Silynn's HardGeneralI suggest slightly higher CS. If you really don't wanna use CS4 then 3.7 maybe even 3.8 would be better. This CS makes it feel more like a normal especially for how simple the patterns are.
CS was necessary for diff spread reasonsHighly recommend lower OD for this diff. OD 6 or at most 6.5 because this is pretty high bpm so it's gonna be pretty tough to be accurate at this difficulty range with the current OD. l
owerd od by 100:00:591 (1) - You miss a lot of emphasis on the first vocals at 00:01:108 - with this 2/1 slider. Consider changing this to maybe a 1/1 slider and repeat 1/1 slider and note.
ok00:02:142 (2,3,4) - Highly suggest
this pattern. Especially if you go with the first change which I also highly suggest. The reason for the 1/2 slider is because you wanna tie the word "tame ni" together as she sings it like that.
ok00:04:211 (1,2) - Change to 1/2 slider. Same reason as above regarding the word being sang kinda tied together.
ok
00:04:728 (3) - Change to 1/1 slider and add a note at 00:05:478 - There is a guitar note playing 00:05:228 - which you neglect with this slider and this way you can get that note as well as the vocal.
ok 00:06:245 (5,6) - I see what you're going for mapping this to the vocals but I think you can get the same effect (if not arguably better) if you change 5 to a 1/1 nicer shape slider (to compliment the vocal doing the short rise in pitch) and then a note at 00:07:278 - to compliment the 2nd guitar note since the slider would play the first. Also it might be a good idea to make 6 a slider that ends at 00:08:555 - or maybe just 00:08:299 - since the last guitar note kinda holds.
ok00:08:865 (1,2,3) - Nothing playing at 00:09:123 - Consider
this pattern where 7 is stacked over 8 slider head. It's really nice :3 If you do it exactly like that you'll have to move things around so I suggest the pattern in the timeline but you can do it however you want.
ok00:13:520 - Don't neglect this guitar note
following the vocals here00:13:778 (2,3) - Maybe better if it
blankets itself? It also flows very poorly into the next combo since 3 is pointing away from it currently.
i dont agree00:15:033 (1,2) - Due to the sudden change of BPM I highly sugest changing this to a 1/2 slider with repeat instead of having a note to give players enough time to recognize the bpm change.
thats not nearly as fun 00:18:554 (2) - Change to a note then a 1/2 slider. The half slider should compliment the 1-2-3-4 thing the guitar does so the slider should start on the 1 of that strum at 00:18:685 - instead of with the slider body.
okSimilarly this should be a 1/2 slider with repeat because single tapping 3 notes at 232 bpm is gonna be way too hard for this part. It doesn't quite fit to single tap here because it's not as intense as something like 00:29:275 (6,7,8,9) - where it has that 1-2-3-4 pattern.
00:21:359 (1) - Personally don't like this spinner. There's so much going on here that could be mapped even for this diff. It also doesn't start on a very intuitive note. Highly recommend mapping this section.
changed a little bit00:29:275 (6,7,8,9) - Change 6 to 1/2 slider and note. That 1-2-3-4 pattern at 00:29:534 - should definitely be highlighted with 4 notes. Also after the change you should use the same spacing you used for 00:30:310 (1,2,3,4) - because right now one does not read like the other even though it's the same thing playing.
yes but it i like how the pattern expands00:31:344 (3,1) - Remove repeat and change to 3/4 slider into a 1/1 slider starting at 00:31:603 - (which means deleting 1) You want to emphasize the first note of the first verse and it being a part of a slider body in a repeat takes away soo much emphasis here.
ok00:35:094 (5,6,1) - Change to 1/1 slider so it has that 1-2 1-2 1 feel to it. Hard to explain this but trust me
Finally change 1 to a note into a 1/1 slider starting on 00:35:482 (1) - to emphasize the upbeat (big white note) of the song.
this doesnt fit the drum pattern as well00:36:258 (2,3,4) - Especially if you changed the part above I highly suggest changing 2 and 3 to a 1/1 slider that mirrors the previous one. It would look soo good :3 This is also important because 4 starting on a red tick doesn't sound good here. The guitar playing here is not as strong as the vocals playing on 00:36:775 - So highly consider reworking this combo into a pattern that compliments the more important parts playing here.
this section is meant to capture the 'swing' of the drums00:43:111 (1,2) - Again vocals are very strong and ignored at 00:42:982 - so I suggest
this pattern.
This is meant to follow the drums as well.00:47:508 (6,7,8,9) - This isn't very intuitive. I suggest
this pattern or if anything [url]this pattern[/url].
I enjoy the way it plays now00:49:189 (4,5,6,7) - Highly suggest
this pattern to better compliment the vocals and instruments.
