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Birdy - White Winter Hymnal

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Topic Starter
Birdy
This beatmap was submitted using in-game submission on 23. joulukuuta 2014 at 19:19:37

Artist: Birdy
Title: White Winter Hymnal
Tags: fleet foxes cover indie robin pecknold
BPM: 64,95
Filesize: 3438kb
Play Time: 02:13
Difficulties Available:
  1. Easy (1,28 stars, 106 notes)
  2. Normal (1,94 stars, 177 notes)
  3. Sleighs (3,09 stars, 280 notes)
Download: Birdy - White Winter Hymnal
Information: Scores/Beatmap Listing
---------------
BG is a snowy fox because the original song is by Fleet Foxes. I don't know whose picture it is.

Easy - me
Normal - me
Sleighs - me
Xgor
[General]
(Suggestion) Maybe use the taiko hitsounds in this map too, I feel that it would compliment the drums in the song a lot.

You don't have preview point right now. I suggest you place it at 00:50:104 or 01:15:970

Your background isn't in wide screen. Maybe use a widescreen bg so it looks better when you play on a widescreen?

There is quite a gap in dificulity between the diffs. I think the set would be better if you made Normal harder and made a easy.

[Normal]
00:13:153 (3) - Offscreen sliderend on all resolutions!
00:30:935 (4,1) - I think this would feel much better as a slider.
00:45:716 (2) - Offscreen sliderend on standard resolutions!
01:01:882 (1,2,1) - I dunno if it's just me but I found the rythm here to feel weird because the first (1) as both singer and beat while (2) is beat alone and (3) singer alone. I would love it if you could focus on one of the two here.



[Hard]
00:22:159 (5,1) - The jump here is sooo much bigger than the ones before it. Tune it down to 2,20x like the rest
00:25:854 (4,1) - Here I feel there should be a jump because the ones before it has a jump before it. 2,20x too here.
00:33:245 (6,1) - ^ Here too
01:08:349 (4,1) - Lacks jump here too.
01:19:434 (5,1) - ^ I think you get it at this point buut
01:26:363 (4,1) - ^
01:30:520 (4,1) - ^
01:31:674 (2,1) - ^ Maybe here too.
00:36:247 (2) - I know this is following the singer but I feel that this slider would sound and feel a lot better if it was 1/2 long.
01:00:958 (6) - Offscreen sliderend on standard resolutions!
01:17:817 (1) - ^ (Only at the border but still)
01:23:129 (6) - ^


Very nice relaxing map. :)
Topic Starter
Birdy

Xgor wrote:

[General]
(Suggestion) Maybe use the taiko hitsounds in this map too, I feel that it would compliment the drums in the song a lot. - Oh, sure.

You don't have preview point right now. I suggest you place it at 00:50:104 or 01:15:970 - Lol, I actually updated this like 15 minutes ago when I didn't even know you were modding this and already added it at 00:50:104. Thanks anyway!

Your background isn't in wide screen. Maybe use a widescreen bg so it looks better when you play on a widescreen? - Normal had Widescreen support on, Sleighs updated. Not sure if that's what you meant.

There is quite a gap in dificulity between the diffs. I think the set would be better if you made Normal harder and made a easy. - I believe it's rankable, though. I might need further confirmation for this, as I'm lazy to map another 2:10 long diff, even if it's Easy.

[Normal]
00:13:153 (3) - Offscreen sliderend on all resolutions! - True, fixed.
00:30:935 (4,1) - I think this would feel much better as a slider. - I agree!.
00:45:716 (2) - Offscreen sliderend on standard resolutions! - Replaced with two circles.
01:01:882 (1,2,1) - I dunno if it's just me but I found the rythm here to feel weird because the first (1) as both singer and beat while (2) is beat alone and (3) singer alone. I would love it if you could focus on one of the two here. - Well, I guess I adjusted it a bit.



