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40mP - Cocoro Palette

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Topic Starter
luxoDeh
This beatmap was submitted using in-game submission on domenica 11 maggio 2014 at 16:01:41

Artist: 40mP
Title: Cocoro Palette
Source: この美術部には問題がある!
Tags: GUMI Vocaloid meter [TEST] Dios/シグナルP いみぎむる マクー Kono bijutsu-bu ni wa mondai ga aru!
BPM: 154
Filesize: 21308kb
Play Time: 03:38
Difficulties Available:
  1. Easy (2,01 stars, 177 notes)
  2. Hard (4,86 stars, 407 notes)
  3. Insane (5 stars, 655 notes)
  4. Normal (4,36 stars, 288 notes)
Download: 40mP - Cocoro Palette
Download: 40mP - Cocoro Palette (no video)
Information: Scores/Beatmap Listing
---------------
"Heart Palette"

"Red, the color of this pure-hearted innocence
Blue, the melancholy I sometime feel
Yellow is the happyness
Green is that carefree feeling
Light-blue is the color of my tears
Pink is the color of my cheeks
Orange is the color of the sunset
Purple, the color of the starry sky
These colors are all part of me
Before this love fade away
I want to convey to you this heart of mine
in twelve shades
of emotion"
captin1
hi

try offset 1636(-23)

what you had before was mostly with the vocals, which isn't the best way to time it, especially in a song like this where the vocals are more relaxed and on the backside. you should time more to the drum track, which I believe this does pretty well

really nice song, <3 40mP

good luck!
Topic Starter
luxoDeh

captin1 wrote:

hi

try offset 1636(-23)

what you had before was mostly with the vocals, which isn't the best way to time it, especially in a song like this where the vocals are more relaxed and on the backside. you should time more to the drum track, which I believe this does pretty well

really nice song, <3 40mP

good luck!
thank you soo much! I really needed to fix offest, now is much better :)
also thanks for the suggestion :3 I'll take more care to the drums also while timing my next map ^.^
Pretty Rhythm
Just Suggestion on Insane Diff

00:10:402 (5) - Hard to Read and bad flow. try this


00:14:103 (1) - ^same problem


02:06:213 (10,1) - Jump is too sudden and looking pretty bad
02:56:960 (2) - NC
03:29:298 (1,2,3,4,5) - Use Same DS


hope it help :D
Topic Starter
luxoDeh

Lolicore_Komari wrote:

Just Suggestion on Insane Diff

00:10:402 (5) - Hard to Read and bad flow. try this ok, fixed


00:14:103 (1) - ^same problem fixed here too, here this problem I forgot to change


02:06:213 (10,1) - Jump is too sudden and looking pretty bad I think it's readable, but fixed the position
02:56:960 (2) - NC ok
03:29:298 (1,2,3,4,5) - Use Same DS no, I think is good also as it is


hope it help :D
thank you :)
BigWilly
Hey!

Do you Mind upload the beatmap again!

At the moment my osu can't read although I have downloaded it like 5 times!

Please look into this :P

Thanks for using my mod page, post another form on it if you want me to get back to you for the modding but at the moment there is nothing to mod ^_^
Topic Starter
luxoDeh

Feverie wrote:

Hey!

Do you Mind upload the beatmap again!

At the moment my osu can't read although I have downloaded it like 5 times!

Please look into this :P

Thanks for using my mod page, post another form on it if you want me to get back to you for the modding but at the moment there is nothing to mod ^_^
oh, ok, I updated :)
Lanturn
Like Feverie said, I'm having trouble downloading this mapset. I'll be happy to mod it when it get fixed.. Just send me a PM or I'll check this thread tomorrow.

Add "meter" to the tags at least for now.

It also seems this song has some association with this manga | http://myanimelist.net/manga/50331/Kono ... dai_ga_Aru!
Kono Bijutsubu ni wa Mondai ga Aru! | この美術部には問題がある!

This probably could be used as the source since the video is officially linked on its official website: http://maoh.dengeki.com/blog/konobi

Will actually mod this when I'm able to download the song :)
Topic Starter
luxoDeh

Lanturn wrote:

Like Feverie said, I'm having trouble downloading this mapset. I'll be happy to mod it when it get fixed.. Just send me a PM or I'll check this thread tomorrow.

Add "meter" to the tags at least for now.

It also seems this song has some association with this manga | http://myanimelist.net/manga/50331/Kono ... dai_ga_Aru!
Kono Bijutsubu ni wa Mondai ga Aru! | この美術部には問題がある!

This probably could be used as the source since the video is officially linked on its official website: http://maoh.dengeki.com/blog/konobi

Will actually mod this when I'm able to download the song :)
ok, this should be updated with these corrections... hope there will be no more problems in downloading this map :/
- Miomio Chii -
Hi, i'd like to mod your map but
i don't know why but it let me can't mod.

do you have else way to get your map ? :s
Edit : if im dl without video its successful.
- Miomio Chii -
sorry for double post but here is my mod from Queue.
-------------------------------------------------
[-General-]
Ok.

[Easy]
  1. 01:53:843 (1) - i'm not sure is it allow or not, but its a little hard to read for geginner i think.
  2. 03:28:129 (1,1) - this i think its not ok if its a easy diff with this nc.
[Normal]
  1. 01:32:025 (7) - you forgot to nc here
  2. 02:06:311 (1,2) - ah i think its a little ugly because its not same radian
  3. 02:18:389 (7) - add finish for the end because music have
  4. 02:56:960 (1,1) - i think (1,2) its ok if not nc.
[Hard]
  1. 00:06:116 (5) - add clap for the end? im not sure but i heard the tom
  2. 03:30:272 (4) - remove clap and i think the clap is the red line but i know you're not use slidertick
  3. 03:33:194 (3) - remove clap from the front and add to the end because its rhythm is that
[Insane]
  1. 03:29:687 (3) - to 03:29:687 (3) - well i think you're not follow the music so...
    i think its
  2. 03:29:687 (3) - clap, 03:31:246 (3) - front clap, 03:31:636 (4) - clap, 03:32:610 (2) - end clap, 03:33:389 (4) - clap, 03:33:584 (1) - end clap, 03:34:168 (2) - end clap, 03:35:142 (1) - end clap (white line clap)
    like this rhythm.
End of this mod,
hope it could help you !
Good luck to rank this map ! :)
Moccadayo
HELLO~~
easy
01:19:168 (3) - I move this slider to 01:18:973 and stretch for this maybe you can try it
02:59:298 (3) - add nc should be good

normal
01:32:025 (7) - add nc
02:59:298 (4) - add nc

hard
03:15:077 (5) - add nc
03:24:817 (1) - remove nc

insane
00:26:571 (1) - remove nc
00:26:960 (2) - add nc
03:14:882 (7) - add nc
03:15:272 (1) - remove nc
03:17:804 (6) - add nc
03:18:194 (1) - remove nc

Nice map, I hope my mod can be a little useful for you
Hope Ranked in the future :)
Winek
Hello, From my modding queue

I can't download the beatmap, it fails. :cry:

I make special room for you. You must work on this problem.. If you find a solution PM me, i'll mod your map! :)
Topic Starter
luxoDeh

- Miomio Chii - wrote:

sorry for double post but here is my mod from Queue.
-------------------------------------------------
[-General-]
Ok.

[Easy]
  1. 01:53:843 (1) - i'm not sure is it allow or not, but its a little hard to read for geginner i think. ok, changed the form a bit
  2. 03:28:129 (1,1) - this i think its not ok if its a easy diff with this nc. ok, changed
[Normal]
  1. 01:32:025 (7) - you forgot to nc here yes, fixed
  2. 02:06:311 (1,2) - ah i think its a little ugly because its not same radian and now it's the same :3
  3. 02:18:389 (7) - add finish for the end because music have oh, ok, added also in the insane diff, it was missing
  4. 02:56:960 (1,1) - i think (1,2) its ok if not nc. ok
[Hard]
  1. 00:06:116 (5) - add clap for the end? im not sure but i heard the tom yes, it's better to add one
  2. 03:30:272 (4) - remove clap and i think the clap is the red line but i know you're not use slidertick I can use sliderthick here, so I added in the right place now :3
  3. 03:33:194 (3) - remove clap from the front and add to the end because its rhythm is that ok
[Insane]
  1. 03:29:687 (3) - to 03:29:687 (3) - well i think you're not follow the music so... ok, fixed these... hope I did well >.<
    i think its
  2. 03:29:687 (3) - clap, 03:31:246 (3) - front clap, 03:31:636 (4) - clap, 03:32:610 (2) - end clap, 03:33:389 (4) - clap, 03:33:584 (1) - end clap, 03:34:168 (2) - end clap, 03:35:142 (1) - end clap (white line clap)
    like this rhythm.
End of this mod,
hope it could help you !
Good luck to rank this map ! :)

-RInx- wrote:

HELLO~~
easy
01:19:168 (3) - I move this slider to 01:18:973 and stretch for this maybe you can try it yeah, the rhythm is better but for an easy diff is better avoid this kind of things
02:59:298 (3) - add nc should be good yes

normal
01:32:025 (7) - add nc ok
02:59:298 (4) - add nc ok

hard
03:15:077 (5) - add nc
03:24:817 (1) - remove nc

insane
00:26:571 (1) - remove nc
00:26:960 (2) - add nc
03:14:882 (7) - add nc
03:15:272 (1) - remove nc
03:17:804 (6) - add nc
03:18:194 (1) - remove nc quite all fixed :3

Nice map, I hope my mod can be a little useful for you
Hope Ranked in the future :)
thank you for modding :)
Winek
here i mod! :) i hope i'll be useful this time :?

