, here not.

00:48:356 (48356|1,48506|0) - Ctrl+G

00:49:256 (49256|1,49256|2) - In Hard this was 3 noteS...

00:49:706 (49706|0,49706|3) - Here too...

00:51:056 - You can add one note more in |2| ... :3

00:58:256 - Add note more here... cymbal.

01:18:806 (78806|3,78806|1,78881|2,78956|1,78956|0,79031|3,79106|1,79106|2,79181|0,79256|3,79256|2,79331|1,79406|3,79406|0,79406|2) - http://i.imgur.com/6dCBelB.jpg

01:21:956 - http://i.imgur.com/zr1RHrB.jpg

01:27:356 - http://i.imgur.com/nx8Px6a.jpg

01:28:256 - http://i.imgur.com/cPMT5bb.jpg

Hope this was helpful! Good luck! :)

bye!
thanks for lot mod owo :) :)
UPDATED NOW !!!
Hotaru-
oh ya aku lupa mau ngasih tau

bpmnya salah
seharusnya disini 00:50:746 - ada pergantian bpm jadi 200 bpm

no kudos owo)b
sorry buat double postnya
Topic Starter
Ochasan

-[Hotaru]- wrote:

oh ya aku lupa mau ngasih tau

bpmnya salah
seharusnya disini 00:50:746 - ada pergantian bpm jadi 200 bpm
trus yg awal" gimana? bukanya sudah 200BPM
ane make manual BPM ngukurnya
Topic Starter
Ochasan
update besok selfmod :>
memperbaiki easy sama nm
laughingcomet
It kinda felt like the offset was off so i changed it to 794 and it seemed fine. remember to re snap if you decide to change offset

Insane
00:08:594 - Sounds like there's 3 drum hits.
00:08:894 - I feel like you did the wrong beat as triple. The double before sounds louder to me. It's also similar to the other sounds you've made as triple
00:10:844 - Sounds like 3 drum hits.

Other diffs seemed fine after a fast look
Topic Starter
Ochasan

laughingcomet wrote:

It kinda felt like the offset was off so i changed it to 794 and it seemed fine. remember to re snap if you decide to change offset

Insane
00:08:594 - Sounds like there's 3 drum hits. use 25% here
00:08:894 - I feel like you did the wrong beat as triple. The double before sounds louder to me. It's also similar to the other sounds you've made as triple consider
00:10:844 - Sounds like 3 drum hits. fixed

Other diffs seemed fine after a fast look
thnaks for mod owo
Hotaru-

Ochasan wrote:

-[Hotaru]- wrote:

oh ya aku lupa mau ngasih tau

bpmnya salah
seharusnya disini 00:50:746 - ada pergantian bpm jadi 200 bpm
trus yg awal" gimana? bukanya sudah 200BPM
ane make manual BPM ngukurnya
nah maksud saya gini BPMnya emang bener 200 Tapi ada beberapa bpm change dengan bpm yang sama


sebenernya banyak lagu lain yang punya BPM Change kaya gini Contohnya penoreri - Everlasting Message
Topic Starter
Ochasan

-[Hotaru]- wrote:

nah maksud saya gini BPMnya emang bener 200 Tapi ada beberapa bpm change dengan bpm yang sama

okok nanti w update sama HS dari ajeemaniz (req HS)
Topic Starter
Ochasan
waiting Aras25's mod
Aras
mod done, check my post before this post =w=)b
Topic Starter
Ochasan

Aras25 wrote:

