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yanaginagi - Tokohana

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Topic Starter
P A N
This beatmap was submitted using in-game submission on 8 สิงหาคม 2557 at 20:51:09

Artist: yanaginagi
Title: Tokohana
Source: ブラック・ブレット
Tags: ending black_bullet sharlo p_a_n
BPM: 150
Filesize: 14182kb
Play Time: 04:16
Difficulties Available:
  1. Hard (3.09 stars, 616 notes)
  2. Insane (5.11 stars, 1091 notes)
  3. Normal (1.99 stars, 348 notes)
Download: yanaginagi - Tokohana
Information: Scores/Beatmap Listing
---------------
My 8th ranked beatmap ><

My first full ver rank map :3
nice SB by Sharlo
-Teina-
Frist~!
Topic Starter
P A N

tellertheworld wrote:

Frist~!
:D
ritsu-tanaika
GD please :3
Topic Starter
P A N

ritsu-tanaika wrote:

GD please :3
hmm I plan to map this on my own but let's see if I'm too lazy XD
Karory-
Good luck P A N :3
Kyouren
P A N is so moe Hentai :3
ritsu-tanaika

P A N wrote:

ritsu-tanaika wrote:

GD please :3
hmm I plan to map this on my own but let's see if I'm too lazy XD
PM me to let me know about your decision w
ProfessionalBox
Hello! M4M from your que!


Insane
>00:04:130 (4) - Move this note a bit further away from the slider since it's inconsistent with other blankets in the beginning

>00:31:106 (3) - You can improve this blanket, it's awfully misplaced ^^!

>00:31:106 (3,1,1) - Not sure how well this plays. I'd change it if I was you but if you like it that way then leave it :p

>00:46:550 (1,1) - I think you should move the later slider more close to the long one, since you muted the 3/4 slider it is really hard to figure out that it is 3/4 instead of a 2/4 slider on first playthrough! maybe something like this ? http://puu.sh/9meGk/a0262c9e1c.jpg

>00:47:970 (4) - New combo

>00:52:763 (5) - Blanket

>01:38:207 (8,9) - You can definetly improve the blanket on this ^^

>02:06:609 (2) - Why isn't this in a straigth line like the preivous 1,2,1,2 combos? Feels weird like this :o

>02:43:355 (1,2,3) - This is definetly confusing - The hitsounding makes it very weird :s

>03:07:497 (1,2) - These arent symmetrical !

>04:07:674 (5,6,1) - This looks visually great but might play a little weird - I'd make it something like this http://puu.sh/9mfEA/1d8d693a1f.jpg

>04:13:709 (1) - Consider moving this since the previous pattern makes it look like this comes 2/4 beats earlier than it actually comes maybe put it under >04:13:354 (2) - and change position of >04:13:887 (2,3) ^^

That's it for the insane - THIS MAP WAS AWESOME, nothing else to say. wow. Favourited. :)

Good luck getting this map ranked! I know you will get it ranked ;)

those deathstreams though :o :D
Topic Starter
P A N
hmm I can't remember what I accept or not but about 50% I guess that I fix and other are will consider (looks for other opinion)
thanks for modding :3
ritsu-tanaika
can I still do easy?
DeletedUser_3044645
BG not hentai enough so you only get 1 star mwahaha
Topic Starter
P A N

No Dap wrote:

BG not hentai enough so you only get 1 star mwahaha
LOL please XD I'm not hentai :3
-Teina-
P A N is hentai :)

From as M4M request.

[Gerenal]
  1. Please add some tags.
     
  2. add some colours for Hitcircle / Slider combos.
     
  3. Insane: tick Widescreen Support.
     
  4. Offset : 750ms BPM:150
          1160ms BPM:150

Insane
  1. 01:04:923 - add note? 01:04:656 (1) - it is loudly, it is not smae at 01:04:834 (2,3,4) - . .if you add note here and make them 01:04:834 (2,3) - triple. I think it can make 01:04:656 (1) - more prominent.
  2. 01:14:952 (2) - you can try to overlap with 01:15:130 (3) - . because the tone look like 01:13:355 (2,3) - and 01:14:065 (2,3) - .
  3. 01:20:455 (2) - there is no durm sound but you are make a big jump here. I think it is improper.
  4. 01:27:556 (2,3) - is same at 01:28:088 (4,5,6,1,2,3) - . Do you make 01:27:733 (3) - curve.
  5. 01:46:195 (7) - NC
  6. 02:00:396 (1) - move to X:40 Y:228 may be well at flow.
  7. 02:06:609 (2) - the jump is too far? I think that 02:09:272 (2,3,4) - distance is more comfortably.
  8. 02:38:739 - missing a loudly voice. you can make it same with 02:41:402 (6,1) - .
  9. 02:43:355 (1,2,3) - why you are map this in 1/3 beat snap. 02:43:591 (2) - it shout be start at 02:43:532 - .
  10. 02:47:615 (5,6) - you can make a jump between it. or you can try this.
  11. 03:14:153 - same at b4 (01:04:923 - ).
  12. 03:24:538 (1) - change to 1/4 and rebound two time or make two 1/4 slider. I think it is match the rhythm more.

  13. 03:43:887 (7,8) - the rhythm look like speed up. you should be change faster rhythm here.
  14. 04:10:336 (4) - ↓ (suggestion) there have a finish. make different with 04:08:384 (3,4,5,1,2) - .
  15. 04:13:709 (1) - player may be click it early.( click at 04:13:532 - )
  16. 04:16:017 (2) - end at 04:16:372 - ?

Hard
  1. 00:11:550 (1) - the tone is like to 00:11:350 (6) - . you can try to add circle at 00:11:550 - and push spinner late.
  2. 00:20:633 - miss a note? I think it is look like void :? . (whole part =_='' :arrow: if this is your style , please igrone)
  3. 01:13:976 - add note? (this is very strange if you fix it. But it can make 01:14:065 (4) - look fast ) (This is my mapping sytle, you can igrone it)
  4. 01:30:573 - volume 70% --> 50% ~ 60%
  5. 01:35:899 - ^
  6. 01:56:846 (4) - should be circle ? Because it is different with 01:56:136 (2,3) - .
  7. 02:15:573 (1) - add note (my mapping sylte)
  8. 03:44:420 - add note . It is no change the rhythm and no separate.

Normal
  1. 00:07:950 - add circle as well.
  2. 01:11:402 (2,3) - the rhythm is like at 01:09:982 (4,1) -
  3. 03:13:177 (6,7) - remove it ? same at 01:03:591 - ~ 01:04:301 - .
  4. 03:28:266 (2,3) - you can make more beautiful flow here~
  5. 03:45:485 - add note. 3/2 beat space is special?

Wow~
special mapping skill.
I glad to see it.
Thank your map :D

(╯°□°)╯彡
Topic Starter
P A N

tellertheworld wrote:

P A N is hentai :)

From as M4M request.

[Gerenal]
  1. Please add some tags. ok
     
  2. add some colours for Hitcircle / Slider combos. ok
     
  3. Insane: tick Widescreen Support. ok
     
  4. Offset : 750ms BPM:150 ok
          1160ms BPM:150

Insane
  1. 01:04:923 - add note? 01:04:656 (1) - it is loudly, it is not smae at 01:04:834 (2,3,4) - . .if you add note here and make them 01:04:834 (2,3) - triple. I think it can make 01:04:656 (1) - more prominent. I think it's fine because 1/2 still fit well and it will ruin my pattern also.
  2. 01:14:952 (2) - you can try to overlap with 01:15:130 (3) - . because the tone look like 01:13:355 (2,3) - and 01:14:065 (2,3) - . will think about it, I want to make both stack. will look for other opinion.
  3. 01:20:455 (2) - there is no durm sound but you are make a big jump here. I think it is improper. it's fine imo, it's still comfortable to play.
  4. 01:27:556 (2,3) - is same at 01:28:088 (4,5,6,1,2,3) - . Do you make 01:27:733 (3) - curve. I think use straight line for this is better flow.
  5. 01:46:195 (7) - NC [color=#FF0000]already add on 01:47:260 (1) so I think it's not nescessery.
  6. 02:00:396 (1) - move to X:40 Y:228 may be well at flow. ok
  7. 02:06:609 (2) - the jump is too far? I think that 02:09:272 (2,3,4) - distance is more comfortably. I think it's ok because that 1/2 is 1/2 distance from 1/1 too and many testplayer not misread it.
  8. 02:38:739 - missing a loudly voice. you can make it same with 02:41:402 (6,1) - . ok
  9. 02:43:355 (1,2,3) - why you are map this in 1/3 beat snap. 02:43:591 (2) - it shout be start at 02:43:532 - . I think 1/3 is already fit here.
  10. 02:47:615 (5,6) - you can make a jump between it. or you can try this. I try other thing.
  11. 03:14:153 - same at b4 (01:04:923 - ).same
  12. 03:24:538 (1) - change to 1/4 and rebound two time or make two 1/4 slider. I think it is match the rhythm more. I will think about it, I want to add note just the beat that hear clearly so it won't confuse the player.