[Hard]
00:22:159 (5,1) - The jump here is sooo much bigger than the ones before it. Tune it down to 2,20x like the rest - Fine.
00:25:854 (4,1) - Here I feel there should be a jump because the ones before it has a jump before it. 2,20x too here. - ^
00:33:245 (6,1) - ^ Here too Added.
01:08:349 (4,1) - Lacks jump here too. - Eh, maybe. I'll consider it later, when I have proper time.
01:19:434 (5,1) - ^ I think you get it at this point buut - Added.
01:26:363 (4,1) - ^ - A slight one added, because I don't really want to ruin the design there.
01:30:520 (4,1) - ^ - Here I thought it will disturb the readability. I'll consider after more opinions about this part.
01:31:674 (2,1) - ^ Maybe here too. - No thanks.
00:36:247 (2) - I know this is following the singer but I feel that this slider would sound and feel a lot better if it was 1/2 long. - Yeah, edited.
01:00:958 (6) - Offscreen sliderend on standard resolutions! - Fixed.
01:17:817 (1) - ^ (Only at the border but still) - I hope it's not a big issue because I'm definitely not adjusting it yet. I hope it's not required.
01:23:129 (6) - ^ - Definitely.


Very nice relaxing map. :)
Cheers~
Satella
where is the bird in the BG? :'(
Topic Starter
Birdy
l0l I stopped being lazy and actually mapped an Easy in just a bit over an hour.

I hope it's fine now.
Kyouren
In Forum-PM + M4M for my Christmas map~
https://osu.ppy.sh/s/238071





[General]

  • You can add "Robin Pecknold" in tags (Because he write this song)
    Remove "Widescreen Supprot" because you not have StoryBoard
    Not add Kiai Time, but why? T_T

    [Easy][list:1337]
    HP +1 and AR +1
    01:02:113 (2,3) - Check Distance Snap (AiMod), slider is not snaped, So use this slider:
    01:04:884 (1) - Add finsih~
    01:44:145 (2) - Remove because rhythm is not follow the flow of the music
    01:47:841 (2) - Remove too
    Nice~
[Normal]

  • Plz fixed that~

    and Why any slider in blue ticks? Plz fixed that too~
    Because:
    1. Is not follow the flow of the music
    2. Is very unreasonable, whimsical, and does not connect
[Sleighs]

  • OD -1
Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~
Yoeri
[General]
Offset of the second timing section is like 16836. Give or take 4ms.

[Easy]
00:01:605 (2) - Works better as two circles. You have many of these.
00:13:153 (3) - Symmetry?
00:27:471 (2) - Same as first.
00:33:014 (2) - ^
00:34:861 (4) - ^
00:42:714 (1) - Could be refined a little: http://puu.sh/dkMzO/31d417fc9b.jpg
00:53:337 (3) - Two circles again.
00:54:723 (1,2) - Blanket is a bit off.
00:57:032 (3,1) - ^
01:04:423 (4) - Two circles.
01:08:580 (1) - Again, those curves could be more even.
01:19:203 (3) - Two circles.
01:30:289 (4) - ^
01:34:446 (1) - I don't know what to make of this, it looks weird. http://puu.sh/dkN7X/f89cadc747.jpg
01:44:145 (2) - Two circles.
01:47:841 (3) - ^
02:01:697 (2) - ^
02:10:319 (1) - The sound this spinner starts on is really quiet, I suggest you start it right after 02:08:626 (1) instead.

[Normal]
00:09:457 (1,2) - Blanket is slightly off.
00:10:843 (3) - Move this just as far away from (1) as (2) is.
00:14:076 (1) - Clap?
00:17:540 (2) - I really dislike these kind of sliders that end on a dominant beat. I would suggest you find a way to put a circle on the white tick instead but that wouldn't be easy.
00:39:018 (1) - Why not start this one the vocals?
00:46:409 (1) - Clap?
00:52:875 (3) - Looks squished.
01:12:275 (1) - Clap?
01:19:434 (4) - Two circles could work.
01:36:062 (1) - End 1/4 earlier.
01:38:141 (1) - Clap?
01:41:836 (1) - Make this symmetrical?
01:52:460 (3) - Two circles or switch (2) and (3).
02:02:621 (2,3) - Blanket could be better.
02:04:007 (1) - Put the point in the curve closer to the middle of it.
02:10:319 (1) - Same as Easy.