OK, here we go

Normal
- 00:10:694 (10694|2,10844|3) - ctrl + j, biar 00:10:844 (10844|3) - di kolum yang sama dengan 00:11:144 (11144|2) - just rearrange
- 00:13:244 (13244|0) - delete? sebelumnya udah bagus di diff ini ngikut instrumen yang lebih keras, but why tiba tiba ini ; w; ga bagus nantinya, udah ad yg mod itu
- 00:19:694 (19694|3) - ke 1, 00:19:844 (19844|2,19994|1) - ke 4 sama 3, biar note di white tick kayak ini 00:19:094 (19094|0,19394|2,19694|0,19994|2) - lebih rapi kolum nya, normal diff is all about basic pattern btw, bisa coba re arrange sisanya ya, aku hanya kasi konsep dasar disini, kalau mis. nya di reject kan sayang aku udah capek nulis semuanya :), feel free to chat with me in game btw fixed with my style
- 00:36:194 (36194|3) - vocal? not sure, delete? keep
- 00:36:344 - add note 1 di kolom 2 fixed
- 00:38:594 (38594|0,38744|2,38894|1,39044|3,39194|2,39194|0) - seems hard for newbie,suggestion here, click me senpai :3 ps: aku rasa lebih baik roll drum yang di follow pakai 1/2 gini daripada suara backsound begini ;w; fixed with my style
- 00:43:394 (43394|2,43619|1,43619|2,43844|1) - newbie killer jack, gua masih ingat masa dimana gua baru bisa main itu pattern pas udah main di 3*-an keep
- 00:44:444 (44444|1,44894|0) - swap, better transition to 00:45:194 (45194|2) - keep
- 00:46:394 (46394|1,46394|0,46844|3,46844|2,47294|0,47294|3,47594|2,47594|1,48044|1,48044|3,48494|0,48494|2,48794|3) - not sure bout this, seems a bit messy for normal diff, don't worry to much about pitch detail here, playability for newb is #1 keep
- 01:16:394 - mulai dari sini kok tiba tiba "don don kat" nya di ubah jadi "don <empty> kat" ? gak konsisten sama sebelumnya klimaks, keep
- 01:18:194 - add 1 keep

Hard
- 00:03:044 (3044|2) - ke 4, beda pitch sama 00:02:294 (2294|2) - , trus 00:03:344 (3344|3,3494|1,3644|2,3794|0) - pindahin ke 2,3,1,sama 2, trus Ln ini 00:03:944 (3944|1) - move ke 3 atau 4, Pitch Relevancy (PR) stuff gk pass kykny
- 00:22:994 - jadiin gin aja buat follow "don kat kat kat don" fixed
- 00:24:194 (24194|2,24194|3,24494|3,24494|2) - satudon, satu kat, bedain please =3= bass kecil
- 00:26:294 - jadiin gini "don kat don" fixed
- 00:27:494 (27494|0,27494|3,27644|2,27644|1,27794|3,27794|0) - ^ bisa divariasiin ya, [12][34][12] atau [13][24][13] , yang penting jangan [14][23][14] kayak yg sekarang, feel nya gak dapat banget, soalnya nadanya "close open close" sementara malah di map [open close open] fixed
- 00:28:394 (28394|2,28394|1,28544|0,28544|3,28694|2,28694|1) - ^
- 00:32:294 (32294|2) - why 3? ada juga note lain yang suara drum "kat" sama sedikit crash/hihat, tapi di diff ini gak dibikin 3 fixed
- 00:55:694 (55694|3,55694|0,55844|0,55844|1) - kesannya pitchnya turun, sementara aslinya naik =3= emang gitu, turun
- 00:58:094 (58094|3,58094|2,58244|0,58244|3) - nice, contoh yg bagus buat follow pitch kayak di atas tadi
- 01:26:144 (86144|1,86144|0,86219|3,86219|2,86294|0,86294|1) - change jadi [14][23][14] biar gak sama trilnya kayak 01:26:444 (86444|2,86444|3,86594|1,86594|0,86744|3,86744|2,86894|1,86894|0) - soalnya snapnya beda, yg satu 1/4 yg satu 1/2 keep

whooo, so much, hope this help =w=
thanks for requesting to NepTower modding team :D
GL
thanks for mod

hmm.... Updated
Topic Starter
Ochasan
need mod now :/

maybe a little bit mod will give a good map
lenpai
my mod didnt come >:(

so ill throw in a half baked mod and expect your mod on https://osu.ppy.sh/s/453734
and mod again if your mod helped to a certain extent