  13. 03:43:887 (7,8) - the rhythm look like speed up. you should be change faster rhythm here. same, will think about it, It's a good idea though but it will quiet harder.
  14. 04:10:336 (4) - ↓ (suggestion) there have a finish. make different with 04:08:384 (3,4,5,1,2) - . I think it's fine but if I change, I still don't have any idea to place a note somewhere also.
  15. 04:13:709 (1) - player may be click it early.( click at 04:13:532 - ) will think about it, looks for more opnion
  16. 04:16:017 (2) - end at 04:16:372 - ? will think about it, looks for more opnion

working....
Hinsvar
So I just testplayed Insane and...

Dude, AR9.5 doesn't fit for the intensity of the map. Just go back to AR9, because that's the AR that fits with the diff; just saying. It feels far more comfortable to play that way!

Good map anyway, so here's a star. And good luck o/
Topic Starter
P A N

Hinsvar wrote:

So I just testplayed Insane and...

Dude, AR9.5 doesn't fit for the intensity of the map. Just go back to AR9, because that's the AR that fits with the diff; just saying. It feels far more comfortable to play that way!

Good map anyway, so here's a star. And good luck o/
yaya I just try hahaha, thanks :3
Xinely
As M4M

That BG.. PAN really likes pantsu
PAN REALLY LOVE GIRLS PANTSU!!




  • General
  1. .png makes the size of BG become big. reduce it into.jpg instead. i have make one for you http://puu.sh/9rIDM/dc5c22c74a.jpg (~300kb)
  2. Add "Black Bullet" at tags since the source using Japanese words
  3. You can reduce some kiai times here since AiMod say it. example on 04:02:526 - 00:19:213 - 01:30:573 - 01:35:899 - . those times only need kiai fountain as my taste. Adding kiai time seems unnecessary too


  • Normal
  1. 00:06:350 (2) - the music isn't drum so why the hitsound sounds like drum here? i prefer to use whistle instead ><
  2. 00:06:350 (2) - actually too the music is really week. maybe not have music. i almost cant hear.. maybe it would be better to remove rather than overmap
  3. 00:12:950 - reduce the volume around 30% here. the music is weak
  4. 00:13:350 (1) - extend the spinner to 00:18:150 - as the music stopped
  5. 00:13:350 (1) - the spin is too long imo, newbie will getting tired because this spin before they finish to spin. you can make some spinner instead here. end the spin in 00:14:750 - , make another one in 00:14:950 - stop at 00:16:350 - and last spin at 00:16:550 -
  6. 00:22:053 - you should map this time, the sound.. yeah i guess you should know it.. feel empty here
  7. 00:23:828 - this time you should map it too since you following music like crystal sound here. you can 00:23:650 (3) - change this into 1/2 slider repeat
  8. 00:26:491 (3) - forced blanket imo, the design seems bad. you can make it smoother with move 2nd curve to 100,264
  9. 00:28:798 - imo the cymbal is getting loud here so why you decrease the volume? should be 60% imo
  10. 00:28:976 - unnecessary green line. remove it
  11. 00:33:059 (4) - imo much whistles at 1/1 times make sound not really fits with the music.. how about drum finish at head, drum clap at repeat?
  12. 00:35:899 (5) - same as above, since the music totally drum
  13. 00:39:094 (4) - you should add finish at head. the music is cymbal. you can reduce the volume at 00:38:739 - to emphasize the strong of cymbal a lot
  14. 00:43:355 (5) - blanket seems bad, you can improve it like https://osu.ppy.sh/ss/1712200
  15. 00:45:662 (3) - too curvy imo, you can make it smoother with move 2nd node to 100,332
  16. 00:49:390 (4) - no cymbal sound here, only "normal" drum. remove the finish
  17. 00:52:585 (4) - the blanket seems off. too forced too for flow. move 2nd node to 176,304
  18. 01:09:982 (4,1) - flow seems monotone here, you can make it little variation with https://osu.ppy.sh/ss/1712207
  19. 01:13:177 (1) - since on tail the music is only drum, how about remove finish and add clap instead? emphasize it better imo
  20. 01:17:437 (3) - off blanket again, https://osu.ppy.sh/ss/1712214
  21. 01:18:147 (4,1) - for improve the flow, you can make curve upward on (4) like https://osu.ppy.sh/ss/1712216
  22. 01:29:686 (6) - change it become circle and 1/1 slider. the music forced it. you can't skip 01:29:863 - because the music is loud too and important ofc
  23. 01:40:159 (5) - nazi, flow could be improve little bit, move tail to 148,32
  24. 01:42:112 (2) - the feel of vocal.. hmm imo you can't skip this time but it's up to you
  25. 01:44:597 (1,2) - imo the rhythm sounds bad here. at least try following it with drum. like : http://puu.sh/9sx7m/79f79dfcec.jpg (PS. start from 01:44:597 - until 01:46:550 - )
  26. 01:57:556 (2,4) - nazi, blanket could be better here https://osu.ppy.sh/ss/1712708
  27. 02:02:171 (2) - you should make this slider into 1/2 slider repeat, cymbal appears too at 02:02:349 -
  28. 02:07:141 (5) - NC here, as the music need it
  29. 02:10:692 (2) - the straight slider seems random here try curve the slider to leftward, https://osu.ppy.sh/ss/1712719
  30. 02:14:420 (2) - change the rhythm into http://puu.sh/9sJsY/322b738420.jpg because drum at 02:14:597 - is loud
  31. 02:43:887 (6) - maybe my bad ear but while try use 25% here, the music isn't drum but clap sound (not really loud yeah), because it i would suggest to use clap instead (maybe reduce the volume too if you want)
  32. 03:03:591 (7,1) - flow seems random here.. natural flow could be improve a lot. maybe as https://osu.ppy.sh/ss/1713061
  33. 03:41:224 (4) - as the music, imo the musics from head and tail are different. which you can't continue it with slider. use 2 circles instead
  34. 03:42:289 (6,1) - swap the NC as you did NC'ed every 2 stanza here
  35. 03:45:130 (4) - if you agree with above, NC here for consistency
  36. 03:52:585 - you can't skip to map this sound. crash drum sound (almost cymbal) here.
  37. 04:15:307 (4) - 2nd node 1 grid down.. too curvy here. flow become bad


  • Hard
  1. 00:11:550 (1) - same as Normal
  2. 00:21:520 (3) - this slider could be nice jump as i see the pattern and the music, like https://osu.ppy.sh/ss/1713125
  3. 00:26:136 (5) - flow from this circle to next object can be more natural if you stack this circle to 00:25:248 (2) -
  4. 00:37:674 (1) - nazi, you didn't stack this properly lol
  5. 00:58:621 (2) - nazi, the triangle pattern could be better here. 440,280 ~
  6. 01:18:502 (7) - the flow could more natural if you move this circle to 468,128
  7. 01:53:828 (2) - off blanket. move the circle to around 124,128 and fix spacing after it
  8. 02:09:272 (7) - nazi, move to 212,228 to make perfect "Circle" pattern's shape
  9. 02:22:763 (5,6) - off blanket https://osu.ppy.sh/ss/1713166
  10. 04:13:709 (1,2,3,4,5,6,7,8,9,10) - just you can make spacing of 04:13:888 (2,4,6,8,10) - more far to emphasize the cymbal
  11. This is good diff. i guess this is best your Hard ever you did :3


  • Insane
  1. 00:07:150 (5,6) - you can make more far spacing to emphasize the music, somehow this is too easy for Insane https://osu.ppy.sh/ss/1713176
  2. 00:16:650 (1) - end to 00:18:150 - as i told in Normal diff
  3. 00:19:390 (2) - flow could more natural here. 316,140 ;3;
  4. 00:24:538 (3,4,5,6,1) - the flow seems bad. imo it can be curving as https://osu.ppy.sh/ss/1713507
  5. 00:34:656 (7) - the flow could be improve and make it more fun. move to 264,136
  6. 00:54:715 (7) - unstack this? imo the guitar music need at least little jump to emphasize it example 468,196
  7. 00:57:378 (6) - bad flow imo altho you try keep blanket.. 164,152 ><
  8. 01:04:301 - i don't think this kiai time is needed for this time. remove it for consistency with other diffs too
  9. 01:05:366 (5) - i feel the whistle's body sounds random. perhaps remove it?
  10. 01:30:928 (3) - feel forced as jump. try 416,200 instead. flow on this circle to next slider is nice imo
  11. Maybe just it. Nice diff too :3

let me breathe first =-=don't kudo me first. i wanna get my kudo after done mod this map Sorry poor mod at Hard and Insane ;3;

Good Luck ~
Koalazy
Hihi- for M4M from your Queue

[General]
Why is the title TV size :? ? I thought it was a full version
Some AiMod here :

[Insane]
01:35:189 (1,2,3) - It's kinda hard for players to catch the rhythm immediately, try this? You can make the 01:35:455 (1) - slider's end above 01:36:254 (2) - this note
01:41:047 (7) - x235y204
01:41:224 (8) - x400y132 in order to make01:40:692 (5,6,7,8,9) - all 1.72x DS
02:34:301 (2,3) - Ctrl+G, it flows clockwise before these notes (like02:32:704 (1,2,1,2) - ) so i suggest to make it like this

[Hard]
01:30:928 (2,3,4) - hmm..can you make these smoother? it looks better with a curve flow imo
02:20:100 (4,5) - blanket?
02:21:343 (1) - ^
02:22:763 (5,6) - ^
04:00:041 - mute the sound here?