[Sleighs]
00:09:457 (1) - penis slider
00:26:085 (1,2) - Distance is too small.
00:30:242 (4,5,6,7) - Try this? http://puu.sh/dkOlI/f4bcd34075.jpg | http://puu.sh/dkOrH/ee29ddd96d.jpg
00:36:940 - Put a circle here?
01:00:727 (5,6) - Switch these around.
01:01:651 (1,2) - ^
01:17:817 (1) - As far as I know slider starts and ends need to be inside the grid.
01:23:129 (6) - Change to two circles.
01:30:751 (1) - yeh
01:32:598 (1,2) - Increase distance a bit.
01:36:524 (2,3) - ^
01:49:226 (1,2,3) - Blankets could be improved.
01:51:998 (5,6) - Switch these around.
02:03:083 (3) - End is not in the grid.
02:07:702 (1) - Why not end this on 02:09:550 ?

PS: I hate all of your wave sliders.
Topic Starter
Birdy

Yoeri wrote:

[General]
Offset of the second timing section is like 16836. Give or take 4ms. - Will check later.

[Easy]
00:01:605 (2) - Works better as two circles. You have many of these. - Sure.
00:13:153 (3) - Symmetry? - I guess so.
00:27:471 (2) - Same as first. - Sure.
00:33:014 (2) - ^ - No thanks.
00:34:861 (4) - ^ - ^
00:42:714 (1) - Could be refined a little: http://puu.sh/dkMzO/31d417fc9b.jpg - Minor fixes made in my own way.
00:53:337 (3) - Two circles again. - Absolutely.
00:54:723 (1,2) - Blanket is a bit off. - I'm probably blind but I can't see how. Probably really nazi suggestion though :^(
00:57:032 (3,1) - ^ - Fixed.
01:04:423 (4) - Two circles. - Sure.
01:08:580 (1) - Again, those curves could be more even. - No, thanks.
01:19:203 (3) - Two circles. - I'd rather not.
01:30:289 (4) - ^ - Sure.
01:34:446 (1) - I don't know what to make of this, it looks weird. http://puu.sh/dkN7X/f89cadc747.jpg - Just remade it using the curve-wave order as usual, and not the reverse order.
01:44:145 (2) - Two circles. - Kay.
01:47:841 (3) - ^ - ^
02:01:697 (2) - ^ - ^
02:10:319 (1) - The sound this spinner starts on is really quiet, I suggest you start it right after 02:08:626 (1) instead. - But it's there.

[Normal]
00:09:457 (1,2) - Blanket is slightly off. - Yeah like one pixel :^( Fixed anyway.
00:10:843 (3) - Move this just as far away from (1) as (2) is. - Absolutely.
00:14:076 (1) - Clap? - Whoops, yeah, forgot.
00:17:540 (2) - I really dislike these kind of sliders that end on a dominant beat. I would suggest you find a way to put a circle on the white tick instead but that wouldn't be easy. - Personal preferences, I guess.
00:39:018 (1) - Why not start this one the vocals? - Yeah, not sure if many people would agree with this. Might revert later.
00:46:409 (1) - Clap? - Yes.
00:52:875 (3) - Looks squished. - NOT ANYMORE.
01:12:275 (1) - Clap? - Yes.
01:19:434 (4) - Two circles could work. - Yes.
01:36:062 (1) - End 1/4 earlier. - No, thanks.
01:38:141 (1) - Clap? - Always.
01:41:836 (1) - Make this symmetrical? - Uh oh, what?
01:52:460 (3) - Two circles or switch (2) and (3). - Switched.
02:02:621 (2,3) - Blanket could be better. - Sure.
02:04:007 (1) - Put the point in the curve closer to the middle of it. - Aight.
02:10:319 (1) - Same as Easy. - Same as Easy.

[Sleighs]
00:09:457 (1) - penis slider - lol, made it more like a wave and less like a flaccid phallus.
00:26:085 (1,2) - Distance is too small. - I thought anti-jump would work just fine, but edited for higher playing pleasure.
00:30:242 (4,5,6,7) - Try this? http://puu.sh/dkOlI/f4bcd34075.jpg | http://puu.sh/dkOrH/ee29ddd96d.jpg - Adjusted.
00:36:940 - Put a circle here? - Sure.
01:00:727 (5,6) - Switch these around. - Sur.
01:01:651 (1,2) - ^ - Su.
01:17:817 (1) - As far as I know slider starts and ends need to be inside the grid. - S.
01:23:129 (6) - Change to two circles. - I think I did.
01:30:751 (1) - yeh - Flaccid pénis.
01:32:598 (1,2) - Increase distance a bit. - Done.
01:36:524 (2,3) - ^ - Fixed the entire pattern because I didn't like it.
01:49:226 (1,2,3) - Blankets could be improved. - Just a little bit.
01:51:998 (5,6) - Switch these around. - Sure.
02:03:083 (3) - End is not in the grid. - Now it is.
02:07:702 (1) - Why not end this on 02:09:550 ? - Aesthetic purposes™.