insane
00:08:594 - is that a snare i hear? if im right, add 1
00:10:394 - likewise, though this time, there is a very distinct guitar sound
00:13:394 - add just because you can and the section is so weird sounding and ambiguous so adding a note should be ok
00:41:294 (41294|3,41294|2) - kinda weird to see this as a double while the kick that are significantly weaker are doubles too
00:46:394 - with the drum flowing in some manner, the jacking in this section feels off
01:21:944 - basic but cleaner edit https://osu.ppy.sh/ss/5844201

well, there's my half assed mod
lenpai
round 2 no kds

copy metadata from https://osu.ppy.sh/s/483862

insane
00:01:844 (1844|1) - works better on 1 i think
00:41:294 (41294|0,41444|0) - pretty annoying to play
00:46:394 - argument still stands here. I seriously think that drum can have some flow https://osu.ppy.sh/ss/5900864
00:51:344 (51344|2,51494|2,51644|2) - aaaaa, shouldnt jack that much. The drums have some significant difference
01:12:944 (72944|3,72944|0,73094|1,73094|2) - muist have the same columns, jack really works here

hard
00:00:794 - idk i like this pattern https://osu.ppy.sh/ss/5900903
00:05:144 (5144|0,5294|1,5444|3,5444|0,5444|2) - must be a [2][3][124] for some switchups with those doubles
00:23:294 (23294|2,23294|1) - [12] is more comfy, gluts are hard y'know
00:25:694 - wowe that looks kinda bland https://osu.ppy.sh/ss/5900939
00:30:494 - why not add something here, likewise for similar cases
00:38:594 - bland pattern, better cater to the nature of the drums
00:58:994 - w/e https://osu.ppy.sh/ss/5900988

Good luck!
Topic Starter
Ochasan

Lenfried- wrote:

round 2 no kds

copy metadata from https://osu.ppy.sh/s/483862

insane
00:08:594 - is that a snare i hear? if im right, add 1 keep
00:10:394 - likewise, though this time, there is a very distinct guitar sound keep
00:13:394 - add just because you can and the section is so weird sounding and ambiguous so adding a note should be ok keep
00:41:294 (41294|3,41294|2) - kinda weird to see this as a double while the kick that are significantly weaker are doubles too nerf with rearrange
00:46:394 - with the drum flowing in some manner, the jacking in this section feels off fix
01:21:944 - basic but cleaner edit https://osu.ppy.sh/ss/5844201 fix
00:01:844 (1844|1) - works better on 1 i think fix
00:41:294 (41294|0,41444|0) - pretty annoying to play same reason
00:46:394 - argument still stands here. I seriously think that drum can have some flow https://osu.ppy.sh/ss/5900864 rip my jack. fix
00:51:344 (51344|2,51494|2,51644|2) - aaaaa, shouldnt jack that much. The drums have some significant difference fix maybe
01:12:944 (72944|3,72944|0,73094|1,73094|2) - muist have the same columns, jack really works here keep

hard
00:00:794 - idk i like this pattern https://osu.ppy.sh/ss/5900903 fix
00:05:144 (5144|0,5294|1,5444|3,5444|0,5444|2) - must be a [2][3][124] for some switchups with those doubles fix
00:23:294 (23294|2,23294|1) - [12] is more comfy, gluts are hard y'know keep
00:25:694 - wowe that looks kinda bland https://osu.ppy.sh/ss/5900939 fix
00:30:494 - why not add something here, likewise for similar cases following bass
00:38:594 - bland pattern, better cater to the nature of the drums add note for that
00:58:994 - w/e https://osu.ppy.sh/ss/5900988 hmm okay i think

Good luck!
thanks for the mod !!!
sorry i late to give you mod, as requested me .-.
Cokii-
hello NM of our queue

Normal
00:36:194 (36194|3) - move to 00:36:344 (36344|2) -

couldn't find anything else that seemed of.

Good luck with you map!
Topic Starter
Ochasan

Cokiiplay wrote:

hello NM of our queue

Normal
00:36:194 (36194|3) - move to 00:36:344 (36344|2) rearrange

couldn't find anything else that seemed of.