[Normal]
00:36:609 (1) - move the slider end to x156y131, make 00:36:609 (1,2) - these two sliders parallel
00:52:585 (4) - blanket?
03:28:266 (2,3) - make it a curve, looks better :)
04:00:041 - mute the sound here too?

really nice map and song ;)
good luck!
Fuuyu
From xLoupGarou's Modding Queue

*Little Sheep Jumping saying Loli BG!*


Xinely wrote:

That BG.. PAN really likes pantsu
That's not pantsu , that's " mizugi "

Normal
01:03:591 add a long note then end it here 01:04:301 also put a repeat here 01:03:946
Like This -
03:57:201 move to here 03:57:023
-No Major Problems-

Hard
00:20:633 add a note
00:22:053 ^
00:23:473 ^
00:24:804 move placement x:264 y:320
00:24:893 ^ x:276 y:292
Should Look like This - -
00:26:313 add a note
00:27:733 ^
00:30:751 ^
00:32:881 ^
00:35:011 ^
00:35:366 ^
00:35:721 ^
00:36:431 ^

Very Nice Map . . Although maybe the Hard is too fast
If you'll go for rank , Good Luck~
Topic Starter
P A N
thanks all for your mod lol, too much to reply for me ;w;
Kihhou
from your M4M queue!~ :O

[Normal]
  1. 02:25:426 (3,4) - unbend 3 a little bit to blanket better
  2. 03:00:751 (1) - vocal at tail is really strong and matches the next section with 03:01:461 (2,3,4) - . so emphasize it by replacing that slider with a 1/2 and a hitcircle at 03:01:106 - ? like what you did at 03:04:834 (3,4) -
[Hard]
  1. 01:06:431 (5,6) - blanket a bit better
  2. 02:28:088 (4,5,6,7) - i think you misplaced these. for the entire kiai time, youve had slider heads follow the hi-hat but these sliders have the hi-hat sound on the tail. move them over to start at 02:27:911 - , adjust angles for flow from 02:27:733 (3) - , and add a hitcircle at 02:29:508 - to also follow vocals?
  3. 02:30:218 (2,3,4) - same ^ maybe try this rhythm? would also follow vocals better imo
[Insane]
  1. 00:25:781 (5) - remove ? it isnt indicated in the music. the sound at hitcircle 4 is the same as 00:25:070 - 00:25:426 - so it wouldnt continue on to be a triplet. if having only one 1/4 slider go into a another slider is strange, you could replace the 1/4 slider with a triplet
  2. 00:41:579 (1) - remove NC? pretty unnecessary and breaks the 1 measure NC's you have
  3. 00:57:378 (6) - i think you misplaced this. the sound from the instrument hits at 00:57:556 - . theres nothing at 00:57:378 -
  4. 01:12:644 (4,6) - it would flow a bit better if you ctrl-g these 2 imo. this would also make it so that you could use the direction change from going left <-- at 01:12:112 (2,3,4,5,6) - to going right at 01:13:177 (1,2,3) - an indication of the big change in the vocal
  5. 01:27:023 (1) - move this a bit to the right so its more visible and to have spacing consistency with 01:25:958 (1,1,1) - ? in those 3, most of the head of the slider is visible
  6. 02:03:591 (6,7) - blanket around slider 7's head better?
  7. 02:06:786 (3) - the vocal at the tail is relatively strong compared to the head. emphasize the vocal more by turning this slider into a 1/2 slider and adding a hitcircle at 02:07:141 - ?
  8. 02:32:704 (1) - ctrl-g this slider so that the really strong guitar at the head is more emphasized with the change in rotational flow instead of being similar to 02:31:284 (1,3,4) -. it will also lead the rotational flow of 02:34:124 (1,2,3,4,5,6,7,8) - , which is also counterclockwise. if this is done, youll also have to ctrl-g 02:33:059 (2,1,2) - too individually.
  9. 04:09:449 (1,2) - switch these two on the timeline? i believe it will flow better
  10. 04:14:242 (1,2,3,1,2,3,1,2,3,1,2) - imo these jumps are too small for such a strong ending, especially after this jump 04:13:177 (1,2) - . make these further apart?
nice beatmap c: couldnt find much in hard and normal~
sjoy
M4M
[Insane]
00:00:750 try to make the volume more less 60% for me is a bit noisy
00:24:005 (1) - ctrl+g?
00:26:846 (2) - ^
01:09:272 (3) - ^
01:30:928 (3) - move to 242,149?
01:44:065 (5,6) - ctrl+g?
01:44:420 (1,2,3,4,5) - pay attention that the vocal and downbeat is on the white tick.so I think these slider is not fine for me
01:48:502 (7) - not good flow for me
02:06:609 (2) - try 84,128
02:19:745 (1) - ctrl+g?
02:25:248 (5) - how about 252,36? I don't like stack
02:35:544 (1) - ctrl+g
03:22:053 (6) -272,284 and 03:22:408 (1) - ctrl+g?
03:23:473 (5) - 0,120?
03:43:887 (7) - NC?
03:46:195 (5) - 4,212?
it's cool :D
I‘m lazy
good luck
Topic Starter
P A N

Kihhou wrote:

from your M4M queue!~ :O

[Normal]
  1. 02:25:426 (3,4) - unbend 3 a little bit to blanket better ok
  2. 03:00:751 (1) - vocal at tail is really strong and matches the next section with 03:01:461 (2,3,4) - . so emphasize it by replacing that slider with a 1/2 and a hitcircle at 03:01:106 - ? like what you did at 03:04:834 (3,4) you are reasonable but I think 1/1 slider is better fit with that beat because it doesn't have a beat on red tick so I prefer 1/1.
[Hard]
  1. 01:06:431 (5,6) - blanket a bit better hmm I don't get that picture but I try to fix on my own.
  2. 02:28:088 (4,5,6,7) - i think you misplaced these. for the entire kiai time, youve had slider heads follow the hi-hat but these sliders have the hi-hat sound on the tail. move them over to start at 02:27:911 - , adjust angles for flow from 02:27:733 (3) - , and add a hitcircle at 02:29:508 - to also follow vocals? I think it's fine and about add a circle, this is hard diff so reverse instead of some circle is fine imo.
  3. 02:30:218 (2,3,4) - same ^ maybe try this rhythm? would also follow vocals better imo three 1/2 slider is already fit with vocal imo.
[Insane]
  1. 00:25:781 (5) - remove ? it isnt indicated in the music. the sound at hitcircle 4 is the same as 00:25:070 - 00:25:426 - so it wouldnt continue on to be a triplet. if having only one 1/4 slider go into a another slider is strange, you could replace the 1/4 slider with a triplet ehh I think that's already fit.
  2. 00:41:579 (1) - remove NC? pretty unnecessary and breaks the 1 measure NC's you have the combo will too long imo if I didn't add.
  3. 00:57:378 (6) - i think you misplaced this. the sound from the instrument hits at 00:57:556 - . theres nothing at 00:57:378 - I think it has, listen carefully >_>
  4. 01:12:644 (4,6) - it would flow a bit better if you ctrl-g these 2 imo. this would also make it so that you could use the direction change from going left <-- at 01:12:112 (2,3,4,5,6) - to going right at 01:13:177 (1,2,3) - an indication of the big change in the vocal I have tried it but I think mine is more flow ;w;
  5. 01:27:023 (1) - move this a bit to the right so its more visible and to have spacing consistency with 01:25:958 (1,1,1) - ? in those 3, most of the head of the slider is visible it's already visible imo, many of tester didn't miss that slider also.
  6. 02:03:591 (6,7) - blanket around slider 7's head better? omg ok
  7. 02:06:786 (3) - the vocal at the tail is relatively strong compared to the head. emphasize the vocal more by turning this slider into a 1/2 slider and adding a hitcircle at 02:07:141 - ? ok
  8. 02:32:704 (1) - ctrl-g this slider so that the really strong guitar at the head is more emphasized with the change in rotational flow instead of being similar to 02:31:284 (1,3,4) -. it will also lead the rotational flow of 02:34:124 (1,2,3,4,5,6,7,8) - , which is also counterclockwise. if this is done, youll also have to ctrl-g 02:33:059 (2,1,2) - too individually. hmm I more like the current flow.
  9. 04:09:449 (1,2) - switch these two on the timeline? i believe it will flow better hm I don't think so :/
  10. 04:14:242 (1,2,3,1,2,3,1,2,3,1,2) - imo these jumps are too small for such a strong ending, especially after this jump 04:13:177 (1,2) - . make these further apart? u want huh? lol OK!
nice beatmap c: couldnt find much in hard and normal~
thanks for mod :3
Number5
From Queue.
Normal
00:00:750 (1,2,3,4,1,2,3,1,2,3) - Too loud, other diffs are too.
Hard
01:21:698 (1,2,3,4,1,2,3,4) - Maybe too hard?
I'm so sorry I'm not able to mod Insane...
Topic Starter
P A N