Easy
01:28:129 (3) - Remove the clap on the head of this slider for a prettier sound, since it actually doesn't sound well ( Your taste ;) )
03:21:895 (3) - ^
03:09:428 (3) - ^
02:54:428 (2) - This note can confuse. Place it on the next downbeat
03:10:986 (1) - Remove NC and add it here 03:11:571 (2) here since there is a little pause between them.

Normal
Try avoiding overlapping such as 00:51:506 (1,2) ;)
02:54:428 (1) - Same error as easy

Hard
AR should be 7
02:53:064 (1,1,1) - Vary this place. It look same in Easy and Normal

Insane
CS should be 5
Sorry, i don't see anything wrong in this diff.

General
You're doing it great! or am i just the poor modder?
Anyway, sorry :oops: I can't find many errors. But in general all of your map is really good :D
Topic Starter
luxoDeh

Winek wrote:

here i mod! :) i hope i'll be useful this time :?

Easy
01:28:129 (3) - Remove the clap on the head of this slider for a prettier sound, since it actually doesn't sound well ( Your taste ;) ) yeah, I think is better too :3
03:21:895 (3) - ^ ^
03:09:428 (3) - ^ ^
02:54:428 (2) - This note can confuse. Place it on the next downbeat I know but it make no sense to place it elsewhere because there is no beat other than this
03:10:986 (1) - Remove NC and add it here 03:11:571 (2) here since there is a little pause between them. ok

Normal
Try avoiding overlapping such as 00:51:506 (1,2) ;) I know, but I think in normal diff it can also be ok, it's not so confusing imo
02:54:428 (1) - Same error as easy not an error, no change

Hard
AR should be 7 I prefere AR8 u.u
02:53:064 (1,1,1) - Vary this place. It look same in Easy and Normal no, it's ok as it is

Insane
CS should be 5 no, it's ok also this way
Sorry, i don't see anything wrong in this diff.

General
You're doing it great! or am i just the poor modder?
Anyway, sorry :oops: I can't find many errors. But in general all of your map is really good :D
thank you for your mod! :) don't worry if the mod is poor, every little hepl is usefull :3
Jaxalotl
Can not mod this map sorry, your song/file is corrupt
Topic Starter
luxoDeh

Thor wrote:

Can not mod this map sorry, your song/file is corrupt
if you download without video it should be ok...
Jaxalotl

luxoDeh wrote:

Thor wrote:

Can not mod this map sorry, your song/file is corrupt
if you download without video it should be ok...
Nope, same thing mate. Sorry. If you have another map you want me to mod, be sure to post it in my queue, I know the rules say "1" but this is corrupt so, :3
Zamaro_old
From my modding queue! Damn, that's a great map. But something must be wrong with the vid, I can only download and play without it... :cry:
No major flaws for all diff... thoses are mainly personal thoughts! :oops:

  • Easy :
I didn't find anything wrong for this diff :/


  • Normal :
General thoughs : It's been a long time since I played on normal diff, but I feel like you could have followed the vocals a bit more, like you did for 02:57:545 (1,2,3,1,2,3) - especially in the first half of the song... For example : 01:07:090 (1,2,3,4,5) - could follow vocals without being too hard for a normal diff.
But If you leave it like that, I don't think it would be a problem...


  • Hard :
01:09:038 (6,7,8) - This part does not fell right... Try to follow vocals by shifting them 2 beats to the right (on the red line each time)? But then remove 01:10:207 (1) -
Replace 02:25:402 (2,3,4) - by 3 quick sliders like in insane difficulty (since this goes well with the song)? You may have to re-do red combo then...


  • Insane :
Replace 02:25:597 (4) - by 3 circles? It goes well with the music and insane players can easely handle this.
02:25:986 (5) - ^
02:26:376 (6) - ^
Maybe delete 02:46:636 (4,5,6) - and replace 02:45:856 (3) - by 2 circles separated by a jump. Last circle having a normal finnish sound with higher volume. This may increase the impact of the break that come after.


I didn't find a lot... I hope I could have helped you a bit more :(
Topic Starter
luxoDeh

Zamaro wrote:

From my modding queue! Damn, that's a great map. But something must be wrong with the vid, I can only download and play without it... :cry:
No major flaws for all diff... thoses are mainly personal thoughts! :oops:

  • Easy :
I didn't find anything wrong for this diff :/


  • Normal :
General thoughs : It's been a long time since I played on normal diff, but I feel like you could have followed the vocals a bit more, like you did for 02:57:545 (1,2,3,1,2,3) - especially in the first half of the song... For example : 01:07:090 (1,2,3,4,5) - could follow vocals without being too hard for a normal diff.
But If you leave it like that, I don't think it would be a problem... I think for now I'll leave it, I feel like I'm already following the vocals


  • Hard :
01:09:038 (6,7,8) - This part does not fell right... Try to follow vocals by shifting them 2 beats to the right (on the red line each time)? But then remove 01:10:207 (1) - no, because in this diff I'm not following the vocals and this will breack the rhithm imo
Replace 02:25:402 (2,3,4) - by 3 quick sliders like in insane difficulty (since this goes well with the song)? You may have to re-do red combo then...
that's a good idea :3

  • Insane :
Replace 02:25:597 (4) - by 3 circles? It goes well with the music and insane players can easely handle this. I prefere leave it as it is, eaven if the suggestion was not wrong, but I prefere to not exagerate qwith triplets
02:25:986 (5) - ^
02:26:376 (6) - ^
Maybe delete 02:46:636 (4,5,6) - and replace 02:45:856 (3) - by 2 circles separated by a jump. Last circle having a normal finnish sound with higher volume. This may increase the impact of the break that come after. I like this as it is


I didn't find a lot... I hope I could have helped you a bit more :(
thank you for modding :)

ah also, I updated with a new video file... hope this time the problem is sloved :/
Bara-
Testplay, but I think I know why it failed, I also had it with one of my own maps. When the file w/o SB and or video is bigger than 10 MB, or when w/ Sb and or Video is bigger than 24 MB, It cuts away some things, to make it fit. It could be something else, because if there is audio in the video, it also doesn't work, I heard

Testplays:

Insane
Sure that this is possible o_0, that wait at 2:53:064, I got a 100, and the 2 others were 300, and I failled, I was at full health o_0, Plz, HP to 6/7
Topic Starter
luxoDeh

baraatje123 wrote:

Testplay, but I think I know why it failed, I also had it with one of my own maps. When the file w/o SB and or video is bigger than 10 MB, or when w/ Sb and or Video is bigger than 24 MB, It cuts away some things, to make it fit. It could be something else, because if there is audio in the video, it also doesn't work, I heard

Testplays:

Insane
Sure that this is possible o_0, that wait at 2:53:064, I got a 100, and the 2 others were 300, and I failled, I was at full health o_0, Plz, HP to 6/7
thank you for testplaying :)
Xiaolin
From my queue~ :3 This map is good, so there's not much to mod~
[Easy]
00:14:298 -Make the spinner short till 00:16:148
00:16:343 -Break.
01:32:025 -Make the spinner short till 01:33:681
01:33:876 -Break.
02:03:194 -Make the spinner short till 02:04:947
02:05:142 -Break.
[Normal]
03:25:889 -Make spinner short till 03:27:739
03:28:211 -Random notes.
[Hard]
-More whistle. (Maybe)
[Insane]
-^
Topic Starter
luxoDeh

Lapis Aoki wrote:

From my queue~ :3 This map is good, so there's not much to mod~
[Easy]
00:14:298 -Make the spinner short till 00:16:148
00:16:343 -Break.
01:32:025 -Make the spinner short till 01:33:681
01:33:876 -Break.
02:03:194 -Make the spinner short till 02:04:947
02:05:142 -Break.
[Normal]
03:25:889 -Make spinner short till 03:27:739
03:28:211 -Random notes.
[Hard]
-More whistle. (Maybe)
[Insane]
-^
nothing changed, anyway thanks for mod :)
Lanturn
Alright.. sorry for the delay

Soooo sorry this is late. I've been way to lazy lately.. like way too lazy.

00:32:317 - *pop*... Sorry.. Now you can't unhear this.. All I know is I can't >:(

[General]

Tags:
Why are there commas in the tags? does it actually do anything?
この美術部には問題がある! | Source in japanese
40㍍P | Artist name in Japanese

Romanised Title: Shouldn't it be Cocoro Palette? | http://puu.sh/69Y5Z.jpg | From the video

Difficulty Settings:
Easy: Reduce AR by 1 at the very least. AR5 is a bit to fast for newer players
Normal: Not as bad, but you can also lower the AR by 1 as well if you did it to Easy.
Hard/Insane: Fine

