Hanzer ヾ( ´・∀・`)ノ
uwoo, the map looked pretty impressive, I was afraid to mod this lol.
Anyway, I'll try to keep things as the way you want to make it, so I'll only leave suggestion, feel free to object them if you want! And I should've posted this 2 days ago, but there were problems orz. So you may made changes unknown to me by the last two mods lol, sorry for the inconvenience!
Let's go
If there's something you didn't understand or if the images and links are messed up, feel free to state so and I'll try my best to explain it better owob
[Normal]
umm much apologies for the lot of ..stuff on the Normal :'< I just want to make it much more playable by Beginners, as it IS the easiest set on this map, but of course if you decide to add Easy, you don't have to tone it down much. So I really recommend adding an Easy here ouo
Anyway, the map's pretty awesome! I'm not sure if my mod helped much, but I hope it is :3
Good luck on the rank, this obviously needs to happen
star! (ノ◕ヮ◕)ノ☆
uwoo, the map looked pretty impressive, I was afraid to mod this lol.
Anyway, I'll try to keep things as the way you want to make it, so I'll only leave suggestion, feel free to object them if you want! And I should've posted this 2 days ago, but there were problems orz. So you may made changes unknown to me by the last two mods lol, sorry for the inconvenience!
Let's go
[Normal]
- 00:02:659 (3) - I kinda disagree on how you made this slider. The reverse doesn't actually land on any audible beat, so that might confuse some beginners here. Since the notes at 00:00:591 (1,2) - lands on the vocal(or the guitar, it actually land on both lol), it might be a good idea to keep following the rhythm by using a simple 1/1 repeat instead of the 3/4 one like this http://puu.sh/9GI3A/1ebc8d6a32.jpg. The rhythm will be easier to understand; you don't want to make beginners stressed this early of the song won't you :'> Though if you decide to keep it, it has a really good uniqueness on it, so yeah, your choiche :3
- 00:10:933 (3) - As in above ouo
00:18:685 (1,2) - As if the kick isn't a bit too hard, the way you place them could be confusing too imo. The approach circle to 00:19:206 (2) - will be a bit covered by the 00:18:815 (1) - slider and will make it harder to be recognized. You should try putting them a bit more apart like this, so that they will cover each other as little as possible. Try this pattern http://puu.sh/9GIHA/ce33074a95.jpg - 00:21:624 (1) - Personally I think it would be better if you just use a single circle here imo. You see, since this slider is following the drum, having the next note on 00:22:293 (4) - following the guitar would throw some players here. The kick is already hard enough, having a 1 tick pause on 00:22:011 - would really help beginners for the next dense notes-which has a lot lot of kicks. Since this is the easiest diff. on your set, consider tuning the difficulty down on some point like this, it meant really much for beginners you know :'3
- 00:31:086 (3) - hmm I think this slider will be more fit if you reduce the repeat by one imo - make it a normal 1/2 repeat, not a kick. Aside that the guitar actually have ended on 00:31:086 (3) -, the slight pause will really help players to prepare for the start of the vocal on the next note; small breaks like this will really help players grasp the rhythm of the song :'3
- 00:35:741 (1,2,3) - I didn't find any notes that doesn't follow the vocal on this part except this one. Would be nice if you keep the consistency by removing the 00:36:517 (2) -, since it really is the only note that goes with instrumental. It isn't a really big problem(the patter is a bit tricky yeah, but the kicks on the previous notes are much harder for this pattern to be considered a problem :p), so if you don't want to remove it, just add another note that goes with the beat of the song too! You can try inserting one at 00:39:620 -, it will be a nice place since there is a slight pause on 00:39:879 (1) - owo
- 00:47:896 - It would be nice if you add a circle here imo. Beside that the vocal has kinda started here, it would give a consistent rhythm with the one on 00:56:172 (1,2) - (which is a similar part). Since you're mostly following the vocal here, consider doing this ouo
- 01:21:000 (3) - Consider changing this circle to a 1/1 slider until 01:21:259 - ? Sure the vocal kinda died down here, but I think this pause here will just make first time players stumbles and clicks 01:21:517 (1) - earlier imo. I just kinda want the rhythm in the kiai to keep going lol, this pauses is just seems a bit awkward to play for me ;p
- 01:43:001 (3,4) - umm I don't really get how these two played lol. It feels that you're following the vocal here, but the long slider on 01:43:518 - makes the start of the vocal on 01:43:777 - missed :< So yeah, I'd recommend to arrange the rhyhtm here a bit like this, http://puu.sh/9HKYo/a05ba0e0be.jpg. The start of the vocal at 01:43:777 - is quite powerful, it would just make the rhythm off if you cover it with slider imo ouo
- 01:47:377 (6) - I would be a bit careful by using this one kick lol. Because most of the kicks before this one is always ended facing the next note, and apparently this one isn't, so consider changing this one? :3
- 01:51:514 (3,4,1) - The straight flow between (3) and (4) can be improved imo. They currently are placed in a way that we have to tweak the cursor a bit too sharp to the left and it wasn't fun :< So try this pattern, the zigzag pattern is better imo :3
- 02:08:842 (7,3) - uuu are you intending to make these two parallel? If so, they actually aren't lol ;w; But if you didn't, making (3) curvy would be nice too! try this one I think it could also goes well with the next kick too :3
- 02:23:327 (1) - uhh it maybe just me, but rhythm wise, I think this part is a bit too hard for a Normal :< Firstly, It's rhythm is really different from the other notes; these 1/2 sliders rhythm won't be easy to play :') And also, the way you place them would be very confusing for players imo. The patterns are beautiful, but these overlaps is quite hard to read imo :'> So yeah, my suggestion is that you should tone these notes down. By following only the simple guitar in the background, I think it would already provide a nice gameplay; try this one http://puu.sh/9IZTe/e2d63917de.jpg. And also, due to the next notes at 02:27:465 (1) - that follows the vocal, it makes them much easier to play than this part, whereas it should have had more tension ..imo :''>