Number5 wrote:

From Queue.
Normal
00:00:750 (1,2,3,4,1,2,3,1,2,3) - Too loud, other diffs are too. ok
Hard
01:21:698 (1,2,3,4,1,2,3,4) - Maybe too hard? no :P it's ez
I'm so sorry I'm not able to mod Insane...
WhiteAries
hi :3

[Normal]
00:23:650 (3) - (Suggestion) how about this? http://puu.sh/9zkHU
01:01:816 (5) - move to (425,194)
01:05:366 (2,3) - It's ok. but i recommend to change this to slider. there's reason.. but i'cant explain(my poor english;w;) just it's more fit i think
02:14:420 (2) - need to start at 02:14:597 i think you following drumbeat. but this part have impact in vocal sound. so i think this part need to follow the vocal sound
02:29:686 (6) - slider shape. last point at (268,292)
02:30:218 (7) - (226,316) if you fix 02:29:686 (6) move this :3
03:20:988 (4) - slider shape. middle point at (420,32) last point at (372,48)
03:19:568 (1) - slider shape. middle point at (381,234) last point at (424,253)
03:22:053 (1) - i don't know you aimed for this leaning slider.. fix it if you want horizontally, <middle point (164,168) last point (116,148)>
03:44:597 (5) - slider shape. middle point at (232,188) last point at (276,168)
03:45:130 (1) - move to (314,135) if you fix slider :3

[Hard]
00:01:950 (4) - i think it's better to more leaning this slider beacuse of steak with 00:01:150 (2) and seems very unnatural (but it's okey those part(00:04:350 (3), 00:08:350 (6))
00:50:455 (1) - better to remove NC and add at 00:50:633 (2)
01:08:029 , 01:08:739 , 01:09:449 - i think you don't have to blank this beat.
01:18:147 (6) - how about change this to slider?
01:37:319 (1) - maybe remove this? because you ignored this beat in another part(like 01:30:928 (2,3,4)) it just suggestion :3 ignore it if you don't like
02:18:857 (7,1,2,3,4,5,6,7) - same suggestion at 01:08:029

[Insane]
00:01:150 (1) - slider shape. middle point at (381,355) last point at (456,333)
01:21:698 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - just make this reverse slider and note is better i think :3..
01:35:455 (2,3) - i think this pattern is good. just some reading problem whan i play. increase distance is good i think :3
Gloria Guard
Hello P A N, I just try this map m4m


[General]

This map osu song folder two BG.png and BG.jpg. Please you use one image in the map



[Normal]

■ 00:09:550 Can you remove this note? I received something that feels unnatural also this point don't hear special sound
■ 00:56:136 ~ 01:03:236 Uh.. this part sound a little down for 40~50%? because this part so quiet
■ 01:30:928 (1) This slider end clap a little awkward imo, well I think add this slider end point in whistle
■ 01:34:834 (3) This slider repeat point add finish.
■ 02:05:366 (1,2,3,4) The note part hitsounds sound a little unsuitable. You can add sampleset drum sound here.
■ 02:08:917 (1,2,3) ^ Same
■ 02:36:609 (3) You missing this note finish sound.
■ 04:02:881 (1) This slider end point the same part for 01:30:928 (1)
■ 04:06:076 (6) This slider repeat point the same add finish


[Hard]

■ 00:41:224 (3,4) The rhythm is wrong! This rhythm is completely different rhythm. You try this rhythm here.
■ 00:50:455 (1) This is note a little move x:160 y:188 is good pentagon imo.
■ 01:19:568 (3,4) I just suggestion this note flow Ctrl+G here
■ 01:46:905 (7,8,9) Can you try this notes pattern? I'm a little feelling emphasize here.


[Insane]

■ Nothing to say. I guess this map good but You just try a little improve pattern flow ;)




Good luck
captin1
song is dark and powerful, and you have a happy swimsuit picture as bg. doesn't fit imo, but meh
Topic Starter
P A N

WhiteAries wrote:

hi :3

[Normal]
00:23:650 (3) - (Suggestion) how about this? http://puu.sh/9zkHU ok
01:01:816 (5) - move to (425,194) hmm I didn't plan to make it symmetry but fixed anyway lol
01:05:366 (2,3) - It's ok. but i recommend to change this to slider. there's reason.. but i'cant explain(my poor english;w;) just it's more fit i think the note before slider was follow the vocal :X
02:14:420 (2) - need to start at 02:14:597 i think you following drumbeat. but this part have impact in vocal sound. so i think this part need to follow the vocal sound I want to keep the note spacing 1/2 for easier to catch the beat.
02:29:686 (6) - slider shape. last point at (268,292) didn't plan to make it symmetry there.
02:30:218 (7) - (226,316) if you fix 02:29:686 (6) move this :3
03:20:988 (4) - slider shape. middle point at (420,32) last point at (372,48) ^
03:19:568 (1) - slider shape. middle point at (381,234) last point at (424,253) ^
03:22:053 (1) - i don't know you aimed for this leaning slider.. fix it if you want horizontally, <middle point (164,168) last point (116,148)>
03:44:597 (5) - slider shape. middle point at (232,188) last point at (276,168)
03:45:130 (1) - move to (314,135) if you fix slider :3

[Hard]
00:01:950 (4) - i think it's better to more leaning this slider beacuse of steak with 00:01:150 (2) and seems very unnatural (but it's okey those part(00:04:350 (3), 00:08:350 (6)) it's ok imo.
00:50:455 (1) - better to remove NC and add at 00:50:633 (2) it's ok imo, it's NC pattern.
01:08:029 , 01:08:739 , 01:09:449 - i think you don't have to blank this beat. this is a light-hard so I will keep it. btw I blank it like this on other map and it can rank so..
01:18:147 (6) - how about change this to slider? nope, want to blant the beat on next 1/2.
01:37:319 (1) - maybe remove this? because you ignored this beat in another part(like 01:30:928 (2,3,4)) it just suggestion :3 ignore it if you don't like hmm I want to make each part different beat so it not too boring.
02:18:857 (7,1,2,3,4,5,6,7) - same suggestion at 01:08:029 same either

[Insane]
00:01:150 (1) - slider shape. middle point at (381,355) last point at (456,333) hmm nope :X
01:21:698 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - just make this reverse slider and note is better i think :3.. no, I really love them.
01:35:455 (2,3) - i think this pattern is good. just some reading problem whan i play. increase distance is good i think :3 I will think about it, the beat is not stronger so I can't make the bigger spacing.

Gloria Guard wrote:

Hello P A N, I just try this map m4m


[General]

This map osu song folder two BG.png and BG.jpg. Please you use one image in the map sure



[Normal]

■ 00:09:550 Can you remove this note? I received something that feels unnatural also this point don't hear special sound hm nice.
■ 00:56:136 ~ 01:03:236 Uh.. this part sound a little down for 40~50%? because this part so quiet
■ 01:30:928 (1) This slider end clap a little awkward imo, well I think add this slider end point in whistle don't add any hitsound instead.
■ 01:34:834 (3) This slider repeat point add finish. ok
■ 02:05:366 (1,2,3,4) The note part hitsounds sound a little unsuitable. You can add sampleset drum sound here. will think about it, looks for more opinion :3
■ 02:08:917 (1,2,3) ^ Same ^ same
■ 02:36:609 (3) You missing this note finish sound. ok
■ 04:02:881 (1) This slider end point the same part for 01:30:928 (1) fixed
■ 04:06:076 (6) This slider repeat point the same add finish ok


[Hard]

■ 00:41:224 (3,4) The rhythm is wrong! This rhythm is completely different rhythm. You try this rhythm here. you are right, fixed XD
■ 00:50:455 (1) This is note a little move x:160 y:188 is good pentagon imo. y:168 instead.
■ 01:19:568 (3,4) I just suggestion this note flow Ctrl+G here hmm ok.
■ 01:46:905 (7,8,9) Can you try this notes pattern? I'm a little feelling emphasize here. wow, just wow.


