2014-12-03 21:09 jonathanlfj: i can mod it right now if you want
2014-12-03 21:09 Byakugan249: yea that would be great
2014-12-03 21:09 jonathanlfj: first of all you need -8ms on the offset though
2014-12-03 21:09 jonathanlfj: get that done and we can get to the map
2014-12-03 21:13 Byakugan249: done
2014-12-03 21:13 Byakugan249: it should be updated
2014-12-03 21:13 jonathanlfj: cool
2014-12-03 21:19 jonathanlfj: i will give it another test play
2014-12-03 21:19 Byakugan249: ahh sure
2014-12-03 21:19 jonathanlfj: btw i do recommend AR 8.5 on this due to the use of doubles
2014-12-03 21:19 jonathanlfj: but let me run through with 8.2 first
2014-12-03 21:21 Byakugan249: ahh about AR 8.5....i felt that was too forced compared to 8.2 which is more flowy IMO o.o
2014-12-03 21:21 jonathanlfj: ok its your call
2014-12-03 21:21 jonathanlfj: i just find AR8.2 a bit harder to snap to
2014-12-03 21:24 Byakugan249: ahh i can see that from your perspective
2014-12-03 21:24 jonathanlfj: yeah offset is fine now
2014-12-03 21:24 Byakugan249: \o/
2014-12-03 21:24 Byakugan249: ahh--can we start with the easier diffs? o.o
2014-12-03 21:25 jonathanlfj: yeah but before that
2014-12-03 21:25 jonathanlfj: everything in your hard diff is unsanpped lol
2014-12-03 21:27 Byakugan249: ahh damn hold on
2014-12-03 21:28 Byakugan249: should be snapped
2014-12-03 21:29 jonathanlfj: also 2k.png is not used
2014-12-03 21:29 jonathanlfj: might want to remove it
2014-12-03 21:31 Byakugan249: ahh removed ><
2014-12-03 21:31 jonathanlfj: alright im gonna start from the easy
2014-12-03 21:32 Byakugan249: sure
2014-12-03 21:35 jonathanlfj: 00:16:643 (1,2) - i think this rhythm fits the music better
http://puu.sh/dgc69.jpg2014-12-03 21:36 jonathanlfj: 00:42:243 (3) - should have a NC here
2014-12-03 21:36 Byakugan249: hmm...i tend to avoid doing patterns like that so that it doesn't stress beginners out
2014-12-03 21:37 jonathanlfj: 00:48:643 (3) - same here
2014-12-03 21:37 Byakugan249: ahh--NC fixed
2014-12-03 21:37 Byakugan249: I agree!
2014-12-03 21:37 jonathanlfj: actually that pattern will be easier to play considering the second slider will be in sync with the music
2014-12-03 21:39 Byakugan249: ok if you say it'll be easier, then i'll do it
2014-12-03 21:39 jonathanlfj: 02:14:243 (2) - the clap on the end sounds a bit out of place
2014-12-03 21:40 Byakugan249: ><; the clap is already there
2014-12-03 21:40 Byakugan249: right?
2014-12-03 21:40 jonathanlfj: i meant it shouldnt be there
2014-12-03 21:40 Byakugan249: ahh
2014-12-03 21:40 jonathanlfj: i;d use a whisle since the clap is out of sync on the blue line
2014-12-03 21:40 Byakugan249: sure
2014-12-03 21:41 Byakugan249: done
2014-12-03 21:41 jonathanlfj: or whislte on start and just leave the end with nothing
2014-12-03 21:41 Byakugan249: sounds better
2014-12-03 21:41 Byakugan249: nahh whistle at the end is enough
2014-12-03 21:41 jonathanlfj: aite
2014-12-03 21:42 Byakugan249: 02:27:443 (4) - do you think this needs a clap? o.o
2014-12-03 21:42 Byakugan249: mainly because of the drums
2014-12-03 21:43 jonathanlfj: 02:56:643 - i really think its better to follow the stronger beat here instead of sticking to the white beat
2014-12-03 21:43 jonathanlfj:
http://puu.sh/dgcDi.jpg2014-12-03 21:44 jonathanlfj: 02:59:843 (1,2,3,4,5) -
http://puu.sh/dgcGL.jpg2014-12-03 21:44 jonathanlfj: try it i guarantee it plays better
2014-12-03 21:46 Byakugan249: yea better
2014-12-03 21:46 Byakugan249: fixed
2014-12-03 21:49 jonathanlfj: 03:41:843 (1) - lol why NC here
2014-12-03 21:49 Byakugan249: vocals
2014-12-03 21:49 Byakugan249: more emphasis
2014-12-03 21:50 Byakugan249: wait--i mean...