PS: I hate all of your wave sliders. - Ilu pls marry.
Thnak!!
ErunamoJAZZ


Hi, from Christmas Queue :P


[easy]
  1. 00:01:605 (2,3) - imo, the flow is a bit wrong.


    to some like
  2. 00:51:028 (1) - imo, move a bit to centre of map will be better.
[normal]
nice, i feel secctions like 00:30:935 (4) - 00:38:787 (1) - 00:42:483 (1,2) - 01:34:446 (1,2,1) - etc (without hitsounds for voice) is easy to lose the rhythm.

[hard]
fine for me

Good Luck!
Topic Starter
Birdy

ErunamoJAZZ wrote:



Hi, from Christmas Queue :P


[easy]
  1. 00:01:605 (2,3) - imo, the flow is a bit wrong. - I see. Rotated the first slider instead because I wanted to keep the triangle perfect (illuminati, you know).
  2. 00:51:028 (1) - imo, move a bit to centre of map will be better. - No thanks.
[normal]
nice, i feel secctions like 00:30:935 (4) - 00:38:787 (1) - 00:42:483 (1,2) - 01:34:446 (1,2,1) - etc (without hitsounds for voice) is easy to lose the rhythm. - Adding more hitobjects and drum-hitsound for some blue tick sections.

[hard]
fine for me

Good Luck!
Cheers~
Topic Starter
Birdy

gokugohan12468 wrote:

In Forum-PM + M4M for my Christmas map~
https://osu.ppy.sh/s/238071





[General]

  • You can add "Robin Pecknold" in tags (Because he write this song) - Fair enough.
    Remove "Widescreen Supprot" because you not have StoryBoard - Will do.
    Not add Kiai Time, but why? T_T - Oh, yeah. I should think about this.

    [Easy][list:1337]
    HP +1 and AR +1 - HP edited.
    01:02:113 (2,3) - Check Distance Snap (AiMod), slider is not snaped. - My AiMod gives nothing, also I can't see any problem myself.
    01:04:884 (1) - Add finsih~ - No thanks.
    01:44:145 (2) - Remove because rhythm is not follow the flow of the music - Sure.
    01:47:841 (2) - Remove too - I'd like to keep this one, due to the vocals. Can't start it 1/4 earlier, as it is Easy, too.
    Nice~
[Normal]

  • Plz fixed that~ - These are very minor distance snap differences, that don't affect the readability in any way.

    and Why any slider in blue ticks? Plz fixed that too~
    Because:
    1. Is not follow the flow of the music
    2. Is very unreasonable, whimsical, and does not connect - Perfectly follows the vocals.
[Sleighs]

  • OD -1 - No thanks.
Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~
Cheers~
CSLM
hi o/ m4m

Unrankeable
Important
Sugestion

General

  1. mp3 unrankeable: the bitrate must be of 128 of 192kbps

Easy

  1. 00:13:153 (3) - this slider you could make it better, right? something like this: http://puu.sh/dAfBU/1296a087bb.jpg will be better imo
  2. 00:14:307 (1) - unrankeable spinner: in the easys, before a slider the diff must have at least a full measure of recovery time (2 white tick in your case for the BPM low)
  3. 00:26:085 (1) - take off the Grid snap option and move the red point of the slider to the white tick
  4. 00:31:628 (1,2) - you could make this blanket better?
  5. 00:36:247 (1) - move the curve points of this slider more close of the slider tick plzz, look better imo
  6. 00:46:409 (1) - unrankeable spinner
  7. 01:12:275 (1) - ^
  8. 01:17:817 (2,3) - you could make this blanket better?
  9. 01:38:141 (1) - unrankeable spinner