[Insane]

■ Nothing to say. I guess this map good but You just try a little improve pattern flow ;)




Good luck
thanks both for modding :3

captin1 wrote:

song is dark and powerful, and you have a happy swimsuit picture as bg. doesn't fit imo, but meh
agreed. lol but it's moe ;w;
_Stan
Normal

00:31:994 (3) - move the slider's ending to x:328 y:240, then blanket nicely
01:22:408 (2,3,4) - lower the clap sound a little
01:29:863 (7,1) - blanket
01:36:431 (3,4) - ^
03:12:289 (5,6) - ^
03:57:911 (1,2) - GOOD!

Hard

00:41:047 (2) - move the slider's ending to x:162 y:12
00:50:633 (2,3,4) - blanket?
01:15:662 (7) - re selection?
02:16:550 (2,3,4) - parallel?
02:19:390 (2,3) - blanket
03:16:195 (7,8) - ^

Insane

00:48:680 (6,1,1,1) - blanket
01:08:207 (5,7) - ^
01:09:627 (4,1) - ^
01:43:177 (2,3) - parallel?
02:37:319 (2,3,4,5,6,7,8,9,10,11,12,13) - NICE! from fast to slow
03:06:786 (1,2) - parallel? If no you can increase the angle
03:07:497 (1,2) - ^
03:07:497 (1,2) - according to order of click, I think you can re selection, then become a triangle
03:23:295 (4,5,1) - blanket
03:29:863 (3,5) - ^
04:00:928 (2,3,4,5,1,2,3,4,1,2,1,2,3,4) - great !
04:13:709 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - ^

great map! I LIKE it
Freya
Hi PAN, trying M4M here,
overall is really good, i have good time enjoying this map

Insane
  1. 00:37:674 (1) - slowing down doesn't play well imo, too sudden after some jumps before, maybe you can increase to 0.75 like 00:43:355 (1) -
  2. 00:49:035 (1) - ^
  3. 01:16:017 (1) - i cant see it well, i thought it was circle
  4. 01:21:698 (1) - very long stream you got there XD
  5. 01:51:520 (1,2,3,4,5,6,7,8) - rather than triplet, i prefer constant 1/2 beat note there. follow guitar quite well
  6. 01:54:360 (1,1) - too slow, 0.75?
  7. 01:57:378 (2) - stream should start form here imo
  8. 02:04:301 (1,2,1,2,1,2) - spacing is abit big for slow part imo.
  9. 02:14:420 - i think stream should start from here, you could cut slider 1/4 earliar though
  10. 02:24:360 - add note here, there is guitar sound.
  11. 03:22:585 - ^ it'd be better if you change that slider to double circle
  12. 02:43:355 (1,2) - i thnik it would be better if you could change to slider repeat, 1/3 drum is a bit sudden and unnoticeable imo
  13. 03:24:183 (1,2,1) - because of fast paced stream, it'd be better if you put same spacing
  14. 03:35:189 (1,1,1) - i often got sliderbreak at pattern like this, well not like i hate it though
  15. 04:13:709 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - last part jump is aaaaaaaaaaaaaaaa

hard
  1. 00:20:633 - add note here, bass sound. feel a bit empty without it
  2. 00:22:053 - ^
  3. 00:29:153 - add note here and reduce slider 1/4 or 1/2 early
  4. 00:29:331 (1) - its not hurt changing this to 1/2 notes
  5. 01:05:899 (4,5,6,7) - http://puu.sh/9Dm0J/c91257dbaa.jpg i think (5) flows good with vocal
  6. 02:14:420 (1) - yea, slider stream should start form here
  7. 02:36:609 - it'd better if you change this to note
  8. 03:05:366 (1,2) - http://puu.sh/9DmtY/20017fb659.jpg flows better with music imo

norm
  1. 01:27:378 (1,2) - abit hard, change to slider repeat feels better
  2. 03:13:177 (6,7) - whistle?

Well, thats all.
Don
Hey! From M4M :)

General
Whistle is very long reverb-wise, and can be annoying in higher difficulties. Also, normal-hitfinish is kind of weird... might want to switch that out. It seems unfitting. Drum-hitwhistle is also distracting.

Normal
00:39:798 (5) - Consider something like this, I feel like 5 doesn't flow well into the next combo http://puu.sh/9Eosp/61c96312c4.jpg
00:50:449 (1,2) - Consider this, so the repeat sliders are perpindicular http://puu.sh/9EoG0/565dbd2c40.jpg
01:05:360 (2,3) - Consider making these into a repeat slider
01:20:272 (3) - A repeat slider is not fitting here, because the end doesn't
02:10:686 (2) - Rotate this, and blanket?
02:14:414 (2) - Start this slider on 02:14:591 so it fits the vocals better
03:45:124 (1,2) - Improve the blanket
03:51:514 (3,4) - Blanket
04:11:573 (4) - Perhaps change this into two singles?
04:15:834 (5) - Elongate this slider?

Hard
This map is GREAT.
01:06:780 (6,7,1) - This sequence doesn't play well, I don't have any ideas, though
01:15:656 (7,1) - Try a stack here? This amount of repeats feels weird
02:46:366 (5,1) - This jump here feels unneeded
04:16:011 (10) - Change this into a slider?

Insane
Jumps like 00:09:144 (1,2,3) feel quite weird...
00:20:804 (1,2,3,4) - Control+G half of those
00:25:863 (5,6) - Change this into one slider
00:37:668 (1,1,1,1) - There's nothing in the music to warrant this SV change. Same for all of the 4 changes in a row
00:56:662 (4,5,6) - Spacing changes feel awkward.
01:09:621 (4,5,6,7) - Not a fan of these jumps back on the same spot. Try an x-esque pattern?
02:23:289 (3) - Control G
02:39:088 (4) - Move a little down and control g 02:39:266 (5)
03:19:029 (3,5) - Don't stack
03:46:899 (1,2,3,4,5,1) - This linear feel doesn't play that well. Try more cross-patterns?
04:07:668 (5,6,1) - A stack like this feels unnecessary
Taeyang
why this nice map rank yes? :) mapping,skin,hitsound all good
i can't find problem can't more moding

good luck ~
PatZar
Go rank please
Take my stars :33
Topic Starter
P A N
I'm still not sure that my map should have the SB? if yes, who will do it? because I suck at cut the layer that need to use in SB so I need a SB maker for more epicness on my map. and yes, if It really doesn't need the SB. I think it's ready for checked by BAT.. thanks all btw :3
Xiaolin
I don't think this map needs SB

Maybe it only needs the lyrics ~ :P
Topic Starter
P A N
the problem is I don't know any japanese ahaha so I need the helper to help me with SB
NiceWolf4
Hi!
  • [General]
    Maybe change the yellow color to some darker, as looks very bright because of the color, and even a yellow rim.
  • [Insane]
  1. 00:57:372 (6) - remove this circle.
  2. 00:58:260 (1) - ^
  3. 01:00:035 (5) - ^ and 01:00:212 (6) - start, where the circle was
  4. 01:37:135 (5) - Reverse Selection maybe?
  5. 03:43:171 (3) - ^
  6. 03:44:059 (3) - ^
  7. 02:45:834 (6) - move into place (4)
Sorry for so little mode, I hope I could do to help. Good luck!
Seijiro
I wanna play it as a ranked map :3

Come on BATs :3
Topic Starter
P A N
ikr :(
Asagi
I didnt expect that im gonna mod this hahahahaha