I like this section as it is.00:51:775 (6,1) - This slider loses emphasis on the vocals singing 00:52:163 - Remove repeat from 6 and add a note at 00:52:163 - then finally a 1/1 slider at 00:52:292 - . You can even make a really nice pattern this way like
this.
sure00:53:586 (4,5) - Use 00:52:810 (3) - and mirror it instead?
not sure what you mean00:55:784 (1,2) - Spacing should be 1/2 for this too.
the aesthetic stack is nice imo00:56:430 (1,2,3,1,2,3) - Suggest
this pattern from the one you have currently between 00:56:430 - 00:58:758 - . It plays way better because the sliders and notes follow the vocals and instruments very well this way and more importantly they play soo well for this diff because it's almost a 1/1 single tap so it's very natural.
ill try it 00:58:887 - If you changed the pattern above I suggest also having a note here.
i dont see why D:00:59:405 (1,2,3) - Unstack. Should be differentiated because of the music here and should read better. Also 2 does not flow well into 3 so you can definitely change this pattern to resolve both of these inconsistencies.
ok01:00:310 (6,1,2,3,4,5,6,7) - This does not follow the music well. It kinda does except it plays very VERY poorly and unintuitively. Consider
this pattern instead. The drums aren't as intense here to imply this drum pattern to players so instead following the vocals is more natural here.
Personally I find the drums more than intense enough to warrant this pattern.01:02:637 (1,2,3,4) - Unstack. Not fun to play and removes a lot of emphasis.
The stacks are used here and in many other diffs 01:03:930 (1,2,3) - On top of the previous comment, what you can do is stack 1 over the previous 4 because of this pause but I also suggest changing 2 and 3 to a 1/2 slider instead. That way the stack on 01:04:706 (1,2,3,4) - Makes a bit more sense too.
ok01:05:094 (4) - Just another comment. This IS correct musically but idk it doesn't feel so good to play. I would change this to 2 1/2 notes instead with a NC on the 2nd note.
I believe this would take away from the map.01:06:517 (4) - Change to 2 notes. Compliments low toms better.
I believe this causes unnecessary difficulty at a point in the music where it is quieting down.01:14:018 (1,2,1,2) - If you're gonna do this SV change then make it a buildup increase that goes up from .6x to .7x to .8x to .9x and then kiai is 1.0x.
I like this the way it is01:15:828 (2,3) - Poor flow from the previous notes.
I don't mind it01:19:061 - Might be interesting to have a note here and make a triple stacked over 01:19:190 (1) - but idk.
I kind of like that Idea but i dont think it would fit with the music01:22:035 (3,1) - Change to 1/2 slider and also delete 1 and add a 1/2 slider starting 01:22:293 - to better compliment the drums.
i like this the way it is01:25:785 (2,3,4) - Poor flow from 3 to 4 plus bad overlap.
the flow break emphasizes the vocal01:28:242 (3) - Change to 1/2 slider and another 1/2 slider at 01:28:520 -
i like the way it is now01:28:778 (5,6) - ctrl G this pattern so the 1/2 slider starts first and THEN the 1/1 slider plays. Follows the drums and the vocals WAY better. Also this doesn't mean just ctrl+g I mean just to flip the notes on the timeline the pattern should also be reworked.
changed differently01:29:554 (1,2,3,4) -
This looks much better with the song since it adds good emphasis to the guitar thing :v
01:33:692 (1,2) - Add reverse to 1 and change 2 to a 1/1 slider. Also suggest for 01:34:468 (3,4) - to instead do what you did at 01:32:399 (3,4,5) - which reads much better for this diff.
i like the way this is now
01:35:244 (5,6,1) - Do not do this plz
Very poor flow and looks very messy cuz overlap.
01:38:088 (3) - This covers that cool guitar rhythm at 01:38:218 - which you followed up until here.
01:39:619 (7) - 3/4 slider into note or maybe 1/2 slider.
01:41:171 (1) - Change to 1/2 slider and then move 01:41:430 (2) - over to 01:41:430 - because she does that tying-the-vocal-together thing again.
OR you can also do
this pattern instead. 2nd one's cooler imo
01:42:354 (2,3) - Stack?
01:46:213 (1,2) - poor flow from the previous slider. Also suggest ctrl + g so the note is first then the slider after. Also this doesn't mean just ctrl+g I mean just to flip the notes on the timeline the pattern should also be reworked.
01:46:989 (4) - Note into 1/2 slider instead?
01:47:765 - add note
01:48:023 - maybe also here unless you want the pause.
01:48:152 (1,2) - These two sliders should mirror each other since it can be implied through the way she sings this part and the way the instruments play this part. Also current flow is very poor.
01:49:704 (3) - Remove repeat and add a note or 1/2 slider.
01:52:808 (2) - Change to 1/1 slider. Better because then it fixes that polarity question into 3.
01:55:652 (5) - Nice looking slider but would be better with the same shape and being a 1/2 slider then a note for the drum.