Good luck with you map!
thanks !!!
Hilmi Ghazian


Mod Req.

|1|2|3|4|

Normal
00:02:969 - << isi 1 note dong :3
00:04:694 - 00:04:994 - 00:05:294 - tambah 1 note di masing masing time,, soalnya sama dengan 00:14:144 (14144|0,14294|3,14294|2,14444|1,14594|3,14594|0,14744|2,14894|0,14894|1) -
00:19:844 - tambah 1 note dong
00:22:244 - ^
00:20:894 - 00:20:294 - 00:22:694 - 00:23:294 - 00:24:494 - 00:25:694 - 00:26:444 - 00:26:894 - 00:27:644 - 00:29:894 - dst yang ada clapnya isi 1 *yang sebekumnya kamu dah isi 1 note aja... suara clap yang tanpa note dari kamu abaikan **yang udah ada 2 note abaikan :v

yang EZ mah cukup lah,,, nggak usah di mod menurut saya :D :D :D :D :D :D
sorry w emang kurang mampu mod map dengan lagu anime XD *udah dijelaskan di forum saya

Thanks 8-) 8-) 8-) 8-) 8-) 8-) 8-)

STAR SHOOOOOOOOOOOT YEAH :) :) :) :) :) :) :)
Topic Starter
Ochasan

[1st GCorp] wrote:

Normal
00:02:969 - << isi 1 note dong :3 fixed
00:04:694 - 00:04:994 - 00:05:294 - tambah 1 note di masing masing time,, soalnya sama dengan 00:14:144 bnyak yg request gini, fixed deh
(14144|0,14294|3,14294|2,14444|1,14594|3,14594|0,14744|2,14894|0,14894|1) -
00:19:844 - tambah 1 note dong
00:22:244 - ^ keep
00:20:894 - 00:20:294 - 00:22:694 - 00:23:294 - 00:24:494 - 00:25:694 - 00:26:444 - 00:26:894 - 00:27:644 - 00:29:894 - dst yang ada clapnya isi 1 *yang sebekumnya kamu dah isi 1 note aja... suara clap yang tanpa note dari kamu abaikan **yang udah ada 2 note abaikan :v fixed but not all ^_^

yang EZ mah cukup lah,,, nggak usah di mod menurut saya :D :D :D :D :D :D
sorry w emang kurang mampu mod map dengan lagu anime XD *udah dijelaskan di forum saya

Thanks 8-) 8-) 8-) 8-) 8-) 8-) 8-)

STAR SHOOOOOOOOOOOT YEAH :) :) :) :) :) :) :)
thanks for mod owo

update
RedBall
Hello~ I'm from RRM modding queue, and I wanna say smth about the map's offset before modding.

Current Offset - 794

Is it correct Offset? I think the offset should be 831, not 794. Take a look in the timing section with 25% speed.

I tried to mod with the current offset, but I stopped because it's quite awkward for me. (kek, Sorry for this)

If you are done with setting offset and snapping, call me! (You don't need to send PM to me. just reply :>) (Also, if you think the current one is more accurate, just call me. I may be wrong with the offset :P)

Sorry if this bothered you. T_T
Topic Starter
Ochasan

RedBall wrote:

Hello~ I'm from RRM modding queue, and I wanna say smth about the map's offset before modding.

Current Offset - 794

Is it correct Offset? I think the offset should be 831, not 794. Take a look in the timing section with 25% speed.

I tried to mod with the current offset, but I stopped because it's quite awkward for me. (kek, Sorry for this)

If you are done with setting offset and snapping, call me! (You don't need to send PM to me. just reply :>) (Also, if you think the current one is more accurate, just call me. I may be wrong with the offset :P)

Sorry if this bothered you. T_T
thanks for offset ^^, it's true offset now

update
RedBall
Ok, you changed the offset. Then, Let's start modding!