IRC Moddddd
2014-07-12 02:16 -Asagi: ACTION is editing [http://osu.ppy.sh/b/435273 yanaginagi - Tokohana [Insane]]
2014-07-12 02:17 P A N: XD
2014-07-12 02:17 -Asagi: i really like full version song
2014-07-12 02:17 P A N: a relax map
2014-07-12 02:17 -Asagi: time to testplay ;v
2014-07-12 02:17 P A N: if not count the stream
2014-07-12 02:17 P A N: gogo
2014-07-12 02:17 P A N: specing
2014-07-12 02:19 P A N: woops
2014-07-12 02:19 -Asagi: dat stream
2014-07-12 02:19 P A N: ;w;
2014-07-12 02:20 P A N: but it follow the song >_>
2014-07-12 02:22 -Asagi: how2map
2014-07-12 02:24 P A N: nice
2014-07-12 02:24 -Asagi: DAFAQ
2014-07-12 02:24 -Asagi: SRTVGCWNI TUGDRSVGTGYU
2014-07-12 02:24 -Asagi: DAT 1 MISS AWETVESRYRTUBRTUYHBRTUJNTYUYVESRTC
2014-07-12 02:24 P A N: omg
2014-07-12 02:24 P A N: that miss
2014-07-12 02:24 P A N: lol
2014-07-12 02:24 -Asagi: i really hate that kind of pattern
2014-07-12 02:24 -Asagi: straight
2014-07-12 02:25 -Asagi: and i didnt expect that
2014-07-12 02:25 -Asagi: i expect its more edgy-like pattern
2014-07-12 02:25 P A N: someone told me the last pattern is too easy
2014-07-12 02:25 P A N: so I did that
2014-07-12 02:25 -Asagi: its too hard for me XD
2014-07-12 02:25 -Asagi: just for me lol
2014-07-12 02:25 -Asagi: because i hate that kind of pattern
2014-07-12 02:25 -Asagi: but the map
2014-07-12 02:25 -Asagi: OMG ITS REALLY AWESOME
2014-07-12 02:25 -Asagi: how2map
2014-07-12 02:26 -Asagi: just little suggestion
2014-07-12 02:26 P A N: omg
2014-07-12 02:26 -Asagi: 01:13:171 (1,2,3,1,2,3,1) - i think putting jump here
2014-07-12 02:26 P A N: I think my map is too easy..
2014-07-12 02:26 -Asagi: fits perfectly
2014-07-12 02:26 -Asagi: like you should unstack the notes and make them jump instead
2014-07-12 02:27 -Asagi: since that part is kinda intense
2014-07-12 02:27 -Asagi: actually its not that easy
2014-07-12 02:27 -Asagi: its really tiring you know ;w;
2014-07-12 02:28 P A N: ;w;
2014-07-12 02:28 P A N: stack is more fit for me I don't know
2014-07-12 02:28 -Asagi: well...i was expecting big jumps on that part
2014-07-12 02:29 P A N: LOL
2014-07-12 02:29 -Asagi: maybe the stack fits
2014-07-12 02:29 -Asagi: but the spacing is not
2014-07-12 02:30 P A N: as I said, my map is too easy :(
2014-07-12 02:30 -Asagi: 01:21:692 (1) - this stream
2014-07-12 02:30 -Asagi: >easy
2014-07-12 02:30 -Asagi: are you serious? lol
2014-07-12 02:30 P A N: hm
2014-07-12 02:30 P A N: not count the stream lol
2014-07-12 02:30 -Asagi: hahahaha
2014-07-12 02:31 -Asagi: no, the jumps are hard too you know
2014-07-12 02:31 P A N: maybe because excited too
2014-07-12 02:31 P A N: because many of combo
2014-07-12 02:32 -Asagi: 8 consecutive circle jump is already hard
2014-07-12 02:32 -Asagi: not totally hard, but its good enough for insane
2014-07-12 02:34 P A N: yea
2014-07-12 02:34 P A N: but I'm kind of agree with you
2014-07-12 02:34 P A N: about jump
2014-07-12 02:34 -Asagi: it fits perfectly
2014-07-12 02:34 -Asagi: RIP with DT
2014-07-12 02:34 -Asagi: dat streams
2014-07-12 02:34 -Asagi: ACTION is playing [http://osu.ppy.sh/b/435273 yanaginagi - Tokohana [Insane]] -NoFail +Hidden +DoubleTime
2014-07-12 02:34 -Asagi: lol
2014-07-12 02:35 P A N: but my note is connected
2014-07-12 02:35 P A N: so it's hard to fix
2014-07-12 02:35 P A N: let's see
2014-07-12 02:35 P A N: I'm trying
2014-07-12 02:35 P A N: lol
2014-07-12 02:36 -Asagi: fix?
2014-07-12 02:36 -Asagi: where?
2014-07-12 02:36 P A N: 01:13:171 (1,2,3,1,2,3,1,2,3) -
2014-07-12 02:37 P A N: if I make them jump
2014-07-12 02:37 -Asagi: it just remind me
2014-07-12 02:37 P A N: I should make 02:24:177 (1,2,3,4,5,1) - also
2014-07-12 02:37 -Asagi: of frostmourne jump
2014-07-12 02:37 -Asagi: the rhythm is kinda similar
2014-07-12 02:37 P A N: and 03:22:402 (1,2,3,4,5,1) -
2014-07-12 02:37 P A N: ah
2014-07-12 02:37 -Asagi: on this map
2014-07-12 02:37 -Asagi: ACTION is listening to [http://osu.ppy.sh/b/188797 ChouCho - Yasashisa no Riyuu]
2014-07-12 02:37 P A N: I'm trying :P
2014-07-12 02:37 P A N: first part done
2014-07-12 02:38 P A N: oh that song
2014-07-12 02:38 P A N: I used to random miss on his map
2014-07-12 02:38 P A N: lol
2014-07-12 02:38 -Asagi: hahahaha
2014-07-12 02:38 -Asagi: it just remind me that, so thats why i suggest jump is kinda more fitting
2014-07-12 02:42 P A N: omg
2014-07-12 02:42 P A N: your map have 30 favs
2014-07-12 02:43 -Asagi: https://osu.ppy.sh/s/166315
2014-07-12 02:43 -Asagi: idk why i got many favs LOL
2014-07-12 02:44 -Asagi: oh...and this part 03:43:704 (1,2,3) - almost got me
2014-07-12 02:44 P A N: omg lol
2014-07-12 02:44 -Asagi: and the star priority...i didnt expect that
2014-07-12 02:45 P A N: yea
2014-07-12 02:45 P A N: it's like just only part of a whole map that kick slider
2014-07-12 02:45 -Asagi: the kick slider is fine, but im not sure if the spacing is too much
2014-07-12 02:45 P A N: lol one fav = one sheep
2014-07-12 02:46 P A N: the spacing is like 1/2
2014-07-12 02:47 -Asagi: 03:58:260 (1,1) - try to reduce the audio here
2014-07-12 02:47 -Asagi: 70% is too much
2014-07-12 02:47 -Asagi: maybe the 1st one is 60 or 50, and the 2nd one is 50 or 40
2014-07-12 02:48 P A N: meh you can post this to forum to get kds lol
2014-07-12 02:48 -Asagi: lol
2014-07-12 02:49 -Asagi: is it just me? or this is kinda awkward to play? 04:09:088 (5,1,2) -
2014-07-12 02:50 P A N: hm no one complain about that yet
2014-07-12 02:50 -Asagi: there is one now lol
2014-07-12 02:50 P A N: the most complain about the ending pattern lol
2014-07-12 02:50 -Asagi: http://puu.sh/a6XWT.jpg try this?
2014-07-12 02:50 P A N: yea lol
2014-07-12 02:50 -Asagi: more likely, similar to this 04:08:378 (3,4,5) -
2014-07-12 02:51 P A N: ah interesting
2014-07-12 02:51 -Asagi: somewhat, it was reversed
2014-07-12 02:52 -Asagi: strcecrtet, cant point anything out anymore hahaha
2014-07-12 02:52 -Asagi: map too perfect
2014-07-12 02:52 P A N: >_>
2014-07-12 02:53 P A N: the thing you point is already helpful
2014-07-12 02:53 -Asagi: meeeh :v
2014-07-12 02:53 -Asagi: 00:25:952 (6) -
2014-07-12 02:53 -Asagi: not sure if the 1/4 slider is fitting here
2014-07-12 02:53 P A N: lol
2014-07-12 02:53 P A N: that shit
2014-07-12 02:53 -Asagi: more likely, nothing follows the blue tick
2014-07-12 02:53 -Asagi: and triples fits better imo
2014-07-12 02:54 P A N: it's triple but
2014-07-12 02:54 -Asagi: and the bell-like hitsound confuse me for a bit XD
2014-07-12 02:54 P A N: the last note is stretch
2014-07-12 02:54 -Asagi: yeah hahaha
2014-07-12 02:54 -Asagi: maybe try normal triples lol
2014-07-12 02:54 P A N: so maybe
2014-07-12 02:54 -Asagi: oh wait
2014-07-12 02:55 P A N: maybe mute the slider tail?
2014-07-12 02:55 -Asagi: the rhythm makes sense lol wait
2014-07-12 02:55 P A N: instead of whistle
2014-07-12 02:55 -Asagi: maybe you should remove the whistle instead