Normal

  1. 00:03:453 (3) - move the last point of this slider to x304 y53, of that way make a better connection and give a better flow imo
  2. 00:04:838 (2) - move this slider to: x472 y268
  3. 00:05:762 (3) - you would like move this slider a little bit up plzz
  4. 00:06:686 (4) - change the curvature of this slider for a better flow plzz
  5. 00:27:009 (2) - would you like move the red point of this slider to x424 y180? i feel the flow better with this slider of this way
  6. 00:50:104 (1) - you can make this slider better right? like in easy
  7. 01:41:836 (1) - ^
  8. 01:43:684 (1) - ^
  9. 01:49:226 (1) - ^
  10. 01:56:617 (1) - ^

Sleighs

  1. 00:06:224 (2) - why this slider end in a 1/3 beat, the rhythm is 1/4, reduce slider to 00:06:455 - and add a note in 00:06:571 - plzz
  2. 00:09:457 (1) - the same thing about the slider, you could make it better, right?
  3. 00:10:612 (4,1) - this jump is a lot confusing (considering what have a distance of 1/1 for a pattern 1/2), take it of plzz
  4. 00:12:691 (6,7) - this is a rhythm 1/3, not a rhythm 1/2, change it plz
  5. 00:30:473 (5,7) - this aren't stacked appropriately, try to move (5) or (7) without the Grid Snap
  6. 00:42:483 (5,1) - improve blanket?
  7. 01:02:113 (3,4) - ^
  8. 01:11:351 (1,2) - ^
i hope what my mod can help you :)
don't forgot mod my map: https://osu.ppy.sh/u/2675027
GL with the map :3
choo choo~
Topic Starter
Birdy
Fixed stuff on Easy - full response, update and mod coming after school, gotta rush now >.>
Topic Starter
Birdy

CSLMVenezuela wrote:

hi o/ m4m

Unrankeable
Important
Sugestion

General

  1. mp3 unrankeable: the bitrate must be of 128 of 192kbps
- "The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps." Pretty surely this fits under the criteria.

Easy

  1. 00:13:153 (3) - this slider you could make it better, right? something like this: http://puu.sh/dAfBU/1296a087bb.jpg will be better imo - Removed due to the suggestion below.
  2. 00:14:307 (1) - unrankeable spinner: in the easys, before a slider the diff must have at least a full measure of recovery time (2 white tick in your case for the BPM low) - Started earlier, ended even more earlier.
  3. 00:26:085 (1) - take off the Grid snap option and move the red point of the slider to the white tick - Uh oh, why not, though this is really a small issue.
  4. 00:31:628 (1,2) - you could make this blanket better? - I don't see a problem here.
  5. 00:36:247 (1) - move the curve points of this slider more close of the slider tick plzz, look better imo - Looks alright to me already.
  6. 00:46:409 (1) - unrankeable spinner - Fixing.
  7. 01:12:275 (1) - ^ - ^
  8. 01:17:817 (2,3) - you could make this blanket better? - But it's fine.
  9. 01:38:141 (1) - unrankeable spinner - Fixing.

Normal

  1. 00:03:453 (3) - move the last point of this slider to x304 y53, of that way make a better connection and give a better flow imo - Nop.
  2. 00:04:838 (2) - move this slider to: x472 y268 - Not sure why, but I guess it works.
  3. 00:05:762 (3) - you would like move this slider a little bit up plzz - Not exactly sure why.
  4. 00:06:686 (4) - change the curvature of this slider for a better flow plzz - Yup, copied and flipped the previous slider.
  5. 00:27:009 (2) - would you like move the red point of this slider to x424 y180? i feel the flow better with this slider of this way - Yeah, tis b good. Thanks.
  6. 00:50:104 (1) - you can make this slider better right? like in easy
  7. 01:41:836 (1) - ^
  8. 01:43:684 (1) - ^
  9. 01:49:226 (1) - ^
  10. 01:56:617 (1) - ^ - No. I don't see a problem with my wavesliders even though you're already the second to point them out. No need to pick the nit.