MP3 file: 320 kbs -> 192kbs

[Easy]
Errors:
  1. 01:28:129 (3,2) - especially since this is an easy. I really highly recommend you move the (2) somewhere else. Newer players will really have a tough time trying to hit this note properly | It's almost like this got moved by accident somehow
Suggestions:
  1. 00:14:298 (1) - How about a clap instead of a finish here? The finish really doesn't fit | Plus it helps players get into the rhythm again.
  2. 00:45:661 (1) - Move the red node one tick down for a better blanket.
  3. 00:46:830 (2) - ^ if you did this. try moving this slider to look like what I've done. | http://puu.sh/6btem.jpg
  4. 01:07:090 (1) - Finish here? you made a finish at 03:00:856 (1) - | You also have a Finish here in the Hard diff.
  5. 01:07:090 (1,2) - Better blanket? | 1st node: x344 y264 | 2nd node: x256 y218 | 3rd node: x168 y264 | You'll have to adjust (3) after this. which maybe you can set up some kind of symmetry with the next (1) if you wanted possibly.
  6. 01:25:791 (1) - Considering you've been doing finishes on the clap note everywhere in this section but here, why not change this to a finish as well? | You actually do this for your Hard diff.
  7. 02:43:713 (1) - How about ending this spinner at 02:46:246 - instead of 02:46:830 - ? | More emphasis on this place instead of where you currently have it. | you somewhat do it on 01:38:259 (1) - although the music is slightly different.
  8. 02:53:064 (1,2,3) - Because you have these notes not completely even with each other.. how about having a 0.10 distance spacing between them (what?) | Try this | (1) x256 y276 | (2) x256 y240 | (3) x256 y196 | Notice how there is 0.10 distance spacing between these notes? i'm thinking it might actually help visually when to press these notes for newer players, instead of stacking them. This also keeps your distance spacing of 1.10 for the next object.
  9. 03:19:558 (1) - finish? because of 03:07:090 (1) - This keeps consistency.
Nazi/Ideas/Ramblings:
  1. 00:01:636 (1,2) - I'm not too much of a fan how you have these connected together. It feels like it could be improved majorly just by using different shapes other than simple curved sliders.
  2. 00:11:376 (1) - How about a little curve in this? | http://puu.sh/6bsWt.jpg | Slightly better flow this way.
  3. 00:40:986 (4,1) - Curve for blanket?
  4. 01:58:519 (3) - Finish on the end? Just so you have more hitsound effects during this part besides claps.
  5. 01:58:519 (3) - Move the middle node to x404 y184 for a clean looking even slider.
  6. 02:12:155 (4) - Like the previous, Try adding a finish onto this part for more effect.
  7. 02:14:103 (2) - Move the red node up one grid (tiny) for a better blanket.
  8. 02:29:493 (2,3) - I'm really not a fan of long straight sliders.. how about a little curve? | http://puu.sh/6btSZ.jpg
  9. 02:43:324 (4) - x108 y112 for a true triangle.
Very nice easy. Already want to toss a

[Normal]
Errors:
  1. 00:13:713 (5) - Finish on end. You have one in your Easy.
  2. 03:07:869 (3) - http://osu.ppy.sh/ss/1231262 | This might be fine, but it does go outside the boundary area. Maybe see what others say before changing this. Also the blanket on this could use a little touching up anyways as it's far from perfect.
Suggestions:
  1. 00:26:571 (1,2,3,4) - What first caught my eye though was how the (2) covers over half of the (3) and even a little bit of the end. Why not move the Tail end over a bit, and the earlier (1,2) circles to get something like this? | http://puu.sh/6buG7.jpg | This ruins the flow a little bit for the (4) but it looks a lot more visually appealing when the (2) doesn't cover the end of the (3)
  2. 01:07:090 (1) - Finish here like I suggested in Easy because of the finish at 03:00:856 (1) - | Maybe even consider lowering the volume for it or something.. although your whole song is 70% | You have a finish here in the Hard.
  3. 01:14:687 - How about adding a circle to catch the heavy vocals? It really feels empty without something here | You could also do something like you did at 01:23:454 (3,4) -
  4. 01:25:791 (1) - Like I suggested in Easy. A finish here would follow your patterns more consistently. Tail end of course. You do this in Hard.
  5. 02:53:064 (1,1,1) - how about like I suggested in Easy? but maybe this time use 0.20? Unless the extra SV is already enough.
Nazi/Ideas/Ramblings:
  1. 00:46:051 (2,3,4,5) - This (5) really gets close to touching the bottom of the screen. | http://osu.ppy.sh/ss/1231202 | how about giving a bit more curve into the (2) to leave some room, even if it's a little?
  2. 00:50:726 (4) - This would require a bit of remapping, but I honestly think it would fit the rhythm better Instead of this circle, have a slider start and end 1/2 away from where this circle used to be | http://puu.sh/6bv9i.jpg | I think its that additional clap drum sound I hear.
  3. 01:14:882 (4) - I feel like this could start 1/2 earlier to follow the vocals better since
  4. 01:31:636 (6) - Maybe change this into a 1/2 slider to it can catch the last vocal? I was too sure since it might be a bit too heavy with 1/2 notes which is why I left it down here for an idea.
  5. 02:23:259 (3,4) - Kinda just like in your Easy diff.. Maybe add some curve to these? or even something like 02:29:493 (3,4) - has a cool design to it.
  6. 02:44:298 - Add circle for vocals?
  7. 02:45:272 (1) - I was gonna suggest the same idea for the slider to end on the red tick at 02:46:246 - but it might end up being too short.
  8. 02:59:298 (1) - Any reason why this NC is shorter than the rest of the map? This is the only place where you use a NC after one measure instead of two.
  9. 03:04:752 (3,5) - Can these be stacked?
  10. 03:06:311 (5,6,1) - how about going Circle Slider Slider instead of Slider Slider Circle. It follows the vocals a little bit better so the sliders start on each word.
Very nice normal :3

[Hard]
Errors:
  1. 00:17:220 (1) - The tail should be a clap instead of a finish when comparing with your Normal.
  2. 01:09:428 (7) - Remove this clap, as you don't use it in Easy, Normal, or Insane.
  3. 01:19:558 (1) - Finish on tail is missing.
  4. 01:41:376 - Drag this break back to the white line.. You have this blue for some reason. If you don't really care, then you should probably reset it by dragging the spinner over top of it and putting it back. (Also note you do the same thing for Easy and Insane, but Normal doesn't have it.. Maybe double check all your breaks while you're at it on all your diffs?)
  5. 03:00:856 (1,2) - Here you double finish. (2) Should be a clap from like Normal.
  6. 03:13:324 (1) - Finish on tail end instead of clap to follow Normal.
  7. 03:24:038 (1) - Remove NC to be consistent with Easy/Normal/First Kiai of Hard
Suggestions:
  1. 00:12:934 (4) - Soft addition finish on tail end?
  2. 00:22:285 - Feels kind of empty without a circle since you've been mapping all of the claps up until this point. I highly suggest adding one.
  3. 00:43:519 - Feels kind of empty without a circle to catch the vocals here.
  4. 01:19:363 (7) - Hmm, how about removing this circle? It really doesn't add to the song at all besides being just there for more things to hit. I personally think it would play better without it.
  5. 02:13:713 (4,5) - how about following the guitar? | Turn (4) into a circle and drag (5) back 1/2.. Add a note to the empty spot at 02:14:493 - afterwards.
  6. 02:53:064 (1,1,1) - Like Easy. Try something similar here as well with proper distance snap of 0.10, 20, or 30.
  7. 03:35:142 (1) - Because of 03:25:791 (5) - Maybe remove this NC?
Nazi/Ideas/Ramblings:
  1. 00:04:752 (1,2,3,4) - Maybe move the (1) to the middle line with Grid Snap on, and then move the (2) so it gives a little more space between it and (4) |
  2. 02:45:272 (1) - Well It's a hard, so maybe you can end the slider like I suggested before at 02:45:272 (1) - if you wanted.
  3. 02:59:103 (5) - Maybe skip following the drums here and delete this note? I like the idea of following almost strictly the vocals.
This diff is amazing. I went and test played it and really loved every second of it. <3

[Insane]
Well time for my weak point.. Sorry because I know in advance I won't be of much help for this diff.. (Yay for being an Easy player!)

Errors:
  1. 01:19:558 (1,2) - according to your other difficulties. the Finish should be on the (2)
Suggestions:
  1. 00:28:129 (5,6) - Really long combos compared to the rest of the map. maybe NC on them?
  2. 00:40:597 (6,6) - ^
  3. 01:07:090 (1) - Finish
  4. 01:55:402 (7) - I don' think you need this finish, since you don't use it on any other diff.
  5. 01:55:402 (7,7) - NC on each of these? All of your NCs are usually one measure long, while these are two.
  6. 01:56:376 (9) - Control+G?
  7. 02:46:636 (4,5,6) - If you ended the spinner on ENH earlier like I suggested. You should probably delete these notes for consistency.
Nazi/Ideas/Ramblings:
  1. 00:10:791 (6) - Since your difficulty is full of tail stacking, why not stack this on the end of the next (1) slider coming up? You might have to make some adjustments to the earlier notes, but it will go good with 00:09:233 (5,1) - since it's the same pattern.
  2. 02:17:610 (2,3) - Not stacked properly
  3. 02:30:077 (2,3) - ^
Alright.. Getting tired now, so I'm gonna cut it here. Good luck, and take a

Also.. what do you think of my Error/Suggestion/Idea layout? This is my first time using it and I think it helps point out the more serious errors compared to just ideas I have.
Topic Starter
luxoDeh

Lanturn wrote:

Alright.. sorry for the delay

Soooo sorry this is late. I've been way to lazy lately.. like way too lazy.