2014-12-03 21:50 Byakugan249: the BGM
2014-12-03 21:50 Byakugan249: mb ><
2014-12-03 21:50 jonathanlfj: well if its intentional then leave it
2014-12-03 21:50 Byakugan249: yea
2014-12-03 21:50 jonathanlfj: alright normal now
2014-12-03 21:53 jonathanlfj: 00:08:643 (1) - dont think this NC is really needed
2014-12-03 21:53 jonathanlfj: all other combos in this section are quite long
2014-12-03 21:54 Byakugan249: fair point
2014-12-03 21:54 Byakugan249: fixed
2014-12-03 21:55 jonathanlfj: 00:42:243 - it felt really weird to have the finish skipped here
2014-12-03 21:55 jonathanlfj: but i see you are following vocals
2014-12-03 21:55 jonathanlfj: but i would break it up so both sounds can be covered
2014-12-03 21:55 Byakugan249: yea that's my intention
2014-12-03 21:56 Byakugan249: mm~ ok let me see what i can do
2014-12-03 21:56 Byakugan249: wait--i did this because i don't want players to feel uncomfortable when hitting 2 circles
2014-12-03 21:56 jonathanlfj: good point
2014-12-03 21:57 Byakugan249: i did this for the sake of comfort to the players
2014-12-03 21:59 jonathanlfj: 01:08:643 (2) - i think this one should be above 01:07:843 (1) - for better flow
2014-12-03 22:00 jonathanlfj: 01:25:443 (3) - this whole combo sounds a little empty, so maybe a whistle here
2014-12-03 22:01 Byakugan249: fixed both
2014-12-03 22:01 Byakugan249: but aligned (2)
2014-12-03 22:03 jonathanlfj: 02:23:843 (2) - maybe a whistle here too
2014-12-03 22:04 Byakugan249: on the beginning?
2014-12-03 22:04 jonathanlfj: yeah since the repeat slider before it carries no sound
2014-12-03 22:05 Byakugan249: idk....it feels uncomfortable to play with the 1/8 piano IMO
2014-12-03 22:05 Byakugan249: but i'll consider it
2014-12-03 22:05 jonathanlfj: alright
2014-12-03 22:05 Byakugan249: ahh better--just need to get used to it ><
2014-12-03 22:06 jonathanlfj: 03:02:843 (1,2) - angle here is a little off too
2014-12-03 22:07 Byakugan249: if you mean symmetrical, then this is intentional
2014-12-03 22:07 Byakugan249: but i did move (2)
2014-12-03 22:07 jonathanlfj: 03:46:243 (1) - something here is really broken
2014-12-03 22:07 jonathanlfj: lol
2014-12-03 22:07 Byakugan249: ..........
2014-12-03 22:07 Byakugan249: idk how that happened ><
2014-12-03 22:07 Byakugan249: ACTION facedesks
2014-12-03 22:07 jonathanlfj: lol yeah
2014-12-03 22:08 jonathanlfj: the note is grey too
2014-12-03 22:08 Byakugan249: haha
2014-12-03 22:08 Byakugan249: fixed
2014-12-03 22:08 jonathanlfj: lol its actually a spinner
2014-12-03 22:08 jonathanlfj: i was like what
2014-12-03 22:08 Byakugan249: i have no idea how that spinner got there o.O
2014-12-03 22:08 jonathanlfj: also fix the NC there too
2014-12-03 22:09 Byakugan249: yea np
2014-12-03 22:09 jonathanlfj: 03:50:443 (2,3,4) - hahahah what a troll
2014-12-03 22:09 Byakugan249: ikr~ LOL
2014-12-03 22:09 jonathanlfj: alright for Hard
2014-12-03 22:09 jonathanlfj: first of all 03:35:068 - snap to 03:35:043
2014-12-03 22:09 Byakugan249: i love being evil sometimes
2014-12-03 22:10 jonathanlfj: the green line
2014-12-03 22:10 jonathanlfj: oh wait before you finish with the normal
2014-12-03 22:10 jonathanlfj: consider circle size 3.5 for better transition the the hard
2014-12-03 22:10 Byakugan249: ahh true
2014-12-03 22:10 Byakugan249: fixed
2014-12-03 22:11 jonathanlfj: 00:15:643 (1) - i'd remove this NC since it appears way too frequent here
2014-12-03 22:11 Byakugan249: ahh sure
2014-12-03 22:14 jonathanlfj: 01:22:243 (1) - kinda expected a finish on the end here
2014-12-03 22:15 Byakugan249: ahh whoops overlooked that D:
2014-12-03 22:16 Byakugan249: 02:39:043 (1) - added a finish here for consistency ><
2014-12-03 22:16 jonathanlfj: 02:01:043 (2) - definitely missing a clap
2014-12-03 22:16 Byakugan249: oh my ><;
2014-12-03 22:16 Byakugan249: fixed
2014-12-03 22:17 Byakugan249: thought i added it
2014-12-03 22:17 jonathanlfj: lol
2014-12-03 22:18 jonathanlfj: 02:45:043 (3,4,1) - i think a more curved flow would make this play a lot better
2014-12-03 22:18 Byakugan249: downwards or upwards?
2014-12-03 22:18 jonathanlfj: up to you
2014-12-03 22:18 jonathanlfj: 02:49:243 (2,3,4) - oh my why are the spacing different here
2014-12-03 22:19 jonathanlfj: trap
2014-12-03 22:19 Byakugan249: aww crap....