Sleighs

  1. 00:06:224 (2) - why this slider end in a 1/3 beat, the rhythm is 1/4, reduce slider to 00:06:455 - and add a note in 00:06:571 - plzz - Because the piano sound is exactly at the 1/3 slider-end.
  2. 00:09:457 (1) - the same thing about the slider, you could make it better, right? - I see no problem, again.
  3. 00:10:612 (4,1) - this jump is a lot confusing (considering what have a distance of 1/1 for a pattern 1/2), take it of plzz - Edited this section a little.
  4. 00:12:691 (6,7) - this is a rhythm 1/3, not a rhythm 1/2, change it plz - It's not.
  5. 00:30:473 (5,7) - this aren't stacked appropriately, try to move (5) or (7) without the Grid Snap - Done.
  6. 00:42:483 (5,1) - improve blanket? - Not supposed to be blanketed here.
  7. 01:02:113 (3,4) - ^ - I guess so.
  8. 01:11:351 (1,2) - ^ - Same as the first.
i hope what my mod can help you :)
don't forgot mod my map: https://osu.ppy.sh/u/2675027
GL with the map :3
choo choo~
Thanks, modding your map in a moment~
Lissette
[General]
This map with a pattern of drum sounds would be awesome, I think would fit really well.
Also I think timing is kinda off, trying getting someone to help you with it.

[Sleighs]
00:15:058 (1) - better not starting the spinner so fast after the note so it doesn't appear while you still at the prev slider body, also would be cool if you use some drum sounds on this
00:31:397 (7) - Remove note? Feels like is not needed here, if you do please fix spacing
00:41:790 (3,4) - sounds better if you remove 4 and longer 3 until where 4 was
00:59:804 (2,3) - Sounds better if you remove 3 and start 2 at 01:00:035 -
01:28:903 (1) - This jump felt weird while playing, I suggest to reduce it a bit
02:10:319 (1) - Same as the other one

[Normal]
00:02:067 (1,2) - 00:08:072 - 00:09:919 - (And the other like this one) Sounds a bit weird because you are ingnoring the piano here, then again would play to repetitive, just letting you know it felt a bit weird while playing
00:03:915 (1,2,3,4) - It would look good if you keep the same curve on these sliders, just a suggestion tho, cuz is a personal taste
00:05:531 - Add note here, maybe?
00:14:076 - if you add a note here will feel better while playing since is a harder beat here, if you do start spinner a bit later, of course
00:30:704 (4) - I would remove this note
00:42:483 (1,2,1) - Would be nice if you use this typo of hitsounds more even among the diff
01:15:970 - 01:37:910 - Be careful not going in circles around the screen for too long because will turn boring
01:41:836 - 02:09:550 - This part is really nice, and sliders are pretty <3
Combos in this diff are a bit messy, some are really short, some are longer, try to follow a pattern with the combos, for example: Follow the vocals, follow the music, place them every x number of beats, etc.

[Easy]
Take a look at combos here too.
Nice one.

Good luck~!
Topic Starter
Birdy

Lissette wrote:

[General]
This map with a pattern of drum sounds would be awesome, I think would fit really well. - Was supposed to try before, too, will try to remember it this time.
Also I think timing is kinda off, trying getting someone to help you with it. - Possibly. I'll see what can be done.

[Sleighs]
00:15:058 (1) - better not starting the spinner so fast after the note so it doesn't appear while you still at the prev slider body, also would be cool if you use some drum sounds on this - Alright.
00:31:397 (7) - Remove note? Feels like is not needed here, if you do please fix spacing - The thing is that I want to keep both this and the following white tick, as the vocal lands on this one and obviously the beat is on the white tick.
00:41:790 (3,4) - sounds better if you remove 4 and longer 3 until where 4 was - Indeed it does.
00:59:804 (2,3) - Sounds better if you remove 3 and start 2 at 01:00:035 - No, thanks.
01:28:903 (1) - This jump felt weird while playing, I suggest to reduce it a bit - Done.
02:10:319 (1) - Same as the other one - Yeah, fixed.