00:32:317 - *pop*... Sorry.. Now you can't unhear this.. All I know is I can't >:(

[General]

Tags:
Why are there commas in the tags? does it actually do anything? hm... I don't know XD changed it XD
この美術部には問題がある! | Source in japanese oh... ok (anyway I don't like very much that now the source should be in japanese because not everyon can read it and it's hard to understand where the map is from... :(
40㍍P | Artist name in Japanese ok

Romanised Title: Shouldn't it be Cocoro Palette? | http://puu.sh/69Y5Z.jpg | From the video that's a good point... someone say it's right also in this way... I'll do some reserch

Difficulty Settings:
Easy: Reduce AR by 1 at the very least. AR5 is a bit to fast for newer players ok
Normal: Not as bad, but you can also lower the AR by 1 as well if you did it to Easy. ok
Hard/Insane: Fine

MP3 file: 320 kbs -> 192kbs ok thank you! I refixed also the offest, captin halped me :3

[Easy]
Errors:
  1. 01:28:129 (3,2) - especially since this is an easy. I really highly recommend you move the (2) somewhere else. Newer players will really have a tough time trying to hit this note properly | It's almost like this got moved by accident somehow well it is in fact, it was not like this before... I don't know now it got moved D: anyway, fixed :3
Suggestions:
  1. 00:14:298 (1) - How about a clap instead of a finish here? The finish really doesn't fit | Plus it helps players get into the rhythm again.
  2. 00:45:661 (1) - Move the red node one tick down for a better blanket.
  3. 00:46:830 (2) - ^ if you did this. try moving this slider to look like what I've done. | http://puu.sh/6btem.jpg
  4. 01:07:090 (1) - Finish here? you made a finish at 03:00:856 (1) - | You also have a Finish here in the Hard diff.
  5. 01:07:090 (1,2) - Better blanket? | 1st node: x344 y264 | 2nd node: x256 y218 | 3rd node: x168 y264 | You'll have to adjust (3) after this. which maybe you can set up some kind of symmetry with the next (1) if you wanted possibly.
  6. 01:25:791 (1) - Considering you've been doing finishes on the clap note everywhere in this section but here, why not change this to a finish as well? | You actually do this for your Hard diff.
  7. 02:43:713 (1) - How about ending this spinner at 02:46:246 - instead of 02:46:830 - ? | More emphasis on this place instead of where you currently have it. | you somewhat do it on 01:38:259 (1) - although the music is slightly different.
  8. 02:53:064 (1,2,3) - Because you have these notes not completely even with each other.. how about having a 0.10 distance spacing between them (what?) | Try this | (1) x256 y276 | (2) x256 y240 | (3) x256 y196 | Notice how there is 0.10 distance spacing between these notes? i'm thinking it might actually help visually when to press these notes for newer players, instead of stacking them. This also keeps your distance spacing of 1.10 for the next object.
  9. 03:19:558 (1) - finish? because of 03:07:090 (1) - This keeps consistency.
Nazi/Ideas/Ramblings:
  1. 00:01:636 (1,2) - I'm not too much of a fan how you have these connected together. It feels like it could be improved majorly just by using different shapes other than simple curved sliders.
  2. 00:11:376 (1) - How about a little curve in this? | http://puu.sh/6bsWt.jpg | Slightly better flow this way.
  3. 00:40:986 (4,1) - Curve for blanket?
  4. 01:58:519 (3) - Finish on the end? Just so you have more hitsound effects during this part besides claps.
  5. 01:58:519 (3) - Move the middle node to x404 y184 for a clean looking even slider.
  6. 02:12:155 (4) - Like the previous, Try adding a finish onto this part for more effect.
  7. 02:14:103 (2) - Move the red node up one grid (tiny) for a better blanket.
  8. 02:29:493 (2,3) - I'm really not a fan of long straight sliders.. how about a little curve? | http://puu.sh/6btSZ.jpg
  9. 02:43:324 (4) - x108 y112 for a true triangle.
all fixed here
Very nice easy. Already want to toss a

[Normal]
Errors:
  1. 00:13:713 (5) - Finish on end. You have one in your Easy. ok
  2. 03:07:869 (3) - http://osu.ppy.sh/ss/1231262 | This might be fine, but it does go outside the boundary area. Maybe see what others say before changing this. Also the blanket on this could use a little touching up anyways as it's far from perfect. well it is still inside the screen while playing... if others mention it I'll change
Suggestions:
  1. 00:26:571 (1,2,3,4) - What first caught my eye though was how the (2) covers over half of the (3) and even a little bit of the end. Why not move the Tail end over a bit, and the earlier (1,2) circles to get something like this? | http://puu.sh/6buG7.jpg | This ruins the flow a little bit for the (4) but it looks a lot more visually appealing when the (2) doesn't cover the end of the (3) ok, fixed, it's not so bad also for the flow...
  2. 01:07:090 (1) - Finish here like I suggested in Easy because of the finish at 03:00:856 (1) - | Maybe even consider lowering the volume for it or something.. although your whole song is 70% | You have a finish here in the Hard. ok
  3. 01:14:687 - How about adding a circle to catch the heavy vocals? It really feels empty without something here | You could also do something like you did at 01:23:454 (3,4) - yes, not a bad idea
  4. 01:25:791 (1) - Like I suggested in Easy. A finish here would follow your patterns more consistently. Tail end of course. You do this in Hard. ok
  5. 02:53:064 (1,1,1) - how about like I suggested in Easy? but maybe this time use 0.20? Unless the extra SV is already enough. ok I tryed but I'm not sure if I did well or not XD
Nazi/Ideas/Ramblings:
  1. 00:46:051 (2,3,4,5) - This (5) really gets close to touching the bottom of the screen. | http://osu.ppy.sh/ss/1231202 | how about giving a bit more curve into the (2) to leave some room, even if it's a little? ok, moved
  2. 00:50:726 (4) - This would require a bit of remapping, but I honestly think it would fit the rhythm better Instead of this circle, have a slider start and end 1/2 away from where this circle used to be | http://puu.sh/6bv9i.jpg | I think its that additional clap drum sound I hear. hm...
  3. 01:14:882 (4) - I feel like this could start 1/2 earlier to follow the vocals better since
  4. 01:31:636 (6) - Maybe change this into a 1/2 slider to it can catch the last vocal? I was too sure since it might be a bit too heavy with 1/2 notes which is why I left it down here for an idea. not really sure about that, no change
  5. 02:23:259 (3,4) - Kinda just like in your Easy diff.. Maybe add some curve to these? or even something like 02:29:493 (3,4) - has a cool design to it. ok, I changed with the same pattern as the other next
  6. 02:44:298 - Add circle for vocals? ok
  7. 02:45:272 (1) - I was gonna suggest the same idea for the slider to end on the red tick at 02:46:246 - but it might end up being too short. hm, I'll leave it as it is
  8. 02:59:298 (1) - Any reason why this NC is shorter than the rest of the map? This is the only place where you use a NC after one measure instead of two. ok, didn't noticed it XD
  9. 03:04:752 (3,5) - Can these be stacked? yes, they can XD
  10. 03:06:311 (5,6,1) - how about going Circle Slider Slider instead of Slider Slider Circle. It follows the vocals a little bit better so the sliders start on each word. nah, I prefere in my way here
Very nice normal :3

[Hard]
Errors:
  1. 00:17:220 (1) - The tail should be a clap instead of a finish when comparing with your Normal. no, normal was wrong, I changed in normal
  2. 01:09:428 (7) - Remove this clap, as you don't use it in Easy, Normal, or Insane. ok
  3. 01:19:558 (1) - Finish on tail is missing. fixed
  4. 01:41:376 - Drag this break back to the white line.. You have this blue for some reason. If you don't really care, then you should probably reset it by dragging the spinner over top of it and putting it back. (Also note you do the same thing for Easy and Insane, but Normal doesn't have it.. Maybe double check all your breaks while you're at it on all your diffs?) strange problem but fixed in all diffs
  5. 03:00:856 (1,2) - Here you double finish. (2) Should be a clap from like Normal. ok
  6. 03:13:324 (1) - Finish on tail end instead of clap to follow Normal. ok
  7. 03:24:038 (1) - Remove NC to be consistent with Easy/Normal/First Kiai of Hard oh I forgot that
Suggestions:
  1. 00:12:934 (4) - Soft addition finish on tail end? ok
  2. 00:22:285 - Feels kind of empty without a circle since you've been mapping all of the claps up until this point. I highly suggest adding one. ok added
  3. 00:43:519 - Feels kind of empty without a circle to catch the vocals here. added here too
  4. 01:19:363 (7) - Hmm, how about removing this circle? It really doesn't add to the song at all besides being just there for more things to hit. I personally think it would play better without it. ok eaven if this gave me some problems, but fixed
  5. 02:13:713 (4,5) - how about following the guitar? | Turn (4) into a circle and drag (5) back 1/2.. Add a note to the empty spot at 02:14:493 - afterwards. ok, changed a bit here
  6. 02:53:064 (1,1,1) - Like Easy. Try something similar here as well with proper distance snap of 0.10, 20, or 30. same as normal
  7. 03:35:142 (1) - Because of 03:25:791 (5) - Maybe remove this NC? hm... yes?
Nazi/Ideas/Ramblings:
  1. 00:04:752 (1,2,3,4) - Maybe move the (1) to the middle line with Grid Snap on, and then move the (2) so it gives a little more space between it and (4) |
  2. 02:45:272 (1) - Well It's a hard, so maybe you can end the slider like I suggested before at 02:45:272 (1) - if you wanted. better as I did... it's too fast...
  3. 02:59:103 (5) - Maybe skip following the drums here and delete this note? I like the idea of following almost strictly the vocals. nah
This diff is amazing. I went and test played it and really loved every second of it. <3 :33333333

[Insane]
Well time for my weak point.. Sorry because I know in advance I won't be of much help for this diff.. (Yay for being an Easy player!) same for me, insanes are my weak point >.<

Errors:
  1. 01:19:558 (1,2) - according to your other difficulties. the Finish should be on the (2) ok
Suggestions:
  1. 00:28:129 (5,6) - Really long combos compared to the rest of the map. maybe NC on them? nope, here probably you didn't noticed, but the combo colors fit the lyrics: red, blue, yellow, green, etc... and in this part the sentence was not finished yet, I couldn't change combo color XD
  2. 00:40:597 (6,6) - ^
  3. 01:07:090 (1) - Finish ok
  4. 01:55:402 (7) - I don' think you need this finish, since you don't use it on any other diff. ok
  5. 01:55:402 (7,7) - NC on each of these? All of your NCs are usually one measure long, while these are two. ^
  6. 01:56:376 (9) - Control+G? not bad idea
  7. 02:46:636 (4,5,6) - If you ended the spinner on ENH earlier like I suggested. You should probably delete these notes for consistency. I like my way
Nazi/Ideas/Ramblings:
  1. 00:10:791 (6) - Since your difficulty is full of tail stacking, why not stack this on the end of the next (1) slider coming up? You might have to make some adjustments to the earlier notes, but it will go good with 00:09:233 (5,1) - since it's the same pattern. yeah but... it would be too problematic >.<
  2. 02:17:610 (2,3) - Not stacked properly fixed
  3. 02:30:077 (2,3) - ^ fixed
Alright.. Getting tired now, so I'm gonna cut it here. Good luck, and take a