NO kudosu since you already gave me!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

General
- Check AiMod. Some of your maps' Audio preview time conflicts with the other diffs.
- For Easy and Normal diffs, there are some unnecessary green lines. (They have same SV and volume of hitsound)
--> 00:01:881/ 00:18:831/ 00:29:631/ 00:34:431/ 00:36:831/ 00:39:231/ 00:44:031/ 00:49:731/ 01:22:281/ 01:24:681/ 01:27:081/ 01:28:281

Easy
- 00:03:456 (3456|1) - snap error? snap it to 00:03:381 (according to the song)
- 00:13:881 - add one note on column 4 as you did at 00:09:081 (9081|3) and 00:11:481 (11481|3)
- 00:27:681 (27681|3) - delete (from 00:18:831 to 00:28:431 you didn't put any notes on that sound, except for that note. So, that one can be quite confusing for beginners, imo)
- 00:27:831 (27831|1,28431|2) - Ctrl + H If you applied the previous suggestion for hand balance

Normal
- 00:45:231 - add one note? as you did at 00:44:031 (44031|2)
- 00:51:531 - add one note (in that section, you put doubles on that sound)
- 01:18:231 - add one note on column 4 (similarly to 01:17:931 (77931|0,77931|3) and 01:18:531 (78531|1,78531|0) + in order to emphaszie the last part of kiai)

Hard
Nothing :P

Insane
- 00:15:981 (15981|2) - move to column 2 (sound is a little bit different)

Additional Comment
Test-playing this mapset, especially Hard and Insane diff, I highly recommend you to use more drum-ish hitsound. I think current custom hitsound is not fit to the mapset. (cuz almost notes are on really strong drums) Well, it's my opinion. Just consider applying this if other people also mention it.

Quite solid, imo :>

Good Luck on your map~! :D
Topic Starter
Ochasan

RedBall wrote:

Ok, you changed the offset. Then, Let's start modding!

NO kudosu since you already gave me!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

General
- Check AiMod. Some of your maps' Audio preview time conflicts with the other diffs.
- For Easy and Normal diffs, there are some unnecessary green lines. (They have same SV and volume of hitsound)
--> 00:01:881/ 00:18:831/ 00:29:631/ 00:34:431/ 00:36:831/ 00:39:231/ 00:44:031/ 00:49:731/ 01:22:281/ 01:24:681/ 01:27:081/ 01:28:281
fixed all

Easy
- 00:03:456 (3456|1) - snap error? snap it to 00:03:381 (according to the song) rearrange to LN
- 00:13:881 - add one note on column 4 as you did at 00:09:081 (9081|3) and 00:11:481 (11481|3) fixed
- 00:27:681 (27681|3) - delete (from 00:18:831 to 00:28:431 you didn't put any notes on that sound, except for that note. So, that one can be quite confusing for beginners, imo) fixed ^^
- 00:27:831 (27831|1,28431|2) - Ctrl + H If you applied the previous suggestion for hand balance balanced

Normal
- 00:45:231 - add one note? as you did at 00:44:031 (44031|2) fixed
- 00:51:531 - add one note (in that section, you put doubles on that sound) fixed
- 01:18:231 - add one note on column 4 (similarly to 01:17:931 (77931|0,77931|3) and 01:18:531 (78531|1,78531|0) + in order to emphaszie the last part of kiai) fixed

Hard
Nothing :P XD

Insane
- 00:15:981 (15981|2) - move to column 2 (sound is a little bit different) fixed

Additional Comment
Test-playing this mapset, especially Hard and Insane diff, I highly recommend you to use more drum-ish hitsound. I think current custom hitsound is not fit to the mapset. (cuz almost notes are on really strong drums) Well, it's my opinion. Just consider applying this if other people also mention it.

Quite solid, imo :>

Good Luck on your map~! :D
thanks for mod !!!

UPDATED !!!!
ExNeko
I'm coming :)

This mapset already perfected, but there are some details I have some views.

Insane
I recommend HP:7 OD:8
Hitsound……You did not make it?

00:29:781 (29781|2,29781|3,29931|3,29931|1,29931|2) -
01:14:931 (74931|0,74931|3,74931|1,75081|3,75081|0) -
superposition of double and triple bonds
I highly recommend that you do not have to use only three tracks at the double and triple bonds superposition

00:01:206 (1206|2) -
00:01:431 (1431|0,1506|2) -
Add a note at the same time

00:05:931 -
You should add something

00:29:031 (29031|1,29031|0,29106|2,29181|3,29181|0,29256|1,29331|3,29331|2,29406|0,29481|1,29481|2,29556|3,29631|0,29631|1) -
Here you can not follow the song

01:28:281 (88281|2,88281|3,88281|0,88281|1) -
How should I say ...... not really need four

Hard:HP:7 OD:7~8
Normal:HP:6~7 OD:7
Easy:HP:6 OD:7

For other difficult ...... I have no better idea.

do You need me to give you make hitsound ?
Topic Starter
Ochasan

ExNeri wrote:

I'm coming :)

This mapset already perfected, but there are some details I have some views.