[Normal]
00:02:067 (1,2) - 00:08:072 - 00:09:919 - (And the other like this one) Sounds a bit weird because you are ingnoring the piano here, then again would play to repetitive, just letting you know it felt a bit weird while playing - Keeping it how it is.
00:03:915 (1,2,3,4) - It would look good if you keep the same curve on these sliders, just a suggestion tho, cuz is a personal taste - Yeah, for me it's enough to keep (1) with (2) the same, and (3) with (4).
00:05:531 - Add note here, maybe? - Sure.
00:14:076 - if you add a note here will feel better while playing since is a harder beat here, if you do start spinner a bit later, of course - Replaced the entire spinner with three circles.
00:30:704 (4) - I would remove this note - Replaced the previous one with a slider ending here.
00:42:483 (1,2,1) - Would be nice if you use this typo of hitsounds more even among the diff - I'm a lazy hitsounder ;__;
01:15:970 - 01:37:910 - Be careful not going in circles around the screen for too long because will turn boring - oh
01:41:836 - 02:09:550 - This part is really nice, and sliders are pretty <3 - Thanks~
Combos in this diff are a bit messy, some are really short, some are longer, try to follow a pattern with the combos, for example: Follow the vocals, follow the music, place them every x number of beats, etc. - I'll try.

[Easy]
Take a look at combos here too.
Nice one.

Good luck~!
Thanks!
Lust
yeah thats bro
10:39 Static Noise Bird: re-reminding about my kurisumappu, because I'm definitely not able to come online tomorrow (travelling and stuff), and by a chance neither in the next 8 days
10:39 Lust: holy shit yo
10:39 Lust: lets do it now
10:39 Static Noise Bird: oh alrighto
10:41 Lust: 00:42:483 (4,2) - find a different place to put 4 or angle 2 somewhere else since 4 obsctructs 2's repeat until its just about to be played
10:42 Static Noise Bird: sure
10:45 Lust: 00:53:799 (7,1) - shorten the distance between these two, you hardly ever go for a spacing of this magnitude and imo it doesnt really fit for this kind of song
10:45 Lust: since 1 is on a completely opposite corner to 7 it might be difficult to notice as well
10:48 Static Noise Bird: done
10:49 Lust: OD 5.5 for the sleigh diff, and OD 3.5 for a more natural difficulty progression
10:49 Lust: a slower song like this with a high od will just make it awkward imo
10:52 Static Noise Bird: assuming OD 3.5 is for Normal, fixed both diffs
10:52 Static Noise Bird: yeah I guess that makes sense
10:52 Lust: yeah for the normal sorry haha
10:52 *Lust is editing [http://osu.ppy.sh/b/553076 Birdy - White Winter Hymnal [Normal]]
10:53 Lust: 00:17:540 (2,3) - the spacing between these are a bit large
10:53 Lust: keep your consistent 1.30x spacing
10:53 Static Noise Bird: I thought it makes sense for the sake of readability, but alright
10:53 Lust: 01:06:732 (3,4) - too close, just move it up and then arrange the slider end so it fits the 1.30x spacing scheme you have
10:54 Lust: you'd be surprised haha
10:55 Static Noise Bird: fixed both sections now
10:55 Lust: 01:53:845 (2,3) - meh i think you can scoot by with this one
10:56 Static Noise Bird: wha
10:57 *Lust is editing [http://osu.ppy.sh/b/554955 Birdy - White Winter Hymnal [Easy]]
10:57 Lust: 00:50:104 (1,2) - small spacing error, just scoot 2 up a bit
10:58 Static Noise Bird: I see, fixed
10:58 Lust: 01:01:189 (1,2) - same here, i know you have a pattern going on but for the lowest diff for the sake of consistency and playability might as well fix it
10:59 Static Noise Bird: b-but
10:59 Lust: ye i know
11:00 Lust: 01:52:921 - poorly placed break but idk i guess its fine for noobs to have a break
11:01 Static Noise Bird: and now it's perfectly spaced while still keeping the design
11:01 Static Noise Bird: and yeah I wasn't sure about that break either, even though I kind of still like it
11:01 Static Noise Bird: which is why I was waiting for someone to point it out l0l
11:01 Static Noise Bird: if it's fine though, I'd like to keep it
11:01 Lust: alright

What we fixed:
  1. An obscured repeat in the Sleighs difficulty
  2. Shortened the spacing between two notes in the Sleighs difficulty
  3. Lowered the ODs for the Normal and Sleighs difficulties
  4. Fixed various spacings in the Easy and Normal difficulties

Post in the thread when you are satisfied
Topic Starter
Birdy
Yeha.

Updated, along with additional minor changes to Normal.
Lust
Bubbled!
Topic Starter
Birdy
O man.

It's my first bubble since 2013 spring.