Also.. what do you think of my Error/Suggestion/Idea layout? This is my first time using it and I think it helps point out the more serious errors compared to just ideas I have.
thank you very much for mod! veeery usefull and good mod :D and also thank you for star *___*
and also I think this kind of mod is really good, it also help to understand which are the real errors and which not, it's usefull for the mapper and for the modder too, so I can say you can keep going this way :3
Lanturn
nope, here probably you didn't noticed, but the combo colors fit the lyrics: red, blue, yellow, green, etc... and in this part the sentence was not finished yet, I couldn't change combo color XD
^ that is really cool. Also thanks for the feeback. Glad to know this new layout is worth keeping. :)

Not sure if this will fix the movie bug, but try renaming the AVI to Movie.avi or something similar. I got it to work after converting the .osz to a zip and manually extracting it. Then changing the file name of the movie and .osu file's path to make it work
DeletedUser_3611598
Hi~! from my queue!

[Easy]
  • 00:08:311 (2,3) - blanket?
    00:11:428 (1) - opposite slider for better flow
    00:41:038 (4,1) - blanket
    01:58:571 (3,1) - try blanket

    [Normal]
    • 01:29:350 (2,4) - better blanket

      [Hard]
      • 00:06:752 (6) - move to (416,244) for better flow
        02:57:597 (2,3) - try blanket

        [Insane]
        • Good :3

          Hope this helps.
          and +1 Star
Topic Starter
luxoDeh

[ Raphael ] wrote:

Hi~! from my queue!

[Easy]
  • 00:08:311 (2,3) - blanket? ok
    00:11:428 (1) - opposite slider for better flow fixed
    00:41:038 (4,1) - blanket hm... I think is ok this way
    01:58:571 (3,1) - try blanket ^

    [Normal]
    • 01:29:350 (2,4) - better blanket ok

      [Hard]
      • 00:06:752 (6) - move to (416,244) for better flow fixed
        02:57:597 (2,3) - try blanket also here

        [Insane]
        • Good :3

          Hope this helps.
          and +1 Star
Thank you for mod and star! :)
BigWilly
Ok thanks for Reuploading before
Here is some modding

[Easy]
00:03:051 (2) - Remove the red point in this slider
00:11:428 (1) - Try to make it only overlap with the start circle of 00:12:402 (2) -
00:23:895 (1) - Remove Red Point
00:28:571 (4,1) - End of 4 overlap, remove
00:45:713 (1) - Remove Red Point, Sort out overlap with 00:46:882 (2) -
00:48:830 (1) - Not Completely symmetrical. The Start Circle half has more than the Repeat Half
01:14:155 (2) - Remove red Point
01:17:272 (1,2) - Try to make it only overlap with the start circle of 2
01:53:895 (1) -
01:55:843 (2) - Use the Slider Tick to guide you to the Middle to make this symmetrical.
02:14:155 (2) - Remove Red point

Good Luck!
Topic Starter
luxoDeh

Feverie wrote:

Ok thanks for Reuploading before
Here is some modding

[Easy]
00:03:051 (2) - Remove the red point in this slider I don't see why, it will not be the same if I remove it...
00:11:428 (1) - Try to make it only overlap with the start circle of 00:12:402 (2) - I tryed, but I can't do much
00:23:895 (1) - Remove Red Point same as before...
00:28:571 (4,1) - End of 4 overlap, remove nah, anyway this map is all based on some little overlap I don't think will be a big proglem
00:45:713 (1) - Remove Red Point, Sort out overlap with 00:46:882 (2) - same
00:48:830 (1) - Not Completely symmetrical. The Start Circle half has more than the Repeat Half this was never supposed to be symmetrical
01:14:155 (2) - Remove red Point why?
01:17:272 (1,2) - Try to make it only overlap with the start circle of 2 ...
01:53:895 (1) - no, don't like it
01:55:843 (2) - Use the Slider Tick to guide you to the Middle to make this symmetrical. this is ok
02:14:155 (2) - Remove Red point same

Good Luck!
Thanks for modding :)
AruOtta
Hello, As requested =D

Easy

00:24:869 (2) - Overlapping in bad 8-) So try this :
00:29:739 (1) - ^
01:00:908 (1) - Try to use more white point for the curve (for a better blanket)
01:55:843 (2) - Blanket with (1) please
02:54:480 (2) - It's hard too have 300 with hidden =(
02:59:350 (1) - Reverse the curve please :
03:04:804 (2) - Overlapping is bad 8-)

I hope my mod has been helpful =D... No it's a joke xD

Normal

00:11:038 (1) - 8-) <-- You should know what it's mean xD (as above =p)
00:13:181 (4) - ^
00:21:947 (3) - ^
00:27:402 (3) - Here it's fine for overlapping =3
00:31:298 (3) - But here, reverse the curve please
00:37:921 (4) - Try another slider, maybe a curve one ? (to make it more beautiful *w*)
00:40:259 (3) - Better blanket please
00:51:168 (5) - Delete it because it's too messy =/
00:56:233 (3) - He should start at 00:56:038 (and finish at the same time as before)
02:57:597 (1) - Why red NC ? I think it should be gay gray

I hope my mod... Okay it's not funny anymore

Hard

02:03:830 (1) - Nazi slider, try this (or something else ^^) :
02:24:090 (6) - ^ (just a little bit nazi)
02:26:428 (5,6) - Distance snap too large =/
02:58:181 (3) - If you place it and don't want to blanket, move it at something like x:404 y:208

And Insane looks great (there are just little things bad with Distance snap (too small))

And now I can say it : I hope my mod has been helpful =D

Good luck for rank =3
Topic Starter
luxoDeh

Kenterz9 wrote:

Hello, As requested =D

Easy

00:24:869 (2) - Overlapping in bad 8-) So try this :ok
00:29:739 (1) - ^ ok
01:00:908 (1) - Try to use more white point for the curve (for a better blanket) hm... I think is ok also in this way
01:55:843 (2) - Blanket with (1) please how?
02:54:480 (2) - It's hard too have 300 with hidden =( yes, but I won't change this, just learn the right time and you'll get 300, I don't think there's a different better way to place this
02:59:350 (1) - Reverse the curve please : ok
03:04:804 (2) - Overlapping is bad 8-) in easy ok

I hope my mod has been helpful =D... No it's a joke xD

Normal

00:11:038 (1) - 8-) <-- You should know what it's mean xD (as above =p) yes, but not always so bad, I think in normal there could be some overlap, they were intentional
00:13:181 (4) - ^ same
00:21:947 (3) - ^ here is ok
00:27:402 (3) - Here it's fine for overlapping =3 :3
00:31:298 (3) - But here, reverse the curve please ok
00:37:921 (4) - Try another slider, maybe a curve one ? (to make it more beautiful *w*) ok
00:40:259 (3) - Better blanket please tryed something
00:51:168 (5) - Delete it because it's too messy =/ nah, if I delete this I break the rhythm... I can't fina a better place for this without breacking the flow
00:56:233 (3) - He should start at 00:56:038 (and finish at the same time as before) no, but I added a note there
02:57:597 (1) - Why red NC ? I think it should be gay gray
oops, I forgot this, fixed

I hope my mod... Okay it's not funny anymore

Hard

02:03:830 (1) - Nazi slider, try this (or something else ^^) : ok changed this XD
02:24:090 (6) - ^ (just a little bit nazi) tryed to fix symmetry just a little bit >.<
02:26:428 (5,6) - Distance snap too large =/ hm...
02:58:181 (3) - If you place it and don't want to blanket, move it at something like x:404 y:208
not a bad idea

And Insane looks great (there are just little things bad with Distance snap (too small))

And now I can say it : I hope my mod has been helpful =D

Good luck for rank =3
Thank you for mod, it was helpfull! :) (you was worryed about this? XD)
Satellite


[General]
  1. AudioLeadIn please set 500 ~ 1000
  2. PreviewTime is not snapped change 66919 → 66923 all diff.
  3. This map not create storyboard. please uncheck Widescreen Support all diff.
  4. I guess Romanised Title Heart palette is unrankabel ? please ask BAT
    For example, http://osu.ppy.sh/forum/p/2858615 http://osu.ppy.sh/forum/p/2866115 https://osu.ppy.sh/forum/p/2418829
    I think Title Cocoro Palette better.
[Easy]
  1. Nothing to Say.
[Normal]
  1. 00:31:298 (3) - overlap. you are mistake here?
[Hard]
  1. 00:13:960 (6,1) - I think flow feels a bit blah. try this
  2. 00:22:337 (5) - Distorted Distance Snap please fix.
  3. 02:26:428 (5,6) - This spacing is really awkward.
[Insane]
  1. 00:16:882 (6) - Move x296 y384 better because, Distance snap *1.3 like 00:26:428 (5) -
  2. 00:19:999 (6) - Move x244 y212 ^
  3. 01:03:246 (3) - This spacing is really awkward.
  4. 02:06:265 (10) - ^
  5. Insane diff really cool. But I think spacing really small...
    Is it intentional?
Change the color combo to fit the lyrics is really Amazing xD It's Good !
really awesome mapset :3
sorry short mod. Good Luck~ :3
Topic Starter
luxoDeh