Insane
I recommend HP:7 OD:8
Hitsound……You did not make it?

00:29:781 (29781|2,29781|3,29931|3,29931|1,29931|2) -
01:14:931 (74931|0,74931|3,74931|1,75081|3,75081|0) -
superposition of double and triple bonds
I highly recommend that you do not have to use only three tracks at the double and triple bonds superposition fixed

00:01:206 (1206|2) -
00:01:431 (1431|0,1506|2) -
Add a note at the same time fixed

00:05:931 -
You should add something keep

00:29:031 (29031|1,29031|0,29106|2,29181|3,29181|0,29256|1,29331|3,29331|2,29406|0,29481|1,29481|2,29556|3,29631|0,29631|1) -
Here you can not follow the song rearrange

01:28:281 (88281|2,88281|3,88281|0,88281|1) -
How should I say ...... not really need four keep

Hard:HP:7 OD:7~8
Normal:HP:6~7 OD:7
Easy:HP:6 OD:7 keep all

For other difficult ...... I have no better idea.

do You need me to give you make hitsound ?
thanks for the mod ExNeri XD

hmm.... Seem's like i relly busy again for a while, maybe you can send me drum & bass hitsound, i searching for now but i cant find in my folder beatmap

thanks you for helping me :)
Topic Starter
Ochasan
damn i can't search BN QQ :'(
Davin Fortune
Metadata check

Add /Qualia Code on the Source

rewrite single into 10th Single

rewrite opening theme into 1st Opening Song(karena yang kedua Axxxis )

Make sure every tags start with capital word

Keknya itu aja buat Metadatanya

Tambahan : Kok bagusan kualitas BG diff normal ama Hard sih?
Topic Starter
Ochasan

Davin Fortune wrote:

Metadata check

Add /Qualia Code on the Source

rewrite single into 10th Single

rewrite opening theme into 1st Opening Song(karena yang kedua Axxxis )

Make sure every tags start with capital word

Keknya itu aja buat Metadatanya

Tambahan : Kok bagusan kualitas BG diff normal ama Hard sih?
thanks for metadata davin ^^

BG nya emang gitu yg normal sama hard itu size nya 1990x1060 dimensi gw perkecil jadi kek gemuk gitu XD
Raveille


sik boi

|1|2|3|4|

Easy
00:01:881 (1881|3,1881|2) - make this a single so that the difficulty curve will be a bit consistent going up to Normal and Hard etc.
00:13:731 (13731|0,13881|3) - I suggest flipping this so it becomes 4 1 because having the same pattern over and over again is boring (so ctrl+h)
00:42:831 (42831|2,43431|2) - move this to 4 since you didn't use column 4 for this pattern
00:46:431 - add note at 4
00:50:631 - what is timing point for? remove it, you just screwed up the main white line because of this timing point.
01:19:881 (79881|1,79881|2) - again, remove one of these notes (probably column 3)

Normal
00:19:881 - 00:22:281 - 00:23:181 - 00:23:481 - 00:26:481 - 00:27:681 - 00:41:331 - no doubles / notes for any of these parts?
look through this chart once more to see if I missed anything

Hard
00:00:831 (831|0,831|1,906|2,906|3) - why does this get 2 consecutive doubles but not 00:01:131 (1131|3,1131|2,1206|0) - or 00:01:431 (1431|2,1506|0) -
01:19:881 - 01:28:281 - make these triples?