Thanks!
Gamu
hello~ :D

[ General]
  1. AudioLeadIn: 2000
    The start of song is a little early, and it doesn't give a margin to the player, so please try to set the AudioLeadIn.

[ Easy]
  1. AR+1? I think AR2 is too low.

[ Normal]
  1. AR+1?
  2. 00:42:483 (1,2,3) - These drum sound are strange. You should remove these.
  3. 00:45:716 (4,5) - Hmm...this rhythm is really hard, and beginner players will probably get confused. Therefore i'd like to recommend that you remove two circles and add the slider as shown in the figure below.
  4. 00:55:878 (3,4,5) - I'd like to recommend that you change to the repeat slider for beginner players.
  5. 01:35:138 (2,3,4) - Same as 00:42:483 (1,2,3).
  6. 01:38:141 (1) - clap is missing.
  7. 01:55:693 (3) - fix the spacing.

[ Hard]
  1. 00:14:538 (5) - Move to x:96 y:312 in order to create a triangular. Also i think this flow is better than now.
  2. 00:15:000 (1) - Remove a drum sound. It is unnecessary in your hitsound pattern.
  3. 02:07:471 (x) - Add a circle.
  4. 02:10:473 (1) - It must be the same as the other diffs.

call me back when you are ready~ :3
Topic Starter
Birdy

Gamu wrote:

hello~ :D

[ General]
  1. AudioLeadIn: 2000
    The start of song is a little early, and it doesn't give a margin to the player, so please try to set the AudioLeadIn. - Yup. Added this.

[ Easy]
  1. AR+1? I think AR2 is too low. - Nah, it's fine.

[ Normal]
  1. AR+1? - Fair enough.
  2. 00:42:483 (1,2,3) - These drum sound are strange. You should remove these. - Yeah, thanks. Forgot the remnants of my experimentations there.
  3. 00:45:716 (4,5) - Hmm...this rhythm is really hard, and beginner players will probably get confused. Therefore i'd like to recommend that you remove two circles and add the slider as shown in the figure below. - It's fine for a Normal, though.
  4. 00:55:878 (3,4,5) - I'd like to recommend that you change to the repeat slider for beginner players. - Again, should be just fine for a Normal diff.
  5. 01:35:138 (2,3,4) - Same as 00:42:483 (1,2,3). - Removed.
  6. 01:38:141 (1) - clap is missing. - Added.
  7. 01:55:693 (3) - fix the spacing. - I thought it was fine, but sure, since the fixing wasn't that difficult after all.

[ Hard]
  1. 00:14:538 (5) - Move to x:96 y:312 in order to create a triangular. Also i think this flow is better than now. - Yeah, thanks.
  2. 00:15:000 (1) - Remove a drum sound. It is unnecessary in your hitsound pattern. - Whoops, fixed.
  3. 02:07:471 (x) - Add a circle. - Eh, sure.
  4. 02:10:473 (1) - It must be the same as the other diffs. - Again, another silly error. Fixed.

call me back when you are ready~ :3
Thanks~
Gamu
Recheck time:

<Normal diff>

・00:28:857 (1) - About the spacing, it would be better to have fixed, so 00:27:933 (5) - move to x:244 y:68?
・00:45:485 (4) - It can lead to mistakes of the rhythm if you ignore this powerful piano sound. Therefore i'd like to recommend that you add a circle here. In addition, 00:45:716 (5,6) - Please replace to the 1/2 slider. 1/2 slider is better than two circles. I really think so.
<Hard diff>

・00:15:000 (1) - I think clap sound is strange, so remove it.
・02:10:473 (1) - About the end point, it must end 02:13:245 in order to be the same as the other diffs.


I will give you the rank after fixed these :)
Topic Starter
Birdy
All fixed.

I thought I had fixed the spinner error (like I even mentioned in the previous reply), but apparently it keeps not saving properly. Should be fixed finally.
Gamu
Everything looks good :3

Qualified!
Topic Starter
Birdy
Sankyu~
Maruyu
woah cute

gratz o3o
Taskmaster
woah congrats
Lust
Congratulations!
ErunamoJAZZ
yey!, congrats :3
Myxo
C:
Interesting song!
Good job~
Sieg
Congrats (:
Topic Starter
Birdy
Thanks peeps~
Jinny_old_1
Congratz Noise!! ;n;
Michel
nice bg
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