Satellite wrote:



[General]
  1. AudioLeadIn please set 500 ~ 1000 ok fixed to 500
  2. PreviewTime is not snapped change 66919 → 66923 all diff. fixed
  3. This map not create storyboard. please uncheck Widescreen Support all diff. fixed
  4. I guess Romanised Title Heart palette is unrankabel ? please ask BAT for the name I'm still thinking, but I think I'll change
    For example, http://osu.ppy.sh/forum/p/2858615 http://osu.ppy.sh/forum/p/2866115 https://osu.ppy.sh/forum/p/2418829
    I think Title Cocoro Palette better.
[Easy]
  1. Nothing to Say.
[Normal]
  1. 00:31:298 (3) - overlap. you are mistake here? ops, I didn't notice this
[Hard]
  1. 00:13:960 (6,1) - I think flow feels a bit blah. try this good idea, changed
  2. 00:22:337 (5) - Distorted Distance Snap please fix. ok
  3. 02:26:428 (5,6) - This spacing is really awkward. ok, tryed your suggestion
[Insane]
  1. 00:16:882 (6) - Move x296 y384 better because, Distance snap *1.3 like 00:26:428 (5) - ok
  2. 00:19:999 (6) - Move x244 y212 ^ ok
  3. 01:03:246 (3) - This spacing is really awkward. ok
  4. 02:06:265 (10) - ^ no, here's right
  5. Insane diff really cool. But I think spacing really small...
    Is it intentional? well... it wasen't intentional at the beginning XD but since I don't really want to change it and the diff was quite good also with this spacing, it became intentional :3
Change the color combo to fit the lyrics is really Amazing xD It's Good ! :3
really awesome mapset :3
sorry short mod. Good Luck~ :3
Thanks for mod :D
Topic Starter
luxoDeh
Anyway for the title:

I found this: http://www.nicovideo.jp/watch/sm22294993
this should be the official video on nico nico and it says "Heart palette" and not "cocoro palette" (not eaven written in japanese)
but and also I saw in the wiki page of 40mp http://vocaloid.wikia.com/wiki/40meterP that the title is written "kokoro palette"
I don't know what should I do :/

I write this here, so when a BAT will look it's all written here.
10crystalmask01
Ello, mod from queue 8-)
3 ~ 4 mins = 3 diffs
[Insane]
OD - 1 or 2 plz O~O
00:12:207 (5,6) - Not gonna stack here?
00:55:259 (2,3,4,5,6) - Personally, I don't like seeing this stream hiding under 00:54:675 (1) - 's tail. Could you try to arrange these notes to form the flow over instead of under the tail?
01:18:636 (3) - Add finish on the head
01:19:610 (1) - ^
01:34:999 (1) - ^
01:41:428 - Consider adding a note here with a finish, so it makes the rhythm sound more complete.
02:04:804 (1) - Add finish on the head.
02:10:843 (4,1) - Try swapping their timing spots, so 02:11:038 (1) - is at 02:10:843 instead. Tell me how it sounds :P
03:13:376 (1) - Add finish on the head.
03:16:882 (2,3) - Fix blanket here.

[Hard]
00:05:389 (2,4) - Eh, an overlap? :S
01:19:610 (1) - Finish should've been on the head, instead of the tail. Was this intentional?
02:04:804 (1) - Not so sure if this is a good spot for a spinner
03:13:376 (1) - Finish should be on the head, instead of the tail.
03:35:194 (8) - NC?

[Normal]
00:50:778 (4,5) - I'm not going to say remap this part, because 00:51:168 (5) - is well...yeah. Instead, consider turning these notes into a slider. Just to help players know that there will be a hit ob 00:51:168.
02:01:688 (4) - move tail anchor point to 296:296 for perfect blanket.
02:04:415 (4) - Add finish on the tail.
02:25:843 (3) - Move it's middle anchor point to 240:236
Hope this helps!
Topic Starter
luxoDeh

10crystalmask01 wrote:

Ello, mod from queue 8-)
3 ~ 4 mins = 3 diffs
[Insane]
OD - 1 or 2 plz O~O ok, I tryed not to change it since now because in this way the hard is after the insane (and I can't understand why :/) but I think you're right, so I changed
00:12:207 (5,6) - Not gonna stack here? ok, stacked
00:55:259 (2,3,4,5,6) - Personally, I don't like seeing this stream hiding under 00:54:675 (1) - 's tail. Could you try to arrange these notes to form the flow over instead of under the tail? yes, changed
01:18:636 (3) - Add finish on the head no, not here
01:19:610 (1) - ^ here's okl
01:34:999 (1) - ^ ^
01:41:428 - Consider adding a note here with a finish, so it makes the rhythm sound more complete. no, I prefere in this way, also to make consistent with other diffs
02:04:804 (1) - Add finish on the head. ok
02:10:843 (4,1) - Try swapping their timing spots, so 02:11:038 (1) - is at 02:10:843 instead. Tell me how it sounds :P not bad idea :3
03:13:376 (1) - Add finish on the head. ok
03:16:882 (2,3) - Fix blanket here. fixed

[Hard]
00:05:389 (2,4) - Eh, an overlap? :S ok, changed position
01:19:610 (1) - Finish should've been on the head, instead of the tail. Was this intentional? well it was intentional like all the rest of the map, because there is the trumpet sound here and I wanted to enphatize with the finish XD
02:04:804 (1) - Not so sure if this is a good spot for a spinner me too, so changed here.
03:13:376 (1) - Finish should be on the head, instead of the tail. ok
03:35:194 (8) - NC? nah

[Normal]
00:50:778 (4,5) - I'm not going to say remap this part, because 00:51:168 (5) - is well...yeah. Instead, consider turning these notes into a slider. Just to help players know that there will be a hit ob 00:51:168. ok, tryed something, but... ah... let's see also what others says now :/
02:01:688 (4) - move tail anchor point to 296:296 for perfect blanket. ok
02:04:415 (4) - Add finish on the tail. ok
02:25:843 (3) - Move it's middle anchor point to 240:236 ok
Hope this helps!
Thank you for modding :)
AstralPhnx
Right, so.

For easy mode I notice a slider overlapping at 00:45:713 Its generally a bad idea to overlap sliders like that so you might want to fix that.
At 00:54:625 their is another slight slider overlap. These occour a few more times later and aren't really good design. These are also present throughout all difficultys as well so you may want to have a look at those.
Also one last thing is some hit circles and sliders are rather close to the edge of the grid. If they go off the grid then a player who has a 4:3 screen won't actually be able to hit those hit objects as they would have gone off the edge of the screen. Its playable currently but be careful with placement.

Normal mode has a large amount of overlapping sliders. As mentioned before overlapping is a big no no. Normal is chock full of these overlapping sliders which isn't really good design.

Hard mode on the other hand looks pretty good. I don't have much to mention here except the odd few overlapping sliders again.

I hope this will help towards getting your map ranked! :)
eeezzzeee
Hi, from modding queue

[Easy]
I feel that the distance snap is a little far for an easy difficulty? this is up to you though, changing this would be a lot of work since the song is so long :P

01:36:363 (1,2,3) - are you mapping the drum in this part? if yes then try adding a 1/1 slider at 01:35:584. if you want to map trumpets (which i think would be more fitting) you can try something like this
SPOILER
I used red combo here to make it easier to see
02:54:480 (2) - i think you should move this back 1/2 to 02:54:675 because this is easy difficulty and that timing might be hard. if you dont like this, you can also try removing this completely and extending the break to 02:56:623

[Normal]
00:51:558 (1,2) - move (1) overlap and i dont think its a good placement in general
02:02:272 (5,2) - these might be covered but there is enough time in between so its not that bad, up to you if you want to change it
03:13:376 (1,3) - this is overlapping, i dont know what to suggest here but (1) covers (3)

[Hard]
00:32:856 - 00:45:324 what happened to the combo colors here?
01:15:713 (5,6) - try adding a circle between these at 01:15:908 to match the vocal
see the insane for suggestion on slider speeds

[Insane]
Mapping is fine not much to say about that
02:05:584 - 02:31:298 this part is wonderful! very nice!

This is just a suggestion. I think some sections can have slower slider speed to reflect change in the music, but its up to you if you want to rearrange all the notes, a lot of work :P
inheriting section examples
Of course, you should test for more specifics, this is very general and there might be more places where it would be appropriate
00:02:467 - .7x
00:08:116 - .75x
00:08:506 - .8x
00:08:895 - .85x
00:09:480 - .9x
00:14:155 - 1x

00:51:558 - .8x
00:57:791 - .9x
01:07:142 - 1x

02:34:220 - .8x
02:37:532 - .9x
02:40:963 - 1x
New combo suggestions
new combo
00:28:181 (5) - new combo, the rest of the verse is all new combo every downbeat so the first two lines should also be
00:31:298 (6) - new combo
00:33:051 (9,10,1) - new combo on (9) remove on (1)
00:40:649 (6) - new combo
00:43:765 (6) - new combo
01:55:454 (7) - new combo
01:58:571 (7) - new combo
03:17:856 (1,2) - new combo on (2) remove on (1)

That's all! Very nice mapset, best of luck :)
Topic Starter
luxoDeh

Tuxdude143 wrote:

Right, so.