Insane
00:41:631 (41631|2,41631|3,41931|3,41931|2,42231|3,42231|2) - move these doubles to the other columns so that it won't just be 34 34 34, I know your patterning but this isn't good

Nothing much I could point out since it is pretty generic patterning. Good luck :D

Edit: Reminder to remove that unnecessary timing point.
Topic Starter
Ochasan

Raveille wrote:



sik boi

|1|2|3|4|

Easy
00:01:881 (1881|3,1881|2) - make this a single so that the difficulty curve will be a bit consistent going up to Normal and Hard etc.
00:13:731 (13731|0,13881|3) - I suggest flipping this so it becomes 4 1 because having the same pattern over and over again is boring (so ctrl+h)
00:42:831 (42831|2,43431|2) - move this to 4 since you didn't use column 4 for this pattern
00:46:431 - add note at 4
00:50:631 - what is timing point for? remove it, you just screwed up the main white line because of this timing point.
01:19:881 (79881|1,79881|2) - again, remove one of these notes (probably column 3)

Normal
00:19:881 - 00:22:281 - 00:23:181 - 00:23:481 - 00:26:481 - 00:27:681 - 00:41:331 - no doubles / notes for any of these parts?
look through this chart once more to see if I missed anything

Hard
00:00:831 (831|0,831|1,906|2,906|3) - why does this get 2 consecutive doubles but not 00:01:131 (1131|3,1131|2,1206|0) - or 00:01:431 (1431|2,1506|0) -
01:19:881 - 01:28:281 - make these triples?

Insane
00:41:631 (41631|2,41631|3,41931|3,41931|2,42231|3,42231|2) - move these doubles to the other columns so that it won't just be 34 34 34, I know your patterning but this isn't good

Nothing much I could point out since it is pretty generic patterning. Good luck :D

Edit: Reminder to remove that unnecessary timing point.
thank you for modding :D
thenewlimee
O M G killme
1 2 3 4

thenewlimee's modding
Insane
00:28:881 (28881|3) - move 2 (same kick)

Hard
01:20:556 (80556|3) - - 1 Up to 1/4, 01:22:956 (82956|0) - 1 Up to 1/4 (01:22:956 - i don't think this drum is louder, 01:23:031 - than this drum)

Normal
00:15:081 - add 3 (feel empty)
00:15:531 (15531|0) - 2 Up to 1/4 or delete (half ghost)
00:28:731 - add 1 (kick!)
00:48:831 - add 3 (^)

Good luck! :)
Topic Starter
Ochasan

thenewlimee wrote:

O M G killme
1 2 3 4

thenewlimee's modding
Insane
00:28:881 (28881|3) - move 2 (same kick)

Hard
01:20:556 (80556|3) - - 1 Up to 1/4, 01:22:956 (82956|0) - 1 Up to 1/4 (01:22:956 - i don't think this drum is louder, 01:23:031 - than this drum)

Normal
00:15:081 - add 3 (feel empty)
00:15:531 (15531|0) - 2 Up to 1/4 or delete (half ghost)
00:28:731 - add 1 (kick!)
00:48:831 - add 3 (^)

Good luck! :)

thanks for mod limee :D
Verniy_Chan
Random mod
berhubung saya pernah punya map ini lel

Roll drum tidak akurat jika menggunakan BPM 200, makanya disitu ada beberapa multiple BPM, jadi:

00:00:831 - ganti red line dengan BPM 205 dan add green line dengan SV 0,98x untuk normalisasinya

00:01:855 - tambah red line dengan BPM 170 dan add green line dengan SV 1,18x untuk normalisasinya

00:02:031 - tambah red line dengan BPM 199,950

untuk lebih jelasnya bisa cek di mapku XD
Topic Starter
Ochasan

Verniy_Chan wrote:

Random mod
berhubung saya pernah punya map ini lel

Roll drum tidak akurat jika menggunakan BPM 200, makanya disitu ada beberapa multiple BPM, jadi:

00:00:831 - ganti red line dengan BPM 205 dan add green line dengan SV 0,98x untuk normalisasinya

00:01:855 - tambah red line dengan BPM 170 dan add green line dengan SV 1,18x untuk normalisasinya

00:02:031 - tambah red line dengan BPM 199,950

untuk lebih jelasnya bisa cek di mapku XD

wado.... nolongin sampe kesini :(
gk tw mau bilang ap :o
thanks alot verniy!!! :)
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