01:57:075 - Note here would be nice too.
01:57:463 (3) - Also nice as a note into 1/2 slider stacked over the note. Compliments the vocals nicely because she sings the same musical note here.
01:58:497 (1,2,3,4,5) - Poor flow and pattern could be better. Consider
this and
this (or something similar).
02:01:859 (4,5) - Delete 5 and add repeat to 4?
02:03:282 (7,1) - Again bad flow and overlap looks really bad too.
02:04:058 (2,3,4,5,6) - this DS change on this diff doesn't look nice. Stick to 1.2x spacing for this imo.
02:07:032 - Note?
02:07:549 - Note? Sound? Maybe change 02:07:290 (1) - to a 1/1 slider?
02:08:583 (6) - Should be 1/1 slider. Then note.
02:10:006 (2,3,4,5,6,7) - Same note about the DS change but more importantly 6 to 7 is the same 1/2 beat yet the spacing is 1.2x. Just change all of this to 1.2x instead this doesnt read well.
02:15:072 - I like this slow slider thing but they should look nicer and flow better. Maybe also try some cool slider shapes.
02:27:206 - Add 1/2 slider.
02:28:758 (6,7,8) - Looks nice in the editor but flows poorly. Might as well make this a jump section with the same spacing.
02:29:534 (1,2,3,1) - On a different note, You went with single tapping on the previous combo then switch back to the guitar rhythm. Should either stick to the guitar rhythm throughout or stick to the single tapping like before maybe with some 1/1 sliders or something but switching back and forth doesn't make much sense.
02:33:155 (1) - Add a note or 1/2 slider where the spinner starts and then start the spinner at 02:33:672 - instead.
02:35:771 (1,2) - Space 2 further from 1. Use 1.2x spacing.
02:44:015 (1,2,3) - I like this rhythm you're following for this chorus compared to the previous but still a lot of overlap/flow inconsistencies. This being one of them. Consider
this pattern.
02:46:602 (2) - Move down to make a nicer
wave thing.
03:15:049 (3,1,2) - I don't like this personally. Should just keep the 1/1 pattern going instead and highlighting the vocals through a different pattern.
03:16:860 (5) - Should have a 1/2 slider here instead and then a 1/1 slider starting at 03:17:119 -
03:20:351 (3) - Again poor flow and overlap.
03:27:463 (1) - Slider shape?
03:29:532 (1) - This kills a lot of the guitar building up here. Same for this 03:31:601 (1) -
03:34:187 (3,4,5,6) - 03:35:222 (3,4,5,6) - Again keep the spacing consistent. If it's too much spacing to single tap then maybe consider a different pattern.
03:37:808 (1,2,3,4,5,6,7,1,2,3,4,5,6) - Consider that people playing hards are more than likely not alternating well yet and single tapping this is REALLY hard for these players. Revise this pattern and/or consider a different one.
03:54:877 (2) - Overlap doesnt look nice like this. Maybe just have it mirror 1 instead.
03:56:687 (2,3) - Keep spacing from 2 to 3 consistent with the rest of the spacing here.
03:59:015 (3,4,1,2) - Why 1/3 snapping? Just make these 1/2 sliders.
04:00:049 (3,4,5,6) - Again use 1.2x spacing or change pattern. Doesn't feel right to just keep single tapping when these look like 1/4 notes now.
04:00:825 (2) - Not 1/3. Change to 1/2.
04:01:601 (1,2,3,4,5,6,7,8) - Same as spacing comment above.
04:02:636 (1,2,3,4,1,2,3,4) - Make the gap between each slider the same. This looks pretty sloppy this way.
04:04:705 (1,2,3,4,5,6,7,8) - Same as spacing comment above.
04:06:257 (3) - Change this one to 1/2 to better compliment the bigger drums now.
04:06:774 (1,2,3,4,5,6,7,8) - You know what I'm gonna say :v
04:09:877 (1,2,3,4,5,6,7,8) - ...
04:10:911 (1,1) - This takes away SOOO much here. Long slider looks nice but this and the spinner completely cover up the cool drum solo
I even thought the song ended here cuz of that.
04:19:187 (1) - Space this more or stack over slider end which I don't recommend.
04:24:748 (7,8) - Change to 1/2 slider with repeat?
04:26:946 (8) - Again weird 1/3 snap. Use 1/2.
Whoa that was a HUGE mod for one diff. Sorry to say that I really feel this difficulty needs a LOT of work like a LOT of work. Spacing inconsistencies, poor flow and rhythm choices, and no interesting patterns. I KNOW you can make really good maps (at least really good extras) so that's why I'm a bit upset after modding this. I highly suggest remapping this difficulty or at least overhauling it because currently I don't think this can get ranked in this state.
That might have sounded a bit harsh but again it's cuz I know you're capable of something really good if you really try.