- 02:29:534 (4,5) - Consider fixing the shape of these two? As you currently see, it doesn't really blanket well at the tail of (5) :p
- 02:31:086 (6,7) - As in above, not a really big problem tho
- 02:50:608 (2,3) - These stacked 1/2 rhythm is okay, but it may be a bit misleading due to how you use a stacked 1/1 notes at 02:49:445 (3,4) - :b Players may noticed them as the same if they are not looking carefully lol
- 02:50:608 (2,3,4) - ehh this could also be blanketed better lol
- 02:56:427 (3) - The combo might be short, but according to your NC pattern, this one should be a NC imo. This could also help distinguish the unsually really long kick on 02:54:876 (2) - :3
- 03:11:945 (5) - hmm how about adding the repeat by one here? The vocal is still going and the slight pause here maybe a bit tricky with a pattern like this :b
- 03:39:876 - It maybe just me, but I think it would play really nice if you end the break here by adding a 1/2 repeat slider that follows the drum until 03:40:910 - owo It would make the lead in to the last kiai more enjoyable to play imo :p The rhythm could be any combination of beats, but since you're using a lot kicks, using more would be just nice right :b http://puu.sh/9JaKV/ce3426e986.jpg
- 03:07:289 (6) - Clap on head? It seems this one is forgotten lol
- wow what an Impressive Normal! I've never seen this much kick at Normal lol. Anyway, the difficulty itself is awesome, the patterns looked really nice overall! What's bothering me is just a few rhythm issues on a few part of the song; the majority of the kicks in the map make the rhythm in the Kiai much easier than a few part(02:52:289 (1) - for instance, this part is quite a killer :b). But other than that, the difficulty is nice, the hardness can be made a learning curve for beginner players and it is definitely not boring to play! Btw I'm sorry for many ideas that may not goes with yours, I mostly know what you're trying to do or make, but I have to, to make the map more playable as a Normal ;w; And also one important thing; if you decide to keep the hardness on this diff, I strongly recommend an Easy diff. Sure the kicks and the patterns are playable as Normal, but this difficulty doesn't stand really good as an easiest difficulty of a mapset imo. Since the Hard is still pending, you should try to make something easier too
- 00:37:292 (7,8) - I highly recommend to ctrl G on (7) here actually. The flow from (6) to (7) is actually quite blocked and you can't reach (7) smoothly :< With how the flow going before this note, it would be nice to keep em smooth for this part imo :3
- 01:17:638 (3,4) - hmm I think the rhythm would be more fit if you switch the place of these two like this one imo http://puu.sh/9Jvy1/172f4da644.jpg. You see, the 01:17:638 (3) - then will be able to emphasize the vocal(which is quite powerful since the pitch noticeably went up), along with the hitsound, it will goes well to the next note at 01:18:026 (5) - owo As for the pattern, you can actually do no changes and the flow will still become smooth like this lol http://puu.sh/9JvRF/7cc89c501d.jpg. Also notice that a jump from (4) to (5) is highly recommended here ouo
- 01:31:623 - noo you forgot turn the kiai here to off lol wwww
- 01:53:713 (6) - The 1/1 slider rhythm is actually fine, but I think it would make the play more inuitive if you make this to a 1/2 slider + circle instead like this http://puu.sh/9Jxn2/e50ae56497.jpg owo Beside that, the vocal and the instrumental on the background itself strongly suggested that it's not fit to be a 1/1 slider imo :'3
- 04:09:617 (5) - hmm consider ctrl + g here? the pattern flow before this note are mostly back and forth one, so having this kind of flow a bit suddenly like this will threw some players off imo :< It would be best if you keep the smooth back and forth flow for this one :3
- 01:47:377 (1,2,3,4) - The flow to (4) isn't really good here imo. You see, (3) and (4) are currently placed a bit too parallel which makes the cursor moved a bit too sharp to the left; whilst it will be more comfortable to move it more to upper on this moment. So yeah, my suggestion is that you could move (4) more higher to somewhere like this The pattern may seem a bit off, but the flow is more of the issue here, so consider fixing this :3
- 04:08:841 (1) - I think you should NC here lol, the combo goes to 18 which isn't anywhere near short :b
- uwah the diff is awesome! It flows really well and there aren't any patterns that were used excessively! :3 Aside from the few stuffs I mentioned above, the diff is pretty nice and really fun to play, GJ! owob
- 01:02:120 (1) - hmm I think it would make the play more interesting here if you reduce the slider velocity here imo owo The reduced speed will create a nice slider hold effect that emphasize the cymbal on the background :3 You can try reducing it to 0.75 or slower, it's up to you, but really, consider doing this as I think it would make more variety to your already unique map lol :b
- wow. I can say that this difficulty is the best in this mapset lol. Sure the flow isn't smooth all the way, but where's the fun then without those right? :b Anyway, this diff sure is unique and I certainly can't notice the overall rhythm on one test lol but it IS really good and the flow is awesome! It looked like it isn't but it actually is :b btw sorry for the lack of suggestion, I can't do much without ruining the map's style, so sorry for that><
umm much apologies for the lot of ..stuff on the Normal :'< I just want to make it much more playable by Beginners, as it IS the easiest set on this map, but of course if you decide to add Easy, you don't have to tone it down much. So I really recommend adding an Easy here ouo
Anyway, the map's pretty awesome! I'm not sure if my mod helped much, but I hope it is :3
Good luck on the rank, this obviously needs to happen
star! (ノ◕ヮ◕)ノ☆