For easy mode I notice a slider overlapping at 00:45:713 Its generally a bad idea to overlap sliders like that so you might want to fix that.
At 00:54:625 their is another slight slider overlap. These occour a few more times later and aren't really good design. These are also present throughout all difficultys as well so you may want to have a look at those.
Also one last thing is some hit circles and sliders are rather close to the edge of the grid. If they go off the grid then a player who has a 4:3 screen won't actually be able to hit those hit objects as they would have gone off the edge of the screen. Its playable currently but be careful with placement.
some overlap are fixed. but not all especially because in some part I think the overlap is ok. for the thing that some notes are near to the boarder of the screen, I checked and there is no problem. also because I have a little screen and I don't have any problem.

Normal mode has a large amount of overlapping sliders. As mentioned before overlapping is a big no no. Normal is chock full of these overlapping sliders which isn't really good design. no change here. the whole diff is based on overlaps, I don't want to remap all. also because overlap is not always that bad. it is bad maybe in easy diff, but in normal hard and insane is ok.

Hard mode on the other hand looks pretty good. I don't have much to mention here except the odd few overlapping sliders again. of caurse no change for overlaps

I hope this will help towards getting your map ranked! :)

eeezzzeee wrote:

Hi, from modding queue

[Easy]
I feel that the distance snap is a little far for an easy difficulty? this is up to you though, changing this would be a lot of work since the song is so long :P nah is not too much. the sv is slow so it's perfectly readable imo

01:36:363 (1,2,3) - are you mapping the drum in this part? if yes then try adding a 1/1 slider at 01:35:584. if you want to map trumpets (which i think would be more fitting) you can try something like this not a bad suggestion. anyway I prefere to keep my rhythm to make it easyer
SPOILER
I used red combo here to make it easier to see
02:54:480 (2) - i think you should move this back 1/2 to 02:54:675 because this is easy difficulty and that timing might be hard. if you dont like this, you can also try removing this completely and extending the break to 02:56:623 lots of people posted about this but I really like this placement. plus I think the AR make it readable, and I don't see better ways to change it :/

[Normal]
00:51:558 (1,2) - move (1) overlap and i dont think its a good placement in general ok, moved this.
02:02:272 (5,2) - these might be covered but there is enough time in between so its not that bad, up to you if you want to change it I think it's readable
03:13:376 (1,3) - this is overlapping, i dont know what to suggest here but (1) covers (3) here too I think it's readable

[Hard]
00:32:856 - 00:45:324 what happened to the combo colors here? well, you probably didn't noticed, since you posted this combo problem also in the insane diff. anyway the combo colors fit the lyrics. in this part for example it talks about yellow and then about green, so I repeated the yellow and green combo. also in the insane diff, I left some comboes longer to fit the entire sentence about that color :3
01:15:713 (5,6) - try adding a circle between these at 01:15:908 to match the vocal yes but no because in the whole map I left some space between some rhythms and plus I'm not completely following vocals, so no change
see the insane for suggestion on slider speeds

[Insane]
Mapping is fine not much to say about that
02:05:584 - 02:31:298 this part is wonderful! very nice! :3

This is just a suggestion. I think some sections can have slower slider speed to reflect change in the music, but its up to you if you want to rearrange all the notes, a lot of work :P the suggestion is good, but I think for the sv is ok in my way, no change >.<
inheriting section examples
Of course, you should test for more specifics, this is very general and there might be more places where it would be appropriate
00:02:467 - .7x
00:08:116 - .75x
00:08:506 - .8x
00:08:895 - .85x
00:09:480 - .9x
00:14:155 - 1x

00:51:558 - .8x
00:57:791 - .9x
01:07:142 - 1x

02:34:220 - .8x
02:37:532 - .9x
02:40:963 - 1x
New combo suggestions
new combo
00:28:181 (5) - new combo, the rest of the verse is all new combo every downbeat so the first two lines should also be
00:31:298 (6) - new combo
00:33:051 (9,10,1) - new combo on (9) remove on (1)
00:40:649 (6) - new combo
00:43:765 (6) - new combo
01:55:454 (7) - new combo
01:58:571 (7) - new combo
03:17:856 (1,2) - new combo on (2) remove on (1) only this fixed

That's all! Very nice mapset, best of luck :)
Thanks both for mods :)
Frostmourne
Hi~~~
from my mod queue and sorry for trouble waiting at this lateness.

Really great mapset. If you have anything to fix, pls tell me via forum-pm and I will be willing to do a recheck!
Topic Starter
luxoDeh

Frostmourne wrote:

Hi~~~
from my mod queue and sorry for trouble waiting at this lateness.

Really great mapset. If you have anything to fix, pls tell me via forum-pm and I will be willing to do a recheck!
Ok, thank you :3
I'll give a last look myself and then I'll call you again :)
Frostmourne
Good luck~~
Topic Starter
luxoDeh

Frostmourne wrote:

Good luck~~
Ooh! Thank you!!! :D
Garven
I don't see why the Insane is AR9. AR8 fits this great. Tick Rate 2 fits the song best.
Also give more recovery time after your spinners in the Easy/Normal.
Topic Starter
luxoDeh

Garven wrote:

I don't see why the Insane is AR9. AR8 fits this great. Tick Rate 2 fits the song best.
Also give more recovery time after your spinners in the Easy/Normal.
Thank you for checking ^.^
everything fixed. and I put AR7 on hard also because I couldn't leave AR8 like the insane.
And I just fixed a couple of spinners in easy and normal, because I thought the most of them were ok.

... :D
captin1
hi
quick check to rebub since Garven can't for a bit

[Easy]
AR3 would fit the spread better
Placement/Rhythm/Nazi Patterning
  1. 00:14:350 (1,1) - This is probably one of the gaps after spinners Garven was talking about. You could just have a 1/1 slider starting on 00:18:830 - to help
  2. 00:42:207 (1) - This would look better if you curved it to blanket the end of 00:41:038 (4) -
  3. 00:45:713 (1) - x236 y88? so it blankets 00:44:934 (3) - better
  4. 01:19:220 (3) - would be best if you changed to two circles, so that the downbeat on 01:19:610 - has a click.
  5. 01:24:675 (3,1) - blankets not quite there, double check these
  6. 02:31:493 (1,1) - Probably another small gap, you could do this to fix it.
  7. 03:12:986 (2) - same as 01:19:220 (3) -
Hitsounding
  1. 00:09:480 (3) - remember to fix your slidertick hitsound lines to work with your new tick rate, since I don't think you want all of these snare hits. Happens a lot throughout the diff so check them all.
  2. 00:54:675 (1) - drum finish or clap on head? would fit with your pattern
  3. 01:19:610 - normal addition finish here? if you changed or not it should still be here
  4. 03:13:376 - ^
[Normal]
Placement/Rhythm/Nazi Patterning
  1. 01:04:025 (1,1) - Since this gap is a bit short, I'm more worried about how far this note is from the center where most people spin. I think you should move it closer.
Hitsounding
  1. 01:09:090 - since you now have more sliderticks you could add a clap here. check other spots for this as well
  2. 01:19:610 (1) - same as easy
  3. 03:13:376 (1) - ^
[Hard]
Placement/Rhythm/Nazi Patterning
  1. 00:13:571 (5,1) - check your stack here
  2. 02:05:973 (6,7) - looks a bit weird with the two different shapes. Also the NC should be 02:06:363 (7) - not 02:06:752 (1) -
  3. 02:26:428 (5,6) - space out at 1.2 like you had the notes before
Hitsounding
  1. 00:16:103 - same as I mentioned in normal
  2. 01:19:610 (1) - same as easy
  3. 03:13:376 (1) - ^
[Insane]
Could go OD -1 to match with your new AR (will also fix the old star rating)
Placement/Rhythm/Nazi Patterning
  1. 00:12:207 (5,6) - check your stack here, quite a few of these in this diff, and with how you patterned it might be a good idea to make sure they're all exactly right
Hitsounding
  1. 01:19:610 (1) - same as easy
  2. 03:13:376 (1) - ^
call me back~
Topic Starter
luxoDeh

captin1 wrote:

hi
quick check to rebub since Garven can't for a bit

[Easy]
AR3 would fit the spread better ok
Placement/Rhythm/Nazi Patterning
  1. 00:14:350 (1,1) - This is probably one of the gaps after spinners Garven was talking about. You could just have a 1/1 slider starting on 00:18:830 - to help ok, anyway I didn't thought it was a big problem since there was a white thick before the slider... anyway changed
  2. 00:42:207 (1) - This would look better if you curved it to blanket the end of 00:41:038 (4) -
  3. 00:45:713 (1) - x236 y88? so it blankets 00:44:934 (3) - better ok
  4. 01:19:220 (3) - would be best if you changed to two circles, so that the downbeat on 01:19:610 - has a click. ok
  5. 01:24:675 (3,1) - blankets not quite there, double check these fixed
  6. 02:31:493 (1,1) - Probably another small gap, you could do this to fix it. ok
  7. 03:12:986 (2) - same as 01:19:220 (3) - fixed
Hitsounding
  1. 00:09:480 (3) - remember to fix your slidertick hitsound lines to work with your new tick rate, since I don't think you want all of these snare hits. Happens a lot throughout the diff so check them all. fixed all
  2. 00:54:675 (1) - drum finish or clap on head? would fit with your pattern ok added finish
  3. 01:19:610 - normal addition finish here? if you changed or not it should still be here hm... not sure about this, because there should be some more place to put finish, but I added them all where there it the trumpet sound so... I'm not sure about changing here
  4. 03:13:376 - ^
[Normal]
Placement/Rhythm/Nazi Patterning
  1. 01:04:025 (1,1) - Since this gap is a bit short, I'm more worried about how far this note is from the center where most people spin. I think you should move it closer. hm... I didn't thought it was a problem (maybe it's because I am one ot the people that don't spin in the centre, that's probably because I'm still a mouse player) anyway fixed
Hitsounding all fixed
  1. 01:09:090 - since you now have more sliderticks you could add a clap here. check other spots for this as well added in all diff where needed
  2. 01:19:610 (1) - same as easy same as easy
  3. 03:13:376 (1) - ^
[Hard]
Placement/Rhythm/Nazi Patterning
  1. 00:13:571 (5,1) - check your stack here ok
  2. 02:05:973 (6,7) - looks a bit weird with the two different shapes. Also the NC should be 02:06:363 (7) - not 02:06:752 (1) - ok
  3. 02:26:428 (5,6) - space out at 1.2 like you had the notes before tryed O.o
Hitsounding
  1. 00:16:103 - same as I mentioned in normal ok
  2. 01:19:610 (1) - same as easy same as easy
  3. 03:13:376 (1) - ^
[Insane]
Could go OD -1 to match with your new AR (will also fix the old star rating) good :3
Placement/Rhythm/Nazi Patterning
  1. 00:12:207 (5,6) - check your stack here, quite a few of these in this diff, and with how you patterned it might be a good idea to make sure they're all exactly right checked all, but the most of them were ok
Hitsounding
  1. 01:19:610 (1) - same as easy same as easy
  2. 03:13:376 (1) - ^
call me back~
Thank you for checking :)
captin1
[Easy]
01:19:610 (4) - seems you added the finish on this note though, and it does work well. Might also be good to nc here instead of 01:19:999 (1) - since this is where the new phrase is.