2014-07-12 02:55 -Asagi: and its fine...i guess
2014-07-12 02:56 -Asagi: jsut a little nazi bit... 00:38:378 (1) - try to move this a bit right
2014-07-12 02:57 -Asagi: so its not overlapped here 00:38:733 (1) -
2014-07-12 02:57 P A N: I afraid the spacing will too big
2014-07-12 02:57 P A N: XD
2014-07-12 02:57 -Asagi: naaaah
2014-07-12 02:58 P A N: 03:32:343 (1,2,1,2,1,2,1,2,1,2,3,4,5) -
2014-07-12 02:58 P A N: are these should be further?
2014-07-12 02:58 -Asagi: somewhat, the pitch change here 03:32:875 (2) -
2014-07-12 02:59 -Asagi: hmmm... dunno, maybe its fine in that way
2014-07-12 03:00 -Asagi: 01:01:810 (1) - this slider
2014-07-12 03:01 -Asagi: if you following the vocals, same as the instrument
2014-07-12 03:01 -Asagi: it was ended here 01:03:053 -
2014-07-12 03:02 P A N: what about 01:03:230 -
2014-07-12 03:02 P A N: it has a breathing sound
2014-07-12 03:02 P A N: lol
2014-07-12 03:02 -Asagi: oh
2014-07-12 03:02 -Asagi: ah yeah hahahaha
2014-07-12 03:02 P A N: LOL
2014-07-12 03:03 -Asagi: oh, pro hitsound btw
2014-07-12 03:03 -Asagi: how2hitsound
2014-07-12 03:03 P A N: my method is pity
2014-07-12 03:03 P A N: :(
2014-07-12 03:04 -Asagi: oAo
2014-07-12 03:04 -Asagi: 01:35:449 (2) - not sure if curving this slider is better
2014-07-12 03:04 -Asagi: like http://puu.sh/a6Z2c.jpg
2014-07-12 03:04 -Asagi: but nvm if you dont want lol
2014-07-12 03:05 P A N: I should say I though like that
2014-07-12 03:05 P A N: but it out of screen like yours
2014-07-12 03:05 P A N: lol
2014-07-12 03:05 -Asagi: its offscreen on the editor
2014-07-12 03:05 -Asagi: but on gameplay, its not
2014-07-12 03:05 -Asagi: http://puu.sh/a6Z8o.jpg almost XD
2014-07-12 03:06 -Asagi: i just a suggestion so i dont mind if you ignore lol
2014-07-12 03:07 P A N: sec
2014-07-12 03:07 P A N: osu lag
2014-07-12 03:07 -Asagi: rip
2014-07-12 03:07 -Asagi: 02:32:520 (5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - actually, this is already hard XD
2014-07-12 03:08 -Asagi: welcome back lol
2014-07-12 03:09 P A N: lol
2014-07-12 03:10 -Asagi: so you want to follow the vocals here instead of the instru? 03:35:183 (1,1,1) -
2014-07-12 03:12 P A N: that's the other place I want to change
2014-07-12 03:12 -Asagi: yeah
2014-07-12 03:12 -Asagi: start here 03:24:177 (1) -
2014-07-12 03:12 -Asagi: you almost follow the instrue
2014-07-12 03:13 -Asagi: then this is the only one that you follow the vocals 03:35:183 (1,1,1) -
2014-07-12 03:13 P A N: because I changed it all lol
2014-07-12 03:13 P A N: but that one still not
2014-07-12 03:14 -Asagi: you can make some delicious stream on that part hahaha
2014-07-12 03:14 P A N: lol
2014-07-12 03:15 P A N: ok only the part you mention left
2014-07-12 03:15 P A N: you are like a devil
2014-07-12 03:15 P A N: cheer me to make more stream
2014-07-12 03:15 P A N: XD
2014-07-12 03:15 -Asagi: hahahahaha
2014-07-12 03:16 -Asagi: 04:13:704 (1) - just this part
2014-07-12 03:16 -Asagi: the last part
2014-07-12 03:16 -Asagi: i kinda hate it because i dont like that pattern, as a player lol
2014-07-12 03:16 -Asagi: because i cant hit it well >.>
2014-07-12 03:17 P A N: like hws?
2014-07-12 03:17 -Asagi: for some reason, its kinda similar to HW hahaha
2014-07-12 03:18 -Asagi: but it is straight
2014-07-12 03:18 P A N: LOL
2014-07-12 03:18 -Asagi: like the part you always dead on his map
2014-07-12 03:18 -Asagi: something like that hahaha
2014-07-12 03:19 P A N: lol
2014-07-12 03:19 -Asagi: oh and, add tags
2014-07-12 03:19 -Asagi: the character on the BG...idk who is that because i didnt watch this anime yet
2014-07-12 03:19 -Asagi: if youre looking for SB lyrics, call 10nya
2014-07-12 03:19 P A N: even I watch
2014-07-12 03:19 P A N: I forget his name
2014-07-12 03:19 -Asagi: LOOOL
2014-07-12 03:20 P A N: you tell me too slow nooo
2014-07-12 03:20 P A N: I already ask for sharlo
2014-07-12 03:20 P A N: btw
2014-07-12 03:20 -Asagi: because i just saw it just now on the thread lol
2014-07-12 03:20 P A N: 03:35:183 - this part is a bit hard to figure it out what kind of stream
2014-07-12 03:21 -Asagi: hmmm
2014-07-12 03:21 P A N: it's like 1/2 , 5 streams and 9 streams
2014-07-12 03:21 -Asagi: 03:35:183 (1) - im pretty sure the stream didnt start on the long white tick
2014-07-12 03:21 P A N: yes
2014-07-12 03:22 P A N: but on the red tick
2014-07-12 03:22 P A N: but it's kind of.. stop on next red tick
2014-07-12 03:22 P A N: but maybe it's not
2014-07-12 03:22 P A N: hm it's not stop
2014-07-12 03:22 P A N: ok long stream
2014-07-12 03:23 -Asagi: not sure if its like this http://puu.sh/a70yI.jpg
2014-07-12 03:23 -Asagi: oh wait
2014-07-12 03:24 -Asagi: more like http://puu.sh/a70DK.jpg
2014-07-12 03:24 -Asagi: kinda confusing lol
2014-07-12 03:25 P A N: that's why I follow the vocal there lol
2014-07-12 03:25 -Asagi: lol
2014-07-12 03:25 P A N: maybe just long stream
2014-07-12 03:25 P A N: is more playable
2014-07-12 03:26 -Asagi: their is a strong beat here 03:35:538 - and here 03:35:893 -
2014-07-12 03:26 -Asagi: thats why i made them 1/4
2014-07-12 03:26 -Asagi: but not sure, its kinda just wtf it confuse me
2014-07-12 03:26 P A N: LOL
2014-07-12 03:28 -Asagi: map2perfect
2014-07-12 03:28 -Asagi: so this map will have a storyboard?
2014-07-12 03:31 P A N: yes
2014-07-12 03:32 P A N: but sharlo always online different time with me :X
2014-07-12 03:32 -Asagi: rip timezones
2014-07-12 03:32 -Asagi: 04:13:704 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - this is how hollow wings will do this part
2014-07-12 03:32 -Asagi: http://osu.ppy.sh/ss/1807556
2014-07-12 03:33 P A N: true lol
2014-07-12 03:33 P A N: seems like you prepare to map hzhs style now
2014-07-12 03:33 -Asagi: HAHAHAHAHA
2014-07-12 03:34 -Asagi: maybe cryo's version is better
2014-07-12 03:34 -Asagi: like... wait
2014-07-12 03:35 P A N: done
2014-07-12 03:35 -Asagi: lol
2014-07-12 03:35 P A N: seems like many thing have change
2014-07-12 03:36 -Asagi: this is how cryo will do that part http://osu.ppy.sh/ss/1807569
2014-07-12 03:37 P A N: that is still hard imo
2014-07-12 03:37 P A N: lol
2014-07-12 03:37 -Asagi: hmmm
2014-07-12 03:37 -Asagi: lol
2014-07-12 03:37 -Asagi: too ez
2014-07-12 03:38 P A N: what is too ez
2014-07-12 03:38 -Asagi: too easy
2014-07-12 03:38 -Asagi: its kinda hard, but not that hard
2014-07-12 03:38 -Asagi: wtf
2014-07-12 03:39 P A N: what part
2014-07-12 03:39 P A N: wait
2014-07-12 03:39 -Asagi: the last part
2014-07-12 03:39 P A N: I forget to remove whistle on that shit
2014-07-12 03:39 -Asagi: hahahaha
2014-07-12 03:39 P A N: you mean mine? XD
2014-07-12 03:40 P A N: ok update again
2014-07-12 03:40 -Asagi: maybe i should really post this log XD
2014-07-12 03:41 P A N: yep
2014-07-12 03:41 P A N: go ahead
2014-07-12 03:41 -Asagi: wait
2014-07-12 03:41 P A N: it's really helpful
2014-07-12 03:41 -Asagi: oAo