2014-12-03 22:20 Byakugan249: i'll make it consistent
2014-12-03 22:20 jonathanlfj: cool
2014-12-03 22:20 jonathanlfj: 03:28:643 (1,2) - oh no blanket rip
2014-12-03 22:21 Byakugan249: best blanket i can do sadly
2014-12-03 22:21 jonathanlfj: 03:50:443 (2) - try centering this for a nice symmetry effect
2014-12-03 22:21 Byakugan249: i'm bad when it comes to blankets ><
2014-12-03 22:22 Byakugan249: centering as in....
2014-12-03 22:22 Byakugan249: because i'm thinking 2 ways ><
2014-12-03 22:22 Byakugan249: moving the sliderend, and moving it to the centre
2014-12-03 22:22 jonathanlfj: y axis
2014-12-03 22:23 jonathanlfj: like a few grids right
2014-12-03 22:23 Byakugan249: ahh got it
2014-12-03 22:25 jonathanlfj: alright insane
2014-12-03 22:25 jonathanlfj: green line 03:35:068 - snap to 03:35:043
2014-12-03 22:25 jonathanlfj: 00:58:443 (2) - spacing intentional here?
2014-12-03 22:25 Byakugan249: hai~
2014-12-03 22:27 jonathanlfj: 01:48:643 (4) - i would switch this to a stream
2014-12-03 22:27 jonathanlfj: when i first played i didnt know how long to hold it for
2014-12-03 22:29 Byakugan249: ok then fixed
2014-12-03 22:29 jonathanlfj: 03:07:043 (1,2,3) - this part always gets me
2014-12-03 22:29 jonathanlfj: its immediately after a spinner with huge spacing
2014-12-03 22:29 jonathanlfj: just really hard to react to
2014-12-03 22:29 Byakugan249: too much?
2014-12-03 22:29 jonathanlfj: yeah
2014-12-03 22:30 Byakugan249: any ideas because i'm not doing a 3/2 repeat ><
2014-12-03 22:30 jonathanlfj: see if you can at least bring the first note closer to the spinner
2014-12-03 22:30 jonathanlfj: x:276 y:288
2014-12-03 22:31 Byakugan249: moved it there
2014-12-03 22:31 jonathanlfj: 03:25:243 (6) - try moving this lower to form a zig zag on 03:24:543 (4,5,6,1) -
2014-12-03 22:31 jonathanlfj: its easier to follow with a mouse
2014-12-03 22:33 Byakugan249: that doesn't feel as smooth to follow during gameplay ;w;
2014-12-03 22:33 jonathanlfj: hmm perhaps you prefer oval flow then
2014-12-03 22:33 Byakugan249: and it'll ruin the setup for that jump
2014-12-03 22:33 jonathanlfj: im more of a fan in zig zag
2014-12-03 22:33 Byakugan249: ahh i see
2014-12-03 22:33 Byakugan249: yea i'm the type who likes to see this smooth and steady in my patterns
2014-12-03 22:34 Byakugan249: i mean
2014-12-03 22:34 Byakugan249: keep it smooth and steady
2014-12-03 22:34 jonathanlfj: 03:49:043 (3,4,1) - since you are doing a curve here you might want to curve the slider too
2014-12-03 22:34 Byakugan249: ahh yea i can do that
2014-12-03 22:35 jonathanlfj: yeah thats all really
2014-12-03 22:35 jonathanlfj: you can update after this
2014-12-03 22:37 Byakugan249: updated
2014-12-03 22:40 jonathanlfj: alright if you are fine with this then i can go ahead and bubble it
2014-12-03 22:41 jonathanlfj: oh waiyt
2014-12-03 22:41 jonathanlfj: did you resnap your storyboard to the timing change
2014-12-03 22:41 Byakugan249: i did why? o.o
2014-12-03 22:42 jonathanlfj: the storyboard is actually unsnapped
2014-12-03 22:42 Byakugan249: ahh damn hold on~
2014-12-03 22:42 jonathanlfj: yeah it needs +24ms
2014-12-03 22:44 Byakugan249: i have to go to design to move it right?
2014-12-03 22:45 jonathanlfj: give me a sec
2014-12-03 22:45 jonathanlfj: on your design drop down menu there is an option called move all elements in time...
2014-12-03 22:45 jonathanlfj: is it grayed out?
2014-12-03 22:46 Byakugan249: ahh yea o.o
2014-12-03 22:46 Byakugan249: actually...
2014-12-03 22:46 Byakugan249: ik that but...
2014-12-03 22:46 Byakugan249: hold on
2014-12-03 22:46 jonathanlfj: actually go to design tab then go to the design menu
2014-12-03 22:47 jonathanlfj: now it should work
2014-12-03 22:47 jonathanlfj:
http://puu.sh/dggHN.osb here i just did it for you
2014-12-03 22:47 jonathanlfj: replace your local copy and update it
2014-12-03 22:51 Byakugan249: done
2014-12-03 22:51 Byakugan249: i hope