I get that you're adding finishes on the trumpet sound and that works well, but there is a cymbal sound on the note before it that I think deserves the finish too.

Just want to make sure you understand what I mean
Topic Starter
luxoDeh

captin1 wrote:

[Easy]
01:19:610 (4) - seems you added the finish on this note though, and it does work well. Might also be good to nc here instead of 01:19:999 (1) - since this is where the new phrase is. lol, that was the finish I forgot to delete while trying to fix in your mod XD

I get that you're adding finishes on the trumpet sound and that works well, but there is a cymbal sound on the note before it that I think deserves the finish too.

Just want to make sure you understand what I mean
Ok, I think I understand. My only problem was that adding a finish there there would have been 2 finishes one near the other and I thought it didn't sound that good (eaven if I knew there was the cymbal sound, I just heared and I thought it was better without the finish). I tryed to put a notmal finish insted of a soft one and it seem a better to hear maybe... so I think this is fixed now XD
captin1
Great, glad we cleared that up!

Rebubbled! Shouldn't be too much longer now
Topic Starter
luxoDeh

captin1 wrote:

Great, glad we cleared that up!

Rebubbled! Shouldn't be too much longer now
Thank you!! :)
Zero__wind
Hopefuly a mod will be here soon
Be prepared to add tons of claps
Topic Starter
luxoDeh

Zero__wind wrote:

Hopefuly a mod will be here soon
Be prepared to add tons of claps
LOL ok XD
Zero__wind
sorry to be a bit late, quite busy and kinda under the weather

General
preview point unsnapped, recommended to reset at 01:07:045 -

Easy
HP2 for better diff spread?
00:13:181 - a soft finish is preferred at this point instead of the drum one, there's quite obvious cymbal crash sound in the music
00:36:752 (2) - maybe CTRL+G for better flow?
00:52:337 - need a drum finish? referring to 00:55:454 -
00:54:675 - ^ to be consistent with 00:51:558 (1) -
01:00:908 (1) - may add drum finish on head?
03:28:181 (1) - the clap should be moved from its end to its head according to the music
03:30:129 - better remove the clap as there's no such drum in the music
03:33:246 (2) - ^
03:30:908 (4,5) - similar issue, I think you should remove the clap on 4 and 5's tail, and add a clap on 5's head instead
03:34:025 (3) - the clap on head should be moved to the end to match with the music

Normal
00:13:181 - same as Easy
00:54:675 - all the same, need drum finish here, and more for this section
01:18:636 (4) - need a clap at its end just like 01:17:856 (3) - , they share the same drum sound in the music
01:31:103 (5) - ^
02:58:376 (2) - ^
02:59:934 (2) - ^
03:12:402 (4) - ^
03:09:480 (5) - the clap on head is out of place, should be quite the same as 03:07:921 -
03:24:869 (5) - make this slider 1/2 shorter like other similar ones? and add a circle with clap at 03:25:454 -

Hard
00:48:636 (1) - a clap would the drums here nicely
00:50:194 - ^
01:19:025 - ^
01:15:713 (5) - redundant clap, better remove it
01:33:246 - ^
02:14:350 - ^
02:07:337 (3,4) - rhythm a bit awkward, considering you're mostly following the guitar in this part. you'd better start a slider from 02:07:726 - to catch that strum of guitar, maybe like
02:30:324 (5) - need a clap at end
02:57:597 (2) - ^
02:59:934 (2) - ^
02:58:181 (3) - tooooo cureved, better adjust its shape a bit
02:58:765 (4) - ^ also a bit and need a clap on head to go with the snares
03:11:233 (3) - need a clap on head
03:12:402 (5) - need a clap at end
03:24:480 - ^

Insane
00:05:194 - redundant clap, better remove it
00:12:791 - need a clap to go with the dums
00:13:181 - same as other diffs, better use soft finish instead
00:19:707 (4) - I recommend you use a clap here as you're exactly mapping to that drum sound. Also I'd say there're tons of similar points in this diff like 00:20:291 (8) - , 00:22:824 (3,6) - and so on. plz make them al consistent if you decide so
00:25:649 (3) - need a clap at end
00:49:804 (1) - ^
01:30:324 (1,3) - ^
01:33:441 (1) - ^
02:30:324 (3) - ^
03:11:623 (1,3) - ^
03:24:090 (1,3) - ^
00:52:434 (5) - maybe clap for this, and similar ones, 00:53:993 (5) - , 00:55:551 (5) - and 00:57:110 (4) -
02:07:726 (6) - better replace it with a 1/2 slider with same shape as 02:07:142 (5) - . the blank at 02:07:921 - feels really weird to me as the music in this part is quite coherent and smooth, so shall the rhythm be
02:34:220 (1) - I recommend to remove this circle, it's really too close to the spinner, considering it's in a soft part

these should be all
call me back
Topic Starter
luxoDeh

Zero__wind wrote:

sorry to be a bit late, quite busy and kinda under the weather

General
preview point unsnapped, recommended to reset at 01:07:045 -

Easy
HP2 for better diff spread?
00:13:181 - a soft finish is preferred at this point instead of the drum one, there's quite obvious cymbal crash sound in the music
00:36:752 (2) - maybe CTRL+G for better flow?
00:52:337 - need a drum finish? referring to 00:55:454 -
00:54:675 - ^ to be consistent with 00:51:558 (1) -
01:00:908 (1) - may add drum finish on head?
03:28:181 (1) - the clap should be moved from its end to its head according to the music
03:30:129 - better remove the clap as there's no such drum in the music
03:33:246 (2) - ^
03:30:908 (4,5) - similar issue, I think you should remove the clap on 4 and 5's tail, and add a clap on 5's head instead
03:34:025 (3) - the clap on head should be moved to the end to match with the music

Normal
00:13:181 - same as Easy
00:54:675 - all the same, need drum finish here, and more for this section
01:18:636 (4) - need a clap at its end just like 01:17:856 (3) - , they share the same drum sound in the music
01:31:103 (5) - ^
02:58:376 (2) - ^
02:59:934 (2) - ^
03:12:402 (4) - ^
03:09:480 (5) - the clap on head is out of place, should be quite the same as 03:07:921 -
03:24:869 (5) - make this slider 1/2 shorter like other similar ones? and add a circle with clap at 03:25:454 -

Hard
00:48:636 (1) - a clap would the drums here nicely
00:50:194 - ^
01:19:025 - ^
01:15:713 (5) - redundant clap, better remove it
01:33:246 - ^
02:14:350 - ^
02:07:337 (3,4) - rhythm a bit awkward, considering you're mostly following the guitar in this part. you'd better start a slider from 02:07:726 - to catch that strum of guitar, maybe like
02:30:324 (5) - need a clap at end
02:57:597 (2) - ^
02:59:934 (2) - ^
02:58:181 (3) - tooooo cureved, better adjust its shape a bit
02:58:765 (4) - ^ also a bit and need a clap on head to go with the snares
03:11:233 (3) - need a clap on head
03:12:402 (5) - need a clap at end
03:24:480 - ^

Insane
00:05:194 - redundant clap, better remove it
00:12:791 - need a clap to go with the dums
00:13:181 - same as other diffs, better use soft finish instead
00:19:707 (4) - I recommend you use a clap here as you're exactly mapping to that drum sound. Also I'd say there're tons of similar points in this diff like 00:20:291 (8) - , 00:22:824 (3,6) - and so on. plz make them al consistent if you decide so
00:25:649 (3) - need a clap at end
00:49:804 (1) - ^
01:30:324 (1,3) - ^
01:33:441 (1) - ^
02:30:324 (3) - ^
03:11:623 (1,3) - ^
03:24:090 (1,3) - ^
00:52:434 (5) - maybe clap for this, and similar ones, 00:53:993 (5) - , 00:55:551 (5) - and 00:57:110 (4) -
02:07:726 (6) - better replace it with a 1/2 slider with same shape as 02:07:142 (5) - . the blank at 02:07:921 - feels really weird to me as the music in this part is quite coherent and smooth, so shall the rhythm be
02:34:220 (1) - I recommend to remove this circle, it's really too close to the spinner, considering it's in a soft part

these should be all
call me back
Thank you!!! All fixed :D
Zero__wind
Ranked.
Topic Starter
luxoDeh

Zero__wind wrote:

Ranked.
Thank you!!! :D
Secretpipe
Gratz~
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