ヾ(・ω・*)ノ Because pro map

Good Luck!! :3
Topic Starter
P A N
thanks Asagi :P
Fenrir
Awesome map, I can't find any problem...except for that part that seems a little off to me.
01:00:035 (5, 6)
Maybe it sounds better If you remove the single note (5) and go back 2 ticks with the slider, then raise it size in 2 ticks. (Like this
I will fit better with her voice imo.

Good luck! o/
Topic Starter
P A N

Tio Fenrir wrote:

Awesome map, I can't find any problem...except for that part that seems a little off to me.
01:00:035 (5, 6)
Maybe it sounds better If you remove the single note (5) and go back 2 ticks with the slider, then raise it size in 2 ticks. (Like this
I will fit better with her voice imo.

Good luck! o/
ok
PatZar
in insane 03:44:059 (3) - hmm in CtB it's so uncatchable try Ctrl + G it

Lapis Aoki wrote:

Maybe it only needs the lyrics ~ :P
Topic Starter
P A N

Genocide wrote:

in insane 03:44:059 (3) - hmm in CtB it's so uncatchable try Ctrl + G it
hmm but it flow in standard.. maybe can you give it to another Ctb player? to test play it that is it really uncatchable..
PatZar

P A N wrote:

Genocide wrote:

in insane 03:44:059 (3) - hmm in CtB it's so uncatchable try Ctrl + G it
hmm but it flow in standard.. maybe can you give it to another Ctb player? to test play it that is it really uncatchable..
sorry, it's hard pattern
Go Rank please
10nya
Topic Starter
P A N

10nya wrote:

I love you ♥
Kodora
where is awesome bg? :<
Topic Starter
P A N

Kodora wrote:

where is awesome bg? :<
that bg is too cute so it not fit with this song. so I changed it.
Hunter Howl
saw this on #modreqs so i took my time to trying mod this. but it looks like it's kinda impossible to find which is kinda weird to me so i only give some suggestions. you can ignore it if you don't like it (no KD i mean ._.)

[General]
Preview time should be at 03:12:816 -
00:19:207 - Kiai time kinda unnecessary (or you can use it's fountain instead :D )
01:30:567 - ^

[Insane]

00:47:520 - add note?
02:21:248 - ^
03:19:473 - ^
01:47:254 - i kinda hate when you're overuse the Finish. doesn't suit with the song
01:52:934 - ^
if you want to, you can use this hitsound instead ;)

i can only mod 1 diff. as for the others, sorry ._.)/

EDIT : just want to notice that i've shoot my to your map. hopefully this get ranked soon :D
Skystar
nice map
Topic Starter
P A N

Amamiya Yuko wrote:

nice map
thank you <3
mercury2004
hitsound suggestion on 01:47:254 (1) - to here 02:04:295 (1) -
SPOILER
19:21 mercury2004: อยากให้เสียง snare
19:21 mercury2004: มันเด่นกว่า finish
19:22 mercury2004: เพิ่มซักหน่อยได้ป่ะ
19:22 mercury2004: คือ
19:22 P A N: snare คือเสียงอะไรอะ
19:22 P A N: 55
19:22 mercury2004: finish จะเป้น background
19:22 mercury2004: 01:56:130 (4) -
19:22 mercury2004: snare
19:22 mercury2004: อาจจะงานเยอะหน่อย คือ
19:23 mercury2004: เพิ่มเสียง snare ให้ดังขึ้น
19:23 mercury2004: แล้วก็ timing section all finish
19:23 mercury2004: ให้เบาลง
19:23 mercury2004: ตอนนี้ finish ก็โอแล้ว
19:23 mercury2004: แต่เพิ่ท snare ก็ดี
19:24 mercury2004: 01:46:544 (8) - ดูท่อนนี้ กับ 01:48:496 (7) -
19:24 mercury2004: เหมือนเสียงกลอง อยู่คนละเลเยอกัน
[ Joey ]
This is one of my favorite maps
Great job :)
Take a star
Topic Starter
P A N

[ Joey ] wrote:

This is one of my favorite maps
Great job :)
Take a star
thanks :3
Guy
Hi!

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.


[General]
  1. I'm not sure but maybe the position of the red line is not appropriate. 00:00:744 - Try to move the red line 00:00:344 - here.
    and Please set the volume and Sampleset to constant. other diffs in the same way.

  2. Please check the Warning for storyboard.
  3. Inconsistency in Kiai Times and Inconsistency in combo colours. I recommend that you set to constant them.
[Insane]
  1. Clear.

[Hard]
  1. 00:46:544 (4) - Clap
  2. 00:49:384 (2) - ^
  3. 02:39:088 (3) - Slider shape is too ugly.. Try to make calm slider and blanket.
  4. 02:39:621 (4) - ^almost same above, consider changing that slider shape.
  5. 04:13:755 - Unsnaped green line here. I recommend that move to 04:13:349 -

[Normal]
  1. I recommend that HP+1. HP2 is too low for Normal diff imo.
  2. 02:14:414 - This rhythm is a little difficult for beginners. You followed the vocal here 02:12:816 (1) - ,
    but the next to followed the song 02:14:414 - . so I suggest that start a slider at here 02:14:591 - .

Call me back.
Topic Starter
P A N
All fixed!! thanks Guy :3
HabiHolic
PAN!! Go go Ranked!!!!!!

Star~!!!!!!!!!!!!!!
Topic Starter
P A N

HabiHolic wrote:

PAN!! Go go Ranked!!!!!!

Star~!!!!!!!!!!!!!!
Guy
Bubbled
Topic Starter
P A N

Guy wrote:

Bubbled
thanks so much finally \o/
Satellite
go go
Frim4503
if it get ranked i will be the first to download it :)
captin1
SPOILER
2014-08-10 01:13 captin1: personally i would have done something like this https://osu.ppy.sh/ss/1910396 but it's your call
2014-08-10 01:18 captin1: normal: 00:39:088 (4,1) - swap NC
2014-08-10 01:20 captin1: 02:29:680 (6,1) - same
2014-08-10 01:20 captin1: and then 02:32:698 (3) - NC here
2014-08-10 01:20 P A N: hmm why I hear like this http://puu.sh/aM894/c21efbfbf8.jpg XD
2014-08-10 01:21 P A N: all fix
2014-08-10 01:22 captin1: 02:41:396 (4) - I'd recommend a NC here too
2014-08-10 01:23 P A N: ok
2014-08-10 01:23 captin1: 04:00:745 (2) - maybe on this? haha might be cooler
2014-08-10 01:24 P A N: you mean NC? XD
2014-08-10 01:24 captin1: yeah haha
2014-08-10 01:24 P A N: I think two one is weird.. huh? XDD
2014-08-10 01:24 captin1: sure that's fine
2014-08-10 01:26 captin1: although 04:05:183 (5) - 04:06:603 (1) - 04:08:023 (3) - 04:09:443 (1) - 04:10:863 (3) - toggle NC on all of these, it just gets off here at the end :<
2014-08-10 01:27 captin1: hard: 00:09:144 (1,3) - ......swap NC hahahaha
2014-08-10 01:27 P A N: omg why my nc so..
2014-08-10 01:28 captin1: easy to get off sometimes if you're not paying attention
2014-08-10 01:28 P A N: XD
2014-08-10 01:28 captin1: 00:49:029 (1) - i would remove this one, to be consistent with the parts before
2014-08-10 01:28 P A N: you are right
2014-08-10 01:28 captin1: remove nc*
2014-08-10 01:29 P A N: ahaha ok
2014-08-10 01:29 captin1: 01:26:307 (5) - add NC?
2014-08-10 01:30 captin1: 01:57:195 (5) - ^
2014-08-10 01:30 P A N: hmm I think it's the same stanza
2014-08-10 01:31 captin1: you go back and forth between 1 measure and 2 measure
2014-08-10 01:31 captin1: a lot
2014-08-10 01:32 captin1: 01:44:414 (1,2,3,4,5,6,7,8,9) - this section 2 measure
2014-08-10 01:32 captin1: 01:47:254 (1,2,3,4) - 1 measure
2014-08-10 01:32 captin1: 01:48:674 (1,2,3,4,5,6,7) - 2
2014-08-10 01:32 captin1: 01:51:514 (1,2,3,4,5) - 1
2014-08-10 01:32 captin1: yeah
2014-08-10 01:32 P A N: woops
2014-08-10 01:32 P A N: ok then
2014-08-10 01:33 P A N: let's NC
2014-08-10 01:33 P A N: ahaha
2014-08-10 01:33 captin1: hahaha
2014-08-10 01:33 captin1: parts like 02:04:295 - it's totally fine to do 2 measure, cause it's so slow, but others it just doesn't make sense
2014-08-10 01:33 P A N: 01:57:195 (5) - NC for this
2014-08-10 01:34 captin1: yeah
2014-08-10 01:40 P A N: btw captin
2014-08-10 01:40 captin1: hm?
2014-08-10 01:40 P A N: what hitsound should I put on 03:13:171 (1,2,1) -
2014-08-10 01:41 captin1: i don't think you need much hitsounding there, the song takes care of it imo
2014-08-10 01:41 captin1: just leaving it as regular soft samples should be fine

worked out some of the NCing and changed a pattern in Insane

should be good to go, ranked
Lanturn
Yay, congrats :3
Luna-
Congratz <3

captin for BAT of the month
Kyouren
Gratzz~

Normal and Hard by me is 1#~
Hard by me is 2#~
[Epicz]
congratz P A N! :3
Xinely
Tokohana full ver \w/

PAN map fripside black bullet full ver so you will be complete to map black bullet :3

grats anyway baka
Unsfamiliar
grats pan :)
Oyatsu
Congratz! PANDA-sama!!~ :)
Topic Starter
P A N
thanks all so much :3
mintong89
great hitsound :)
gratz!
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